Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 15:00:15 Player: Phosphophyllite Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (93) 465 Value Destroyed (3093) 3093 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7558 Bonus ------- None Cogmind --------- Core Integrity 697/850 Matter 218/300 Energy 97/100 System Corruption 2% Temperature Cool (0) Movement Walking (123) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Titanium Leg Improved Carbon-fiber Leg Flexi-carbon Leg Armored Huge Wheel > --- UTILITY (7) ------ Improved Heat Sink Large Storage Unit Improved Sensor Array Advanced Targeting Computer Phase Shifter Hacking Suite > --- WEAPON (2) ------- Gauss Rifle Magnetic Acceleration Cannon > --- INVENTORY (15) --- Improved Deuterium Engine Medium Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Cooling System Particle Charger Advanced ECM Suite Reactive Plating Improved EM Pulse Cannon Ion Cannon Heavy Flak Cannon Proton Missile Launcher Precision Grenade Launcher Powered Hammer Great Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Advanced Targeting Computer Phase Shifter Improved Medium Armor Plating System Restoration Module > --- WEAPON ----------- Magnetic Acceleration Cannon Heavy Flak Cannon > --- INVENTORY -------- Improved Deuterium Engine Medium Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Cooling System Particle Charger Advanced ECM Suite Reactive Plating Improved EM Pulse Cannon Ion Cannon Gauss Rifle Proton Missile Launcher Precision Grenade Launcher Powered Hammer Great Axe [Rating: 57] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Flak Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Slots Evolved 8 | . . . . 4 . 2 . . 2 Power . | . . . . . . . . . . Propulsion 3 | . . . . 2 . . . . 1 Utility 5 | . . . . 2 . 2 . . 1 Weapon . | . . . . . . . . . . Parts Attached 80 | 8 9 2 9 5 18 17 1 1 10 Power 8 | 1 . 1 . 1 3 1 . . 1 Engine 5 | 1 . . . 1 2 1 . . . Core 3 | . . 1 . . 1 . . . 1 Reactor . | . . . . . . . . . . Propulsion 18 | 2 . 1 3 1 6 3 . 1 1 Treads 7 | 2 . 1 . . 4 . . . . Leg 7 | . . . 2 1 . 2 . 1 1 Wheel 2 | . . . 1 . . 1 . . . Hover 2 | . . . . . 2 . . . . Flight . | . . . . . . . . . . Utility 22 | 2 2 . . 3 3 6 1 . 5 Device 14 | 1 1 . . 2 1 5 1 . 3 Storage 2 | 1 1 . . . . . . . . Processor 2 | . . . . 1 1 . . . . Hackware 1 | . . . . . . . . . 1 Protection 3 | . . . . . 1 1 . . 1 Artifact . | . . . . . . . . . . Weapon 32 | 3 7 . 6 . 6 7 . . 3 Energy Gun 9 | 3 2 . 2 . 1 1 . . . Energy Cannon 2 | . . . . . . 2 . . . Ballistic Gun 8 | . 2 . 1 . 4 . . . 1 Ballistic Cannon 2 | . . . . . . . . . 2 Launcher 7 | . 1 . 2 . 1 3 . . . Special Weapon 1 | . 1 . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon 2 | . 1 . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . 1 . . 1 5 1 . . . Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . 2 Parts Lost 14 | . . . 2 . 4 1 . . 7 Power 3 | . . . . . 1 . . . 2 Propulsion 3 | . . . 1 . 1 1 . . . Utility 7 | . . . . . 2 . . . 5 Weapon 1 | . . . 1 . . . . . . Highest Loss Streak 4 | . . . 1 . 2 1 . . 4 To Critical Strikes . | . . . . . . . . . . Average Backups 14 | 5 13 14 14 14 14 14 14 15 14 Power 1 | . 1 2 2 2 2 2 1 1 . Propulsion 2 | 3 4 3 2 . . . 2 3 3 Utility 3 | . 3 5 5 4 2 3 5 5 4 Weapon 6 | . 3 4 5 6 8 8 6 6 6 Tool/Special . | . . . . . . . . . . Unused Backups 30 | . 6 . . 1 8 6 . . 9 Power 9 | . . . . 1 3 4 . . 1 Propulsion 6 | . 3 . . . . . . . 3 Utility 6 | . 1 . . . 1 1 . . 3 Weapon 8 | . 1 . . . 4 1 . . 2 Tool/Special 1 | . 1 . . . . . . . . Average Slot Usage (%) 96 | . 100 100 99 96 95 96 91 92 83 Engine 6 | . 14 5 . 7 4 7 7 7 3 Core 3 | . . 8 14 1 4 . . . 2 Treads 17 | . 28 28 10 . 27 19 . . . Leg 7 | . . . 14 26 3 4 15 15 13 Wheel 2 | . . . 3 9 . 2 7 7 6 Device 17 | . 14 14 14 16 12 23 23 23 23 Storage 10 | . 14 14 14 9 9 7 7 7 6 Processor 4 | . . . . 7 9 7 7 7 6 Protection 2 | . . . . . 2 6 7 7 6 Energy Gun 12 | . 17 28 20 17 9 5 . . . Ballistic Gun 5 | . 7 . . . 6 2 13 15 9 Slashing Weapon 1 | . 1 . 4 . . 1 . . . Peak Build Rating 57 | 8 14 15 17 21 34 51 51 50 57 Average Rating 27 | 5 8 14 14 20 29 43 49 49 52 On Entrance 25 | . 8 13 15 17 21 31 51 50 49 Avg Prop Armor Cover (%) 9 | . . . 10 21 9 8 8 8 7 Naked Turns . | . . . . . . . . . . Heaviest Build 58 | 15 32 34 39 41 41 54 47 46 58 Greatest Support 82 | 40 40 40 40 20 82 82 28 28 55 Greatest Overweight (x) 15 | . . . 1 2 4 15 1 1 2 Average Overweight (x) . | . . . . 1 . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 15 15 15 15 Average Carried 14 | 5 13 14 14 14 14 14 14 15 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 8 15 15 15 15 15 15 15 15 15 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Matter Collected 2109 | 262 171 . 258 58 723 208 79 66 284 Remotely . | . . . . . . . . . . Salvage Created 3428 | 162 433 . 243 206 1521 422 91 12 338 Parts 161 | 9 25 . 13 8 67 24 3 1 11 Haulers Intercepted 6 | . 2 . . . 4 . . . . Recyclers Shooed 1 | . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 15 | . . . 9 . . . 4 2 . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Combat Hostiles Destroyed 64 | . 10 . 9 5 25 5 2 1 7 Melee 2 | . . . . . 1 1 . . . Guns 28 | . 8 . 4 1 10 . 2 1 2 Cannons 4 | . . . . . . 2 . . 2 AOE 26 | . 2 . 5 4 11 1 . . 3 Classes Destroyed 16 | 3 4 . 2 2 3 1 . 1 . Worker 6 | 1 . . . 2 2 1 . . . Builder 3 | . . . . . 3 . . . . Tunneler 3 | 3 . . . . . . . . . Hauler 6 | . 2 . . . 4 . . . . Recycler 4 | 1 . . . . . 2 . . 1 Operator 3 | . . . . 1 2 . . . . Watcher 4 | . 2 . . . 1 1 . . . Swarmer 7 | . 3 . . . . . . . 4 Grunt 24 | . 7 . . 2 12 2 1 . . Brawler 2 | . . . . 1 1 . . . . Duelist 2 | . . . . . 2 . . . . Sentry 12 | . . . 1 2 8 . . . 1 Hunter 4 | . . . . . 2 . . . 2 Programmer 4 | . . . . . . 3 1 . . Subdweller 8 | . . . 8 . . . . . . Thief 1 | . . . . . . . . 1 . Best Kill Streak 8 | 2 3 . 4 8 8 3 1 1 3 Combat Bots Only 7 | . 3 . 4 5 7 2 1 1 3 Max Kills in Single Turn 3 | 1 2 . 1 3 3 2 1 1 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 . 1 2 2 1 . . 2 Melee 1 | . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Hostile Shots Fired 419 | . 40 . 35 12 114 33 47 4 134 Missed 141 | . 10 . 10 7 41 9 16 3 45 Hits 278 | . 30 . 25 5 73 24 31 1 89 Melee 6 | . . . . . 4 . 1 1 . Projectile 272 | . 30 . 25 5 69 24 30 . 89 Critical Strikes 10 | . . . 2 1 2 2 1 . 2 Part Disruptions 1 | . . . . . . 1 . . . Damage Taken 4311 | . 301 . 492 79 1331 386 466 5 1251 Core 509 | . 26 . 53 35 157 30 55 . 153 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 160 | . . . . . 160 . . . . Core Remaining (%) 80 | 100 . . 68 . 65 . . 87 . Volleys Fired 222 | 15 58 . 28 11 51 15 7 8 29 Largest 2 | 2 2 . 2 2 2 2 2 2 2 Hottest 124 | 100 112 . 119 112 112 124 48 48 113 Shots Fired 385 | 30 92 . 44 19 88 28 14 16 54 Gun 304 | 30 87 . 35 16 73 12 14 16 21 Cannon 42 | . . . . . . 13 . . 29 Launcher 37 | . 3 . 9 3 15 3 . . 4 Special 2 | . 2 . . . . . . . . Kinetic 176 | . 45 . 13 3 38 2 14 16 45 Thermal 161 | 24 44 . 25 16 38 14 . . . Explosive 9 | . 3 . 6 . . . . . . Electromagnetic 39 | 6 . . . . 12 12 . . 9 Robot Hit Streak 30 | 6 9 . 10 6 30 4 3 6 10 Robot Miss Streak 6 | 3 3 . 2 1 2 2 2 1 6 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . Shots Hit Robots 275 | 17 58 . 31 14 79 19 7 12 38 Core Hits 151 | 6 27 . 16 16 48 10 3 2 23 Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed 5 | . 1 . . . 4 . . . . Critical Strikes 13 | 2 3 . 2 . 6 . . . . Burn 7 | 2 2 . 2 . 1 . . . . Destroy 3 | . 1 . . . 2 . . . . Smash 3 | . . . . . 3 . . . . Melee Attacks 29 | . 1 . 5 . 16 6 1 . . Impact 16 | . . . . . 16 . . . . Slashing 13 | . 1 . 5 . . 6 1 . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8384 | 242 724 . 1213 728 3374 864 162 206 871 Guns 3082 | 204 570 . 326 201 1084 77 162 206 252 Cannons 689 | . . . . . . 283 . . 406 Explosions 3898 | 38 151 . 887 527 1681 401 . . 213 Melee 706 | . . . . . 603 103 . . . Ramming 9 | . 3 . . . 6 . . . . Kinetic 2758 | . 267 . 233 491 793 38 162 206 568 Thermal 2348 | 189 303 . 239 201 1050 326 . . 40 Explosive 928 | . 151 . 741 36 . . . . . Electromagnetic 1635 | 53 . . . . 922 397 . . 263 Impact 603 | . . . . . 603 . . . . Slashing 103 | . . . . . . 103 . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . 2 1 1 . 2 Average Corruption 1 | . . . . . 1 1 1 . 2 Corruption Purged 4 | . . . . . . 2 2 . . Corruption Blocked . | . . . . . . . . . . Effects 13 | . . . . . 12 1 . . . Message Errors 6 | . . . . . 6 . . . . Matter Fused 1 | . . . . . 1 . . . . Heat Flow Errors 1 | . . . . . . 1 . . . Parts Rejected 1 | . . . . . 1 . . . . Parts Fused 2 | . . . . . 2 . . . . Data Loss (minor) 2 | . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 519 | . . . . 8 346 162 . . 3 Projectiles 30 | . . . . . . 30 . . . Explosions 173 | . . . . 8 37 125 . . 3 Melee 316 | . . . . . 309 7 . . . Knockbacks 19 | . . . . . 5 . . . 14 Impact 5 | . . . . . 5 . . . . Kinetic 12 | . . . . . . . . . 12 Secondary 2 | . . . . . . . . . 2 Self-Inflicted Damage 143 | . . . . . 131 12 . . . Shots 8 | . . . . . 7 1 . . . Rammed 6 | . 3 . . . 3 . . . . Targets Rammed 7 | . 3 . . . 4 . . . . Kicked . | . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . Highest Temperature 226 | 180 168 . 45 32 45 226 . . . Average Temperature 43 | 74 45 . 26 28 13 35 . . . Received Heat Transfer 945 | . 123 . 99 54 450 135 36 . 48 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 4 | . . . . . 3 1 . . . Combat Hostiles 4 | . . . . . 3 1 . . . Parts Fried 12 | . . . . . 11 1 . . . Impact Corruptions 10 | . . . . . 10 . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 9 | 2 1 . 1 . 5 . . . . Heat Transferred 5055 | 642 1036 . 666 444 1982 285 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 10 | 1 . . . . 8 . . . 1 Alert | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Maximum Alert Level 1 | . . . . . 1 . . . . Low Security (%) 98 | 100 100 100 . 100 92 100 . . 100 Level 1 1 | . . . . . 7 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 328 | 10 98 6 . 197 328 152 . . 98 Initial 143 | . . 6 . . 83 143 . . . Average 44 | 1 23 . . 12 89 56 . . 31 Influence Increases 2116 | 25 348 . 20 213 922 268 95 . 225 Destroy 0b10 Robot/C 1100 | . 200 . 20 100 500 100 40 . 140 Destroy 0b10 Robot/NC 145 | 25 20 . . 15 60 20 . . 5 Destroy Leader 330 | . 58 . . 30 160 42 10 . 30 Successful Hack 33 | . 9 . . 6 18 . . . . Select Force Hacks 30 | . 30 . . . . . . . . Disable Machine 225 | . 15 . . 30 90 60 . . 30 Destroy Structure 133 | . 16 . . 32 64 16 . . 5 Lose Combat Pursuer 120 | . . . . . 30 30 45 . 15 Influence Decreases 2093 | 25 330 18 20 16 803 506 173 . 202 Entered New Map 329 | . . 12 . . 114 173 30 . . Time Decay 1513 | 25 330 6 20 16 508 323 143 . 142 Lost Part 110 | . . . . . 40 10 . . 60 Purge Threat 141 | . . . . . 141 . . . . Squads Dispatched 14 | . 4 . . . 4 5 . . 1 Investigation 4 | . 2 . . . 1 1 . . . Extermination 4 | . . . . . . 4 . . . Reinforcement 6 | . 2 . . . 3 . . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Distress Signals 3 | . . . . . 1 1 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 96 | . 15 . 11 15 29 8 6 1 11 Peak Tracking Total 6 | . 3 . 4 6 6 5 1 1 5 Tactical Retreats 7 | . . . . . 2 1 3 . 1 Traps | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Traps Triggered 3 | . . . . . 2 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Machines Disabled 15 | . 1 . . 2 6 4 . . 2 Max in Single Turn 4 | . 1 . . 1 2 4 . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Machines Accessed 25 | . 5 1 . 3 12 4 . . . Terminals 18 | . 3 . . 2 11 2 . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers 3 | . . . . 1 . 2 . . . Garrison Access . | . . . . . . . . . . Total Hacks 60 | . 14 1 . 11 26 8 . . . Successful 33 | . 9 1 . 7 13 3 . . . Failed 25 | . 5 . . 3 13 4 . . . Catastrophic 4 | . . . . . 3 1 . . . Database Lockouts 2 | . . . . 1 . 1 . . . Manual 35 | . 11 . . 4 17 3 . . . Terminals 44 | . 11 . . 6 23 4 . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . . Recycling Units 3 | . 3 . . . . . . . . Scanalyzers 9 | . . . . 5 . 4 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 9 | . . 1 . 1 7 . . . . Robot Analysis 1 | . . . . 1 . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . Open Door 5 | . . 1 . . 4 . . . . Terminal Index 1 | . . . . . 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . Scan Component 1 | . . . . . 1 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 7 | . . . . 4 . 3 . . . Insert Component 2 | . . . . 1 . 1 . . . Analyze 1 | . . . . . . 1 . . . Retrieve Study 4 | . . . . 3 . 1 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 13 | . 7 . . 2 4 . . . . Terminals 12 | . 6 . . 2 4 . . . . Botnet 6 | . 2 . . 1 3 . . . . Operators 1 | . 1 . . . . . . . . Skim 5 | . 3 . . 1 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Tunnel 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 20 | . 4 . . 3 9 4 . . . Full Trace Events 2 | . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 4 | . . . . 3 . 1 . . . Parts Repaired 1 | . . . . . 1 . . . . Time 19 | . . . . . 19 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 8 | . 8 . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Active Infowar (turns) 6714 | 45 1467 667 1094 210 525 1294 822 132 458 Sensors 3157 | . . . . 180 271 1294 822 132 458 Terrain 118 | . 115 . . . 3 . . . . Seismic 3439 | 45 1352 667 1094 30 251 . . . . Robot Analysis Total 1 | . . . . 1 . . . . . Derelict Logs Recovered 4 | . . 1 2 . . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Turns Passed 7757 | 194 1467 667 1094 210 1419 1294 822 132 458 Spaces Moved 4138 | 84 640 271 616 129 688 686 651 96 277 Core 8 | 7 . . . . . 1 . . . Treads 2238 | 77 640 271 216 . 659 375 . . . Legs 228 | . . . 197 . . 17 . . 14 Wheels 1644 | . . . 203 129 9 293 651 96 263 Hover 20 | . . . . . 20 . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 120 120 115 115 115 115 Average Speed 144 | 150 160 160 156 120 162 141 115 115 115 Slowest Speed 800 | 160 160 160 240 130 340 800 115 115 130 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 7 80 49 55 16 87 23 74 10 8 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 4 | . 1 1 2 . . . . . . Known Exits Taken 2 | . . . . 1 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . Scrap Searched 8 | . . . . . . . 7 1 . Spaces Dug 2 | . 2 . . . . . . . . Terrain Destroyed 249 | 3 19 . 101 35 71 15 . . 5 Melee . | . . . . . . . . . . Projectile 4 | . 2 . . . . . . . 2 AOE 245 | 3 17 . 101 35 71 15 . . 3 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Total 5512 | 117 997 506 686 164 894 975 711 104 358 Wait 886 | 3 255 227 18 11 72 219 48 . 33 Move 4129 | 83 639 270 615 128 687 685 650 95 277 Hop . | . . . . . . . . . . Pick Up 73 | 8 17 3 4 5 17 15 1 . 3 Fast Attach 19 | 7 . . . . 5 3 . . 4 Attach 14 | . . . 2 4 2 2 1 . 3 Detach . | . . . . . . . . . . Swap 79 | 1 12 2 12 4 23 14 2 1 8 Drop 54 | . 12 4 2 1 17 16 1 . 1 Fire 222 | 15 58 . 28 11 51 15 7 8 29 Melee 29 | . 1 . 5 . 16 6 1 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 7 | . 3 . . . 4 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 13) 195 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 625 | -10/Materials | Discovered new exit (range 5) 643 | -10/Materials | Discovered new exit (range 15) 889 | -10/Materials | Discovered new exit (range 12) 1369 | -10/Materials | Discovered new exit (range 8) 1553 | -10/Materials | Discovered new exit (range 10) 1662 | -10/Materials | Entered Mines 1693 | -10/Mines | Learned location of 1 exit from Materials 1699 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2161 | -10/Mines | Discovered new exit (range 14) 2245 | -10/Mines | Discovered new exit (range 5) 2278 | -10/Mines | Learned location of Storage (-8) 2329 | -10/Mines | Entered Subcaves 2461 | -10/Subcaves | Learned location of Zion (-6) 2483 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2608 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2617 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 3410 | -10/Subcaves | Discovered new exit (range 12) 3423 | -10/Subcaves | Entered Materials 3423 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3424 | -8/Materials | Identified exit to Factory 3561 | -8/Materials | Central database locked down 3596 | -8/Materials | Discovered new exit (range 8) 3617 | -8/Materials | Identified exit to Storage 3633 | -8/Materials | Entered Storage 4559 | -8/Storage | Build established: Scavenger-Mutant 4688 | -8/Storage | Repaired Adv. Treads 4967 | -8/Storage | Destroyed 7 combat bots 5008 | -8/Storage | Discovered exit to Factory (range 16) 5052 | -8/Storage | Entered Factory 5052 | -7/Factory | Evolved 2 slots: Utility x2 5133 | -7/Factory | Central database locked down 5190 | -7/Factory | Build established: Mutant 5339 | -7/Factory | Discovered new exit (range 10) 6322 | -7/Factory | Discovered new exit (range 16) 6346 | -7/Factory | Entered Lower Caves 6401 | -7/Lower Caves | Encountered a Warlord checkpoint 6421 | -7/Lower Caves | Spotted B-75 Beast 6449 | -7/Lower Caves | Learned location of 1 exit from Factory 7135 | -7/Lower Caves | Discovered new exit (range 9) 7168 | -7/Lower Caves | Entered another Lower Caves area 7195 | -7/Lower Caves | Discovered new exit (range 8) 7300 | -7/Lower Caves | Entered Factory 7300 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7301 | -6/Factory | Identified exit to Lower Caves 7757 | -6/Factory | Lost 4 parts (4u) 7758 | -6/Factory | Self-destructed Last Messages --------------- 07722_ Penetrated by Slug. 07723_ Slug penetrates H-66 Slayer. 07726_ R-10 Processor knocked back. 07726_ R-10 Processor destroyed. 07726_ Penetrated by Slug. 07726_ Slug penetrates Subcomponent Replicator. 07726_ Imp. Heat Sink destroyed. 07729_ Slug penetrates H-66 Slayer. 07729_ Destroyed Hvy. Assault Rifle. 07729_ Penetrated by Slug. 07732_ H-66 Slayer destroyed. 07732_ Slug penetrates Wall. 07736_ Acquired Corrupted Flexi-carbon Leg. 07736_ Integrated Corrupted Flexi-carbon Leg (+2). 07740_ Acquired 127 matter. 07742_ Acquired Imp. Heat Sink. 07756_ Acquired Hacking Suite. 07757_ Penetrated by Slug. 07757_ Mic. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????????? | | ????????????????###??# ####??????????????????????? | | ???????????????? !!? #??????????????????????? | | ???????????????? !!? #??????????????????????? | | ???????????????? ! ? #??????????????????????? | | ???????????????? ? #??????????????????????? | | ??????????????? ? h+??????????????????????? | | ?????????????? #??????????????????????? | | ???????????? #??????????????????????? | | ?????????# ?"""" """"" #??????????????????????? | | ?????????# """"" """"" #??????????????????????? | | ?????????# """ """ #??????????????????????? | | ?????????#^ #??????????????????????? | | ?????????# """"" """"" #??????????????????????? | | ?????????# """"" """ #??????????????????????? | | ?????????# "" % ! " #??????????????????????? | | ????????#" * #??????????????????????? | | ?????????# %= [ @#??????????????????????? | | ?????????# ####; ####??????????????????????? | | ????????## #####"#############?????????????? | | ????????# # #?????????????? | | ######### # #?????????????? | | # ? #?????????????? | | # #?????????????? | | * % + #?????????????? | | ! # #?????????????? | | = # #?????????????? | | ######### # #?????????????? | | #?????# # #?????????????? | | #???#######+######################?????????????? | | ?????# ! [ #???????????????????????????? | | ??????# """ #???????????????????????????? | | #???# ! """ #???????????????????????????? | | #???# !! """ #???????????????????????????? | | #???# !! #???????????????????????????? | | #???# ! =#???????????????????????????? | | ###???################???????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: EX 25 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- Imp. Carbon-fiber Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Treads | 5% | -8/Storage Studied --------- Aluminum Leg | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Adv. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Challenges ------------ None Game ------ Seed TargetMiningBotcube Manual? 0 Play Time 01:18:55 Cumulative 56.5 hours Start 2025.10.26 @ 07:51:13 End 2025.10.26 @ 15:00:15 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 55 Adventurer 4 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 37 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c485cdd-5f70-470b-988c-5d38e232633b