Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.10 @ 04:15:54

Player: jellyman

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (6)       30
Value Destroyed (172)      172
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 402

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     268/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (6)
Movement                   Core (150) Ox2
Location                   -10/Materials

 Parts 
-------
>       --- POWER (1) --------
            (None)
>       --- PROPULSION (2) ---
            (None)
>       --- UTILITY (2) ------
  Small Storage Unit
>       --- WEAPON (2) -------
        Assault Rifle
        Assault Rifle
>       --- INVENTORY (6) ----
        Ion Engine
  Light Assault Rifle
        Datajack

 Peak State 
------------
>       --- POWER ------------
        Ion Engine
>       --- PROPULSION -------
  Light Treads
  Light Treads
>       --- UTILITY ----------
  Small Storage Unit
  Light Armor Plating
>       --- WEAPON -----------
  Light Assault Rifle
        Datajack
>       --- INVENTORY --------
  Light Ion Engine
  Light Assault Rifle
        Datajack
[Rating: 7]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Small Storage Unit
  Storage                  Small Storage Unit
  Protection               Light Armor Plating
Weapon                     Light Assault Rifle
  Ballistic Gun            Light Assault Rifle
  Special Melee Weapon     Datajack

 Build                          | -11 -10 
-------                    Run  | Scr Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             13   | 6   7   
  Power                    2    | 1   1   
    Engine                 2    | 1   1   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               2    | 2   .   
    Treads                 2    | 2   .   
    Leg                    .    | .   .   
    Wheel                  .    | .   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  2    | 1   1   
    Device                 .    | .   .   
    Storage                1    | 1   .   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             1    | .   1   
    Artifact               .    | .   .   
  Weapon                   7    | 2   5   
    Energy Gun             .    | .   .   
    Energy Cannon          .    | .   .   
    Ballistic Gun          5    | 2   3   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   2    | .   2   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 7    | .   7   
  Power                    2    | .   2   
  Propulsion               2    | .   2   
  Utility                  1    | .   1   
  Weapon                   2    | .   2   
  Highest Loss Streak      5    | .   5   
Average Slot Usage (%)     80   | .   80  
  Engine                   13   | .   13  
  Treads                   24   | .   24  
  Storage                  14   | .   14  
  Protection               5    | .   5   
  Ballistic Gun            15   | .   15  
  Special Melee Weapon     6    | .   6   
Naked Turns                .    | .   .   
Heaviest Build             14   | 11  14  
  Greatest Support         40   | 40  40  
  Greatest Overweight (x)  3    | 3   2   
  Average Overweight (x)   .    | 1   .   
Largest Inventory Capacity 6    | 6   6   
  Average Capacity         5    | 5   6   
  Most Carried             3    | 2   3   
  Average Carried          2    | .   2   
  Final Capacity           6    | 6   6   
  Final Carried            3    | 1   3   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Scr Mat 
Matter Collected           348  | 248 100 
  Remotely                 .    | .   .   
Salvage Created            245  | .   245 
  Parts                    14   | .   14  
Haulers Intercepted        1    | .   1   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Scr Mat 
Combat Hostiles Destroyed  5    | .   5   
  Guns                     5    | .   5   
Classes Destroyed          2    | .   2   
  Hauler                   1    | .   1   
  Grunt                    5    | .   5   
Best Kill Streak           3    | .   3   
  Combat Bots Only         3    | .   3   
Max Kills in Single Turn   1    | .   1   
  Gunslinging              .    | .   .   
  Exploded                 .    | .   .   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11  -10  
--------                   Run  | Scr  Mat  
Damage Taken               1071 | .    1071 
  Core                     259  | .    259  
  Absorbed by Shields      .    | .    .    
Core Remaining (%)         100  | 100  .    
Volleys Fired              40   | .    40   
  Largest                  2    | .    2    
  Hottest                  40   | .    40   
Shots Fired                54   | .    54   
  Gun                      54   | .    54   
  Cannon                   .    | .    .    
  Launcher                 .    | .    .    
  Special                  .    | .    .    
  Kinetic                  54   | .    54   
  Thermal                  .    | .    .    
  Explosive                .    | .    .    
  Electromagnetic          .    | .    .    
  Robot Hit Streak         8    | .    8    
  Robot Miss Streak        2    | .    2    
  Penetration Max          .    | .    .    
  Secondary Targets        .    | .    .    
Shots Hit Robots           36   | .    36   
  Core Hits                12   | .    12   
  Critical Hits            1    | .    1    
  Critical Kills           1    | .    1    
  Critical Parts Destroyed .    | .    .    
Melee Attacks              1    | .    1    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
  Sneak Attacks            1    | .    1    
    Combat Hostiles        .    | .    .    
  Follow-up Attacks        .    | .    .    
Damage Inflicted           277  | .    277  
  Guns                     277  | .    277  
  Cannons                  .    | .    .    
  Explosions               .    | .    .    
  Melee                    .    | .    .    
  Ramming                  .    | .    .    
  Kinetic                  277  | .    277  
  Thermal                  .    | .    .    
  Explosive                .    | .    .    
  Electromagnetic          .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
Highest Corruption         .    | .    .    
  Average Corruption       .    | .    .    
  Corruption Purged        .    | .    .    
Overload Shots             .    | .    .    
Overflow Damage            .    | .    .    
  Projectiles              .    | .    .    
  Explosions               .    | .    .    
  Melee                    .    | .    .    
Knockbacks                 .    | .    .    
  Impact                   .    | .    .    
  Kinetic                  .    | .    .    
  Secondary                .    | .    .    
Self-Inflicted Damage      .    | .    .    
  Shots                    .    | .    .    
  Rammed                   .    | .    .    
Targets Rammed             .    | .    .    
  Kicked                   .    | .    .    
  Crushed                  .    | .    .    
Highest Temperature        24   | .    24   
  Average Temperature      9    | .    9    
  Received Heat Transfer   603  | .    603  
Siege Activations          .    | .    .    
Robots Corrupted           .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Fried              .    | .    .    
  Impact Corruptions       .    | .    .    
Robots Melted              .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Melted             .    | .    .    
  Heat Transferred         .    | .    .    
Parts Sabotaged            .    | .    .    
Parts Stolen               .    | .    .    
Parts Stripped             .    | .    .    
Power Chain Reactions      .    | .    .    
Missiles Intercepted       .    | .    .    

 Alert                          | -11 -10 
-------                    Run  | Scr Mat 
Peak Influence             137  | .   137 
  Average Influence        53   | .   71  
Maximum Alert Level        .    | .   .   
  Low Security (%)         100  | 100 100 
  Level 1                  .    | .   .   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          3    | .   3   
  Investigation            1    | .   1   
  Extermination            .    | .   .   
  Reinforcement            2    | .   2   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Scr Mat 
Distress Signals           1    | .   1   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              16   | .   16  
  Peak Tracking Total      7    | .   7   
  Tactical Retreats        .    | .   .   

 Traps                          | -11 -10 
-------                    Run  | Scr Mat 
Traps Triggered            1    | .   1   
  Indirectly               .    | .   .   
Trap Hack Attempts         4    | .   4   
  Triggered                .    | .   .   
  Disarmed                 1    | .   1   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Scr Mat 
Machines Disabled          .    | .   .   
  Max in Single Turn       .    | .   .   
Machines Sabotaged         .    | .   .   
Garrisons Compromised      .    | .   .   
Overloaded Fab Kills       .    | .   .   
Fab Network Shutdowns      .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Scr Mat 
Machines Accessed          .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                .    | .   .   
  Successful               .    | .   .   
  Failed                   .    | .   .   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             .    | .   .   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         .    | .   .   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Matter                 .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Matter                 .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Scr Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              1    | .   1   
  Non-combat               1    | .   1   
  Combat                   .    | .   .   
Robot Hacks Applied        1    | .   1   
  no_distress              1    | .   1   
Relay Couplers Released    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Scr Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Scr Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Scr Mat 
Turns Passed               380  | 94  286 
Spaces Moved               170  | 56  114 
  Core                     49   | 34  15  
  Treads                   121  | 22  99  
  Legs                     .    | .   .   
  Wheels                   .    | .   .   
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  100 
  Average Speed            154  | 150 156 
  Slowest Speed            200  | 200 160 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       19   | 5   34  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          .    | .   .   
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Scr Mat 
Total                      239  | 64  175 
  Wait                     4    | .   4   
  Move                     169  | 55  114 
  Hop                      .    | .   .   
  Pick Up                  4    | 3   1   
  Fast Attach              10   | 4   6   
  Attach                   3    | 2   1   
  Detach                   3    | .   3   
  Swap                     .    | .   .   
  Drop                     1    | .   1   
  Fire                     40   | .   40  
  Melee                    1    | .   1   
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     4    | .   4   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 1 exit: [*Min])

 History 
---------
 Turn | Location      | Event
   65 | -11/Scrapyard | Discovered new exit (range 15)
   95 | -11/Scrapyard | Entered Materials
  287 | -10/Materials | Core integrity fell below 50%
  304 | -10/Materials | Build established: Mutant
  327 | -10/Materials | Discovered new exit (range 10)
  368 | -10/Materials | Core integrity fell below 20%
  381 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
00248_ W-16 Scout sends out distress signal.
00274_ Datajack destroyed.
00282_ Ion Engine destroyed.
00287_ G-34 Mercenary destroyed.
00289_ G-34 Mercenary suffers critical hit.
00289_ G-34 Mercenary destroyed. <x2>
00299_ Acquired 47 matter.
00302_ Acquired Ion Engine.
00303_ Acquired 14 matter.
00320_ R-06 Scavenger collects Aluminum Leg. <x2>
00327_ EXIT=FOUND
00334_ Lgt. Assault Rifle destroyed.
00344_ Lgt. Armor Plating destroyed.
00348_ Lgt. Treads destroyed. <x2>
00354_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal
  M008.
00362_ Atomic Centrifuge disabled.
00365_ Lgt. Ion Engine destroyed.
00369_ Acquired Assault Rifle. <x2>
00375_ U-05 Engineer lays Concrete.

 Map 
-----
+----------------------------------------------------+
| ??????????????????????????????????????????         |
| ??????????????????????????????????????????         |
| ??????????????????????????????????????????         |
| ??????????????????????????????????????????         |
| ??????????????????????????????????????????         |
| ??????????????????????????????????????????         |
| ??????????????????????????????????????????         |
| ??????????????????????????????????????????         |
| ??????????????????????????????????????????         |
| ??????????????????????????????????????????         |
| ??????????????????????????????????????????         |
| ??????????????????????????????????????????         |
| ??????????????????????????????????????????         |
| ????????????????#k#????? ?????????????????         |
| ????????????????#   ????  ????????????????         |
| ????????????????#   ????+#????????????????         |
| ??   ?????????###   #### #????????????????         |
| ?#   #????????#          #????????????????         |
| ##   ###????? #          #????????????????         |
| #    """????? +   t      #????????????????         |
| #      "??????#          #######??????????         |
| #     |"#?????#          #"""""#???? #????         |
| #  <  ""#?????#        gg#""T""###   #????         |
| #     !"??????#           [[!  o     ##???         |
| #      ???????#            [!        ""???         |
| #    "????????#          @ [!        Y"???         |
| ?#   #????????# g                  r ""???         |
| ?#   ##########  """            """  ##???         |
| ?#                ""            """ ?#????         |
| ##               """            """???????         |
|   ^                g                 ?????         |
| ##                                   #????         |
| ?# ^      ########                   #????         |
| ?#^       + ???? ; u                 #????         |
| ?#**      # %??  ################    #????         |
| ?#^*  =   # [[   ????????????????!    ????         |
| ?#* ^     #?[[  ??????????????????    ????         |
| ?#        #      ??????????????????!??????         |
| ?#  "T"  /#      #????????????????????????         |
| ?+        ###??###????????????????????????         |
| ?#        #???????????????????????????????         |
| ?#   ###+##???????????????????????????????         |
| ?#   #????????????????????????????????????         |
| ?#   #????????????????????????????????????         |
| ?#   #????????????????????????????????????         |
| ?#   #????????????????????????????????????         |
| ??   #????????????????????????????????????         |
| ??   ?????????????????????????????????????         |
| ??????????????????????????????????????????         |
| ??????????????????????????????????????????         |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              IntegrityZioniteTerrabomb
  Manual?         0
Play Time         00:10:46
  Cumulative      3.4 hours
  Start           2020.03.10 @ 03:11:02
  End             2020.03.10 @ 04:15:54
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          9
  Rogue           9
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0
Lore%             4
Gallery%          9
Achievement%      8
Wizard Run        0

 Options 
---------
ASCII             1
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              16/CogWide
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 0d691b1d-8e57-40fe-803a-56a78cf2e601