Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.24 @ 20:17:48 Player: Calliope Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (107) 535 Value Destroyed (4143) 4143 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 10798 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 22/300 Energy 98/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Improved Fusion Compressor Micro Antimatter Reactor > --- PROPULSION ------- Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Huge Storage Unit Enhanced Optical Array Advanced Target Analyzer Armor Integrity Analyzer Advanced Component Analysis Suite > --- WEAPON ----------- Heavy Wave Gun Heavy Wave Gun Quantum Rifle HERF Cannon Nova Cannon > --- INVENTORY -------- Light Ion Engine Reinforced Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine Light Fission Core Neutrino Core Light Treads Armored Huge Wheel Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Energy Filter Transmission Jammer Improved Transmission Jammer Advanced ECM Suite EM Shield Improved Shield Generator Tesla Rifle Tesla Rifle Plasma Rifle Flak Gun Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher [Rating: 126] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Utility Huge Storage Unit Device Transmission Jammer Storage Huge Storage Unit Processor Target Analyzer Hackware System Shield Protection Hardened Light Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Heavy Laser Energy Cannon Matter Neutralizer Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher EMP Blaster Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac DSF Res Slots Evolved 14 | . . 2 2 2 2 2 . 2 . 2 Power 2 | . . . 1 . . . . . . 1 Propulsion 4 | . . . . 1 1 1 . 1 . . Utility 5 | . . 2 1 . 1 . . 1 . . Weapon 3 | . . . . 1 . 1 . . . 1 Parts Attached 102 | 6 3 6 17 7 21 6 3 3 3 27 Power 17 | 1 . . 3 1 5 . 1 . . 6 Engine 6 | 1 . . 2 . 3 . . . . . Core 8 | . . . 1 1 2 . 1 . . 3 Reactor 3 | . . . . . . . . . . 3 Propulsion 19 | 2 . . 3 3 2 . 1 1 2 5 Treads 10 | . . . 3 3 2 . 1 1 . . Leg . | . . . . . . . . . . . Wheel 6 | 2 . . . . . . . . 2 2 Hover 3 | . . . . . . . . . . 3 Flight . | . . . . . . . . . . . Utility 33 | 1 1 4 6 1 7 3 1 1 . 8 Device 19 | . . 2 4 . 3 2 . 1 . 7 Storage 5 | 1 . . 1 1 2 . . . . . Processor 5 | . . . 1 . 1 1 1 . . 1 Hackware 1 | . . 1 . . . . . . . . Protection 3 | . 1 1 . . 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 33 | 2 2 2 5 2 7 3 . 1 1 8 Energy Gun 13 | 2 . . 2 2 2 . . . 1 4 Energy Cannon 6 | . . . . . . 2 . . . 4 Ballistic Gun 4 | . . 1 2 . 1 . . . . . Ballistic Cannon 3 | . . . . . 1 1 . 1 . . Launcher 7 | . 2 1 1 . 3 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 2 . . . . . 1 Corrupted Parts 2 | . . . . . . . . . . 2 System Corruption 5 | . . . . . . . . . . 5 Parts Lost 46 | . . 1 7 2 6 . 3 . 3 24 Power 11 | . . . 2 . 3 . . . . 6 Propulsion 15 | . . . 1 . 2 . 2 . 2 8 Utility 10 | . . . 3 2 1 . 1 . . 3 Weapon 10 | . . 1 1 . . . . . 1 7 Highest Loss Streak 17 | . . 1 6 1 2 . 2 . 3 17 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 13 | 3 6 6 5 7 11 17 19 20 22 20 Power 2 | . . 1 . . 2 3 4 6 6 4 Propulsion 3 | 2 2 2 2 3 4 3 2 1 3 5 Utility 3 | . 1 1 . . 1 6 6 6 5 4 Weapon 4 | . 1 2 2 3 3 5 5 7 6 5 Tool/Special . | . . . . . . . . . . . Unused Backups 13 | . 5 1 . . 1 . . . 2 4 Power 2 | . 1 . . . . . . . . 1 Propulsion 4 | . 3 . . . . . . . 1 . Utility 6 | . . 1 . . 1 . . . 1 3 Weapon 1 | . 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 98 85 78 97 94 99 99 94 97 74 Engine 6 | . 14 11 7 2 5 11 6 5 5 2 Core 4 | . . . . 11 6 . 3 5 5 6 Treads 18 | . . . 15 22 25 29 28 31 28 1 Wheel 4 | . 28 22 2 . . . . . . 10 Device 14 | . . 10 15 14 18 17 15 10 15 11 Storage 7 | . 14 11 11 13 6 5 5 5 5 3 Processor 9 | . . . 6 7 8 11 12 15 15 12 Protection 1 | . 12 9 2 . . . . . . . Energy Gun 6 | . 2 . 2 14 11 7 . . . 9 Energy Cannon 3 | . . . . . . 4 9 5 4 6 Ballistic Gun 3 | . . . 10 7 4 1 . . . . Ballistic Cannon 3 | . . . . . . 7 11 10 13 2 Launcher 3 | . 25 22 4 . 2 . . 5 1 . Peak Build Rating 126 | 6 11 17 26 40 58 75 79 83 88 126 Average Rating 55 | 4 10 13 17 36 47 70 76 81 83 94 On Entrance 42 | . 6 11 14 26 35 58 75 75 83 88 Avg Prop Armor Cover (%) 5 | . . . 7 . 7 . . . 10 5 Naked Turns 77 | . . . . . . . . . . 77 Heaviest Build 169 | 14 23 30 40 38 149 143 148 154 154 169 Greatest Support 123 | 20 20 20 40 68 88 100 100 123 123 66 Greatest Overweight (x) 6 | . 1 1 1 . 2 1 1 1 5 6 Average Overweight (x) . | . . . . . . 1 1 1 1 1 Largest Inventory Capacity 25 | 8 8 8 8 10 25 25 25 25 25 25 Average Capacity 18 | 6 8 8 8 8 21 25 25 25 25 22 Most Carried 25 | 6 8 8 8 10 17 19 22 21 24 25 Average Carried 13 | 3 6 6 5 7 11 17 19 20 22 21 Final Capacity 25 | 8 8 8 8 10 25 25 25 25 25 5 Final Carried 24 | 6 7 6 7 10 17 19 22 20 24 . Class Distribution -------------------- 51% | Scavenger-Gunner 22% | Mutant 8% | Bomber 6% | Infiltrator-Bomber 4% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Bomber | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/DSF Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac DSF Res Matter Collected 2856 | 172 42 331 396 85 519 . 670 . 156 485 Remotely . | . . . . . . . . . . . Salvage Created 4785 | . 121 703 1115 111 751 . 600 . 370 1014 Parts 230 | . 19 39 49 9 44 . 6 . 9 55 Haulers Intercepted 1 | . . . . . . . 1 . . . Recyclers Shooed 3 | . . . 1 . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac DSF Res Combat Hostiles Destroyed 71 | . . 15 12 4 15 . 6 . 8 11 Guns 22 | . . . 5 4 10 . . . . 3 Cannons 11 | . . . . . . . 4 . 2 5 AOE 32 | . . 15 6 . 3 . 2 . 5 1 Classes Destroyed 16 | . 4 4 3 . 3 . 2 . . . Worker 10 | . 1 1 . 1 5 . 1 . . 1 Builder 8 | . 1 1 3 . 1 . . . . 2 Hauler 1 | . . . . . . . 1 . . . Recycler 7 | . . 1 3 . . . 2 . . 1 Operator 4 | . 2 1 . . . . . . . 1 Watcher 6 | . 2 2 2 . . . . . . . Swarmer 12 | . . 7 . 4 1 . . . . . Grunt 26 | . . 7 7 . 6 . 2 . 4 . Brawler 2 | . . . 1 . 1 . . . . . Duelist 1 | . . . 1 . . . . . . . Sentry 7 | . . 1 1 . 1 . 2 . . 2 Specialist 6 | . . . . . 2 . . . 4 . Hunter 9 | . . . 2 . 1 . . . . 6 Programmer 4 | . . . . . 1 . . . . 3 Heavy 2 | . . . . . 2 . . . . . Behemoth 2 | . . . . . . . 2 . . . Best Kill Streak 8 | . 2 6 8 4 5 . 4 . 5 4 Combat Bots Only 6 | . . 5 6 4 4 . 2 . 5 2 Max Kills in Single Turn 4 | . 2 4 2 2 2 . 2 . 3 2 Gunslinging 1 | . . . . 1 . . . . . . Exploded 4 | . . 4 2 . 1 . 2 . 3 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac DSF Res Hostile Shots Fired 604 | . . 28 79 48 106 . 45 . 52 246 Missed 176 | . . 10 17 12 37 . 7 . 14 79 Hits 428 | . . 18 62 36 69 . 38 . 38 167 Melee 10 | . . . 9 . 1 . . . . . Projectile 418 | . . 18 53 36 68 . 38 . 38 167 Critical Strikes 20 | . . 2 3 . 1 . 3 . . 11 Part Disruptions 6 | . . . . . 1 . . . 5 . Damage Taken 8438 | . 16 255 1094 452 1552 26 983 . 548 3512 Core 1820 | . . 42 176 53 194 . 25 . 10 1320 Absorbed by Shields 376 | . . . . . . . . . 197 179 Redirected to Shielding 104 | . . . . . 104 . . . . . Core Remaining (%) 90 | 100 100 89 68 92 77 . 97 . 99 . Volleys Fired 204 | . 6 19 52 8 40 . 25 . 10 44 Largest 5 | . 2 2 2 3 3 . 4 . 4 5 Hottest 482 | . 66 66 97 147 188 . 277 . 244 482 Shots Fired 527 | . 12 37 93 23 103 . 87 . 32 140 Gun 248 | . . . 66 23 92 . . . 2 65 Cannon 177 | . . . . . . . 84 . 24 69 Launcher 102 | . 12 37 27 . 11 . 3 . 6 6 Special . | . . . . . . . . . . . Kinetic 173 | . . . 58 8 27 . 50 . 18 12 Thermal 194 | . . . 8 8 65 . 25 . 6 82 Explosive 26 | . . . . . 11 . 3 . 6 6 Electromagnetic 134 | . 12 37 27 7 . . 9 . 2 40 Robot Hit Streak 24 | . 3 4 7 7 24 . 10 . 9 17 Robot Miss Streak 7 | . 3 4 3 1 3 . 2 . 2 7 Penetration Max 1 | . . . . . 1 . . . . . Secondary Targets 2 | . . . . 1 1 . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . Shots Hit Robots 308 | . 4 13 52 15 71 . 55 . 20 78 Core Hits 202 | . 5 22 35 7 57 . 22 . 16 38 Critical Kills 5 | . . . 1 . . . 1 . 2 1 Critical Parts Destroyed 1 | . . . . . . . . . 1 . Critical Strikes 25 | . . . 1 . 1 . 14 . 4 5 Burn 5 | . . . . . 1 . . . . 4 Meltdown 3 | . . . . . . . 1 . 1 1 Destroy 4 | . . . 1 . . . . . 3 . Blast 13 | . . . . . . . 13 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11315 | . 238 1005 1609 231 2316 . 2043 . 1358 2515 Guns 3360 | . . . 669 210 1449 . . . . 1032 Cannons 3355 | . . . . . . . 1693 . 483 1179 Explosions 4590 | . 238 1005 940 21 867 . 340 . 875 304 Melee . | . . . . . . . . . . . Ramming 10 | . . . . . . . 10 . . . Kinetic 2394 | . . . 629 62 382 . 930 . 342 49 Thermal 3704 | . . 106 139 118 1067 . 708 . 141 1425 Explosive 2268 | . . . . . 867 . 222 . 875 304 Electromagnetic 2939 | . 238 899 841 51 . . 173 . . 737 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . 2 7 . . . . . 5 11 Average Corruption 5 | . . 1 6 . . . . . 3 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 40 | . . 2 22 . . . . . 3 13 Message Errors 13 | . . 1 8 . . . . . . 4 Matter Fused 6 | . . 1 2 . . . . . . 3 Heat Flow Errors 5 | . . . 2 . . . . . . 3 Energy Discharges 3 | . . . 1 . . . . . . 2 Parts Rejected 3 | . . . 1 . . . . . 1 1 Parts Fused 1 | . . . 1 . . . . . . . Data Loss (minor) 2 | . . . 2 . . . . . . . Misfires 3 | . . . 1 . . . . . 2 . Alerts 2 | . . . 2 . . . . . . . Weapon Failures 2 | . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 224 | . 36 35 36 . 12 . 5 . 20 80 Projectiles 85 | . . . . . . . 5 . 8 72 Explosions 139 | . 36 35 36 . 12 . . . 12 8 Melee . | . . . . . . . . . . . Knockbacks 5 | . . . . . . . 2 . 3 . Impact . | . . . . . . . . . . . Kinetic 5 | . . . . . . . 2 . 3 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 348 | . 16 53 103 . 67 . 36 . . 73 Shots 22 | . 2 8 7 . 2 . 1 . . 2 Rammed 1 | . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 711 | . 57 48 266 431 422 . 198 . 199 711 Average Temperature 147 | . 22 17 69 187 149 . 118 . 101 229 Received Heat Transfer 1176 | . . 72 207 30 213 . 231 . 34 389 Effects 32 | . . . . 6 7 . . . . 19 Shutdowns 11 | . . . . 3 3 . . . . 5 Energy Bleed 6 | . . . . 2 1 . . . . 3 Interference 8 | . . . . . 3 . . . . 5 Matter Decay 3 | . . . . . . . . . . 3 Short Circuit 2 | . . . . 1 . . . . . 1 Damage (minor) 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 3 | . . 1 1 . . . . . . 1 Combat Hostiles 2 | . . . 1 . . . . . . 1 Parts Fried 11 | . 2 4 1 . . . . . . 4 Impact Corruptions . | . . . . . . . . . . . Robots Melted 5 | . . . . . 2 . 1 . 1 1 Combat Hostiles 4 | . . . . . 2 . . . 1 1 Parts Melted 21 | . . . . 1 6 . 1 . 3 10 Heat Transferred 5613 | . . 100 224 235 2325 . 642 . 148 1939 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 13 | . 4 3 4 1 . . 1 . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac DSF Res Maximum Alert Level 1 | . . 1 1 . 1 . . . 1 1 Low Security (%) 84 | 100 100 72 9 100 91 100 100 100 81 98 Level 1 15 | . . 27 90 . 8 . . . 18 1 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . Peak Influence 383 | . 28 383 362 117 228 66 61 27 284 250 Initial 159 | . . . 157 117 34 66 . 27 22 159 Average 86 | . 6 149 297 58 77 8 10 27 101 71 Influence Increases 2843 | . 61 503 490 95 507 4 218 5 292 668 Destroy 0b10 Robot/C 1420 | . . 300 240 80 300 . 120 . 160 220 Destroy 0b10 Robot/NC 180 | . 30 30 40 5 30 . 20 . . 25 Destroy Leader 292 | . 4 54 64 10 80 . . . 20 60 Successful Hack 62 | . . 9 . . 12 4 32 5 . . Disable Machine 300 | . 15 105 120 . 15 . . . 15 30 Destroy Structure 364 | . 12 5 11 . 70 . 46 . 82 138 Lose Combat Pursuer 225 | . . . 15 . . . . . 15 195 Influence Decreases 2599 | . 61 130 604 284 441 140 162 29 40 708 Entered New Map 628 | . . . 216 142 36 70 . 29 10 125 Time Decay 1532 | . 61 120 318 130 345 70 141 . . 347 Lost Part 439 | . . 10 70 12 60 . 21 . 30 236 Squads Dispatched 20 | . . 2 5 . 4 . . . 1 8 Investigation . | . . . . . . . . . . . Extermination 4 | . . . . . 2 . . . . 2 Reinforcement 11 | . . 2 2 . 2 . . . 1 4 Assault . | . . . . . . . . . . . Garrison 5 | . . . 3 . . . . . . 2 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . 1 1 . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac DSF Res Distress Signals 1 | . . . 1 . . . . . . . Communications Jammed 33 | . . . . . 12 . 21 . . . Distress Signals 23 | . . . . . 2 . 21 . . . Times Spotted 118 | . 3 17 19 5 17 . 9 . 8 40 Peak Tracking Total 11 | . 1 4 5 4 3 . 2 . 5 11 Tactical Retreats 6 | . . . 1 . . . . . 1 4 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac DSF Res Traps Triggered 3 | . . 2 . . . 1 . . . . Indirectly 2 | . . 2 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac DSF Res Machines Disabled 21 | . 1 7 8 . 1 . 1 . 1 2 Max in Single Turn 2 | . 1 2 2 . 1 . . . 1 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac DSF Res Machines Accessed 18 | . . 2 2 . 1 1 9 1 . 2 Terminals 15 | . . 2 1 . . 1 8 1 . 2 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 31 | . . 5 5 . 2 1 13 3 . 2 Successful 18 | . . 4 5 . 1 1 6 1 . . Failed 13 | . . 1 . . 1 . 7 2 . 2 Catastrophic 4 | . . . . . . . 4 . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 25 | . . 5 3 . . 1 11 3 . 2 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . Recycling Units 2 | . . . . . . . 2 . . . Scanalyzers 2 | . . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 14 | . . 4 3 . . 1 5 1 . . Record 7 | . . 2 3 . . . 2 . . . Prototype ID Bank 1 | . . 1 . . . . . . . . Open Door 3 | . . . . . . 1 2 . . . Open DSF 1 | . . . . . . . . 1 . . Locate Traps 1 | . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . Scan Component 1 | . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . Recycle Component 1 | . . . . . . . 1 . . . Scanalyzer 2 | . . . 2 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . . 1 2 . 1 . 8 1 . 2 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled 1 | . . . . . . . 1 . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac DSF Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac DSF Res Total Allies 2 | . . . . . . . 2 . . . Largest Group 2 | . . . . . . . 2 . . . Highest-Rated Group 78 | . . . . . . . 78 . . . Highest-Rated Ally 39 | . . . . . . . 39 . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . 9 Total Orders . | . . . . . . . . . . . Ally Attacks 4 | . . . . . . . 4 . . . Total Damage 53 | . . . . . . . 53 . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac DSF Res Active Infowar (turns) 4029 | . . . 280 289 1062 589 859 9 151 790 Optics 2177 | . . . . . . 523 859 9 151 635 Terrain 1934 | . . . 266 289 1049 330 . . . . Jamming 3196 | . . . . . 1062 589 859 9 151 526 ECM 341 | . . . 14 . 327 . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac DSF Res Turns Passed 5401 | 62 234 289 704 290 1291 589 859 9 151 923 Spaces Moved 2517 | 58 203 197 311 141 485 226 239 3 35 619 Core 159 | 8 . . . . . . . . . 151 Treads 1376 | . . . 256 141 485 226 239 3 25 1 Legs . | . . . . . . . . . . . Wheels 974 | 50 203 197 55 . . . . . 10 459 Hover 8 | . . . . . . . . . . 8 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 80 95 163 165 248 246 245 130 50 Average Speed 161 | 75 93 94 151 165 216 248 247 245 213 106 Slowest Speed 640 | 80 95 95 240 166 330 248 248 245 245 640 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 21 | 2 34 28 30 4 11 6 41 . 44 18 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 5 | . . . . . . . 1 . . 4 Terrain Destroyed 263 | . 12 5 7 1 80 . 23 . 62 73 Melee . | . . . . . . . . . . . Projectile 47 | . . . . 1 2 . 19 . 4 21 AOE 215 | . 12 5 7 . 78 . 4 . 58 51 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac DSF Res Total 3439 | 75 237 263 446 181 638 257 446 6 87 803 Wait 431 | . 9 32 44 14 56 12 167 . 29 68 Move 2507 | 57 202 196 310 140 484 225 238 2 34 619 Hop . | . . . . . . . . . . . Pick Up 69 | 12 9 4 10 5 12 6 6 . 4 1 Fast Attach 47 | . 1 1 10 3 8 3 1 . 3 17 Attach 72 | 6 2 4 6 4 14 5 5 3 1 22 Detach 36 | . . 1 1 2 9 1 2 1 2 17 Swap 26 | . . 2 6 1 8 . 1 . 2 6 Drop 46 | . 8 4 7 4 7 5 . . 2 9 Fire 204 | . 6 19 52 8 40 . 25 . 10 44 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Extension -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 63 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 14) 297 | -10/Materials | Entered another Materials area 297 | -9/Materials | Evolved 2 slots: Utility x2 327 | -9/Materials | Build established: Mutant 584 | -9/Materials | Discovered new exit (range 3) 586 | -9/Materials | Entered another Materials area 586 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 650 | -8/Materials | Garrison activated, responded to threat 794 | -8/Materials | Lost 6 parts (2p3u1w) 1003 | -8/Materials | Discovered new exit (range 15) 1290 | -8/Materials | Entered Factory 1290 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1516 | -7/Factory | Discovered new exit (range 16) 1576 | -7/Factory | Discovered new exit (range 12) 1580 | -7/Factory | Entered another Factory area 1580 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2128 | -6/Factory | Build established: Infiltrator-Bomber 2499 | -6/Factory | Build established: Scavenger-Gunner 2740 | -6/Factory | Allied Derelicts ambushed cargo convoy from Garrison Access 2748 | -6/Factory | Discovered new exit (range 13) 2761 | -6/Factory | Cargo convoy interrupted 2823 | -6/Factory | Lost 7 allies 2871 | -6/Factory | Entered another Factory area 2871 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3448 | -5/Factory | Discovered new exit (range 6) 3460 | -5/Factory | Entered Extension 4041 | -5/Extension | Rescued a captive Derelict 4041 | -5/Extension | Rescued a captive Derelict 4101 | -5/Extension | Spotted B-75 Beast 4133 | -5/Extension | Spotted B-75 Beast 4152 | -5/Extension | Destroyed B-75 Beast 4175 | -5/Extension | Destroyed B-75 Beast 4307 | -5/Extension | Discovered new exit (range 3) 4319 | -5/Extension | Entered Factory 4319 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4328 | -4/Factory | Identified exit to DSF 4328 | -4/Factory | Entered DSF 4353 | -4/DSF | Additional patrols routed to DSF 4363 | -4/DSF | Discovered new exit (range 21) 4473 | -4/DSF | Sterilization system engaged 4479 | -4/DSF | Entered Research 4479 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 4481 | -3/Research | Lost 3 parts (2n1w) 4677 | -3/Research | Lost 3 parts (2n1w) 5238 | -3/Research | Garrison activated, responded to threat 5307 | -3/Research | Released all parts (4) 5316 | -3/Research | Core integrity fell below 50% 5336 | -3/Research | Lost 17 parts (5p4n3u5w) 5362 | -3/Research | Released all parts (5) 5387 | -3/Research | Core integrity fell below 20% 5390 | -3/Research | System corruption reached 10% 5402 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05319_ ALERT: Security rotation in progress. 05319_ U-05 Engineer lays Concrete. 05320_ System corrupted: Energy discharge (-23). 05320_ U-05 Engineer suffers critical hit (Burn). 05320_ U-05 Engineer destroyed. 05320_ U-05 Engineer lays Concrete. 05342_ Dropped Arm. Huge Wheel. 05343_ Dropped Hvy. Wave Gun. 05344_ Acquired Arm. Huge Wheel. 05349_ Acquired Nova Cannon. 05351_ Acquired Hvy. Wave Gun. 05352_ FRSIJ8I|=ZU78ZAPWS B=FHG 05355_ Acquired Energy Filter. 05362_ Released Hvy. Wave Gun. 05362_ Released Arm. Huge Wheel. 05362_ Released Nova Cannon. 05362_ Released Energy Filter. 05373_ System corrupted: Matter fused (-5). 05392_ ER4TFR,WQFB2Q MKJYW&LLQHIMUCN %,=