Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.19 @ 17:38:17 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (1013) 1013 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 2905 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 444/550 Matter 246/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Flying (108) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit VTOL Module Improved Flight Unit > --- UTILITY (4) ------ Large Storage Unit Structural Scanner Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Reinforced Ion Engine Aluminum Leg Aluminum Leg Wheel Improved Flight Unit Improved Flight Unit High-capacity Battery (250) High-capacity Battery (250) Medium Matter Pod (100) Sensor Array Seismic Detector ECM Suite Light Armor Plating Hacking Suite Light Assault Rifle Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Large Storage Unit Compact Battery Structural Scanner Signal Interpreter > --- WEAPON ----------- Heavy EM Pulse Gun Improved EM Shotgun > --- INVENTORY -------- Reinforced Ion Engine Aluminum Leg Aluminum Leg Wheel High-capacity Battery High-capacity Battery Medium Matter Pod Sensor Array Seismic Detector ECM Suite Light Armor Plating Hacking Suite Shock Rifle Light Assault Rifle Heavy Assault Rifle [Rating: 24] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 56 | 1 13 23 19 Power 1 | . 1 . . Engine 1 | . 1 . . Core . | . . . . Reactor . | . . . . Propulsion 25 | . 6 8 11 Treads 2 | . 1 1 . Leg 10 | . 5 2 3 Wheel 2 | . . 2 . Hover . | . . . . Flight 11 | . . 3 8 Utility 13 | . 3 8 2 Device 5 | . 1 4 . Storage 3 | . 1 1 1 Processor 2 | . . 2 . Hackware . | . . . . Protection 3 | . 1 1 1 Artifact . | . . . . Weapon 17 | 1 3 7 6 Energy Gun 9 | 1 . 3 5 Energy Cannon 2 | . 2 . . Ballistic Gun 4 | . 1 2 1 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . 1 2 1 Parts Lost 14 | . 2 3 9 Power 1 | . . . 1 Propulsion 3 | . 1 . 2 Utility 4 | . 1 1 2 Weapon 6 | . . 2 4 Highest Loss Streak 6 | . 1 2 6 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 97 96 89 Engine 11 | . 12 11 9 Leg 17 | . 27 10 5 Wheel 1 | . . 4 . Flight 10 | . . 15 24 Device 6 | . . 12 9 Storage 13 | . 14 12 11 Processor 3 | . . 6 9 Protection 6 | . 12 1 3 Energy Gun 8 | . 5 8 14 Energy Cannon 4 | . 7 1 . Ballistic Gun 10 | . 14 9 3 Naked Turns . | . . . . Heaviest Build 41 | 13 39 41 40 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 7 | . 2 7 4 Average Overweight (x) 1 | . . 2 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 8 14 15 15 Most Carried 15 | 6 15 15 15 Average Carried 14 | 6 14 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 15 14 15 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 988 | 222 156 372 238 Remotely . | . . . . Salvage Created 1505 | 71 443 703 288 Parts 82 | 1 20 46 15 Haulers Intercepted 4 | . 1 3 . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 28 | . 8 13 7 Guns 21 | . 5 9 7 Cannons 3 | . 3 . . AOE 4 | . . 4 . Classes Destroyed 9 | 1 4 3 1 Worker 2 | . 1 1 . Builder 3 | . 1 2 . Hauler 4 | . 1 3 . Recycler 1 | 1 . . . Operator 1 | . . . 1 Watcher 3 | . . 2 1 Swarmer 8 | . . 4 4 Grunt 16 | . 8 6 2 Sentry 4 | . . 3 1 Best Kill Streak 6 | 1 3 6 3 Combat Bots Only 3 | . 2 3 2 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1994 | . 645 705 644 Core 434 | . 134 194 106 Absorbed by Shields . | . . . . Core Remaining (%) 65 | 100 46 51 . Volleys Fired 124 | 12 45 44 23 Largest 2 | 2 2 2 2 Hottest 95 | 60 83 90 95 Shots Fired 234 | 24 90 75 45 Gun 202 | 24 70 63 45 Cannon 23 | . 20 3 . Launcher 9 | . . 9 . Special . | . . . . Kinetic 85 | 12 45 18 10 Thermal 30 | 7 20 3 . Explosive 9 | . . 9 . Electromagnetic 110 | 5 25 45 35 Robot Hit Streak 10 | 3 8 10 9 Robot Miss Streak 6 | 3 6 4 3 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 147 | 12 52 53 30 Core Hits 75 | 2 23 37 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | 1 . . 1 Corrupt 2 | 1 . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2827 | 111 704 1314 698 Guns 1899 | 111 449 823 516 Cannons 246 | . 229 17 . Explosions 682 | . 26 474 182 Melee . | . . . . Ramming . | . . . . Kinetic 535 | 36 240 177 82 Thermal 573 | 48 255 88 182 Explosive 403 | . . 403 . Electromagnetic 1316 | 27 209 646 434 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 15 | . . 15 . Projectiles . | . . . . Explosions 15 | . . 15 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 66 | . . 66 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 408 | 40 408 183 242 Average Temperature 81 | 17 114 58 69 Received Heat Transfer 849 | . 399 297 153 Effects 5 | . 5 . . Shutdowns 1 | . 1 . . Energy Bleed 1 | . 1 . . Interference 3 | . 3 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 7 | . . 2 5 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1018 | 100 531 137 250 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . 1 2 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 427 | 5 152 403 427 Initial 126 | . 3 22 126 Average 109 | 3 39 141 231 Maximum Alert Level 2 | . . 2 2 Low Security (%) 83 | 100 100 80 47 Level 1 14 | . . 18 46 Level 2 1 | . . . 5 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 2 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 1 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 15 23 20 Peak Tracking Total 6 | . 3 5 6 Tactical Retreats 5 | . 2 1 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 5 | . 1 3 1 Max in Single Turn 1 | . 1 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 10 | . 5 4 1 Terminals 10 | . 5 4 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 13 10 2 Successful 14 | . 6 6 2 Failed 11 | . 7 4 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 4 | . . 4 . Terminals 25 | . 13 10 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 6 3 2 Record 2 | . 2 . . Terminal Index 1 | . 1 . . Scanalyzer Index 1 | . . 1 . Alert Level 3 | . 1 1 1 Transport Status 2 | . 1 . 1 Recall Reinforcements 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . . 3 . Terminals 3 | . . 3 . Botnet 3 | . . 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 4 4 . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2264 | 66 967 845 386 Spaces Moved 1036 | 26 416 442 152 Core . | . . . . Treads 6 | . 6 . . Legs 510 | 26 410 40 34 Wheels 212 | . . 212 . Hover . | . . . . Flight 308 | . . 190 118 Fastest Speed 95 | 120 120 95 174 Average Speed 172 | 120 189 154 185 Slowest Speed 530 | 120 260 530 364 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 3 64 40 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 7 | . . 7 . Terrain Destroyed 59 | . 3 43 13 Melee . | . . . . Projectile . | . . . . AOE 59 | . 3 43 13 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1292 | 38 515 527 212 Wait 23 | . 21 2 . Move 1033 | 25 415 441 152 Hop . | . . . . Pick Up 14 | . 11 . 3 Fast Attach 36 | . 6 18 12 Attach 8 | . 3 2 3 Detach 9 | . 2 4 3 Swap 12 | 1 4 3 4 Drop 33 | . 8 13 12 Fire 124 | 12 45 44 23 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 2) 67 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 7) 304 | -10/Materials | Build established: Mutant 989 | -10/Materials | Discovered new exit (range 10) 1002 | -10/Materials | Core integrity fell below 50% 1034 | -10/Materials | Entered another Materials area 1034 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1652 | -9/Materials | Discovered new exit (range 4) 1877 | -9/Materials | Identified exit to Materials 1879 | -9/Materials | Entered another Materials area 1879 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2265 | -8/Materials | Self-destructed Last Messages --------------- 02191_ Acquired VTOL Module. 02192_ Dropped Imp. Flight Unit. 02198_ Acquired Flight Unit. 02200_ Dropped Aluminum Leg. 02204_ Acquired Flight Unit. 02205_ Acquired 13 matter. 02214_ Dropped Aluminum Leg. 02224_ Acquired Imp. Flight Unit. 02227_ Acquired 20 matter. 02232_ K-01 Serf collects debris. 02238_ S-10 Pest destroyed. 02248_ Dropped Flight Unit. 02252_ Flight Unit destroyed. 02253_ Acquired Flight Unit. 02254_ Shock Rifle destroyed. 02256_ Dropped Flight Unit. 02262_ Flight Unit destroyed. 02262_ Hvy. Assault Rifle destroyed. 02264_ Lgt. Armor Plating destroyed. 02265_ Rnf. Ion Engine destroyed. 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""?????????????????? | | ?????????????????????? ???????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 465 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialDirtyDatajack Manual? 0 Play Time 00:25:34 Cumulative 53.2 hours Start 2022.04.18 @ 20:46:49 End 2022.04.19 @ 17:38:17 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 66 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba5515b4-bf94-4900-8dc0-f8cffbba63c9