Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.22 @ 16:15:07 Player: monistgf Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1778) 1778 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4713 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 224/300 Energy 160/160 System Corruption 0% Temperature Cool (13) Movement Treading (160) Location -7/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (5) ------ Medium Storage Unit Advanced Visual Processing Unit Advanced Melee Analysis Suite Microactuators Improved Light Armor Plating > --- WEAPON (3) ------- Flak Gun Flak Gun Missile Launcher > --- INVENTORY (10) --- Huge Storage Unit Relay Coupler [Cutter] (30) Relay Coupler [Grunt] (31) Relay Coupler [Sentry] (23) Gatling Laser Autogun Autogun Flak Gun Chainsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Flak Gun > --- INVENTORY -------- Carbon-fiber Leg Huge Storage Unit Improved Terrain Scanner Microactuators Hardened Medium Armor Plating Missile Launcher Heavy Flail Chainsword Chainsword [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Medium Laser Ballistic Gun Flak Gun Launcher Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 3 | . . . 2 1 . Weapon 1 | . . 1 . . . Parts Attached 78 | . 3 15 12 13 35 Power 7 | . 1 1 2 1 2 Engine 3 | . 1 1 . 1 . Core 4 | . . . 2 . 2 Reactor . | . . . . . . Propulsion 17 | . 1 4 1 3 8 Treads 7 | . . 1 . . 6 Leg 10 | . 1 3 1 3 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 26 | . 1 2 6 5 12 Device 10 | . 1 . 4 3 2 Storage 1 | . . 1 . . . Processor 5 | . . . 2 2 1 Hackware . | . . . . . . Protection 10 | . . 1 . . 9 Artifact . | . . . . . . Weapon 28 | . . 8 3 4 13 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 21 | . . 8 3 4 6 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 5 | . . . . . 5 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 32 | . . 2 4 . 26 Power 3 | . . . 1 . 2 Propulsion 11 | . . . 1 . 10 Utility 10 | . . . 1 . 9 Weapon 8 | . . 2 1 . 5 Highest Loss Streak 20 | . . 1 3 . 20 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 86 94 98 99 77 Engine 6 | . 14 11 3 4 1 Core 2 | . . . 5 2 4 Treads 2 | . . 2 . . 8 Leg 23 | . 28 30 27 30 6 Device 7 | . 1 . 8 12 7 Storage 8 | . 14 11 9 7 7 Processor 8 | . . . 8 15 10 Protection 4 | . . 8 9 2 7 Energy Gun 3 | . 14 8 . . . Ballistic Gun 19 | . 14 22 26 23 13 Slashing Weapon 1 | . . . . . 4 Naked Turns . | . . . . . . Heaviest Build 48 | 14 15 29 31 40 48 Greatest Support 65 | 20 20 45 45 65 65 Greatest Overweight (x) 9 | . . . . . 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | . 8 10 10 10 10 Average Capacity 9 | . 8 9 10 10 10 Most Carried 10 | . 8 10 10 10 10 Average Carried 8 | . 7 8 9 9 7 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | 6 7 10 10 10 9 Class Distribution -------------------- 26% | Mutant 19% | Tank 18% | Gunner 16% | Skirmisher 9% | Scavenger-Mutant 5% | Scavenger-Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Skirmisher | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Gar Matter Collected 1560 | 200 65 230 204 277 584 Remotely . | . . . . . . Salvage Created 1869 | . 117 341 263 400 748 Parts 104 | . 14 24 15 19 32 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Combat Hostiles Destroyed 44 | . 7 11 5 6 15 Melee 5 | . . . . . 5 Guns 38 | . 7 11 5 6 9 Classes Destroyed 8 | . 2 2 . 3 1 Worker 1 | . . 1 . . . Tunneler 1 | . . . . 1 . Recycler 1 | . . . . 1 . Swarmer 17 | . 6 7 . . 4 Grunt 11 | . 1 1 4 3 2 Sentry 14 | . . 3 1 2 8 Hunter 1 | . . . . . 1 Programmer 1 | . . . . 1 . Best Kill Streak 6 | . 3 5 3 3 6 Combat Bots Only 6 | . 3 5 3 3 6 Max Kills in Single Turn 2 | . 1 1 1 1 2 Gunslinging 1 | . . . . . 1 Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Gar Damage Taken 5774 | . 255 616 606 323 3974 Core 878 | . 34 78 60 34 672 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 86 80 89 . . Volleys Fired 125 | . 20 35 21 19 30 Largest 3 | . 2 3 3 3 3 Hottest 92 | . 70 90 65 84 92 Shots Fired 314 | . 40 84 61 57 72 Gun 312 | . 40 84 61 57 70 Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 273 | . 20 65 61 57 70 Thermal 39 | . 20 19 . . . Explosive 2 | . . . . . 2 Electromagnetic . | . . . . . . Robot Hit Streak 28 | . 6 28 11 17 10 Robot Miss Streak 7 | . 2 6 2 7 5 Penetration Max 1 | . . . . . 1 Secondary Targets 6 | . . . 2 2 2 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 277 | . 25 59 49 45 99 Core Hits 123 | . 12 24 21 25 41 Critical Kills 3 | . . . . 1 2 Critical Parts Destroyed 5 | . 1 . 1 . 3 Critical Strikes 14 | . 2 2 2 1 7 Burn 3 | . 1 2 . . . Destroy 8 | . 1 . 2 1 4 Smash 1 | . . . . . 1 Sever 2 | . . . . . 2 Melee Attacks 51 | . . . . . 51 Impact 7 | . . . . . 7 Slashing 44 | . . . . . 44 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 6 | . . . . . 6 Damage Inflicted 4668 | . 343 551 544 855 2375 Guns 3235 | . 339 545 544 851 956 Cannons . | . . . . . . Explosions 51 | . . . . . 51 Melee 1368 | . . . . . 1368 Ramming 14 | . 4 6 . 4 . Kinetic 2908 | . 175 382 544 851 956 Thermal 327 | . 164 163 . . . Explosive 51 | . . . . . 51 Electromagnetic . | . . . . . . Impact 101 | . . . . . 101 Slashing 1267 | . . . . . 1267 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 48 | . . . . . 48 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 48 | . . . . . 48 Knockbacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 5 | . 2 2 . 1 . Kicked 5 | . 2 2 . 1 . Crushed . | . . . . . . Highest Temperature 322 | . 111 322 247 63 300 Average Temperature 87 | . 42 105 126 24 88 Received Heat Transfer 1794 | . 57 195 297 117 1128 Effects 5 | . . 1 3 . 1 Interference 5 | . . 1 3 . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 1184 | . 555 629 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Peak Influence 374 | . 204 374 201 118 204 Initial 98 | . . 20 98 . 6 Average 88 | . 82 162 123 38 104 Maximum Alert Level 1 | . 1 1 1 . 1 Low Security (%) 91 | . 98 57 92 100 96 Level 1 8 | . 1 42 7 . 3 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 1 1 3 . Investigation 1 | . . . . 1 . Extermination 1 | . . . . 1 . Reinforcement 4 | . 1 1 1 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Gar Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 15 16 5 9 17 Peak Tracking Total 9 | . 4 6 3 3 9 Tactical Retreats 5 | . 3 2 . . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Gar Machines Disabled 2 | . 1 . . . 1 Max in Single Turn 1 | . 1 . . . 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Gar Machines Accessed 12 | . 2 1 1 6 2 Terminals 9 | . 2 1 1 3 2 Fabricators 2 | . . . . 2 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 33 | . 3 5 4 17 4 Successful 20 | . 2 4 1 12 1 Failed 13 | . 1 1 3 5 3 Catastrophic 2 | . . 1 1 . . Database Lockouts . | . . . . . . Manual 20 | . 3 3 4 10 . Terminals 26 | . 3 5 4 10 4 Fabricators 6 | . . . . 6 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 11 | . 2 3 1 4 1 Part Schematic 2 | . 1 . . 1 . Robot Analysis 2 | . 1 1 . . . Open Door 1 | . . . . . 1 Branch Access Points 3 | . . 1 1 1 . Alert Level 1 | . . . . 1 . Locate Traps 1 | . . . . 1 . Zone Layout 1 | . . 1 . . . Fabricator Hacks 2 | . . . . 2 . Load Schematic 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 6 | . . 1 . 5 . Terminals 3 | . . 1 . 2 . Botnet 3 | . . 1 . 2 . Fabricators 3 | . . . . 3 . Report 2 | . . . . 2 . Fabnet 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 1 1 1 5 1 Full Trace Events 2 | . . . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . 1 . . 1 . Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 84 | . . . . 84 . Total Part Build Rating 8 | . . . . 8 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Gar Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 62 | . . . . . 62 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 7 | . . . . . 7 Total Damage 128 | . . . . . 128 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Robot Analysis Total 2 | . 1 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Gar Turns Passed 3660 | . 520 531 435 1293 881 Spaces Moved 2024 | 1 358 282 285 726 372 Core 11 | . . . . . 11 Treads 276 | . . . . . 276 Legs 1737 | 1 358 282 285 726 85 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 120 120 120 122 Average Speed 129 | 120 120 120 120 120 168 Slowest Speed 500 | 120 120 120 120 122 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 2 79 34 35 23 36 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 36 | . . . . . 36 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 34 | . . . . . 34 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Gar Total 2788 | . 410 424 343 1108 503 Wait 434 | . 19 61 15 324 15 Move 2020 | . 357 281 284 726 372 Hop . | . . . . . . Pick Up 35 | . 4 11 6 8 6 Fast Attach 30 | . 1 5 2 4 18 Attach 18 | . . 3 4 3 8 Detach 6 | . . 3 . 2 1 Swap 30 | . 2 7 6 6 9 Drop 44 | . 5 16 5 15 3 Fire 125 | . 20 35 21 19 30 Melee 41 | . . . . . 41 Ram . | . . . . . . Kick 5 | . 2 2 . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat / Min x2 / Sto) -8/Materials -7/Factory (discovered 3 exits: *Low x2 / Gar) -7/Garrison History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 13) 521 | -10/Materials | Entered another Materials area 521 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 628 | -9/Materials | Identified exit to Mines 628 | -9/Materials | Identified exit to Storage 1034 | -9/Materials | Discovered new exit (range 16) 1052 | -9/Materials | Entered another Materials area 1052 | -8/Materials | Evolved 2 slots: Utility x2 1200 | -8/Materials | Discovered new exit (range 10) 1224 | -8/Materials | Build established: Tank 1362 | -8/Materials | Lost 3 parts (1p1n1w) 1487 | -8/Materials | Entered Factory 1487 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1683 | -7/Factory | Discovered new exit (range 10) 1793 | -7/Factory | Build established: Gunner 2125 | -7/Factory | Identified exit to Lower Caves 2448 | -7/Factory | Build established: Skirmisher 2547 | -7/Factory | Fabricated Chainsword (x2) 2780 | -7/Factory | Identified exit to Garrison 2780 | -7/Factory | Entered Garrison 2869 | -7/Garrison | Triggered checkpoint 2871 | -7/Garrison | Triggered checkpoint 3044 | -7/Garrison | Core integrity fell below 50% 3073 | -7/Garrison | Core integrity fell below 20% 3096 | -7/Garrison | Lost 20 parts (1p8n6u5w) 3134 | -7/Garrison | Lost 3 parts (1p1n1u) 3372 | -7/Garrison | Triggered checkpoint 3390 | -7/Garrison | Garrison Relay disabled 3470 | -7/Garrison | Rescued a captive Derelict 3471 | -7/Garrison | Rescued a captive Derelict 3661 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03404_ Imp. Light Armor Plating destroyed. 03409_ Y-54 Guardian destroyed. 03414_ Hvy. Flail follow-up attack on Y-54 Guardian. 03420_ Y-54 Guardian destroyed. 03426_ Acquired Flak Gun. 03429_ Dropped Hvy. Flail. 03430_ Acquired Flak Gun. 03439_ Acquired 25 matter. 03441_ Dropped Imp. Heat Sink. 03446_ Acquired Relay Coupler [Grunt]. 03469_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 03470_ KW-AU3(g): "WARLORD FOREVER!" 03471_ FB-7JO(g): "WARLORD FOREVER!" 03617_ Acquired Adv. Melee Analysis Suite. 03619_ FB-7JO(g) triggered Alarm Trap. 03619_ An alarm sounds. 03619_ Dropped Imp. Terrain Scanner. 03624_ FB-7JO(g) destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ????????#########?????# #??????????????????????? | | ????????#]] !!#?????# #??????????????????????? | | ??????###]] !!###???# #??????????????????????? | | ??????# + + ????# #??????????????????????? | | ????????#!! !!#?????# #??????????????????????? | | ##??????#!! %[!!#?????# #??????????????????????? | | #??????####+####?????# #??????????????????????? | | #?????????# #????????# #??????????????????????? | | #???????### ########## #??????????????????????? | | #???????# + #??????????????????????? | | #???????# ##### # Y #??????????????????????? | | #???????# #???# #??????????????????????? | | #???????# #???# ###### #???????????????? | | #???????# #???# Y @ #???????????????? | | #???##### #???# ########???????????????? | | #???# #???# #??????????????????????? | | #???# ### #???## # # #??????????????????????? | | #####"#?# #????## ##?# #??????????????????????? | | ## #?# #?????# #??# #??????????????????????? | | ## ###+####### ##?# #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | ## ## ###############??????????????????????? | | ## #? #????????????????????????????????????? | | ? "????????????????????????????????????? | | "????????????????????????????????????? | | "????????????????????????????????????? | | "????????????????????????????????????? | | ## ## #????????????????????????????????????? | | ## #? #????????????????????????????????????? | | ? ???????????????????????????????????? | | ?? ??????????????????????????????????? | | ? ####?????????????????????????????????? | | ##""""##??##????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Melee Speed Boost 20 Evasion (%) 59 Targeting Accuracy 6 Melee Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Chainsword | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Chainsword | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryClaymoresSegregator Manual? 0 Play Time 00:30:22 Cumulative 132.3 hours Start 2023.10.22 @ 15:40:52 End 2023.10.22 @ 16:15:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 60 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec2c1ab1-f2ef-44a5-aafd-4b0c7a58fc22