Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.22 @ 00:39:28 Player: k1ll3rb0t Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (124) 620 Value Destroyed (5119) 5119 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (4797) 4797 TOTAL SCORE: 17816 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1824 Follower Combat Kills 1806 Entered Garrisons 200 Entered DSFs 500 Friendly Fire -33 Cogmind --------- Core Integrity 0/1300 Matter 113/300 Energy 80/100 System Corruption 0% Temperature Cool (0) Movement Hovering (70) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (9) ------ Machine Analyzer Improved Target Analyzer Advanced Target Analyzer Hacking Suite Authchip [Propulsion] > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Gyrokinetic Inverter Huge Storage Unit Linear Accelerator Linear Accelerator Gamma Bomb Array Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- High-density Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Layered Medium Armor Plating Graphene Brace > --- WEAPON ----------- Plasma Rifle Advanced KE Penetrator Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Neutrino Core Neutrino Core Light Antimatter Reactor Improved Heavy Treads Myomer Leg Myomer Leg Matter Compressor Advanced Terrain Scanner Seismic Detector Advanced Thermal Shield Authchip [Propulsion] Authchip [Weapon] Authchip [Weapon] Improved Component Analysis Suite Heavy Disruptor Cannon Coil Gun CPS Tube Katana [Rating: 116] Favorites ----------- Power Light Antimatter Reactor Engine Light Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav Array Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Machine Analyzer Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Field Laser Energy Cannon Matter Neutralizer Ballistic Gun Minigun Ballistic Cannon Bore Cannon Launcher Shock Bomb Launcher Special Weapon CPS Tube Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Was Fac DSF Fac Fac Res Slots Evolved 14 | . . 2 . . . 2 . . . . . 4 . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . 2 . . . . . . . . . 2 . . . . . . Utility 7 | . . . . . . . . . . . . 2 . . . 2 2 1 Weapon 2 | . . . . . . 2 . . . . . . . . . . . . Parts Attached 184 | 7 9 2 8 . . 15 18 4 17 1 6 4 10 . 3 31 28 21 Power 21 | 1 1 . 2 . . 4 2 . 2 . . . . . 1 3 3 2 Engine 11 | 1 1 . 2 . . 3 2 . . . . . . . . . . 2 Core 8 | . . . . . . 1 . . 1 . . . . . 1 3 2 . Reactor 2 | . . . . . . . . . 1 . . . . . . . 1 . Propulsion 63 | 2 3 2 2 . . 5 7 . 6 . 1 3 6 . . 8 9 9 Treads 23 | 2 . 2 . . . 5 2 . . . . . 5 . . 3 2 2 Leg 19 | . . . . . . . 4 . 6 . 1 3 1 . . . 4 . Wheel 13 | . 3 . 2 . . . . . . . . . . . . 5 1 2 Hover 8 | . . . . . . . 1 . . . . . . . . . 2 5 Flight . | . . . . . . . . . . . . . . . . . . . Utility 47 | 2 3 . . . . 2 2 . 4 . 2 1 . . 2 12 11 6 Device 16 | 1 1 . . . . 1 1 . 1 . . . . . 2 4 5 . Storage 4 | 1 2 . . . . . . . . . . . . . . . . 1 Processor 7 | . . . . . . . . . . . . 1 . . . 1 5 . Hackware 6 | . . . . . . . . . . . 1 . . . . 1 . 4 Protection 14 | . . . . . . 1 1 . 3 . 1 . . . . 6 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 53 | 2 2 . 4 . . 4 7 4 5 1 3 . 4 . . 8 5 4 Energy Gun 7 | . . . 2 . . 1 2 . . . . . . . . 1 1 . Energy Cannon 4 | . . . . . . . . . . . . . 1 . . 1 1 1 Ballistic Gun 15 | 2 1 . . . . 2 2 . 3 1 2 . . . . . 2 . Ballistic Cannon 16 | . 1 . 1 . . . . 4 1 . . . 3 . . 4 . 2 Launcher 6 | . . . 1 . . 1 2 . . . . . . . . 2 . . Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 1 . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . 1 . . . 1 . . 1 1 1 Corrupted Parts 3 | . . . . . . 1 1 . . . 1 . . . . . . . System Corruption 10 | . . . . . . 2 5 . . . 3 . . . . . . . Parts Lost 110 | . 2 . 5 . . 14 13 . 5 . . . . . 1 21 27 22 Power 16 | . . . 2 . . 3 2 . 1 . . . . . 1 1 4 2 Propulsion 43 | . 1 . 2 . . 6 6 . 2 . . . . . . 7 9 10 Utility 21 | . . . . . . 1 1 . 1 . . . . . . 5 7 6 Weapon 30 | . 1 . 1 . . 4 4 . 1 . . . . . . 8 7 4 Highest Loss Streak 26 | . 1 . 4 . . 12 10 . 3 . . . . . 1 16 26 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 20 | 5 13 17 18 22 22 21 21 25 24 24 24 24 24 24 23 20 15 12 Power 1 | . 1 2 1 1 1 1 1 3 . . 1 1 1 1 . 1 2 . Propulsion 3 | 2 6 5 5 7 7 5 1 . 2 4 4 4 5 3 3 2 1 1 Utility 10 | . 4 8 8 9 9 9 15 15 13 12 12 11 11 11 11 9 8 8 Weapon 4 | 1 . 1 2 4 4 3 3 5 5 6 6 6 6 8 7 5 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 57 | . 4 . 2 . . 4 4 3 3 2 2 . 5 . 4 11 . 13 Power 4 | . . . 1 . . . . . 1 . . . . . . 2 . . Propulsion 15 | . 4 . . . . 3 1 . . 1 . . 3 . . 2 . 1 Utility 21 | . . . 1 . . 1 1 . 2 1 2 . 1 . 4 4 . 4 Weapon 17 | . . . . . . . 2 3 . . . . 1 . . 3 . 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 98 98 100 100 87 87 100 99 98 97 90 89 80 80 78 78 68 Engine 4 | . 14 11 11 11 11 8 8 9 1 . . . . . . . . 1 Core 1 | . . . . . . . . . 2 . . . . . 1 5 4 . Reactor 2 | . . . . . . . . . 4 9 9 6 6 6 4 . . . Treads 9 | . 27 39 2 . . 16 16 . . . . . 11 20 20 15 . 3 Leg 14 | . . . . . . . 12 36 35 36 36 32 17 . . . 1 9 Wheel 5 | . . 2 40 44 44 17 . . . . . . . . . 2 16 . Device 6 | . 14 11 11 11 11 7 7 4 . . . . . . 6 5 13 11 Storage 8 | . 14 11 11 11 11 9 9 9 9 9 9 6 6 6 6 5 5 3 Processor 3 | . . . . . . . . . . . . 4 6 6 6 9 11 14 Hackware 1 | . . . . . . . . . . . . 6 6 6 2 3 . 4 Protection 4 | . . . . . . 1 1 4 8 9 8 5 6 6 3 5 6 1 Energy Gun 2 | . . . 7 . . 8 14 5 . . 2 6 . . . . 2 . Ballistic Gun 10 | . 16 11 11 11 11 13 8 3 2 25 16 13 14 . . . 2 2 Ballistic Cannon 7 | . 11 11 2 11 11 4 . 22 30 8 . . 5 20 20 14 7 3 Launcher 1 | . . . 1 . . . 6 4 . . 3 6 . . . 2 . . Slashing Weapon 1 | . . . . . . . . . 2 1 5 . . . . . 3 . Special Melee Weapon 1 | . . . . . . . . . . . 5 . . . . . . . Peak Build Rating 116 | 7 9 10 12 12 12 26 34 28 37 38 44 56 85 85 88 102 116 104 Average Rating 46 | 4 7 9 10 12 12 18 26 25 27 36 39 51 71 85 86 91 97 87 On Entrance 36 | . 7 8 10 12 12 12 26 28 23 37 31 44 56 85 85 83 83 56 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 151 | 12 89 88 91 91 91 103 104 106 111 108 116 116 137 137 139 151 142 103 Greatest Support 210 | 40 40 80 64 64 64 89 86 43 60 60 60 96 210 210 210 210 80 75 Greatest Overweight (x) 7 | . 2 1 1 1 1 1 7 2 2 1 1 1 1 . . 6 4 4 Average Overweight (x) . | . 1 1 1 1 1 1 1 2 1 1 1 1 . . . . 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 Most Carried 25 | 7 20 18 24 22 24 25 25 25 25 25 25 25 25 25 25 25 22 20 Average Carried 20 | 5 13 17 18 22 22 21 21 24 24 24 24 24 24 25 24 22 17 12 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 19 17 22 22 24 18 25 25 25 25 25 25 25 25 24 11 12 5 Class Distribution -------------------- 27% | Scavenger-Tank 25% | Mutant 17% | Scavenger-Mutant 11% | Scavenger-Gunner 8% | Tank 3% | Gunner 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -8/Recycling Scavenger-Mutant | -8/Scraptown Gunner | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Tank | -6/DSF Scavenger-Tank | -5/Factory Assassin | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Was Fac DSF Fac Fac Res Matter Collected 5190 | 206 411 . 323 . 124 300 475 184 381 254 135 . 180 . 320 1115 521 261 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4738 | 22 397 . 207 . 112 420 791 158 429 116 . . . . 153 1117 703 113 Parts 229 | 3 26 . 11 . 3 17 24 5 25 7 . . . . 4 51 46 7 Haulers Intercepted 4 | . 1 . . . . . . 1 . . . . . . . 2 . . Recyclers Shooed 12 | . 3 . . . 2 1 . 1 . . . . . . . . 3 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Was Fac DSF Fac Fac Res Combat Hostiles Destroyed 99 | . 12 . 10 . 3 11 14 2 9 2 . . . . 1 22 11 2 Melee 5 | . . . . . . . 1 . 1 . . . . . . . 3 . Guns 35 | . 8 . 2 . . 10 8 . . 2 . . . . . . 5 . Cannons 30 | . 4 . . . 3 . . 2 8 . . . . . 1 7 3 2 AOE 27 | . . . 8 . . 1 3 . . . . . . . . 15 . . Classes Destroyed 18 | 1 5 . 1 . . 2 3 . 1 . . . . . 1 3 . 1 Worker 3 | . . . . . . . . . . . . . . . . 1 1 1 Builder 3 | . 1 . . . . . . . . . . . . . . 1 1 . Tunneler 3 | 1 . . 1 . . . . . . . . . . . . 1 . . Hauler 4 | . 1 . . . . . . 1 . . . . . . . 2 . . Recycler 7 | . 1 . . . . . . 1 2 . . . . . . 3 . . Mechanic 3 | . . . . . . . 1 . . . . . . . . 1 1 . Operator 1 | . . . . . . . . . . . . . . . . . . 1 Watcher 1 | . . . . . . . . . 1 . . . . . . . . . Swarmer 14 | . 6 . 4 . . 3 1 . . . . . . . . . . . Grunt 48 | . 6 . 5 . 2 6 10 2 4 . . . . . . 11 2 . Brawler 2 | . . . 1 . 1 . . . . . . . . . . . . . Duelist 3 | . . . . . . 1 . . . . . . . . . . 1 1 Protector 1 | . . . . . . . . . . . . . . . . 1 . . Sentry 10 | . . . . . . 1 1 . 4 2 . . . . . . 1 1 Specialist 3 | . . . . . . . . . . . . . . . 1 2 . . Hunter 8 | . . . . . . . 1 . 1 . . . . . . 4 2 . Programmer 9 | . . . . . . . 1 . . . . . . . . 3 5 . Heavy 1 | . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 15 | 1 3 . 4 . 3 7 5 3 5 1 . . . . 1 15 3 1 Combat Bots Only 11 | . 3 . 4 . 3 7 5 2 3 1 . . . . 1 11 2 1 Max Kills in Single Turn 5 | 1 2 . 2 . 1 1 1 1 2 1 . . . . 1 5 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . 1 1 . . . . . . . . 3 . . Melee 1 | . . . . . . . 1 . 1 . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Was Fac DSF Fac Fac Res Hostile Shots Fired 1679 | . 93 . 41 . 10 121 148 7 92 6 . . . . 5 570 316 270 Missed 479 | . 26 . 8 . 4 26 27 1 21 2 . . . . 1 156 107 100 Hits 1200 | . 67 . 33 . 6 95 121 6 71 4 . . . . 4 414 209 170 Melee 30 | . . . . . . 4 . . . . . . . . . 1 9 16 Projectile 1170 | . 67 . 33 . 6 91 121 6 71 4 . . . . 4 413 200 154 Critical Strikes 60 | . . . . . . 7 . . 1 . . . . . . 24 15 13 Actively Blocked 48 | . . . . . . . . . . . . . . . . 20 15 13 Part Disruptions 5 | . . . . . . . . . . . . . . . . 3 2 . Damage Taken 21938 | . 696 . 440 . 92 1623 1664 85 1086 60 . . . . 253 7839 4474 3626 Core 3771 | . 82 . 137 . 17 276 151 . 60 . . . . . . 818 925 1305 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 69 | . . . . . . . . . . . . . . . . 69 . . Redirected to Shielding 70 | . . . . . . . . . . . . . . . . . . 70 Regen/Repaired (Parts) 853 | . . . . . . . . . . . 532 . 88 . 50 183 . . Core Remaining (%) 53 | 100 67 . . . 61 . . . . . 11 . . . 100 18 19 . Volleys Fired 321 | 7 46 . 17 . 13 39 58 7 22 4 . . . . 3 53 31 21 Largest 4 | 1 2 . 2 . 2 4 3 4 4 4 . . . . 4 4 4 2 Hottest 282 | 20 50 . 50 . 53 150 154 132 132 106 . . . . 249 282 204 81 Shots Fired 679 | 7 91 . 26 . 26 87 98 26 79 16 . . . . 6 106 85 26 Gun 321 | 7 54 . 14 . 13 79 89 . . 12 . . . . . 1 46 6 Cannon 304 | . 37 . 2 . 13 6 . 26 79 4 . . . . 6 73 38 20 Launcher 52 | . . . 10 . . 2 9 . . . . . . . . 31 . . Special 2 | . . . . . . . . . . . . . . . . 1 1 . Kinetic 511 | 7 91 . 16 . 26 53 50 26 79 16 . . . . 5 58 60 24 Thermal 111 | . . . . . . 32 39 . . . . . . . 1 16 23 . Explosive 41 | . . . 10 . . . . . . . . . . . . 31 . . Electromagnetic 14 | . . . . . . 2 9 . . . . . . . . . 1 2 Robot Hit Streak 15 | 6 8 . 8 . 10 15 12 14 5 4 . . . . 6 11 12 4 Robot Miss Streak 6 | 1 6 . 3 . 4 4 3 4 3 2 . . . . . 4 4 2 Penetration Max 2 | . . . . . . . . . . . . . . . . 2 1 . Secondary Targets 5 | . . . . . . 4 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . . . . . . . . . Shots Hit Robots 435 | 6 58 . 12 . 15 63 77 11 47 8 . . . . 2 58 64 14 Core Hits 256 | 2 23 . 16 . 6 29 26 7 20 3 . . . . 1 86 28 9 Critical Kills 9 | . . . . . . 1 . . . . . . . . 1 7 . . Critical Parts Destroyed 16 | . . . . . . . 2 . . . . . . . . 10 4 . Critical Strikes 46 | . 1 . . . 1 1 4 1 2 . . . . . 1 19 14 2 Burn 7 | . . . . . . . 2 . . . . . . . . . 5 . Destroy 25 | . . . . . . 1 2 . . . . . . . 1 17 4 . Blast 13 | . 1 . . . 1 . . 1 2 . . . . . . 2 4 2 Corrupt 1 | . . . . . . . . . . . . . . . . . 1 . Melee Attacks 47 | . . . . . . . 6 . 6 . . . . . . 3 27 5 Thermal 5 | . . . . . . . . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 36 | . . . . . . . . . 6 . . . . . . 3 27 . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . 6 . 1 . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . 1 . Damage Inflicted 13649 | 48 768 . 676 . 209 970 1607 352 1081 142 . . . . 66 5270 2006 454 Guns 3384 | 48 397 . 76 . 65 661 1154 . . 142 . . . . . . 753 88 Cannons 4871 | . 365 . 16 . 144 39 . 352 925 . . . . . 66 1987 615 362 Explosions 4470 | . . . 511 . . 252 442 . . . . . . . . 3265 . . Melee 794 | . . . . . . . . . 156 . . . . . . . 638 . Ramming 130 | . 6 . 73 . . 18 11 . . . . . . . . 18 . 4 Kinetic 6670 | 48 762 . 92 . 209 312 669 352 925 142 . . . . 29 1698 997 435 Thermal 1589 | . . . . . . 435 485 . . . . . . . 37 289 343 . Explosive 3776 | . . . 511 . . . . . . . . . . . . 3265 . . Electromagnetic 690 | . . . . . . 205 442 . . . . . . . . . 28 15 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 794 | . . . . . . . . . 156 . . . . . . . 638 . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . 3 10 10 10 10 3 . . . . 22 14 . Average Corruption 8 | . . . . . . 2 7 10 10 10 3 . . . . 11 4 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 115 | . . . . . . 5 37 5 25 25 . . . . . 11 7 . Message Errors 19 | . . . . . . 1 8 1 3 5 . . . . . 1 . . Matter Fused 31 | . . . . . . 2 9 2 5 7 . . . . . 4 2 . Heat Flow Errors 17 | . . . . . . 1 5 . 7 2 . . . . . 2 . . Energy Discharges 10 | . . . . . . . 2 . 1 5 . . . . . 1 1 . Parts Fused 5 | . . . . . . 1 1 . . 2 . . . . . . 1 . Data Loss (minor) 14 | . . . . . . . 3 . 3 3 . . . . . 2 3 . Data Loss (major) 5 | . . . . . . . 3 1 1 . . . . . . . . . Misfires 3 | . . . . . . . 2 . 1 . . . . . . . . . Alerts 6 | . . . . . . . 1 1 2 1 . . . . . 1 . . Misdirections 1 | . . . . . . . . . 1 . . . . . . . . . Weapon Failures 4 | . . . . . . . 3 . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 311 | . . . 16 . . 18 . . . . . . . . . 155 101 21 Projectiles 164 | . . . . . . . . . . . . . . . . 109 34 21 Explosions 64 | . . . . . . 18 . . . . . . . . . 46 . . Melee 83 | . . . 16 . . . . . . . . . . . . . 67 . Knockbacks 41 | . 3 . . . 2 . 1 6 9 . . . . . . 9 10 1 Impact 2 | . 1 . . . . . 1 . . . . . . . . . . . Kinetic 34 | . 2 . . . 1 . . 6 8 . . . . . . 8 8 1 Secondary 5 | . . . . . 1 . . . 1 . . . . . . 1 2 . Self-Inflicted Damage 153 | . . . 81 . . 70 . . . . . . . . . . . 2 Shots 6 | . . . 3 . . 3 . . . . . . . . . . . . Rammed 11 | . 1 . 3 . . 3 2 . . . . . . . . 1 . 1 Targets Rammed 12 | . 1 . 3 . . 3 3 . . . . . . . . 1 . 1 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . Highest Temperature 544 | . 38 . 29 . 21 312 544 269 429 270 . . . . 21 257 272 . Average Temperature 96 | . 13 . 9 . 9 138 147 143 116 103 . . . . 14 70 50 . Received Heat Transfer 4300 | . 303 . 150 . 54 891 621 54 207 18 . . . . . 1180 579 243 Effects 8 | . . . . . . . 7 . . 1 . . . . . . . . Energy Bleed 3 | . . . . . . . 3 . . . . . . . . . . . Interference 1 | . . . . . . . . . . 1 . . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . Damage (major) 3 | . . . . . . . 3 . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . 3 . . Total Turns 34 | . . . . . . . . . . . . . . . . 34 . . Longest Duration 19 | . . . . . . . . . . . . . . . . 19 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . Parts Fried 6 | . . . . . . . 6 . . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . Parts Melted 3 | . . . . . . . 3 . . . . . . . . . . . Heat Transferred 3761 | . . . . . . 1025 1221 . . . . . . . 37 278 1200 . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . 1 2 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Was Fac DSF Fac Fac Res Maximum Alert Level 5 | . . . . . . . 2 1 1 . . . . . 2 5 4 3 Low Security (%) 55 | 100 100 100 100 . 100 100 51 . 58 100 . 100 100 100 30 1 . . Level 1 11 | . . . . . . . 25 100 41 . . . . . 33 9 . 9 Level 2 10 | . . . . . . . 22 . . . . . . . 36 9 . 78 Level 3 6 | . . . . . . . . . . . . . . . . 34 2 11 Level 4 12 | . . . . . . . . . . . . . . . . 16 97 . Level 5 . | . . . . . . . . . . . . . . . . 5 . . High Security 3 | . . . . . . . . . . . . . . . . 23 . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . 1 . . . Peak Influence 2529 | 5 106 37 101 . 60 130 678 383 230 69 . . 14 5 449 2529 1357 716 Initial 1239 | . . 37 2 . . 15 84 330 148 69 . . . . 3 235 1239 711 Average 421 | . 25 22 49 . 17 39 257 338 190 9 . . . . 262 1244 1188 589 Influence Increases 6952 | 5 397 . 296 . 70 269 724 133 353 63 . . 14 5 516 3188 756 163 Destroy 0b10 Robot/C 3120 | . 240 . 200 . 60 220 540 80 200 40 . . . . 200 1080 220 40 Destroy 0b10 Robot/NC 210 | 5 15 . 5 . . . 10 10 15 . . . . . 5 120 15 10 Destroy Leader 548 | . 52 . 30 . 10 40 30 22 72 . . . . . 30 182 70 10 Allied During Kill 1086 | . . . . . . . 91 12 4 . . . . . 235 744 . . Successful Hack 116 | . 12 . . . . 6 23 . 22 22 . . . 5 . 10 . 16 Disable Machine 345 | . 15 . 15 . . . . . 15 . . . . . 15 210 75 . Destroy Structure 747 | . 3 . 46 . . 3 . 9 10 1 . . 14 . 31 572 46 12 Lose Combat Pursuer 780 | . 60 . . . . . 30 . 15 . . . . . . 270 330 75 Influence Decreases 6576 | 5 309 81 242 61 30 179 176 458 529 240 . . 14 . 72 1108 1928 1144 Entered New Map 3001 | . . 51 5 61 . 25 46 348 205 108 . . . . 2 214 1290 646 Time Decay 2241 | 5 289 30 216 . 30 101 . 90 254 132 . . 14 . . 434 368 278 Lost Part 984 | . 20 . 21 . . 53 130 . 50 . . . . . 10 210 270 220 Lost Ally 350 | . . . . . . . . 20 20 . . . . . 60 250 . . Squads Dispatched 38 | . 3 . . . . 3 . 1 . . . . . . 2 18 6 5 Investigation 4 | . 2 . . . . 1 . 1 . . . . . . . . . . Extermination 5 | . . . . . . . . . . . . . . . . 2 2 1 Reinforcement 11 | . 1 . . . . . . . . . . . . . 2 7 . 1 Assault 16 | . . . . . . . . . . . . . . . . 9 4 3 Garrison 2 | . . . . . . 2 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . 2 . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . 4 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Was Fac DSF Fac Fac Res Distress Signals 8 | . 1 . . . . . . . . . . . . . 1 4 1 1 Communications Jammed 54 | . . . . . . . . . . . . . . . . . 54 . Distress Signals 54 | . . . . . . . . . . . . . . . . . 54 . Times Spotted 249 | . 20 3 10 . 3 14 28 3 13 1 . . 1 . 7 77 45 24 Peak Tracking Total 19 | . 4 3 4 . 3 5 5 3 5 1 . . 1 . 4 19 15 10 Tactical Retreats 19 | . 3 . . . . . 1 . 1 . . . . . . 5 5 4 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Was Fac DSF Fac Fac Res Traps Triggered 6 | . 1 . . . . 1 3 . . . . 1 . . . . . . Indirectly 1 | . . . . . . . 1 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Was Fac DSF Fac Fac Res Machines Disabled 24 | . 1 . 1 . . . 1 . 1 . . . . . 1 14 5 . Max in Single Turn 5 | . 1 . 1 . . . 1 . 1 . . . . . . 5 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Was Fac DSF Fac Fac Res Machines Accessed 23 | . 4 . . . . 2 3 . 2 6 . . . 1 . 3 1 1 Terminals 18 | . 4 . . . . 1 3 . 2 4 . . . 1 . 2 . 1 Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . 2 . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . Total Hacks 55 | . 8 . . . . 3 4 . 6 19 . . . 2 . 9 2 2 Successful 27 | . 5 . . . . 2 2 . 3 8 . . . 1 . 5 . 1 Failed 27 | . 3 . . . . 1 2 . 3 11 . . . 1 . 3 2 1 Catastrophic 7 | . . . . . . . 1 . 2 3 . . . . . . 1 . Database Lockouts 1 | . . . . . . . . . . . . . . . . 1 . . Manual 24 | . 4 . . . . 2 . . 6 5 . . . . . 5 2 . Terminals 47 | . 8 . . . . 2 4 . 6 15 . . . 2 . 8 . 2 Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . . 4 . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . Terminal Hacks 23 | . 5 . . . . 1 2 . 3 6 . . . 1 . 4 . 1 Part Schematic 8 | . 1 . . . . . . . 1 4 . . . . . 1 . 1 Robot Analysis 2 | . 1 . . . . 1 . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . . . . . . . . . . 1 . . Open Door 1 | . . . . . . . 1 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . . . . . Zone Layout 2 | . . . . . . . . . . 1 . . . . . 1 . . Security Stations 1 | . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . 2 . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 2 . . . . . . . . Reject 2 | . . . . . . . . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 4 . . . . 2 3 . 3 5 . . . . . 2 1 1 Full Trace Events 3 | . 1 . . . . . . . 1 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . 1 . . . . . . . 1 4 . . . . . 1 . 1 Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Was Fac DSF Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 3 . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Was Fac DSF Fac Fac Res Total Allies 23 | . . . . . . . 3 . . . . . 20 . . . . . Largest Group 20 | . . . . . . . 3 2 1 . . . 20 19 19 14 . . Highest-Rated Group 703 | . . . . . . . 90 70 39 . . . 703 678 678 553 . . Highest-Rated Ally 50 | . . . . . . . 39 39 39 . . . 50 50 50 50 . . Initial Warlord ECA Mod 24 | . . . . . . . . . . . . . . . . 9 8 7 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 313 | . . . . . . . 42 17 6 . . . 9 . 84 155 . . Total Damage 9788 | . . . . . . . 571 300 127 . . . 481 . 2163 6146 . . Kills 78 | . . . . . . . 14 2 1 . . . 2 . 11 48 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Was Fac DSF Fac Fac Res Active Infowar (turns) 5153 | 18 1301 77 483 107 153 161 . . . . . . . . . 1389 857 607 Sensors 515 | . . . . . . . . . . . . . . . . . 515 . Terrain 215 | . . . . . . . . . . . . . . . . . 215 . Seismic 2499 | 18 1301 77 483 107 153 161 . . . . . . . . . 76 121 2 Machine Analysis 2853 | . . . . . . . . . . . . . . . . 1389 857 607 Jamming 242 | . . . . . . . . . . . . . . . . . 242 . Robot Analysis Total 2 | . 1 . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Was Fac DSF Fac Fac Res Turns Passed 10849 | 137 1301 77 483 107 153 319 1155 199 550 708 1959 95 550 17 186 1389 857 607 Spaces Moved 5037 | 70 422 31 338 94 82 117 298 62 158 352 1016 46 294 11 99 737 481 329 Core 80 | 4 . . . . . . . . . . . . . . . . . 76 Treads 1708 | 66 387 31 . . . 19 237 . . . . . 178 11 99 607 . 73 Legs 2025 | . . . . . . . 61 62 158 352 1016 46 116 . . . 37 177 Wheels 1223 | . 35 . 338 94 82 98 . . . . . . . . . 130 444 2 Hover 1 | . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 130 240 115 115 115 115 240 260 190 190 190 190 160 160 160 110 110 50 Average Speed 179 | 153 263 240 115 115 115 135 306 260 247 190 190 192 174 160 160 153 122 139 Slowest Speed 610 | 160 320 240 115 115 115 243 610 260 260 190 190 195 240 160 160 245 400 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 6 53 3 64 22 8 12 49 11 23 66 60 2 95 1 88 24 10 10 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . . 1 . . . . 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . 1 . 1 1 . . . . 1 1 . Scrap Searched 7 | . . . 1 . . . . . . . 6 . . . . . . . Spaces Dug 16 | . . . . . . . . . 1 . . . . . . 7 4 4 Terrain Destroyed 279 | . . . 56 . . 2 1 3 7 1 . . . . . 181 22 6 Melee 8 | . . . . . . . . . 1 . . . . . . 3 4 . Projectile 52 | . . . . . . 1 1 3 6 1 . . . . . 16 18 6 AOE 219 | . . . 56 . . 1 . . . . . . . . . 162 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Was Fac DSF Fac Fac Res Total 6184 | 91 522 34 408 93 117 203 446 86 256 386 1046 54 335 11 125 894 640 437 Wait 248 | 1 15 . 20 . 21 9 19 . 27 15 . . 4 1 7 23 50 36 Move 5021 | 69 421 30 337 93 81 117 297 61 157 351 1015 46 293 10 98 736 480 329 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 166 | 7 19 . 11 . 2 10 24 5 13 5 9 2 8 . 6 16 14 15 Fast Attach 69 | 6 1 . 1 . . 4 4 3 2 . 3 2 6 . . 11 15 11 Attach 88 | 1 2 2 7 . . 11 10 1 5 . 2 2 . . 2 17 13 13 Detach 9 | . . . 3 . . . . . . 1 . . . . . 2 1 2 Swap 83 | . 9 2 6 . . 4 8 1 12 3 6 1 6 . 2 12 10 1 Drop 111 | . 8 . 3 . . 6 7 8 12 7 11 1 18 . 7 20 . 3 Fire 321 | 7 46 . 17 . 13 39 58 7 22 4 . . . . 3 53 31 21 Melee 46 | . . . . . . . 6 . 6 . . . . . . 3 26 5 Ram 4 | . . . 3 . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . Crush 8 | . 1 . . . . 3 3 . . . . . . . . 1 . . Escape Stasis 10 | . . . . . . . 10 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison -8/Materials -8/Storage -8/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -8/Scraptown -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 138 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 15) 1210 | -10/Materials | Discovered new exit (range 8) 1439 | -10/Materials | Entered another Materials area 1439 | -9/Materials | Evolved 2 slots: Propulsion x2 1444 | -9/Materials | Discovered new exit (range 7) 1516 | -9/Materials | Entered Mines 1567 | -9/Mines | Lost 4 parts (1p2n1w) 1790 | -9/Mines | Found DCF Scrap (14 items) 1969 | -9/Mines | Learned Materials stockpile data 1995 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1995 | -9/Mines | Discovered new exit (range 5) 1999 | -9/Mines | Entered Exiles 2028 | -9/Exiles | Met 8R-AWN 2047 | -9/Exiles | Met EX-HEX 2094 | -9/Exiles | Discovered new exit (range 14) 2106 | -9/Exiles | Entered Mines 2181 | -8/Mines | Discovered new exit (range 5) 2259 | -8/Mines | Entered Materials 2259 | -8/Materials | Evolved 2 slots: Weapon x2 2450 | -8/Materials | Garrison activated, responded to threat 2470 | -8/Materials | Lost 12 parts (3p5n1u3w) 2526 | -8/Materials | Destroyed 7 combat bots 2557 | -8/Materials | Core integrity fell below 50% 2578 | -8/Materials | Identified exit to Garrison 2578 | -8/Materials | Entered Garrison 2686 | -8/Garrison | Lost 10 parts (2p4n1u3w) 2770 | -8/Garrison | Learned Materials security intel 3032 | -8/Garrison | Triggered checkpoint 3193 | -8/Garrison | System corruption reached 10% 3252 | -8/Garrison | Build established: Scavenger-Gunner 3408 | -8/Garrison | Triggered checkpoint 3450 | -8/Garrison | Triggered checkpoint 3546 | -8/Garrison | Triggered checkpoint 3673 | -8/Garrison | Discovered new exit (range 15) 3733 | -8/Garrison | Entered Materials 3733 | -8/Materials | Accompanied by 2 allies 3799 | -8/Materials | Discovered new exit (range 12) 3932 | -8/Materials | Entered Storage 3932 | -8/Storage | Accompanied by 1 ally 3964 | -8/Storage | Identified exit to Recycling 4135 | -8/Storage | Build established: Scavenger-Tank 4225 | -8/Storage | Core integrity fell below 20% 4230 | -8/Storage | Lost 3 parts (1p1n1u) 4475 | -8/Storage | Used back door to open Recycling access 4482 | -8/Storage | Entered Recycling 4483 | -8/Recycling | Met a Zionite searching for Scraptown 5070 | -8/Recycling | Discovered new exit (range 15) 5129 | -8/Recycling | Scanned before Scraplab entrance 5173 | -8/Recycling | Entered Scraplab 5188 | -8/Recycling | Discovered new exit (range 2) 5190 | -8/Recycling | Entered Scraptown 5190 | -8/Scraptown | System corruption cleaned by C-Scrubber 5439 | -8/Scraptown | Build established: Scavenger-Mutant 5714 | -8/Scraptown | Discovered new exit (range 6) 5880 | -8/Scraptown | Visited SPCMW 5942 | -8/Scraptown | Visited Fellowship of the Rings 5954 | -8/Scraptown | Visited Spacefarers 6062 | -8/Scraptown | Visited Bundlers 6259 | -8/Scraptown | Visited Assassins FH 6622 | -8/Scraptown | Visited CR-KLE's Repair Center 6640 | -8/Scraptown | CR-KLE repaired 9 parts 6667 | -8/Scraptown | Visited TADAMA 6705 | -8/Scraptown | Build established: Tank 7147 | -8/Scraptown | System corruption cleaned by C-Scrubber 7149 | -8/Scraptown | Entered Factory 7149 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 7244 | -6/Factory | Sucked down chute 7244 | -6/Factory | Entered Waste 7245 | -6/Waste | Joined by Warlord forces that had cleared the area 7424 | -6/Waste | A Compactor rumbled back to life 7424 | -6/Waste | Spotted C-40 Crusher 7424 | -6/Waste | Allies destroyed C-40 Crusher 7716 | -6/Waste | Discovered new exit (range 13) 7794 | -6/Waste | Entered Factory 7794 | -6/Factory | Accompanied by 19 allies 7804 | -6/Factory | Build established: Scavenger-Tank 7810 | -6/Factory | Identified exit to DSF 7811 | -6/Factory | Entered DSF 7811 | -6/DSF | Accompanied by 19 allies 7828 | -6/DSF | Additional patrols routed to DSF 7938 | -6/DSF | Discovered new exit (range 15) 7973 | -6/DSF | Sterilization system engaged 7986 | -6/DSF | Lost 3 allies 7993 | -6/DSF | Ambient heat levels rising (+10) 7997 | -6/DSF | Entered Factory 7997 | -5/Factory | Accompanied by 14 allies 7997 | -5/Factory | Evolved 2 slots: Utility x2 8897 | -5/Factory | First assault squad dispatched 9029 | -5/Factory | Central database locked down 9060 | -5/Factory | High security lockdown imminent 9091 | -5/Factory | Lost 3 allies 9093 | -5/Factory | Cargo convoy interrupted 9140 | -5/Factory | High security lockdown engaged 9182 | -5/Factory | Destroyed 11 combat bots 9235 | -5/Factory | System corruption reached 10% 9247 | -5/Factory | Core integrity fell below 50% 9276 | -5/Factory | Lost 16 parts (6n4u6w) 9348 | -5/Factory | Lost 4 parts (1p1n1u1w) 9365 | -5/Factory | Discovered new exit (range 13) 9385 | -5/Factory | Core integrity fell below 20% 9386 | -5/Factory | Entered another Factory area 9386 | -4/Factory | Evolved 2 slots: Utility x2 9636 | -4/Factory | First assault squad dispatched 10124 | -4/Factory | Core integrity fell below 50% 10220 | -4/Factory | Core integrity fell below 20% 10233 | -4/Factory | System corruption reached 10% 10233 | -4/Factory | Discovered new exit (range 5) 10243 | -4/Factory | Entered Research 10243 | -3/Research | Evolved 2 slots: Power x1, Utility x1 10263 | -3/Research | Lost 26 parts (4p9n6u7w) 10363 | -3/Research | Build established: Scavenger-Mutant 10493 | -3/Research | First assault squad dispatched 10672 | -3/Research | Lost 3 parts (1n2w) 10794 | -3/Research | Core integrity fell below 50% 10794 | -3/Research | Spotted B-86 Titan 10808 | -3/Research | Core integrity fell below 20% 10817 | -3/Research | Found Gamma Bomb Array 10824 | -3/Research | Lost 16 parts (2p8n4u2w) 10850 | -3/Research | Destroyed by B-86 Titan with Railgun Last Messages --------------- signal. 10816_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R007. 10817_ Dropped Linear Accelerator. 10817_ Acquired Gamma Bomb Array. 10831_ Slug penetrates Wall. 10834_ Graphene Brace destroyed. 10836_ Penetrated by Slug. 10837_ Slug penetrates Wall. 10837_ Slug penetrates H-77 Assassin. 10838_ Slammed into M-36 Artificer. 10840_ Penetrated by Slug. 10840_ Slug penetrates Wall. 10845_ Slug penetrates Vacuum Chamber. 10847_ Authchip [Weapon] destroyed. 10847_ U-05 Engineer builds a Wall. 10848_ Slug penetrates Wall. 10848_ Slug penetrates B-74 Champion. 10850_ Acquired Gyrokinetic Inverter. 10850_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????# "T"?????????????? | | ?????????????????????????????# ?????????????? | | ?????????????????????????????# ?????????????? | | ?????????????????????????????# ! ?????????????? | | ?????????????????????????????? ????????????? | | ??????????????????????????????? !! ?????????#### | | ???????????????????????????????? !! ?????????# | | ????????????????????????????????? ???????### | | ?????????????????????????????????? ??###### " | | ????????????????????????????###+####+###"##"##" | | ????????????????????????????# " ! | | ????????????????????????????# %# | | ????????????????????????????# #] | | ????????????????????????????+ B " | | ????????????????????????????# ;#"###/####### | | ????????????????????????????# ; #???#### | | ????????????????????????????# # #??????? | | ???????# ??????????????????# % # g #??????? | | ???????# ?????????????????# # """ #??????? | | ???????# ????????????????# # """ #??????? | | ???????+ ################# b """ #??????? | | ???????# kt ] # #??????? | | ???????# # #??????? | | ????#### # ! #??????? | | ???? != ! ##########??????? | | ???? ! @ #???????????????? | | ????? w! ! #?????????????? | | ? """ """ #?????????????? | | # """ """ !######;###+######?????????????? | | # " """ """ ]!##??? ??????????????????? | | # "%" ]!!T#??? ?????????????????? | | # " ]]]#??? """"""" ???????????????? | | # ! !##??? """"""" ??????????????? | | ????""" """ #???? """"""" ??????????????? | | ????"""T""" #???? ??????????????????????? | | ####??######### #???# ??????????????????????? | | # ###########???????????????????? | | # # #???????????????????? | | """""" # # #???????????????????? | | """""" # # ] #???????????????????? | | """" " # # #???????????????????? | | # + #???????????????????? | | T""" % # # #???????????????????? | | """" # # #???????????????????? | | ##########/#### # #???????????????????? | | # % ###########???????????????????? | | # #?????????????????????????????? | | # #?????????????????????????????? | | # #?????????????????????????????? | | # ##########+####?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 21 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 825 Core Shielding 30 Evasion (%) 55 Target Analysis 11 Recoil Reduction 6 Offensive Hacking 14 Authchip Count 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Arm. Treads | -8/Storage | Hacked Hvy. Rocket Launcher | -8/Recycling | Hacked Minigun | -8/Recycling | Hacked Gauss Rifle | -8/Recycling | Hacked Imp. Medium Armor Plating | -8/Recycling | Hacked Lrn. Missile Launcher | -5/Factory | Hacked Biometal Heavy Treads | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Generalissimo Challenges ------------ None Game ------ Seed GravjetTacticalRail Manual? 0 Play Time 02:38:04 Cumulative 116.1 hours Start 2025.06.21 @ 21:27:47 End 2025.06.22 @ 00:39:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 52 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c54b2730-aaa5-4e43-a6c8-1dc22d0f6670