Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 11:08:25 Player: Lillith Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (100) 500 Value Destroyed (3528) 3528 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (149) 149 TOTAL SCORE: 7537 Bonus ------- High Alert Combat Kills 57 Follower Combat Kills 115 Friendly Fire -23 Cogmind --------- Core Integrity 375/850 Matter 271/450 Energy 310/310 System Corruption 6% Temperature Critical (880) Movement Core (750) Ox14 Location -6/Extension Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit Compact Matter Pod Core Analyzer Hacking Suite > --- WEAPON (5) ------- Enhanced Coil Gun Enhanced Coil Gun Mini Assault Cannon > --- INVENTORY (15) --- High-powered Tractor Beam Gatling Laser Improved Spread Laser Improved Spread Laser Improved Matter Neutralizer Heavy Rocket Launcher Heavy Rocket Launcher Great Axe Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Light Treads Carbon-fiber Leg Armored Wheel > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Core Analyzer Kinecellerator Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Gatling Laser Improved Matter Neutralizer Gauss Rifle Enhanced Coil Gun Mini Assault Cannon > --- INVENTORY -------- Fission Core Compact Matter Pod High-powered Tractor Beam Gatling Laser Improved Spread Laser Improved Spread Laser Enhanced Coil Gun Enhanced Coil Gun Heavy Rocket Launcher Heavy Rocket Launcher Great Axe [Rating: 62] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Improved Matter Neutralizer Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 4 | . . . 1 1 2 . Weapon 3 | . . 2 . 1 . . Parts Attached 107 | 7 4 30 18 17 18 13 Power 9 | 1 . 4 1 . 1 2 Engine 3 | 1 . 2 . . . . Core 6 | . . 2 1 . 1 2 Reactor . | . . . . . . . Propulsion 18 | 2 . 7 2 2 2 3 Treads 3 | . . 2 . . . 1 Leg 4 | 2 . 1 . . . 1 Wheel 11 | . . 4 2 2 2 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 28 | 1 2 4 8 5 4 4 Device 6 | . 1 . 1 1 2 1 Storage 4 | 1 . 1 1 . . 1 Processor 4 | . . . 2 1 1 . Hackware 1 | . . . . . . 1 Protection 13 | . 1 3 4 3 1 1 Artifact . | . . . . . . . Weapon 52 | 3 2 15 7 10 11 4 Energy Gun 19 | 2 2 6 1 4 4 . Energy Cannon 4 | . . . 2 1 1 . Ballistic Gun 15 | 1 . 6 3 1 2 2 Ballistic Cannon 2 | . . . . 1 . 1 Launcher 10 | . . 3 1 2 3 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . 1 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . 1 1 3 3 . Parts Lost 40 | . . 12 . 4 9 15 Power 5 | . . 3 . . 1 1 Propulsion 10 | . . 3 . . 2 5 Utility 9 | . . 1 . 1 2 5 Weapon 16 | . . 5 . 3 4 4 Highest Loss Streak 8 | . . 8 . 2 5 7 To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 93 | . 95 91 99 95 90 86 Engine 2 | . 14 7 . . . . Core 5 | . . 1 9 7 6 5 Treads 1 | . . 6 . . . 2 Leg 3 | . 28 7 . . . 2 Wheel 13 | . . 7 27 19 13 5 Device 7 | . 2 . 7 7 12 11 Storage 8 | . 14 11 9 7 6 6 Processor 5 | . . . 1 6 12 7 Protection 7 | . 6 11 9 6 5 4 Energy Gun 13 | . 14 10 15 14 17 4 Energy Cannon 2 | . . . 3 3 . 5 Ballistic Gun 12 | . 14 22 15 10 2 13 Ballistic Cannon 2 | . . . . . 6 6 Launcher 3 | . . 5 1 6 1 . Peak Build Rating 62 | 6 9 16 29 49 61 62 Average Rating 35 | 4 7 11 24 38 54 57 On Entrance 24 | . 6 8 16 28 49 61 Naked Turns . | . . . . . . . Heaviest Build 69 | 11 15 32 45 53 60 69 Greatest Support 40 | 20 20 40 36 40 40 24 Greatest Overweight (x) 21 | 3 . 2 1 2 2 21 Average Overweight (x) 1 | . . . . 1 1 3 Largest Inventory Capacity 15 | 8 8 10 15 15 15 15 Average Capacity 13 | 7 8 9 14 15 15 15 Most Carried 15 | 5 8 10 15 15 15 11 Average Carried 11 | 2 7 6 13 14 12 10 Final Capacity 15 | 8 8 10 15 15 15 15 Final Carried 15 | 4 8 10 15 15 11 8 Class Distribution -------------------- 51% | Skirmisher 20% | Tank 11% | Mutant 10% | Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Gunner | -6/Extension Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Ext Matter Collected 2493 | 205 140 574 354 387 292 541 Remotely . | . . . . . . . Salvage Created 3924 | . 303 852 528 486 964 791 Parts 214 | . 23 58 25 26 52 30 Haulers Intercepted 7 | . 2 2 1 1 1 . Recyclers Shooed 4 | . . 2 . . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Combat Hostiles Destroyed 77 | . 7 24 8 10 14 14 Melee 1 | . . . . 1 . . Guns 50 | . 7 22 4 6 1 10 Cannons 13 | . . . 4 1 4 4 AOE 13 | . . 2 . 2 9 . Classes Destroyed 14 | . 3 3 . 2 4 2 Worker 2 | . . 2 . . . . Builder 3 | . . 1 . . 2 . Hauler 7 | . 2 2 1 1 1 . Recycler 2 | . . . . . 1 1 Mechanic 1 | . . . . . 1 . Operator 1 | . . . . . . 1 Watcher 7 | . . . . 1 4 2 Swarmer 16 | . 3 7 . 3 . 3 Grunt 30 | . 4 11 3 6 2 4 Sentry 16 | . . 6 5 . 2 3 Specialist 3 | . . . . . 3 . Hunter 5 | . . . . . 5 . Programmer 3 | . . . . 1 2 . Thug 3 | . . . . . . 3 Savage 1 | . . . . . . 1 Best Kill Streak 10 | . 2 7 3 3 10 5 Combat Bots Only 8 | . 2 7 3 3 8 4 Max Kills in Single Turn 6 | . 1 2 1 1 6 2 Gunslinging 1 | . . 1 . . . . Exploded 5 | . . 1 . 1 5 . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Hostile Shots Fired 533 | . 42 133 18 48 116 176 Missed 159 | . 5 39 4 13 47 51 Damage Taken 5640 | . 378 1205 209 579 1539 1730 Core 763 | . 71 150 29 38 244 231 Absorbed by Shields . | . . . . . . . Core Remaining (%) 84 | 100 71 62 94 94 . . Volleys Fired 197 | . 35 55 18 30 23 36 Largest 5 | . 2 4 4 4 4 5 Hottest 299 | . 85 150 154 154 263 299 Shots Fired 580 | . 68 151 71 99 88 103 Gun 481 | . 68 141 61 84 60 67 Cannon 79 | . . . 10 10 23 36 Launcher 20 | . . 10 . 5 5 . Special . | . . . . . . . Kinetic 339 | . 35 107 34 46 23 94 Thermal 76 | . 33 17 . . 17 9 Explosive 20 | . . 10 . 5 5 . Electromagnetic 145 | . . 17 37 48 43 . Robot Hit Streak 16 | . 5 16 8 9 13 10 Robot Miss Streak 10 | . 5 3 3 4 3 10 Penetration Max 1 | . . . . . . 1 Secondary Targets 6 | . 1 5 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 349 | . 33 100 42 53 62 59 Core Hits 206 | . 17 57 16 28 54 34 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 2 | . 1 . . . . 1 Critical Strikes 8 | . 1 . . . 3 4 Destroy 4 | . 1 . . . . 3 Blast 2 | . . . . . 1 1 Corrupt 2 | . . . . . 2 . Melee Attacks 3 | . . . . 1 2 . Impact . | . . . . . . . Slashing 3 | . . . . 1 2 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8119 | . 330 1542 670 1170 2674 1733 Guns 4625 | . 330 1067 453 638 995 1142 Cannons 1378 | . . . 217 134 436 591 Explosions 2068 | . . 475 . 350 1243 . Melee 36 | . . . . 36 . . Ramming 12 | . . . . 12 . . Kinetic 3476 | . 116 768 234 396 436 1526 Thermal 1128 | . 214 173 . 82 452 207 Explosive 1832 | . . 438 . 268 1126 . Electromagnetic 1635 | . . 163 436 376 660 . Impact . | . . . . . . . Slashing 36 | . . . . 36 . . Piercing . | . . . . . . . Highest Corruption 6 | . . . 1 2 6 6 Average Corruption 4 | . . . 1 1 5 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 33 | . . . . 4 8 21 Message Errors 8 | . . . . 1 2 5 Matter Fused 9 | . . . . 2 2 5 Heat Flow Errors 6 | . . . . . 2 4 Energy Discharges 5 | . . . . . 1 4 Data Loss (minor) 4 | . . . . 1 1 2 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 46 | . . 10 . . 36 . Projectiles . | . . . . . . . Explosions 46 | . . 10 . . 36 . Melee . | . . . . . . . Knockbacks 2 | . . . . . 1 1 Impact . | . . . . . . . Kinetic 2 | . . . . . 1 1 Secondary . | . . . . . . . Self-Inflicted Damage 90 | . . . . 51 39 . Shots 2 | . . . . 1 1 . Rammed 1 | . . . . 1 . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 1097 | . 447 201 184 393 285 1097 Average Temperature 117 | . 134 55 59 120 88 207 Received Heat Transfer 2289 | . 138 498 90 72 75 1416 Effects 24 | . 2 . . 2 . 20 Shutdowns 6 | . 1 . . 1 . 4 Energy Bleed 2 | . . . . . . 2 Interference 8 | . . . . 1 . 7 Matter Decay 2 | . . . . . . 2 Short Circuit 2 | . 1 . . . . 1 Damage (minor) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . 1 1 2 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 2122 | . 498 300 . 100 850 374 Parts Sabotaged 1 | . . . . . 1 . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . 1 . 1 2 . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Peak Influence 634 | . 244 634 344 171 261 292 Initial 204 | . . 39 204 146 74 63 Average 159 | . 87 292 256 105 116 143 Maximum Alert Level 2 | . 1 2 1 . 1 1 Low Security (%) 71 | 100 76 28 6 100 96 82 Level 1 23 | . 23 40 93 . 3 17 Level 2 5 | . . 31 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 25 | . 2 3 9 4 7 . Investigation 7 | . . 1 2 3 1 . Extermination 3 | . . . . 1 2 . Reinforcement 11 | . 2 2 3 . 4 . Assault 1 | . . . 1 . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . 1 . . 1 . Haulers Reinforced 2 | . . . . . 2 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Distress Signals 7 | . . 1 3 . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 112 | . 12 31 12 19 23 15 Peak Tracking Total 9 | . 4 5 4 4 9 3 Tactical Retreats 9 | . 1 4 1 1 2 . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Traps Triggered 8 | . . 2 2 2 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Ext Machines Disabled 6 | . . 2 1 1 . 2 Max in Single Turn 2 | . . 2 1 1 . 1 Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Machines Accessed 20 | . 2 4 1 7 5 1 Terminals 15 | . 2 4 1 4 3 1 Fabricators 3 | . . . . 2 1 . Repair Stations 2 | . . . . 1 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 45 | . 7 10 2 15 10 1 Successful 18 | . 3 5 . 6 4 . Failed 27 | . 4 5 2 9 6 1 Catastrophic 6 | . . 2 1 1 1 1 Database Lockouts . | . . . . . . . Manual 17 | . 2 5 2 6 2 . Terminals 34 | . 7 10 2 9 5 1 Fabricators 7 | . . . . 5 2 . Repair Stations 4 | . . . . 1 3 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 3 3 . 1 2 . Record 2 | . . 1 . 1 . . Open Door 1 | . . . . . 1 . Alert Level 1 | . . . . . 1 . Unreport Threat 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Zone Layout 3 | . 1 2 . . . . Fabricator Hacks 3 | . . . . 3 . . Network Status 1 | . . . . 1 . . Build 2 | . . . . 2 . . Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . . 2 . 2 1 . Terminals 5 | . . 2 . 2 1 . Botnet 5 | . . 2 . 2 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 15 | . 1 3 1 5 4 1 Full Trace Events 6 | . . 1 1 3 1 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 4 | . . . . 4 . . Authchips . | . . . . . . . Time 67 | . . . . 67 . . Total Robot Build Rating 16 | . . . . 16 . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . 2 . . Authchips . | . . . . . . . Time 84 | . . . . 84 . . Total Part Build Rating 8 | . . . . 8 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Ext Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . 2 . . . Machine Destruction 2 | . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 1 | . . . . . 1 . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Total Allies 7 | . . . . 4 3 . Largest Group 4 | . . . . 4 3 . Highest-Rated Group 93 | . . . . 48 93 . Highest-Rated Ally 31 | . . . . 12 31 . Total Orders . | . . . . . . . Ally Attacks 52 | . . . . 29 23 . Total Damage 535 | . . . . 267 268 . Kills 4 | . . . . 3 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Ext Turns Passed 4960 | 80 363 805 621 1327 1079 685 Spaces Moved 3048 | 47 183 435 470 892 763 258 Core 15 | 11 . . . . . 4 Treads 109 | . . 87 . . . 22 Legs 388 | 36 183 152 . . . 17 Wheels 2536 | . . 196 470 892 763 215 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 80 86 105 105 120 Average Speed 117 | 140 120 122 102 107 110 188 Slowest Speed 1100 | 200 120 260 105 120 120 1100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 29 | 4 39 46 41 19 17 37 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 2 | . . . . . 2 . Terrain Destroyed 166 | . . 45 . 36 26 59 Melee 2 | . . . . . 2 . Projectile 64 | . . . . 1 4 59 AOE 100 | . . 45 . 35 20 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Total 4009 | 58 266 608 571 1200 932 374 Wait 511 | . 32 55 32 231 109 52 Move 3041 | 46 182 434 469 891 761 258 Hop . | . . . . . . . Pick Up 66 | 5 8 16 13 11 12 1 Fast Attach 44 | 5 2 15 7 9 . 6 Attach 45 | 1 1 13 3 7 14 6 Detach 21 | . . 6 5 5 2 3 Swap 18 | 1 1 2 8 1 4 1 Drop 51 | . 5 12 16 13 4 1 Fire 197 | . 35 55 18 30 23 36 Melee 3 | . . . . 1 2 . Ram 1 | . . . . 1 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 9 | . . . . . 1 8 Rewire 2 | . . . . . . 2 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 3 exits: [*Fac] / *Ext x2) -6/Extension History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 14) 444 | -10/Materials | Entered another Materials area 444 | -9/Materials | Evolved 2 slots: Weapon x2 735 | -9/Materials | Discovered new exit (range 13) 857 | -9/Materials | Lost 8 parts (1p2n1u4w) 946 | -9/Materials | Destroyed 7 combat bots 1204 | -9/Materials | Discovered new exit (range 15) 1249 | -9/Materials | Entered another Materials area 1249 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1272 | -8/Materials | Garrison activated, responded to threat 1636 | -8/Materials | Build established: Tank 1856 | -8/Materials | Discovered new exit (range 13) 1870 | -8/Materials | Entered Factory 1870 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2003 | -7/Factory | Discovered new exit (range 15) 2156 | -7/Factory | Fabricated Flak Gun? 2167 | -7/Factory | Build established: Skirmisher 2336 | -7/Factory | Identified exit to Lower Caves 3093 | -7/Factory | Fabricated S-27 Virus? 3144 | -7/Factory | Discovered new exit (range 15) 3177 | -7/Factory | Identified exit to Factory 3197 | -7/Factory | Entered another Factory area 3197 | -6/Factory | Accompanied by 3 allies 3197 | -6/Factory | Evolved 2 slots: Utility x2 3223 | -6/Factory | Discovered new exit (range 10) 3238 | -6/Factory | Discovered new exit (range 16) 3941 | -6/Factory | Allied Derelicts emerged from ambush trap array 3963 | -6/Factory | Cargo convoy interrupted 3993 | -6/Factory | Lost 3 allies 3997 | -6/Factory | Destroyed 8 combat bots 4001 | -6/Factory | Lost 5 parts (2n1u2w) 4030 | -6/Factory | Crushed by falling debris 4065 | -6/Factory | Discovered new exit (range 5) 4275 | -6/Factory | Identified exit to Extension 4276 | -6/Factory | Entered Extension 4876 | -6/Extension | Disrupted transfer network 4908 | -6/Extension | Spotted B-75 Beast 4909 | -6/Extension | Core integrity fell below 50% 4961 | -6/Extension | Self-destructed Last Messages --------------- 04948_ Enh. Coil Gun temporarily disabled. 04948_ Imp. Sensor Array temporarily disabled. 04950_ Carbon-fiber Leg destroyed. 04950_ Imp. Sensor Array destroyed. 04950_ Lgt. Treads destroyed. 04951_ Power failure, Fission Core shutdown. 04951_ Overheating: Energy bleed (-58). 04952_ Overheating: Fission Core damaged (-19). 04952_ U-05 Engineer builds a Wall. 04953_ Overheating: Com. Matter Pod damaged (-4). 04953_ Critical hit (Meltdown: +320). 04953_ Bore Cannon destroyed. 04954_ Overheating: Com. Matter Pod damaged (-4). 04955_ Overheating: System interference. 04955_ Enh. Coil Gun temporarily disabled. 04955_ Mni. Assault Cannon temporarily disabled. 04956_ Overheating: System interference. 04956_ Core Analyzer temporarily disabled. 04956_ Hrd. Light Armor Plating destroyed. 04958_ Power failure, Fission Core shutdown. Map ----- +----------------------------------------------------+ | #####?????????# ## #?# ??????????????????????????? | | #"""#?????????# # ## #??????????????????????????? | | #"T"#?????????##"#"#"###?????????????????????????? | | #" "###########" % %% #?????????????????????????? | | + ###???????????????????????? | | ######### * " #???????????????????????? | | """" #?????# " % / "##???????????????????????? | | """"" #?????### * ####??????????????????????? | | %%#########"##+##"## #??????????????????????? | | ####"#???????????????????????? | | "" #####????????????????????? | | "" ^ ###??????????????????? | | ## ######### ^ ^ " #??????????????????? | | ?# #???????# ^^^ #????????????????????? | | ? #########+##% #????????????????????? | | ##+###### !* +%% ###??????????????????? | | ??^^??"## ! # %%% " #??????????????????? | | ?^???? ## | !"* = #????????????????????? | | ??????### # !!% #????????????????????? | | ????????############## #### #????????????????????? | | ??????????????????#%## #??# #????????????????????? | | ??????????????????#### ##?# #????????????????????? | | ???????????????????###+;### #????????????????????? | | ???????????????????# # #????????????????????? | | ???????????????????# % %%# #????????????????????? | | ???????????????????#== %@/ #????????????????????? | | ???????????????????# g% #%#????????????????????? | | ???????????????????# gl # #????????????????????? | | ???????????????????# / # #????????????????????? | | ???????????????????###;#;;; #????????????????????? | | ?????????????????????## ; #????????????????????? | | ??????????????????????? ;;; #????????????????????? | | ??????????????????????### "????????????????????? | | ????????????????????????# " "????????????????????? | | ????????????????????????#BB ???????????????????? | | ?????????????????????????BB ????????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Flak Gun | x2 | -7/Factory | Preloaded S-27 Virus | x4 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- I Spy Just What I Needed My Command Is Your Wish Please Form A Line Challenges ------------ None Game ------ Seed PointyTrapMultirail Manual? 0 Play Time 01:08:35 Cumulative 8.7 hours Start 2024.08.12 @ 09:58:34 End 2024.08.12 @ 11:08:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f177de9-133d-4e0b-b0b5-57a2af169352