Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.07 @ 23:33:48 Player: King Tim Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (106) 530 Value Destroyed (2933) 2933 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (26) 26 TOTAL SCORE: 7469 Bonus ------- High Alert Combat Kills 26 Cogmind --------- Core Integrity 0/850 Matter 77/550 Energy 88/100 System Corruption 15% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Matter Compressor Improved Signal Interpreter Advanced Launcher Guidance Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- High-capacity Matter Pod (0) Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Improved Sensor Array Advanced Signal Interpreter > --- WEAPON ----------- Beamcaster Improved Assault Rifle Flak Gun > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Improved Deuterium Engine Heavy Deuterium Engine Heavy Deuterium Engine Light Angular Momentum Engine Improved Heat Sink Improved Heat Sink Improved Heat Sink Advanced Heat Sink High-capacity Battery Gatling Laser Cooled Pulse Rifle Particle Cannon Advanced Beam Cannon Advanced Beam Cannon Ion Cannon Remote Datajack Spear [Rating: 47] Favorites ----------- Power Nuclear Core Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher EMP Blaster Special Weapon Remote Datajack Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Slots Evolved 8 | . . . 2 2 . 2 2 . . Power 1 | . . . 1 . . . . . . Propulsion 3 | . . . . . . 1 2 . . Utility 3 | . . . 1 1 . 1 . . . Weapon 1 | . . . . 1 . . . . . Parts Attached 125 | 8 9 2 28 4 34 17 6 8 9 Power 20 | 1 . 1 10 . 2 2 3 1 . Engine 13 | 1 . . 8 . . 2 1 1 . Core 7 | . . 1 2 . 2 . 2 . . Reactor . | . . . . . . . . . . Propulsion 27 | 2 5 . 6 . 6 4 2 . 2 Treads 18 | 2 2 . 3 . 5 4 2 . . Leg 3 | . . . 1 . 1 . . . 1 Wheel 3 | . . . 2 . . . . . 1 Hover 3 | . 3 . . . . . . . . Flight . | . . . . . . . . . . Utility 34 | 1 2 . 3 3 15 3 . 3 4 Device 20 | . 1 . 2 . 13 2 . 1 1 Storage 9 | 1 1 . 1 2 1 1 . 1 1 Processor 3 | . . . . . 1 . . 1 1 Hackware . | . . . . . . . . . . Protection 2 | . . . . 1 . . . . 1 Artifact . | . . . . . . . . . . Weapon 44 | 4 2 1 9 1 11 8 1 4 3 Energy Gun 16 | 4 2 1 4 . 2 1 1 1 . Energy Cannon 17 | . . . 5 . 7 4 . 1 . Ballistic Gun 6 | . . . . . 1 3 . . 2 Ballistic Cannon 2 | . . . . 1 . . . . 1 Launcher 1 | . . . . . 1 . . . . Special Weapon 1 | . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . 1 2 . . . Parts Lost 44 | . 1 1 9 . 14 . . 9 10 Power 4 | . . . 2 . 1 . . . 1 Propulsion 13 | . 1 . 3 . 4 . . 3 2 Utility 7 | . . . 1 . . . . 2 4 Weapon 20 | . . 1 3 . 9 . . 4 3 Highest Loss Streak 9 | . 1 1 6 . 5 . . 9 6 Average Slot Usage (%) 91 | . 94 98 94 92 97 98 100 56 33 Engine 6 | . 14 . 16 . . 5 7 . 3 Core 8 | . . 13 4 18 17 8 5 6 . Treads 19 | . 22 28 12 18 17 23 33 19 . Device 8 | . 7 . 10 9 9 14 6 4 3 Storage 18 | . 16 28 22 21 19 15 20 10 10 Processor 4 | . . . . . 7 7 6 4 6 Energy Gun 9 | . 27 26 10 9 9 2 4 2 . Energy Cannon 6 | . . . 10 9 8 9 1 . . Ballistic Gun 4 | . . . . . 3 8 13 6 . Naked Turns 62 | . . . . . . . . 62 . Heaviest Build 81 | 11 21 19 34 52 63 79 81 81 20 Greatest Support 100 | 40 40 40 40 40 40 60 100 100 20 Greatest Overweight (x) 7 | . 1 . 7 1 5 1 . 4 4 Average Overweight (x) . | . . . . . 1 . . . . Largest Inventory Capacity 22 | 6 6 6 8 10 16 22 22 22 4 Average Capacity 12 | 5 6 6 7 8 15 16 22 13 4 Most Carried 19 | 4 6 6 8 9 16 19 19 19 4 Average Carried 10 | 2 5 5 6 7 13 15 17 11 2 Final Capacity 22 | 6 6 6 8 10 16 22 22 4 4 Final Carried 19 | 4 6 6 8 8 13 19 19 . 1 Class Distribution -------------------- 38% | Mutant 16% | Scavenger-Skirmisher 14% | Skirmisher 12% | Scavenger-Mutant 7% | Hauler-Skirmisher 4% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Skirmisher | -8/Storage Scavenger-Skirmisher | -7/Factory Hauler-Skirmisher | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Matter Collected 1794 | 200 110 30 240 . 721 139 165 . 189 Remotely . | . . . . . . . . . . Salvage Created 3982 | . 368 291 951 . 1446 499 291 . 136 Parts 243 | . 21 22 65 . 77 39 13 . 6 Haulers Intercepted 3 | . . . 1 . 1 1 . . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled 7 | . 7 . . . . . . . . Retrieved Matter 45 | . 45 . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Combat Hostiles Destroyed 63 | . 5 6 17 . 18 7 7 . 3 Guns 38 | . 4 6 7 . 9 4 7 . 1 Cannons 15 | . . . 8 . 3 3 . . 1 AOE 10 | . 1 . 2 . 6 . . . 1 Classes Destroyed 13 | . 5 2 2 . 1 2 . . 1 Worker 14 | . 1 1 1 . 9 1 1 . . Builder 10 | . . 2 2 . 4 2 . . . Hauler 3 | . . . 1 . 1 1 . . . Recycler 6 | . 1 . 3 . 2 . . . . Operator 3 | . 2 . . . . . 1 . . Watcher 7 | . 2 . 3 . 2 . . . . Swarmer 14 | . . 3 6 . . . 5 . . Grunt 30 | . 5 3 6 . 14 2 . . . Brawler 1 | . . . . . 1 . . . . Duelist 1 | . . . . . . 1 . . . Sentry 13 | . . . 5 . 3 3 2 . . Hunter 3 | . . . . . . . . . 3 Programmer 1 | . . . . . . 1 . . . Best Kill Streak 14 | . 4 3 7 . 14 4 3 . 2 Combat Bots Only 5 | . 3 3 4 . 5 3 3 . 2 Max Kills in Single Turn 5 | . 2 1 2 . 5 2 2 . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . 1 . 1 . 2 . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Damage Taken 5922 | . 200 221 821 . 1748 455 368 418 1691 Core 1399 | . 11 27 102 . 365 44 27 187 636 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 76 | 100 . 84 74 . 33 93 . . . Volleys Fired 249 | . 22 23 65 . 76 22 20 9 12 Largest 3 | . 2 2 2 . 3 3 3 3 2 Hottest 208 | . 90 90 136 . 203 208 126 126 76 Shots Fired 533 | . 43 36 120 . 178 65 60 16 15 Gun 361 | . 43 36 65 . 93 41 60 14 9 Cannon 149 | . . . 55 . 64 24 . . 6 Launcher 21 | . . . . . 21 . . . . Special 2 | . . . . . . . . 2 . Kinetic 156 | . . . . . 53 38 40 10 15 Thermal 207 | . 6 . 77 . 73 27 20 4 . Explosive . | . . . . . . . . . . Electromagnetic 168 | . 37 36 43 . 52 . . . . Robot Hit Streak 18 | . 6 9 7 . 7 18 9 17 7 Robot Miss Streak 6 | . 5 6 6 . 6 5 6 1 4 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . 1 . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . Shots Hit Robots 314 | . 19 21 73 . 95 45 35 19 7 Core Hits 180 | . 12 11 31 . 60 33 21 4 8 Critical Hits 13 | . . . 7 . 5 . . . 1 Critical Kills 4 | . . . 2 . 1 . . . 1 Critical Parts Destroyed 9 | . . . 5 . 4 . . . . Melee Attacks 4 | . . . . . . . . 4 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 4 | . . . . . . . . 4 . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7613 | . 468 338 1876 . 2626 915 567 353 470 Guns 3761 | . 342 338 655 . 966 499 567 307 87 Cannons 1538 | . . . 609 . 475 399 . . 55 Explosions 2242 | . 126 . 612 . 1176 . . . 328 Melee 46 | . . . . . . . . 46 . Ramming 26 | . . . . . 9 17 . . . Kinetic 1511 | . . . . . 418 419 320 212 142 Thermal 3026 | . 139 . 987 . 1079 479 247 95 . Explosive 914 | . . . 379 . 207 . . . 328 Electromagnetic 2090 | . 329 338 510 . 913 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 46 | . . . . . . . . 46 . Highest Corruption 15 | . . . . . . . . 15 15 Average Corruption 13 | . . . . . . . . 9 15 Corruption Purged . | . . . . . . . . . . Effects 32 | . . . . . . . . 13 19 Message Errors 3 | . . . . . . . . 1 2 Matter Fused 9 | . . . . . . . . 4 5 Heat Flow Errors 2 | . . . . . . . . . 2 Data Loss (minor) 3 | . . . . . . . . 1 2 Alerts 1 | . . . . . . . . . 1 Misdirections 7 | . . . . . . . . 4 3 Targeting Errors 6 | . . . . . . . . 3 3 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 389 | . 27 . 318 . 38 . . . 6 Projectiles . | . . . . . . . . . . Explosions 389 | . 27 . 318 . 38 . . . 6 Melee . | . . . . . . . . . . Knockbacks 7 | . . . . . 2 . . . 5 Impact 1 | . . . . . 1 . . . . Kinetic 6 | . . . . . 1 . . . 5 Secondary . | . . . . . . . . . . Self-Inflicted Damage 360 | . 31 . 64 . 156 . . . 109 Shots 9 | . 1 . 1 . 6 . . . 1 Rammed 4 | . . . . . 1 3 . . . Targets Rammed 5 | . . . . . 2 3 . . . Kicked . | . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . Highest Temperature 536 | . 228 288 396 . 536 192 427 189 120 Average Temperature 120 | . 60 85 122 . 143 59 158 74 66 Received Heat Transfer 1422 | . 90 96 138 . 837 177 84 . . Effects 23 | . . . 6 . 11 . 6 . . Shutdowns 8 | . . . 1 . 4 . 3 . . Energy Bleed 3 | . . . 2 . 1 . . . . Interference 3 | . . . 2 . 1 . . . . Matter Decay 4 | . . . 1 . 1 . 2 . . Damage (minor) 1 | . . . . . . . 1 . . Damage (major) 3 | . . . . . 3 . . . . Damage (core) 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 6 | . 1 1 . . 4 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . . . 2 . 1 2 . . . Heat Transferred 4935 | . 187 . 1741 . 1610 767 444 186 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 12 | . 2 . 1 . 9 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Peak Influence 504 | . 159 197 504 149 402 258 250 59 91 Initial 178 | . . 27 . 149 62 178 115 59 21 Average 136 | . 60 136 254 149 152 135 120 29 22 Maximum Alert Level 2 | . . . 2 . 2 1 1 . . Low Security (%) 81 | 100 100 100 49 100 74 78 95 100 100 Level 1 13 | . . . 24 . 24 21 4 . . Level 2 4 | . . . 25 . 1 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . 1 . 3 . 3 2 4 . 1 Investigation 1 | . 1 . . . . . . . . Extermination 3 | . . . . . . 2 . . 1 Reinforcement 5 | . . . 3 . 1 . 1 . . Assault . | . . . . . . . . . . Garrison 5 | . . . . . 2 . 3 . . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . 1 . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Distress Signals 7 | . . . 3 . 2 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 109 | . 12 7 36 . 23 9 11 6 5 Peak Tracking Total 6 | . 4 3 5 . 4 6 4 6 5 Tactical Retreats 14 | . 2 . 7 . 2 1 1 1 . Traps | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Traps Triggered 7 | . . . . . . 6 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 1 | . . . . . 1 . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Machines Disabled 18 | . 2 . 5 . 7 2 1 . 1 Max in Single Turn 3 | . 1 . 3 . 2 1 1 . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Machines Accessed 19 | . 2 . 2 1 6 5 2 . 1 Terminals 11 | . 1 . 2 . 5 2 1 . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units 6 | . 1 . . 1 1 1 1 . 1 Scanalyzers 1 | . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . Total Hacks 43 | . 4 . 4 2 12 17 2 . 2 Successful 34 | . 3 . 3 1 11 14 . . 2 Failed 9 | . 1 . 1 1 1 3 2 . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 10 | . 1 . 2 . 5 2 . . . Terminals 23 | . 2 . 4 . 10 6 1 . . Fabricators . | . . . . . . . . . . Repair Stations 6 | . . . . . . 6 . . . Recycling Units 12 | . 2 . . 2 2 3 1 . 2 Scanalyzers 2 | . . . . . . 2 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 15 | . 1 . 2 . 8 4 . . . Record 6 | . . . 2 . 3 1 . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . Open Door 1 | . . . . . 1 . . . . Alert Level 1 | . . . . . 1 . . . . Locate Traps 1 | . . . . . 1 . . . . Reprogram Traps 1 | . . . . . 1 . . . . Transport Status 1 | . . . . . . 1 . . . Zone Layout 2 | . . . . . . 2 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 4 . . . Scan Component 2 | . . . . . . 2 . . . Repair 2 | . . . . . . 2 . . . Recycling Unit Hacks 10 | . 2 . . 1 2 3 . . 2 Recycle Component 1 | . . . . . . 1 . . . Process 4 | . 1 . . 1 1 1 . . . Report Inventory 1 | . . . . . 1 . . . . Retrieve Matter 2 | . . . . . . 1 . . 1 Retrieve Components 2 | . 1 . . . . . . . 1 Scanalyzer 2 | . . . . . . 2 . . . Insert Component 1 | . . . . . . 1 . . . Analyze 1 | . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 3 | . . . 1 . 1 1 . . . Terminals 3 | . . . 1 . 1 1 . . . Track 3 | . . . 1 . 1 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . 2 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . . . 2 1 3 4 1 . 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . . Time 108 | . . . . . . 108 . . . Parts Recycled 1 | . . . . . . 1 . . . Recycled Matter 460 | . . . . 37 105 318 . . . Retrieved Matter 318 | . . . . . . 318 . . . Retrieved Components 6 | . 4 . . . . . . . 2 Parts Scanalyzed 1 | . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . 1 . parse_system 1 | . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . 31 . Total Orders . | . . . . . . . . . . Ally Attacks 8 | . . . . . . . . 8 . Total Damage 147 | . . . . . . . . 147 . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Turns Passed 5447 | 79 439 427 855 182 1087 1188 618 184 388 Spaces Moved 2787 | 49 242 227 408 107 426 554 328 172 274 Core 190 | 16 . . 7 . . . . 123 44 Treads 2165 | 33 182 227 263 107 422 554 328 49 . Legs 224 | . . . . . 4 . . . 220 Wheels 148 | . . . 138 . . . . . 10 Hover 60 | . 60 . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 56 160 100 160 180 170 166 50 100 Average Speed 155 | 124 143 160 145 161 181 180 166 84 123 Slowest Speed 400 | 160 160 160 400 180 270 190 166 250 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 3 46 57 39 11 54 18 11 78 6 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 166 | . 6 . 55 . 57 . . . 48 Melee . | . . . . . . . . . . Projectile 4 | . . . . . 2 . . . 2 AOE 162 | . 6 . 55 . 55 . . . 46 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Total 3427 | 66 294 255 557 118 588 693 356 193 307 Wait 74 | . . 1 1 . 21 51 . . . Move 2779 | 48 241 226 407 106 425 553 328 171 274 Hop . | . . . . . . . . . . Pick Up 126 | 10 13 2 34 5 24 24 2 1 11 Fast Attach . | . . . . . . . . . . Attach 67 | 6 4 1 12 3 15 8 2 7 9 Detach 4 | . . . . . 1 3 . . . Swap 58 | 2 5 1 16 1 19 9 4 1 . Drop 53 | . 9 1 22 3 5 12 . . 1 Fire 249 | . 22 23 65 . 76 22 20 9 12 Melee 4 | . . . . . . . . 4 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 5 | . . . . . 2 3 . . . Escape Stasis 8 | . . . . . . 8 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 80 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 14) 306 | -10/Materials | Build established: Mutant 519 | -10/Materials | Entered Mines 595 | -10/Mines | Assembled infested the area 839 | -10/Mines | Learned location of Storage (-8) 930 | -10/Mines | Discovered new exit (range 5) 946 | -10/Mines | Entered Materials 946 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1147 | -9/Materials | Lost 6 parts (2p2n2w) 1484 | -9/Materials | Build established: Scavenger-Mutant 1642 | -9/Materials | Discovered new exit (range 14) 1766 | -9/Materials | Discovered new exit (range 12) 1801 | -9/Materials | Entered another Materials area 1801 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1908 | -8/Materials | Discovered new exit (range 10) 1983 | -8/Materials | Entered Storage 2274 | -8/Storage | Garrison activated, responded to threat 2407 | -8/Storage | Lost 4 parts (1n3w) 2550 | -8/Storage | Garrison activated, responded to threat 2752 | -8/Storage | Core integrity fell below 50% 2997 | -8/Storage | Lost 5 parts (1n4w) 3041 | -8/Storage | Discovered new exit (range 16) 3067 | -8/Storage | Identified exit to Factory 3070 | -8/Storage | Entered Factory 3070 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3369 | -7/Factory | Build established: Scavenger-Skirmisher 4174 | -7/Factory | Repaired Nuclear Core 4216 | -7/Factory | Build established: Skirmisher 4219 | -7/Factory | Discovered new exit (range 5) 4244 | -7/Factory | Repaired Cld. Particle Cannon? 4246 | -7/Factory | Identified exit to Factory 4258 | -7/Factory | Entered another Factory area 4258 | -6/Factory | Evolved 2 slots: Propulsion x2 4609 | -6/Factory | Garrison activated, responded to threat 4876 | -6/Factory | Sucked down chute 4876 | -6/Factory | Entered Waste 4877 | -6/Waste | Met a frightened Derelict 4891 | -6/Waste | EMP discharged 4931 | -6/Waste | Spotted C-40 Crusher 4942 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4970 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4982 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4985 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4988 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4991 | -6/Waste | EMP discharged 4991 | -6/Waste | System corruption reached 10% 4991 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4994 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5011 | -6/Waste | Spotted C-40 Crusher 5012 | -6/Waste | Spotted C-40 Crusher 5025 | -6/Waste | Lost 9 parts (3n2u4w) 5030 | -6/Waste | Spotted C-40 Crusher 5035 | -6/Waste | Spotted C-40 Crusher 5044 | -6/Waste | Spotted C-40 Crusher 5050 | -6/Waste | Discovered new exit (range 10) 5060 | -6/Waste | Entered Factory 5227 | -6/Factory | Build established: Mutant 5414 | -6/Factory | Core integrity fell below 50% 5431 | -6/Factory | Core integrity fell below 20% 5448 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05438_ Slug penetrates Terminal. 05438_ Slug penetrates Wall. 05439_ K-01 Serf collects debris. 05440_ Penetrated by Slug. 05443_ K-01 Serf collects debris. 05443_ Penetrated by Slug. 05444_ Hvy. Assault Rifle destroyed. 05444_ Slug penetrates H-66 Slayer. 05445_ Acquired Phase Shifter. 05446_ The unstable cave ceiling collapses. 05446_ Targeting Computer crushed. 05446_ K-01 Serf collects debris. 05446_ Penetrated by Slug. 05446_ Phase Shifter destroyed. 05446_ Penetrated by Slug. 05447_ Slug penetrates H-66 Slayer. 05447_ H-66 Slayer suffers critical hit. 05447_ H-66 Slayer destroyed. 05448_ Penetrated by Slug. 05448_ Gauss Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????###?##????????????????? | | ????????????????????????#### ## ##???????????????? | | ????????????????????????# ###?????????????? | | ???????????????????????## #?????????????? | | ???????????????????????# h #??????????????? | | ???????????????????????# * ##?????????????? | | ???????????????????????# % ###???????????? | | ???????##############??# @% #???????????? | | ???????# ! #?# * #####???????????? | | ???????# #?# # k% #??????????????? | | ???????# """""" ## # # #?????????????? | | ######## """""" ###?## ####?????????????? | | # """""" ###### T" #####?????????????? | | # """"" + " ????????? | | """""" # ###### ######????????????? | | """""" # """ #????# #?????????????????? | | """""" # """ #????#######?????????????????? | | """""" # """ ! !#????????????????????????????? | | # #????????????????????????????? | | !# #????????????????????????????? | | +#######+#####+######????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | +############ #??????????????????????????????? | | #????# #??????????????????????????????? | | #????# #??????????????????????????????? | | """" #????# +??????????????????????????????? | | """" #????# #??????????????????????????????? | | """" #????# #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 31 Energy Capacity 815 Matter Stores 300 Matter Capacity 550 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 53 Recoil Reduction 5 Item Schematics ----------------- Imp. Heat Sink | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy System Compromised Troublemaker Challenges ------------ None Game ------ Seed FrostSubatomicRifle Manual? 0 Play Time 03:00:28 Cumulative 9.0 hours Start 2022.01.06 @ 23:11:38 End 2022.01.07 @ 23:33:48 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f479e083-a6d3-46f8-aea0-4dff178de92a