Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.27 @ 20:15:13 Player: Akl Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (1261) 1261 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3566 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 213/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Hovering (46) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Aerolev Unit Aerolev Unit > --- UTILITY (3) ------ Medium Storage Unit Advanced Visual Processing Unit Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Medium Storage Unit Compact Battery (200) Improved Sensor Array Improved Terrain Scanner Targeting Computer Core Analyzer Recoil Stabilizer ECM Suite Hacking Suite Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Armor Integrity Analyzer > --- WEAPON ----------- Pulse Rifle Gauss Rifle > --- INVENTORY -------- Medium Storage Unit Compact Battery Advanced Visual Processing Unit Improved Sensor Array Improved Terrain Scanner Targeting Computer Core Analyzer Recoil Stabilizer Medium Armor Plating Hacking Suite [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 2 | . . 2 . . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 44 | 10 . 11 23 . Power 6 | 1 . 1 4 . Engine 3 | 1 . 1 1 . Core 3 | . . . 3 . Reactor . | . . . . . Propulsion 19 | 4 . 4 11 . Treads 4 | 2 . . 2 . Leg 5 | 1 . 3 1 . Wheel 7 | 1 . 1 5 . Hover 3 | . . . 3 . Flight . | . . . . . Utility 7 | 2 . 2 3 . Device 3 | 1 . 1 1 . Storage 2 | 1 . 1 . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 3 . 4 5 . Energy Gun 6 | 1 . 2 3 . Energy Cannon 1 | . . 1 . . Ballistic Gun 5 | 2 . 1 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 23 | . 1 . 22 . Power 5 | . . . 5 . Propulsion 10 | . . . 10 . Utility 2 | . 1 . 1 . Weapon 6 | . . . 6 . Highest Loss Streak 6 | . 1 . 6 . To Critical Strikes . | . . . . . Average Backups 8 | 4 7 7 9 9 Power . | . 1 1 . . Propulsion 2 | 3 5 2 . . Utility 4 | . . 1 6 9 Weapon 1 | . 1 2 1 . Tool/Special . | . . . . . Unused Backups 18 | . . 2 7 9 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 13 | . . . 4 9 Weapon 4 | . . 1 3 . Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 92 92 90 45 Engine 9 | . 14 11 7 . Core 2 | . . . 5 . Treads 6 | . . . 12 . Leg 11 | . 14 22 6 . Wheel 15 | . 14 21 14 . Hover 1 | . . . . 18 Device 5 | . 6 4 5 . Storage 10 | . 14 11 9 9 Processor 6 | . . . 12 18 Energy Gun 10 | . 14 11 9 . Energy Cannon 3 | . . 3 5 . Ballistic Gun 5 | . 14 7 2 . Peak Build Rating 25 | 9 9 13 25 18 Average Rating 15 | 5 7 10 21 18 On Entrance 9 | . 9 6 13 18 Avg Prop Armor Cover (%) 14 | 12 9 13 16 . Naked Turns . | . . . . . Heaviest Build 32 | 15 15 25 32 10 Greatest Support 40 | 40 10 20 40 16 Greatest Overweight (x) 7 | 4 1 1 7 . Average Overweight (x) . | . 1 . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 7 8 8 10 10 Most Carried 10 | 7 7 9 10 9 Average Carried 8 | 5 7 7 9 9 Final Capacity 10 | 8 8 10 10 10 Final Carried 9 | 7 7 9 9 9 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 905 | 323 68 161 353 . Remotely . | . . . . . Salvage Created 1729 | 102 162 159 1306 . Parts 83 | 6 17 11 49 . Haulers Intercepted . | . . . . . Recyclers Shooed 2 | 1 . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 31 | . 8 4 19 . Guns 22 | . 8 2 12 . Cannons 9 | . . 2 7 . Classes Destroyed 8 | 2 2 1 3 . Builder 2 | . . . 2 . Tunneler 2 | 2 . . . . Recycler 6 | 1 . . 5 . Swarmer 7 | . 6 1 . . Grunt 13 | . 2 2 9 . Sentry 5 | . . 1 4 . Specialist 2 | . . . 2 . Hunter 4 | . . . 4 . Best Kill Streak 5 | 3 3 2 5 . Combat Bots Only 3 | . 3 2 3 . Max Kills in Single Turn 1 | 1 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 305 | . 43 11 197 54 Missed 84 | . 8 3 46 27 Hits 221 | . 35 8 151 27 Projectile 221 | . 35 8 151 27 Critical Strikes 7 | . . . 7 . Damage Taken 3040 | . 292 110 2373 265 Core 653 | . 67 30 429 127 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 35 | . . . 35 . Core Remaining (%) 88 | 100 73 92 . . Volleys Fired 132 | 8 24 13 87 . Largest 2 | 2 2 2 2 . Hottest 126 | 70 70 116 126 . Shots Fired 248 | 16 48 26 158 . Gun 210 | 16 48 23 123 . Cannon 38 | . . 3 35 . Launcher . | . . . . . Special . | . . . . . Kinetic 73 | 8 24 10 31 . Thermal 168 | 8 24 16 120 . Explosive . | . . . . . Electromagnetic 7 | . . . 7 . Robot Hit Streak 42 | 5 4 12 42 . Robot Miss Streak 4 | 1 4 3 2 . Penetration Max 1 | . . . 1 . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 184 | 11 24 18 131 . Core Hits 74 | 4 10 6 54 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 8 | . 3 1 4 . Burn 7 | . 3 1 3 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3120 | 138 313 279 2361 29 Guns 2491 | 138 313 237 1803 . Cannons 576 | . . 36 540 . Explosions . | . . . . . Melee . | . . . . . Ramming 53 | . . 6 18 29 Kinetic 735 | 48 165 120 402 . Thermal 2233 | 90 148 153 1842 . Explosive . | . . . . . Electromagnetic 99 | . . . 99 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 3 4 4 Average Corruption 1 | . . 2 1 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . . 5 3 3 Matter Fused 5 | . . 2 . 3 Heat Flow Errors 3 | . . 2 1 . Energy Discharges 2 | . . 1 1 . Misfires 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 25 | . . 3 9 13 Shots . | . . . . . Rammed 8 | . . 1 1 6 Targets Rammed 8 | . . 1 1 6 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 366 | 65 81 208 366 . Average Temperature 74 | 28 29 69 91 . Received Heat Transfer 1011 | . 36 39 936 . Effects 3 | . . . 3 . Interference 2 | . . . 2 . Matter Decay 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 13 | 1 2 . 10 . Heat Transferred 5624 | 259 666 481 4218 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 182 | 5 182 50 132 92 Initial 45 | . . 45 10 37 Average 48 | . 112 13 54 47 Influence Increases 1138 | 15 248 124 676 75 Destroy 0b10 Robot/C 620 | . 160 80 380 . Destroy 0b10 Robot/NC 50 | 15 . . 35 . Destroy Leader 160 | . 20 20 120 . Successful Hack 92 | . 6 23 33 30 Destroy Structure 6 | . 2 1 3 . Lose Combat Pursuer 210 | . 60 . 105 45 Influence Decreases 1056 | 15 140 206 614 81 Entered New Map 130 | . . 63 16 51 Time Decay 699 | 15 130 143 381 30 Lost Part 227 | . 10 . 217 . Squads Dispatched 10 | . . 2 7 1 Investigation 6 | . . 1 4 1 Extermination . | . . . . . Reinforcement 4 | . . 1 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 5 | . 2 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 75 | . 14 11 39 11 Peak Tracking Total 8 | . 4 4 6 8 Tactical Retreats 8 | . 2 . 5 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 2 | . . 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 18 | . 2 7 7 2 Terminals 15 | . 2 6 5 2 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 2 | . . 1 1 . Garrison Access . | . . . . . Total Hacks 60 | . 3 24 28 5 Successful 36 | . 1 15 18 2 Failed 23 | . 2 8 10 3 Catastrophic 2 | . 1 1 . . Database Lockouts 1 | . . 1 . . Manual 38 | . 3 16 17 2 Terminals 51 | . 3 21 22 5 Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units . | . . . . . Scanalyzers 6 | . . 3 3 . Garrison Access . | . . . . . Terminal Hacks 23 | . 1 11 9 2 Prototype ID Bank 10 | . 1 5 4 . Branch Access Points 1 | . . . . 1 Terminal Index 1 | . . . 1 . Locate Traps 3 | . . 1 1 1 Zone Layout 8 | . . 5 3 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . 3 3 . Insert Component 2 | . . 2 . . Analyze 1 | . . 1 . . Retrieve Study 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . . 1 4 . Terminals 5 | . . 1 4 . Botnet 5 | . . 1 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 2 6 5 2 Full Trace Events 6 | . . 2 3 1 Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . . 3 . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged 1 | . . 1 . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 1077 | 19 125 . 933 . Optics 933 | . . . 933 . Terrain 144 | 19 125 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2042 | 114 290 555 1016 67 Spaces Moved 1481 | 70 194 496 591 130 Core 21 | 20 . . 1 . Treads 26 | 7 . . 19 . Legs 7 | . . . 7 . Wheels 1281 | 43 194 496 548 . Hover 146 | . . . 16 130 Flight . | . . . . . Fastest Speed 45 | 50 95 80 45 46 Average Speed 87 | 93 95 83 96 46 Slowest Speed 400 | 250 95 95 400 46 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 4 37 55 64 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 1 | . . . 1 . Melee . | . . . . . Projectile 1 | . . . 1 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1977 | 99 251 617 873 137 Wait 234 | . 34 76 123 1 Move 1477 | 69 193 495 590 130 Hop . | . . . . . Pick Up 39 | 11 . 10 18 . Fast Attach 23 | 4 . 1 18 . Attach 14 | 3 . 5 6 . Detach 1 | . . . 1 . Swap 18 | 3 . 6 9 . Drop 31 | 1 . 10 20 . Fire 132 | 8 24 13 87 . Melee . | . . . . . Ram 8 | . . 1 1 6 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 11) 298 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 405 | -10/Materials | Entered another Materials area 405 | -9/Materials | Evolved 2 slots: Propulsion x2 519 | -9/Materials | Met 8R-AWN 679 | -9/Materials | Discovered new exit (range 14) 839 | -9/Materials | Central database locked down 951 | -9/Materials | Discovered new exit (range 5) 960 | -9/Materials | Entered another Materials area 960 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1074 | -8/Materials | Repaired Wheel 1356 | -8/Materials | Discovered new exit (range 20) 1362 | -8/Materials | Discovered new exit (range 19) 1617 | -8/Materials | Lost 6 parts (1p2n1u2w) 1625 | -8/Materials | Core integrity fell below 50% 1680 | -8/Materials | Lost 3 parts (1p1n1w) 1939 | -8/Materials | Lost 6 parts (2p3n1w) 1939 | -8/Materials | Discovered new exit (range 16) 1976 | -8/Materials | Entered Storage 2004 | -8/Storage | Lost 3 parts (2n1w) 2022 | -8/Storage | Core integrity fell below 20% 2029 | -8/Storage | Identified exit to Recycling 2043 | -8/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02029_ Connecting with Terminal... >>Access(Branch) Found 1 branch access point: (13,11) Recycling Map updated. >>Traps(Locate) Found 6 traps in 1 array: 6x EMP Trap Map updated. 02029_ ALERT: Suspicious activity at Terminal S003. Dispatching Investigation squad. 02032_ Slammed into S-10 Pest. 02033_ Destabilizing: Core damaged (-16). 02034_ Slammed into S-10 Pest. 02034_ Destabilizing: Core damaged (-22). 02035_ Slammed into S-10 Pest. 02036_ S-10 Pest destroyed. 02036_ K-01 Serf cleans the Terminal. 02041_ System corrupted: Matter fused (-7). 02041_ K-01 Serf cleans the Terminal. 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Tr ???????????? | | ????????????????????## #??????????? | | ?????????????????????# #??????????? | | ?????????????????????## ##??????????? | | ??????????????????????# #???????????? | | ??????????????????????# ????????????? | | ??????????????????????# ? ????????????? | | ????????????????????????? ????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 25 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Armor Integrity Analysis 30 Recoil Reduction 2 Item Schematics ----------------- Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 12% | -8/Materials Studied --------- Com. Wheel | -8/Materials | Hacked Beam Cannon | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Follow The Leader Challenges ------------ None Game ------ Seed ZeronetTerrabombRail Manual? 0 Play Time 00:30:48 Cumulative 54.5 hours Start 2026.07.27 @ 19:45:31 End 2026.07.27 @ 20:15:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 34 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0ae3085-b97c-4f1f-b906-f792766922a1