Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.31 @ 12:47:53 Player: Cmdr.Laserstrahl Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (189) 945 Value Destroyed (6685) 6685 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1519) 1519 TOTAL SCORE: 12829 Bonus ------- High Alert Combat Kills 584 Follower Combat Kills 35 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 204/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Core (800) Ox15 Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- Coil Gun > --- INVENTORY (20) --- Advanced Heat Sink Advanced ECM Suite Medium Reflective Plating Improved Shield Generator Relay Coupler [Sentry] (19) Improved Trap Extractor (5/6 Heavy EX) Drone Bay (2/2) Field Laser Proton Cannon Heavy Ion Cannon Heavy Ion Cannon Advanced EMP Blaster Heavy Missile Launcher Improved Datajack Remote Datajack Power Maul Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Medium Treads Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Layered Light Armor Plating Hacking Suite Relay Coupler [Duelist] > --- WEAPON ----------- Remote Datajack Heavy Mace Power Maul > --- INVENTORY -------- Armored Treads Titanium Leg Compact Matter Pod Hardened Medium Armor Plating Improved Light Armor Plating Improved Shield Generator Relay Coupler [Sentry] Improved Trap Extractor Drone Bay Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Gauss Cannon Advanced EMP Blaster Advanced EMP Blaster Heavy Missile Launcher Improved Datajack [Rating: 57] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Utility Improved Signal Interpreter Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Duelist] Protection Insulated Plating Weapon Heavy Mace Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher EMP Blaster Special Weapon Remote Datajack Impact Weapon Heavy Mace Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Slots Evolved 8 | . . 2 2 . . 2 2 . Power . | . . . . . . . . . Propulsion 1 | . . . . . . 1 . . Utility 6 | . . 2 1 . . 1 2 . Weapon 1 | . . . 1 . . . . . Parts Attached 141 | 7 6 13 23 17 23 21 25 6 Power 18 | 1 1 . 2 2 3 5 3 1 Engine 14 | 1 1 . 2 1 3 3 3 . Core 3 | . . . . 1 . 2 . . Reactor 1 | . . . . . . . . 1 Propulsion 31 | 2 2 3 4 3 6 3 7 1 Treads 9 | 1 1 1 2 1 1 1 1 . Leg 4 | . . . . 1 1 . 1 1 Wheel 18 | 1 1 2 2 1 4 2 5 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 43 | 2 1 5 9 5 6 5 9 1 Device 21 | 1 . 3 6 2 2 3 3 1 Storage 4 | 1 1 . . . 1 . 1 . Processor 3 | . . 1 2 . . . . . Hackware 4 | . . . . 2 1 . 1 . Protection 11 | . . 1 1 1 2 2 4 . Artifact . | . . . . . . . . . Weapon 49 | 2 2 5 8 7 8 8 6 3 Energy Gun 10 | 1 1 1 2 2 3 . . . Energy Cannon 8 | . . 1 1 . 1 1 4 . Ballistic Gun 18 | 1 1 2 3 3 2 2 1 3 Ballistic Cannon 3 | . . . . 1 1 1 . . Launcher 3 | . . . . 1 . 2 . . Special Weapon 3 | . . 1 . . 1 . 1 . Impact Weapon 2 | . . . 1 . . 1 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . 1 . . Unidentified Prototypes 2 | . . 1 . . . 1 . . Parts Lost 52 | . 2 5 4 8 5 6 6 16 Power 12 | . . . 2 2 2 2 2 2 Propulsion 11 | . 2 2 . 2 . . 1 4 Utility 16 | . . 3 2 1 1 1 3 5 Weapon 13 | . . . . 3 2 3 . 5 Highest Loss Streak 10 | . 2 3 2 5 2 3 2 10 To Critical Strikes 1 | . . . . . 1 . . . Average Backups 15 | 4 13 14 14 14 14 14 18 17 Power . | . 1 1 . . . . . . Propulsion 2 | 3 4 4 3 2 2 1 2 . Utility 4 | . 1 2 2 4 5 6 5 6 Weapon 6 | 1 4 6 7 6 6 5 8 8 Tool/Special . | . . . . . . . . . Unused Backups 27 | . 2 3 3 1 3 4 3 8 Power 1 | . 1 . . . . . . . Propulsion 4 | . . 1 2 . 1 . . . Utility 9 | . . . . 1 1 1 2 4 Weapon 13 | . 1 2 1 . 1 3 1 4 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 94 | . 99 96 97 98 97 92 94 64 Engine 5 | . 14 11 8 6 8 3 2 2 Core 1 | . . . . 1 . 3 2 . Treads 6 | . 13 11 9 6 3 6 5 2 Wheel 9 | . 13 11 9 8 11 8 8 4 Device 11 | . 14 16 21 10 4 7 12 3 Storage 7 | . 14 11 9 9 9 7 6 6 Processor 13 | . . 4 8 18 18 15 13 13 Hackware 6 | . . . . 2 9 7 13 7 Protection 5 | . . 8 4 4 4 6 5 5 Energy Gun 3 | . 14 11 5 6 7 . . . Energy Cannon 2 | . . 2 4 . . 3 3 5 Ballistic Gun 7 | . 14 7 15 10 8 4 2 7 Ballistic Cannon 3 | . . . . 7 6 3 3 . Launcher 1 | . . . . 1 2 1 . . Impact Weapon 3 | . . . . . . 6 7 . Peak Build Rating 57 | 8 9 14 30 33 34 48 57 55 Average Rating 36 | 5 8 12 26 29 30 44 51 37 On Entrance 24 | . 8 9 12 28 30 34 48 52 Avg Prop Armor Cover (%) 8 | 14 13 9 8 6 8 8 8 9 Naked Turns . | . . . . . . . . . Heaviest Build 78 | 14 31 36 43 42 47 49 78 76 Greatest Support 32 | 10 10 10 10 22 22 28 32 26 Greatest Overweight (x) 18 | 1 3 3 4 4 3 1 4 18 Average Overweight (x) 1 | . 2 3 3 2 2 . 1 4 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 Average Capacity 15 | 7 14 15 15 15 15 15 18 20 Most Carried 20 | 8 15 15 15 15 15 15 20 20 Average Carried 15 | 5 13 14 14 14 14 14 18 17 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 Final Carried 20 | 8 15 15 15 15 15 15 20 16 Class Distribution -------------------- 38% | Mutant 23% | Scavenger-Gunner 11% | Skirmisher 9% | Scavenger-Mutant 8% | Gunner 5% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Tank | -6/Garrison Resources | -11 -10 -9 -8 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Matter Collected 4790 | 258 268 183 644 647 597 897 1186 110 Remotely . | . . . . . . . . . Salvage Created 7570 | 117 296 286 1398 764 1127 1257 2119 206 Parts 375 | 12 18 26 66 48 46 66 83 10 Haulers Intercepted 7 | . 1 2 1 . 1 1 1 . Recyclers Shooed 9 | . . 2 1 . 1 . 5 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Combat Hostiles Destroyed 124 | . 8 7 21 30 12 16 27 3 Melee 3 | . . . . . . 2 1 . Guns 57 | . 8 6 17 14 4 5 2 1 Cannons 35 | . . 1 4 11 5 4 8 2 AOE 19 | . . . . 5 2 4 8 . Classes Destroyed 16 | 2 5 . 3 3 1 . 1 1 Worker 14 | . . . 1 . 3 4 6 . Builder 3 | . . . . . 1 1 1 . Tunneler 7 | 3 . 1 1 . . 2 . . Hauler 7 | . 1 2 1 . 1 1 1 . Recycler 21 | 1 . . 3 . 6 5 6 . Mechanic 3 | . . . 1 . . 1 1 . Operator 4 | . 1 . . . 2 1 . . Watcher 5 | . 1 . . . 1 3 . . Swarmer 37 | . 3 4 1 17 2 3 7 . Cutter 2 | . . . . 2 . . . . Grunt 46 | . 5 3 17 8 6 2 4 1 Sentry 12 | . . . 3 1 2 4 2 . Specialist 4 | . . . . . . . 4 . Hunter 10 | . . . . 1 3 1 4 1 Programmer 13 | . . . . 1 . 6 6 . Behemoth 1 | . . . . . . . . 1 Best Kill Streak 10 | 3 8 4 7 10 7 5 5 1 Combat Bots Only 10 | . 6 4 7 10 3 3 4 1 Max Kills in Single Turn 5 | 1 1 1 2 3 2 5 3 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . 2 1 2 3 . Melee 1 | . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Hostile Shots Fired 1093 | . 60 53 102 155 69 280 266 108 Missed 316 | . 9 11 34 32 25 83 91 31 Hits 777 | . 51 42 68 123 44 197 175 77 Melee 11 | . . . . 9 . . 2 . Projectile 766 | . 51 42 68 114 44 197 173 77 Critical Strikes 19 | . . . 5 5 3 3 1 2 Part Disruptions 2 | . . . . . . . 2 . Actively Blocked 1 | . . . . . . . 1 . Damage Taken 10994 | . 529 640 1060 1339 622 2270 2447 2087 Core 1768 | . 161 130 109 153 81 268 345 521 Absorbed by Shields 76 | . . . . 76 . . . . Redirected to Shielding 40 | . . . . . . . 7 33 Ignored by Resistances 28 | . . . . 4 . 24 . . Regen/Repaired (Parts) 565 | . . . 73 . 38 197 257 . Core Remaining (%) 60 | 100 35 67 . . 37 61 . . Volleys Fired 434 | 9 28 52 70 61 52 65 76 21 Largest 3 | 2 2 2 3 3 3 3 3 3 Hottest 158 | 70 70 150 133 129 148 138 158 158 Shots Fired 997 | 18 56 88 188 166 121 151 152 57 Gun 612 | 18 56 64 139 115 82 56 42 40 Cannon 311 | . . 9 49 45 29 76 86 17 Launcher 42 | . . . . 6 5 19 12 . Special 32 | . . 15 . . 5 . 12 . Kinetic 573 | 9 28 29 114 115 65 93 80 40 Thermal 355 | 9 28 59 67 45 46 36 48 17 Explosive . | . . . . . . . . . Electromagnetic 52 | . . . 7 6 5 22 12 . Robot Hit Streak 21 | 3 5 14 21 11 14 13 11 9 Robot Miss Streak 7 | 3 3 2 4 7 4 4 3 2 Penetration Max 1 | . . . . . . 1 1 . Secondary Targets 6 | . 3 . 1 2 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . Shots Hit Robots 650 | 9 33 47 117 89 72 112 125 46 Core Hits 282 | 6 18 16 56 41 39 51 45 10 Critical Kills 3 | . . . . . . 1 2 . Critical Parts Destroyed 10 | . 1 . . . . 1 7 1 Critical Strikes 29 | 1 1 3 1 1 4 3 14 1 Burn 9 | 1 . 3 1 . 4 . . . Destroy 4 | . 1 . . . . 2 . 1 Blast 6 | . . . . 1 . . 5 . Smash 10 | . . . . . . 1 9 . Melee Attacks 75 | . . . 2 2 . 25 45 1 Impact 71 | . . . 2 . . 23 45 1 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 12 | . . . 1 1 . 3 7 . Combat Hostiles 1 | . . . . 1 . . . . Follow-up Attacks 4 | . . . . . . . 4 . Damage Inflicted 15684 | 102 339 548 2066 1787 1702 3603 4482 1055 Guns 6259 | 102 339 442 1389 1002 804 918 566 697 Cannons 4585 | . . 106 580 542 511 964 1524 358 Explosions 2427 | . . . . 243 387 1191 606 . Melee 2413 | . . . 97 . . 530 1786 . Ramming . | . . . . . . . . . Kinetic 6856 | 25 130 144 1177 1150 763 1421 1349 697 Thermal 4955 | 77 209 404 651 490 655 1162 949 358 Explosive . | . . . . . . . . . Electromagnetic 1460 | . . . 141 147 284 490 398 . Impact 2413 | . . . 97 . . 530 1786 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 15 | . . 15 2 2 2 3 10 10 Average Corruption 3 | . . 6 2 2 2 1 6 10 Corruption Purged 3 | . . . . . . 3 . . Corruption Blocked . | . . . . . . . . . Effects 142 | . . 12 3 22 11 16 65 13 Message Errors 25 | . . 3 2 3 4 4 6 3 Matter Fused 33 | . . 2 . 10 . 3 16 2 Heat Flow Errors 18 | . . 1 1 2 1 2 9 2 Energy Discharges 19 | . . 1 . 2 1 1 14 . Parts Rejected 3 | . . . . . 1 . 1 1 Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 9 | . . . . 1 2 2 4 . Data Loss (major) 7 | . . . . 1 1 . 4 1 Misfires 10 | . . 3 . 2 . 2 2 1 Alerts 6 | . . . . 1 1 2 1 1 Weapon Failures 11 | . . 2 . . . . 7 2 Overload Shots . | . . . . . . . . . Overflow Damage 1420 | . . . 82 29 33 391 816 69 Projectiles 75 | . . . . 26 . . 49 . Explosions 421 | . . . . 3 33 296 20 69 Melee 924 | . . . 82 . . 95 747 . Knockbacks 40 | . . . . 7 6 4 23 . Impact 12 | . . . . . . 3 9 . Kinetic 28 | . . . . 7 6 1 14 . Secondary . | . . . . . . . . . Self-Inflicted Damage 651 | . . . . 19 . 296 185 151 Shots 13 | . . . . 2 . 5 5 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 406 | 80 314 155 216 406 333 368 206 295 Average Temperature 78 | 31 92 19 30 84 98 91 71 81 Received Heat Transfer 2852 | . 234 78 621 345 198 444 270 662 Effects 2 | . . . . . 1 1 . . Energy Bleed 1 | . . . . . 1 . . . Interference 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Robots Corrupted 13 | . . . . . 1 2 10 . Combat Hostiles 10 | . . . . . 1 1 8 . Parts Fried 34 | . . . 2 1 2 4 25 . Impact Corruptions 34 | . . . 1 . . 5 28 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 12 | . . 1 1 . 7 2 . 1 Heat Transferred 9125 | 296 629 1332 1554 1001 1617 1116 1099 481 Parts Sabotaged 3 | . . . . . . . 3 . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . . . . 2 1 1 2 . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Maximum Alert Level 3 | . . . 1 3 2 2 3 2 Low Security (%) 33 | 100 100 100 86 . . 37 9 . Level 1 14 | . . . 13 11 . 5 42 . Level 2 42 | . . . . 28 100 57 45 100 Level 3 10 | . . . . 59 . . 2 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1092 | 5 97 100 360 1092 661 538 714 554 Initial 532 | . 3 36 7 222 532 202 249 499 Average 379 | 1 31 32 121 750 528 344 385 514 Influence Increases 4920 | 20 215 211 727 950 427 1013 1159 198 Destroy 0b10 Robot/C 2500 | . 160 140 420 600 260 320 540 60 Destroy 0b10 Robot/NC 320 | 20 15 15 35 . 70 90 75 . Destroy Leader 534 | . 34 14 102 20 64 128 152 20 Allied During Kill 3 | . . . . . 3 . . . Trap Triggered on 0b10 10 | . . . 10 . . . . . Successful Hack 100 | . 5 9 5 . 5 34 42 . Disable Machine 615 | . . . 30 15 15 360 195 . Anti-Garrison Action 300 | . . . . 250 . . . 50 Destroy Structure 223 | . 1 3 5 20 10 66 65 53 Lose Combat Pursuer 315 | . . 30 120 45 . 15 90 15 Influence Decreases 4383 | 15 133 279 403 201 1074 947 956 375 Entered New Map 1466 | . 2 51 12 121 560 243 262 215 Time Decay 2246 | 15 111 217 351 . 294 644 614 . Lost Part 481 | . 20 11 40 80 50 60 60 160 Lost Ally 40 | . . . . . 20 . 20 . Purge Threat 150 | . . . . . 150 . . . Squads Dispatched 27 | . 2 1 4 . 2 10 8 . Investigation 5 | . 1 1 2 . . . 1 . Extermination 9 | . . . . . . 5 4 . Reinforcement 10 | . 1 . 1 . 2 4 2 . Assault 1 | . . . . . . . 1 . Garrison 2 | . . . 1 . . 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Distress Signals 7 | . 1 1 2 . 2 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 184 | . 13 9 35 32 28 26 35 6 Peak Tracking Total 10 | . 6 4 5 10 5 3 6 4 Tactical Retreats 17 | . . 1 5 3 . 1 6 1 Traps | -11 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Traps Triggered 14 | . 1 1 2 5 . 4 1 . Indirectly 2 | . . . . 2 . . . . Trap Hack Attempts 82 | . . . 38 . . 39 5 . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 7 | . . . 1 . . 5 1 . Reused 1 | . . . 1 . . . . . Traps Extracted 6 | . . . . . . 5 1 . Installed . | . . . . . . . . . Triggered 1 | . . . 1 . . . . . Most Traps Carried 6 | . . . . . . 5 6 6 Machines | -11 -10 -9 -8 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Machines Disabled 46 | . . . 2 4 1 24 13 2 Max in Single Turn 19 | . . . 1 1 1 19 5 2 Garrison Relay 3 | . . . . 3 . . . . Phase Generator 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Machines Accessed 33 | . 1 2 4 . 7 7 12 . Terminals 23 | . 1 2 2 . 5 4 9 . Fabricators . | . . . . . . . . . Repair Stations 5 | . . . 1 . 1 2 1 . Recycling Units 2 | . . . . . 1 . 1 . Scanalyzers 1 | . . . . . . 1 . . Garrison Access 2 | . . . 1 . . . 1 . Total Hacks 91 | . 2 10 11 . 18 15 35 . Successful 44 | . 2 4 5 . 7 6 20 . Failed 47 | . . 6 6 . 11 9 15 . Catastrophic 9 | . . 1 1 . 2 2 3 . Database Lockouts . | . . . . . . . . . Manual 57 | . 2 4 5 . 15 8 23 . Terminals 68 | . 2 10 6 . 15 8 27 . Fabricators . | . . . . . . . . . Repair Stations 15 | . . . 4 . 2 6 3 . Recycling Units 4 | . . . . . 1 . 3 . Scanalyzers 1 | . . . . . . 1 . . Garrison Access 3 | . . . 1 . . . 2 . Terminal Hacks 9 | . 1 2 . . 1 . 5 . Robot Analysis 1 | . . . . . . . 1 . Prototype ID Bank 1 | . . . . . . . 1 . Terminal Index 2 | . . 1 . . . . 1 . Unreport Threat 1 | . . . . . 1 . . . Locate Traps 2 | . . . . . . . 2 . Dispatch Records 1 | . 1 . . . . . . . Recall Investigation 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 10 | . . . 2 . 2 4 2 . Scan Component 5 | . . . 1 . 1 2 1 . Repair 5 | . . . 1 . 1 2 1 . Recycling Unit Hacks 3 | . . . . . 1 . 2 . Report Inventory 2 | . . . . . 1 . 1 . Retrieve Components 1 | . . . . . . . 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . 2 . Unlock Access 2 | . . . 1 . . . 1 . Coupler Status 1 | . . . . . . . 1 . Unauthorized Hacks 19 | . 1 2 2 . 3 2 9 . Terminals 18 | . 1 2 2 . 3 2 8 . Botnet 18 | . 1 2 2 . 3 2 8 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . Mask 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 29 | . 1 2 3 . 5 7 11 . Full Trace Events 2 | . . 1 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 5 | . . . 1 . 1 2 1 . Time 149 | . . . 38 . 32 60 19 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Used RIF Installer 1 | . . . . 1 . . . . Robots Hacked 13 | . . . . 1 4 1 7 . Non-combat 7 | . . . . . . 1 6 . Combat 6 | . . . . 1 4 . 1 . Robot Hacks Applied 16 | . . . . 1 4 2 9 . no_distress 6 | . . . . . . 1 5 . find_chute 1 | . . . . . . . 1 . find_fabricator 1 | . . . . . . . 1 . find_recycling 1 | . . . . . . 1 . . find_station 1 | . . . . . . . 1 . overwrite_iff 6 | . . . . 1 4 . 1 . Relay Couplers Released 11 | . . . . 11 . . . . Machine Destruction 11 | . . . . 11 . . . . Attached 3 | . . . . 2 1 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Total Allies 6 | . . . . 1 4 . 1 . Largest Group 1 | . . . . 1 1 . 1 . Highest-Rated Group 30 | . . . . 15 18 . 30 . Highest-Rated Ally 30 | . . . . 15 18 . 30 . Total Orders . | . . . . . . . . . Ally Attacks 9 | . . . . 3 4 . 2 . Total Damage 196 | . . . . 55 79 . 62 . Kills 1 | . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Active Infowar (turns) 4415 | 7 363 149 354 . 10 2324 1208 . Sensors 3821 | . . . 279 . 10 2324 1208 . Terrain 75 | . . . 75 . . . . . Seismic 519 | 7 363 149 . . . . . . Robot Analysis Total 1 | . . . . . . . 1 . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Turns Passed 8592 | 97 363 565 866 1389 659 2324 2038 291 Spaces Moved 4780 | 59 233 288 396 728 315 1473 1198 90 Core 15 | 9 . . . . . . . 6 Treads 55 | . . . . 1 . 47 7 . Legs 211 | . . . . 154 36 . . 21 Wheels 4499 | 50 233 288 396 573 279 1426 1191 63 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 95 125 125 110 100 100 115 120 Average Speed 129 | 87 111 125 130 154 138 117 124 232 Slowest Speed 950 | 95 125 125 140 260 260 240 240 950 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 11 | . . 11 . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . Exploration Rate (%) 32 | 5 41 25 31 62 34 40 35 21 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 25 | . . 15 . . . 7 3 . Terrain Destroyed 253 | . . 15 . . 7 93 66 72 Melee 10 | . . . . . . 7 3 . Projectile 39 | . . 15 . . 4 2 15 3 AOE 204 | . . . . . 3 84 48 69 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Total 6232 | 86 289 381 603 869 443 1893 1536 132 Wait 443 | . 5 11 37 19 24 209 132 6 Move 4771 | 58 232 286 395 727 314 1472 1197 90 Hop . | . . . . . . . . . Pick Up 124 | 12 12 11 13 15 10 21 27 3 Fast Attach 34 | 3 . 2 5 2 8 8 6 . Attach 58 | 4 2 6 4 10 3 8 13 8 Detach 1 | . . . . . . . . 1 Swap 104 | . 4 5 20 12 16 20 25 2 Drop 94 | . 6 7 19 7 16 22 17 . Fire 434 | 9 28 52 70 61 52 65 76 21 Melee 68 | . . . 2 2 . 25 38 1 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 19 | . . 1 . 14 . 4 . . Rewire . | . . . . . . . . . Trap 82 | . . . 38 . . 39 5 . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Garrison History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 340 | -10/Materials | Core integrity fell below 50% 369 | -10/Materials | Discovered new exit (range 15) 461 | -10/Materials | Entered another Materials area 461 | -9/Materials | Evolved 2 slots: Utility x2 853 | -9/Materials | Crushed by falling debris 854 | -9/Materials | System corruption reached 10% 884 | -9/Materials | Lost 3 parts (2n1u) 1002 | -9/Materials | Discovered new exit (range 14) 1026 | -9/Materials | Entered another Materials area 1026 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1708 | -8/Materials | Discovered new exit (range 10) 1722 | -8/Materials | Identified exit to Factory 1760 | -8/Materials | Identified exit to Garrison 1778 | -8/Materials | Garrison activated, responded to threat 1841 | -8/Materials | Destroyed 7 combat bots 1872 | -8/Materials | Repaired Minigun? 1892 | -8/Materials | Entered Garrison 1950 | -8/Garrison | Triggered checkpoint 2032 | -8/Garrison | Triggered checkpoint 2036 | -8/Garrison | Triggered checkpoint 2040 | -8/Garrison | Triggered checkpoint 2112 | -8/Garrison | Lost 5 parts (1p2n2w) 2124 | -8/Garrison | Destroyed 10 combat bots 2304 | -8/Garrison | Triggered checkpoint 2356 | -8/Garrison | Discovered new exit (range 11) 2369 | -8/Garrison | Identified exit to Materials 2384 | -8/Garrison | Triggered checkpoint 2389 | -8/Garrison | Build established: Scavenger-Gunner 2444 | -8/Garrison | Triggered checkpoint 2459 | -8/Garrison | Garrison Relay disabled 2572 | -8/Garrison | Triggered checkpoint 2597 | -8/Garrison | Garrison Relay disabled 2723 | -8/Garrison | Discovered exit to Materials (range 13) 2764 | -8/Garrison | Triggered checkpoint 2765 | -8/Garrison | Build established: Gunner 2811 | -8/Garrison | Installed Relay Interface Framework 2827 | -8/Garrison | Garrison Relay disabled 2838 | -8/Garrison | Triggered checkpoint 3139 | -8/Garrison | Build established: Scavenger-Gunner 3281 | -8/Garrison | Entered Materials 3344 | -8/Materials | Core integrity fell below 50% 3723 | -8/Materials | Discovered exit to Factory (range 14) 3904 | -8/Materials | Repaired EMP Blaster 3940 | -8/Materials | Entered Factory 3940 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4247 | -7/Factory | Build established: Skirmisher 4412 | -7/Factory | Repaired Arm. Treads 4938 | -7/Factory | Garrison activated, responded to threat 4987 | -7/Factory | Lost 3 parts (1p1u1w) 5286 | -7/Factory | Repaired Arm. Huge Wheel 5418 | -7/Factory | Build established: Mutant 5421 | -7/Factory | Lost 3 parts (1p2w) 5844 | -7/Factory | Discovered new exit (range 5) 5848 | -7/Factory | Identified exit to Factory 6264 | -7/Factory | Entered another Factory area 6264 | -6/Factory | Evolved 2 slots: Utility x2 7110 | -6/Factory | Repaired Arm. Treads 7424 | -6/Factory | Cargo convoy interrupted 7664 | -6/Factory | First assault squad dispatched 7960 | -6/Factory | Build established: Scavenger-Gunner 8095 | -6/Factory | System corruption reached 10% 8226 | -6/Factory | Identified exit to Garrison 8302 | -6/Factory | Entered Garrison 8347 | -6/Garrison | Spotted B-75 Beast 8379 | -6/Garrison | Core integrity fell below 50% 8471 | -6/Garrison | Lost 10 parts (1p2n4u3w) 8480 | -6/Garrison | Phase Generator disabled 8506 | -6/Garrison | Core integrity fell below 20% 8571 | -6/Garrison | Destroyed B-75 Beast 8593 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08532_ Slug penetrates B-75 Beast. 08534_ System corrupted: Matter fused (-6). 08535_ Relay Coupler [Duelist] destroyed. 08535_ Critical hit (Blast). 08535_ Knocked back. 08546_ The unstable cave ceiling collapses. 08556_ Slug penetrates B-75 Beast. 08557_ System corrupted: Heat flow error (+216). 08559_ The unstable cave ceiling collapses. 08560_ Slug penetrates B-75 Beast. 08568_ Coil Gun destroyed. 08571_ The unstable cave ceiling collapses. 08571_ B-75 Beast destroyed. 08573_ Acquired Imp. Cooling System. 08580_ System corrupted: Heat flow error (+248). 08583_ The unstable cave ceiling collapses. 08583_ Acquired Med. Reflective Plating. 08584_ Acquired 84 matter. 08591_ ALERT: Dispatching investigation squad to Factory. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????#?????????????????????????? | | ??????### #######??????????????????? | | ?????# ##?????????????????? | | ????## ## # ##????????????????? | | ????# # ####???????????### | | ????## gg #???????????# | | ???## # #??????????????# | | ???# # ################ | | ???## %[ | | ???## # ##############" | | ????## # # #???????????# | | ????# # #????????????# | | ????## #% #??????????????# | | ????## # % ##??????????????# | | ????# % % # ##???????????????# | | ????#####%## ;#################### " | | ????????# #! *%= % | | ????????# ;@ [ | | ????????# !! | | ????????# # #################### | | ????????# # #??????????????????# | | ????????# #####??????????????????# ^ | | ????????# #??????????????????????#^ | | ????????"^"??????????????????????# | | ???????? ^ ??????????????????????# | | ????????" "??????????????????????# | | ???????"" "??????????????????????# | | ???????? ??????????????????????# | | ????????" "??????????????????????# | | ?????????#??????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?????????????????????????????????# | | ?????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 15 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 1 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 34 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Minigun | 41% | -8/Materials EMP Blaster | 45% | -8/Materials Arm. Treads | 69% | -7/Factory Arm. Huge Wheel | 57% | -7/Factory Arm. Treads | 14% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileReactiveLauncher Manual? 0 Play Time 03:20:55 Cumulative 437.2 hours Start 2025.11.06 @ 06:12:31 End 2025.12.31 @ 12:47:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 169 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 52 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85c7bca2-d766-4be8-9d12-bfc71ae33e4e