Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.29 @ 20:45:05 Player: tritri Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (402) 402 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1612 Bonus ------- None Cogmind --------- Core Integrity 322/400 Matter 10/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Terrain Scan Processor > --- WEAPON (2) ------- Datajack > --- INVENTORY (8) ---- Flight Unit Structural Scanner Signal Interpreter EM Pulse Gun Small Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Terrain Scan Processor > --- WEAPON ----------- Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine EM Pulse Gun Small Laser Light Assault Rifle [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Terrain Scan Processor Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 11 | 6 3 1 1 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 1 1 . . Device . | . . . . Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 2 . 1 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 2 | . 2 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 4 | . 2 . 2 Power 1 | . 1 . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 2 | . 1 . 1 Highest Loss Streak 2 | . 2 . 2 To Critical Strikes . | . . . . Average Backups 4 | 1 4 6 6 Power . | . 1 . . Propulsion . | . . 1 1 Utility . | . . 2 2 Weapon 2 | . 2 3 3 Tool/Special . | . . . . Unused Backups 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 88 | . 93 85 71 Engine 12 | . 12 14 11 Leg 26 | . 28 28 20 Storage 13 | . 14 14 11 Processor 11 | . 11 14 11 Launcher 19 | . 23 14 10 Special Melee Weapon 1 | . . . 8 Peak Build Rating 9 | 6 9 8 9 Average Rating 7 | 5 8 8 8 On Entrance 5 | . 6 7 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 12 | 11 12 9 10 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | 1 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 7 | 2 7 6 6 Average Carried 4 | 1 4 6 6 Final Capacity 8 | 8 8 8 8 Final Carried 7 | 2 7 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 276 | . 276 . . Remotely . | . . . . Salvage Created 353 | . 353 . . Parts 29 | . 29 . . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 13 | . 13 . . AOE 13 | . 13 . . Classes Destroyed 6 | . 6 . . Builder 2 | . 2 . . Recycler 3 | . 3 . . Operator 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 8 | . 8 . . Grunt 5 | . 5 . . Best Kill Streak 5 | . 5 . . Combat Bots Only 5 | . 5 . . Max Kills in Single Turn 5 | . 5 . . Gunslinging . | . . . . Exploded 3 | . 3 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 68 | . 39 13 16 Missed 32 | . 21 3 8 Hits 36 | . 18 10 8 Projectile 36 | . 18 10 8 Critical Strikes 1 | . . 1 . Damage Taken 680 | . 382 148 150 Core 254 | . 148 28 78 Absorbed by Shields . | . . . . Core Remaining (%) 64 | 100 . 29 . Volleys Fired 15 | . 14 . 1 Largest 2 | . 2 . 1 Hottest 60 | . 60 . 30 Shots Fired 29 | . 28 . 1 Gun . | . . . . Cannon . | . . . . Launcher 29 | . 28 . 1 Special . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive 29 | . 28 . 1 Electromagnetic . | . . . . Robot Hit Streak 8 | . 8 . . Robot Miss Streak 3 | . 3 . 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 14 | . 13 . 1 Core Hits 29 | . 28 1 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1609 | . 1603 6 . Guns . | . . . . Cannons . | . . . . Explosions 1603 | . 1603 . . Melee . | . . . . Ramming 6 | . . 6 . Kinetic . | . . . . Thermal . | . . . . Explosive 1603 | . 1603 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 227 | . 227 . . Projectiles . | . . . . Explosions 227 | . 227 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 237 | . 202 . 35 Shots 6 | . 5 . 1 Rammed . | . . . . Targets Rammed 4 | . . 4 . Kicked 4 | . . 4 . Crushed . | . . . . Highest Temperature 9 | . 6 9 . Average Temperature 6 | . 6 9 . Received Heat Transfer 219 | . 72 102 45 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . 1 . . Low Security (%) 95 | 100 88 100 100 Level 1 4 | . 11 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 284 | . 284 107 31 Initial 107 | . . 107 31 Average 59 | . 109 75 14 Influence Increases 696 | . 595 75 26 Destroy 0b10 Robot/C 260 | . 260 . . Destroy 0b10 Robot/NC 45 | . 45 . . Destroy Leader 46 | . 46 . . Successful Hack 4 | . . . 4 Disable Machine 90 | . 75 . 15 Destroy Structure 161 | . 154 . 7 Lose Combat Pursuer 90 | . 15 75 . Influence Decreases 696 | . 319 269 108 Entered New Map 220 | . . 169 51 Time Decay 358 | . 218 100 40 Lost Part 37 | . 20 . 17 Purge Threat 81 | . 81 . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . 17 4 1 Peak Tracking Total 5 | . 5 2 2 Tactical Retreats 4 | . 1 3 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 6 | . 5 . 1 Max in Single Turn 3 | . 3 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 3 . 1 Terminals 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 9 . 3 Successful 6 | . 3 . 3 Failed 6 | . 6 . . Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual 4 | . 2 . 2 Terminals 12 | . 9 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 3 . 3 Record 3 | . . . 3 Alert Level 1 | . 1 . . Unreport Threat 1 | . 1 . . Dispatch Records 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat 1 | . . . 1 Combat . | . . . . Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1231 | 411 514 209 97 Spaces Moved 678 | 47 385 170 76 Core 10 | 10 . . . Treads . | . . . . Legs 668 | 37 385 170 76 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 109 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 4 76 55 8 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 183 | . 175 . 8 Melee . | . . . . Projectile . | . . . . AOE 183 | . 175 . 8 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1065 | 403 409 174 79 Wait 349 | 349 . . . Move 675 | 46 384 169 76 Hop . | . . . . Pick Up 7 | 2 5 . . Fast Attach 9 | 6 2 . 1 Attach 2 | . 1 1 . Detach 2 | . 2 . . Swap . | . . . . Drop 1 | . 1 . . Fire 15 | . 14 . 1 Melee 1 | . . . 1 Ram . | . . . . Kick 4 | . . 4 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 412 | -11/Scrapyard | Entered Materials 413 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 16) 709 | -10/Materials | Discovered new exit (range 13) 756 | -10/Materials | Discovered new exit (range 14) 872 | -10/Materials | Discovered new exit (range 14) 873 | -10/Materials | Core integrity fell below 50% 926 | -10/Materials | Entered Mines 1072 | -10/Mines | Learned Materials terminal intel 1123 | -10/Mines | Discovered new exit (range 11) 1135 | -10/Mines | Entered Materials 1135 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1136 | -9/Materials | Loaded intel: 12 terminal locations 1232 | -9/Materials | Self-destructed Last Messages --------------- technology is transferred for conversion to raw materials. Derelicts from deeper caves have recently begun using this as a convenience route for quick access to the [Factory] floors, thus a more secure access system was put in place to at least keep out the stupid ones which tend to cause more trouble. 01211_ Terminal disabled. 01214_ Aluminum Leg destroyed. 01221_ Sneak attack on U-05 Engineer. 01221_ Jacked U-05 Engineer... Right-click on available options for more info. Keyboard players can use Shift-a~z. 01221_ Command string: parse_system >>parse_system Reading system data... 01225_ The unstable cave ceiling collapses. 01226_ Mni. Grenade Launcher destroyed. 01232_ Connecting with Scanalyzer... 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