Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.19 @ 17:52:32 Player: Savant Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (450) 2250 Value Destroyed (23934) 23934 Prototype IDs (321) 6420 Alien Tech Used (16) 3200 Bonus (55519) 55519 TOTAL SCORE: 101423 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4486 Follower Combat Kills 3227 Delivered SUBCON Basin 2000 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1128 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -222 Cogmind --------- Core Integrity 828/1850 Matter 135/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heavy Siege Treads Heavy Regenerative Plating Peak State ------------ > --- POWER ------------ Quantum Reactor Singularity Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Experimental Terrain Scan Processor Experimental Targeting Computer Experimental Core Analyzer Quantum Capacitor Centrium Heavy Armor Plating Experimental EM Disruption Field Experimental Force Field Spacefold Activator > --- WEAPON ----------- Cooled Nova Cannon Sigix Broadsword > --- INVENTORY -------- Vortex Chain Reactor High-density Centrium Heavy Treads Experimental Cooling System Experimental Energy Well Zionite Biocell Zionite Biocell Array Long-range Terrain Scanner Experimental Targeting Computer Zionite Shade Carapace Advanced Force Field Makeshift Hacking Suite Ghost Barrier Hacking Drone Bay Transdimensional Reconstructor High-powered Transdimensional Reconstructor Vortex Cannon Potential Cannon Hypervelocity Alpha Cannon Perforator Core Stripper [Rating: 258] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Cooled Fission Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Biometal Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Array Utility Huge Storage Unit Device Advanced Terrain Scanner Storage Huge Storage Unit Processor Tech Extrapolator Hackware Hacking Suite Protection Improved Utility Shielding Artifact Phase Armor Weapon Sigix Broadsword Energy Gun Cooled Plasma Rifle Energy Cannon Cooled Nova Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Sigix Broadsword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 4 . . 4 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . . Propulsion 4 | . . . 2 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Utility 10 | . . . 2 . . 2 . . . . 2 . . . . 1 . . . . 2 . . . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 1199 | 6 27 32 49 22 2 61 26 21 12 22 52 13 18 41 30 85 20 13 9 10 71 68 88 96 74 70 76 85 Power 52 | 1 1 1 3 2 1 2 3 . . 2 3 . . 1 . 2 2 1 . . 5 4 6 4 . 3 4 1 Engine 17 | 1 1 1 3 2 1 1 2 . . 1 1 . . . . . 1 . . . 2 . . . . . . . Core 7 | . . . . . . 1 1 . . 1 2 . . . . 1 . . . . 1 . . . . . . . Reactor 28 | . . . . . . . . . . . . . . 1 . 1 1 1 . . 2 4 6 4 . 3 4 1 Propulsion 139 | 2 4 8 12 6 . 7 6 6 2 7 4 . 1 9 . 11 5 4 4 . 5 9 2 10 5 4 5 1 Treads 56 | 2 3 2 7 5 . 2 . 1 1 3 3 . 1 2 . . . . . . . 3 . 6 5 4 5 1 Leg 38 | . . . . . . . . 2 . . 1 . . 5 . 11 5 4 4 . . 2 2 2 . . . . Wheel 35 | . 1 6 5 1 . 5 4 3 . 4 . . . . . . . . . . 2 2 . 2 . . . . Hover 6 | . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 2 . . . . . . Flight 4 | . . . . . . . 1 . . . . . . 1 . . . . . . 2 . . . . . . . Utility 670 | 1 4 6 9 3 . 27 6 7 6 8 39 10 12 16 22 63 10 8 4 8 41 51 62 67 55 50 35 40 Device 538 | . 2 1 2 1 . 16 6 6 3 5 29 10 10 11 20 56 6 3 2 5 31 49 60 56 47 41 22 38 Storage 16 | 1 2 2 . . . 1 . . . 1 3 . . 2 . . . . . . 1 . 1 . . 2 . . Processor 20 | . . . . . . 2 . . . . 2 . 2 . . 2 . . . . 1 . 1 . 5 . 3 2 Hackware 12 | . . . 2 . . 3 . . . . 1 . . . . . . . . . 2 . . 1 . 1 2 . Protection 75 | . . 3 5 2 . 5 . 1 3 2 4 . . 3 2 5 4 5 2 3 6 . . 9 . 4 7 . Artifact 9 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 3 2 1 . Weapon 338 | 2 18 17 25 11 1 25 11 8 4 5 6 3 5 15 8 9 3 . 1 2 20 4 18 15 14 13 32 43 Energy Gun 53 | 1 2 4 4 6 . 4 1 1 . . . . . 3 2 3 2 . 1 1 15 . 2 1 . . . . Energy Cannon 148 | . . 1 5 2 . 11 4 5 1 2 1 2 3 5 5 5 . . . 1 5 4 15 7 7 10 18 29 Ballistic Gun 27 | 1 10 6 4 . . 1 2 1 . . 1 . . . . . . . . . . . . . 1 . . . Ballistic Cannon 21 | . . . . . . 3 . . 1 2 2 1 . 2 . 1 . . . . . . . 3 . 1 5 . Launcher 15 | . 3 1 3 . . 1 2 1 . 1 . . 2 1 . . . . . . . . . . . . . . Special Weapon 13 | . 3 . . . . . . . . . 2 . . 4 . . 1 . . . . . . . 2 . 1 . Impact Weapon 27 | . . 5 9 3 1 4 1 . 1 . . . . . . . . . . . . . . 1 2 . . . Slashing Weapon 30 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 2 2 8 14 Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 51 | . . . 3 1 . 1 . . 2 . 2 . . 10 . . . . 3 . 1 2 3 13 6 2 2 . Corrupted Parts 5 | . . . . . . . . 3 . 1 1 . . . . . . . . . . . . . . . . . System Corruption 20 | . . . . . . . . 14 . 2 4 . . . . . . . . . . . . . . . . . Parts Lost 74 | . 1 5 1 5 . 5 2 7 . 1 1 . . 3 2 4 2 . . . 20 2 4 3 . . 2 4 Power 8 | . . 1 . 1 . . . . . . . . . . . . . . . . 3 . 2 . . . . 1 Propulsion 25 | . . 3 1 2 . 2 2 2 . 1 . . . 1 . 1 . . . . 5 2 2 1 . . . . Utility 30 | . 1 1 . 1 . 3 . 1 . . 1 . . 1 1 3 2 . . . 8 . . 2 . . 2 3 Weapon 11 | . . . . 1 . . . 4 . . . . . 1 1 . . . . . 4 . . . . . . . Highest Loss Streak 13 | . 1 2 1 4 . 2 1 5 . 1 1 . . 3 1 1 1 . . . 13 1 2 2 . . 1 2 To Critical Strikes 5 | . . . . . . . . 1 . . . . . . . . 1 . . . 3 . . . . . . . Average Slot Usage (%) 85 | . 99 94 92 92 85 92 97 98 93 98 78 74 74 72 76 82 99 100 99 100 91 93 85 75 64 66 70 72 Engine 4 | . 14 14 9 8 9 7 7 13 13 7 4 . . . . . . . . . . . . . . . . . Core 2 | . . . . . . 4 4 . . 5 5 10 10 4 . . 5 5 5 5 2 . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 2 5 5 5 5 5 5 3 8 12 6 4 6 8 8 Treads 12 | . 24 10 21 33 36 19 12 5 5 17 11 10 10 8 . . . . . . . 4 13 8 12 12 14 16 Leg 6 | . . . . . . . . 12 13 7 4 5 5 6 22 24 31 31 31 31 19 7 2 6 . . . . Wheel 4 | . 3 17 13 2 . 13 18 12 13 6 . . . . . . . . . . 1 11 3 . . . . . Device 11 | . 13 7 3 2 . 8 13 13 13 13 12 9 9 13 14 16 15 11 10 19 14 13 15 14 12 16 16 15 Storage 6 | . 14 11 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 Processor 9 | . . . . . . . 6 6 6 6 12 15 15 12 11 14 15 15 15 15 19 19 17 17 16 15 14 16 Hackware 2 | . . . 8 9 9 10 . . . . . . . . . . . . . . 6 4 4 3 . . . . Protection 6 | . . 4 9 8 9 6 13 13 12 13 10 10 10 9 6 7 10 13 14 6 4 . . 1 4 4 4 4 Energy Gun 2 | . 4 3 1 13 9 1 . . . . . . . 1 5 2 4 5 7 9 6 2 . . . . . . Energy Cannon 3 | . . 2 8 2 . 2 7 8 . 5 5 5 4 4 4 3 5 5 2 . 1 6 3 3 3 4 4 5 Ballistic Gun 2 | . 20 15 5 . . . 2 4 . . 2 . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 2 . . 1 6 2 4 5 2 . 3 . . . . . . . . . . . . Peak Build Rating 258 | 6 11 34 50 50 47 53 57 61 64 65 118 118 119 136 133 149 134 138 141 142 161 178 208 229 244 258 257 254 Average Rating 119 | 5 8 13 44 47 38 46 52 59 56 63 107 117 117 125 126 141 133 134 137 141 142 161 196 211 232 247 248 246 On Entrance 111 | . 6 11 34 50 47 29 52 49 60 64 63 118 118 117 128 129 130 132 138 140 142 134 178 193 228 243 244 247 Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 248 | 12 90 95 117 109 109 137 131 128 130 130 135 134 140 154 123 141 113 116 116 113 144 180 191 194 194 227 248 232 Greatest Support 275 | 40 40 40 92 92 86 32 48 32 32 32 160 140 140 140 130 160 163 166 176 176 176 145 145 270 275 260 270 255 Greatest Overweight (x) 10 | . 8 3 5 10 1 4 4 7 4 8 7 . . 2 . . . . . . 5 8 1 8 1 1 1 1 Average Overweight (x) 1 | . 1 1 3 3 1 3 2 3 3 7 . . . . . . . . . . . 4 . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 13 12 25 25 25 25 25 25 25 25 25 25 25 24 20 20 20 20 20 20 23 25 25 25 25 25 25 24 Most Carried 25 | 5 15 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 25 25 25 25 25 25 25 25 Average Carried 22 | 3 10 10 24 24 21 23 24 20 24 24 24 24 24 24 19 19 19 19 19 19 20 24 24 24 24 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 25 25 25 25 25 25 25 5 Final Carried 25 | 5 15 25 25 25 20 23 25 21 25 25 25 25 25 20 20 20 20 20 20 20 23 25 25 25 25 25 25 4 Class Distribution -------------------- 26% | Mutant 23% | Scavenger-Mutant 10% | Generator-Mutant 8% | Derelict-Mutant 7% | Commander-Mutant 3% | Messiah-Mutant 3% | Alien-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Commander-Mutant | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Messiah-Mutant | -4/Upper Caves Messiah-Mutant | -4/Zhirov Derelict-Skirmisher | -3/Proximity Caves Hacker-Mutant | -3/Research Scavenger-Skirmisher | -3/Quarantine Assassin | -2/Research Mutant | -2/Testing Alien-Assassin | -2/Section 7 Generator-Assassin | -1/Access Generator-Mutant | -1/Command Generator-Gunner | -1/Access_0 Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 15786 | 253 440 372 653 289 63 682 333 322 171 315 774 181 330 861 1079 2138 207 123 . 207 847 804 778 1384 610 470 845 255 Remotely 1624 | . . . . . . . . . . . . . 10 536 . 1078 . . . . . . . . . . . . Salvage Created 23408 | 56 576 287 1174 1382 126 1037 413 292 . 270 604 182 327 160 416 1764 117 407 . 127 428 744 1457 2846 1562 1635 3741 1278 Parts 1146 | 5 44 19 68 72 4 35 16 15 . 15 35 8 20 17 19 78 10 16 . 4 28 39 61 122 89 106 128 73 Haulers Intercepted 6 | . 2 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 10 | . 2 . . 2 . 4 . . . . . . . . . . . . . . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 133 | . . 15 . . . . 5 9 3 17 . 7 18 . 20 . 20 15 . 4 . . . . . . . . Prevented 27 | . . . . . . . 7 9 . 4 . . 2 . 5 . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 362 | . 15 10 25 24 . 14 9 7 . 9 8 3 14 15 11 34 3 9 . 2 4 12 19 26 19 21 33 16 Melee 11 | . . . 4 . . . . . . . . . . . . . . . . . . . 1 . 4 . 2 . Guns 75 | . 10 6 4 16 . 1 . . . . . . . 1 2 9 2 6 . 2 4 4 . 8 . . . . Cannons 195 | . . 1 10 4 . 9 6 4 . 3 8 3 4 3 7 23 1 1 . . . 8 11 15 12 20 27 15 AOE 53 | . 5 3 6 3 . . 3 3 . 5 . . 10 11 2 . . . . . . . 1 . . . 1 . Classes Destroyed 27 | 1 5 1 5 . . 2 2 . . 1 . 1 . 2 1 1 . . . . . . . 2 2 . 1 . Worker 15 | . . . 1 2 . . . . . . 3 . . . . 1 . . . . 3 . 1 2 . 1 1 . Builder 21 | . . . 4 . . 1 . . . . 2 . . . . . . . . . 3 . 1 7 2 1 . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . 2 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycler 18 | . 2 . 2 3 2 2 . . . . . . . . . . . . . . 1 . 1 2 1 1 1 . Minesweeper 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Mechanic 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Drone 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Watcher 18 | . 3 . 2 1 . . . . . . 1 . . . . 2 . . . . . 1 4 2 . 1 1 . Swarmer 94 | . 12 3 11 7 . 3 3 3 . 5 . . 10 9 4 10 2 5 . . . . 2 . . 5 . . Saboteur 5 | . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . 1 . Grunt 66 | . 3 . 7 9 . 5 3 . . . 3 1 4 2 3 11 . 1 . . . . 3 3 . . 8 . Brawler 4 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 2 . Duelist 7 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . 5 . . . . Protector 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Sentry 30 | . . . 6 8 . 2 . 1 . . . 1 . . 1 2 . 1 . . 1 3 1 . . 1 2 . Hunter 33 | . . . 1 . . 2 . 3 . 2 1 . . . 1 1 1 2 . 2 1 1 5 2 2 5 1 . Programmer 78 | . . . . . . 1 1 . . 1 3 . . . . 8 . . . . 2 8 8 14 12 9 11 . Behemoth 4 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 1 . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Subdweller 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | 2 3 3 8 4 2 3 4 3 . 5 6 2 5 14 3 6 1 4 . 2 3 2 7 9 3 5 7 4 Combat Bots Only 14 | . 3 3 4 4 . 3 4 3 . 5 5 1 5 14 3 6 1 4 . 2 3 2 5 8 3 5 7 4 Max Kills in Single Turn 6 | 1 2 3 3 2 1 1 2 2 . 4 2 1 3 6 2 2 1 1 . 1 1 1 2 2 1 3 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . 2 3 2 1 . . 2 2 . 4 . . 3 6 1 . . . . . . . 1 . . . 1 . Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Hostile Shots Fired 3274 | . 31 52 117 92 . 171 39 62 . 29 56 27 32 125 96 226 36 94 . 60 335 157 220 157 148 185 265 462 Missed 901 | . 9 14 28 23 . 54 11 10 . 15 12 9 6 33 45 119 13 35 . 32 99 33 51 22 24 38 52 114 Intercepted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Damage Taken 35138 | . 203 887 1201 1032 17 1433 497 798 . 214 937 375 399 1320 688 1996 416 486 . 263 3934 1713 2847 2181 1294 1231 2974 5802 Core 3366 | . 10 175 34 50 . 73 71 154 . 46 70 25 39 236 103 152 23 28 . 25 443 329 62 86 297 109 158 568 Absorbed by Shields 14578 | . . . . . . . . . . . 102 . 78 843 299 192 104 416 . 208 298 329 497 510 1021 1174 2958 5549 Reduced by Siege Mode 1008 | . . . . . . . . . . . 40 48 12 109 . . . . . . . 15 52 149 44 43 151 345 Redirected to Core 291 | . . . . . . . . . . . . . . . . . . . . . . 264 27 . . . . . Redirected to Shielding 430 | . . . . . . . . 33 . 9 44 . 16 23 79 . . . . . 226 . . . . . . . Ignored by Resistances 5741 | . . . . . . . . . . . . . . . . . . . . . . 970 1016 806 822 903 1224 . Regen/Repaired (Parts) 5103 | . 81 . 279 59 . 407 . . . . . . . 25 . 8 . . . . . . 1178 597 227 630 1191 421 Core Remaining (%) 59 | 100 . 26 . . 84 . . . . 59 . . . . 52 . . . . 80 . 27 . . 66 . . 44 Volleys Fired 1402 | 4 61 30 49 71 . 54 17 18 . 14 51 11 13 27 35 93 11 35 . 14 103 84 117 135 68 77 112 98 Largest 2 | 2 2 2 2 2 . 2 2 2 . 2 2 2 2 2 2 2 2 2 . 2 2 2 1 1 1 1 1 2 Hottest 290 | 60 100 112 123 118 . 153 150 169 . 157 151 190 159 140 140 164 122 122 . 112 185 204 110 110 150 200 200 290 Shots Fired 1987 | 8 108 58 95 116 2 104 28 27 . 23 90 22 20 35 69 169 21 62 . 21 150 136 114 137 68 77 112 115 Gun 624 | 8 94 54 43 78 2 13 4 3 . . 7 . . 8 37 44 10 27 . 21 91 29 2 49 . . . . Cannon 1303 | . . 2 47 38 . 91 22 21 . 20 83 22 14 9 32 125 10 35 . . 59 107 112 88 64 77 110 115 Launcher 29 | . 4 2 5 . . . 2 3 . 3 . . 6 4 . . . . . . . . . . . . . . Special 31 | . 10 . . . . . . . . . . . . 14 . . 1 . . . . . . . 4 . 2 . Kinetic 292 | 4 60 29 39 . . 23 4 . . 9 38 4 7 . . 59 . . . . . . . 3 . 2 11 . Thermal 1230 | 4 44 27 51 50 . 27 8 10 . 11 52 18 7 9 61 110 20 62 . 21 126 136 36 84 64 58 65 69 Explosive 29 | . 4 2 5 . . . 2 3 . 3 . . 6 4 . . . . . . . . . . . . . . Electromagnetic 212 | . . . . 66 2 54 14 14 . . . . . . . . . . . . . . 57 1 . . . 4 Entropic 57 | . . . . . . . . . . . . . . 8 8 . . . . . 6 . 19 . . . 16 . Phasic 146 | . . . . . . . . . . . . . . . . . . . . . 18 . 2 49 . 17 18 42 Robot Hit Streak 31 | 4 9 11 15 23 1 8 8 14 . 5 9 20 11 27 11 11 6 8 . 5 14 31 10 25 21 26 24 18 Robot Miss Streak 10 | 2 3 3 3 3 1 7 2 3 . 2 6 2 1 2 7 4 5 6 . 2 4 4 3 3 2 6 10 2 Penetration Max 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . 1 2 1 Secondary Targets 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Capacitor 548 | . . . . . . . . . . . . . . . . . . . . . . . 98 134 64 75 99 78 Shots Hit Robots 1353 | 4 61 43 74 88 3 76 18 17 3 11 49 19 12 30 39 97 10 30 . 10 63 68 79 108 71 62 117 91 Core Hits 720 | 3 32 17 40 49 1 35 17 13 . 15 25 10 22 38 22 49 5 13 . 5 23 24 23 50 30 28 84 47 Critical Kills 51 | . . . 2 . . . . . . 1 2 3 2 . . 15 . 1 . . . . . 6 . 6 13 . Critical Parts Destroyed 56 | . . . 3 . . 1 1 . . . 8 . . . . 23 . . . . . . . 4 . . 16 . Critical Strikes 188 | . . 2 5 1 . 1 1 . . 1 11 3 2 . 3 40 . 5 . . 5 2 7 12 . 20 48 19 Burn 16 | . . 1 . 1 . . . . . . . . . . 3 2 . 4 . . 3 2 . . . . . . Meltdown 9 | . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . 2 . 1 3 . Destroy 97 | . . 1 . . . . 1 . . . 11 3 2 . . 37 . . . . . . . 8 . 5 29 . Smash 6 | . . . 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sunder 9 | . . . . . . . . . . . . . . . . . . . . . 2 . 7 . . . . . Intensify 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Phase 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 15 19 Melee Attacks 331 | . . 49 40 10 2 24 4 . 4 . . . . . . . . . . . . . 22 61 44 25 46 . Kinetic 14 | . . . . . . . . . . . . . . . . . . . . . . . . 4 10 . . . Impact 128 | . . 49 40 10 2 23 3 . 1 . . . . . . . . . . . . . . . . . . . Slashing 184 | . . . . . . . . . . . . . . . . . . . . . . . 22 57 34 25 46 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 43 | . . . 8 4 2 1 1 . 3 . . . . . . . . . . . . . 1 13 4 3 3 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 71555 | 40 867 885 3008 2485 201 2065 673 631 . 926 1865 834 923 1942 1208 2768 264 843 . 307 2320 2945 4876 6107 3531 3743 10155 15143 Guns 9593 | 40 668 726 535 1125 . 129 47 69 . . 91 . . 340 427 635 96 458 . 307 1617 915 . 1368 . . . . Cannons 39881 | . . 51 744 515 . 1659 498 380 . 344 1529 834 212 401 781 2074 166 385 . . 697 1917 3783 2415 1916 3009 5639 9932 Explosions 11546 | . 196 108 714 417 . . 128 182 . 582 147 . 711 1201 . . . . . . . 81 545 . . . 1323 5211 Melee 10321 | . . . 1015 428 201 277 . . . . . . . . . . . . . . . . 541 2317 1615 734 3193 . Ramming 214 | . 3 . . . . . . . . . 98 . . . . 59 2 . . . 6 32 7 7 . . . . Kinetic 4237 | 8 420 462 495 . . 333 47 . . 62 508 61 80 . . 948 . . . . . . . 186 366 16 245 . Thermal 41006 | 32 248 315 784 1120 . 361 107 130 . 282 1112 773 132 401 1122 1761 262 843 . 307 1830 2913 1643 2350 1916 2393 4827 13042 Explosive 3822 | . 196 108 714 . . . 128 182 . 582 . . 711 1201 . . . . . . . . . . . . . . Electromagnetic 4655 | . . . . 937 . 1094 391 319 . . 147 . . . . . . . . . . . 1666 . . . . 101 Impact 1921 | . . . 1015 428 201 277 . . . . . . . . . . . . . . . . . . . . . . Slashing 7913 | . . . . . . . . . . . . . . . . . . . . . . . 541 2196 1249 734 3193 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2869 | . . . . . . . . . . . . . . 340 86 . . . . . 294 . 1019 . . . 1130 . Phasic 4918 | . . . . . . . . . . . . . . . . . . . . . 190 . . 1368 . 600 760 2000 Highest Corruption 31 | . . . 3 3 3 1 . 14 14 2 5 . . 1 3 6 . . . . 21 31 6 9 . . . . Average Corruption 6 | . . . 3 3 3 1 . 13 14 2 1 . . 1 1 2 . . . . 8 24 3 4 . . . . Corruption Purged 19 | . . . . . . 1 . . . . 5 . . . . 6 . . . . . . . 7 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 451 | . . . 36 58 37 7 . 40 7 . 15 . . 1 18 18 . . . . 34 102 23 55 . . . . Message Errors 93 | . . . 9 9 9 1 . 7 . . 4 . . . 6 5 . . . . 11 21 4 7 . . . . Matter Fused 98 | . . . 4 10 6 2 . 13 5 . 6 . . . 4 3 . . . . 4 18 6 17 . . . . Heat Flow Errors 59 | . . . 3 13 4 1 . 5 1 . 2 . . . 1 3 . . . . 3 8 3 12 . . . . Energy Discharges 54 | . . . 5 7 6 . . 5 . . 1 . . . 2 . . . . . 4 16 5 3 . . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Parts Fused 9 | . . . 1 1 . 1 . . 1 . . . . . . 1 . . . . 2 1 . 1 . . . . Data Loss (minor) 58 | . . . 5 8 5 . . 4 . . 1 . . . 3 2 . . . . 7 16 2 5 . . . . Data Loss (major) 23 | . . . 1 6 4 . . 2 . . . . . 1 . . . . . . 2 3 . 4 . . . . Misfires 24 | . . . 5 2 2 1 . 1 . . 1 . . . 1 2 . . . . . 6 . 3 . . . . Alerts 13 | . . . 2 1 1 . . 2 . . . . . . 1 2 . . . . . 2 . 2 . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon Failures 17 | . . . 1 1 . 1 . 1 . . . . . . . . . . . . . 9 3 1 . . . . Overload Shots 17 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 10 4 . Effects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overflow Damage 4845 | . . . 323 136 32 43 . . . 72 121 . 44 35 50 36 28 6 . . 20 126 640 1475 288 283 559 528 Projectiles 1696 | . . . 18 . . 9 . . . . 96 . . . 50 26 28 6 . . 20 120 372 69 43 230 125 484 Explosions 406 | . . . 19 . . . . . . 72 . . 44 35 . . . . . . . 6 146 . . . 40 44 Melee 2743 | . . . 286 136 32 34 . . . . 25 . . . . 10 . . . . . . 122 1406 245 53 394 . Knockbacks 51 | . . . 1 1 . 11 . . . . 13 . 4 . . 19 . . . . . . . 1 . . 1 . Impact 3 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic 42 | . . . . . . 9 . . . . 12 . 3 . . 16 . . . . . . . 1 . . 1 . Secondary 6 | . . . . . . 1 . . . . 1 . 1 . . 3 . . . . . . . . . . . . Self-Inflicted Damage 410 | . . 38 . 132 . . . 33 . . . . 25 . . . . . . . . 103 . . . . . 79 Shots 11 | . . 1 . 4 . . . 1 . . . . 1 . . . . . . . . 1 . . . . . 3 Rammed 11 | . 2 . . . . . . . . . 4 . . . . . . . . . . 2 2 1 . . . . Targets Rammed 16 | . 2 . . . . . . . . . 4 . . . . 2 1 . . . 2 2 2 1 . . . . Kicked 5 | . . . . . . . . . . . . . . . . 2 1 . . . 2 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 391 | 20 60 5 281 271 261 359 258 391 162 180 345 66 36 6 234 282 . 5 . 64 246 320 314 324 302 115 345 240 Average Temperature 77 | 15 21 3 81 81 96 85 101 92 86 79 73 31 25 4 82 54 . 5 . 26 45 72 106 91 69 36 122 70 Received Heat Transfer 3028 | . 30 120 450 414 . 342 213 36 . . 96 42 54 119 74 112 12 18 . . 54 96 90 66 16 4 570 . Effects 7 | . . . 1 . . 2 . 2 . . . . . . . . . . . . . . 1 1 . . . . Energy Bleed 6 | . . . 1 . . 2 . 2 . . . . . . . . . . . . . . 1 . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 38 | . . . . . . . . . . . 3 3 4 1 . . . . . . . 1 9 7 1 3 1 5 Total Turns 657 | . . . . . . . . . . . 66 52 43 35 . . . . . . . 19 93 120 28 42 52 107 Longest Duration 58 | . . . . . . . . . . . 25 36 22 35 . . . . . . . 19 23 58 28 21 52 34 Robots Corrupted 21 | . . . 4 2 1 4 . . . . 1 . . . . 1 . . . . . . 7 . . . . 1 Combat Hostiles 12 | . . . 1 . . 4 . . . . . . . . . . . . . . . . 6 . . . . 1 Parts Fried 56 | . . . 6 5 2 13 3 4 . . 1 . . . . 3 . . . . . . 12 . . . . 7 Impact Corruptions 22 | . . . 10 5 2 3 . . . . 1 . . . . 1 . . . . . . . . . . . . Robots Melted 13 | . . . . 1 . . . . . 1 . . . . . 2 . 2 . . . . . 2 1 1 3 . Combat Hostiles 13 | . . . . 1 . . . . . 1 . . . . . 2 . 2 . . . . . 2 1 1 3 . Parts Melted 86 | . . . 2 6 . . . . . 3 1 1 . . 3 11 . 9 . 1 9 2 . 11 10 3 14 . Heat Transferred 30745 | 75 586 814 1184 1869 . 581 150 150 . 400 1600 875 200 475 2025 2850 450 1950 . 535 2613 1234 250 1887 1678 1570 1740 3004 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 42 | . . . . . . . . . . . . . . . . . . . . . . . . 18 24 . . . Power Chain Reactions 11 | . . . . 7 . . . . . . . . . . . . . . . . . 1 3 . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 2565 | 10 236 . 375 558 357 330 . . . . 210 . . . . 1304 . . . . 245 189 580 925 674 769 2565 . Initial 503 | . 6 . . 113 217 267 . . . . . . . . . 456 . . . . . 9 78 279 503 345 464 . Average 295 | 3 91 . 173 280 102 174 . . . . 85 . . . . 759 . . . . 62 79 245 435 544 447 1004 . Maximum Alert Level 5 | . 1 . 1 2 1 1 . . . . 1 . . . . 4 . . . . 1 . 2 3 2 3 5 . Low Security (%) 48 | 100 98 . 58 51 77 69 . . . . 99 . . . . . . . . . 90 100 56 11 . . . . Level 1 16 | . 1 . 41 19 22 30 . . . . . . . . . 7 . . . . 9 . 15 48 9 55 . . Level 2 16 | . . . . 28 . . . . . . . . . . . 31 . . . . . . 27 21 90 35 16 . Level 3 4 | . . . . . . . . . . . . . . . . 51 . . . . . . . 18 . 8 4 . Level 4 1 | . . . . . . . . . . . . . . . . 9 . . . . . . . . . . 5 . Level 5 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 77 | . 2 . 2 2 . 7 . . . . 2 . . . . 9 . . . . 4 5 8 9 4 9 14 . Investigation 12 | . 2 . . 1 . 2 . . . . . . . . . 2 . . . . 1 . . 1 . 2 1 . Extermination 35 | . . . . . . 3 . . . . 2 . . . . 3 . . . . 3 4 6 5 4 3 2 . Reinforcement 10 | . . . 1 1 . 2 . . . . . . . . . 1 . . . . . 1 1 1 . 1 1 . Assault 16 | . . . . . . . . . . . . . . . . 3 . . . . . . 1 2 . . 10 . Garrison 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 60 | . . . 5 1 . 4 . . . . 3 . . 2 1 6 . . . . 3 1 2 2 . . 30 . Communications Jammed 32 | . . . . . . . . . . . 2 . . . 2 2 . . . . 8 . 17 1 . . . . Distress Signals 30 | . . . . . . . . . . . 2 . . . . 2 . . . . 8 . 17 1 . . . . Times Spotted 586 | . 18 12 37 35 4 29 9 9 . 7 19 3 12 29 20 50 10 9 . 3 25 23 41 41 22 26 61 32 Peak Tracking Total 20 | . 3 3 6 5 2 6 4 9 . 5 4 1 4 20 4 7 4 4 . 3 6 4 7 7 3 6 16 6 Tactical Retreats 26 | . 2 1 1 5 . 1 . . . . 2 . 1 . 3 2 1 . . 1 . 1 . 1 2 1 1 . Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 18 | . 2 1 . 4 . . . . . . 1 . . . . . . . . . . 3 1 1 2 3 . . Indirectly 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Reused 12 | . . . 2 . . . . . . . . . . . 4 6 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 31 | . . 1 . . . . . . . . . 7 . . 16 7 . . . . . . . . . . . . Triggered 23 | . . . 2 . . . . 2 . . . . . 7 5 6 . . . . . . 1 . . . . . Fabricated Traps 18 | . . . . . . . . . . . . . . . 12 6 . . . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 87 | . 1 1 3 6 . 2 1 . . . 10 . . 1 1 13 . . . . . 11 5 13 8 1 6 4 Max in Single Turn 12 | . 1 1 1 1 . 1 1 . . . 2 . . 1 1 12 . . . . . 1 2 1 1 1 1 1 Garrison Access 8 | . . . 1 1 . 1 . . . . 2 . . . . . . . . . 1 . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 106 | . 11 3 15 9 11 17 . . . . 4 . . 2 . 3 . 1 5 . 4 3 1 5 3 5 4 . Terminals 46 | . 8 . 10 7 6 10 . . . . . . . . . 1 . . . . . . . . 2 1 1 . Fabricators 8 | . . . . . . 2 . . . . 1 . . . . . . . . . 3 . . 1 . 1 . . Repair Stations 13 | . 1 . 1 1 . 1 . . . . 1 . . . . 1 . . . . . 1 . 2 1 1 2 . Recycling Units 14 | . 2 . 2 . 5 2 . . . . . . . . . 1 . . . . . . 1 . . . 1 . Scanalyzers 5 | . . . 1 . . 1 . . . . . . . . . . . . . . . 2 . 1 . . . . Garrison Access 9 | . . . 1 1 . 1 . . . . 2 . . . . . . . . . 1 . . 1 . 2 . . Total Hacks 290 | . 31 3 61 20 29 48 . . . . 6 . . 2 . 9 . 1 18 . 8 10 4 13 6 8 13 . Successful 182 | . 18 3 45 10 16 31 . . . . 5 . . 2 . 3 . 1 18 . 4 6 2 8 2 3 5 . Failed 108 | . 13 . 16 10 13 17 . . . . 1 . . . . 6 . . . . 4 4 2 5 4 5 8 . Catastrophic 12 | . . . 1 1 . 3 . . . . . . . . . . . . . . . . 1 1 1 . 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 270 | . 20 . 35 5 19 35 . . . . 27 . . . . 13 . . . . 23 21 13 19 8 19 13 . Terminals 145 | . 26 . 41 15 20 30 . . . . . . . . . 2 . . . . . . . . 4 2 5 . Fabricators 19 | . . . . . . 6 . . . . 2 . . . . . . . . . 7 . . 2 . 2 . . Repair Stations 30 | . 3 . 3 2 . 5 . . . . 2 . . . . 4 . . . . . 1 . 3 2 1 4 . Recycling Units 32 | . 2 . 6 . 9 4 . . . . . . . . . 3 . . . . . . 4 . . . 4 . Scanalyzers 27 | . . . 10 . . 2 . . . . . . . . . . . . . . . 9 . 6 . . . . Garrison Access 13 | . . . 1 3 . 1 . . . . 2 . . . . . . . . . 1 . . 2 . 3 . . Terminal Hacks 63 | . 8 3 14 5 4 4 . . . . . . . 2 . 1 . 1 18 . . . . . 1 1 1 . Record 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Part Schematic 6 | . . . . . 1 1 . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 7 | . 2 . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 10 | . . 1 . 3 . . . . . . . . . 2 . 1 . 1 . . . . . . 1 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 7 | . 3 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . . . 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Release Object 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . 3 . . . . . . . . . . . . . . 2 . . 2 . 1 . . Network Status 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Load Schematic 4 | . . . . . . 2 . . . . . . . . . . . . . . 1 . . 1 . . . . Build 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 18 | . 2 . 2 2 . 4 . . . . 2 . . . . 1 . . . . . . . 2 1 . 2 . Scan Component 11 | . 1 . 1 1 . 2 . . . . 1 . . . . 1 . . . . . . . 1 1 . 2 . Repair 7 | . 1 . 1 1 . 2 . . . . 1 . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 20 | . . . 10 . . 2 . . . . . . . . . . . . . . . 6 . 2 . . . . Insert Component 12 | . . . 5 . . 1 . . . . . . . . . . . . . . . 4 . 2 . . . . Analyze 8 | . . . 5 . . 1 . . . . . . . . . . . . . . . 2 . . . . . . Garrison Access Hacks 7 | . . . 1 1 . 1 . . . . 2 . . . . . . . . . 1 . . 1 . . . . Seal Access 7 | . . . 1 1 . 1 . . . . 2 . . . . . . . . . 1 . . 1 . . . . Unauthorized Hacks 63 | . 8 . 17 2 10 17 . . . . 1 . . . . 1 . . . . 1 . 2 1 . 1 2 . Terminals 39 | . 6 . 14 2 5 12 . . . . . . . . . . . . . . . . . . . . . . Track 4 | . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . Assimilate 9 | . 3 . 3 . . 3 . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . 2 . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Operators 4 | . 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Skim 16 | . . . 6 . 5 5 . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . 3 . . . . 1 . . . . . . . . . 1 . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers 3 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . Recompile 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Patch 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Recycling Units 16 | . 2 . 3 . 5 2 . . . . . . . . . . . . . . . . 2 . . . 2 . Reject 4 | . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . Mask 5 | . . . 2 . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . Tunnel 7 | . 2 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 9 . 12 6 6 13 . . . . 1 . . . . 2 . . . . 3 3 1 4 2 4 4 . Full Trace Events 5 | . . . 1 1 . 1 . . . . . . . . . . . . . . 1 . . 1 . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 17 | . . . . . . . . . 3 . 4 . . . . . . . . . 5 . . . . . 5 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 144 | . . . 4 . 1 3 3 . 24 4 8 2 3 7 1 3 1 . 4 . 13 4 . 17 15 11 16 . Parts Built 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . Authchips 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Time 264 | . . . . . . 24 . . . . . . . . . . . . . . . . . 240 . . . . Total Part Build Rating 16 | . . . . . . 6 . . . . . . . . . . . . . . . . . 10 . . . . Parts Repaired 6 | . 1 . 1 1 . 2 . . . . . . . . . . . . . . . . . 1 . . . . Time 274 | . 26 . 38 60 . 38 . . . . 50 . . . . . . . . . . . . 62 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . 7 . 3 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 4 . . 1 . . . . . . . . . . . . . . . 2 . . . . . . Part Schematics Acquired 7 | . . . 4 . . 1 . . . . . . . . . . . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 15 | . . . . . . 1 1 . 3 . . . . 4 . . 1 . . . . . . . 3 . 2 . Non-combat 3 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . Combat 12 | . . . . . . . 1 . 2 . . . . 4 . . 1 . . . . . . . 2 . 2 . Robot Hacks Applied 15 | . . . . . . 1 1 . 3 . . . . 4 . . 1 . . . . . . . 3 . 2 . parse_system 15 | . . . . . . 1 1 . 3 . . . . 4 . . 1 . . . . . . . 3 . 2 . Relay Couplers Released 5 | . . . . . . . . . . . 4 . . . . . . . . . . . 1 . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Programmers 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . 5 . . . . . . . . 1 . . . . . Allies Hacked 9 | . . . . . . 1 . . . . . . . . . . . . . . 6 . 1 . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 65 | . 1 . 1 10 . 5 . . 4 . 4 . . 5 . 2 . . . . 6 . 4 . . 4 19 . Largest Group 16 | . 1 1 1 10 10 7 . . 4 4 4 . . 5 1 2 2 1 . . 4 . 2 . . 3 16 . Highest-Rated Group 1598 | . 10 10 10 173 173 174 . . 156 156 184 . . 288 62 206 206 103 . . 156 . 244 . . 271 1598 . Highest-Rated Ally 148 | . 10 10 10 29 29 31 . . 40 40 51 . . 68 62 103 103 103 . . 39 . 148 . . 122 122 . Zionite Dispatches 13 | . . . . . . . . . . . 2 . . . . 2 . . . . 4 . 2 . . 3 . . Heavy 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . Recon 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacker 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Resource Resupply 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zionite Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Total Orders 141 | . 3 2 3 4 . 12 . . . . 21 . . 7 . 25 . . . . 17 5 5 11 2 9 15 . STAY 37 | . 2 1 2 2 . 6 . . . . 1 . . 5 . 2 . . . . 1 1 1 . . . 13 . ROAM 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . FOLLOW 27 | . 1 1 1 2 . 6 . . . . 4 . . 2 . . . . . . . 1 1 4 . 2 2 . DROP 6 | . . . . . . . . . . . 1 . . . . . . . . . 2 . 1 . . 2 . . COLLECT 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . EXPLORE 34 | . . . . . . . . . . . 5 . . . . 16 . . . . 7 1 1 4 . . . . RETURN 33 | . . . . . . . . . . . 8 . . . . 7 . . . . 6 2 1 3 2 4 . . Ally Attacks 468 | . . . . 19 41 52 . . . 23 46 . . 35 . 19 14 . . . 32 . 38 . . 4 145 . Total Damage 20127 | . . . . 263 561 711 . . . 237 510 . . 2273 . 640 889 . . . 552 . 1954 . . 255 11282 . Kills 96 | . . . . 2 4 5 . . . 2 4 . . 11 . 8 7 . . . 7 . 7 . . . 39 . Allies Corrupted 10 | . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . 3 4 . Allies Melted 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . . . . 2 2 . 2 . 3 1 . 1 . 2 1 . . . . . . . . . . Drone Launches 50 | . . . . . . . . . . . 8 . . . . 19 . . . . 9 2 2 3 3 4 . . Drone Recoveries 46 | . . . . . . . . . . . 8 . . . . 17 . . . . 7 2 2 3 3 4 . . Decoded 0b10 Intel 52 | . . . . . . . . . . . 52 . . . . . . . . . . . . . . . . . Items 52 | . . . . . . . . . . . 52 . . . . . . . . . . . . . . . . . Zionite Intel Received 26 | . . . . . . . . . . . 5 . . . . 1 . . . . 2 6 1 5 2 2 2 . Branch Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Prototype Stockpiles 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Unaware Schematics 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . Unaware Analyses 4 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 1 . . . Trap Installations 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . Active Terminals 4 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 51813 | 129 2863 2237 2360 2501 1771 2405 1576 1118 1841 2279 1766 1922 1897 1465 1688 1422 1189 1598 178 1195 1651 1976 1640 2282 2034 1279 4954 597 Spaces Moved 28270 | 67 1501 1582 1104 857 729 1316 1086 704 1232 1068 784 1136 1123 708 1376 829 991 1319 145 915 813 880 508 910 980 634 2785 188 Core 9 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Treads 12664 | 65 1138 212 256 678 729 . . . . . 699 1136 1123 611 . . . . . . . 138 508 812 964 631 2783 181 Legs 6491 | . . . . . . . . . . . . . . 97 1376 829 991 1319 145 915 793 . . 26 . . . . Wheels 9085 | . 363 1370 848 179 . 1316 1086 704 1232 1068 85 . . . . . . . . . 20 742 . 72 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 95 122 215 240 145 130 145 145 160 160 160 160 96 102 102 111 110 108 113 113 125 150 155 146 141 141 50 Average Speed 151 | 156 169 119 169 237 240 152 134 147 146 205 164 160 160 181 102 105 112 110 110 113 141 163 212 177 152 145 142 139 Slowest Speed 320 | 160 200 160 240 240 240 160 160 205 160 220 205 160 160 320 102 113 113 111 113 113 260 230 230 240 227 227 215 232 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 6 | . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . 1 1 Spacefolds 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 1 . Exploration Rate (%) 67 | 5 99 63 85 81 90 30 96 90 90 89 18 98 96 91 96 37 97 98 60 90 31 74 17 71 51 19 84 18 Regions Visited 28 Branch Regions 20 Pre-discovered Areas 22 | . 2 2 1 . 8 . . 1 1 . . . . . . . . . 3 . . 2 . 2 . . . . Known Exits Taken 17 | . . . 1 . 1 1 1 1 . 1 1 1 1 . 1 . . . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 11 | 1 1 1 . 1 . . . . 1 . . . . 1 . 1 1 1 1 . . . . . . . 1 . Scrap Searched 37 | . . 3 . . . . 3 1 5 5 . 4 4 . 1 . 5 4 . 2 . . . . . . . . Spaces Dug 405 | . 15 7 13 4 . 13 13 4 . 2 13 . 29 22 . 17 . 8 . 7 50 21 18 58 21 48 8 14 Terrain Destroyed 1405 | . 46 15 46 38 . 13 21 20 . 22 61 3 75 24 13 54 6 22 . 8 59 63 25 78 22 116 79 476 Melee 123 | . . 7 12 4 . 11 2 . . . . . . . . . . . . . . . 14 38 9 20 6 . Projectile 687 | . 10 . 12 1 . 2 6 4 . 10 22 3 3 1 13 35 6 22 . 8 59 49 11 35 13 76 68 218 AOE 584 | . 36 8 22 33 . . 13 16 . 12 39 . 72 23 . 19 . . . . . 14 . . . 19 . 258 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total 34940 | 81 1693 1782 1439 1190 749 1568 1158 754 1273 1122 1162 1211 1199 851 1582 1190 1044 1403 165 1054 1142 1259 984 1449 1419 913 3643 461 Wait 2568 | . 66 39 144 177 5 53 5 5 7 5 216 40 35 21 95 116 6 24 . 112 99 152 190 144 208 72 517 15 Move 28228 | 66 1500 1581 1103 856 728 1315 1085 703 1231 1067 783 1135 1122 707 1375 828 990 1318 144 914 812 879 508 909 968 631 2783 187 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 446 | 5 23 21 21 7 9 37 12 4 6 3 24 1 3 14 11 26 5 3 2 1 29 28 22 33 18 7 44 27 Fast Attach 220 | 6 4 5 8 8 . 2 . . 4 8 8 2 5 11 . 5 4 . 6 2 12 12 8 24 22 23 20 11 Attach 227 | . 2 4 10 4 . 19 4 11 4 1 7 . 1 9 7 19 3 . . . 12 9 10 19 11 8 29 24 Detach 86 | . . 1 3 3 1 5 . 3 5 . 4 . 2 9 . 6 . . . . 1 3 4 11 5 4 5 11 Swap 767 | . 21 23 31 10 2 40 22 10 4 13 37 11 12 21 23 61 13 13 4 8 48 49 71 54 48 39 28 51 Drop 557 | . 14 28 30 12 2 19 9 . 8 11 28 4 6 24 20 27 11 10 9 3 19 33 24 56 27 27 59 37 Fire 1402 | 4 61 30 49 71 . 54 17 18 . 14 51 11 13 27 35 93 11 35 . 14 103 84 117 135 68 77 112 98 Melee 331 | . . 49 40 10 2 24 4 . 4 . . . . . . . . . . . . . 22 61 44 25 46 . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kick 5 | . . . . . . . . . . . . . . . . 2 1 . . . 2 . . . . . . . Crush 9 | . 2 . . . . . . . . . 4 . . . . . . . . . . 1 1 1 . . . . Escape Stasis 42 | . . . . 32 . . . . . . . . . . . . . . . . . 8 . 2 . . . . Rewire 12 | . . . . . . . . . . . . . . . . . . . . . 5 . 7 . . . . . Trap 31 | . . 1 . . . . . . . . . 7 . . 16 7 . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials (discovered 5 exits: [*Fac x3] / *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / Scr) -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x2 / [*Upp x2] / *Ext / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 50 | -11/Scrapyard | Discovered new exit (range 13) 130 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 700 | -10/Materials | Discovered new exit (range 9) 916 | -10/Materials | Discovered new exit (range 15) 1533 | -10/Materials | Discovered new exit (range 12) 1727 | -10/Materials | Discovered new exit (range 15) 2137 | -10/Materials | Repaired Lgt. Treads 2628 | -10/Materials | Discovered new exit (range 10) 2993 | -10/Materials | Entered Subcaves 2993 | -10/Subcaves | Accompanied by 1 ally 3324 | -10/Subcaves | Ambushed by Subdweller buried in earth 3428 | -10/Subcaves | Core integrity fell below 50% 3729 | -10/Subcaves | Build established: Scavenger-Mutant 3924 | -10/Subcaves | Discovered new exit (range 3) 4001 | -10/Subcaves | Shifting Twisted Machinery released Flamer 4071 | -10/Subcaves | Learned location of Zion (-6) 4071 | -10/Subcaves | Met a Zionite searching for "candidates" 4094 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 4099 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 4532 | -10/Subcaves | Discovered new exit (range 5) 4533 | -10/Subcaves | Discovered new exit (range 7) 4614 | -10/Subcaves | Visited 4L-MR0's lab 4618 | -10/Subcaves | Build established: Subdweller-Mutant 4980 | -10/Subcaves | Found SUBCON Basin 5056 | -10/Subcaves | Build established: Mutant 5184 | -10/Subcaves | Found Arachnoskeleton 5230 | -10/Subcaves | Entered Materials 5230 | -8/Materials | Accompanied by 1 ally 5230 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5319 | -8/Materials | Garrison activated, responded to threat 5538 | -8/Materials | Build established: Subdweller-Mutant 5607 | -8/Materials | Discovered new exit (range 16) 5716 | -8/Materials | Discovered new exit (range 15) 5735 | -8/Materials | Identified exit to Storage 6196 | -8/Materials | Discovered new exit (range 13) 6246 | -8/Materials | Build established: Scavenger-Mutant 6531 | -8/Materials | Repaired Hvy. Armor Plating 7056 | -8/Materials | Build established: Mutant 7297 | -8/Materials | Learned 4 Recycling zone layouts 7326 | -8/Materials | Discovered new exit (range 10) 7373 | -8/Materials | Learned Storage security intel 7394 | -8/Materials | Learned location of 1 exit from Lower Caves 7405 | -8/Materials | Learned Storage non-interactive machine intel 7406 | -8/Materials | Learned Storage non-interactive machine intel 7417 | -8/Materials | Learned 2 Lower Caves zone layouts 7438 | -8/Materials | Learned location of 2 exits from Lower Caves 7468 | -8/Materials | Learned 2 Storage zone layouts 7590 | -8/Materials | Entered Storage 7590 | -8/Storage | Accompanied by 1 ally 7593 | -8/Storage | Loaded intel: 29 non-interactive machine locations 7842 | -8/Storage | Used back door to open Recycling access 7842 | -8/Storage | Discovered new exit (range 5) 8422 | -8/Storage | Lost 4 parts (2n1u1w) 8733 | -8/Storage | Repaired Hvy. EM Shotgun 8773 | -8/Storage | Build established: Scavenger-Mutant 8787 | -8/Storage | Door terminal overloaded 9490 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9797 | -8/Storage | Build established: Commander-Mutant 10091 | -8/Storage | Entered Recycling 10091 | -8/Recycling | Accompanied by 10 allies 10092 | -8/Recycling | Identified exit to Scraptown 10672 | -8/Recycling | Lost 4 allies 10918 | -8/Recycling | Learned Factory fabricator intel 10981 | -8/Recycling | Learned location of Storage (-8) 11035 | -8/Recycling | Learned location of 1 exit from Lower Caves 11049 | -8/Recycling | Scanned before Scraplab entrance 11082 | -8/Recycling | Entered Scraplab 11114 | -8/Recycling | Learned 4 Recycling zone layouts 11141 | -8/Recycling | Learned 2 Lower Caves zone layouts 11187 | -8/Recycling | Identified exit to Factory 11862 | -8/Recycling | Entered Factory 11862 | -6/Factory | Accompanied by 6 allies 11862 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 11863 | -6/Factory | Identified exit to Factory 11863 | -6/Factory | Identified exit to Lower Caves 11864 | -6/Factory | Loaded intel: 6 fabricator locations 12549 | -6/Factory | Repaired Hvy. Armor Plating 12569 | -6/Factory | Repaired Hvy. Armor Plating 13002 | -6/Factory | Build established: Scavenger-Mutant 13305 | -6/Factory | Learned 4 Proximity Caves zone layouts 13349 | -6/Factory | Learned 4 Extension zone layouts 13369 | -6/Factory | Discovered exit to Factory (range 9) 13384 | -6/Factory | Learned Extension emergency access door positions 13410 | -6/Factory | Learned location of 1 exit from Hub_04(d) 13434 | -6/Factory | Learned location of 1 exit from Upper Caves 13445 | -6/Factory | Lost 3 allies 13451 | -6/Factory | Learned Hub_04(d) trap positions 13476 | -6/Factory | Learned location of 1 exit from Upper Caves 13696 | -6/Factory | Build established: Hacker-Mutant 13766 | -6/Factory | Lost 3 allies 14008 | -6/Factory | Fabricated Imp. Utility Shielding (x2) 14267 | -6/Factory | Entered Lower Caves 14268 | -6/Lower Caves | Identified exit to Lower Caves 14281 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 14394 | -6/Lower Caves | Build established: Mutant 14754 | -6/Lower Caves | Encountered a Warlord checkpoint 14850 | -6/Lower Caves | Build established: Scavenger-Mutant 15452 | -6/Lower Caves | Learned Factory terminal intel 15821 | -6/Lower Caves | Build established: Mutant 15843 | -6/Lower Caves | Entered another Lower Caves area 15844 | -6/Lower Caves | Identified exit to Zion 15887 | -6/Lower Caves | Lost 5 parts (2n1u2w) 15908 | -6/Lower Caves | System corruption reached 10% 16212 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16233 | -6/Lower Caves | Learned 12 Factory zone layouts 16239 | -6/Lower Caves | Build established: Scavenger-Mutant 16497 | -6/Lower Caves | Encountered a Warlord checkpoint 16961 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 16961 | -6/Lower Caves | Entered Zion 17020 | -6/Zion | Discovered new exit (range 11) 17092 | -6/Zion | System corruption cleaned by Quarantine Array 17167 | -6/Zion | Received a visual enhancement algorithm 17403 | -6/Zion | Learned Factory emergency access door positions 17433 | -6/Zion | Learned location of Armory (-4) 17447 | -6/Zion | Given the Hacking Drone Bay 17447 | -6/Zion | Found Prototype Device 17469 | -6/Zion | Given A8's code to call for help 17740 | -6/Zion | Found Prototype Device 17754 | -6/Zion | Identified Hacking Drone Bay 17757 | -6/Zion | Identified Bomb Factory No. 2 18102 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 18335 | -6/Zion | Met Imprinter 18361 | -6/Zion | Imprinted 18364 | -6/Zion | Declared Zion's savior 18802 | -6/Zion | Entered Proximity Caves 18802 | -5/Proximity Caves | Accompanied by 4 allies 19234 | -5/Proximity Caves | Lost 3 allies 19352 | -5/Proximity Caves | Learned location of 1 exit from Factory 19895 | -5/Proximity Caves | Spotted B-75 Beast 19906 | -5/Proximity Caves | Destroyed B-75 Beast 20069 | -5/Proximity Caves | Learned 4 Factory zone layouts 20372 | -5/Proximity Caves | Discovered exit to Factory (range 5) 21081 | -5/Proximity Caves | Entered Factory 21081 | -5/Factory | Accompanied by 1 ally 21081 | -5/Factory | Evolved 2 slots: Utility x2 21082 | -5/Factory | Identified exit to Upper Caves 21083 | -5/Factory | Identified exit to Factory 21086 | -5/Factory | Loaded intel: 26 terminal locations 21232 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 21278 | -5/Factory | Retrieved Zion intel report: Branch Access 21339 | -5/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 21624 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 21625 | -5/Factory | Zion Hacker squad teleported in 21683 | -5/Factory | Tech Extrapolator generated special schematic: Machine Rigger 21692 | -5/Factory | Build established: Derelict-Mutant 21835 | -5/Factory | Retrieved Zion intel report: Trap Installations 21914 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 21915 | -5/Factory | Zion Resource Resupply teleported in 22505 | -5/Factory | Terminal network hard line cut 22847 | -5/Factory | Entered Upper Caves 22848 | -5/Upper Caves | Identified exit to Upper Caves 22907 | -5/Upper Caves | Learned 4 Factory zone layouts 22925 | -5/Upper Caves | Build established: Mutant 23426 | -5/Upper Caves | Encountered a Warlord checkpoint 23452 | -5/Upper Caves | Learned Factory emergency access door positions 23490 | -5/Upper Caves | Tech Extrapolator generated special schematic: Heat Bomb Trap 23745 | -5/Upper Caves | Spotted B-75 Beast 23797 | -5/Upper Caves | Destroyed B-75 Beast 24184 | -5/Upper Caves | Build established: Derelict-Mutant 24306 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24769 | -5/Upper Caves | Entered another Upper Caves area 24770 | -5/Upper Caves | Identified exit to Warlord 25014 | -5/Upper Caves | Discovered exit to Factory (range 11) 26444 | -5/Upper Caves | Learned Factory emergency access door positions 26666 | -5/Upper Caves | Entered Warlord 27078 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 27225 | -5/Warlord | Rebuked by Warlord 27250 | -5/Warlord | Warlord's base attacked by MAIN.C 27271 | -5/Warlord | Found Prototype Reactor 27271 | -5/Warlord | Identified Vortex Chain Reactor 27280 | -5/Warlord | Found Prototype Device 27280 | -5/Warlord | Identified Exp. Phase Shifter 27325 | -5/Warlord | Found Prototype Device 27326 | -5/Warlord | Identified System Purifier 27331 | -5/Warlord | Found Prototype Processor 27349 | -5/Warlord | Build established: Commander-Mutant 27379 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 27600 | -5/Warlord | Warlord forces counterattacked 27619 | -5/Warlord | Found Prototype Energy Gun 27619 | -5/Warlord | Identified Vortex Rifle 27634 | -5/Warlord | Found Prototype Energy Cannon 27635 | -5/Warlord | Identified Vortex Cannon 27640 | -5/Warlord | Found Vortex Cannon 27830 | -5/Warlord | Lost 3 allies 27905 | -5/Warlord | Opened side exit 27925 | -5/Warlord | Warlord base infiltrated, sounded retreat 27945 | -5/Warlord | Spotted Executioner 27953 | -5/Warlord | Spotted Striker 27969 | -5/Warlord | Destroyed Striker 28004 | -5/Warlord | Discovered new exit (range 13) 28009 | -5/Warlord | Destroyed 14 combat bots 28012 | -5/Warlord | Lost 3 parts (1n1u1w) 28075 | -5/Warlord | Spotted Striker 28099 | -5/Warlord | Build established: Mutant 28131 | -5/Warlord | Entered Proximity Caves 28131 | -4/Proximity Caves | Accompanied by 1 ally 28134 | -4/Proximity Caves | Spotter reported a threat 28138 | -4/Proximity Caves | Spotter reported a threat 28665 | -4/Proximity Caves | Spotter reported a threat 29124 | -4/Proximity Caves | Learned Research garrison access intel 29186 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 29279 | -4/Proximity Caves | Found Alien Artifact 29325 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29740 | -4/Proximity Caves | Discovered exit to Factory (range 10) 29819 | -4/Proximity Caves | Entered Factory 29819 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 29820 | -4/Factory | Identified exit to Armory 29821 | -4/Factory | Identified exit to Research 29893 | -4/Factory | Found Prototype Processor 30049 | -4/Factory | Identified Exp. Terrain Scan Processor 30069 | -4/Factory | Search patrols dispatched 30091 | -4/Factory | Retrieved Zion intel report: Trap Installations 30092 | -4/Factory | Zion Recon squad teleported in 30130 | -4/Factory | Tech Extrapolator generated special schematic: Energy Deflector 30194 | -4/Factory | Discovered new exit (range 76) 30267 | -4/Factory | Discovered new exit (range 38) 30312 | -4/Factory | Discovered new exit (range 6) 30318 | -4/Factory | Identified exit to Extension 30723 | -4/Factory | Discovered exit to Research (range 56) 30779 | -4/Factory | Found Prototype Processor 30799 | -4/Factory | Identified Exp. Signal Interpreter 30858 | -4/Factory | First assault squad dispatched 30881 | -4/Factory | Zion Heavy squad teleported in 31147 | -4/Factory | Terminal network hard line cut 31241 | -4/Factory | Entered Upper Caves 31241 | -4/Upper Caves | Accompanied by 2 allies 31353 | -4/Upper Caves | Build established: Scavenger-Mutant 31634 | -4/Upper Caves | Tech Extrapolator generated special schematic: Hyp. Alpha Cannon 31662 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 31699 | -4/Upper Caves | Learned location of 1 exit from Research 31778 | -4/Upper Caves | Learned Research emergency access door positions 32140 | -4/Upper Caves | Found Zio. Weapon Casing 32265 | -4/Upper Caves | Discovered new exit (range 10) 32430 | -4/Upper Caves | Entered another Upper Caves area 32430 | -4/Upper Caves | Accompanied by 1 ally 32524 | -4/Upper Caves | Discovered exit to Research (range 12) 32796 | -4/Upper Caves | Learned Research security intel 33145 | -4/Upper Caves | Build established: Messiah-Mutant 33556 | -4/Upper Caves | Discovered new exit (range 18) 33732 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 34028 | -4/Upper Caves | Entered Zhirov 34028 | -4/Zhirov | Discovered new exit (range 3) 34050 | -4/Zhirov | Met Zhirov 34070 | -4/Zhirov | Learned location of Quarantine (-3) 34070 | -4/Zhirov | Learned location of Testing (-2) 34070 | -4/Zhirov | Learned location of Command (-1) 34079 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 34100 | -4/Zhirov | Found Alien Artifact 34100 | -4/Zhirov | Identified Integrated Reactor 34100 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 34120 | -4/Zhirov | Found Alien Artifact 34206 | -4/Zhirov | Entered Proximity Caves 34227 | -3/Proximity Caves | Spotted B-86 Titan 34802 | -3/Proximity Caves | Build established: Derelict-Skirmisher 35001 | -3/Proximity Caves | Discovered exit to Research (range 12) 35401 | -3/Proximity Caves | Entered Research 35401 | -3/Research | Evolved 2 slots: Utility x2 35402 | -3/Research | Identified exit to Quarantine 35405 | -3/Research | Loaded intel: 4 garrison access locations 35490 | -3/Research | Zion Infowar Resupply teleported in 35543 | -3/Research | Zion Recon squad teleported in 35672 | -3/Research | Discovered new exit (range 55) 35764 | -3/Research | Discovered exit to Quarantine (range 14) 35766 | -3/Research | Zion Fire squad teleported in 35951 | -3/Research | Retrieved Zion intel report: Component Schematics 36070 | -3/Research | Retrieved Zion intel report: Unaware Schematics 36071 | -3/Research | Zion Thermal Resupply teleported in 36265 | -3/Research | Lost 3 allies 36296 | -3/Research | Identified Transdimensional Reconstructor 36296 | -3/Research | Warped through subspace 36326 | -3/Research | Lost 13 parts (2p4n4u3w) 36434 | -3/Research | Build established: Hacker-Mutant 36621 | -3/Research | System corruption reached 10% 36694 | -3/Research | Lost 6 parts (1p1n4u) 36839 | -3/Research | Terminal network hard line cut 36907 | -3/Research | Found Quantum Capacitor 37052 | -3/Research | Entered Quarantine 37071 | -3/Quarantine | Found Alien Artifact 37074 | -3/Quarantine | Tech Extrapolator generated special schematic: Telecube 37075 | -3/Quarantine | Found Alien Artifact 37077 | -3/Quarantine | Found Transdimensional Reconstructor 37079 | -3/Quarantine | Found Alien Artifact 37122 | -3/Quarantine | Found Alien Artifact 37139 | -3/Quarantine | Identified Phase Redirector 37162 | -3/Quarantine | Found Prototype Device 37184 | -3/Quarantine | Cryocooling Duct disabled 37199 | -3/Quarantine | Ambient heat levels rising (+20) 37199 | -3/Quarantine | Non-combat units ordered to evacuate 37247 | -3/Quarantine | Identified Adv. EM Disruption Field 37259 | -3/Quarantine | Identified exit to Research 37278 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 37287 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 37326 | -3/Quarantine | Found Alien Artifact 37328 | -3/Quarantine | Identified Phase Armor 37374 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 37451 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x3) 37451 | -3/Quarantine | Identified Dimensional Node Initializer 37530 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 37682 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 37901 | -3/Quarantine | Found Alien Artifact 37969 | -3/Quarantine | Build established: Scavenger-Skirmisher 38034 | -3/Quarantine | Core integrity fell below 50% 38113 | -3/Quarantine | Found Alien Impact Weapon 38185 | -3/Quarantine | Warped through subspace 38329 | -3/Quarantine | Warped through subspace 38337 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-2 38358 | -3/Quarantine | Terminal network hard line cut 38620 | -3/Quarantine | System corruption reached 30% 38652 | -3/Quarantine | Found Alien Slashing Weapon 38795 | -3/Quarantine | Build established: Mutant 38864 | -3/Quarantine | Found Alien Artifact 39028 | -3/Quarantine | Entered Research 39028 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 39031 | -2/Research | Identified Sigix Broadsword 39235 | -2/Research | Discovered new exit (range 24) 39379 | -2/Research | Identified exit to Access 39807 | -2/Research | Retrieved Zion intel report: Active Terminals 39808 | -2/Research | Zion Heavy squad teleported in 40031 | -2/Research | Found Zio. Weapon Casing 40293 | -2/Research | Spotted B-90 Cyclops 40327 | -2/Research | Rewired B-90 Cyclops 40375 | -2/Research | Zion Zionite Resupply teleported in 40420 | -2/Research | Terminal network hard line cut 40468 | -2/Research | Found Quantum Capacitor 40486 | -2/Research | Discovered new exit (range 22) 40570 | -2/Research | Warped through subspace 40589 | -2/Research | Cargo convoy interrupted 40667 | -2/Research | Identified exit to Testing 40668 | -2/Research | Entered Testing 40699 | -2/Testing | Found Prototype Ballistic Cannon 40699 | -2/Testing | Identified Perforator 40737 | -2/Testing | Identified Subatomic Replicator 40737 | -2/Testing | Identified Core Reset Matrix 40763 | -2/Testing | Found Prototype Device 40779 | -2/Testing | Identified Exp. Transmission Jammer 40913 | -2/Testing | Spotted Striker 40950 | -2/Testing | Found Prototype Energy Cannon 40961 | -2/Testing | Build established: Messiah-Assassin 41023 | -2/Testing | Found Unknown Device 41023 | -2/Testing | Identified Adv. Force Booster 41104 | -2/Testing | Retrieved Zion intel report: Active Terminals 41213 | -2/Testing | Identified Potential Cannon 41247 | -2/Testing | Found Prototype Reactor 41258 | -2/Testing | Identified Singularity Reactor 41514 | -2/Testing | Retrieved Zion intel report: Trap Installations 41525 | -2/Testing | Retrieved Zion intel report: Depthwide Sectors/-1 41540 | -2/Testing | Build established: Mutant 41547 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 41613 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 41821 | -2/Testing | Repaired Lrn. Terrain Scanner? 41892 | -2/Testing | Found Prototype Energy Cannon 41892 | -2/Testing | Identified Cld. Nova Cannon 41922 | -2/Testing | Found Prototype Device 41927 | -2/Testing | Identified Adv. Particle Accelerator 42019 | -2/Testing | Fabricated Hyp. Alpha Cannon? 42262 | -2/Testing | Terminal network hard line cut 42374 | -2/Testing | Found Prototype Hackware 42387 | -2/Testing | Identified Ghost Barrier 42418 | -2/Testing | First assault squad dispatched 42560 | -2/Testing | Destroyed 8 combat bots 42709 | -2/Testing | Identified Core Stripper 42719 | -2/Testing | Spotted Fortress 42735 | -2/Testing | Destroyed Fortress 42740 | -2/Testing | Used Core Reset Matrix 42743 | -2/Testing | Found Prototype Device 42743 | -2/Testing | Identified Exp. Force Field 42744 | -2/Testing | Sensed 1 artifact in vicinity 42759 | -2/Testing | Found Prototype Protection 42761 | -2/Testing | Identified Centrium Heavy Armor Plating 42773 | -2/Testing | Found Prototype Reactor 42773 | -2/Testing | Identified Vortex Chain Reactor 42777 | -2/Testing | Found Prototype Device 42778 | -2/Testing | Identified Exp. EM Disruption Field 42790 | -2/Testing | Found Prototype Device 42791 | -2/Testing | Identified Thermal Barrier 42932 | -2/Testing | Discovered new exit (range 12) 42949 | -2/Testing | Identified exit to Section 7 42950 | -2/Testing | Entered Section 7 42951 | -2/Section 7 | Sensed 21 artifacts in vicinity 43067 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 43077 | -2/Section 7 | Build established: Alien-Assassin 43244 | -2/Section 7 | Spotted S7 Guard 43262 | -2/Section 7 | Destroyed S7 Guard 43288 | -2/Section 7 | Found Core Membrane 43289 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 43307 | -2/Section 7 | Retrieved Zion intel report: Component Stockpiles 43517 | -2/Section 7 | Spotted B-90 Cyclops 43541 | -2/Section 7 | Used Subatomic Replicator to create Supercharged Integrated Reactor 43544 | -2/Section 7 | Installed Supercharged Integrated Reactor, increased core energy generation (+15) 43624 | -2/Section 7 | Found Spacefold Activator 43785 | -2/Section 7 | Discovered exit to Access (range 24) 43812 | -2/Section 7 | Initialized slip node 43938 | -2/Section 7 | Spotted Alpha 7 43947 | -2/Section 7 | Spotted Alpha 7 43970 | -2/Section 7 | Destroyed Alpha 7 43982 | -2/Section 7 | Destroyed Alpha 7 43999 | -2/Section 7 | Found Integrated Mediator 44000 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 44079 | -2/Section 7 | Found Unknown Device 44079 | -2/Section 7 | Identified Adv. Force Booster 44124 | -2/Section 7 | Spotted Executioner 44124 | -2/Section 7 | Spotted Executioner 44135 | -2/Section 7 | Destroyed Executioner 44142 | -2/Section 7 | Destroyed Executioner 44151 | -2/Section 7 | Found Prototype Device 44151 | -2/Section 7 | Identified Adv. Kinecellerator 44158 | -2/Section 7 | Found Prototype Processor 44158 | -2/Section 7 | Identified Exp. Core Analyzer 44166 | -2/Section 7 | Found Exp. Targeting Computer 44286 | -2/Section 7 | Found Transdimensional Reconstructor 44439 | -2/Section 7 | Terminal network hard line cut 44541 | -2/Section 7 | Found LRC Inertial Stabilizer 44541 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 44545 | -2/Section 7 | Found LRC Armor 44545 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 44842 | -2/Section 7 | Found Exp. Targeting Computer 44855 | -2/Section 7 | Build established: Alien-Mutant 44984 | -2/Section 7 | Entered Access 44984 | -1/Access | Evolved 2 slots: Power x1, Utility x1 45224 | -1/Access | Discovered new exit (range 23) 45299 | -1/Access | Retrieved Zion intel report: Active Terminals 45565 | -1/Access | Identified exit to Command 45585 | -1/Access | Retrieved Zion intel report: Prototype Schematics 45586 | -1/Access | Zion Hacking Resupply teleported in 45623 | -1/Access | Identified exit to Surface 45665 | -1/Access | Zion Heavy squad teleported in 45977 | -1/Access | Garrison activated, responded to threat 46017 | -1/Access | Zion Zionite Resupply teleported in 46023 | -1/Access | Found Prototype Protection 46023 | -1/Access | Identified Zio. Shade Carapace 46101 | -1/Access | Spotted B-99 Colossus 46150 | -1/Access | Build established: Generator-Mutant 46150 | -1/Access | Destroyed B-99 Colossus 46173 | -1/Access | Found Unknown Protection 46173 | -1/Access | Identified Hvy. Reflective Plating 46263 | -1/Access | Entered Command 46342 | -1/Command | Found Quantum Capacitor 46527 | -1/Command | Found Unknown Protection 46527 | -1/Command | Identified Hvy. Reactive Plating 46943 | -1/Command | Disengaged cave seal 47013 | -1/Command | First assault squad dispatched 47185 | -1/Command | Retrieved Zion intel report: Component Schematics 47385 | -1/Command | Spotted B-99 Colossus 47386 | -1/Command | Retrieved Zion intel report: Unaware Schematics 47403 | -1/Command | Destroyed B-99 Colossus 47485 | -1/Command | Lost 8 allies 47615 | -1/Command | High security lockdown imminent 47635 | -1/Command | Spotted Combat Programmer 47636 | -1/Command | Destroyed 7 combat bots 47648 | -1/Command | Spotted M Guard 47686 | -1/Command | Allies destroyed M Guard 47689 | -1/Command | Spotted Combat Programmer 47691 | -1/Command | Allies destroyed Combat Programmer 47692 | -1/Command | Destroyed Combat Programmer 47695 | -1/Command | High security lockdown engaged 47709 | -1/Command | Found Prototype Protection 47711 | -1/Command | Identified Hvy. Regenerative Plating 47718 | -1/Command | Found Prototype Device 47718 | -1/Command | Identified AEGIS Remote Shield 47720 | -1/Command | Found Cld. Nova Cannon 47738 | -1/Command | Spotted M Guard 47740 | -1/Command | Destroyed M Guard 47740 | -1/Command | All MAIN.C guards destroyed 47765 | -1/Command | Found Hvy. Regenerative Plating 47806 | -1/Command | Spotted Striker 47807 | -1/Command | Spotted Executioner 47812 | -1/Command | Destroyed Executioner 47818 | -1/Command | Destroyed Striker 47844 | -1/Command | Lost 7 allies 47851 | -1/Command | Destroyed 7 combat bots 47874 | -1/Command | Met MAIN.C 47884 | -1/Command | 0b10 Conduit disabled 47903 | -1/Command | Destroyed MAIN.C Shell 47904 | -1/Command | MAIN.C activated Command garrisons 47936 | -1/Command | Destroyed MAIN.C 47961 | -1/Command | Discovered exit to Surface (range 48) 47961 | -1/Command | Discovered exit to Surface (range 111) 47961 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 48645 | -1/Command | Found Vortex Chain Reactor 48648 | -1/Command | Found Vortex Chain Reactor 48666 | -1/Command | Found Exp. Weapon Cycler 48675 | -1/Command | Found Gamma Refractor 48682 | -1/Command | Found Adv. Particle Accelerator 48915 | -1/Command | Found Centrium Heavy Armor Plating 49448 | -1/Command | Found Exp. Targeting Computer 49758 | -1/Command | Found Heavy Servo Lattice 50847 | -1/Command | Found Exp. Targeting Computer 50878 | -1/Command | Found Cld. Nova Cannon 51013 | -1/Command | Found Exp. Core Analyzer 51167 | -1/Command | Build established: Generator-Gunner 51209 | -1/Command | Warped through subspace to slip node 51209 | -1/Command | Discovered new exit (range 5) 51217 | -1/Command | Entered Access_0 51218 | -1/Access_0 | Sensed 3 artifacts in vicinity 51219 | -1/Access_0 | Met Architect 51225 | -1/Access_0 | Destroyed A8 51231 | -1/Access_0 | Architect warped through subspace 51273 | -1/Access_0 | Architect warped through subspace 51316 | -1/Access_0 | Architect warped through subspace 51350 | -1/Access_0 | Architect warped through subspace 51393 | -1/Access_0 | Architect warped through subspace 51425 | -1/Access_0 | Architect warped through subspace 51458 | -1/Access_0 | Architect warped through subspace 51485 | -1/Access_0 | Architect warped through subspace 51486 | -1/Access_0 | Subspace Access Node disabled 51516 | -1/Access_0 | Architect warped through subspace 51541 | -1/Access_0 | Architect warped through subspace 51560 | -1/Access_0 | Architect warped through subspace 51561 | -1/Access_0 | Subspace Access Node disabled 51580 | -1/Access_0 | Architect warped through subspace 51607 | -1/Access_0 | Found Exp. Targeting Computer 51616 | -1/Access_0 | Architect warped through subspace 51638 | -1/Access_0 | Architect warped through subspace 51654 | -1/Access_0 | Architect warped through subspace 51669 | -1/Access_0 | A6 warped into view 51678 | -1/Access_0 | Destroyed A6 51697 | -1/Access_0 | Architect warped through subspace 51728 | -1/Access_0 | Subspace Access Node disabled 51746 | -1/Access_0 | Architect warped through subspace 51776 | -1/Access_0 | Subspace Access Node disabled 51804 | -1/Access_0 | Core integrity fell below 50% 51807 | -1/Access_0 | Destroyed Architect 51808 | -1/Access_0 | Architect triggered a singularity event 51809 | -1/Access_0 | Warped through subspace to slip node 51809 | -1/Access_0 | Discovered exit to Surface (range 8) 51811 | -1/Access_0 | Released all parts (18) 51814 | *** | Escaped singularity! Last Messages --------------- 51811_ Released Adv. Force Field. 51811_ Released Potential Cannon. 51811_ Released Exp. Weapon Cycler. 51811_ Released Centrium Heavy Armor Plating. 51811_ Released Adv. Heavy Siege Treads. 51811_ Released Exp. Targeting Computer. 51811_ Released Exp. Biometal Heavy Treads. 51811_ Released Vortex Chain Reactor. 51811_ Released Exp. Terrain Scan Processor. 51811_ Released Huge Storage Unit. 51811_ Zio. Biocell Array crushed and broken. 51811_ Released Exp. Biometal Medium Treads. 51811_ Released Exp. Core Analyzer. 51811_ Released Exp. Biometal Medium Treads. 51811_ Released Exp. Targeting Computer. 51811_ Released Hyp. Alpha Cannon. 51811_ Hyp. Alpha Cannon crushed and broken. 51812_ A0_COM: 7. 51813_ A0_COM: 6. 51814_ A0_COM: 5. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# = #?????????????????????? | | ??????????????????????#=]/##?????????????????????? | | ??????????????????????##]!/#?????????????????????? | | ??????????????????????#!!&!#?????????????????????? | | ??????????????????????#=**##?????????????????????? | | ??????????????????????#!!]!#?????????????????????? | | ??????????????????????#!!=##?????????????????????? | | ??????????????????????##!!#??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 50 Energy Generation 130 Energy Capacity 1950 Matter Stores 530 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 16 EM Shielding 3 Armor Coverage 2000 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 75 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 480 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 36 Core Analysis 8 Recoil Reduction 6 Particle Charging 50 Force Boost 40 Offensive Hacking 28 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Mak. Power Source | -2/Testing | Extrapolated Spk. Treads | -2/Testing | Extrapolated Spk. Medium Treads | -2/Testing | Extrapolated Spk. Heavy Treads | -2/Section 7 | Extrapolated Mak. Coolant Network | -2/Section 7 | Extrapolated Mak. Trap Scanner | -2/Section 7 | Extrapolated Mak. Terrain Scanner | -2/Section 7 | Extrapolated Mak. Terrain Scan Processor | -2/Section 7 | Extrapolated 0b10 Decoder Chip [Generic] | -2/Section 7 | Extrapolated 0b10 Decoder Chip [Looter] | -2/Section 7 | Extrapolated 0b10 Decoder Chip [Scout] | -2/Section 7 | Extrapolated 0b10 Decoder Chip [Skirmisher] | -2/Section 7 | Extrapolated Mak. Salvage Targeting Computer | -2/Section 7 | Extrapolated Mak. Targeting Computer | -2/Section 7 | Extrapolated Tactical Coordination Suite | -2/Section 7 | Extrapolated Mak. Transmission Jammer | -2/Section 7 | Extrapolated Mak. ECM Suite | -2/Section 7 | Extrapolated Mak. Core Shielding | -2/Section 7 | Extrapolated Adv. Micro-nuke Launcher | -1/Access | Z-intel Enh. Armored Heavy Treads | -1/Access | Z-intel Imp. Diametric Drive | -1/Access | Z-intel Enh. Biometal Leg | -1/Access | Z-intel Exp. ECM Suite | -1/Access | Z-intel Exp. Melee Analysis Suite | -1/Access | Z-intel Exp. Terrain Scan Processor | -1/Access | Z-intel Exp. Energy Well | -1/Access | Z-intel Enh. Coil Gun | -1/Access | Z-intel Exp. Thermal Shield | -1/Access | Z-intel Cld. Phase Gun | -1/Access | Z-intel Mic. Antimatter Reactor | -1/Command | Z-intel Stasis Canceller | -1/Command | Z-intel Antigrav System | -1/Command | Z-intel Linear Accelerator | -1/Command | Z-intel Adv. Component Analysis Suite | -1/Command | Z-intel System Shield | -1/Command | Z-intel Point Defense Array | -1/Command | Z-intel Core Analyzer | -1/Command | Z-intel Q-thruster | -1/Command | Z-intel Seismic Detector | -1/Command | Z-intel Hvy. Gauss Cannon | -1/Command | Z-intel Adv. Datajack | -1/Command | Z-intel Lrn. Terrain Scanner | -1/Command | Z-intel Adv. Signal Interpreter | -1/Command | Z-intel Gyrokinetic Inverter | -1/Command | Z-intel Imp. Remote Datajack | -1/Command | Z-intel Robot Schematics ------------------ E-15 Imp | -1/Command | Z-intel K-01 Serf | -1/Command | Z-intel T-07 Excavator | -1/Command | Z-intel A-15 Conveyor | -1/Command | Z-intel C-57 Dissector | -1/Command | Z-intel Fabricated ------------ Imp. Utility Shielding | x2 | -6/Factory | Authchip Hyp. Alpha Cannon | x1 | -2/Testing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Phase Redirector Phase Armor High-powered Transdimensional Reconstructor Sigix Broadsword Core Stripper Core Reset Matrix Core Membrane Subatomic Replicator Supercharged Integrated Reactor Dimensional Node Initializer Integrated Mediator Spacefold Activator LRC Inertial Stabilizer LRC Armor Achievements -------------- None Challenges ------------ None Game ------ Seed HoverMachineBattery Manual? 0 Play Time 11:03:10 Cumulative 772.5 hours Start 2024.08.18 @ 03:55:24 End 2024.08.19 @ 17:52:32 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 153 Adventurer 0 Explorer 0 Win Type 6 Total 45 Types 22/4/6/1/2/1/5/2/2 Lore% 81 Gallery% 91 Achievement% 91 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8068bb18-5f30-46a0-badb-e3918710ec10