Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.31 @ 00:49:04 Player: puppuppit Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (188) 940 Value Destroyed (8387) 8387 Prototype IDs (68) 1360 Alien Tech Used (0) 0 Bonus (15842) 15842 TOTAL SCORE: 35129 Bonus ------- High Alert Combat Kills 2008 Follower Combat Kills 5619 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 148 Met Warlord at Research 2000 Hacked God Mode 5000 Friendly Fire -833 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Gyrokinetic Inverter > --- UTILITY (14) ----- Enhanced Optical Array Advanced Targeting Computer Advanced Target Analyzer Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Advanced Transmission Jammer Advanced Cloaking Device Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Experimental Heat Sink Triangulator Enhanced Optical Array 0b10 Decoder Chip [Scout] Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Improved Weapon Cycler Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield Improved System Shield > --- WEAPON ----------- KE Penetrator Compact Mass Driver Compact Linear Accelerator > --- INVENTORY -------- Light Quantum Reactor Advanced Transmission Jammer Improved Weapon Shielding Improved Hacking Suite Vortex Shotgun [Rating: 147] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Hover Unit Treads Improved Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Field Propulsion Drive Utility Improved Targeting Computer Device Triangulator Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Compact Linear Accelerator Energy Gun Tesla Rifle Energy Cannon Vortex Driver Ballistic Gun 8R-AWN's Boregun Ballistic Cannon Compact Linear Accelerator Launcher Mini Grenade Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Slots Evolved 16 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Utility 12 | . . . . . 2 2 . . . . 2 . . . . 2 . . . . 1 2 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 336 | 7 14 2 1 3 16 30 4 6 1 16 31 . 1 7 4 7 14 15 18 5 42 42 50 Power 45 | 1 2 . . . 2 2 1 1 . 1 5 . . . . 1 4 1 2 1 6 5 10 Engine 18 | 1 2 . . . 2 1 . 1 . 1 1 . . . . 1 4 1 1 . 1 . 1 Core 9 | . . . . . . 1 1 . . . 4 . . . . . . . . . 1 . 2 Reactor 18 | . . . . . . . . . . . . . . . . . . . 1 1 4 5 7 Propulsion 102 | 2 8 1 . . 8 11 1 1 . 5 7 . . . . 2 4 1 3 . 14 10 24 Treads 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . Leg 16 | . 2 . . . . . . . . 2 2 . . . . . 2 1 2 . 5 . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Hover 78 | . 6 1 . . 8 11 1 1 . 2 5 . . . . 2 1 . 1 . 9 9 21 Flight 4 | . . . . . . . . . . . . . . . . . . . . . . 1 3 Utility 98 | 2 1 . 1 1 4 7 1 . 1 3 12 . 1 7 1 2 3 6 8 . 5 20 12 Device 53 | 1 1 . . 1 . 6 . . 1 3 7 . . 4 1 2 2 4 2 . 4 11 3 Storage 4 | 1 . . 1 . . . . . . . . . . . . . . . . . . 2 . Processor 17 | . . . . . 2 1 1 . . . 1 . . 2 . . . . 5 . . 2 3 Hackware 17 | . . . . . 2 . . . . . 4 . 1 1 . . . 1 . . 1 2 5 Protection 7 | . . . . . . . . . . . . . . . . . 1 1 1 . . 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 91 | 2 3 1 . 2 2 10 1 4 . 7 7 . . . 3 2 3 7 5 4 17 7 4 Energy Gun 14 | 2 . . . . . . . . . . . . . . . 1 . 1 1 2 5 1 1 Energy Cannon 12 | . . . . . . . . . . . . . . . . . . . 1 2 7 2 . Ballistic Gun 16 | . 3 1 . 1 1 3 . . . . 2 . . . 2 . . . 1 . 1 . 1 Ballistic Cannon 41 | . . . . . . 6 1 4 . 5 5 . . . . 1 2 6 2 . 4 4 1 Launcher 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . Special Weapon 6 | . . . . 1 . . . . . 2 . . . . 1 . 1 . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . 1 . . 1 . 1 . . . . 1 . . 1 . 1 . . 3 . . 3 2 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 System Corruption 11 | . . . . . . . . . . . . . . . . . . . . . 8 . 3 Parts Lost 96 | . 3 . . . 1 1 3 3 . 1 5 . . . 2 2 7 12 1 2 14 7 32 Power 13 | . 1 . . . 1 . . . . . 1 . . . . . 1 1 . 1 3 1 3 Propulsion 38 | . 2 . . . . . 3 3 . 1 3 . . . . 1 4 4 . 1 5 1 10 Utility 36 | . . . . . . . . . . . 1 . . . 1 1 2 5 1 . 5 5 15 Weapon 9 | . . . . . . 1 . . . . . . . . 1 . . 2 . . 1 . 4 Highest Loss Streak 20 | . 2 . . . 1 1 2 2 . 1 3 . . . 1 2 6 6 1 2 5 3 20 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 79 71 71 71 98 98 89 60 45 71 86 93 93 91 91 79 76 39 80 92 78 74 88 Engine 1 | . 3 . . . 8 6 3 . . 4 . . . . . 3 4 1 3 . 1 . . Core 1 | . . . . . . . 2 . . . 3 6 6 6 6 1 . . . . 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 4 3 6 6 Leg 2 | . 3 . . . . . . . . 7 3 . . . . . 2 4 8 5 4 . . Hover 15 | . 22 28 28 28 36 30 24 7 . 3 16 20 20 20 20 16 12 . 10 15 13 8 14 Device 11 | . 14 14 14 14 . 5 3 . . 7 10 13 13 8 12 11 10 4 12 11 9 17 14 Storage 2 | . 14 14 14 14 9 7 7 7 6 . . . . . . . . . . . . 1 . Processor 15 | . . . . . 9 15 19 23 23 23 18 6 6 8 6 5 5 5 17 29 26 25 22 Hackware 15 | . . . . . 17 15 15 15 15 15 20 33 33 33 33 29 26 15 17 17 12 2 17 Energy Gun 1 | . 5 . . . . . . . . . . . . . . 1 4 . 2 . 1 1 . Ballistic Gun 2 | . 14 14 14 14 16 9 . . . . 2 . . . 4 1 . . . . . . . Ballistic Cannon 5 | . . . . . . 4 12 6 . 3 6 13 13 13 6 5 3 3 3 5 3 5 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 52 | 14 16 12 12 12 17 33 33 22 5 18 27 27 27 27 27 37 34 39 27 38 42 52 49 Greatest Support 58 | 26 26 12 12 12 38 42 34 23 3 15 38 38 38 38 38 38 35 30 27 27 42 52 58 Greatest Overweight (x) 4 | . 1 . . . . 1 . 1 1 2 . . . . . 1 4 1 2 1 2 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 8 8 8 8 8 8 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 2 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 1 6 7 7 8 7 7 7 7 7 4 4 4 5 4 4 4 4 4 4 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 2 8 8 8 8 8 8 8 8 5 5 5 5 5 5 4 5 4 4 5 5 5 5 5 Class Distribution -------------------- 54% | Hacker-Mutant 17% | Mutant 16% | Scavenger-Mutant 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Mutant | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Matter Collected 11263 | 270 531 40 . 16 403 569 221 180 . 359 838 87 257 62 189 575 1607 630 225 209 857 994 2144 Remotely 2070 | . . . . . . . . . . . 349 87 257 45 43 388 901 . . . . . . Salvage Created 6999 | 144 816 114 . . 145 622 82 39 . 121 718 35 175 . 24 30 467 243 42 264 786 1109 1023 Parts 306 | 10 55 11 . . 6 39 5 . . 1 33 2 . . . 3 20 5 5 12 31 41 27 Haulers Intercepted 5 | . 2 . . . . . . . . . 2 . . . . . . . . . . 1 . Recyclers Shooed 4 | 1 . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 135 | . . . . . . . 10 . . 32 . 4 10 . 19 . 29 9 . 22 . . . Prevented 7 | . . . . . . . . . . 2 . . . . . . 5 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Combat Hostiles Destroyed 136 | . 10 4 . . 1 8 5 3 . 3 7 1 4 . 1 . 10 6 2 7 23 17 24 Guns 35 | . 10 4 . . 1 3 . . . . . . . . . . 3 . . 3 4 4 3 Cannons 100 | . . . . . . 5 5 3 . 3 7 1 4 . 1 . 7 6 2 4 18 13 21 AOE 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Classes Destroyed 18 | 2 7 1 . . . 2 . . . . . . . . . . 2 . 1 . 1 . 2 Worker 11 | . 4 . . . 1 1 . . . . 1 . . . . . . . . . 3 1 . Builder 7 | . 2 . . . 1 1 . . . . . . . . . . . . . . 2 1 . Tunneler 4 | 3 . . . . . . . . . . 1 . . . . . . . . . . . . Hauler 5 | . 2 . . . . . . . . . 2 . . . . . . . . . . 1 . Recycler 9 | 1 1 . . . . 3 . . . . 1 . . . . . . . . . . 3 . Operator 4 | . 1 . . . . 1 . . . . . . . . . . . . . . 2 . . Watcher 10 | . 2 . . . . 2 . . . . 2 . . . . 1 . . . . 1 2 . Swarmer 30 | . 3 3 . . . 4 5 . . . . . . . 1 . 3 . 1 3 4 . 3 Grunt 39 | . 7 . . . . 1 . 2 . 3 1 1 4 . . . 4 6 . 1 5 1 3 Brawler 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 Duelist 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . Protector 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . Sentry 17 | . . 1 . . 1 1 . 1 . . 2 . . . . . . . . 2 1 4 4 Hunter 11 | . . . . . . 1 . . . . 1 . . . . . . . . . 6 . 3 Programmer 26 | . . . . . . 1 . . . . 4 . . . . . . . . . 4 12 5 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Thug 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 8 | 2 5 3 . . 2 4 3 2 . 2 2 1 2 . 1 1 3 4 2 4 5 8 4 Combat Bots Only 5 | . 5 3 . . 1 3 3 2 . 2 1 1 2 . 1 . 3 4 2 4 4 3 4 Max Kills in Single Turn 2 | 1 2 2 . . 1 2 2 1 . 1 2 1 1 . 1 1 2 1 1 2 2 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Damage Taken 13052 | . 529 50 . 73 153 436 279 427 . 206 904 19 292 . 206 420 852 1199 32 303 1410 1449 3813 Core 3600 | . 192 26 . 26 31 41 56 170 . 73 240 10 25 . 26 57 240 177 . 29 326 386 1469 Absorbed by Shields 2412 | . . . . . . . . . . . . 18 220 . 183 299 317 23 11 212 960 107 62 Redirected to Shielding 53 | . . . . . . . . . . . . . . . . . . 31 . . . . 22 Regen/Repaired (Parts) 75 | . . . . . . . . . . . . . . . . . . . 75 . . . . Core Remaining (%) 62 | 100 . . . 2 94 . . . . 51 . . . . 64 . . . . 49 71 70 . Volleys Fired 683 | 18 93 3 . 4 24 32 14 17 . 13 71 4 19 1 14 12 36 27 8 25 73 82 93 Largest 3 | 2 2 2 . 1 2 2 2 2 . 2 2 2 2 2 2 2 2 2 2 2 2 2 3 Hottest 200 | 90 90 50 . 30 53 96 96 96 . 96 101 106 106 106 106 76 122 114 80 170 200 170 196 Shots Fired 1145 | 36 109 5 . 4 48 64 19 34 . 18 108 8 38 2 23 21 59 43 9 36 111 142 208 Gun 381 | 36 109 5 . 2 48 34 . . . . 34 . . . 7 11 27 . 2 5 28 11 22 Cannon 758 | . . . . . . 30 19 34 . 16 74 8 38 2 16 10 31 43 7 31 83 131 185 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . Special 6 | . . . . 2 . . . . . 2 . . . . . . 1 . . . . . 1 Kinetic 978 | . 95 5 . 2 48 64 19 34 . 16 108 8 38 2 23 21 31 43 7 25 61 126 202 Thermal 52 | 36 14 . . . . . . . . . . . . . . . . . 2 . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 27 | . . . . . . . . . . . . . . . . . 27 . . . . . . Entropic 82 | . . . . . . . . . . . . . . . . . . . . 11 50 16 5 Robot Hit Streak 31 | 5 7 5 . 2 6 11 4 19 . 31 10 12 8 . 5 3 16 5 3 8 9 10 17 Robot Miss Streak 11 | 4 4 . . 1 4 3 3 2 . 1 6 4 6 . 9 11 4 3 2 6 3 3 5 Penetration Max 1 | . 1 . . . . 1 1 . . . 1 . . . . . 1 1 1 . 1 1 . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 735 | 19 64 4 . 2 26 44 12 27 . 14 58 6 28 . 16 13 37 25 5 17 86 90 142 Core Hits 344 | 5 32 4 . . 11 20 4 6 . 7 22 5 17 . 12 8 15 13 2 11 51 42 57 Critical Kills 22 | . 12 1 . . 3 3 . . . . 1 . . . . . . . . . . . 2 Critical Parts Destroyed 29 | . 14 . . . 3 7 . . . . . . . . . . . . . . 2 . 3 Critical Strikes 121 | . 26 1 . . 7 10 3 2 . 3 5 . . . . . 5 5 2 2 12 16 22 Destroy 49 | . 26 1 . . 7 10 . . . . 1 . . . . . . . . . . . 4 Blast 53 | . . . . . . . 3 2 . 3 4 . . . . . 3 5 2 . 2 12 17 Corrupt 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Detonate 3 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 Sunder 14 | . . . . . . . . . . . . . . . . . . . . 2 8 4 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25447 | 239 946 68 . . 452 1096 359 722 . 353 1785 144 780 . 238 213 1142 1192 192 748 5190 4543 5045 Guns 5559 | 239 943 68 . . 452 450 . . . . 410 . . . 45 78 420 . 26 134 1404 546 344 Cannons 19423 | . . . . . . 646 359 722 . 353 1375 144 780 . 193 135 722 1192 166 614 3397 3997 4628 Explosions 444 | . . . . . . . . . . . . . . . . . . . . . 386 . 58 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming 21 | . 3 . . . . . . . . . . . . . . . . . . . 3 . 15 Kinetic 19558 | . 829 68 . . 452 1096 359 722 . 353 1785 144 780 . 238 213 722 1192 166 358 1616 3602 4863 Thermal 765 | 239 114 . . . . . . . . . . . . . . . . . 26 . 386 . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 478 | . . . . . . . . . . . . . . . . . 420 . . . . . 58 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 4625 | . . . . . . . . . . . . . . . . . . . . 390 3185 941 109 Highest Corruption 17 | . 2 2 2 2 1 1 . . . . 2 . . . . . . . . . 12 9 17 Average Corruption 3 | . 2 2 2 2 1 1 . . . . 1 . . . . . . . . . 8 6 2 Corruption Purged 4 | . . . . . . 2 . . . . 2 . . . . . . . . . . . . Corruption Blocked 79 | . . . . . . . . . . . . . . . . . . . . . . . 79 Effects 110 | . 5 1 3 3 2 1 . . . . 13 . . . . . . . . . 17 41 24 Message Errors 27 | . 1 . . 1 . . . . . . 6 . . . . . . . . . 5 8 6 Matter Fused 14 | . 1 . . 1 . . . . . . 1 . . . . . . . . . 1 9 1 Heat Flow Errors 20 | . . . . 1 2 . . . . . 1 . . . . . . . . . 6 6 4 Energy Discharges 13 | . 1 1 2 . . . . . . . . . . . . . . . . . . 8 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 9 | . 1 . . . . . . . . . 2 . . . . . . . . . . 5 1 Data Loss (major) 4 | . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . Misfires 8 | . . . . . . . . . . . 1 . . . . . . . . . . 1 6 Alerts 3 | . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 3 Weapon Failures 7 | . . . . . . . . . . . . . . . . . . . . . 2 4 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 975 | . . . . . . 55 21 . . . 61 . 1 . . . 19 33 26 . 345 328 86 Projectiles 943 | . . . . . . 55 21 . . . 61 . 1 . . . 19 33 26 . 313 328 86 Explosions 32 | . . . . . . . . . . . . . . . . . . . . . 32 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 106 | . . . . . . 8 3 5 . 2 7 . 2 . 9 6 1 11 . . 5 28 19 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 103 | . . . . . . 8 2 5 . 2 6 . 2 . 9 6 1 11 . . 5 28 18 Secondary 3 | . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 Self-Inflicted Damage 114 | . . . . . . . . . . . . . . . . . . . . . 107 . 7 Shots 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Rammed 8 | . . . . . . . . . . . . . . . . . . . . . 1 . 7 Targets Rammed 9 | . 1 . . . . . . . . . . . . . . . . . . . 1 . 7 Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 662 | 360 243 4 . 220 269 87 153 49 . 54 240 138 123 27 54 20 236 183 . 18 295 662 315 Average Temperature 80 | 185 107 3 . 120 167 26 53 23 . 22 17 79 45 14 19 13 79 64 . 8 60 125 91 Received Heat Transfer 1960 | . 267 . . . 18 33 54 168 . 81 60 4 72 . 4 13 256 500 27 4 197 56 146 Effects 22 | 4 2 . . . . . . . . . . . . . . . 1 . . . 2 10 3 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Energy Bleed 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Interference 14 | 2 2 . . . . . . . . . . . . . . . 1 . . . 2 4 3 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | 1 1 . . . . . . . . . . . . . . . . . 1 . . . 1 Heat Transferred 1254 | 644 286 . . . . . . . . . . . . . . . . . 74 . 250 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Peak Influence 1400 | 20 307 166 . 1 583 450 . . . . 660 . . . . 511 . . . . 1281 736 1400 Initial 591 | . 13 61 . . . 180 . . . . 463 . . . . 198 . . . . 300 591 414 Average 470 | 7 140 161 . . 294 281 . . . . 395 . . . . 394 . . . . 948 522 727 Maximum Alert Level 4 | . 1 . . . 2 2 . . . . 2 . . . . 2 . . . . 4 3 4 Low Security (%) 21 | 100 77 100 . 100 30 31 . . . . 22 . . . . 1 . . . . . . . Level 1 19 | . 22 . . . 41 61 . . . . 22 . . . . 49 . . . . 12 3 11 Level 2 44 | . . . . . 28 7 . . . . 54 . . . . 49 . . . . 5 94 50 Level 3 6 | . . . . . . . . . . . . . . . . . . . . . 39 1 16 Level 4 7 | . . . . . . . . . . . . . . . . . . . . . 42 . 21 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 1 . . . 3 4 . . . 1 12 . . . . 4 . . . . 12 14 1 Investigation 19 | . 1 . . . 1 2 . . . . 7 . . . . 1 . . . . 2 4 1 Extermination 11 | . . . . . . 1 . . . . 3 . . . . 1 . . . . 2 4 . Reinforcement 16 | . . . . . 2 1 . . . . 2 . . . . 2 . . . . 6 3 . Assault 3 | . . . . . . . . . . 1 . . . . . . . . . . 2 . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . 6 . . . . . . . . . 1 1 . Construction Impeded 4 | . . . . . 1 . . . . . . . . . . 1 . . . . 2 . . Haulers Reinforced 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Distress Signals 9 | . 1 . . . . . . . . . 1 . . . . . . . . . 1 2 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 399 | . 19 9 . 4 19 13 7 3 . 17 34 3 11 . 12 14 28 16 21 15 46 34 74 Peak Tracking Total 10 | . 5 3 . 3 4 3 4 2 . 10 5 3 4 . 5 5 9 5 5 5 7 7 9 Tactical Retreats 20 | . 3 . . . . 2 . . . . 2 . . . . . 2 . . 1 2 2 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Traps Triggered 9 | . 1 . . . . 2 . . . . 2 . . . . 1 . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . . . . . . . 9 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Machines Disabled 18 | . 2 . . . 4 1 . . . . 3 . . . . 1 . . . . . 1 6 Max in Single Turn 1 | . 1 . . . 1 1 . . . . 1 . . . . . . . . . . 1 1 Garrison Access 5 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 3 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Machines Accessed 81 | . 9 . 5 . 3 5 . . 4 . 22 1 . . . 2 . . 2 . 9 16 3 Terminals 44 | . 8 . . . 2 2 . . . . 13 . . . . 1 . . . . 6 10 2 Fabricators 7 | . . . . . . . . . . . 4 . . . . . . . . . 1 2 . Repair Stations 5 | . 1 . . . . . . . . . 2 . . . . . . . . . . 1 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 1 2 . . . . 1 . . . . . . . . . 1 1 . Garrison Access 7 | . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 2 . Total Hacks 267 | . 30 . 50 . 9 13 . . 29 . 54 1 . . . 3 . . 3 . 36 30 9 Successful 169 | . 16 . 50 . 5 6 . . 29 . 26 1 . . . 2 . . 3 . 18 11 2 Failed 96 | . 13 . . . 4 7 . . . . 27 . . . . 1 . . . . 18 19 7 Catastrophic 23 | . 2 . . . . . . . . . 7 . . . . . . . . . 7 6 1 Database Lockouts 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . Manual 72 | . 5 . 1 . 3 2 . . . . 20 . . . . 4 . . . . 23 10 4 Terminals 122 | . 27 . . . 5 5 . . . . 35 . . . . 2 . . . . 24 19 5 Fabricators 18 | . . . . . . . . . . . 12 . . . . . . . . . 2 4 . Repair Stations 13 | . 3 . . . . . . . . . 3 . . . . . . . . . . 3 4 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 22 | . . . . . 4 6 . . . . 2 . . . . . . . . . 8 2 . Garrison Access 9 | . . . . . . 2 . . . . 2 . . . . 1 . . . . 2 2 . Terminal Hacks 128 | . 15 . 50 . 2 . . . 29 . 13 1 . . . 1 . . 3 . 9 4 1 Record 68 | . 6 . 49 . . . . . 11 . . . . . . . . . 2 . . . . Part Schematic 11 | . . . . . . . . . 10 . 1 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . Prototype ID Bank 16 | . 3 . . . 2 . . . 3 . 4 . . . . . . . . . 3 1 . Open Door 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 3 | . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . Terminal Index 3 | . 1 . . . . . . . . . . . . . . . . . . . 1 1 . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 5 | . . . . . . . . . . . 2 . . . . . . . . . 3 . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 6 | . 3 . . . . . . . . . 1 . . . . . . . . . 2 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . . . 9 . . . . . . . . . 1 1 . Load Schematic 7 | . . . . . . . . . . . 5 . . . . . . . . . 1 1 . Build 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . Repair Station Hacks 5 | . 1 . . . . . . . . . 2 . . . . . . . . . . 1 1 Scan Component 3 | . . . . . . . . . . . 1 . . . . . . . . . . 1 1 Refit 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . . . 3 5 . . . . . . . . . . . . . . 8 . . Insert Component 8 | . . . . . 2 2 . . . . . . . . . . . . . . 4 . . Analyze 8 | . . . . . 1 3 . . . . . . . . . . . . . . 4 . . Garrison Access Hacks 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . Seal Access 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 7 | . . . . . . . . . . . 1 . . . . 1 . . . . . 5 . Terminals 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Assimilate 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . 2 . Reprogram 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . 2 . Data Cores Recovered 4 | . 1 . . . 1 . . . . . . . . . . 1 . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking Detections 64 | . 8 . . . 3 5 . . . . 19 . . . . 2 . . . . 8 16 3 Full Trace Events 18 | . 3 . . . 1 2 . . . . 6 . . . . . . . . . 2 3 1 Feedback Events 5 | . . . . . 1 2 . . . . 2 . . . . . . . . . . . . Corruption 5 | . . . . . 1 2 . . . . 2 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 5 . . . . 3 . . . . . . . . . Robots Built 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 514 | . . . . . . . . . . . 514 . . . . . . . . . . . . Total Robot Build Rating 34 | . . . . . . . . . . . 34 . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . 1 2 . . 10 . 1 . . 13 . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . 1 2 . . . . . . . . . . . . . . 4 . . Part Schematics Acquired 7 | . . . . . 1 2 . . . . . . . . . . . . . . 4 . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . 1 . . . 2 . . . . . . 3 . 5 1 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Total Allies 40 | . . . . 3 . 1 . . . 5 8 . . . . 2 3 1 5 1 . 3 8 Largest Group 7 | . . . . 3 3 1 . . . 4 5 5 5 5 5 5 4 1 6 7 6 2 5 Highest-Rated Group 741 | . . . . 96 96 32 . . . 174 204 204 204 204 204 206 207 99 368 415 368 128 741 Highest-Rated Ally 357 | . . . . 34 34 32 . . . 96 76 41 41 41 41 42 85 99 99 99 99 64 357 Total Orders 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . STAY 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . AID 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 502 | . . . . 4 30 4 . . . 50 53 9 42 . 23 26 59 19 12 31 39 9 92 Total Damage 21021 | . . . . 84 1655 176 . . . 2248 1641 317 1434 . 772 923 1961 1153 444 977 2097 468 4671 Kills 168 | . . . . 2 22 1 . . . 19 14 2 8 . 11 13 13 10 2 9 17 1 24 Allies Corrupted 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . Allies Melted 5 | . . . . . . 1 . . . . . . . . . . . . . . . 1 3 Field Lobotomies 4 | . . . . 2 . . . . . 2 . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Robot Analysis Total 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 2 . 2 . . 1 2 . . . 1 1 . 1 . 2 . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 79 | . . . . . . . . . . . . . . . . 14 . . . . 19 29 17 Traps 44 | . . . . . . . . . . . . . . . . 7 . . . . 10 27 . Emergency Access 29 | . . . . . . . . . . . . . . . . 7 . . . . 7 . 15 Garrisons 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 Exits 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Turns Passed 15006 | 138 805 262 257 218 502 588 273 269 85 542 2055 349 411 564 159 518 1008 513 763 387 878 1953 1509 Spaces Moved 16675 | 75 841 432 454 326 647 724 422 282 89 454 2293 414 531 951 144 600 1004 353 633 277 841 2283 1605 Core 841 | 2 . . . . . . . 107 89 32 . . . . . . . 206 79 . 61 156 109 Treads 41 | . . . . . . . . . . . . . . . . . 36 5 . . . . . Legs 523 | . 79 . . . . . . . . 161 . . . . . . 138 142 1 . 2 . . Wheels 93 | 73 20 . . . . . . . . . . . . . . . . . . . . . . Hover 14922 | . 742 432 454 326 647 724 422 175 . 261 2293 414 531 951 144 600 830 . 553 277 778 1916 1452 Flight 255 | . . . . . . . . . . . . . . . . . . . . . . 211 44 Fastest Speed 28 | 50 56 56 56 56 48 48 48 52 50 50 43 48 48 48 48 48 48 50 50 75 28 45 40 Average Speed 59 | 89 65 56 56 56 50 51 50 71 89 100 57 48 48 48 48 49 66 80 91 76 59 55 53 Slowest Speed 300 | 100 190 56 56 56 59 112 56 100 100 180 100 48 48 48 48 106 300 190 176 148 196 110 176 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . 1 . . . . . . . . . 2 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 6 97 76 89 49 42 18 53 48 68 70 44 54 65 84 31 10 83 47 80 54 17 47 33 Regions Visited 23 Branch Regions 15 Pre-discovered Areas 5 | . . . 1 1 . . . . 1 . . . . 2 . . . . . . . . . Known Exits Taken 8 | . 1 1 . . . . . . . . 1 . . . 1 1 . . . 1 1 1 . Unknown Exits Taken 15 | 1 . . 1 1 1 1 1 1 1 1 . 1 1 1 . . 1 1 1 . . . . Scrap Searched 14 | . . 1 . 1 . . 2 2 . 1 . 3 1 2 . . . 1 . . . . . Spaces Dug 33 | . . . . . . . . . . 1 12 . . . . . 2 . . . . 13 5 Terrain Destroyed 309 | . 20 1 . 1 4 9 12 11 . 6 23 2 4 . 2 . 16 23 . 25 63 45 42 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 286 | . 19 1 . 1 4 9 12 11 . 6 23 2 4 . 2 . 16 23 . 25 41 45 42 AOE 22 | . . . . . . . . . . . . . . . . . . . . . 22 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Total 20724 | 106 996 450 457 354 777 877 464 318 94 522 2921 556 648 1056 210 800 1282 538 807 417 1102 2847 2125 Wait 2623 | 5 17 9 . 19 72 49 14 1 . 21 492 134 95 90 49 163 206 131 94 103 115 406 338 Move 16639 | 74 840 431 453 325 646 723 421 281 88 453 2292 411 530 950 143 599 1003 352 632 276 840 2278 1598 Hop 6 | . . . . . . . . . . . . 1 . . . . . . . . . 2 3 Pick Up 99 | 2 12 2 1 1 8 10 4 3 2 1 12 2 . 1 . 6 2 3 3 1 5 8 10 Fast Attach 152 | 7 6 . . 1 2 9 1 1 1 7 14 . . 6 1 2 4 6 14 . 18 29 23 Attach 96 | . 3 1 . . 7 3 2 5 . 7 9 . . 1 1 3 7 9 2 5 11 9 11 Detach 70 | . 3 1 . . 2 1 1 6 . 7 6 . . 3 . 2 5 7 3 5 10 6 2 Swap 90 | . 5 1 1 2 7 18 1 . . 2 8 . 1 . 2 2 3 . 2 . 13 6 16 Drop 181 | . 16 2 2 2 9 23 6 4 3 2 17 4 . 4 . 4 2 3 17 1 15 21 24 Fire 683 | 18 93 3 . 4 24 32 14 17 . 13 71 4 19 1 14 12 36 27 8 25 73 82 93 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ram 8 | . . . . . . . . . . . . . . . . . . . . . 1 . 7 Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . 3 . . . . . . . . . 7 . . . . . . . Rewire 66 | . . . . . . 6 . . . 9 . . 3 . . . 14 . 32 1 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 5 exits: *Res x3 / *Qua x2) -2/Research (discovered 1 exit: *Acc) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 14 | -11/Junkyard | Discovered new exit (range 15) 139 | -11/Junkyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 22) 266 | -10/Materials | Core integrity fell below 50% 323 | -10/Materials | Build established: Mutant 331 | -10/Materials | Found Prototype Ballistic Gun 331 | -10/Materials | Identified 8R-AWN's Boregun 393 | -10/Materials | Discovered new exit (range 5) 478 | -10/Materials | Discovered new exit (range 15) 491 | -10/Materials | Identified exit to Mines 511 | -10/Materials | Central database locked down 549 | -10/Materials | Discovered new exit (range 15) 854 | -10/Materials | Discovered new exit (range 16) 944 | -10/Materials | Entered Mines 950 | -10/Mines | Core integrity fell below 20% 973 | -10/Mines | Identified exit to Exiles 973 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1101 | -10/Mines | Discovered new exit (range 5) 1138 | -10/Mines | Discovered new exit (range 13) 1147 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1191 | -10/Mines | Learned Materials stockpile data 1204 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1206 | -10/Mines | Entered Exiles 1220 | -10/Exiles | Met 8R-AWN 1229 | -10/Exiles | Met EX-HEX 1245 | -10/Exiles | Met EX-BIN 1254 | -10/Exiles | Aligned with FarCom system 1254 | -10/Exiles | Given EX-Vault access code 1278 | -10/Exiles | Opened EX-Vault 1283 | -10/Exiles | Found Field Lobotomy Kit 1296 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1321 | -10/Exiles | Met EX-DEC 1338 | -10/Exiles | Learned location of Zion (-6) 1368 | -10/Exiles | Visited The Gauntlet 1457 | -10/Exiles | Discovered new exit (range 14) 1463 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1463 | -10/Exiles | Entered Mines 1466 | -9/Mines | Learned Materials terminal intel 1501 | -9/Mines | Met a Derelict bent on vengeance 1594 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1596 | -9/Mines | Found Prototype Device 1596 | -9/Mines | Identified Exp. Sensor Array 1652 | -9/Mines | Discovered new exit (range 7) 1658 | -9/Mines | Assembled infested the area 1670 | -9/Mines | Received a Mining Laser from a helpful Derelict 1671 | -9/Mines | Assimilated D-53 Grenadier with FLK Orb 1674 | -9/Mines | Assimilated D-53 Grenadier with FLK Orb 1681 | -9/Mines | Entered Materials 1681 | -8/Materials | Accompanied by 3 allies 1681 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1683 | -8/Materials | Loaded intel: 12 terminal locations 2027 | -8/Materials | Discovered new exit (range 7) 2183 | -8/Materials | Entered Factory 2183 | -7/Factory | Evolved 2 slots: Utility x2 2536 | -7/Factory | Discovered new exit (range 6) 2589 | -7/Factory | Build established: Hacker-Mutant 2771 | -7/Factory | Entered Lower Caves 2921 | -7/Lower Caves | Encountered a Warlord checkpoint 2928 | -7/Lower Caves | Learned Factory garrison access intel 2950 | -7/Lower Caves | Discovered new exit (range 6) 2981 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3044 | -7/Lower Caves | Entered another Lower Caves area 3097 | -7/Lower Caves | Spotted B-75 Beast 3180 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3210 | -7/Lower Caves | Learned Factory terminal intel 3264 | -7/Lower Caves | Encountered a Warlord checkpoint 3307 | -7/Lower Caves | Discovered new exit (range 5) 3313 | -7/Lower Caves | Entered Data Miner 3313 | -7/Data Miner | Discovered new exit (range 6) 3332 | -7/Data Miner | Met Data Miner 3352 | -7/Data Miner | Learned location of Section 7 (-2) 3352 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3366 | -7/Data Miner | Received God Mode back door access code from Data Miner 3398 | -7/Data Miner | Entered Proximity Caves 3404 | -6/Proximity Caves | Escorted by Enhanced Grunt 3408 | -6/Proximity Caves | Spotter reported a threat 3463 | -6/Proximity Caves | Spotted B-75 Beast 3465 | -6/Proximity Caves | Assimilated B-75 Beast with FLK Orb 3510 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3533 | -6/Proximity Caves | Spotter reported a threat 3652 | -6/Proximity Caves | Assimilated P-60 Hacker with FLK Orb 3914 | -6/Proximity Caves | Discovered new exit (range 13) 3940 | -6/Proximity Caves | Entered Factory 3940 | -6/Factory | Accompanied by 3 allies 3940 | -6/Factory | Evolved 2 slots: Utility x2 3941 | -6/Factory | Loaded intel: 26 terminal locations 3942 | -6/Factory | Loaded intel: 4 garrison access locations 3973 | -6/Factory | Identified exit to DSF 4226 | -6/Factory | Build established: Scavenger-Scout 4232 | -6/Factory | Discovered new exit (range 15) 4290 | -6/Factory | Search patrols dispatched 4538 | -6/Factory | Incoming investigation squad redirected 4565 | -6/Factory | Lost 3 parts (1p2n) 4700 | -6/Factory | Identified exit to Lower Caves 4978 | -6/Factory | Incoming investigation squad redirected 4996 | -6/Factory | Incoming investigation squad redirected 5074 | -6/Factory | Build established: Hacker-Mutant 5118 | -6/Factory | Fabricated H-66 Slayer? 5152 | -6/Factory | Incoming investigation squad redirected 5480 | -6/Factory | Central database locked down 5485 | -6/Factory | Incoming investigation squad redirected 5600 | -6/Factory | Fabricated I-36 Angel (x1) 5623 | -6/Factory | Fabricated H-66 Slayer (x2) 5894 | -6/Factory | Incoming investigation squad redirected 5943 | -6/Factory | Fabricated H-66 Slayer (x2) 5995 | -6/Factory | Entered Lower Caves 5995 | -6/Lower Caves | Accompanied by 5 allies 6052 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 6260 | -6/Lower Caves | Found Prototype Device 6308 | -6/Lower Caves | Discovered new exit (range 15) 6344 | -6/Lower Caves | Entered another Lower Caves area 6344 | -6/Lower Caves | Accompanied by 5 allies 6359 | -6/Lower Caves | Learned Factory stockpile data 6723 | -6/Lower Caves | Discovered new exit (range 5) 6755 | -6/Lower Caves | Entered Zion 6755 | -6/Zion | Accompanied by 5 allies 6777 | -6/Zion | Discovered new exit (range 15) 6852 | -6/Zion | Learned location of Warlord (-5) 6940 | -6/Zion | Given A8's code to call for help 7024 | -6/Zion | Found Prototype Device 7024 | -6/Zion | Identified Bomb Factory No. 2 7154 | -6/Zion | Rebuked by Imprinter 7319 | -6/Zion | Entered Proximity Caves 7319 | -5/Proximity Caves | Accompanied by 5 allies 7320 | -5/Proximity Caves | Identified exit to Factory 7423 | -5/Proximity Caves | Learned 8 Factory zone layouts 7478 | -5/Proximity Caves | Entered Factory 7478 | -5/Factory | Accompanied by 4 allies 7478 | -5/Factory | Evolved 2 slots: Utility x2 7479 | -5/Factory | Identified exit to Extension 7479 | -5/Factory | Identified Heart of Steel 7512 | -5/Factory | Identified exit to Upper Caves 7996 | -5/Factory | Entered Upper Caves 7996 | -5/Upper Caves | Accompanied by 3 allies 8055 | -5/Upper Caves | Ambushed by wild Derelicts 8138 | -5/Upper Caves | Spotted B-75 Beast 8427 | -5/Upper Caves | Rewired B-75 Beast 8430 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 8643 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8700 | -5/Upper Caves | Lost 6 parts (1p3n2u) 8791 | -5/Upper Caves | Discovered new exit (range 6) 8959 | -5/Upper Caves | Learned 4 Factory zone layouts 9004 | -5/Upper Caves | Entered another Upper Caves area 9004 | -5/Upper Caves | Accompanied by 1 ally 9081 | -5/Upper Caves | Lost 6 parts (2n2u2w) 9099 | -5/Upper Caves | Heart of Steel transformed into Warbot 9219 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9226 | -5/Upper Caves | Lost 4 parts (1p1n2u) 9504 | -5/Upper Caves | Discovered new exit (range 5) 9517 | -5/Upper Caves | Entered Warlord 9517 | -5/Warlord | Accompanied by 1 ally (Warbot) 9777 | -5/Warlord | Visited the Vortex Lab 9789 | -5/Warlord | Warlord's base attacked by MAIN.C 9795 | -5/Warlord | Found Prototype Energy Cannon 9795 | -5/Warlord | Identified Vortex Driver 9800 | -5/Warlord | Found Vortex Driver 9804 | -5/Warlord | Found Prototype Energy Gun 9804 | -5/Warlord | Identified Vortex Shotgun 9808 | -5/Warlord | Found Vortex Shotgun 9955 | -5/Warlord | Met Warlord 10139 | -5/Warlord | Warlord forces counterattacked 10183 | -5/Warlord | Spotted Striker 10205 | -5/Warlord | Spotted Striker 10205 | -5/Warlord | Spotted Striker 10248 | -5/Warlord | Discovered new exit (range 14) 10280 | -5/Warlord | Entered Proximity Caves 10280 | -4/Proximity Caves | Accompanied by 6 allies (Warbot) 10281 | -4/Proximity Caves | Identified exit to Factory 10300 | -4/Proximity Caves | Learned Research emergency access door positions 10424 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 10516 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10537 | -4/Proximity Caves | Learned Research stockpile data 10544 | -4/Proximity Caves | Build established: Scavenger-Mutant 10609 | -4/Proximity Caves | Core integrity fell below 50% 10667 | -4/Proximity Caves | Entered Factory 10667 | -4/Factory | Accompanied by 6 allies (Warbot) 10667 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10668 | -4/Factory | Identified exit to Research 11172 | -4/Factory | Lost 5 parts (1p3n1u) 11215 | -4/Factory | First assault squad dispatched 11237 | -4/Factory | Lost 3 parts (1n2u) 11239 | -4/Factory | Incoming assault squad redirected 11255 | -4/Factory | P-70 Sage assimilated allied Archangel 6a 11519 | -4/Factory | System corruption reached 10% 11545 | -4/Factory | Entered Research 11545 | -3/Research | Evolved 2 slots: Utility x2 11803 | -3/Research | Build established: Mutant 12211 | -3/Research | Lost 3 parts (3u) 12769 | -3/Research | Incoming investigation squad redirected 12775 | -3/Research | Spotted B-86 Titan 12780 | -3/Research | Identified exit to Quarantine 12782 | -3/Research | Build established: Scavenger-Mutant 12848 | -3/Research | Discovered exit to Quarantine (range 12) 12870 | -3/Research | Spotted B-86 Titan 13215 | -3/Research | Identified exit to Research 13293 | -3/Research | Garrison activated, responded to threat 13498 | -3/Research | Entered another Research area 13498 | -2/Research | Warlord forces began assault on 0b10 13498 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 13536 | -2/Research | Allied Derelicts emerged from ambush trap array 13560 | -2/Research | Met up with Warlord 13608 | -2/Research | Research machine network offline 13715 | -2/Research | Build established: Hacker-Mutant 14317 | -2/Research | Spotted Striker 14317 | -2/Research | Destroyed Striker 14368 | -2/Research | Spotted Executioner 14372 | -2/Research | Spotted Striker 14376 | -2/Research | Warlord destroyed during the assault 14387 | -2/Research | Took control of God Mode 14387 | -2/Research | Attacked by Warlord forces 14391 | -2/Research | Spotted JZ-5BJ(D) 14391 | -2/Research | Spotted GX-9II(D) 14400 | -2/Research | Spotted Striker 14401 | -2/Research | Spotted Executioner 14402 | -2/Research | Destroyed Executioner 14409 | -2/Research | Allies destroyed Striker 14411 | -2/Research | Allies destroyed JZ-5BJ(D) 14414 | -2/Research | Spotted Striker 14418 | -2/Research | Allies destroyed Executioner 14421 | -2/Research | Allies destroyed GX-9II(D) 14444 | -2/Research | Spotted Striker 14447 | -2/Research | Lost 3 parts (2n1u) 14449 | -2/Research | Allies destroyed Striker 14588 | -2/Research | Lost 5 parts (1p1n2u1w) 14607 | -2/Research | Spotted Striker 14622 | -2/Research | Allies destroyed Striker 14653 | -2/Research | Spotted KD-XSC(H) 14675 | -2/Research | Allies destroyed KD-XSC(H) 14681 | -2/Research | Spotted Executioner 14681 | -2/Research | Spotted Executioner 14687 | -2/Research | Allies destroyed Executioner 14689 | -2/Research | Destroyed Executioner 14706 | -2/Research | Identified exit to Access 14748 | -2/Research | Lost 3 parts (1n1u1w) 14853 | -2/Research | Spotted Striker 14865 | -2/Research | Spotted 51-W4F(L) 14872 | -2/Research | Spotted Striker 14925 | -2/Research | System corruption reached 10% 14947 | -2/Research | Spotted Striker 14951 | -2/Research | Core integrity fell below 50% 14997 | -2/Research | Lost 20 parts (2p6n10u2w) 15002 | -2/Research | Core integrity fell below 20% 15007 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 14944_ Xenon Bombardment Thruster destroyed. 14947_ System corrupted: Heat flow error (+127). 14948_ ANNOUNCEMENT: Unaware assault squad dispatched in southwest quadrant. 14948_ ANNOUNCEMENT: Unaware assault squad dispatched in southeast quadrant. 14951_ Acquired 5 matter. 14952_ Knocked back. 14958_ C-30 ARC bursts open, deploying its payload. 14958_ P-80 Master unfolds itself. 14961_ Xenon Bombardment Thruster destroyed. 14963_ Penetrated by Slug. 14966_ Adv. Targeting Computer destroyed. 14966_ Penetrated by Slug. 14986_ J#GEIG6RLJT,0I180DSFX5YY& 14991_ Slug penetrates Wall. 14994_ G-73 Enforcer suffers critical hit (Destroy). 14994_ G-73 Enforcer destroyed. 14998_ Slug penetrates Wall. 14998_ 0b10 Decoder Chip [Scout] destroyed. 15001_ Penetrated by Slug. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | # ?????????????####### ! #??????????????? | | ##### ?????????????# # #??????????????? | | ###"##/############### # !! #??????????????? | | =%=/!%= %% / ! #??????????????? | | #"########%#/######### % # !| #??????????????? | | ###??????#!* ??????# # !% #??????????????? | | #????????#== ####### ####/##/#??????????????? | | #????????# = # #%! #??#!## #??????????????? | | #????????#* # / ####/##/##?????????????? | | #????????# # # # !%[ #?????????????? | | #????????# # # # != #?????????????? | | #????????######## ?# # """ #?????????????? | | #???????????????# ?# p|# "" #?????????????? | | ????????????????# ??# h%/%= "" ###???????????? | | ????????????????####??# L# " " ##??????????? | | ??????????????????????# !# " " #??????????? | | ??????????????????????#% # " #??????????? | | ??????????????????????#% # * * " ##??????????? | | ??????????????????????# #####""""" #???????????? | | ??????????????????????# ######""# ##???????????? | | ??????????????????????# # ####????????????? | | ??????????????????????# # #???????????????? | | ???????????????#??????# h# #???????????????? | | ???????????????# ????# / #???????????????? | | ???????????????# ???# # #???????????????? | | ???????????????# ??# @# #???????????????? | | ???????????????# ?# ########???????????????? | | ???????????????# # #??????????????????????? | | ???????????????# / #??????????????????????? | | ???????????????######## #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????+ +??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????#s #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????#sss???????????????????????? | | ??????????????????????+ ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????+ ???????????????????????? | | ??????????????????????# ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 49 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 20 Core Shielding 20 Weapon Shielding 66 Point Defense Rating 160 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 24 Target Analysis 11 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 43 Defensive Hacking 24 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Gravmag System | -7/Factory | Scanalyzed Adv. Assault Cannon | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Enh. Optical Array | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Gravmag Array | -6/Factory | Hacked Imp. System Shield | -6/Zion | Archive Point Defense System | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Phase Gun | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Spk. Medium Treads | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Imp. Linear Gravjet | -4/Factory | Scanalyzed Lgt. Antimatter Reactor | -4/Factory | Scanalyzed Imp. Cooling System | -4/Factory | Scanalyzed Com. Linear Accelerator | -4/Factory | Scanalyzed Robot Schematics ------------------ I-36 Angel | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free R-06 Scavenger | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive Fabricated ------------ H-66 Slayer | x2 | -6/Factory I-36 Angel | x1 | -6/Factory H-66 Slayer | x2 | -6/Factory H-66 Slayer | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 30k Club Generalissimo Godhack Challenges ------------ None Game ------ Seed ParticleBladeBox Manual? 0 Play Time 04:52:14 Cumulative 39.9 hours Start 2023.12.30 @ 19:46:39 End 2023.12.31 @ 00:49:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 40 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 1a609145-540d-4ff3-9cc4-e52f1aec8d1e