Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.27 @ 07:11:10 Player: Florist Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (168) 840 Value Destroyed (6696) 6696 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2508) 2508 TOTAL SCORE: 14004 Bonus ------- High Alert Combat Kills 1009 Follower Combat Kills 99 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 92/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter > --- WEAPON (3) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Cooling System Machine Analyzer Improved Sensor Array Targeting Computer Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer Targeting Computer Target Analyzer Armor Integrity Analyzer Improved Kinecellerator > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Reinforced Deuterium Engine Armored Treads Advanced Treads Improved Heat Sink Cooling System Improved Sensor Array Improved Signal Interpreter Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [Grunt] Gauss Rifle Improved Plasma Cutter Mining Claw [Rating: 47] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Targeting Computer Hackware Relay Coupler [Grunt] Protection Heavy Armor Plating Weapon Precision Assault Rifle Energy Gun Medium Laser Ballistic Gun Precision Assault Rifle Special Weapon Improved Plasma Cutter Slashing Weapon Mining Claw Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Sto Fac Gar Fac Low Low Zio Pro Slots Evolved 6 | . . 2 2 . . 2 . . . . . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . . Utility 4 | . . 2 1 . . 1 . . . . . . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 102 | 7 7 12 13 14 17 2 13 6 3 5 . 3 Power 7 | 1 . . 1 2 1 . 1 . . 1 . . Engine 5 | 1 . . 1 1 . . 1 . . 1 . . Core 2 | . . . . 1 1 . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 35 | 2 2 6 4 4 7 1 4 2 . 2 . 1 Treads 33 | 2 2 6 4 4 5 1 4 2 . 2 . 1 Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2 | . . . . . 2 . . . . . . . Utility 21 | 1 4 3 3 2 2 1 1 1 3 . . . Device 5 | . 1 1 1 . 1 . . . 1 . . . Storage 4 | 1 2 . . 1 . . . . . . . . Processor 9 | . 1 2 2 . . 1 . 1 2 . . . Hackware 2 | . . . . 1 1 . . . . . . . Protection 1 | . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 39 | 3 1 3 5 6 7 . 7 3 . 2 . 2 Energy Gun 8 | 3 1 3 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 19 | . . . 3 2 4 . 5 3 . 2 . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 3 | . . . . . 2 . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 6 | . . . 1 3 . . 2 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon 2 | . . . . 1 1 . . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 . . . . . . . Parts Lost 47 | . . 6 8 2 3 1 8 1 2 6 1 9 Power 7 | . . 1 1 1 1 . 1 . . 1 . 1 Propulsion 14 | . . 2 3 1 . 1 2 . . 1 1 3 Utility 10 | . . 1 2 . . . 2 . 2 1 . 2 Weapon 16 | . . 2 2 . 2 . 3 1 . 3 . 3 Highest Loss Streak 7 | . . 2 3 1 1 1 3 1 1 3 1 7 To Critical Strikes 1 | . . . . . . . . . . . 1 . Average Slot Usage (%) 92 | . 94 87 91 98 99 97 88 92 97 86 82 77 Engine 6 | . 14 3 6 6 8 . 2 7 7 6 7 6 Treads 20 | . 27 21 16 18 17 20 17 23 23 23 21 16 Device 3 | . 6 6 7 . 2 7 3 . 5 7 7 6 Storage 8 | . 14 11 9 8 9 7 7 7 7 7 7 6 Processor 24 | . 2 24 27 36 28 30 27 23 28 24 23 22 Protection 1 | . . . . . . . . 7 1 . . . Energy Gun 7 | . 28 21 19 . . . . . . . . . Ballistic Gun 14 | . . . 2 20 23 23 21 23 23 16 15 8 Slashing Weapon 1 | . . . 1 5 . . 1 . . . . . Peak Build Rating 47 | 6 8 11 32 34 42 47 44 44 44 44 39 39 Average Rating 28 | 4 6 8 16 29 38 45 36 40 43 38 38 36 On Entrance 28 | . 6 7 11 31 29 42 44 39 44 43 38 36 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 90 | 14 90 30 32 39 44 42 55 55 55 47 44 46 Greatest Support 78 | 40 40 46 46 46 44 64 65 70 70 72 72 78 Greatest Overweight (x) 2 | . 2 1 1 . 1 . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 6 18 15 15 14 15 15 15 15 15 15 15 14 Most Carried 15 | 5 10 12 15 15 15 13 14 15 15 12 11 11 Average Carried 11 | 2 6 8 10 13 12 12 11 14 13 9 10 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 14 | 2 9 11 14 13 13 13 14 14 12 10 11 5 Class Distribution -------------------- 41% | Mutant 27% | Scavenger-Gunner 20% | Gunner 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Mutant | -8/Garrison Gunner | -8/Storage Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Gar Sto Fac Gar Fac Low Low Zio Pro Matter Collected 3582 | 217 123 115 110 686 739 23 645 458 207 224 . 35 Remotely . | . . . . . . . . . . . . . Salvage Created 6855 | . 498 983 419 1494 1164 217 761 601 190 436 . 92 Parts 367 | . 27 62 25 63 70 14 38 37 11 13 . 7 Haulers Intercepted 5 | . 1 4 . . . . . . . . . . Recyclers Shooed 6 | . 1 3 1 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . 17 16 . 9 Prevented 2 | . . . . . . . . . 1 1 . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Sto Fac Gar Fac Low Low Zio Pro Combat Hostiles Destroyed 140 | . 8 24 9 28 22 3 20 10 6 8 . 2 Melee 3 | . . . 2 . . . . . . . . 1 Guns 135 | . 8 23 6 28 22 3 20 10 6 8 . 1 Classes Destroyed 14 | . 5 3 1 2 2 . . 1 . . . . Worker 3 | . . 1 . . 1 1 . . . . . . Builder 1 | . . . . . . . . 1 . . . . Hauler 5 | . 1 4 . . . . . . . . . . Recycler 3 | . 2 1 . . . . . . . . . . Operator 2 | . . . 1 . . . . 1 . . . . Watcher 14 | . 3 3 3 . 1 1 . 3 . . . . Swarmer 48 | . 3 14 4 7 . . 14 2 3 . . 1 Grunt 54 | . 5 5 4 12 8 2 5 4 2 7 . . Brawler 6 | . . . . 1 4 1 . . . . . . Duelist 5 | . . 1 1 1 . . . . 1 1 . . Protector 2 | . . . . . 2 . . . . . . . Sentry 21 | . . 4 . 6 7 . 1 2 . . . 1 Hunter 2 | . . . . . 1 . . 1 . . . . Programmer 2 | . . . . 1 . . . 1 . . . . Best Kill Streak 9 | . 4 7 4 7 9 5 4 3 3 4 . 1 Combat Bots Only 7 | . 3 7 4 7 7 3 4 2 3 4 . 1 Max Kills in Single Turn 2 | . 1 2 1 2 2 1 2 1 1 2 . 1 Gunslinging 1 | . . 1 . 1 1 . 1 . . 1 . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Gar Sto Fac Gar Fac Low Low Zio Pro Hostile Shots Fired 845 | . 45 121 98 97 49 5 106 68 19 54 55 128 Missed 245 | . 12 20 29 29 7 2 26 27 2 7 28 56 Damage Taken 8358 | . 439 1096 1122 972 731 49 1087 564 281 771 237 1009 Core 1484 | . 56 259 197 118 148 17 153 15 . 82 55 384 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 420 | . 226 194 . . . . . . . . . . Core Remaining (%) 56 | 100 77 35 . . 15 . . . . . . . Volleys Fired 389 | . 39 90 36 55 47 7 44 29 14 19 . 9 Largest 3 | . 2 2 3 3 3 3 3 3 3 3 . 2 Hottest 150 | . 100 100 150 84 84 84 84 74 74 79 . 56 Shots Fired 987 | . 78 179 108 147 132 21 130 87 42 50 . 13 Gun 981 | . 78 179 108 147 129 21 130 87 42 50 . 10 Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special 6 | . . . . . 3 . . . . . . 3 Kinetic 616 | . . . . 147 129 21 130 87 42 50 . 10 Thermal 368 | . 78 179 108 . 3 . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 49 | . 5 15 18 49 46 5 20 6 8 11 . 16 Robot Miss Streak 7 | . 4 6 2 2 3 1 3 7 5 5 . . Penetration Max 1 | . . . . . . . 1 . . 1 . . Secondary Targets 26 | . 1 4 2 7 3 1 4 2 1 1 . . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 1 1 1 1 . . Shots Hit Robots 716 | . 49 117 94 146 102 11 74 44 27 36 . 16 Core Hits 314 | . 24 47 28 55 41 8 35 33 17 21 . 5 Critical Kills 17 | . . . . 6 2 . 3 5 . 1 . . Critical Parts Destroyed 11 | . . . . 3 2 . 4 1 . . . 1 Critical Strikes 50 | . 1 10 7 11 6 . 7 6 . 1 . 1 Burn 18 | . 1 10 7 . . . . . . . . . Destroy 32 | . . . . 11 6 . 7 6 . 1 . 1 Melee Attacks 123 | . . . 29 58 1 . 29 . . . . 6 Impact . | . . . . . . . . . . . . . Slashing 113 | . . . 29 55 . . 29 . . . . . Piercing 6 | . . . . . . . . . . . . 6 Sneak Attacks 5 | . . . 2 3 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12730 | . 618 1585 1444 3252 2039 247 1371 733 416 738 . 287 Guns 11000 | . 618 1585 897 2192 2039 247 1371 708 416 738 . 189 Cannons . | . . . . . . . . . . . . . Explosions 25 | . . . . . . . . 25 . . . . Melee 1705 | . . . 547 1060 . . . . . . . 98 Ramming . | . . . . . . . . . . . . . Kinetic 7900 | . . . . 2192 2039 247 1371 708 416 738 . 189 Thermal 3100 | . 618 1585 897 . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 25 | . . . . . . . . 25 . . . . Impact . | . . . . . . . . . . . . . Slashing 1607 | . . . 547 1060 . . . . . . . . Piercing 98 | . . . . . . . . . . . . 98 Highest Corruption 5 | . . . . 1 5 . . . . . . . Average Corruption 2 | . . . . 1 3 . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 22 | . . . . 6 16 . . . . . . . Message Errors 6 | . . . . 2 4 . . . . . . . Matter Fused 4 | . . . . 2 2 . . . . . . . Energy Discharges 5 | . . . . 1 4 . . . . . . . Data Loss (minor) 3 | . . . . 1 2 . . . . . . . Misfires 1 | . . . . . 1 . . . . . . . Weapon Failures 3 | . . . . . 3 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 65 | . . . 46 19 . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions 34 | . . . 34 . . . . . . . . . Melee 31 | . . . 12 19 . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 173 | . . . 139 . . . . 34 . . . . Shots 4 | . . . 2 . . . . 2 . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 363 | . 363 249 99 219 103 29 90 128 73 105 . 12 Average Temperature 45 | . 82 54 20 55 33 14 22 38 29 43 . 7 Received Heat Transfer 2694 | . 168 291 414 405 297 27 210 114 81 441 . 246 Effects 3 | . . . . 3 . . . . . . . . Interference 3 | . . . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 5 | . . 3 2 . . . . . . . . . Combat Hostiles 2 | . . 1 1 . . . . . . . . . Parts Melted 29 | . 8 14 6 . 1 . . . . . . . Heat Transferred 10508 | . 1924 5402 3182 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Sto Fac Gar Fac Low Low Zio Pro Peak Influence 1299 | . 128 205 269 1299 1119 625 1025 590 . . . . Initial 633 | . . 3 48 16 633 508 437 537 . . . . Average 438 | . 38 84 146 801 813 560 753 455 . . . . Maximum Alert Level 4 | . . 1 1 4 4 2 3 2 . . . . Low Security (%) 38 | 100 100 96 65 7 . . . . . . . . Level 1 11 | . . 3 34 12 . . . 29 . . . . Level 2 23 | . . . . 13 22 100 38 70 . . . . Level 3 23 | . . . . 50 72 . 61 . . . . . Level 4 3 | . . . . 15 5 . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . 1 . 1 . 5 . . 5 . . . . Investigation 4 | . 1 . . . 2 . . 1 . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 5 | . . . 1 . 1 . . 3 . . . . Assault 2 | . . . . . 2 . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Sto Fac Gar Fac Low Low Zio Pro Distress Signals 4 | . . 3 . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 209 | . 12 31 21 33 27 5 21 17 12 8 2 20 Peak Tracking Total 13 | . 3 4 5 7 6 3 6 3 4 4 2 13 Tactical Retreats 13 | . . 3 1 2 1 1 2 . 2 . . 1 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Sto Fac Gar Fac Low Low Zio Pro Traps Triggered 13 | . 1 . . 4 5 . 2 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 15 | . . . . 15 . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 1 | . . . . 1 . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . 3 1 . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Gar Sto Fac Gar Fac Low Low Zio Pro Machines Disabled 19 | . . . 3 4 3 1 2 6 . . . . Max in Single Turn 6 | . . . 3 1 1 1 1 6 . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . Garrison Relay 6 | . . . . 4 . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . 2 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Sto Fac Gar Fac Low Low Zio Pro Machines Accessed 40 | . 10 10 7 2 4 1 1 5 . . . . Terminals 27 | . 7 8 5 2 2 . 1 2 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 3 | . 1 1 . . 1 . . . . . . . Recycling Units 5 | . 2 1 1 . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . 1 1 . 1 . . . . Total Hacks 94 | . 20 32 18 3 10 1 1 9 . . . . Successful 58 | . 13 23 10 2 3 1 1 5 . . . . Failed 36 | . 7 9 8 1 7 . . 4 . . . . Catastrophic 3 | . . . 1 . 1 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 52 | . 11 15 11 . 6 . . 9 . . . . Terminals 69 | . 13 26 14 3 6 . 1 6 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 12 | . 4 5 . . 3 . . . . . . . Recycling Units 6 | . 3 1 1 . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 6 | . . . 3 . 1 1 . 1 . . . . Terminal Hacks 20 | . 3 10 3 2 1 . 1 . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . Terminal Index 3 | . . 1 1 . 1 . . . . . . . Alert Level 3 | . 1 2 . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . Locate Traps 6 | . 2 3 1 . . . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . 1 . . . . Repair Station Hacks 9 | . 4 4 . . 1 . . . . . . . Scan Component 5 | . 2 2 . . 1 . . . . . . . Repair 4 | . 2 2 . . . . . . . . . . Recycling Unit Hacks 3 | . 1 1 1 . . . . . . . . . Retrieve Components 3 | . 1 1 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . 2 . 1 1 . 1 . . . . Unlock Access 2 | . . . 1 . . 1 . . . . . . Seal Access 2 | . . . . . 1 . . 1 . . . . Coupler Status 1 | . . . 1 . . . . . . . . . Unauthorized Hacks 20 | . 5 8 4 . . . . 3 . . . . Terminals 19 | . 5 8 4 . . . . 2 . . . . Assimilate 1 | . . . . . . . . 1 . . . . Botnet 18 | . 5 8 4 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . Mask 1 | . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 26 | . 8 6 5 2 2 . . 3 . . . . Full Trace Events 3 | . 1 . . . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 4 | . 2 2 . . . . . . . . . . Time 104 | . 52 52 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 25 | . 9 10 6 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Gar Sto Fac Gar Fac Low Low Zio Pro Used RIF Installer 2 | . . . . 1 . . 1 . . . . . Signal Jammer 1 | . . . . . . . 1 . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . formatsys_high 1 | . . . . . 1 . . . . . . . Relay Couplers Released 27 | . . . . 20 . . 7 . . . . . Machine Destruction 24 | . . . . 17 . . 7 . . . . . Programmers 3 | . . . . 3 . . . . . . . . Attached 2 | . . . . 1 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Gar Sto Fac Gar Fac Low Low Zio Pro Total Allies 5 | . . . . . 3 1 . 1 . . . . Largest Group 3 | . . . . . 3 1 1 1 . . . . Highest-Rated Group 78 | . . . . . 78 12 12 26 . . . . Highest-Rated Ally 31 | . . . . . 31 12 12 26 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 29 | . . . . . 24 . 5 . . . . . Total Damage 431 | . . . . . 370 . 61 . . . . . Kills 4 | . . . . . 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Sto Fac Gar Fac Low Low Zio Pro Robot Analysis Total 1 | . . 1 . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . 2 3 . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Gar Sto Fac Gar Fac Low Low Zio Pro Turns Passed 12701 | 79 1439 1602 981 2118 730 169 1172 1808 1081 845 292 385 Spaces Moved 6240 | 53 612 719 435 1045 276 91 537 929 641 502 191 209 Core 24 | 18 . . . . . . . . . . . 6 Treads 6216 | 35 612 719 435 1045 276 91 537 929 641 502 191 203 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 152 160 145 153 157 158 158 150 150 50 Average Speed 161 | 122 196 162 167 160 153 154 158 158 158 150 150 153 Slowest Speed 320 | 160 320 240 240 160 250 157 237 158 158 158 152 240 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 87 74 39 83 50 3 60 28 78 69 13 43 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 . . 1 . . 1 1 1 . Unknown Exits Taken 3 | 1 . . . . 1 . . 1 . . . . Scrap Searched 6 | . . . . . . . . . 3 3 . . Spaces Dug 2 | . . . . . . . 1 . . . . 1 Terrain Destroyed 45 | . . . 41 . . . 2 . . 1 . 1 Melee 1 | . . . . . . . . . . . . 1 Projectile 3 | . . . . . . . 2 . . 1 . . AOE 41 | . . . 41 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Sto Fac Gar Fac Low Low Zio Pro Total 7810 | 67 775 971 550 1266 460 104 709 1224 684 553 196 251 Wait 772 | . 97 136 21 41 85 . 76 242 22 26 5 21 Move 6228 | 52 611 718 434 1044 275 90 536 928 640 501 190 209 Hop . | . . . . . . . . . . . . . Pick Up 110 | 8 15 13 14 22 10 2 10 10 3 2 1 . Fast Attach . | . . . . . . . . . . . . . Attach 69 | 6 5 9 11 5 8 2 8 5 3 4 . 3 Detach 4 | . 1 . 1 . 1 . . . . . . 1 Swap 33 | 1 2 3 2 9 9 . 5 1 . 1 . . Drop 47 | . 5 2 2 17 7 . 1 9 2 . . 2 Fire 389 | . 39 90 36 55 47 7 44 29 14 19 . 9 Melee 123 | . . . 29 58 1 . 29 . . . . 6 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 3 | . . . . . . 3 . . . . . . Trap 15 | . . . . 15 . . . . . . . . Miscellaneous 17 | . . . . . 17 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison (discovered 3 exits: *Sto x3) -8/Storage -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 903 | -10/Materials | Discovered new exit (range 9) 1094 | -10/Materials | Repaired Lgt. Treads 1122 | -10/Materials | Repaired Lgt. Treads 1194 | -10/Materials | Discovered new exit (range 15) 1228 | -10/Materials | Identified exit to Materials 1394 | -10/Materials | Discovered exit to Materials (range 10) 1477 | -10/Materials | Identified exit to Mines 1519 | -10/Materials | Entered another Materials area 1519 | -9/Materials | Evolved 2 slots: Utility x2 1799 | -9/Materials | Identified exit to Mines 2054 | -9/Materials | Discovered new exit (range 5) 2076 | -9/Materials | Identified exit to Materials 2428 | -9/Materials | Destroyed 7 combat bots 2470 | -9/Materials | Core integrity fell below 50% 2756 | -9/Materials | Repaired Lgt. Treads 2784 | -9/Materials | Repaired Med. Laser 3062 | -9/Materials | Discovered exit to Materials (range 16) 3121 | -9/Materials | Entered another Materials area 3121 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3416 | -8/Materials | Build established: Gunner 3559 | -8/Materials | Discovered new exit (range 8) 3667 | -8/Materials | Discovered new exit (range 11) 3689 | -8/Materials | Identified exit to Storage 3795 | -8/Materials | Identified exit to Garrison 3878 | -8/Materials | Lost 3 parts (1p2w) 4102 | -8/Materials | Entered Garrison 4140 | -8/Garrison | Triggered checkpoint 4185 | -8/Garrison | Garrison Relay disabled 4372 | -8/Garrison | Triggered checkpoint 4380 | -8/Garrison | Triggered checkpoint 4444 | -8/Garrison | Discovered exit to Storage (range 12) 4505 | -8/Garrison | Core integrity fell below 50% 4562 | -8/Garrison | Triggered checkpoint 4576 | -8/Garrison | Destroyed 7 combat bots 4597 | -8/Garrison | Garrison Relay disabled 4708 | -8/Garrison | Installed Relay Interface Framework 4824 | -8/Garrison | Triggered checkpoint 4824 | -8/Garrison | Triggered checkpoint 4910 | -8/Garrison | Discovered exit to Storage (range 9) 4931 | -8/Garrison | Discovered exit to Storage (range 67) 4931 | -8/Garrison | Discovered exit to Storage (range 49) 4931 | -8/Garrison | Discovered exit to Storage (range 6) 4945 | -8/Garrison | Triggered checkpoint 4973 | -8/Garrison | Garrison Relay disabled 5196 | -8/Garrison | Build established: Mutant 5211 | -8/Garrison | Garrison Relay disabled 6220 | -8/Garrison | Entered Storage 6504 | -8/Storage | Met a pair of Derelict thieves 6624 | -8/Storage | Lost 3 allies 6647 | -8/Storage | Destroyed 7 combat bots 6648 | -8/Storage | Build established: Gunner 6835 | -8/Storage | Discovered new exit (range 16) 6906 | -8/Storage | Core integrity fell below 20% 6950 | -8/Storage | Entered Factory 6950 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7094 | -7/Factory | Identified exit to Garrison 7119 | -7/Factory | Entered Garrison 7119 | -7/Garrison | Accompanied by 1 ally 7167 | -7/Garrison | Triggered checkpoint 7194 | -7/Garrison | Garrison Relay disabled 7479 | -7/Garrison | Triggered checkpoint 7648 | -7/Garrison | Discovered new exit (range 10) 7699 | -7/Garrison | Triggered checkpoint 7811 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 7866 | -7/Garrison | Lost 3 parts (1p1n1w) 7927 | -7/Garrison | Triggered checkpoint 8027 | -7/Garrison | Discovered new exit (range 12) 8103 | -7/Garrison | Triggered checkpoint 8132 | -7/Garrison | Build established: Scavenger-Gunner 8226 | -7/Garrison | Garrison Relay disabled 8291 | -7/Garrison | Entered Factory 9939 | -7/Factory | Discovered new exit (range 5) 10099 | -7/Factory | Entered Lower Caves 10968 | -7/Lower Caves | Learned Factory emergency access door positions 11157 | -7/Lower Caves | Discovered new exit (range 9) 11174 | -7/Lower Caves | Ambushed by wild Derelicts 11178 | -7/Lower Caves | Identified exit to Lower Caves 11180 | -7/Lower Caves | Entered another Lower Caves area 11182 | -7/Lower Caves | Discovered new exit (range 9) 11263 | -7/Lower Caves | Lost 3 parts (1p2w) 11290 | -7/Lower Caves | Learned 4 Factory zone layouts 11356 | -7/Lower Caves | Lost 3 parts (1n1u1w) 11462 | -7/Lower Caves | Encountered a Warlord checkpoint 11572 | -7/Lower Caves | Learned location of 1 exit from Factory 11594 | -7/Lower Caves | Build established: Scavenger-Mutant 11737 | -7/Lower Caves | Learned Factory stockpile data 12013 | -7/Lower Caves | Discovered new exit (range 6) 12020 | -7/Lower Caves | Identified exit to Zion 12025 | -7/Lower Caves | Entered Zion 12079 | -7/Zion | Found CR-A16's Pointy Stick 12170 | -7/Zion | Discovered new exit (range 16) 12191 | -7/Zion | Identified exit to Proximity Caves 12252 | -7/Zion | RIF detected upon attempting to enter Zion 12252 | -7/Zion | Attacked by Zionites 12252 | -7/Zion | Spotted 6J-TBF(B) 12252 | -7/Zion | Spotted 5M-O8K(B) 12317 | -7/Zion | Entered Proximity Caves 12379 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12387 | -6/Proximity Caves | Core integrity fell below 50% 12416 | -6/Proximity Caves | Learned 8 Factory zone layouts 12674 | -6/Proximity Caves | Attracted the attention of an 0b10 base 12697 | -6/Proximity Caves | Core integrity fell below 20% 12702 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Critical hit (Burn: +37). Adv. Treads destroyed. Gauss Rifle destroyed. Med. Treads destroyed. S-27 Virus destroyed. Med. Treads destroyed. Target Analyzer destroyed. Remote Datajack destroyed. Autogun fries itself beyond repair. S-27 Virus destroyed. Lgt. Nuclear Core fries itself beyond repair. Rnf. Deuterium Engine destroyed. Dropped Lrg. Storage Unit. Dropped Kinecellerator. Penetrated by Slug. Lgt. Nuclear Core fries itself beyond repair. Adv. Targeting Computer destroyed. VTOL Module fries itself beyond repair. Slug penetrates Wall. Lgt. Nuclear Core fries itself beyond repair. Map ----- +----------------------------------------------------+ | #####????????????????????????????????????????? | | ##???????????????????????????????????????? | | ##??????????????????????????????????????? | | ### ##?????????????????????????????????????? | | #?# ####??????????????????????????????????? | | ## ##?????????????????????????????????? | | ##????????????????????????????????? | | ## ##???????????????????????????????? | | #?## #?????????#?????????????????????? | | ?### ## ######### ??????????????????????? | | ## ## ### ?????##????????????????? | | ### ????### ##???????????????? | | ## ##??### #???????????????? | | # #### #???????????????? | | ##### ## #???????????????? | | ????# #????#? #???????? | | ????# % #??? # #???????? | | ????# ###?? #???????? | | ????# #### ### #### #???????? | | # ##??##### # #???????? | | ## #####?????# #???????? | | ####### #######?????????# ""????? | | ?????# #?####????###### #### ## ""????? | | ??????# ### #####;# #???###???? ???? | | ??????? ## ###???????????? ??? | | ??????? @## ##???????????????? | | ?????? ##### # ##??????????????? | | ????? #????## #####??????????? | | ??# ####???### ### ##?????????? | | ?## ### ########### ##????????? | | ?# *!ss ##???????? | | # g !!!g[g ##??????? | | # #### ######++########gY=s ?????? | | ?????????# #??? """???# gg ?????? | | ?????????# #??" ""# ????? | | ???????### #??" "# #??????? | | ?????## ## #?? T" ##??????? | | ?##### # #? # ## #???????? | | ## # # """"" / ##?# #???????? | | # # # " " / ##??# #???????? | | ### ## + $ # ##??# ???????? | | ??## ## + # "# #???? ????????? | | ???# ## # # "# #????? ?????????? | | ???## ## ## ## #? "# #???????????????? | | ???## ## #? # #? "# #???????????????? | | ??## ## #?? # ?? #???# ##???????????????? | | ?## ## #??? #????????# #????????????????? | | ## ########++###### ##????????????????? | | # ##?????????????????? | | # ## #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 10 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 3 Kinecelleration 40 Relay Coupler Types 1 Relay Coupler Value 23 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocityPhaseEngine Manual? 0 Play Time 01:21:17 Cumulative 54.7 hours Start 2025.04.27 @ 05:39:43 End 2025.04.27 @ 07:11:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 41 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 11de9e1b-c38f-4ca2-995f-d7a8400d0ce7