Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.29 @ 15:04:18 Player: Candesce Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (99) 495 Value Destroyed (2249) 2249 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (141) 141 TOTAL SCORE: 5025 Bonus ------- High Alert Combat Kills 141 Cogmind --------- Core Integrity 459/550 Matter 221/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Hovering (112) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY (4) ------ Disposable Heat Sink Medium Storage Unit Machine Analyzer Hardened Light Armor Plating > --- WEAPON (2) ------- Mini Grenade Launcher Maul > --- INVENTORY (10) --- Light Treads Disposable Heat Sink Machine Analyzer Particle Cannon High-powered Shotgun Mini Grenade Launcher Improved Datajack Improved Datajack Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Disposable Heat Sink High-capacity Storage Unit Machine Analyzer Hardened Light Armor Plating > --- WEAPON ----------- Particle Cannon Maul > --- INVENTORY -------- Heavy Ion Engine Light Treads Improved Hover Unit Improved Hover Unit Improved Hover Unit Disposable Heat Sink Medium Storage Unit Trap Scanner Machine Analyzer Hardened Light Armor Plating EM Pulse Cannon EM Pulse Cannon Particle Cannon High-powered Shotgun Mini Grenade Launcher Mini Grenade Launcher Improved Datajack Improved Datajack Maul [Rating: 27] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Machine Analyzer Protection Hardened Light Armor Plating Weapon Maul Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 70 | 7 13 11 24 5 10 Power 8 | 1 1 3 3 . . Engine 8 | 1 1 3 3 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 23 | 2 6 . 6 3 6 Treads 17 | 2 5 . 6 3 1 Leg 1 | . 1 . . . . Wheel . | . . . . . . Hover 5 | . . . . . 5 Flight . | . . . . . . Utility 14 | 2 2 1 6 1 2 Device 5 | 1 . 1 3 . . Storage 4 | 1 2 . . . 1 Processor 2 | . . . 2 . . Hackware . | . . . . . . Protection 3 | . . . 1 1 1 Artifact . | . . . . . . Weapon 25 | 2 4 7 9 1 2 Energy Gun 3 | 1 . . 2 . . Energy Cannon 9 | . 1 4 3 1 . Ballistic Gun 4 | 1 1 . 1 . 1 Ballistic Cannon . | . . . . . . Launcher 7 | . 1 3 2 . 1 Special Weapon . | . . . . . . Impact Weapon 2 | . 1 . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 12 | . 3 2 3 . 4 Power 3 | . 1 1 1 . . Propulsion 3 | . 1 . . . 2 Utility 3 | . . 1 1 . 1 Weapon 3 | . 1 . 1 . 1 Highest Loss Streak 4 | . 3 1 3 . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 99 100 97 100 99 Engine 12 | . 13 14 10 11 9 Treads 23 | . 24 28 22 22 16 Hover 1 | . . . . . 19 Device 12 | . 14 14 13 11 9 Storage 12 | . 14 14 11 11 9 Processor 5 | . . . 12 11 9 Protection 3 | . . . 4 11 9 Energy Gun 1 | . 3 . 1 . . Energy Cannon 10 | . 8 13 7 11 8 Ballistic Gun 3 | . 14 . 1 . . Impact Weapon 9 | . 1 14 11 11 9 Naked Turns . | . . . . . . Heaviest Build 61 | 13 52 52 61 61 61 Greatest Support 46 | 40 46 46 46 43 43 Greatest Overweight (x) 3 | 2 1 1 1 1 3 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 7 14 20 20 20 19 Most Carried 20 | 1 14 17 20 20 20 Average Carried 15 | . 5 16 19 19 18 Final Capacity 20 | 8 20 20 20 20 10 Final Carried 20 | 1 14 17 20 20 9 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Sto Mat Matter Collected 1254 | 283 133 180 558 60 40 Remotely . | . . . . . . Salvage Created 3382 | 190 582 405 1029 782 394 Parts 184 | 16 33 22 63 32 18 Haulers Intercepted 8 | . 1 . 4 2 1 Recyclers Shooed 6 | 1 3 . 1 1 . Parts Field Recycled 4 | . . . 4 . . Retrieved Matter 8 | . . . 8 . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Combat Hostiles Destroyed 65 | . 9 13 24 13 6 Melee 3 | . . . . 3 . Guns 13 | . 8 . 5 . . Cannons 20 | . 1 3 9 5 2 AOE 18 | . . 9 8 . 1 Classes Destroyed 11 | 2 5 1 1 1 1 Worker 7 | . . 2 1 4 . Tunneler 5 | 5 . . . . . Hauler 8 | . 1 . 4 2 1 Recycler 9 | 1 2 2 2 1 1 Mechanic 2 | . 1 . . 1 . Operator 1 | . 1 . . . . Watcher 2 | . . . . 1 1 Swarmer 19 | . 3 9 7 . . Grunt 33 | . 6 4 12 9 2 Sentry 12 | . . . 5 4 3 Hunter 1 | . . . . . 1 Best Kill Streak 8 | 3 8 3 6 6 2 Combat Bots Only 6 | . 3 3 6 5 2 Max Kills in Single Turn 3 | 1 2 3 3 1 1 Gunslinging 1 | . 1 . . . . Exploded 3 | . . 3 3 . 1 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Damage Taken 2883 | . 637 301 750 587 608 Core 432 | . 97 56 132 56 91 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 162 | . 99 . 63 . . Core Remaining (%) 63 | 100 . 38 . 53 . Volleys Fired 214 | 13 78 19 68 22 14 Largest 2 | 2 2 1 1 1 1 Hottest 80 | 60 80 60 68 68 68 Shots Fired 278 | 26 129 19 68 22 14 Gun 150 | 26 90 . 28 . 6 Cannon 117 | . 39 15 34 22 7 Launcher 11 | . . 4 6 . 1 Special . | . . . . . . Kinetic 98 | 13 58 . 21 . 6 Thermal 162 | 13 71 15 34 22 7 Explosive 11 | . . 4 6 . 1 Electromagnetic 7 | . . . 7 . . Robot Hit Streak 18 | 8 18 5 10 7 7 Robot Miss Streak 6 | 2 4 2 3 2 6 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 243 | 18 84 15 62 44 20 Core Hits 107 | 8 27 15 40 10 7 Critical Kills 5 | . . . 1 4 . Critical Parts Destroyed 17 | . 1 1 2 9 4 Critical Strikes 22 | . 1 1 3 13 4 Meltdown 2 | . . . 1 1 . Destroy 2 | . 1 . . . 1 Smash 18 | . . 1 2 12 3 Melee Attacks 70 | . . 7 14 33 16 Impact 70 | . . 7 14 33 16 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 18 | . . 2 4 10 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6616 | 183 967 962 2010 1823 671 Guns 1271 | 183 593 . 439 . 56 Cannons 1520 | . 368 177 527 346 102 Explosions 1177 | . . 481 614 . 82 Melee 2642 | . . 304 430 1477 431 Ramming 6 | . 6 . . . . Kinetic 760 | 60 332 . 312 . 56 Thermal 1904 | 123 629 177 527 346 102 Explosive 1177 | . . 481 614 . 82 Electromagnetic 127 | . . . 127 . . Impact 2642 | . . 304 430 1477 431 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 3 . Average Corruption 2 | . . . . 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . . . 10 . Message Errors 2 | . . . . 2 . Matter Fused 1 | . . . . 1 . Heat Flow Errors 2 | . . . . 2 . Energy Discharges 1 | . . . . 1 . Data Loss (minor) 3 | . . . . 3 . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 1141 | . 35 125 164 630 187 Projectiles 40 | . 35 . 5 . . Explosions 70 | . . 17 23 . 30 Melee 1031 | . . 108 136 630 157 Knockbacks 10 | . . 1 . 7 2 Impact 9 | . . 1 . 6 2 Kinetic . | . . . . . . Secondary 1 | . . . . 1 . Self-Inflicted Damage 174 | . . 86 42 . 46 Shots 7 | . . 4 2 . 1 Rammed 1 | . 1 . . . . Targets Rammed 2 | . 2 . . . . Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 215 | 40 215 144 200 199 121 Average Temperature 63 | 18 60 49 77 75 42 Received Heat Transfer 1074 | . 354 93 243 258 126 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 24 | . . 1 5 13 5 Impact Corruptions 36 | . . 4 4 21 7 Robots Melted 2 | . . . 1 1 . Combat Hostiles 2 | . . . 1 1 . Parts Melted 8 | . 2 1 2 3 . Heat Transferred 3835 | 275 1377 370 999 629 185 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Peak Influence 620 | 30 264 290 620 482 406 Initial 261 | . 19 1 . 261 203 Average 180 | 15 112 106 175 380 299 Maximum Alert Level 2 | . 1 1 2 2 2 Low Security (%) 61 | 100 81 85 71 . 5 Level 1 29 | . 18 14 11 67 93 Level 2 9 | . . . 17 32 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 . 3 1 2 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 6 | . 2 . 2 1 1 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Distress Signals 5 | . 1 . 3 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 95 | . 23 13 31 16 12 Peak Tracking Total 6 | . 5 3 6 4 5 Tactical Retreats 2 | . 1 . 1 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Traps Triggered 5 | . . . 2 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Sto Mat Machines Disabled 3 | . . 1 . 2 . Max in Single Turn 1 | . . 1 . 1 . Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Machines Accessed 16 | . 2 1 5 5 3 Terminals 13 | . 1 1 4 5 2 Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 46 | . 4 3 18 10 11 Successful 25 | . 3 2 9 3 8 Failed 21 | . 1 1 9 7 3 Catastrophic 2 | . . 1 1 . . Database Lockouts . | . . . . . . Manual 21 | . . 3 12 3 3 Terminals 40 | . 2 3 16 10 9 Fabricators . | . . . . . . Repair Stations 4 | . 2 . 2 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 13 | . 1 2 3 3 4 Robot Schematic 2 | . . 2 . . . Prototype ID Bank 3 | . 1 . 1 1 . Open Door 2 | . . . . 2 . Branch Access Points 1 | . . . 1 . . Terminal Index 1 | . . . . . 1 Scanalyzer Index 1 | . . . 1 . . Locate Traps 1 | . . . . . 1 Transport Status 1 | . . . . . 1 Hauler Manifests 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 2 . 2 . . Scan Component 2 | . 1 . 1 . . Repair 2 | . 1 . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 7 | . . . 4 . 3 Terminals 7 | . . . 4 . 3 Botnet 6 | . . . 4 . 2 Operators 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 2 1 4 5 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . 2 . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 . 1 . . Time 58 | . 26 . 32 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Sto Mat Turns Passed 4761 | 144 954 1335 1186 713 429 Spaces Moved 1624 | 62 323 520 367 223 129 Core 6 | 6 . . . . . Treads 1608 | 56 323 520 367 223 119 Legs . | . . . . . . Wheels . | . . . . . . Hover 10 | . . . . . 10 Flight . | . . . . . . Fastest Speed 50 | 50 160 240 240 240 108 Average Speed 227 | 154 199 240 240 240 231 Slowest Speed 400 | 160 240 240 240 240 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 4 51 98 43 52 20 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 59 | . . 35 19 1 4 Terrain Destroyed 95 | . . 35 41 1 18 Melee 10 | . . . 5 1 4 Projectile . | . . . . . . AOE 85 | . . 35 36 . 14 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Total 2288 | 84 511 570 592 317 214 Wait 213 | 2 83 11 58 25 34 Move 1619 | 61 322 519 366 222 129 Hop . | . . . . . . Pick Up 53 | 1 10 3 30 3 6 Fast Attach 22 | 7 5 . 9 1 . Attach 13 | . 1 2 4 . 6 Detach 1 | . . . . . 1 Swap 35 | . 7 9 11 4 4 Drop 46 | . 3 . 32 7 4 Fire 214 | 13 78 19 68 22 14 Melee 70 | . . 7 14 33 16 Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . 2 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Mat / Min / *Sto) -9/Storage -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 145 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 409 | -10/Materials | Lost 3 parts (1p1n1w) 456 | -10/Materials | Discovered new exit (range 16) 504 | -10/Materials | Discovered new exit (range 7) 705 | -10/Materials | Build established: Scavenger-Mutant 861 | -10/Materials | Repaired Lgt. Treads 990 | -10/Materials | Discovered new exit (range 15) 1099 | -10/Materials | Entered Mines 1240 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1240 | -10/Mines | Discovered new exit (range 5) 1301 | -10/Mines | Build established: Mutant 1305 | -10/Mines | Core integrity fell below 50% 1470 | -10/Mines | Learned Materials emergency access door positions 1868 | -10/Mines | Discovered new exit (range 15) 2127 | -10/Mines | Discovered new exit (range 5) 2434 | -10/Mines | Entered Materials 2434 | -9/Materials | Evolved 2 slots: Utility x2 2752 | -9/Materials | Lost 3 parts (1p1u1w) 3171 | -9/Materials | Discovered new exit (range 10) 3261 | -9/Materials | Identified exit to Mines 3261 | -9/Materials | Identified exit to Storage 3605 | -9/Materials | Repaired Maul 3620 | -9/Materials | Entered Storage 3814 | -9/Storage | Learned location of Armory (-4) 3997 | -9/Storage | Discovered new exit (range 16) 4333 | -9/Storage | Entered Materials 4333 | -8/Materials | Evolved 2 slots: Propulsion x2 4621 | -8/Materials | Garrison activated, responded to threat 4639 | -8/Materials | Discovered new exit (range 5) 4762 | -8/Materials | Self-destructed Last Messages --------------- 04726_ Y-45 Defender destroyed. 04726_ Slug penetrates Garrison Access. 04726_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 04727_ Garrison Access collapses. 04727_ Relay Coupler [Specialist] tumbles out of Garrison Access. 04729_ Particle Cannon destroyed. 04735_ Slug penetrates Wall. 04735_ Hrd. Light Armor Plating destroyed. 04737_ H-55 Commando suffers critical hit (Destroy). 04737_ Destroyed Assault Rifle. 04738_ Critical hit (Burn: +37). 04738_ Penetrated by Slug. 04740_ B-36 Bruiser suffers critical hit (Burn). 04742_ Penetrated by Slug. 04744_ Acquired Mni. Grenade Launcher. 04758_ Imp. Hover Unit destroyed. 04758_ Destroyed Imp. Hover Unit. 04758_ H-55 Commando destroyed. 04759_ U-05 Engineer lays Concrete. 04761_ U-05 Engineer builds a Wall. 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