Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.14 @ 12:38:14 Player: Quiggsy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (57) 285 Value Destroyed (1578) 1578 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (627) 627 TOTAL SCORE: 7510 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 616 Cogmind --------- Core Integrity 0/1000 Matter 250/300 Energy 16/160 System Corruption 12% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Proximity Caves Parts ------- > --- POWER (4) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Phase Cannon Gauss Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Improved Gravmag System > --- UTILITY ---------- Improved Heat Sink Weight Redist. System Reaction Control System Graphene Brace > --- WEAPON ----------- Pulse Rifle Heavy Particle Gun Ion Burst Cannon > --- INVENTORY -------- Aerolev Unit Scrap Engine [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Treads Light Treads Wheel Compact Wheel Hover Unit Aerolev Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 2 . . 4 2 . . . . Power 3 | . . . 1 . . . 2 . . . . . Propulsion 2 | . . . 1 1 . . . . . . . . Utility 3 | . . . . 1 . . 1 1 . . . . Weapon 2 | . . . . . . . 1 1 . . . . Parts Attached 103 | 6 5 4 19 27 20 1 10 . 3 6 . 2 Power 28 | 1 2 2 6 11 3 . 2 . . . . 1 Engine 13 | 1 1 . 5 5 1 . . . . . . . Core 15 | . 1 2 1 6 2 . 2 . . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 22 | 2 . . 4 2 8 . 1 . 2 3 . . Treads 7 | . . . 4 2 1 . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 5 | 2 . . . . 3 . . . . . . . Hover 10 | . . . . . 4 . 1 . 2 3 . . Flight . | . . . . . . . . . . . . . Utility 19 | 1 1 2 3 6 1 . 3 . . 2 . . Device 10 | . 1 . 1 5 1 . 2 . . . . . Storage 3 | 1 . . 2 . . . . . . . . . Processor 4 | . . 2 . . . . . . . 2 . . Hackware 1 | . . . . . . . 1 . . . . . Protection 1 | . . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 34 | 2 2 . 6 8 8 1 4 . 1 1 . 1 Energy Gun 12 | 1 . . . 3 4 1 2 . . . . 1 Energy Cannon 9 | . . . . 3 4 . 2 . . . . . Ballistic Gun 7 | 1 2 . 2 . . . . . 1 1 . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 4 | . . . 2 2 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . 5 . . . . . . . Corrupted Parts 1 | . . . . . . . . . 1 . . . System Corruption 1 | . . . . . . . . . 1 . . . Parts Lost 39 | . . . 5 15 . . 4 . 3 10 . 2 Power 13 | . . . 2 7 . . 4 . . . . . Propulsion 15 | . . . 3 3 . . . . 2 7 . . Utility 6 | . . . . 2 . . . . 1 2 . 1 Weapon 5 | . . . . 3 . . . . . 1 . 1 Highest Loss Streak 8 | . . . 3 8 . . 4 . 2 7 . 1 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 99 99 83 71 86 99 94 53 53 41 17 11 Engine 6 | . 11 . 10 9 8 9 5 . . . . . Core 7 | . 2 14 9 7 8 9 18 . . . . . Treads 5 | . . . 15 14 3 . . . . . . . Wheel 5 | . 28 28 3 . 1 . . . . . . . Hover 10 | . . . . . 20 36 26 23 23 15 . . Device 13 | . 13 11 5 14 18 18 22 17 15 11 11 4 Storage 8 | . 14 14 11 9 9 9 1 . . . . . Processor 1 | . . 2 5 . . . . . . 3 5 5 Energy Gun 2 | . . . . 1 3 8 11 5 5 2 . 1 Energy Cannon 2 | . . . . 5 2 9 4 . . . . . Ballistic Gun 7 | . 27 28 12 5 . . . . 2 2 . . Slashing Weapon 3 | . . . 4 3 9 . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 61 | 11 24 26 41 61 37 38 52 16 9 9 2 3 Greatest Support 60 | 26 26 26 60 48 42 38 40 40 18 27 3 3 Greatest Overweight (x) 12 | . . . 1 2 12 . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 5 5 5 5 5 Average Capacity 11 | 5 8 8 12 15 15 15 7 5 5 5 5 5 Most Carried 15 | 6 8 8 10 14 15 15 14 5 5 4 3 3 Average Carried 8 | 3 6 7 7 10 13 14 7 4 4 3 3 2 Final Capacity 15 | 8 8 8 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 6 8 8 7 12 14 15 5 5 3 3 3 2 Class Distribution -------------------- 81% | Mutant 14% | Commander-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Commander-Mutant | -8/Storage Mutant | -8/Recycling Tank | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Zhi Pro Matter Collected 1484 | 226 108 134 276 290 255 . . . 104 91 . . Remotely 151 | . . . . 151 . . . . . . . . Salvage Created 2231 | . 161 129 588 867 337 . 62 . . 50 . 37 Parts 124 | . 7 11 43 41 12 . 3 . . 4 . 3 Haulers Intercepted 4 | . . . 2 . 2 . . . . . . . Recyclers Shooed 9 | . . . 1 7 . . 1 . . . . . Parts Field Recycled 4 | . 4 . . . . . . . . . . . Retrieved Matter 44 | . 44 . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . 1 . . Prevented 5 | . . . . . . . . . 3 2 . . Kills | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 37 | . 3 5 12 12 1 . 1 . . 1 . 2 Melee 10 | . . . 8 2 . . . . . . . . Guns 18 | . 3 5 3 4 . . . . . 1 . 2 Cannons 7 | . . . . 5 1 . 1 . . . . . AOE 1 | . . . 1 . . . . . . . . . Classes Destroyed 13 | . 2 1 6 3 . . . . . 1 . . Builder 4 | . . . 1 3 . . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . . Hauler 4 | . . . 2 . 2 . . . . . . . Recycler 6 | . . . 2 2 2 . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . Operator 2 | . 2 . . . . . . . . . . . Watcher 2 | . . . 1 . 1 . . . . . . . Swarmer 10 | . . 3 5 . . . . . . . . 2 Grunt 19 | . 3 2 7 6 1 . . . . . . . Sentry 4 | . . . . 3 . . 1 . . . . . Specialist 2 | . . . . 2 . . . . . . . . Programmer 1 | . . . . . . . . . . 1 . . Heavy 1 | . . . . 1 . . . . . . . . Best Kill Streak 7 | . 2 2 7 4 2 . 1 . . 1 . 2 Combat Bots Only 5 | . 2 2 5 3 1 . 1 . . 1 . 2 Max Kills in Single Turn 2 | . 1 1 2 2 1 . 1 . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . Melee 1 | . . . 1 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 576 | . 8 20 134 169 12 . 23 12 38 105 . 55 Missed 197 | . 3 7 39 42 6 . 8 5 16 49 . 22 Damage Taken 5955 | . 55 118 892 2411 88 . 330 112 400 1047 . 502 Core 1669 | . 10 15 73 540 . . 21 16 75 485 . 434 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 73 | 100 . 90 81 . . 1 97 . . . . . Volleys Fired 165 | . 13 14 27 52 22 . 6 3 7 12 . 9 Largest 3 | . 2 2 2 2 1 . 3 3 1 1 . 1 Hottest 218 | . 46 46 56 150 68 . 218 203 28 28 . 63 Shots Fired 258 | . 26 28 38 94 22 . 18 5 7 12 . 8 Gun 185 | . 26 28 33 40 15 . 12 4 7 12 . 8 Cannon 68 | . . . . 54 7 . 6 1 . . . . Launcher 5 | . . . 5 . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 135 | . 26 28 33 29 . . . . 7 12 . . Thermal 118 | . . . . 65 22 . 18 5 . . . 8 Explosive 5 | . . . 5 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 9 | . 7 5 9 7 8 . 8 2 3 6 . 8 Robot Miss Streak 6 | . 3 3 4 6 1 . 5 3 1 2 . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . 1 . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . Shots Hit Robots 218 | . 15 16 47 83 26 . 7 3 4 9 . 8 Core Hits 88 | . 8 7 26 28 8 . 4 1 1 3 . 2 Critical Kills 1 | . . . . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 19 | . . . 3 9 5 . 2 . . . . . Burn 3 | . . . . . 1 . 2 . . . . . Meltdown 1 | . . . . 1 . . . . . . . . Sever 15 | . . . 3 8 4 . . . . . . . Melee Attacks 71 | . . . 33 31 7 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 71 | . . . 33 31 7 . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 13 | . . . 5 6 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4639 | . 237 231 1040 1944 494 . 219 64 80 194 . 136 Guns 1972 | . 237 231 334 362 220 . 144 34 80 194 . 136 Cannons 1229 | . . . . 1000 124 . 75 30 . . . . Explosions 252 | . . . 252 . . . . . . . . . Melee 1186 | . . . 454 582 150 . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 1338 | . 237 231 334 262 . . . . 80 194 . . Thermal 1863 | . . . . 1100 344 . 219 64 . . . 136 Explosive 252 | . . . 252 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 1186 | . . . 454 582 150 . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . . 1 12 12 12 Average Corruption 6 | . . . . . . . . . 1 6 12 12 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 20 | . . . . . . . . . 2 11 1 6 Message Errors 6 | . . . . . . . . . 1 3 . 2 Matter Fused 5 | . . . . . . . . . 1 4 . . Heat Flow Errors 1 | . . . . . . . . . . 1 . . Energy Discharges 1 | . . . . . . . . . . 1 . . Parts Rejected 2 | . . . . . . . . . . 1 . 1 Data Loss (minor) 3 | . . . . . . . . . . 1 1 1 Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 23 | . . . 3 9 . . 1 10 . . . . Projectiles 11 | . . . . . . . 1 10 . . . . Explosions . | . . . . . . . . . . . . . Melee 12 | . . . 3 9 . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 19 | . . . 19 . . . . . . . . . Shots 1 | . . . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 364 | . 16 6 21 230 55 . 364 51 . 133 . 22 Average Temperature 58 | . 5 4 6 55 19 . 151 25 . 67 . 17 Received Heat Transfer 1356 | . 30 15 183 846 54 . . . 171 57 . . Effects 3 | . . . . 3 . . . . . . . . Interference 3 | . . . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . Parts Melted 5 | . . . . 3 2 . . . . . . . Heat Transferred 3417 | . . . . 1702 777 . 531 111 . . . 296 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Zhi Pro Peak Influence 590 | . 137 203 303 241 590 171 150 54 . . . . Initial 171 | . . 53 . 85 21 171 71 54 . . . . Average 150 | . 67 101 166 129 253 171 90 54 . . . . Maximum Alert Level 2 | . . 1 1 1 2 . . . . . . . Low Security (%) 78 | 100 100 78 62 87 55 100 100 100 . . . . Level 1 13 | . . 21 37 12 7 . . . . . . . Level 2 7 | . . . . . 36 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 14 | . 1 1 4 4 2 . 1 1 . . . . Investigation 3 | . . 1 1 . 1 . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 11 | . 1 . 3 4 1 . 1 1 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Zhi Pro Distress Signals 2 | . . . 1 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 128 | . 7 6 28 21 22 . 6 6 11 14 . 7 Peak Tracking Total 11 | . 2 3 5 5 3 . 4 5 11 9 . 6 Tactical Retreats 13 | . . 1 . 2 1 . 1 . 2 4 . 2 Traps | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Zhi Pro Traps Triggered 4 | . . . 1 1 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Zhi Pro Machines Disabled 9 | . 1 . 3 1 3 . 1 . . . . . Max in Single Turn 2 | . 1 . 2 1 . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Zhi Pro Machines Accessed 6 | . . 1 . . 3 . 1 . . 1 . . Terminals 3 | . . . . . 2 . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 9 | . . 1 . . 6 . 1 . . 1 . . Successful 5 | . . 1 . . 2 . 1 . . 1 . . Failed 4 | . . . . . 4 . . . . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 5 | . . . . . 4 . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 5 | . . 1 . . 2 . 1 . . 1 . . Open Door 4 | . . 1 . . 2 . . . . 1 . . Emergency Access Points 1 | . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 3 | . . . . . 2 . 1 . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Zhi Pro Total Allies 14 | . . . . . 14 . . . . . . . Largest Group 10 | . . . . . 10 . . . . . . . Highest-Rated Group 173 | . . . . . 173 . . . . . . . Highest-Rated Ally 100 | . . . . . 100 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 100 | . . . . . 100 . . . . . . . Total Damage 1974 | . . . . . 1974 . . . . . . . Kills 21 | . . . . . 21 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Zhi Pro Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . 1 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Zhi Pro Turns Passed 4455 | 80 226 470 664 894 812 248 259 125 222 347 6 102 Spaces Moved 4738 | 80 176 440 259 314 1005 645 436 169 387 650 12 165 Core 249 | 18 . . . . 3 . . . . 51 12 165 Treads 611 | . . . 186 314 111 . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 775 | 62 176 440 73 . 24 . . . . . . . Hover 3103 | . . . . . 867 645 436 169 387 599 . . Flight . | . . . . . . . . . . . . . Fastest Speed 38 | 50 90 90 90 152 38 38 40 40 46 45 50 50 Average Speed 73 | 80 90 90 179 191 64 38 47 59 52 48 50 50 Slowest Speed 650 | 90 90 90 240 305 650 38 98 60 60 56 50 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 45 | 5 31 84 30 30 95 96 13 5 74 82 7 34 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . 1 . . . . . . 3 3 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 46 | . . . 32 11 . . 3 . . . . . Melee . | . . . . . . . . . . . . . Projectile 14 | . . . . 11 . . 3 . . . . . AOE 32 | . . . 32 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Upp Upp Zhi Pro Total 5293 | 92 217 487 353 447 1128 648 480 190 396 668 11 176 Wait 104 | . 14 18 4 6 46 . 1 15 . . . . Move 4726 | 79 175 439 258 313 1004 644 435 168 386 649 11 165 Hop . | . . . . . . . . . . . . . Pick Up 49 | 7 4 2 4 11 12 1 8 . . . . . Fast Attach 42 | 5 3 2 4 8 10 . 3 . 1 5 . 1 Attach 29 | 1 . . 6 10 1 1 6 . 2 1 . 1 Detach 22 | . 2 2 3 3 4 1 4 2 . 1 . . Swap 32 | . 2 2 9 9 9 . 1 . . . . . Drop 50 | . 4 5 5 4 13 1 16 2 . . . . Fire 165 | . 13 14 27 52 22 . 6 3 7 12 . 9 Melee 71 | . . . 33 31 7 . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 3 | . . 3 . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials -8/Storage (discovered 2 exits: [*Fac] / [*Rec]) -8/Recycling -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 363 | -10/Mines | Learned location of Storage (-8) 400 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 537 | -10/Mines | Discovered new exit (range 3) 589 | -10/Mines | Discovered new exit (range 10) 679 | -10/Mines | Met a Derelict shopkeep closing up shop 777 | -10/Mines | Entered Materials 777 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1142 | -9/Materials | Lost 3 parts (1p2n) 1360 | -9/Materials | Discovered new exit (range 4) 1441 | -9/Materials | Entered another Materials area 1441 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1939 | -8/Materials | Core integrity fell below 50% 2016 | -8/Materials | Core integrity fell below 20% 2042 | -8/Materials | Lost 8 parts (4p2u2w) 2215 | -8/Materials | Lost 3 parts (2p1n) 2270 | -8/Materials | Discovered new exit (range 14) 2335 | -8/Materials | Entered Storage 2388 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2575 | -8/Storage | Lost 5 allies 2669 | -8/Storage | Met 01-MTF 2715 | -8/Storage | Build established: Commander-Mutant 3053 | -8/Storage | Discovered new exit (range 5) 3066 | -8/Storage | Lost 3 allies 3078 | -8/Storage | Discovered new exit (range 8) 3147 | -8/Storage | Entered Recycling 3152 | -8/Recycling | Found Scrap Engine 3237 | -8/Recycling | Discovered new exit (range 14) 3323 | -8/Recycling | Build established: Mutant 3395 | -8/Recycling | Entered Factory 3395 | -6/Factory | Evolved 4 slots: Power x2, Utility x1, Weapon x1 3647 | -6/Factory | Discovered new exit (range 9) 3654 | -6/Factory | Entered another Factory area 3654 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3679 | -5/Factory | Lost 4 parts (4p) 3773 | -5/Factory | Discovered new exit (range 6) 3779 | -5/Factory | Entered Upper Caves 3984 | -5/Upper Caves | Learned 4 Factory zone layouts 3997 | -5/Upper Caves | Discovered new exit (range 9) 4001 | -5/Upper Caves | Entered another Upper Caves area 4091 | -5/Upper Caves | Spotted B-75 Beast 4181 | -5/Upper Caves | P-70 Sage assimilated allied 4Y-W99(b) 4190 | -5/Upper Caves | System corruption reached 10% 4206 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4209 | -5/Upper Caves | Learned Factory trap positions 4244 | -5/Upper Caves | Lost 7 parts (5n1u1w) 4327 | -5/Upper Caves | Core integrity fell below 50% 4344 | -5/Upper Caves | Discovered new exit (range 9) 4344 | -5/Upper Caves | Learned Factory stockpile data 4348 | -5/Upper Caves | Entered Zhirov 4348 | -5/Zhirov | Discovered new exit (range 3) 4354 | -5/Zhirov | Entered Proximity Caves 4355 | -4/Proximity Caves | Lost 3 parts (2n1u) 4421 | -4/Proximity Caves | Core integrity fell below 20% 4456 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired derelict log, extracted data. Data stored: Factory stockpile data. LOCATION=UNKNOWN GOAL=ESCAPE EXIT=FOUND System corrupted: Component data lost. LOCATION=UNKNOWN GOAL=ESCAPE Imp. Heat Sink destroyed. System corrupted: Component data lost. VHTRQRLZL>PAGFTVDC21H5C3VVA C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. System corrupted: Graphene Brace rejected. RHJH WUNL> ,AL#G4F=VC:KG:VEKN Destroyed VTOL Module. System corrupted: Pulse Rifle failed to cycle. S-27 Virus destroyed. Pulse Rifle destroyed. Acquired Lgt. Nuclear Core. 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