Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.17 @ 22:05:40 Player: Kaisercar Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (966) 966 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 1799 Bonus ------- Follower Combat Kills 33 Cogmind --------- Core Integrity 0/250 Matter 230/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Spiked Treads Spiked Treads > --- UTILITY (2) ------ Large Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Heavy Battle Rifle Makeshift Hammer > --- INVENTORY (15) --- Heat Sink High-capacity Matter Pod (200) Machine Analyzer Experimental Sensor Array Improved Terrain Scanner Utility Shielding Battle Rifle Barrage Gun Barrage Gun Battle Cannon Subdweller Shrapnel Launcher Subdweller Shrapnel Launcher Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Spiked Treads Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Heavy Battle Rifle Makeshift Hammer > --- INVENTORY -------- Spiked Treads Heat Sink High-capacity Matter Pod Machine Analyzer Experimental Sensor Array Improved Terrain Scanner Utility Shielding Barrage Gun Barrage Gun Battle Cannon Subdweller Shrapnel Launcher Subdweller Shrapnel Launcher Subdweller Shrapnel Launcher [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Makeshift Light Armor Plating Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 43 | 7 14 6 16 Power 5 | 1 3 1 . Engine 5 | 1 3 1 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 1 1 5 Treads 6 | 2 1 1 2 Leg . | . . . . Wheel 3 | . . . 3 Hover . | . . . . Flight . | . . . . Utility 9 | 2 3 1 3 Device 3 | 1 1 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 4 | . 1 . 3 Artifact . | . . . . Weapon 20 | 2 7 3 8 Energy Gun 2 | 1 1 . . Energy Cannon 5 | . 2 1 2 Ballistic Gun 5 | 1 2 . 2 Ballistic Cannon 3 | . . 2 1 Launcher 3 | . 1 . 2 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 3 | . 2 . 1 Power 2 | . 2 . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 1 | . 1 . 1 To Critical Strikes . | . . . . Average Backups 13 | 4 12 15 14 Power . | . . 1 . Propulsion 1 | 2 3 2 1 Utility 5 | . 4 6 6 Weapon 5 | . 4 5 6 Tool/Special . | . . . . Unused Backups 20 | . 3 4 13 Power 3 | . 1 1 1 Propulsion 3 | . 1 1 1 Utility 6 | . . 1 5 Weapon 8 | . 1 1 6 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 99 99 Engine 13 | . 13 14 14 Treads 21 | . 28 28 18 Wheel 6 | . . . 9 Device 5 | . 13 13 . Storage 14 | . 14 14 14 Protection 8 | . . . 13 Energy Cannon 11 | . 16 12 10 Ballistic Gun 3 | . 7 2 3 Ballistic Cannon 9 | . . 12 11 Impact Weapon 1 | . . . 2 Peak Build Rating 21 | 7 10 17 21 Average Rating 14 | 5 8 9 17 On Entrance 8 | . 7 9 17 Avg Prop Armor Cover (%) 10 | . . . 10 Naked Turns . | . . . . Heaviest Build 45 | 14 32 32 45 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 4 | 4 . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 15 | 8 15 15 15 Average Carried 13 | 4 12 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 7 15 15 13 Class Distribution -------------------- 84% | Mutant 15% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1544 | 207 239 361 737 Remotely . | . . . . Salvage Created 1073 | 116 305 189 463 Parts 70 | 12 16 13 29 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 9 | . . . 9 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 25 | . 5 4 16 Guns 1 | . . . 1 Cannons 17 | . 3 3 11 AOE 6 | . 2 1 3 Classes Destroyed 8 | 2 3 1 2 Worker 3 | . . 3 . Tunneler 4 | 3 1 . . Hauler 1 | . 1 . . Recycler 2 | 1 1 . . Watcher 1 | . 1 . . Swarmer 3 | . . . 3 Grunt 9 | . 5 4 . Subdweller 13 | . . . 13 Best Kill Streak 6 | 4 6 3 3 Combat Bots Only 3 | . 3 2 3 Max Kills in Single Turn 3 | 1 1 2 3 Gunslinging . | . . . . Exploded 3 | . 1 1 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 111 | . 48 15 48 Missed 31 | . 12 4 15 Hits 80 | . 36 11 33 Projectile 80 | . 36 11 33 AOE 1 | . . . 1 Critical Strikes 1 | . . 1 . Damage Taken 1504 | . 467 150 887 Core 252 | . 67 32 153 Absorbed by Shields . | . . . . Redirected to Shielding 15 | . 15 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 150 | 12 37 13 88 Largest 2 | 2 2 2 2 Hottest 120 | 60 120 90 113 Shots Fired 223 | 24 48 26 125 Gun 50 | 24 13 7 6 Cannon 165 | . 31 17 117 Launcher 8 | . 4 2 2 Special . | . . . . Kinetic 103 | 12 10 15 66 Thermal 110 | 12 31 9 58 Explosive 7 | . 4 2 1 Electromagnetic 3 | . 3 . . Robot Hit Streak 15 | 4 9 7 15 Robot Miss Streak 4 | 4 3 3 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 109 | 12 29 14 54 Core Hits 50 | 5 13 12 20 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 5 | . . . 5 Meltdown 1 | . . . 1 Blast 4 | . . . 4 Melee Attacks 43 | . 6 . 37 Impact 37 | . . . 37 Slashing 6 | . 6 . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2408 | 136 657 350 1265 Guns 414 | 136 147 44 87 Cannons 1533 | . 313 195 1025 Explosions 449 | . 196 100 153 Melee . | . . . . Ramming 12 | . 1 11 . Kinetic 835 | 70 113 132 520 Thermal 1078 | 66 313 107 592 Explosive 449 | . 196 100 153 Electromagnetic 34 | . 34 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 5 | . 5 . . Projectiles 5 | . 5 . . Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . 1 1 . Targets Rammed 3 | . 1 2 . Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 300 | . 300 81 60 Average Temperature 65 | . 137 27 16 Received Heat Transfer 474 | . 231 102 141 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 4 | . . 1 3 Heat Transferred 1963 | 150 666 222 925 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 77 | 10 62 77 . Initial 14 | . . 14 . Average 9 | 1 14 7 . Influence Increases 461 | 20 174 167 100 Destroy 0b10 Robot/C 260 | . 100 80 80 Destroy 0b10 Robot/NC 60 | 20 20 20 . Destroy Leader 54 | . 24 20 10 Allied During Kill 18 | . . 8 10 Successful Hack 11 | . 6 5 . Disable Machine 15 | . . 15 . Destroy Structure 43 | . 24 19 . Influence Decreases 461 | 20 137 139 165 Entered New Map 57 | . . 23 34 Time Decay 364 | 20 137 116 91 Lost Ally 40 | . . . 40 Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 10 4 18 Peak Tracking Total 4 | . 3 2 4 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 5 | . 2 . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 4 | . 2 1 1 Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 5 2 4 Successful 8 | . 3 1 4 Failed 3 | . 2 1 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 5 | . 4 1 . Terminals 6 | . 4 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 1 1 4 Record 4 | . . . 4 Robot Analysis 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . . 3 . Largest Group 3 | . . 3 3 Highest-Rated Group 40 | . . 40 40 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 13 | . . . 13 Total Damage 95 | . . . 95 Kills 1 | . . . 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 1966 | 7 613 1085 261 Sensors 363 | . . 102 261 Seismic 1603 | 7 613 983 . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 3 | . . 2 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 5909 | 124 690 1157 3938 Spaces Moved 3465 | 47 328 499 2591 Core 16 | 16 . . . Treads 1707 | 31 328 499 849 Legs . | . . . . Wheels 1742 | . . . 1742 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 120 Average Speed 143 | 152 160 160 137 Slowest Speed 260 | 250 160 160 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 5 | . . . 5 Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 53 | 3 53 67 90 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 7 | . . 2 5 Spaces Dug 48 | . 11 . 37 Terrain Destroyed 100 | . 25 22 53 Melee 19 | . 1 . 18 Projectile 9 | . . . 9 AOE 72 | . 24 22 26 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 4135 | 73 434 836 2792 Wait 329 | . 17 299 13 Move 3462 | 46 327 498 2591 Hop . | . . . . Pick Up 41 | 8 16 4 13 Fast Attach 14 | 6 3 3 2 Attach 7 | 1 1 . 5 Detach . | . . . . Swap 43 | . 14 7 22 Drop 43 | . 12 10 21 Fire 150 | 12 37 13 88 Melee 43 | . 6 . 37 Ram . | . . . . Kick . | . . . . Crush 3 | . 1 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 14) 764 | -10/Materials | Discovered new exit (range 12) 772 | -10/Materials | Discovered new exit (range 14) 815 | -10/Materials | Entered Mines 827 | -10/Mines | Discovered new exit (range 12) 1026 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1084 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1301 | -10/Mines | Discovered new exit (range 9) 1304 | -10/Mines | Learned 8 Materials zone layouts 1310 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1866 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1870 | -10/Mines | Found Prototype Device 1870 | -10/Mines | Identified Exp. Sensor Array 1953 | -10/Mines | Discovered new exit (range 8) 1972 | -10/Mines | Entered Subcaves 1972 | -10/Subcaves | Accompanied by 3 allies 1973 | -10/Subcaves | Approached by a straggling Scientist 2037 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2480 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2532 | -10/Subcaves | Core integrity fell below 50% 2630 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2752 | -10/Subcaves | Discovered new exit (range 15) 2784 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3107 | -10/Subcaves | Discovered new exit (range 5) 3969 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 4067 | -10/Subcaves | Visited Clippyterm 4071 | -10/Subcaves | Learned Research machine intel 4071 | -10/Subcaves | Learned 40 Factory zone layouts 4131 | -10/Subcaves | Core integrity fell below 20% 4180 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4383 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 4384 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 4454 | -10/Subcaves | Disturbed a concealed Subdweller 4509 | -10/Subcaves | Learned location of Zion (-6) 4509 | -10/Subcaves | Met a Zionite searching for "candidates" 5306 | -10/Subcaves | Build established: Derelict-Mutant 5911 | -10/Subcaves | Crushed by falling debris 5911 | -10/Subcaves | Smashed by cave-in Last Messages --------------- down. 05106_ Dropped Broken Sub. Monowheel. 05108_ Acquired Sub. Monowheel. 05110_ Acquired 31 matter. 05163_ Acquired 39 matter. 05348_ 4M-AD5(R) Sub. Shrapnel Launcher blasted off. 05369_ Acquired 4 matter. 05378_ 4M-AD5(R) destroyed. 05386_ Acquired 47 matter. 05411_ Sub. Monowheel shoots sparks and powers down. 05413_ Dropped Broken Sub. Monowheel. 05438_ Acquired 20 matter. 05662_ Acquired 1 matter. 05673_ Acquired 27 matter. 05714_ Acquired Battle Rifle. 05826_ Acquired 2 matter. 05911_ The unstable cave ceiling collapses. 05911_ Crushed by falling debris. 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