Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.19 @ 01:23:20 Player: Infomantis Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (162) 810 Value Destroyed (4739) 4739 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (2733) 2733 TOTAL SCORE: 13882 Bonus ------- High Alert Combat Kills 748 Follower Combat Kills 1185 Entered Garrisons 200 Met Data Miner 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/850 Matter 48/300 Energy 99/100 System Corruption 14% Temperature Cool (6) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Multireflex Exoskeleton Nanosword Peak State ------------ > --- POWER ------------ Light Fission Core Fusion Compressor > --- PROPULSION ------- Gravmag System Improved Airjet Improved Airjet Improved Airjet Improved Gravmag System Combat Airjet > --- UTILITY ---------- Active Sensor Suite Matter Filter Layered Medium Armor Plating > --- WEAPON ----------- Cooled Particle Cannon Mini Assault Cannon > --- INVENTORY -------- Improved Trap Extractor Guided EMP Blaster Power Maul [Rating: 87] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Multireflex Exoskeleton Hover Unit Improved Airjet Flight Unit VTOL Module Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Mini Assault Cannon Energy Gun Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Guided EMP Blaster Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Slots Evolved 8 | . . . 2 . 2 . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . 1 . . 1 . . . . 1 . . Utility 3 | . . . 1 . 1 . . 1 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 131 | 9 3 5 16 19 9 27 5 14 1 . 2 1 12 1 7 Power 17 | 2 1 1 3 1 1 2 1 1 . . . . 3 . 1 Engine 8 | 2 1 . 3 1 . 1 . . . . . . . . . Core 9 | . . 1 . . 1 1 1 1 . . . . 3 . 1 Reactor . | . . . . . . . . . . . . . . . . Propulsion 46 | 2 . 2 6 8 3 9 3 5 . . . . 5 1 2 Treads 32 | 2 . 2 5 8 3 9 3 . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . Hover 11 | . . . 1 . . . . 5 . . . . 3 1 1 Flight 2 | . . . . . . . . . . . . . 2 . . Utility 32 | 2 1 . 4 4 4 5 1 3 1 . . 1 3 . 3 Device 14 | 1 . . 1 1 1 1 . 3 1 . . . 3 . 2 Storage 3 | 1 1 . . . 1 . . . . . . . . . . Processor 1 | . . . . . . . . . . . . . . . 1 Hackware 2 | . . . . . 1 . 1 . . . . . . . . Protection 12 | . . . 3 3 1 4 . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 36 | 3 1 2 3 6 1 11 . 5 . . 2 . 1 . 1 Energy Gun 7 | . . 1 1 1 1 2 . 1 . . . . . . . Energy Cannon 2 | . . . . . . 1 . 1 . . . . . . . Ballistic Gun 17 | 3 . 1 2 3 . 7 . . . . . . 1 . . Ballistic Cannon 2 | . . . . . . . . 2 . . . . . . . Launcher 2 | . . . . 1 . 1 . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . Impact Weapon 3 | . . . . 1 . . . 1 . . 1 . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 4 3 . . . 5 . . . . 1 . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . . . . . . 4 Parts Lost 36 | . . 1 . . 4 5 . 6 . . . 3 8 1 8 Power 6 | . . 1 . . 1 . . 1 . . . . 2 . 1 Propulsion 16 | . . . . . . 2 . 3 . . . 2 4 1 4 Utility 10 | . . . . . 2 3 . 1 . . . 1 1 . 2 Weapon 4 | . . . . . 1 . . 1 . . . . 1 . 1 Highest Loss Streak 8 | . . 1 . . 2 2 . 3 . . . 2 7 1 8 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 15 | 4 13 15 14 14 14 18 18 16 19 18 19 18 3 3 3 Power . | . 1 . . 1 1 1 1 . 1 1 1 . . . . Propulsion 2 | . 1 2 2 4 3 3 3 3 2 1 1 . . . . Utility 7 | 1 6 8 7 5 5 7 8 8 11 11 11 10 1 1 . Weapon 4 | 1 2 2 4 4 4 6 5 3 4 4 5 4 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 45 | 1 1 7 6 2 . 8 4 1 . 2 . 11 . 1 1 Power 2 | . . . . 1 . . . . . . . 1 . . . Propulsion 4 | . . 3 . . . . . . . . . . . . 1 Utility 25 | . 1 2 4 . . 4 3 1 . 2 . 8 . . . Weapon 12 | 1 . 1 2 1 . 4 1 . . . . 1 . 1 . Tool/Special 2 | . . 1 . . . . . . . . . 1 . . . Average Slot Usage (%) 90 | . 99 99 99 99 95 95 90 79 84 84 70 81 69 48 38 Engine 7 | . 14 8 8 11 6 4 8 . 7 7 7 7 5 . . Core 2 | . . 5 2 . 1 4 . 6 . . . . 4 9 5 Treads 22 | . 28 28 32 33 36 35 36 7 . . . . . . . Hover 10 | . . . . . . . . 23 38 38 38 36 26 11 11 Device 11 | . 14 14 11 11 13 10 2 9 15 15 15 13 11 9 8 Storage 9 | . 14 14 11 11 9 9 9 7 7 7 7 6 . . . Hackware 1 | . . . . . . 6 6 4 . . . . . . . Protection 4 | . . . 10 11 9 6 9 2 . . . . 5 . . Energy Gun 2 | . . 9 1 . 4 4 . . . . . . . . . Ballistic Gun 12 | . 27 17 20 21 13 12 18 5 . . . . . . . Ballistic Cannon 3 | . . . . . . . . 8 15 15 . 14 10 4 . Peak Build Rating 87 | 8 9 14 21 25 24 31 38 74 75 74 72 75 87 62 79 Average Rating 34 | 6 8 11 17 19 22 26 32 52 73 74 64 72 72 53 44 On Entrance 38 | . 8 9 14 19 20 24 31 38 71 74 74 72 62 62 44 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . . . . 1 4 5 Naked Turns 20 | . . . . . . . . . . . . . . . 20 Heaviest Build 74 | 15 30 32 38 42 63 74 74 74 63 61 59 61 41 28 20 Greatest Support 82 | 40 40 40 60 60 80 80 82 82 46 46 46 46 59 19 36 Greatest Overweight (x) 1 | . . . . . . 1 . 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . 1 1 1 . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 5 5 5 Average Capacity 16 | 7 14 15 15 15 16 20 20 20 20 20 20 19 5 5 5 Most Carried 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 5 5 5 Average Carried 16 | 4 13 14 14 14 15 19 19 18 19 19 19 19 4 4 4 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | 8 15 15 15 15 19 20 20 20 20 20 20 5 4 5 4 Class Distribution -------------------- 50% | Scavenger-Mutant 17% | Skirmisher 13% | Mutant 9% | Commander-Mutant 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Commander-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Scout | -6/Factory Scavenger-Skirmisher | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Matter Collected 5272 | 428 238 172 356 495 327 932 466 724 402 90 . 235 407 . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5454 | 257 377 120 512 751 597 852 458 529 102 114 . 175 610 . . Parts 322 | 21 28 10 30 49 27 55 28 25 3 4 . 12 30 . . Haulers Intercepted 8 | . 1 . 2 2 . . . 3 . . . . . . . Recyclers Shooed 7 | . 1 . . 3 . . . 1 . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . 5 12 . 10 . . . Prevented 3 | . . . . . . . . . . . . 3 . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 119 | . 10 5 6 11 15 26 9 12 1 2 . 7 15 . . Melee 1 | . . . . 1 . . . . . . . . . . . Guns 79 | . 10 5 6 10 15 21 6 6 . . . . . . . Cannons 21 | . . . . . . 1 . 5 1 2 . 3 9 . . AOE 18 | . . . . . . 4 3 1 . . . 4 6 . . Classes Destroyed 19 | 3 5 2 . 2 1 1 3 1 1 . . . . . . Worker 10 | 1 . 1 . 1 . . 4 2 . . . . 1 . . Builder 1 | . . . . 1 . . . . . . . . . . . Tunneler 9 | 8 . . . . . . 1 . . . . . . . . Hauler 8 | . 1 . 2 2 . . . 3 . . . . . . . Recycler 6 | 1 . . 1 2 . . . . . . . . 2 . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . Operator 5 | . 2 . 2 . . . . . . . . . 1 . . Watcher 2 | . . . . 1 . . 1 . . . . . . . . Swarmer 42 | . 6 3 . . 5 12 . 3 . . . 7 6 . . Grunt 47 | . 4 . 3 9 6 6 5 6 1 2 . . 5 . . Brawler 2 | . . . . . 1 . 1 . . . . . . . . Protector 2 | . . . . . . . 1 1 . . . . . . . Sentry 19 | . . 1 3 3 3 7 . . . . . . 2 . . Demolisher 1 | . . . . . . . 1 . . . . . . . . Hunter 2 | . . . . . . 1 . 1 . . . . . . . Programmer 3 | . . . . . . . . 1 . . . . 2 . . Heavy 1 | . . . . . . . 1 . . . . . . . . Packrat 1 | . . . . . . . . . . 1 . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . Best Kill Streak 12 | 3 3 3 3 3 7 6 7 4 1 2 . 4 12 . . Combat Bots Only 7 | . 3 3 2 2 7 6 6 4 1 2 . 4 7 . . Max Kills in Single Turn 4 | 2 2 2 1 2 1 4 1 1 1 1 . 2 4 . . Gunslinging 1 | . 1 1 . . . 1 . . . . . . . . . Exploded 4 | . . . . . . 4 1 1 . . . 2 4 . . Melee 1 | . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 845 | . 31 36 31 60 100 143 29 113 . 1 . 83 140 1 77 Missed 282 | . 8 10 8 22 27 40 9 35 . . . 36 55 . 32 Hits 563 | . 23 26 23 38 73 103 20 78 . 1 . 47 85 1 45 Melee 1 | . . . . . . . . . . . . . . 1 . Projectile 562 | . 23 26 23 38 73 103 20 78 . 1 . 47 85 . 45 AOE 7 | . . . . . . . 4 . . . . . 3 . . Critical Strikes 16 | . . . . 1 4 3 1 5 . . . . . 1 1 Damage Taken 8858 | . 222 304 356 553 1002 1517 477 1434 . 16 . 626 1441 31 879 Core 1655 | . 33 36 42 72 77 197 63 168 . . . 114 339 31 483 Absorbed by Shields 50 | . . . . . . . . 50 . . . . . . . Regen/Repaired (Parts) 41 | . . . 41 . . . . . . . . . . . . Core Remaining (%) 68 | 100 . 72 . 71 . . 38 . . . . 59 . . . Volleys Fired 475 | 23 31 18 30 37 51 92 32 64 6 7 . 14 68 . 2 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 . 2 2 . 1 Hottest 126 | 40 100 79 79 46 86 126 50 80 80 80 . 80 90 . 30 Shots Fired 888 | 46 61 36 60 74 101 173 61 122 12 14 . 22 104 . 2 Gun 666 | 46 60 36 60 74 101 159 58 72 . . . . . . . Cannon 208 | . . . . . . 9 . 50 12 14 . 18 103 . 2 Launcher 13 | . . . . . . 5 3 . . . . 4 1 . . Special 1 | . 1 . . . . . . . . . . . . . . Kinetic 770 | 46 60 35 52 74 89 116 58 121 12 14 . 18 75 . . Thermal 95 | . 1 1 8 . 12 43 . . . . . . 28 . 2 Explosive 4 | . . . . . . 1 3 . . . . . . . . Electromagnetic 19 | . . . . . . 13 . 1 . . . 4 1 . . Robot Hit Streak 20 | 14 8 20 12 17 14 10 4 8 5 3 . 6 15 . 3 Robot Miss Streak 5 | 2 3 3 3 3 3 4 4 3 2 2 . 2 5 . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 19 | . 1 2 2 . 4 8 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 1 1 1 . . . . . . . Shots Hit Robots 559 | 34 40 28 41 56 79 102 34 71 7 7 . 6 52 . 2 Core Hits 247 | 11 20 9 18 26 27 39 32 22 4 3 . 10 25 . 1 Critical Kills 2 | . . . . . . 1 1 . . . . . . . . Critical Parts Destroyed 4 | . 1 . 1 . 1 1 . . . . . . . . . Critical Strikes 14 | . 1 . 3 . 1 3 1 2 1 . . . 2 . . Burn 3 | . . . 2 . . 1 . . . . . . . . . Destroy 6 | . 1 . 1 . 1 2 1 . . . . . . . . Blast 5 | . . . . . . . . 2 1 . . . 2 . . Melee Attacks 12 | . . . . 5 4 . . 3 . . . . . . . Impact 12 | . . . . 5 4 . . 3 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 12198 | 437 513 348 648 987 1223 2053 1020 1822 194 217 . 277 2380 . 79 Guns 7115 | 437 513 343 630 901 1223 1657 640 771 . . . . . . . Cannons 2828 | . . . . . . 79 . 752 194 217 . 87 1445 . 54 Explosions 1982 | . . . . . . 317 351 189 . . . 190 935 . . Melee 101 | . . . . . . . . 101 . . . . . . . Ramming 172 | . . 5 18 86 . . 29 9 . . . . . . 25 Kinetic 8703 | 437 513 329 515 901 1072 1259 640 1523 194 217 . 87 1016 . . Thermal 1350 | . . 14 115 . 151 398 . 189 . . . . 429 . 54 Explosive 1457 | . . . . . . 229 351 . . . . . 877 . . Electromagnetic 415 | . . . . . . 167 . . . . . 190 58 . . Impact 101 | . . . . . . . . 101 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . 2 2 2 2 2 1 9 14 Average Corruption 2 | . . . . . . . . 2 2 2 2 2 1 7 11 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 38 | . . . . . . . . 3 9 8 1 8 2 3 4 Message Errors 13 | . . . . . . . . . 4 1 1 4 1 2 . Matter Fused 7 | . . . . . . . . . 2 1 . 1 1 . 2 Heat Flow Errors 2 | . . . . . . . . . 1 . . 1 . . . Energy Discharges 6 | . . . . . . . . 1 2 2 . 1 . . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 5 | . . . . . . . . 2 . 2 . . . . 1 Data Loss (major) 3 | . . . . . . . . . . 2 . 1 . . . Misdirections 1 | . . . . . . . . . . . . . . . 1 Overload Shots 1 | . . . . . . . . . . . . . 1 . . Overflow Damage 273 | . . . . . . 16 . 148 16 9 . . 84 . . Projectiles 117 | . . . . . . . . 31 16 9 . . 61 . . Explosions 75 | . . . . . . 16 . 36 . . . . 23 . . Melee 81 | . . . . . . . . 81 . . . . . . . Knockbacks 17 | . . . . . . . . 8 2 . . . 7 . . Impact . | . . . . . . . . . . . . . . . . Kinetic 16 | . . . . . . . . 8 2 . . . 6 . . Secondary 1 | . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 474 | . . . . . . . . 281 . . . . 182 . 11 Shots 5 | . . . . . . . . 3 . . . . 2 . . Rammed 21 | . . . 2 10 . . 1 1 . . . . . . 7 Targets Rammed 28 | . . 1 2 13 . . 4 1 . . . . . . 7 Kicked . | . . . . . . . . . . . . . . . . Crushed 7 | . . 1 . 3 . . 3 . . . . . . . . Highest Temperature 465 | . 20 18 465 45 72 291 253 257 166 . . 156 340 . . Average Temperature 88 | . 10 12 102 9 15 80 107 94 92 . . 81 123 . . Received Heat Transfer 2885 | . 78 63 129 240 522 603 162 515 . 9 . 60 255 . 249 Effects 5 | . . . 1 . . . . . . . . . 4 . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . Interference 3 | . . . . . . . . . . . . . 3 . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 . . . . . . . Impact Corruptions 2 | . . . . . . . . 2 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . . . . . . . . Heat Transferred 2616 | . . 37 444 . 333 1036 . 100 . . . . 592 . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Maximum Alert Level 4 | . . . . 3 2 4 3 2 . . . . 2 . . Low Security (%) 48 | 100 100 100 100 37 . . . . . . . . 73 100 100 Level 1 11 | . . . . 33 49 14 . 6 . . . . 13 . . Level 2 26 | . . . . 23 50 33 72 93 . . . . 12 . . Level 3 9 | . . . . 6 . 34 27 . . . . . . . . Level 4 3 | . . . . . . 17 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1458 | 10 73 77 199 743 467 1458 935 584 . . . . 524 173 86 Initial 710 | . . 7 . 24 308 250 710 419 . . . . 39 173 86 Average 328 | 1 26 8 105 284 384 767 703 441 . . . . 144 151 41 Influence Increases 6397 | 50 328 151 550 1195 451 1378 527 636 30 45 . 235 791 . 30 Destroy 0b10 Robot/C 3200 | . 200 100 280 520 340 700 300 260 20 40 . 140 300 . . Destroy 0b10 Robot/NC 275 | 50 20 5 45 45 . . 45 30 10 5 . . 20 . . Destroy Leader 628 | . 52 20 96 158 70 20 76 56 . . . 20 60 . . Allied During Kill 529 | . . 10 56 322 9 57 64 11 . . . . . . . Successful Hack 109 | . 9 . 24 28 . . 7 7 . . . . 34 . . Select Force Hacks 90 | . 30 . . 60 . . . . . . . . . . . Disable Machine 225 | . . 15 15 60 . 15 . 45 . . . . 75 . . Anti-Garrison Action 350 | . . . . . . 350 . . . . . . . . . Destroy Structure 241 | . 2 1 34 2 2 86 20 37 . . . . 57 . . Partial Spotted 30 | . . . . . . . . . . . . . 15 . 15 Lose Combat Pursuer 420 | . 15 . . . 30 150 15 90 . . . 75 30 . 15 Active Sensor Use 300 | . . . . . . . . 100 . . . . 200 . . Influence Decreases 6367 | 50 309 170 492 522 797 305 1062 990 545 99 . 171 360 372 123 Entered New Map 2462 | . . 12 . 34 423 135 748 504 211 11 . . 25 322 37 Time Decay 3188 | 50 309 158 452 428 254 . 254 386 334 88 . 150 245 40 40 Lost Part 307 | . . . . . 40 50 . 60 . . . 21 80 10 46 Lost Ally 410 | . . . 40 60 80 120 60 40 . . . . 10 . . Squads Dispatched 32 | . 4 . 4 4 6 . 3 6 . . . . 5 . . Investigation 10 | . 2 . 1 3 . . . 1 . . . . 3 . . Extermination 3 | . . . . . . . . 1 . . . . 2 . . Reinforcement 13 | . 2 . 3 1 1 . 2 4 . . . . . . . Assault 1 | . . . . . . . 1 . . . . . . . . Garrison 5 | . . . . . 5 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 3 . . . . . . . Active Scanning Responses 3 | . . . . . . . . 1 . . . . 2 . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Distress Signals 12 | . 1 . 2 3 1 . . 2 . . . . 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 225 | . 18 8 21 26 22 40 21 22 . 2 . 10 20 5 10 Peak Tracking Total 9 | . 3 3 4 3 6 8 8 6 . 2 . 5 8 5 9 Tactical Retreats 14 | . 1 . . . 1 5 1 2 . . . 2 1 . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Traps Triggered 7 | . 1 . . . . 4 . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted 1 | . . . . . . . . . 1 . . . . . . Installed 1 | . . 1 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Most Traps Carried 5 | . . . . . . . . . 5 5 5 5 5 5 5 Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Machines Disabled 19 | . . 1 1 4 . 5 . 3 . . . . 5 . . Max in Single Turn 3 | . . . . 1 . 2 . 3 . . . . 1 . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Machines Accessed 37 | . 3 . 8 11 2 . 2 1 . 1 4 . 5 . . Terminals 24 | . 2 . 7 8 1 . 1 1 . . . . 4 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . Recycling Units 3 | . 1 . . 2 . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . 1 . . Garrison Access 2 | . . . . 1 1 . . . . . . . . . . Total Hacks 125 | . 7 . 31 34 2 . 6 4 . 2 28 . 11 . . Successful 72 | . 3 . 13 13 2 . 5 3 . 2 28 . 3 . . Failed 53 | . 4 . 18 21 . . 1 1 . . . . 8 . . Catastrophic 5 | . 1 . 1 2 . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 43 | . 7 . 16 13 . . . 3 . . . . 4 . . Terminals 77 | . 6 . 29 25 1 . 2 4 . . . . 10 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . . . . Recycling Units 3 | . 1 . . 2 . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 4 . . . . . 1 . . Garrison Access 8 | . . . . 7 1 . . . . . . . . . . Terminal Hacks 47 | . . . 4 7 1 . 2 2 . 2 28 . 1 . . Record 12 | . . . . . . . . . . 2 10 . . . . Part Schematic 11 | . . . . 2 . . . . . . 8 . 1 . . Robot Schematic 8 | . . . . 1 . . . . . . 7 . . . . Prototype ID Bank 7 | . . . 1 1 1 . 1 . . . 3 . . . . Open Door 2 | . . . . 2 . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . Terminal Index 2 | . . . 1 . . . 1 . . . . . . . . Maintenance Status 1 | . . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 3 . . . . . 1 . . Insert Component 1 | . . . . . . . 1 . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . Retrieve Study 1 | . . . . . . . . . . . . . 1 . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . Unauthorized Hacks 17 | . 3 . 7 5 . . . 1 . . . . 1 . . Terminals 14 | . 2 . 7 3 . . . 1 . . . . 1 . . Assimilate 2 | . . . . 1 . . . . . . . . 1 . . Botnet 4 | . 1 . 2 . . . . 1 . . . . . . . Skim 8 | . 1 . 5 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . 2 . . . . . . . . . . . Tunnel 3 | . 1 . . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . Hacking Detections 24 | . 1 . 7 8 1 . 2 1 . . . . 4 . . Full Trace Events 3 | . 1 . 1 . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . 1 . . . . . . 7 . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . 2 . . 1 . . . 8 . 1 . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . 1 . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . 11 . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Total Allies 31 | . . 5 . 10 . 13 . 2 . . . . 1 . . Largest Group 12 | . . 5 5 12 5 6 4 2 . . . . 1 . . Highest-Rated Group 128 | . . 80 80 128 71 84 78 72 . . . . 26 . . Highest-Rated Ally 40 | . . 31 31 31 31 39 21 40 . . . . 26 . . Initial Warlord ECA Mod 3 | . . . . . . . 3 2 2 2 2 1 1 1 1 Total Orders 4 | . . . . . . . . . . . . . 4 . . STAY 2 | . . . . . . . . . . . . . 2 . . FOLLOW 2 | . . . . . . . . . . . . . 2 . . Ally Attacks 270 | . . 4 69 84 14 51 42 6 . . . . . . . Total Damage 3965 | . . 48 890 960 103 759 964 241 . . . . . . . Kills 55 | . . 1 12 20 2 9 9 2 . . . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Active Infowar (turns) 10159 | 224 865 1263 1268 1441 556 1055 . 360 759 797 137 606 652 89 87 A.S.S. 3455 | . . . . . . . . 328 759 797 137 606 652 89 87 Seismic 6708 | 224 865 1263 1268 1441 556 1055 . 36 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . 1 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Turns Passed 12526 | 337 865 1263 1268 1441 556 2181 543 911 759 797 137 606 654 89 119 Spaces Moved 7890 | 152 448 738 699 766 225 1068 268 511 711 667 130 539 708 105 155 Core 48 | 3 . . . . . . . . . . . . . . 45 Treads 4465 | 149 448 738 699 766 225 1068 268 104 . . . . . . . Legs 5 | . . . . . . . . . . . . . . . 5 Wheels . | . . . . . . . . . . . . . . . . Hover 3372 | . . . . . . . . 407 711 667 130 539 708 105 105 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 160 160 160 160 160 160 156 102 102 102 102 52 38 51 50 Average Speed 129 | 157 160 160 160 160 160 161 157 124 102 102 102 100 52 76 56 Slowest Speed 245 | 160 160 160 160 160 160 240 160 245 102 102 102 115 115 120 110 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 6 55 100 46 90 18 88 25 11 80 63 75 66 18 74 6 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 9 | . 1 . 2 2 . . . . 2 . 1 1 . . . Known Exits Taken 8 | . . . 1 1 1 . . 1 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 1 . . . . 1 . . . . . . . . Scrap Searched 12 | . . 1 . . . . . . 8 3 . . . . . Spaces Dug 15 | . 1 . . . 2 . . 2 . . . 3 7 . . Terrain Destroyed 225 | . 1 . . . 2 90 21 36 1 3 . 7 64 . . Melee 3 | . . . . . 2 . . 1 . . . . . . . Projectile 39 | . 1 . . . . . . 6 1 3 . 7 21 . . AOE 183 | . . . . . . 90 21 29 . . . . 43 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Total 9327 | 199 533 792 797 895 315 1384 339 673 731 771 135 584 880 114 185 Wait 330 | 8 35 7 11 22 9 18 16 19 6 92 . 13 70 . 4 Move 7876 | 151 447 737 698 765 225 1066 267 510 710 666 129 538 708 104 155 Hop . | . . . . . . . . . . . . . . . . Pick Up 94 | 7 9 9 11 3 10 12 4 14 2 3 2 2 3 2 1 Fast Attach 75 | 7 3 1 9 5 2 12 . 9 . . . 4 15 2 6 Attach 35 | . . 1 3 1 4 5 . 11 . . 2 3 3 . 2 Detach 9 | . . . 1 . . 2 . 1 . . . 1 1 1 2 Swap 97 | 2 4 4 8 23 5 26 7 9 5 . . 2 2 . . Drop 163 | 1 4 13 24 21 5 36 9 16 2 3 2 7 10 5 5 Fire 475 | 23 31 18 30 37 51 92 32 64 6 7 . 14 68 . 2 Melee 12 | . . . . 5 4 . . 3 . . . . . . . Ram 8 | . . . . . . . . . . . . . . . 8 Kick . | . . . . . . . . . . . . . . . . Crush 21 | . . 1 2 13 . . 4 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 131 | . . . . . . 115 . 16 . . . . . . . Trap 1 | . . 1 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 338 | -11/Scrapyard | Entered Materials 339 | -10/Materials | Build established: Mutant 790 | -10/Materials | Discovered new exit (range 8) 1138 | -10/Materials | Discovered new exit (range 16) 1203 | -10/Materials | Entered Mines 1204 | -10/Mines | Assembled infested the area 1226 | -10/Mines | Met a Derelict bent on vengeance 1246 | -10/Mines | Learned Materials garrison access intel 1260 | -10/Mines | Found a hidden stash of uninstalled traps 1608 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1758 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1760 | -10/Mines | Discovered new exit (range 5) 1834 | -10/Mines | Build established: Scavenger-Mutant 1912 | -10/Mines | Discovered new exit (range 6) 1944 | -10/Mines | Discovered new exit (range 3) 2061 | -10/Mines | Discovered new exit (range 15) 2218 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2466 | -10/Mines | Entered Materials 2466 | -9/Materials | Accompanied by 5 allies 2466 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2467 | -9/Materials | Identified exit to Storage 2471 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2824 | -9/Materials | Discovered new exit (range 5) 3381 | -9/Materials | Repaired Lgt. Treads? 3462 | -9/Materials | Learned Materials stockpile data 3490 | -9/Materials | Loaded intel: 13 trap records 3520 | -9/Materials | Learned location of Storage (-9) 3522 | -9/Materials | Learned Storage stockpile data 3545 | -9/Materials | Learned location of 1 exit from Recycling 3572 | -9/Materials | Learned location of 1 exit from Storage 3734 | -9/Materials | Entered Storage 3734 | -9/Storage | Accompanied by 2 allies 3735 | -9/Storage | Identified exit to Materials 3736 | -9/Storage | Identified exit to Recycling 3911 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4214 | -9/Storage | Build established: Commander-Mutant 5175 | -9/Storage | Entered Materials 5175 | -8/Materials | Accompanied by 5 allies 5175 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5177 | -8/Materials | Loaded intel: 1 garrison access location 5273 | -8/Materials | Garrison activated, responded to threat 5315 | -8/Materials | Lost 5 allies 5345 | -8/Materials | Destroyed 7 combat bots 5482 | -8/Materials | Build established: Scavenger-Mutant 5583 | -8/Materials | Garrison activated, responded to threat 5731 | -8/Materials | Identified exit to Garrison 5731 | -8/Materials | Entered Garrison 5732 | -8/Garrison | Identified exit to Materials 6009 | -8/Garrison | Triggered checkpoint 6178 | -8/Garrison | Discovered exit to Materials (range 8) 6397 | -8/Garrison | Rescued a captive Derelict 6397 | -8/Garrison | Rescued a captive Derelict 6471 | -8/Garrison | Triggered checkpoint 6531 | -8/Garrison | Triggered checkpoint 6671 | -8/Garrison | Discovered exit to Materials (range 3) 6918 | -8/Garrison | Phase Generator disabled 6999 | -8/Garrison | Triggered checkpoint 7205 | -8/Garrison | Triggered checkpoint 7225 | -8/Garrison | Triggered checkpoint 7259 | -8/Garrison | Lost 6 allies 7421 | -8/Garrison | Triggered checkpoint 7568 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7686 | -8/Garrison | Triggered checkpoint 7912 | -8/Garrison | Entered Materials 7912 | -8/Materials | Accompanied by 4 allies 8312 | -8/Materials | First assault squad dispatched 8357 | -8/Materials | Core integrity fell below 50% 8388 | -8/Materials | Discovered new exit (range 7) 8404 | -8/Materials | Lost 3 allies 8441 | -8/Materials | Found Prototype Device 8455 | -8/Materials | Entered Factory 8455 | -7/Factory | Accompanied by 1 ally 8455 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8601 | -7/Factory | Lost 3 parts (2n1w) 8922 | -7/Factory | Identified exit to Lower Caves 9038 | -7/Factory | Identified Active Sensor Suite 9107 | -7/Factory | P-60 Hacker assimilated allied Angel 4a 9366 | -7/Factory | Entered Lower Caves 9372 | -7/Lower Caves | Met a Warlord Commander 9373 | -7/Lower Caves | Learned location of Warlord (-5) 9374 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9379 | -7/Lower Caves | Found Encrypted Comm Array 9678 | -7/Lower Caves | Build established: Skirmisher 9968 | -7/Lower Caves | Learned location of Zion (-6) 10064 | -7/Lower Caves | Discovered new exit (range 9) 10096 | -7/Lower Caves | Identified exit to Lower Caves 10125 | -7/Lower Caves | Entered another Lower Caves area 10138 | -7/Lower Caves | Discovered new exit (range 8) 10162 | -7/Lower Caves | Identified exit to Factory 10286 | -7/Lower Caves | Entered a destroyed Warlord outpost 10678 | -7/Lower Caves | Discovered new exit (range 14) 10694 | -7/Lower Caves | Identified exit to Data Miner 10733 | -7/Lower Caves | Learned 4 Factory zone layouts 10922 | -7/Lower Caves | Entered Data Miner 10924 | -7/Data Miner | Discovered new exit (range 6) 10943 | -7/Data Miner | Met Data Miner 10964 | -7/Data Miner | Learned location of Section 7 (-2) 10986 | -7/Data Miner | Received God Mode back door access code from Data Miner 11056 | -7/Data Miner | Identified exit to Proximity Caves 11059 | -7/Data Miner | Entered Proximity Caves 11272 | -6/Proximity Caves | Learned location of Extension (-4) 11541 | -6/Proximity Caves | Spotted B-75 Beast 11661 | -6/Proximity Caves | Discovered exit to Factory (range 6) 11665 | -6/Proximity Caves | Entered Factory 11665 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 12018 | -6/Factory | Discovered new exit (range 13) 12042 | -6/Factory | Build established: Scout 12283 | -6/Factory | Destroyed 7 combat bots 12293 | -6/Factory | Lost 7 parts (2p4n1u) 12319 | -6/Factory | Sucked down chute 12319 | -6/Factory | Entered Waste 12334 | -6/Waste | EMP discharged 12363 | -6/Waste | Spotted C-40 Crusher 12373 | -6/Waste | Spotted C-40 Crusher 12376 | -6/Waste | Spotted C-40 Crusher 12379 | -6/Waste | Crushed by Compactor (1 part destroyed) 12398 | -6/Waste | Spotted C-40 Crusher 12398 | -6/Waste | Discovered new exit (range 12) 12398 | -6/Waste | Spotted C-40 Crusher 12407 | -6/Waste | Identified exit to Factory 12408 | -6/Waste | Entered Factory 12456 | -6/Factory | Core integrity fell below 50% 12459 | -6/Factory | System corruption reached 10% 12508 | -6/Factory | Core integrity fell below 20% 12524 | -6/Factory | Discovered new exit (range 16) 12527 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 12474_ Acquired Multireflex Exoskeleton. 12476_ Terminal disabled. 12478_ Cld. Particle Cannon destroyed. 12490_ VTOL Module destroyed. 12492_ Imp. Gravmag System destroyed. 12492_ Triggered Heavy Explosive Trap. 12492_ An explosion rips through the floor. 12493_ Dropped Adv. Heat Sink. 12495_ Active Sensor Suite destroyed. 12496_ Imp. Gravmag System destroyed. 12498_ Dropped Gui. EMP Blaster. 12498_ U-05 Engineer lays Concrete. 12507_ W-25 Informer sends out distress signal. 12507_ Imp. Melee Analysis Suite destroyed. 12507_ Critical hit (Blast). 12514_ System corrupted: Matter fused (-8). 12517_ Slammed into P-60 Hacker. 12519_ Destabilizing: System corrupted (+1). 12520_ Slammed into P-60 Hacker. 12524_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?#####+#####?????????????????????????????????????? | | ## #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #???????????#####+###########?????????? | | #####"####### u ?????????? | | H p ????????? | | ############# ????????? | | ## #???????????# ????????? | | ?### ###???????????# ????????? | | ???# % #?????????????# ????????? | | ???# #?????????????# ?????????? | | ???# #?????????????## ### T#####?????????? | | ???# #??????????????#@ #???##?????????????? | | ???# #??????????????# #??????????????????? | | ???# #??????????????# #??????????????????? | | ???# #??????????????# #??????????????????? | | ???# #??????????????# #??????????????????? | | ???# #??????????????# #??????????????????? | | ???# #?????????????? ??????????????????? | | ???# #?????????????? ?????????????????? | | ???# %#?????????????? #????????????????? | | ???# #?????????????? Y #????????????????? | | ???# #?????????????? < +????????????????? | | ???# #?????????????? #????????????????? | | ???# #?????????????? #????????????????? | | ?? / #?????????????? #????????????????? | | ? # #?????????????? ???????????????????? | | # #?#########????###+?????????????????????? | | #### ### #?????????????????????????????? | | ??# ## !#?????????????????????????????? | | ??# ## #?????????????????????????????? | | ??# ## #?????????????????????????????? | | ??# " ## """ #?????????????????????????????? | | ??# ## """ #?????????????????????????????? | | ??# ## """ #?????????????????????????????? | | ??# ] ## "" #?????????????????????????????? | | ??### #### "" #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 38 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 33 Evasion (%) 64 Melee Accuracy 6 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Authchip Count 3 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Sensor Array | -9/Storage | Hacked Adv. Terrain Scan Processor | -9/Storage | Hacked Gui. EMP Blaster | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Imp. System Guard | -6/Factory | Hacked Robot Schematics ------------------ L-31 Rogue | -9/Storage | Hacked M-22 Extractor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 70% | -9/Materials Studied --------- Cmb. Airjet | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Some Acronyms Are Better Than Others Challenges ------------ None Game ------ Seed MiningGravityTerrabomb Manual? 0 Play Time 01:55:05 Cumulative 608.9 hours Start 2025.12.18 @ 10:28:35 End 2025.12.19 @ 01:23:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 345 Rogue 320 Adventurer 7 Explorer 18 Win Type - Total 50 Types 31/1/8/2/1/1/1/3/0/2 Lore% 95 Gallery% 89 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f73c7b81-e8b4-4be1-a4f2-699caf2df224