Cogmind - Beta 10.2 *** ADVENTURER MODE // 2022.01.20 @ 00:52:32 Player: Onizu Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (187) 935 Value Destroyed (6960) 6960 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (924) 924 TOTAL SCORE: 13919 Bonus ------- High Alert Combat Kills 924 Cogmind --------- Core Integrity 0/1150 Matter 241/300 Energy 55/100 System Corruption 10% Temperature Cool (0) Movement Walking (140) Location -4/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Makeshift Leg Makeshift Leg > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- Heavy Battle Rifle > --- INVENTORY (4) ---- Battle Rifle Battle Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector Large Storage Unit Large Storage Unit Matter Compressor Improved Particle Charger Improved Utility Shielding Point Defense System > --- WEAPON ----------- Disruptor Cannon KE Penetrator Heavy Flak Cannon > --- INVENTORY -------- Flexi-carbon Leg Advanced Heat Sink Coolant Injector Heavy Armor Plating Force Field Force Field Heavy Neutron Cannon KE Penetrator [Rating: 91] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Seismic Analyzer Protection Improved Utility Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Slots Evolved 12 | . . 2 2 2 . . 2 2 2 . Power 2 | . . . 1 . . . . . 1 . Propulsion 3 | . . 1 . 1 . . 1 . . . Utility 6 | . . 1 1 1 . . 1 1 1 . Weapon 1 | . . . . . . . . 1 . . Parts Attached 149 | 9 8 14 24 11 8 1 22 14 34 4 Power 29 | 1 1 4 7 1 2 1 5 2 5 . Engine 16 | 1 1 4 4 1 1 1 3 . . . Core 11 | . . . 3 . 1 . 2 2 3 . Reactor 2 | . . . . . . . . . 2 . Propulsion 49 | 4 2 4 6 4 4 . 8 3 12 2 Treads 1 | . . . . . 1 . . . . . Leg 44 | 2 2 4 6 4 3 . 8 3 10 2 Wheel 4 | 2 . . . . . . . . 2 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 33 | 2 2 2 7 4 . . 4 4 8 . Device 18 | . 1 . 4 4 . . 2 2 5 . Storage 4 | 1 1 1 . . . . . . 1 . Processor 2 | 1 . . 1 . . . . . . . Hackware . | . . . . . . . . . . . Protection 9 | . . 1 2 . . . 2 2 2 . Artifact . | . . . . . . . . . . . Weapon 38 | 2 3 4 4 2 2 . 5 5 9 2 Energy Gun 15 | 1 1 . 1 2 1 . 1 2 5 1 Energy Cannon 9 | . . 2 2 . 1 . 2 . 2 . Ballistic Gun 11 | 1 1 2 . . . . 2 3 1 1 Ballistic Cannon 2 | . . . 1 . . . . . 1 . Launcher 1 | . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . 2 1 1 . . 1 . . . Parts Lost 57 | . 2 1 7 1 3 . 6 2 34 1 Power 10 | . . . 1 . 2 . 1 . 6 . Propulsion 21 | . 2 . 2 . . . 4 . 13 . Utility 9 | . . 1 2 . . . . . 6 . Weapon 17 | . . . 2 1 1 . 1 2 9 1 Highest Loss Streak 15 | . 2 1 5 1 2 . 2 1 15 1 Average Slot Usage (%) 87 | . 99 97 97 100 93 100 98 99 81 5 Engine 7 | . 14 10 16 4 4 8 8 6 . . Core 3 | . . . 1 9 4 5 3 4 10 . Leg 25 | . 21 32 26 30 30 30 31 28 20 1 Device 12 | . 9 11 12 15 15 15 13 16 18 . Storage 12 | . 14 11 18 15 15 15 13 11 11 . Protection 6 | . . 9 1 7 7 7 12 11 5 . Energy Gun 5 | . 9 . 5 1 11 7 1 5 1 4 Energy Cannon 3 | . . 5 9 13 3 7 3 1 1 . Ballistic Gun 5 | . 14 10 1 . . . 7 8 6 . Naked Turns 133 | . . . . . . . . . 29 104 Heaviest Build 91 | 10 26 46 59 63 59 63 76 86 91 6 Greatest Support 85 | 20 20 51 51 60 65 65 85 85 85 40 Greatest Overweight (x) 12 | . 2 1 1 1 . . 1 1 12 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 16 | 6 10 16 16 16 16 16 16 16 16 4 Average Capacity 11 | 5 9 10 16 16 16 16 16 16 15 4 Most Carried 16 | 6 10 12 16 16 16 15 16 16 14 3 Average Carried 9 | 4 7 9 12 14 13 14 15 15 8 1 Final Capacity 16 | 6 10 16 16 16 16 16 16 16 4 4 Final Carried 16 | 5 10 11 15 15 14 15 16 15 . 2 Class Distribution -------------------- 52% | Mutant 35% | Scavenger-Mutant 11% | Scavenger-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Matter Collected 3210 | 316 122 245 386 100 85 10 779 456 651 60 Remotely . | . . . . . . . . . . . Salvage Created 8320 | 215 523 951 1623 646 373 173 1347 1177 1165 127 Parts 438 | 8 35 70 93 30 17 5 76 55 45 4 Haulers Intercepted 10 | . 2 4 4 . . . . . . . Recyclers Shooed 7 | 1 . 3 . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . 16 3 . . . 1 Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Combat Hostiles Destroyed 151 | 5 9 22 29 11 10 4 25 17 18 1 Guns 82 | 5 9 12 3 1 9 4 15 13 10 1 Cannons 60 | . . 9 24 9 1 . 8 3 6 . AOE 7 | . . 1 1 . . . 2 1 2 . Classes Destroyed 15 | 4 5 1 1 1 . . 1 . 1 1 Worker 9 | 2 2 1 1 . . . 1 2 . . Builder 4 | . 1 2 . . . . . . 1 . Tunneler 4 | 3 . . . . . . 1 . . . Hauler 10 | . 2 4 4 . . . . . . . Recycler 4 | 1 . . 2 . . . 1 . . . Watcher 10 | . 3 . 3 . . . . 3 1 . Swarmer 36 | . 3 8 6 . 7 . 7 2 2 1 Grunt 72 | . 6 10 17 5 3 3 7 9 12 . Brawler 1 | . . . . . . . . . 1 . Duelist 2 | . . . . . . . 1 . 1 . Sentry 22 | . . 4 4 4 . . 4 4 2 . Hunter 8 | . . . 2 . . 1 3 2 . . Programmer 5 | . . . . 2 . . 3 . . . Decomposer 3 | . . . . . 1 . . . . 2 Samaritan 1 | . . . . . . . . . . 1 Assembled 5 | 5 . . . . . . . . . . Best Kill Streak 8 | 4 4 6 7 3 3 2 6 4 8 1 Combat Bots Only 7 | 4 4 4 7 3 3 2 6 4 7 1 Max Kills in Single Turn 3 | 2 1 1 2 1 1 1 2 1 3 1 Gunslinging 1 | . . . . . . . . . 1 . Exploded 2 | . . 1 1 . . . 2 1 1 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Damage Taken 11540 | 82 352 548 1460 700 409 159 1345 1243 5091 151 Core 1817 | . 105 90 126 55 35 . 98 156 1105 47 Absorbed by Shields 589 | . . . . . . . . 541 48 . Core Remaining (%) 81 | 100 58 77 77 . . 87 88 84 . . Volleys Fired 574 | 26 62 104 94 42 30 10 68 58 65 15 Largest 3 | 2 2 2 2 2 2 2 2 3 3 1 Hottest 244 | 70 70 88 131 131 148 148 148 211 244 70 Shots Fired 1113 | 51 114 145 185 84 60 20 133 169 136 16 Gun 758 | 51 114 104 55 12 47 10 102 153 94 16 Cannon 352 | . . 38 130 72 13 10 31 16 42 . Launcher 3 | . . 3 . . . . . . . . Special . | . . . . . . . . . . . Kinetic 512 | 26 62 104 44 . . . 94 84 94 4 Thermal 483 | 25 52 38 134 45 60 20 37 50 22 . Explosive 3 | . . 3 . . . . . . . . Electromagnetic 115 | . . . 7 39 . . 2 35 20 12 Robot Hit Streak 37 | 10 17 13 25 29 33 18 23 28 37 13 Robot Miss Streak 6 | 4 3 5 3 1 6 1 2 4 3 4 Penetration Max 1 | . . . . . . . 1 1 1 . Secondary Targets 7 | 1 . . . . 2 . . 3 1 . Max Gunslinging Chain 1 | 1 . . . . 1 . . 1 1 . Shots Hit Robots 840 | 33 81 100 141 74 49 18 105 123 103 13 Core Hits 410 | 16 27 46 65 28 23 13 58 50 72 12 Critical Hits 41 | . 1 4 14 4 . . 9 7 2 . Critical Kills 16 | . . 1 7 . . . 3 4 1 . Critical Parts Destroyed 25 | . 1 3 7 4 . . 6 3 1 . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 17380 | 354 787 1454 2748 1436 793 319 2762 2991 3475 261 Guns 10054 | 344 787 538 724 211 690 237 1936 2639 1725 223 Cannons 5863 | . . 650 1941 1225 103 82 581 274 1007 . Explosions 1440 | . . 262 83 . . . 245 78 734 38 Melee . | . . . . . . . . . . . Ramming 23 | 10 . 4 . . . . . . 9 . Kinetic 6858 | 131 351 538 404 . . . 1788 1513 2067 66 Thermal 7591 | 213 436 650 2166 815 793 319 692 952 555 . Explosive 966 | . . 262 . . . . 245 . 459 . Electromagnetic 1942 | . . . 178 621 . . 37 526 385 195 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . 2 . . 1 1 1 2 . 10 10 Average Corruption 3 | . 1 . . 1 1 1 1 . 6 10 Corruption Purged . | . . . . . . . . . . . Effects 63 | . 1 . . . 4 2 4 . 11 41 Message Errors 7 | . . . . . 3 1 . . 1 2 Matter Fused 11 | . . . . . . . . . . 11 Heat Flow Errors 5 | . . . . . . . . . . 5 Energy Discharges 5 | . . . . . . 1 2 . 1 1 Parts Rejected 1 | . . . . . . . . . 1 . Data Loss (minor) 9 | . 1 . . . . . 1 . 2 5 Data Loss (major) 2 | . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . 1 Misdirections 10 | . . . . . . . . . . 10 Targeting Errors 9 | . . . . . 1 . 1 . 3 4 Weapon Failures 3 | . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . Overflow Damage 107 | . . 11 10 3 . . 12 . 57 14 Projectiles 28 | . . 11 10 3 . . 4 . . . Explosions 79 | . . . . . . . 8 . 57 14 Melee . | . . . . . . . . . . . Knockbacks 28 | . . . 6 . . . . . 22 . Impact 1 | . . . . . . . . . 1 . Kinetic 25 | . . . 4 . . . . . 21 . Secondary 2 | . . . 2 . . . . . . . Self-Inflicted Damage 92 | 5 . 25 . . . . . . 62 . Shots 2 | . . 1 . . . . . . 1 . Rammed 2 | 1 . . . . . . . . 1 . Targets Rammed 3 | 1 . 1 . . . . . . 1 . Kicked 1 | . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 287 | 102 287 51 129 30 146 190 84 198 193 195 Average Temperature 52 | 38 67 19 34 8 33 88 27 77 74 73 Received Heat Transfer 3350 | 40 195 192 801 282 81 90 318 277 1074 . Effects 3 | . 3 . . . . . . . . . Interference 3 | . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 . . . . . 1 Combat Hostiles 1 | . . . . 1 . . . . . . Parts Fried 8 | . . . 1 4 . . . 1 . 2 Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Melted 18 | 1 1 1 5 3 4 1 1 1 . . Heat Transferred 14155 | 629 1295 1184 3985 1369 1640 698 1322 1475 558 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . 1 . . . . 1 1 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Peak Influence 775 | 25 247 510 634 428 . . 769 775 719 . Initial 324 | . . . 183 247 . . 63 324 281 . Average 219 | 2 70 274 402 276 . . 264 571 477 . Maximum Alert Level 3 | . 1 2 2 2 . . 3 3 3 . Low Security (%) 54 | 100 96 27 10 6 . . 58 . . . Level 1 21 | . 3 51 49 89 . . 4 19 41 . Level 2 21 | . . 21 40 4 . . 34 65 56 . Level 3 1 | . . . . . . . 2 15 1 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 29 | . 1 2 5 3 . . 8 4 6 . Investigation 6 | . 1 . 2 1 . . . 1 1 . Extermination 4 | . . . . 1 . . 2 1 . . Reinforcement 12 | . . 2 3 1 . . 3 1 2 . Assault 2 | . . . . . . . . 1 1 . Garrison 5 | . . . . . . . 3 . 2 . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . 1 . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Distress Signals 8 | . 2 . 2 1 . . 2 . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 247 | 4 16 34 46 13 15 5 30 38 41 5 Peak Tracking Total 13 | 4 4 7 7 3 4 3 5 6 13 5 Tactical Retreats 16 | . . 2 2 1 3 1 . 4 3 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Traps Triggered 7 | . 4 1 . 1 . . . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . 2 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Machines Disabled 16 | . . 1 1 . . . 2 5 7 . Max in Single Turn 4 | . . 1 1 . . . 2 1 4 . Garrison Access 1 | . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Machines Accessed 9 | . . 1 2 . . . 3 1 1 1 Terminals . | . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . Repair Stations 6 | . . 1 1 . . . 2 1 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 26 | . . 2 8 . . . 7 3 5 1 Successful 22 | . . 2 8 . . . 4 3 4 1 Failed 4 | . . . . . . . 3 . 1 . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators 2 | . . . . . . . 2 . . . Repair Stations 20 | . . 2 5 . . . 5 3 5 . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 1 | . . . . . . . . . . 1 Open Door 1 | . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . 2 . . . Network Status 1 | . . . . . . . 1 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks 16 | . . 2 5 . . . 2 3 4 . Scan Component 9 | . . 1 3 . . . 1 2 2 . Repair 7 | . . 1 2 . . . 1 1 2 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . Insert Component 2 | . . . 2 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . . 1 2 . . . 2 1 1 . Full Trace Events 4 | . . . 2 . . . . 1 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 1 | . . . . . . . 1 . . . Matter 153 | . . . . . . . 153 . . . Time 81 | . . . . . . . 81 . . . Total Robot Build Rating 1 | . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 7 | . . 1 2 . . . 1 1 2 . Time 238 | . . 51 89 . . . 19 38 41 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . 2 . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Total Allies 1 | . . . . . . . 1 . . . Largest Group 1 | . . . . . . . 1 . . . Highest-Rated Group 11 | . . . . . . . 11 . . . Highest-Rated Ally 11 | . . . . . . . 11 . . . Total Orders 2 | . . . . . . . 2 . . . DROP 1 | . . . . . . . 1 . . . COLLECT 1 | . . . . . . . 1 . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Turns Passed 11683 | 3119 1117 727 1076 681 1211 137 1160 926 732 797 Spaces Moved 6239 | 1296 708 277 363 344 880 85 624 476 356 830 Core 850 | 43 . . . . . . . . 36 771 Treads . | . . . . . . . . . . . Legs 4286 | 387 489 277 363 344 880 85 624 476 302 59 Wheels 1103 | 866 219 . . . . . . . 18 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 125 126 120 120 120 120 120 50 50 Average Speed 115 | 90 128 130 154 150 120 120 120 126 119 90 Slowest Speed 650 | 120 180 150 160 152 120 120 150 150 650 140 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . Exploration Rate (%) 40 | 74 87 30 41 12 76 9 16 19 11 65 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . 2 . . . . 1 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 121 | . . 23 2 . . . 25 23 48 . Melee . | . . . . . . . . . . . Projectile 20 | . . . . . . . . 16 4 . AOE 101 | . . 23 2 . . . 25 7 44 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Upp Total 9715 | 3190 812 520 700 425 972 98 905 678 554 861 Wait 2503 | 1845 14 100 183 13 41 . 143 105 53 6 Move 6229 | 1295 707 276 362 343 879 84 623 475 355 830 Hop . | . . . . . . . . . . . Pick Up 153 | 13 14 14 23 9 8 2 28 15 21 6 Fast Attach 12 | . . 5 4 . . . 3 . . . Attach 102 | 9 3 9 17 5 5 . 13 6 31 4 Detach 2 | 1 . . 1 . . . . . . . Swap 35 | . 5 . 3 6 3 1 6 8 3 . Drop 92 | . 7 11 13 7 6 1 21 11 15 . Fire 574 | 26 62 104 94 42 30 10 68 58 65 15 Melee . | . . . . . . . . . . . Ram 1 | 1 . . . . . . . . . . Kick 2 | . . 1 . . . . . . 1 . Crush . | . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . 10 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -4/Upper Caves History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 1112 | -11/Scrapyard | Assembled infested the area 3120 | -11/Scrapyard | Entered Materials 3121 | -10/Materials | Build established: Mutant 3164 | -10/Materials | Discovered new exit (range 14) 3312 | -10/Materials | Discovered new exit (range 14) 3782 | -10/Materials | Build established: Scavenger-Mutant 3797 | -10/Materials | Discovered new exit (range 8) 4081 | -10/Materials | Discovered new exit (range 13) 4237 | -10/Materials | Entered another Materials area 4237 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4409 | -9/Materials | Discovered new exit (range 13) 4545 | -9/Materials | Build established: Mutant 4816 | -9/Materials | Repaired Adv. Beam Cannon 4882 | -9/Materials | Discovered new exit (range 9) 4964 | -9/Materials | Entered another Materials area 4964 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 5517 | -8/Materials | Build established: Scavenger-Mutant 5634 | -8/Materials | Repaired Adv. Beam Cannon 5674 | -8/Materials | Repaired Imp. Heat Sink 5958 | -8/Materials | Discovered new exit (range 15) 6014 | -8/Materials | Lost 5 parts (1p2n1u1w) 6015 | -8/Materials | Destroyed 7 combat bots 6040 | -8/Materials | Entered Factory 6040 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6682 | -7/Factory | Discovered new exit (range 10) 6721 | -7/Factory | Entered Lower Caves 6975 | -7/Lower Caves | Build established: Mutant 7258 | -7/Lower Caves | Encountered a Warlord checkpoint 7633 | -7/Lower Caves | Build established: Scavenger-Mutant 7727 | -7/Lower Caves | Discovered new exit (range 6) 7932 | -7/Lower Caves | Entered another Lower Caves area 8055 | -7/Lower Caves | Discovered new exit (range 11) 8069 | -7/Lower Caves | Entered Factory 8069 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8704 | -6/Factory | Fabricated A-02 Transporter (x1) 8771 | -6/Factory | Local fabrication network quarantined 8783 | -6/Factory | Garrison activated, responded to threat 8939 | -6/Factory | Repaired Imp. Utility Shielding 9217 | -6/Factory | Discovered new exit (range 9) 9229 | -6/Factory | Entered another Factory area 9229 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9529 | -5/Factory | First assault squad dispatched 9545 | -5/Factory | Build established: Scavenger-Tank 9973 | -5/Factory | Repaired Carbon-fiber Leg 10143 | -5/Factory | Discovered new exit (range 7) 10155 | -5/Factory | Entered another Factory area 10155 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10407 | -4/Factory | Repaired Imp. Utility Shielding 10529 | -4/Factory | Repaired Imp. Medium Armor Plating 10534 | -4/Factory | Garrison activated, responded to threat 10664 | -4/Factory | Crushed by falling debris 10729 | -4/Factory | Destroyed 7 combat bots 10730 | -4/Factory | Lost 15 parts (1p5n4u5w) 10822 | -4/Factory | Core integrity fell below 50% 10851 | -4/Factory | Lost 12 parts (3p4n2u3w) 10867 | -4/Factory | Core integrity fell below 20% 10879 | -4/Factory | System corruption reached 10% 10879 | -4/Factory | Discovered new exit (range 16) 10887 | -4/Factory | Entered Upper Caves 10909 | -4/Upper Caves | Lost 3 parts (1p2n) 11050 | -4/Upper Caves | Build established: Mutant 11338 | -4/Upper Caves | Encountered a Warlord checkpoint 11684 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11510_ System corrupted: Heat flow error (+136). 11525_ System corrupted: Heat flow error (+159). 11548_ System corrupted: Matter fused (-8). 11579_ Connecting with WAR.Sys... 11579_ Current location identified: Upper Caves >>Open Door Sealed Heavy Doors opened. 11581_ System corrupted: Substantial component data lost. 11583_ Acquired Mak. Leg. 11593_ Acquired Battle Rifle. 11612_ System corrupted: Substantial component data lost. 11629_ System corrupted: Matter fused (-6). 11663_ System corrupted: FCS attempts to trigger Arc Thrower. 11663_ System corrupted: Arc Thrower misfires. 11670_ System corrupted: Arc Thrower targeting data glitched. 11676_ Arc Thrower destroyed. 11678_ System corrupted: Hvy. Battle Rifle targeting data glitched. 11680_ S-27 Virus destroyed. 11682_ System corrupted: Hvy. Battle Rifle targeting data glitched. 11684_ VTOL Module fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????# #???# ### | | ?????????????????????????# ## ##### ##?# | | ?????????????????????????## #### ##??# | | ??????????????????????????##???## ##???## | | ????????????????????????????????## #?????## | | ????????????????????????????????## ##?????# | | ???????????????????????????????## #?????? | | ???????????????????????????????# #?????? | | ???????????????????????????????# ##????? | | ???????????????????????????????## ## #????? | | ????????????????????????????????##### #????? | | ???????????????????????????????####### ##???? | | ????????#######????????????????#// //## ###?? | | ????????# #????????????????#// ## ##? | | ????????# " " #????????????????# ## #? | | ????????# " " #????????????????#### ### ##? | | ????????# " ###????????????????#X #?# ######?? | | ????????# "" ##?????????????### ### #??????# | | ????????# ##????????????# ### ###???## | | ????????# ##?????????### ### ##??# | | ????????# ######???## ### ##?# | | ????????# #???# #### | | ????????# #### #??## | | ????????## #### #### | | ?????????###### ####### | | ??????????????## ##### @ # #######?## | | ???????????????# ##???#ss## ##### # #### ### | | ???????????????###????#ss#####???##### % | | ??????????????????????# #???????????# | | ??????????????????????# #???????????####### | | ????????????????????? #?????????????????# | | ??????????????????? ????????????????# | | ????????????????? ??????????????## % | | ??????????????? ?????????????# % ### | | ??????????????# ## ???????????# #?# | | ?????????????# ##?# ?????????## ### | | ???????????? ???# ????????# %% ## | | ??????????? ????# #???????### | | ??????????? ????? ##?????????##%% | | ???????????? ?????? ##???????????###% | | ???????????? ??????? ##??????????????## | | ????????????????????? ####????????????????### | | ????????????????????? ##?????????????????????? | | ????????????????????? #??????????????????????? | | ????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 145 Energy Generation 47 Energy Capacity 500 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Density 60 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Utility Shielding 66 Point Defense Rating 80 Evasion (%) 50 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Hvy. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Curiosity Killed The Cat Leap Before You Look My Command Is Your Wish Power Corrupts Significant Disruption Challenges ------------ None Game ------ Seed SmartbombDiametricAutohacker Manual? 0 Play Time 02:47:33 Cumulative 27.3 hours Start 2022.01.19 @ 20:50:12 End 2022.01.20 @ 00:52:32 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 26 Rogue 20 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 24 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 256c3d4f-4347-42e3-9166-01341545ca9e