Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.01 @ 20:26:29 Player: AlStar Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (99) 495 Value Destroyed (5143) 5143 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (2038) 2038 TOTAL SCORE: 11296 Bonus ------- High Alert Combat Kills 838 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 185/300 Energy 480/480 System Corruption 9% Temperature Cool (0) Movement Treading (160) Location -7/Garrison Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Advanced Visual Processing Unit Advanced Targeting Computer Improved Light Armor Plating Hacking Suite > --- WEAPON (3) ------- Flak Gun Mace Heavy Flail > --- INVENTORY (5) ---- Relay Coupler [Swarmer] (24) Relay Coupler [Brawler] (27) Relay Coupler [Demolisher] (17) Relay Coupler [Hunter] (14) Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Huge Storage Unit Weight Redist. System Advanced Visual Processing Unit Relay Coupler [Duelist] > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Improved Deuterium Engine Gravmag System Antigrav System Advanced Targeting Computer Improved Heavy Armor Plating Thermal Shield Shock Absorption System EM Shield Hacking Suite Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Demolisher] Relay Coupler [Hunter] Plasma Rifle Autogun Autogun Magnetic Acceleration Cannon Remote Datajack Heavy Flail Segregator [Rating: 78] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Antigrav System Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [NC] Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon AWS/Autocannon Launcher EMP Blaster Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Segregator Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Slots Evolved 6 | . . . . . 4 . 2 . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . . 1 . 1 . Utility 2 | . . . . . 1 . 1 . Weapon 1 | . . . . . 1 . . . Parts Attached 84 | 5 9 . . 2 2 25 11 30 Power 21 | 1 1 . . . 1 6 1 11 Engine 11 | 1 1 . . . 1 3 . 5 Core 10 | . . . . . . 3 1 6 Reactor . | . . . . . . . . . Propulsion 24 | 2 4 . . . . 9 4 5 Treads 5 | . . . . . . 2 . 3 Leg 7 | . . . . . . 7 . . Wheel 6 | 2 4 . . . . . . . Hover 6 | . . . . . . . 4 2 Flight . | . . . . . . . . . Utility 20 | . 3 . . 1 . 4 3 9 Device 8 | . . . . 1 . 3 2 2 Storage 1 | . 1 . . . . . . . Processor 2 | . . . . . . 1 . 1 Hackware 4 | . . . . . . . 1 3 Protection 5 | . 2 . . . . . . 3 Artifact . | . . . . . . . . . Weapon 19 | 2 1 . . 1 1 6 3 5 Energy Gun 3 | 1 . . . . . 2 . . Energy Cannon 3 | . 1 . . . 1 1 . . Ballistic Gun 5 | 1 . . . . . 1 2 1 Ballistic Cannon 3 | . . . . 1 . 1 . 1 Launcher 1 | . . . . . . 1 . . Special Weapon 1 | . . . . . . . 1 . Impact Weapon 2 | . . . . . . . . 2 Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . 1 . . . . . . . Parts Lost 32 | . . . . 1 . 10 1 20 Power 7 | . . . . . . 3 . 4 Propulsion 8 | . . . . . . 1 1 6 Utility 9 | . . . . . . 3 . 6 Weapon 8 | . . . . 1 . 3 . 4 Highest Loss Streak 20 | . . . . 1 . 6 1 20 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 15 | 1 4 8 9 9 10 17 19 18 Power 2 | . 1 2 3 3 5 4 1 1 Propulsion . | . 1 1 1 1 . . . 1 Utility 7 | . . 2 3 2 1 9 11 9 Weapon 4 | . 1 2 2 3 3 4 5 4 Tool/Special . | . . . . . . . . . Unused Backups 12 | . 2 . . . . . 2 8 Power . | . . . . . . . . . Propulsion 1 | . . . . . . . . 1 Utility 9 | . 1 . . . . . 2 6 Weapon 1 | . 1 . . . . . . . Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 85 | . 94 100 100 93 98 86 76 78 Engine 7 | . 14 14 14 14 17 7 4 1 Core 7 | . . . . . . 9 9 12 Treads 2 | . . . . . . 6 . 1 Leg 9 | . . . . . . 14 20 . Wheel 7 | . 28 28 28 28 27 3 . . Hover 4 | . . . . . . . 2 24 Device 7 | . . . . 12 9 8 9 6 Storage 8 | . 4 14 14 14 9 9 7 6 Processor 5 | . . . . . . 8 7 7 Hackware 1 | . . . . . . . 3 6 Protection 3 | . 18 14 14 1 8 . . . Energy Gun 4 | . 14 14 14 1 . 3 . . Energy Cannon 5 | . 10 14 14 14 17 6 . . Ballistic Gun 1 | . 2 . . . . 2 1 . Ballistic Cannon 4 | . . . . 6 9 5 6 5 Peak Build Rating 78 | 5 14 13 16 19 27 53 76 78 Average Rating 39 | 3 12 13 14 16 25 38 53 64 On Entrance 24 | . 5 13 13 16 19 27 53 76 Avg Prop Armor Cover (%) 3 | . 3 . . . . 5 . . Naked Turns . | . . . . . . . . . Heaviest Build 153 | 6 98 98 98 98 113 153 152 150 Greatest Support 60 | 26 26 24 24 24 34 40 50 60 Greatest Overweight (x) 11 | . 4 4 4 4 3 10 8 11 Average Overweight (x) 2 | . 1 4 4 3 3 3 3 1 Largest Inventory Capacity 25 | 5 25 25 25 25 25 25 25 25 Average Capacity 23 | 5 12 25 25 25 25 25 25 23 Most Carried 25 | 3 7 9 12 13 15 25 25 25 Average Carried 17 | 1 4 8 10 11 12 21 21 19 Final Capacity 25 | 5 25 25 25 25 25 25 25 5 Final Carried 25 | 3 7 9 12 13 15 21 25 5 Class Distribution -------------------- 44% | Scavenger-Skirmisher 23% | Mutant 19% | Bothacker-Skirmisher 7% | Skirmisher 3% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Bothacker-Skirmisher | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Matter Collected 1836 | 181 197 . . 44 58 661 234 461 Remotely . | . . . . . . . . . Salvage Created 2975 | . 350 91 . 203 55 957 456 863 Parts 185 | . 32 8 . 12 5 55 28 45 Haulers Intercepted 2 | . 1 . . . . . 1 . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Combat Hostiles Destroyed 89 | . 12 2 . 5 1 31 13 25 Melee 3 | . . . . . . 2 . 1 Guns 12 | . 7 1 . . . 1 1 2 Cannons 73 | . 5 1 . 5 1 27 12 22 Classes Destroyed 13 | . 5 . . 1 2 2 3 . Worker 1 | . . . . . . . 1 . Builder 1 | . 1 . . . . . . . Hauler 2 | . 1 . . . . . 1 . Operator 2 | . . . . . 1 . 1 . Watcher 4 | . 2 . . . . . 2 . Swarmer 23 | . 10 . . . . 7 3 3 Saboteur 3 | . . . . . . 3 . . Grunt 39 | . 2 2 . 4 . 13 5 13 Brawler 3 | . . . . 1 . . 1 1 Duelist 2 | . . . . . . . 1 1 Sentry 13 | . . . . . 1 6 . 6 Hunter 2 | . . . . . . 2 . . Programmer 4 | . . . . . . . 3 1 Best Kill Streak 6 | . 4 1 . 3 1 6 6 5 Combat Bots Only 6 | . 4 1 . 3 1 6 6 5 Max Kills in Single Turn 2 | . 2 1 . 1 1 2 1 1 Gunslinging 1 | . 1 . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Hostile Shots Fired 797 | . 44 10 . 14 4 182 44 499 Missed 230 | . 14 3 . 4 . 47 15 147 Hits 567 | . 30 7 . 10 4 135 29 352 Melee 8 | . . . . . . 2 . 6 Projectile 559 | . 30 7 . 10 4 133 29 346 Critical Strikes 10 | . . . . . 1 5 1 3 Damage Taken 6032 | . 258 85 . 145 55 2000 483 3006 Core 1256 | . 67 11 . 23 . 445 88 622 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 58 | . . . . . . . 4 54 Core Remaining (%) 59 | 100 . . . 59 . 19 . . Volleys Fired 126 | . 26 7 . 10 3 49 13 18 Largest 3 | . 2 2 . 2 3 3 2 3 Hottest 176 | . 108 108 . 108 176 176 98 142 Shots Fired 387 | . 52 14 . 19 9 157 54 82 Gun 125 | . 30 7 . 5 . 35 20 28 Cannon 256 | . 22 7 . 14 9 119 31 54 Launcher 3 | . . . . . . 3 . . Special 3 | . . . . . . . 3 . Kinetic 201 | . 4 . . 4 3 65 49 76 Thermal 142 | . 22 7 . 10 6 89 2 6 Explosive . | . . . . . . . . . Electromagnetic 41 | . 26 7 . 5 . 3 . . Robot Hit Streak 18 | . 9 4 . 4 3 8 16 18 Robot Miss Streak 5 | . 2 3 . 2 2 5 2 5 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Autonomous 104 | . . . . . . 28 31 45 Shots Hit Robots 243 | . 27 8 . 12 4 77 45 70 Core Hits 109 | . 17 4 . 6 1 36 16 29 Critical Kills 3 | . . . . 1 1 1 . . Critical Parts Destroyed 2 | . . . . . . 2 . . Critical Strikes 16 | . . . . 1 1 5 2 7 Burn 2 | . . . . . . 1 . 1 Meltdown 2 | . . . . . 1 1 . . Destroy 3 | . . . . 1 . 2 . . Blast 9 | . . . . . . 1 2 6 Melee Attacks 25 | . . . . . . . . 25 Thermal 11 | . . . . . . . . 11 Impact 14 | . . . . . . . . 14 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . 4 Damage Inflicted 10601 | . 480 132 . 294 91 2978 2634 3992 Guns 1055 | . 192 50 . 34 . 253 238 288 Cannons 9051 | . 288 82 . 215 91 2622 2389 3364 Explosions 148 | . . . . 45 . 103 . . Melee 340 | . . . . . . . . 340 Ramming 7 | . . . . . . . 7 . Kinetic 8165 | . 20 . . 51 29 1919 2583 3563 Thermal 1730 | . 288 82 . 209 62 956 44 89 Explosive . | . . . . . . . . . Electromagnetic 359 | . 172 50 . 34 . 103 . . Impact 340 | . . . . . . . . 340 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . . . 1 2 9 Average Corruption 2 | . . . . . . 1 1 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 27 | . . . . . . 9 1 17 Message Errors 4 | . . . . . . 2 . 2 Matter Fused 10 | . . . . . . 3 1 6 Heat Flow Errors 3 | . . . . . . 1 . 2 Energy Discharges 4 | . . . . . . . . 4 Data Loss (minor) 3 | . . . . . . 2 . 1 Data Loss (major) 1 | . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 Alerts 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 973 | . . . . . . 152 516 305 Projectiles 956 | . . . . . . 152 516 288 Explosions . | . . . . . . . . . Melee 17 | . . . . . . . . 17 Knockbacks 18 | . . . . . . 4 9 5 Impact . | . . . . . . . . . Kinetic 17 | . . . . . . 4 8 5 Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 37 | . . . . 24 . 13 . . Shots 2 | . . . . 1 . 1 . . Rammed 1 | . . . . . . . . 1 Targets Rammed 2 | . . . . . . . 1 1 Kicked 1 | . . . . . . . 1 . Crushed . | . . . . . . . . . Highest Temperature 692 | . 457 246 . 315 189 692 116 551 Average Temperature 191 | . 175 116 . 123 83 243 30 202 Received Heat Transfer 2049 | . 30 51 . 66 36 837 144 885 Effects 55 | . 5 . . . . 32 . 18 Shutdowns 14 | . 3 . . . . 7 . 4 Energy Bleed 4 | . . . . . . 3 . 1 Interference 11 | . . . . . . 8 . 3 Matter Decay 9 | . 1 . . . . 6 . 2 Short Circuit 6 | . 1 . . . . 3 . 2 Damage (minor) 5 | . . . . . . 3 . 2 Damage (major) 5 | . . . . . . 1 . 4 Damage (core) 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 Robots Melted 2 | . . . . . 1 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 5 | . . . . . 1 4 . . Heat Transferred 3387 | . 518 148 . 346 111 1864 100 300 Parts Sabotaged 6 | . . . . . . 6 . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Maximum Alert Level 4 | . . . . . . 4 2 3 Low Security (%) 23 | 100 100 100 . 100 100 10 . . Level 1 18 | . . . . . . 40 . . Level 2 27 | . . . . . . 9 100 26 Level 3 26 | . . . . . . 28 . 73 Level 4 5 | . . . . . . 11 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1289 | . 175 58 . 61 31 1289 676 1046 Initial 676 | . . 58 . . 15 13 676 436 Average 520 | . 99 33 . 17 12 591 551 799 Influence Increases 3054 | . 317 50 . 124 60 1376 382 745 Destroy 0b10 Robot/C 1780 | . 240 40 . 100 20 620 260 500 Destroy 0b10 Robot/NC 50 | . 20 . . . 5 . 25 . Destroy Leader 190 | . 46 10 . 20 10 20 64 20 Successful Hack 34 | . 11 . . . 23 . . . Disable Machine 75 | . . . . . . 60 15 . Anti-Garrison Action 800 | . . . . . . 600 . 200 Destroy Structure 35 | . . . . 4 2 16 3 10 Lose Combat Pursuer 90 | . . . . . . 60 15 15 Influence Decreases 2083 | . 165 202 . 83 80 108 1047 398 Entered New Map 929 | . . 94 . . 26 8 613 188 Time Decay 804 | . 165 108 . 73 54 . 404 . Lost Part 320 | . . . . 10 . 100 10 200 Lost Ally 30 | . . . . . . . 20 10 Squads Dispatched 4 | . 1 . . . . . 3 . Investigation . | . . . . . . . . . Extermination 2 | . . . . . . . 2 . Reinforcement 1 | . 1 . . . . . . . Assault 1 | . . . . . . . 1 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Distress Signals 2 | . 1 . . . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 115 | . 22 2 . 5 2 33 24 27 Peak Tracking Total 7 | . 7 2 . 3 1 7 5 5 Tactical Retreats 5 | . . . . . . 3 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Traps Triggered 14 | . . . . . . 7 . 7 Indirectly 1 | . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 4 | . . . . . . 4 . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Machines Disabled 13 | . . . . . . 8 1 4 Max in Single Turn 1 | . . . . . . 1 1 1 Garrison Relay 8 | . . . . . . 4 . 4 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Machines Accessed 14 | . 3 . 1 . 4 1 4 1 Terminals 9 | . 2 . . . 3 1 2 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 28 | . 7 . 1 . 12 2 5 1 Successful 13 | . 3 . 1 . 8 . 1 . Failed 15 | . 4 . . . 4 2 4 1 Catastrophic 2 | . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . Manual 8 | . 2 . 1 . 3 . 2 . Terminals 23 | . 6 . . . 11 2 3 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Terminal Hacks 6 | . 1 . 1 . 4 . . . Prototype ID Bank 1 | . . . . . 1 . . . Branch Access Points 2 | . 1 . . . 1 . . . Zone Layout 2 | . . . . . 2 . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks 4 | . 1 . . . 3 . . . Terminals 4 | . 1 . . . 3 . . . Botnet 4 | . 1 . . . 3 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 . Used . | . . . . . . . . . Hacking Detections 10 | . 2 . . . 3 1 3 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked 3 | . . . . . . . 3 . Non-combat 3 | . . . . . . . 3 . Combat . | . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . 3 . formatsys_low 3 | . . . . . . . 3 . Relay Couplers Released 37 | . . . . . . 16 3 18 Machine Destruction 34 | . . . . . . 16 . 18 Programmers 3 | . . . . . . . 3 . Attached 3 | . . . . . . . 1 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Total Allies 3 | . . . . . . . 3 . Largest Group 2 | . . . . . . . 2 1 Highest-Rated Group 33 | . . . . . . . 33 10 Highest-Rated Ally 23 | . . . . . . . 23 10 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Active Infowar (turns) 3996 | . . . . . . 2096 972 928 Optics 3996 | . . . . . . 2096 972 928 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Turns Passed 5675 | 44 352 238 348 220 142 2386 972 973 Spaces Moved 2267 | 36 236 144 232 131 94 684 271 439 Core 25 | 3 . . . . . . . 22 Treads 267 | . . . . . . 244 . 23 Legs 536 | . . . . . . 307 229 . Wheels 1003 | 33 236 144 232 131 94 133 . . Hover 436 | . . . . . . . 42 394 Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 150 150 135 131 131 168 50 Average Speed 216 | 86 105 150 150 142 131 313 330 160 Slowest Speed 720 | 90 150 150 150 150 131 610 540 720 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 3 36 55 61 43 11 65 14 60 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . . . . Known Exits Taken 3 | . 1 . . . 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 26 | . . . . 4 2 12 3 5 Melee . | . . . . . . . . . Projectile 23 | . . . . 1 2 12 3 5 AOE 3 | . . . . 3 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Total 2772 | 48 287 152 232 146 106 837 333 631 Wait 8 | . . . . . . 3 4 1 Move 2258 | 35 235 143 231 130 93 682 270 439 Hop . | . . . . . . . . . Pick Up 86 | 8 9 2 1 3 6 31 15 11 Fast Attach 12 | . 3 . . . . 1 . 8 Attach 65 | 5 . . . 1 4 21 12 22 Detach 12 | . . . . . . 1 7 4 Swap 28 | . 7 . . 1 . 6 3 11 Drop 48 | . 7 . . 1 . 14 8 18 Fire 126 | . 26 7 . 10 3 49 13 18 Melee 20 | . . . . . . . . 20 Ram 1 | . . . . . . . . 1 Kick 1 | . . . . . . . 1 . Crush . | . . . . . . . . . Escape Stasis 106 | . . . . . . 28 . 78 Rewire 1 | . . . . . . 1 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: [*Sto x3]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Identified exit to Mines 234 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 397 | -10/Materials | Entered Mines 405 | -10/Mines | Discovered new exit (range 16) 426 | -10/Mines | Met a Derelict bent on vengeance 629 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 629 | -10/Mines | Discovered new exit (range 5) 635 | -10/Mines | Entered Exiles 671 | -10/Exiles | Met 8R-AWN 697 | -10/Exiles | Met EX-HEX 740 | -10/Exiles | Met EX-BIN 757 | -10/Exiles | Aligned with FarCom system 758 | -10/Exiles | Given EX-Vault access code 796 | -10/Exiles | Opened EX-Vault 808 | -10/Exiles | Found AWS/Autocannon 836 | -10/Exiles | Warned to stay clear of 0b10 Research branches 878 | -10/Exiles | Met EX-DEC 965 | -10/Exiles | Discovered new exit (range 14) 983 | -10/Exiles | Left Exiles lab with AWS/Autocannon 983 | -10/Exiles | Entered Mines 1093 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1144 | -9/Mines | Learned location of Zion (-7) 1180 | -9/Mines | Learned location of Storage (-7) 1192 | -9/Mines | Discovered new exit (range 6) 1203 | -9/Mines | Entered Materials 1203 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1344 | -8/Materials | Identified exit to Garrison 1345 | -8/Materials | Entered Garrison 1398 | -8/Garrison | Garrison Relay disabled 1455 | -8/Garrison | Triggered checkpoint 1512 | -8/Garrison | Build established: Skirmisher 1513 | -8/Garrison | Triggered checkpoint 1627 | -8/Garrison | Lost 6 parts (2p1n2u1w) 1723 | -8/Garrison | Triggered checkpoint 1763 | -8/Garrison | Triggered checkpoint 1858 | -8/Garrison | Discovered new exit (range 8) 1905 | -8/Garrison | Triggered checkpoint 1943 | -8/Garrison | Core integrity fell below 50% 1954 | -8/Garrison | Garrison Relay disabled 1963 | -8/Garrison | Lost 4 parts (1p1u2w) 2259 | -8/Garrison | Build established: Scavenger-Skirmisher 2549 | -8/Garrison | Discovered new exit (range 15) 2769 | -8/Garrison | Core integrity fell below 20% 2969 | -8/Garrison | Triggered checkpoint 3054 | -8/Garrison | Garrison Relay disabled 3059 | -8/Garrison | Garrison Relay disabled 3445 | -8/Garrison | Installed Relay Interface Framework 3731 | -8/Garrison | Entered Factory 3731 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4131 | -7/Factory | First assault squad dispatched 4701 | -7/Factory | Identified exit to Garrison 4703 | -7/Factory | Entered Garrison 4703 | -7/Garrison | Accompanied by 1 ally 4726 | -7/Garrison | Build established: Bothacker-Skirmisher 4739 | -7/Garrison | Triggered checkpoint 4760 | -7/Garrison | Garrison Relay disabled 4857 | -7/Garrison | Triggered checkpoint 4858 | -7/Garrison | Triggered checkpoint 4942 | -7/Garrison | Discovered new exit (range 14) 4957 | -7/Garrison | Garrison Relay disabled 5075 | -7/Garrison | Triggered checkpoint 5100 | -7/Garrison | Garrison Relay disabled 5334 | -7/Garrison | Discovered new exit (range 8) 5361 | -7/Garrison | Triggered checkpoint 5373 | -7/Garrison | Discovered new exit (range 6) 5459 | -7/Garrison | Triggered checkpoint 5463 | -7/Garrison | AWS/Autocannon suddenly broke down 5496 | -7/Garrison | Core integrity fell below 50% 5574 | -7/Garrison | Core integrity fell below 20% 5594 | -7/Garrison | Garrison Relay disabled 5615 | -7/Garrison | Lost 20 parts (4p6n6u4w) 5676 | -7/Garrison | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 05605_ Y-54 Guardian destroyed. 05607_ Acquired 52 matter. 05612_ Acquired 59 matter. 05613_ Acquired 50 matter. 05615_ Acquired 6 matter. 05616_ Acquired 28 matter. 05617_ Acquired 5 matter. 05620_ Acquired Lgt. Treads. 05636_ Acquired Imp. Deuterium Engine. 05639_ Acquired Imp. Light Armor Plating. 05647_ Dropped Imp. Light Armor Plating. 05650_ Acquired Imp. Deuterium Engine. 05653_ Acquired Flak Gun. 05656_ Dropped Imp. Deuterium Engine. 05664_ System corrupted: FCS attempts to trigger Flak Gun. 05664_ System corrupted: Flak Gun misfires. 05668_ H-55 Commando springs to life. 05673_ Slug penetrates Wall. 05676_ Penetrated by Slug. 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"" " "" "["#??? | | ## ###### #?##" !"m " "#??? | | ######## ## ! *] !#?# h *[ "#??? | | ???????# ######### #?# [ [ ["#??? | | ???????# ######### #####@ "#??? | | ???????# ! [ "#??? | | ???????# #################""# " " "#??? | | ???????# #???????????????? ? ""Y" "#??? | | #??????# #?????????????????###""??"""????? | | ######## #?????????????????????##????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #######T###???????????????????????????????? | | ###???###?????????????????????????????????? | | =%#???????????????????????????????????????? | | %%#???????????????????????????????????????? | | =#???????????????????????????????????????? | | #???????????????????????????????????????? | | ###???????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #???????????????????##????????????????????? | | #???????????????????#"##??????????????????? | | #???????????????????#"!#??????????????????? | | #???????????????????#!!#??????????????????? | | #???????????????????#" #??????????????????? | | #???????????????????#" #??????????????????? | | #???????????????????##!#??????????????????? | | #??????###???????????# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 600 Resistance: TH 20 Resistance: EX 25 Resistance: EM 25 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 31 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Botjacking Join The Dark Side Mindtrick Tank Well Done Challenges ------------ None Game ------ Seed TiamatThrusterEdition Manual? 0 Play Time 00:54:48 Cumulative 105.8 hours Start 2026.01.01 @ 19:29:50 End 2026.01.01 @ 20:26:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 44 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8b73220-3dd9-42af-8b25-fa4dc0b5492c