Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.22 @ 22:53:39 Player: .fresh Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (8) 4000 Regions Visited (31) 6200 Robots Destroyed (146) 730 Value Destroyed (3893) 3893 Prototype IDs (221) 4420 Alien Tech Used (4) 800 Bonus (14604) 14604 TOTAL SCORE: 34647 Bonus ------- High Alert Combat Kills 137 Follower Combat Kills 107 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Decrypted A0 Command 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Friendly Fire -40 Cogmind --------- Core Integrity 0/1450 Matter 72/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Deep Network Scanner Deep Network Scanner System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Advanced Plasma Cannon Nova Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Cooled VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Advanced Surge Thruster Cooled Impulse Thruster > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Spectral Analyzer Experimental Sensor Array Advanced Signal Interpreter Advanced Hacking Suite Advanced Hacking Suite Deep Network Scanner Deep Network Scanner Ghost Barrier Ghost Barrier > --- WEAPON ----------- Advanced Plasma Cannon Great Axe > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Improved Flight Unit Improved Flight Unit Field Propulsion Drive Experimental Cloaking Device System Shield Transdimensional Reconstructor Nova Cannon Advanced Micro-nuke Launcher [Rating: 154] Favorites ----------- Power Micro Nuclear Core Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Improved Flight Unit Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Medium Storage Unit Processor Spectral Analyzer Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Great Axe Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Slots Evolved 16 | . . . 2 . 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . 1 . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 Utility 9 | . . . 1 . 1 2 . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 187 | . 11 9 35 6 27 14 . 14 4 . 4 2 6 2 . 3 3 4 . 2 2 . 2 2 . 1 1 10 1 7 15 Power 10 | . 1 . 2 . . 1 . 3 . . . . . . . . . . . . . . . . . . . 2 . . 1 Engine 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . 1 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Propulsion 53 | . 4 2 12 . 9 4 . 4 . . 1 . 1 . . 2 1 1 . . . . 2 . . . . 3 . . 7 Treads 21 | . 3 1 9 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . 1 1 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight 25 | . . . . . . 4 . 4 . . 1 . 1 . . 2 1 1 . . . . 2 . . . . 3 . . 6 Utility 59 | . 3 3 5 3 4 6 . 4 3 . 3 1 4 . . 1 1 3 . 1 2 . . . . . 1 3 1 2 5 Device 28 | . 1 2 1 1 2 4 . 1 3 . . 1 1 . . 1 1 1 . . 1 . . . . . 1 2 1 1 2 Storage 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Processor 5 | . . . . 1 . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . Hackware 14 | . . . . . . 1 . 2 . . . . 3 . . . . 2 . 1 . . . . . . . 1 . 1 3 Protection 9 | . . 1 4 1 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 65 | . 3 4 16 3 14 3 . 3 1 . . 1 1 2 . . 1 . . 1 . . . 2 . 1 . 2 . 5 2 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 16 | . . . . . . . . 1 1 . . 1 1 2 . . 1 . . 1 . . . 2 . . . 2 . 4 . Ballistic Gun 14 | . 3 3 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 13 | . . . 3 2 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . 1 3 . 5 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . 2 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 1 1 1 1 . . 1 . . 1 . . . . . . 2 . . 1 . . . . . . . 1 2 1 Corrupted Parts 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 50 | . . 1 8 . 7 . . 6 . . . . . . . 3 2 . . . . . . . . . 1 . . . 22 Power 6 | . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 25 | . . 1 2 . 5 . . 2 . . . . . . . 2 1 . . . . . . . . . . . . . 12 Utility 13 | . . . 2 . 2 . . . . . . . . . . 1 1 . . . . . . . . . 1 . . . 6 Weapon 6 | . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 12 | . . 1 2 . 3 . . 3 . . . . . . . 3 2 . . . . . . . . . 1 . . . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 99 92 100 99 83 100 94 92 92 92 92 93 93 93 89 92 89 94 94 94 94 89 90 94 99 100 99 99 98 83 Engine 6 | . 14 14 11 11 9 . . . . . . . . . . . . . . . . . . . . 4 5 . . . . Core 2 | . . . . . . 7 7 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 8 4 4 2 Treads 10 | . 13 13 22 22 29 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . 13 14 11 11 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . . 29 30 29 30 30 30 30 26 26 26 26 26 26 29 29 29 29 31 31 31 31 31 33 33 33 26 Device 4 | . 1 . 1 . 10 14 23 17 7 7 2 6 6 6 6 2 4 3 5 5 5 5 5 5 5 5 5 9 8 7 6 Storage 10 | . 26 17 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 3 Processor 6 | . . . . 7 9 7 7 8 7 7 11 15 13 13 13 13 13 11 11 11 11 11 10 10 10 10 10 9 9 9 6 Hackware 10 | . . . . . . . 7 10 23 23 23 15 25 26 26 26 26 29 29 29 26 23 21 21 21 21 21 22 23 23 25 Protection 5 | . . 9 13 14 7 . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 . . . . Ballistic Gun 8 | . 27 27 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . 17 16 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 7 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 131 | 14 131 131 109 102 108 25 24 26 21 21 21 21 21 21 21 21 21 21 21 21 22 22 22 30 30 32 32 40 40 40 40 Greatest Support 86 | 20 20 10 16 16 86 26 26 26 21 21 21 21 21 21 21 23 23 27 27 27 27 27 33 32 32 36 36 40 40 40 46 Greatest Overweight (x) 13 | . 13 13 10 6 6 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Average Overweight (x) 1 | . 7 10 9 6 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 17 | . 21 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 Most Carried 25 | . 19 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 7 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 16 | . 14 24 24 25 24 10 10 9 9 9 9 9 9 9 9 9 6 6 10 9 9 10 9 9 9 9 10 9 9 9 7 Final Capacity 25 | 8 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 25 | 6 19 25 25 25 25 10 10 10 9 10 10 10 10 10 10 8 6 10 10 10 10 10 10 9 10 10 10 10 9 10 3 Class Distribution -------------------- 50% | Mutant 26% | Wizard-Scout 9% | Hacker-Scout 6% | Hacker-Sprinter 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Scout | -5/Proximity Caves Wizard-Scout | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Zhirov Wizard-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Warlord Wizard-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -3/Armory Wizard-Scout | -3/Lab Wizard-Scout | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Matter Collected 4116 | 182 464 236 1084 172 798 316 . 247 5 34 . 37 91 90 . 19 25 . 50 10 . 40 . . 40 10 14 . . . 152 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4477 | . 686 134 1572 180 1050 108 . 391 . 34 . . . 78 . 30 . . 32 . . . . . . . 19 . . . 163 Parts 291 | . 42 14 122 6 70 6 . 14 . 4 . . . . . 4 . . 1 . . . . . . . 4 . . . 4 Haulers Intercepted 12 | . 2 . 4 . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . 4 . . . 6 . . . . 1 9 . . . . . . 4 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Combat Hostiles Destroyed 102 | . 11 5 47 4 28 . . 3 . . . . . . . . . . . . . . . . . . 2 . . . 2 Melee 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . Guns 43 | . 11 3 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 27 | . . . 2 4 21 . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 28 | . . 2 16 . 6 . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 Classes Destroyed 15 | . 4 2 2 . 2 1 . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . 1 Worker 4 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Builder 6 | . . 1 2 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 12 | . 2 . 4 . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 7 | . 1 . . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . 1 Minesweeper 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Operator 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Watcher 9 | . 1 . 4 . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Swarmer 27 | . . 3 19 . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Grunt 55 | . 11 2 20 4 18 . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 13 | . . . 8 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Packrat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 13 | . 2 4 13 3 8 1 . 4 . 1 . . . . . 1 . . 1 . . . . . . . 2 . . . 2 Combat Bots Only 12 | . 2 3 12 2 6 . . 2 . . . . . . . . . . . . . . . . . . 2 . . . 2 Max Kills in Single Turn 3 | . 1 2 3 1 3 1 . 2 . 1 . . . 1 . 1 . . 1 . . . . . . . 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 3 . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Hostile Shots Fired 672 | . 44 19 198 15 134 . . 38 12 . . . . . . 4 15 . . 4 . . . . . 14 5 . . . 170 Missed 190 | . 14 7 48 4 39 . . 14 7 . . . . . . 2 8 . . 2 . . . . . 7 2 . . . 36 Damage Taken 7663 | . 396 166 1627 145 1490 78 . 450 45 . . . . . . 93 122 . . 63 . . . . . 219 69 . . . 2700 Core 2027 | . 29 33 180 11 99 . . 87 30 . . . . . . 47 69 . . . . . . . . 58 . . . . 1384 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 155 | . . . . . . . . . . . . . . . . . . . . . . . . . . 113 42 . . . . Ignored by Resistances 100 | . . . 76 . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . . . . . Core Remaining (%) 85 | 100 . 75 . 52 82 . . . . . . 83 . . . . 86 . . . . 100 . . . . 94 . . 100 . Volleys Fired 380 | . 42 12 92 10 88 . . 9 1 . . 5 8 2 . . 9 . . 5 . . . 32 . 20 38 . . 1 6 Largest 2 | . 2 2 2 2 2 . . 1 1 . . 1 1 1 . . 1 . . 1 . . . 1 . 1 1 . . 1 1 Hottest 83 | . 46 46 78 78 83 . . 65 65 . . 65 65 65 . . 65 . . 65 . . . 65 . 65 65 . . 30 30 Shots Fired 599 | . 84 20 168 20 171 . . 9 1 . . 5 8 2 . . 9 . . 5 . . . 32 . 20 38 . . 1 6 Gun 244 | . 84 16 144 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 317 | . . . 8 20 164 . . 5 1 . . 5 8 2 . . 9 . . 5 . . . 32 . 20 38 . . . . Launcher 38 | . . 4 16 . 7 . . 4 . . . . . . . . . . . . . . . . . . . . . 1 6 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 436 | . 84 16 152 20 164 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 125 | . . . . . . . . 5 1 . . 5 8 2 . . 9 . . 5 . . . 32 . 20 38 . . . . Explosive 38 | . . 4 16 . 7 . . 4 . . . . . . . . . . . . . . . . . . . . . 1 6 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | . 17 11 20 11 17 . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 Robot Miss Streak 6 | . 2 2 6 1 6 . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 345 | . 57 13 106 16 114 4 . 19 . 1 . . 1 1 . 1 . . 3 . . . . . . . 3 . . . 6 Core Hits 196 | . 23 10 75 6 63 1 . 7 . . . . . 1 . 1 . . 1 . . . . . . . 2 . . . 6 Critical Kills 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 13 | . 3 . 1 . 7 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Destroy 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 7 | . . . 1 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 248 | . . . 2 7 10 6 . 54 4 4 1 6 12 3 14 10 17 10 4 8 . 3 4 11 3 6 16 6 5 18 4 Impact 23 | . . . 2 7 10 4 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 224 | . . . . . . 1 . 54 4 4 1 6 12 3 14 10 17 10 4 8 . 3 4 11 3 6 16 6 5 18 4 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . 2 . 6 . 1 . . 1 1 . 1 . . 1 . . . . . . . 1 . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10867 | . 867 354 2796 330 3272 292 . 1408 . 86 . . 77 75 . 77 . . 204 . . . . . . . 174 . . . 855 Guns 2753 | . 867 166 1720 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2776 | . . . 61 330 2385 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2952 | . . 188 1015 . 673 . . 368 . . . . . . . . . . . . . . . . . . . . . . 708 Melee 2386 | . . . . . 214 292 . 1040 . 86 . . 77 75 . 77 . . 204 . . . . . . . 174 . . . 147 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5529 | . 867 166 1781 330 2385 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 144 | . . . 33 . . . . 111 . . . . . . . . . . . . . . . . . . . . . . . Explosive 2808 | . . 188 982 . 673 . . 257 . . . . . . . . . . . . . . . . . . . . . . 708 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 431 | . . . . . 214 217 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1955 | . . . . . . 75 . 1040 . 86 . . 77 75 . 77 . . 204 . . . . . . . 174 . . . 147 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . 8 . . . 1 5 8 8 . . . 1 1 1 1 1 . . . . . . . . 1 1 . . . 2 Average Corruption 2 | . . 7 . . . 1 5 6 6 . . . 1 1 1 1 1 . . . . . . . . 1 1 . . . 1 Corruption Purged 9 | . . . . . . 1 . . 8 . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 57 | . . . . . . . 1 24 12 . . . 3 3 2 1 1 . . . . . . . . 2 8 . . . . Message Errors 13 | . . . . . . . 1 5 2 . . . . 1 1 1 1 . . . . . . . . . 1 . . . . Matter Fused 18 | . . . . . . . . 8 3 . . . 2 2 1 . . . . . . . . . . 1 1 . . . . Heat Flow Errors 9 | . . . . . . . . 5 1 . . . 1 . . . . . . . . . . . . . 2 . . . . Energy Discharges 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Parts Rejected 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 10 | . . . . . . . . 3 3 . . . . . . . . . . . . . . . . 1 3 . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1009 | . . . 44 6 57 207 . 386 . 46 . . 7 . . . . . 109 . . . . . . . 30 . . . 117 Projectiles 16 | . . . . 6 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 187 | . . . 44 . . . . 65 . . . . . . . . . . . . . . . . . . . . . . 78 Melee 806 | . . . . . 47 207 . 321 . 46 . . 7 . . . . . 109 . . . . . . . 30 . . . 39 Knockbacks 38 | . . . . 8 30 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 33 | . . . . 7 26 . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 5 | . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 373 | . . 39 40 . 39 . . 35 . . . . . . . . . . . . . . . . . . . . . . 220 Shots 9 | . . 1 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 5 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 302 | . 48 90 51 63 160 . . 258 200 . . 100 148 12 . . 96 . . 50 . . 21 102 39 213 302 . . . 96 Average Temperature 42 | . 14 40 14 22 58 . . 105 74 . . 48 57 9 . . 49 . . 27 . . 7 23 19 69 51 . . . 31 Received Heat Transfer 1677 | . 228 48 486 84 765 . . 15 21 . . . . . . . . . . . . . . . . . 12 . . . 18 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 5 | . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 200 | . . . 50 . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Peak Influence 727 | . 173 130 615 241 429 277 156 727 . . . . 70 . . . . 75 . . . . 33 . . . . 177 107 . 185 Initial 239 | . . 9 . 239 . 194 96 109 . . . . . . . . . 18 . . . . . . . . . 150 92 . . Average 159 | . 68 14 233 112 264 249 127 425 . . . . 37 . . . . 29 . . . . 8 . . . . 155 56 . 49 Maximum Alert Level 3 | . . . 2 1 2 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . Low Security (%) 66 | . 100 100 50 67 29 8 100 19 . . . . 100 . . . . 100 . . . . 100 . . . . 100 100 . 100 Level 1 23 | . . . 33 32 59 91 . 20 . . . . . . . . . . . . . . . . . . . . . . . Level 2 9 | . . . 15 . 11 . . 56 . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 3 . 8 . 4 1 . 5 . . . . 6 . . . . 1 . . . . . . . . . . . . 8 Investigation 15 | . 1 . 4 . 2 1 . 2 . . . . 3 . . . . 1 . . . . . . . . . . . . 1 Extermination 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Reinforcement 12 | . 2 . 4 . 2 . . 1 . . . . 2 . . . . . . . . . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Searches Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Distress Signals 15 | . . . 7 . 2 . . 1 . . . . 1 . . . . 2 . . . . . . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 260 | . 18 5 63 5 42 2 6 33 9 . . . 2 . . 4 7 7 . 1 . . 1 . . 23 11 2 1 1 17 Peak Tracking Total 22 | . 4 3 7 3 5 1 6 7 6 . . . 1 . . 4 9 4 . 1 . . 1 . . 22 10 2 1 1 11 Tactical Retreats 21 | . . . 3 1 2 1 . 6 7 . . . . . . . 1 . . . . . . . . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Traps Triggered 12 | . 2 . . . 1 4 . 2 . . . . 2 . . . . . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . 1 . . . . . . . . . . . . 1 1 1 . . 1 . . . 7 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Machines Disabled 16 | . . 1 3 . . . . 5 . . . . . . . . . . . 2 . . . . . 1 . . 1 3 . Max in Single Turn 3 | . . 1 1 . . . . 3 . . . . . . . . . . . 1 . . . . . 1 . . 1 1 . Garrison Access 4 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Machines Accessed 99 | . 5 2 9 . 14 6 . 13 . . . . 9 1 2 4 . 4 . 3 9 . 4 1 . 3 1 3 3 2 1 Terminals 48 | . 4 . 5 . 10 5 . 9 . . . . 5 . . . . 2 . . . . 3 . . . 1 1 3 . . Fabricators 6 | . . . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . . . . 1 Repair Stations 3 | . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . 2 . 2 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . 1 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . Total Hacks 334 | . 11 2 24 . 34 15 . 35 . . . . 27 1 10 29 . 24 . 7 44 . 15 1 . 11 1 6 12 21 4 Successful 256 | . 6 2 15 . 16 6 . 10 . . . . 22 1 10 29 . 21 . 7 44 . 14 1 . 11 1 5 10 21 4 Failed 77 | . 4 . 9 . 18 9 . 25 . . . . 5 . . . . 3 . . . . 1 . . . . 1 2 . . Catastrophic 16 | . 1 . 2 . 2 2 . 8 . . . . 1 . . . . . . . . . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 105 | . 9 . 12 . 15 6 . 26 . . . . 14 . . . . 14 . 1 . . 3 . . 1 . 2 1 . 1 Terminals 158 | . 10 . 14 . 26 14 . 29 . . . . 16 . . . . 19 . . . . 14 . . . 1 3 12 . . Fabricators 18 | . . . . . . . . 3 . . . . 7 . . . . 4 . . . . . . . . . . . . 4 Repair Stations 5 | . . . 3 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 1 . 2 . 4 . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . Scanalyzers 13 | . . . 5 . 3 1 . . . . . . 2 . . . . . . . . . . . . . . 2 . . . Garrison Access 4 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . 1 . . . Terminal Hacks 199 | . 3 2 5 . 9 4 . 4 . . . . 9 1 10 29 . 15 . 7 44 . 12 1 . 11 1 2 9 21 . Record 85 | . . . . . . . . . . . . . . . 9 11 . . . 6 36 . . . . . . . 2 21 . Part Schematic 19 | . 1 . . . 1 . . 1 . . . . 1 . . 10 . 1 . . 4 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robot Analysis 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 23 | . 1 . 2 . 2 1 . . . . . . . . . 3 . . . . 4 . . . . 10 . . . . . Open Door 8 | . . 2 . . . . . . . . . . . 1 1 . . . . 1 . . . 1 . 1 1 . . . . Level Access Points 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . Branch Access Points 7 | . . . . . . 1 . 1 . . . . 1 . . . . 2 . . . . 1 . . . . . 1 . . Emergency Access Points 6 | . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 2 . . . . . 1 . . Machine Index 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Index 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 8 | . . . 2 . 1 . . 1 . . . . . . . . . 2 . . . . . . . . . . 2 . . Locate Traps 8 | . . . . . . . . . . . . . 2 . . . . 2 . . . . 2 . . . . 1 1 . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Investigation Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 8 | . . . . . 2 . . . . . . . . . . . . 2 . . . . 2 . . . . 1 1 . . Fabricator Hacks 12 | . . . . . . . . 2 . . . . 5 . . . . 2 . . . . . . . . . . . . 3 Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Load Schematic 6 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . 2 Build 5 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . 1 Repair Station Hacks 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 2 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Report Inventory 4 | . . . . . 2 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Scanalyzer 10 | . . . 5 . 1 . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . Insert Component 6 | . . . 3 . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Analyze 4 | . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . Seal Access 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . Unauthorized Hacks 26 | . 3 . 4 . 4 2 . 2 . . . . 5 . . . . 3 . . . . 1 . . . . . 1 . 1 Terminals 16 | . 2 . 2 . 2 2 . 2 . . . . 2 . . . . 2 . . . . 1 . . . . . 1 . . Assimilate 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . Botnet 13 | . 2 . 2 . 2 2 . 1 . . . . 2 . . . . 1 . . . . 1 . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . 1 Prioritize 4 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 2 . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Tunnel 6 | . 1 . 2 . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 2 . 6 . 12 6 . 11 . . . . 8 . . . . 3 . . . . 3 . . . . 2 3 . 1 Full Trace Events 10 | . 1 . 2 . 1 . . 2 . . . . 2 . . . . 1 . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 4 . . . . 5 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . 1 . 1 . 1 . . 1 . . 14 . 2 . . 10 . 1 . . 4 . . . . . . 1 . . . Parts Built 5 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 270 | . . . . . . . . 73 . . . . 79 . . . . 34 . . . . . . . . . . . . 84 Total Part Build Rating 29 | . . . . . . . . 3 . . . . 12 . . . . 8 . . . . . . . . . . . . 6 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . check_alert 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 Machine Destruction 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Total Allies 13 | . . . . 3 . . 1 1 . . . . . . . . . 1 . . . . . . . . . . 1 . 6 Largest Group 5 | . . . . 3 3 . 1 1 . . . . . . . . . 1 . . . . . . . . . . 1 . 5 Highest-Rated Group 68 | . . . . 40 40 . 31 10 . . . . . . . . . 10 . . . . . . . . . . 26 . 68 Highest-Rated Ally 31 | . . . . 16 16 . 31 10 . . . . . . . . . 10 . . . . . . . . . . 26 . 15 Total Orders 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 46 | . . . . . 27 . 11 . . . . . . . . . . . . . . . . . . . . . . . 8 Total Damage 467 | . . . . . 300 . 126 . . . . . . . . . . . . . . . . . . . . . . . 41 Kills 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Robot Analysis Total 138 | . 1 . . . 2 1 . . . . . . . . . 134 . . . . . . . . . . . . . . . Derelict Logs Recovered 18 | . . 1 . 3 . . . . 3 1 1 1 . 1 1 . . . . 1 . 2 . 1 2 . . . . . . Drone Launches 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Turns Passed 16263 | . 1401 1651 2387 1217 1566 300 34 798 424 130 280 126 509 303 305 75 222 249 119 746 53 462 120 719 125 344 888 110 78 212 310 Spaces Moved 18585 | 1 620 659 865 587 581 750 105 1718 560 407 894 330 943 624 664 144 459 709 376 950 165 492 331 602 328 663 928 354 326 441 1009 Core 74 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 Treads 150 | . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 13 | 1 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3150 | . 608 659 865 587 431 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Flight 15192 | . . . . . . 750 105 1718 560 407 894 330 943 624 664 144 459 709 376 950 165 492 331 602 328 663 928 354 326 441 929 Fastest Speed 14 | 120 95 215 190 190 190 31 31 29 29 29 29 29 28 28 28 26 26 27 27 27 27 27 21 21 21 14 14 18 18 18 15 Average Speed 58 | 120 188 239 226 190 202 31 31 29 29 29 29 29 28 28 28 27 28 27 27 27 27 27 23 21 21 20 20 18 18 18 20 Slowest Speed 275 | 120 275 275 230 190 240 31 31 31 29 29 29 29 29 28 28 29 29 29 27 27 27 27 24 21 21 21 21 19 18 18 240 Overloaded Moves 83 | . . . . . . . . . . . . . . . . 23 19 . . . . . . . . 6 27 . . . 8 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . 7 1 . 1 . 2 . . . . . . . . . . . . 1 . 4 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Exploration Rate (%) 60 | 3 92 98 86 92 61 27 83 46 65 65 86 61 28 77 75 86 58 17 58 83 63 62 12 69 60 73 66 16 23 97 33 Regions Visited 31 Branch Regions 20 Pre-discovered Areas 35 | . 1 1 2 1 2 . . . 1 . 1 . 1 . 2 20 . . . . 3 . . . . . . . . . . Known Exits Taken 23 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 32 | . . 2 . 1 . . . . 1 2 2 2 . 3 4 . 1 . 2 3 . 1 . 2 4 . 2 . . . . Spaces Dug 195 | . . . 2 2 16 2 . 25 5 3 . 7 12 4 14 1 18 6 1 7 . 3 3 30 3 5 13 6 4 1 2 Terrain Destroyed 553 | . . 39 80 3 56 2 . 99 5 3 . 7 12 4 14 1 18 6 1 7 . 3 3 33 3 22 25 6 4 2 95 Melee 152 | . . . 2 2 1 2 . 24 4 3 . 6 11 2 14 1 17 6 1 6 . 3 3 11 3 5 12 6 4 1 2 Projectile 71 | . . . . 1 10 . . 1 1 . . 1 1 2 . . 1 . . 1 . . . 22 . 17 13 . . . . AOE 330 | . . 39 78 . 45 . . 74 . . . . . . . . . . . . . . . . . . . . . 1 93 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Total 22873 | . 786 714 1149 656 781 817 105 1890 811 411 911 345 1151 745 758 161 509 742 386 1420 173 815 365 1143 378 837 1555 385 336 538 1100 Wait 3207 | . 95 15 97 41 49 19 1 67 243 . 7 . 160 113 79 1 21 10 5 451 . 321 26 496 47 144 573 6 . 63 57 Move 18525 | . 619 658 864 586 580 750 104 1703 557 406 891 329 939 623 663 143 458 708 375 949 164 491 330 601 327 661 927 345 325 440 1009 Hop 15 | . . . . . . . . 7 1 . 1 . 1 . . . . . . . . . . . . 1 . 4 . . . Pick Up 134 | . 13 13 30 2 16 8 . 9 . 1 3 1 4 . 1 2 . 8 1 2 2 . 2 . 1 2 . 6 1 3 3 Fast Attach 33 | . 4 . 2 2 1 6 . 4 . . 1 . . . . . . 1 . . 3 . . . . . . 1 1 4 3 Attach 77 | . 2 2 11 . 9 8 . 5 2 . . 2 3 2 . 2 3 3 . 1 . . 1 2 . . . 6 1 1 11 Detach 16 | . . . . . . . . 2 1 . . 1 1 2 . . 1 . . 1 . . . 1 . . . 3 1 1 1 Swap 84 | . 5 7 23 4 17 . . 5 2 . 3 . 3 . . 1 . . . 1 . . 1 . . 1 1 3 . 4 3 Drop 118 | . 6 7 28 4 11 20 . 7 . . 4 1 2 . 1 2 . 2 1 2 4 . 1 . . 2 . 5 2 3 3 Fire 380 | . 42 12 92 10 88 . . 9 1 . . 5 8 2 . . 9 . . 5 . . . 32 . 20 38 . . 1 6 Melee 248 | . . . 2 7 10 6 . 54 4 4 1 6 12 3 14 10 17 10 4 8 . 3 4 11 3 6 16 6 5 18 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . 18 . . . . 18 . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Zio) -8/Materials -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 8 exits: Res x4 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Arm / Tes) -3/Armory -3/Lab -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Build established: Mutant 468 | -10/Materials | Central database locked down 492 | -10/Materials | Discovered new exit (range 15) 1034 | -10/Materials | Discovered new exit (range 16) 1402 | -10/Materials | Entered Mines 1433 | -10/Mines | Met a Derelict bent on vengeance 1496 | -10/Mines | Found a hidden stash of uninstalled traps 1734 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1817 | -10/Mines | Found the Drone Emporium 1833 | -10/Mines | Found Prototype Device 1851 | -10/Mines | Identified Splice Drone Bay 1912 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2118 | -10/Mines | Discovered new exit (range 13) 2311 | -10/Mines | Learned location of Zion (-7) 2339 | -10/Mines | Discovered new exit (range 7) 2831 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2833 | -10/Mines | Discovered new exit (range 5) 3053 | -10/Mines | Entered Materials 3053 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3350 | -9/Materials | Discovered new exit (range 13) 3357 | -9/Materials | Destroyed 12 combat bots 3706 | -9/Materials | Discovered new exit (range 13) 4191 | -9/Materials | Discovered new exit (range 6) 4724 | -9/Materials | Discovered new exit (range 16) 5440 | -9/Materials | Entered Mines 5451 | -9/Mines | Learned location of Storage (-9) 5506 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5674 | -9/Mines | Excavation squad dispatched 5674 | -9/Mines | A large section of the Mines collapsed 5860 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5864 | -9/Mines | Found Prototype Device 5864 | -9/Mines | Identified Exp. Sensor Array 6203 | -9/Mines | Learned location of 1 exit from Lower Caves 6435 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6498 | -9/Mines | Learned location of 1 exit from Proximity Caves 6498 | -9/Mines | Discovered new exit (range 6) 6657 | -9/Mines | Entered Materials 6657 | -8/Materials | Accompanied by 3 allies 6657 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7275 | -8/Materials | Lost 3 parts (3n) 8178 | -8/Materials | Discovered new exit (range 20) 8223 | -8/Materials | Entered Factory 8223 | -7/Factory | Evolved 2 slots: Utility x2 8422 | -7/Factory | Identified exit to Lower Caves 8523 | -7/Factory | Sucked down chute 8523 | -7/Factory | Entered Waste 8524 | -7/Waste | Met a frightened Derelict 8528 | -7/Waste | Spotted C-40 Crusher 8530 | -7/Waste | Spotted C-40 Crusher 8536 | -7/Waste | Build established: Sprinter 8538 | -7/Waste | EMP discharged 8539 | -7/Waste | Spotted C-40 Crusher 8546 | -7/Waste | Spotted C-40 Crusher 8546 | -7/Waste | Spotted C-40 Crusher 8552 | -7/Waste | Discovered new exit (range 12) 8552 | -7/Waste | Spotted C-40 Crusher 8557 | -7/Waste | Entered Factory 8702 | -7/Factory | Discovered new exit (range 3) 8713 | -7/Factory | Fabricated Hacking Suite? 8888 | -7/Factory | Lost 3 parts (1p1n1w) 8957 | -7/Factory | Search patrols dispatched 9243 | -7/Factory | Identified exit to Factory 9355 | -7/Factory | Entered Lower Caves 9356 | -7/Lower Caves | Identified exit to Lower Caves 9512 | -7/Lower Caves | Learned Factory garrison access intel 9519 | -7/Lower Caves | Learned location of Extension (-4) 9535 | -7/Lower Caves | Learned location of 1 exit from Factory 9541 | -7/Lower Caves | Build established: Hacker-Sprinter 9775 | -7/Lower Caves | Spotted B-75 Beast 9779 | -7/Lower Caves | Entered another Lower Caves area 9794 | -7/Lower Caves | Learned Factory stockpile data 9877 | -7/Lower Caves | Spotted B-75 Beast 9878 | -7/Lower Caves | Encountered a Warlord checkpoint 9907 | -7/Lower Caves | Discovered new exit (range 8) 9909 | -7/Lower Caves | Identified exit to Zion 9909 | -7/Lower Caves | Entered Zion 9941 | -7/Zion | Discovered new exit (range 12) 9945 | -7/Zion | Learned 4 Factory zone layouts 9986 | -7/Zion | Learned location of Quarantine (-2) 10011 | -7/Zion | Found Prototype Processor 10012 | -7/Zion | Identified Spectral Analyzer 10016 | -7/Zion | Found Spectral Analyzer 10033 | -7/Zion | Given the Hacking Drone Bay 10189 | -7/Zion | Identified exit to Proximity Caves 10189 | -7/Zion | Entered Proximity Caves 10288 | -6/Proximity Caves | Learned Factory interactive machine intel 10315 | -6/Proximity Caves | Entered Factory 10315 | -6/Factory | Evolved 2 slots: Utility x2 10316 | -6/Factory | Identified exit to Factory 10319 | -6/Factory | Loaded intel: 52 interactive machine locations 10320 | -6/Factory | Loaded intel: 4 garrison access locations 10348 | -6/Factory | Discovered new exit (range 23) 10354 | -6/Factory | Identified exit to Lower Caves 10441 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 10495 | -6/Factory | Build established: Hacker-Scout 10614 | -6/Factory | Fabricated Adv. Hacking Suite? 10824 | -6/Factory | Entered Lower Caves 10993 | -6/Lower Caves | Learned Factory stockpile data 11058 | -6/Lower Caves | Encountered a Warlord checkpoint 11082 | -6/Lower Caves | Discovered new exit (range 5) 11083 | -6/Lower Caves | Identified exit to Lower Caves 11127 | -6/Lower Caves | Entered another Lower Caves area 11133 | -6/Lower Caves | Learned location of 1 exit from Research 11133 | -6/Lower Caves | Learned Factory trap positions 11133 | -6/Lower Caves | Learned Research trap positions 11133 | -6/Lower Caves | Learned Armory terminal intel 11133 | -6/Lower Caves | Learned Armory garrison access intel 11157 | -6/Lower Caves | Discovered exit to Factory (range 3) 11402 | -6/Lower Caves | Discovered new exit (range 22) 11408 | -6/Lower Caves | Identified exit to Data Miner 11432 | -6/Lower Caves | Entered Data Miner 11432 | -6/Data Miner | Discovered new exit (range 7) 11434 | -6/Data Miner | Identified exit to Proximity Caves 11436 | -6/Data Miner | Met Data Miner 11444 | -6/Data Miner | Learned location of Section 7 (-2) 11444 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11450 | -6/Data Miner | Received God Mode back door access code from Data Miner 11459 | -6/Data Miner | Destroyed Data Miner 11462 | -6/Data Miner | Found Prototype Hackware 11464 | -6/Data Miner | Found Prototype Hackware 11465 | -6/Data Miner | Interfaced with the Data Conduit 11507 | -6/Data Miner | Entered Proximity Caves 11527 | -5/Proximity Caves | Lost 3 parts (2n1u) 11728 | -5/Proximity Caves | Discovered exit to Factory (range 7) 11729 | -5/Proximity Caves | Entered Factory 11729 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11730 | -5/Factory | Loaded intel: 97 trap records 11732 | -5/Factory | Loaded intel: 251 machine locations 11758 | -5/Factory | Identified Deep Network Scanner 11759 | -5/Factory | Identified Ghost Barrier 11773 | -5/Factory | Identified exit to Upper Caves 11794 | -5/Factory | Fabricated Exp. Sensor Array (x1) 11932 | -5/Factory | Discovered new exit (range 4) 11933 | -5/Factory | Identified exit to Factory 11978 | -5/Factory | Entered Upper Caves 12080 | -5/Upper Caves | Build established: Wizard-Scout 12083 | -5/Upper Caves | Discovered new exit (range 6) 12085 | -5/Upper Caves | Identified exit to Upper Caves 12097 | -5/Upper Caves | Entered another Upper Caves area 12133 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 12531 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 12547 | -5/Upper Caves | Found Alien Artifact 12559 | -5/Upper Caves | Learned 8 Research zone layouts 12559 | -5/Upper Caves | Learned Extension garrison access intel 12834 | -5/Upper Caves | Discovered new exit (range 18) 12842 | -5/Upper Caves | Identified exit to Zhirov 12843 | -5/Upper Caves | Entered Zhirov 12843 | -5/Zhirov | Discovered new exit (range 3) 12844 | -5/Zhirov | Identified exit to Proximity Caves 12848 | -5/Zhirov | Met Zhirov 12858 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12871 | -5/Zhirov | Found Alien Artifact 12871 | -5/Zhirov | Identified Integrated Reactor 12871 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12885 | -5/Zhirov | Found Alien Artifact 12896 | -5/Zhirov | Entered Proximity Caves 12974 | -4/Proximity Caves | Learned Research emergency access door positions 13190 | -4/Proximity Caves | Discovered exit to Factory (range 4) 13245 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13358 | -4/Proximity Caves | Entered Factory 13358 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 13359 | -4/Factory | Loaded intel: 240 machine locations 13368 | -4/Factory | Identified exit to Upper Caves 13368 | -4/Factory | Identified exit to Extension 13441 | -4/Factory | Identified exit to Research 13478 | -4/Factory | Entered Upper Caves 13548 | -4/Upper Caves | Learned 8 Research zone layouts 14197 | -4/Upper Caves | Discovered new exit (range 5) 14197 | -4/Upper Caves | Identified exit to Upper Caves 14197 | -4/Upper Caves | Entered another Upper Caves area 14212 | -4/Upper Caves | Learned Research terminal intel 14299 | -4/Upper Caves | Identified exit to Warlord 14322 | -4/Upper Caves | Entered Warlord 14344 | -4/Warlord | Met Warlord 14346 | -4/Warlord | Opened Warlord's prototype stash 14348 | -4/Warlord | Found Ghost Barrier 14350 | -4/Warlord | Found Exp. Cloaking Device 14366 | -4/Warlord | Warlord's base attacked by MAIN.C 14571 | -4/Warlord | Lost 3 allies 14600 | -4/Warlord | Opened side exit 14664 | -4/Warlord | Discovered new exit (range 8) 14666 | -4/Warlord | Spotted Striker 14666 | -4/Warlord | Spotted Executioner 14666 | -4/Warlord | Identified exit to Proximity Caves 14666 | -4/Warlord | Entered Proximity Caves 14672 | -3/Proximity Caves | Spotter reported a threat 15542 | -3/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 15553 | -3/Proximity Caves | Discovered exit to Research (range 8) 15554 | -3/Proximity Caves | Entered Research 15554 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15555 | -3/Research | Identified exit to Armory 15556 | -3/Research | Identified exit to Testing 15557 | -3/Research | Identified exit to Research 15558 | -3/Research | Loaded intel: 96 trap records 15560 | -3/Research | Loaded intel: 111 machine locations 15561 | -3/Research | Loaded intel: 24 terminal locations 15664 | -3/Research | Entered Armory 15665 | -3/Armory | Loaded intel: 60 machine locations 15666 | -3/Armory | Loaded intel: 11 terminal locations 15669 | -3/Armory | Found Adv. Micro-nuke Launcher 15739 | -3/Armory | Identified Transdimensional Reconstructor 15739 | -3/Armory | Warped through subspace to slip node 15739 | -3/Armory | Discovered new exit (range 1) 15739 | -3/Armory | Identified exit to Lab 15742 | -3/Armory | Entered Lab 15742 | -3/Lab | Discovered exit to Research (range 9) 15744 | -3/Lab | Hidden lab's door opened automatically 15744 | -3/Lab | Sensor layout match revealed 15745 | -3/Lab | Gained access to the hidden lab's interior 15772 | -3/Lab | Decrypted terminal 15772 | -3/Lab | Acquired modification code for an L2 power cell 15779 | -3/Lab | Decrypted terminal 15779 | -3/Lab | Decrypted terminal 15796 | -3/Lab | Found Alien Artifact 15796 | -3/Lab | Identified Core Regenerator 15796 | -3/Lab | Used Core Regenerator, restored core integrity (+119) 15836 | -3/Lab | Found Integrated Reactor 15836 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 15848 | -3/Lab | Found Transdimensional Reconstructor 15854 | -3/Lab | Found Prototype Energy Cannon 15854 | -3/Lab | Identified Warp Cannon 15863 | -3/Lab | Found Deep Network Scanner 15911 | -3/Lab | Detected for breach 15931 | -3/Lab | Found Alien Artifact 15932 | -3/Lab | Confronted by A5 15954 | -3/Lab | Entered Research 15954 | -2/Research | Warlord forces began assault on 0b10 15954 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15955 | -2/Research | Loaded intel: 130 machine locations 15998 | -2/Research | Identified Core Reset Matrix 15998 | -2/Research | Used Core Reset Matrix 16042 | -2/Research | Fabricated Cld. Nuclear Pulse Thruster (x1) 16051 | -2/Research | Spotted B-90 Cyclops 16064 | -2/Research | Research machine network offline 16124 | -2/Research | Spotted Tracker 16124 | -2/Research | Spotted Tracker 16167 | -2/Research | Destroyed Tracker 16171 | -2/Research | Destroyed Tracker 16187 | -2/Research | Spotted Combat Programmer 16188 | -2/Research | Warped through subspace 16202 | -2/Research | Lost 12 parts (2p6n3u1w) 16217 | -2/Research | Spotted Tracker 16219 | -2/Research | Spotted Tracker 16229 | -2/Research | Spotted Combat Programmer 16234 | -2/Research | Core integrity fell below 50% 16241 | -2/Research | Emitted hypermatrix ping 16246 | -2/Research | Assembled emerged from beneath the floor 16256 | -2/Research | Spotted Combat Programmer 16258 | -2/Research | Core integrity fell below 20% 16264 | -2/Research | Destroyed by Tracker with Linked Autogun Last Messages --------------- 16229_ Penetrated by EMDS Slug. 16230_ Xenon Bombardment Thruster destroyed. 16230_ Imp. Flight Unit destroyed. 16231_ Penetrated by EMDS Slug. 16233_ Ghost Barrier destroyed. 16233_ Penetrated by EMDS Slug. 16234_ Imp. Flight Unit temporarily disabled. 16235_ Imp. Flight Unit destroyed. 16236_ Penetrated by EMDS Slug. 16238_ Cld. Impulse Thruster destroyed. 16241_ Emitted hypermatrix ping. 16245_ EMDS Slug penetrates Wall. 16246_ Assembled emerge from beneath the floor. 16246_ Slug penetrates Wall. 16250_ Acquired Unknown Hover Unit. 16250_ Identified Antigrav System. 16254_ Antigrav System temporarily disabled. 16264_ Antigrav System destroyed. [Achievement: I Think I Know What's Going On] [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????# #????????????????????? | | ???????? #???????????????????? | | ???????# #???????????????????? | | ???????# #???????????????????? | | ???????g #???????????????????? | | ???????#g #???????????????????? | | ???????#gb #???????????????????? | | ???????# #???????????????????? | | ???????# #???????????????????? | | ???????# #???????????????????? | | ######## #???????????????????? | | # # #???????????????????? | | # # #???????????????????? | | # # #####+####??????????? | | # # ## #??????????? | | # # @ #??????????? | | # # +??????????? | | # + #??????????? | | # # #??????????? | | # # s #??????#???? | | # # ###### s #????? #???? | | # # ######## p######## #???? | | # # ## ]| # +???? | | # # ## || # #???? | | ######## ## # #???? | | ???????# ## # #???? | | ???????# #####+## #???? | | ???????# #???? | | ???????# #???? | | ???????# #???? | | ?????# """ """ ##??? | | ?????# """ """ +??? | | ?????# """ """ ##??? | | ?????# """ #???? | | ?????# """ #???? | | ?????## #???? | | ??????# #???? | | ???????? ##### | | ???????? """ """ | | ??????? """ """ ######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 49 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 4 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 20 Propulsion Shielding 90 Evasion (%) 67 Recoil Reduction 4 Offensive Hacking 88 Defensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Exp. Sensor Array | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -2/Research Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Regenerator Core Reset Matrix Achievements -------------- Anyone Home? Decrypted! I Think I Know What's Going On Overachiever Unlimited Data Challenges ------------ None Game ------ Seed CoolingFocalScreen Manual? 0 Play Time 04:50:45 Cumulative 88.2 hours Start 2024.05.19 @ 09:15:32 End 2024.05.22 @ 22:53:39 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 54 Gallery% 53 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57664311-c015-40d0-a633-60b01504abba