Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.18 @ 21:43:09 Player: John1001 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (134) 670 Value Destroyed (4182) 4182 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (797) 797 TOTAL SCORE: 10149 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 400 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -236 Cogmind --------- Core Integrity 0/700 Matter 126/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (1050) Ox20 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (6) ------ High-capacity Storage Unit Improved Signal Interpreter Melee Analysis Suite Nanoactuators Reactive Plating > --- WEAPON (2) ------- Mini Assault Cannon Precision Grenade Launcher > --- INVENTORY (20) --- Microactuators Microactuators Force Booster Hacking Suite Hacking Suite Hacking Suite Makeshift System Shield Flak Gun Advanced EMP Blaster Powered Hammer Katana Scythe Spear Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter 0b10 Alert Chip Improved Medium Armor Plating Drone Bay > --- WEAPON ----------- Advanced Assault Cannon Precision Grenade Launcher > --- INVENTORY -------- Carbon-fiber Leg VSS Leg VSS Leg Microactuators Microactuators Force Booster Reactive Plating Hacking Suite Hacking Suite Hacking Suite Improved Assault Rifle Minigun Flak Gun Missile Launcher Field Lobotomy Kit Katana Spear Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 59] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility 0b10 Alert Chip Device Microactuators Storage High-capacity Storage Unit Processor 0b10 Alert Chip Protection Hardened Medium Armor Plating Weapon Minigun Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Precision Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 4 | . . . . . 2 . 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 148 | 6 3 4 4 3 42 10 47 3 23 . 3 Power 11 | 1 . . 1 . 1 1 6 . 1 . . Engine 6 | 1 . . 1 . 1 1 2 . . . . Core 5 | . . . . . . . 4 . 1 . . Reactor . | . . . . . . . . . . . . Propulsion 32 | 2 . 1 . . 12 3 9 . 4 . 1 Treads 4 | . . . . . 3 . . . . . 1 Leg 24 | 2 . 1 . . 9 3 7 . 2 . . Wheel 4 | . . . . . . . 2 . 2 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 37 | 1 1 1 1 . 10 2 17 . 4 . . Device 16 | . . 1 . . 1 . 12 . 2 . . Storage 3 | 1 . . 1 . 1 . . . . . . Processor 6 | . 1 . . . 2 1 2 . . . . Hackware . | . . . . . . . . . . . . Protection 12 | . . . . . 6 1 3 . 2 . . Artifact . | . . . . . . . . . . . . Weapon 68 | 2 2 2 2 3 19 4 15 3 14 . 2 Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 25 | 2 1 1 2 2 11 1 3 . 2 . . Ballistic Cannon 9 | . . . . . 2 1 4 . 1 . 1 Launcher 17 | . 1 1 . 1 4 1 3 1 4 . 1 Special Weapon 1 | . . . . . . . . . 1 . . Impact Weapon 8 | . . . . . 2 1 2 1 2 . . Slashing Weapon 8 | . . . . . . . 3 1 4 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 4 . . . . Parts Lost 24 | . . . . 1 . . 10 1 11 . 1 Power 4 | . . . . . . . 2 . 2 . . Propulsion 12 | . . . . . . . 5 1 5 . 1 Utility 5 | . . . . . . . 3 . 2 . . Weapon 3 | . . . . 1 . . . . 2 . . Highest Loss Streak 5 | . . . . 1 . . 4 1 5 . 1 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 82 100 94 99 94 95 79 53 69 Engine 6 | . 14 14 14 14 9 9 2 7 3 . . Core 1 | . . . . . . . 4 . . . . Leg 24 | . 28 28 28 28 32 35 27 15 13 7 7 Wheel 1 | . . . . . . . 1 10 . . . Device 9 | . . 13 14 14 3 8 11 15 9 7 7 Storage 8 | . 14 14 14 14 9 9 7 7 7 7 7 Processor 14 | . 13 . . . 9 9 16 23 22 15 15 Protection 5 | . . . . . 8 9 4 . 5 15 14 Ballistic Gun 9 | . 27 27 11 23 15 11 4 . 3 . . Ballistic Cannon 2 | . . . . . 1 5 3 . 2 . 7 Impact Weapon 2 | . . . . . . 1 3 6 3 . . Slashing Weapon 1 | . . . . . . . 2 6 2 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 73 | 13 15 14 19 21 66 65 73 66 69 58 68 Greatest Support 71 | 20 20 20 20 20 64 64 71 20 47 15 28 Greatest Overweight (x) 18 | 4 . . . 1 2 1 6 6 18 3 4 Average Overweight (x) . | 1 . . . . . . . 4 2 3 3 Largest Inventory Capacity 20 | 8 8 8 10 10 20 20 20 20 20 20 20 Average Capacity 17 | 7 8 8 9 10 14 20 20 20 20 20 20 Most Carried 20 | 6 8 8 10 10 20 20 20 20 20 17 16 Average Carried 16 | 4 7 7 9 9 13 19 19 19 18 17 15 Final Capacity 20 | 8 8 8 10 10 20 20 20 20 20 20 20 Final Carried 20 | 6 8 8 10 10 20 20 19 20 16 17 15 Class Distribution -------------------- 96% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Matter Collected 4002 | 182 239 97 . 111 1217 390 1152 70 507 . 37 Remotely . | . . . . . . . . . . . . Salvage Created 4111 | . 170 71 . 81 1337 365 1351 86 592 . 58 Parts 208 | . 11 3 . 4 74 28 56 7 18 . 7 Haulers Intercepted 8 | . . . . . 4 2 2 . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . 7 14 . 5 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Combat Hostiles Destroyed 100 | . 8 2 . 5 27 6 23 4 21 . 4 Melee 7 | . . . . . . . 3 2 2 . . Guns 39 | . 6 1 . 1 17 4 9 . 1 . . Cannons 9 | . . . . . . 1 4 . 2 . 2 AOE 42 | . 2 1 . 4 10 1 6 2 14 . 2 Classes Destroyed 17 | . 2 . . . 9 . 5 . 1 . . Worker 10 | . . . . . 4 . 6 . . . . Builder 4 | . . . . . 1 . 3 . . . . Tunneler 1 | . . . . . . . 1 . . . . Hauler 8 | . . . . . 4 2 2 . . . . Recycler 5 | . . . . . 1 . 4 . . . . Mechanic 1 | . . . . . . . 1 . . . . Operator 1 | . . . . . . . 1 . . . . Watcher 4 | . . . . . 3 1 . . . . . Swarmer 34 | . 6 . . 3 6 1 6 3 5 . 4 Grunt 37 | . 2 2 . 2 11 3 10 . 7 . . Brawler 5 | . . . . . 2 . . . 3 . . Duelist 5 | . . . . . . . 1 . 4 . . Protector 1 | . . . . . . . . . 1 . . Sentry 10 | . . . . . 5 2 2 . 1 . . Specialist 2 | . . . . . 2 . . . . . . Hunter 2 | . . . . . 1 . 1 . . . . Programmer 4 | . . . . . . . 3 1 . . . Best Kill Streak 8 | . 4 2 . 3 7 2 8 4 8 . 4 Combat Bots Only 9 | . 4 2 . 3 5 1 5 4 9 . 4 Max Kills in Single Turn 3 | . 2 1 . 3 2 1 2 2 3 . 2 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 2 1 . 3 2 1 2 2 3 . 1 Melee 1 | . . . . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Damage Taken 5885 | . 231 47 . 128 983 200 2691 131 1050 . 424 Core 920 | . 27 . . 46 120 14 332 27 315 . 39 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 391 | . . . . . 60 144 187 . . . . Core Remaining (%) 81 | 100 . . . 70 . 75 . . . . . Volleys Fired 300 | . 36 3 . 7 95 35 85 1 26 . 12 Largest 2 | . 2 2 . 2 2 2 2 1 2 . 2 Hottest 84 | . 50 50 . 50 69 69 71 36 76 . 84 Shots Fired 531 | . 68 6 . 14 182 59 147 1 38 . 16 Gun 379 | . 67 4 . 12 153 35 92 . 16 . . Cannon 110 | . . . . . 18 22 49 . 9 . 12 Launcher 40 | . 1 2 . 2 11 2 6 1 11 . 4 Special 2 | . . . . . . . . . 2 . . Kinetic 489 | . 67 4 . 12 171 57 141 . 25 . 12 Thermal . | . . . . . . . . . . . . Explosive 40 | . 1 2 . 2 11 2 6 1 11 . 4 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 13 | . 9 3 . 5 6 9 8 3 13 . 4 Robot Miss Streak 10 | . 5 . . 4 10 3 4 . 5 . 2 Penetration Max 1 | . . . . . 1 . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 337 | . 41 1 . 8 94 24 125 4 34 . 6 Core Hits 234 | . 12 6 . 8 69 16 54 4 59 . 6 Critical Kills 5 | . . . . . 4 . . 1 . . . Critical Parts Destroyed 8 | . . . . . 1 . 5 . 2 . . Critical Strikes 19 | . . . . . 7 1 6 1 3 . 1 Destroy 5 | . . . . . 5 . . . . . . Blast 6 | . . . . . 2 1 1 . 1 . 1 Smash 8 | . . . . . . . 5 1 2 . . Melee Attacks 71 | . . . . . 6 1 50 4 10 . . Impact 64 | . . . . . 6 1 46 4 7 . . Slashing 7 | . . . . . . . 4 . 3 . . Piercing . | . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . 12 . 1 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . 2 . . . . Damage Inflicted 12266 | . 529 121 . 315 3094 861 4504 347 2135 . 360 Guns 3853 | . 403 10 . 64 1677 341 1097 . 261 . . Cannons 1515 | . . . . . 227 198 772 . 159 . 159 Explosions 4485 | . 126 111 . 251 1148 309 740 186 1413 . 201 Melee 2356 | . . . . . 31 . 1862 161 302 . . Ramming 57 | . . . . . 11 13 33 . . . . Kinetic 5368 | . 403 10 . 64 1904 539 1869 . 420 . 159 Thermal 95 | . . . . 95 . . . . . . . Explosive 4390 | . 126 111 . 156 1148 309 740 186 1413 . 201 Electromagnetic . | . . . . . . . . . . . . Impact 2327 | . . . . . 31 . 1833 161 302 . . Slashing 29 | . . . . . . . 29 . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . 1 1 1 1 . . 6 4 4 4 4 Average Corruption 3 | . 1 1 1 1 . . 4 4 4 4 4 Corruption Purged 2 | . . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 120 | . . 2 2 1 . . 37 19 39 8 12 Message Errors 32 | . . . 2 1 . . 7 6 9 3 4 Matter Fused 29 | . . 1 . . . . 9 4 12 1 2 Heat Flow Errors 10 | . . . . . . . 3 . 4 2 1 Energy Discharges 15 | . . . . . . . 1 5 5 2 2 Parts Rejected 2 | . . . . . . . 1 . . . 1 Data Loss (minor) 21 | . . 1 . . . . 11 3 5 . 1 Data Loss (major) 3 | . . . . . . . 2 . 1 . . Misfires 4 | . . . . . . . 1 . 2 . 1 Alerts 3 | . . . . . . . 1 1 1 . . Weapon Failures 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1136 | . 34 . . 17 53 . 879 . 153 . . Projectiles . | . . . . . . . . . . . . Explosions 146 | . 34 . . 17 53 . 20 . 22 . . Melee 990 | . . . . . . . 859 . 131 . . Knockbacks 26 | . . . . . 3 3 15 . 4 . 1 Impact 10 | . . . . . . . 7 . 3 . . Kinetic 15 | . . . . . 3 3 7 . 1 . 1 Secondary 1 | . . . . . . . 1 . . . . Self-Inflicted Damage 352 | . . . . 16 . 17 134 . 129 . 56 Shots 11 | . . . . 2 . 1 2 . 5 . 1 Rammed . | . . . . . . . . . . . . Targets Rammed 9 | . . . . . 3 2 4 . . . . Kicked 9 | . . . . . 3 2 4 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 234 | . 18 7 . 12 136 24 167 . 234 160 96 Average Temperature 38 | . 9 4 . 8 33 12 39 . 93 82 18 Received Heat Transfer 1491 | . 63 27 . 60 360 45 720 . 216 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 17 | . . . . . . 1 16 . . . . Impact Corruptions 31 | . . . . . . . 27 . 4 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 100 | . . . . 100 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . 3 . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Peak Influence 627 | . 176 101 . 212 419 627 277 . . . . Initial 106 | . . 39 . . 82 83 106 . . . . Average 161 | . 96 68 . 189 162 282 129 . . . . Maximum Alert Level 2 | . 1 . . 1 2 2 1 . . . . Low Security (%) 75 | 100 99 100 . 38 73 42 88 . . . . Level 1 19 | . . . . 61 25 29 11 . . . . Level 2 5 | . . . . . . 27 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . 1 . . . 4 2 6 . 1 . . Investigation 4 | . 1 . . . 1 1 1 . . . . Extermination 3 | . . . . . . . 3 . . . . Reinforcement 5 | . . . . . 3 . 2 . . . . Assault 1 | . . . . . . . . . 1 . . Garrison 1 | . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . 2 . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Distress Signals 8 | . 1 . . . 7 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 146 | . 15 2 . 5 37 27 27 4 23 . 6 Peak Tracking Total 7 | . 7 2 . 3 6 4 5 3 7 . 4 Tactical Retreats 8 | . . . . . 1 5 2 . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Traps Triggered 4 | . 1 . . . . 1 2 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Machines Disabled 17 | . 1 . . 2 2 10 1 . 1 . . Max in Single Turn 2 | . 1 . . 2 1 1 1 . 1 . . Garrison Access 1 | . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Machines Accessed 43 | . 7 . 2 . 11 10 9 . . 4 . Terminals 24 | . 5 . . . 8 6 5 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . . . . 1 2 1 . . . . Recycling Units 6 | . 2 . . . 1 1 2 . . . . Scanalyzers 2 | . . . . . 1 . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 153 | . 18 . 2 . 52 25 25 . . 31 . Successful 101 | . 9 . 2 . 36 11 12 . . 31 . Failed 52 | . 9 . . . 16 14 13 . . . . Catastrophic 3 | . . . . . 1 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 52 | . 5 . 1 . 27 7 12 . . . . Terminals 85 | . 14 . . . 38 17 16 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 9 | . . . . . 2 5 2 . . . . Recycling Units 15 | . 4 . . . 4 2 5 . . . . Scanalyzers 10 | . . . . . 8 . 2 . . . . Garrison Access 1 | . . . . . . 1 . . . . . Terminal Hacks 65 | . 6 . 2 . 19 4 3 . . 31 . Record 12 | . . . 1 . . . . . . 11 . Part Schematic 12 | . . . . . 1 . . . . 11 . Robot Schematic 6 | . . . . . . . . . . 6 . Robot Analysis 7 | . 2 . . . 5 . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . 3 . Branch Access Points 2 | . . . . . 1 . 1 . . . . Emergency Access Points 2 | . . . . . 1 1 . . . . . Terminal Index 1 | . . . . . . 1 . . . . . Unreport Threat 4 | . . . . . 2 2 . . . . . Locate Traps 4 | . 1 . . . 2 . 1 . . . . Recall Investigation 1 | . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . Registered Components 1 | . . . . . 1 . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . Zone Layout 6 | . 2 . . . 3 . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . 2 4 2 . . . . Scan Component 4 | . . . . . 1 2 1 . . . . Repair 4 | . . . . . 1 2 1 . . . . Recycling Unit Hacks 6 | . 2 . . . 2 . 2 . . . . Report Inventory 5 | . 2 . . . 1 . 2 . . . . Retrieve Components 1 | . . . . . 1 . . . . . . Scanalyzer 10 | . . . . . 8 . 2 . . . . Insert Component 5 | . . . . . 4 . 1 . . . . Analyze 5 | . . . . . 4 . 1 . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 11 | . 1 . . . 5 2 3 . . . . Terminals 10 | . . . . . 5 2 3 . . . . Botnet 10 | . . . . . 5 2 3 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 33 | . 6 . . . 11 8 8 . . . . Full Trace Events 3 | . . . . . 1 1 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . 5 . 1 . . 11 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 4 | . . . . . 1 2 1 . . . . Time 139 | . . . . . 19 76 44 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 8 | . . . . . 8 . . . . . . Parts Scanalyzed 5 | . . . . . 4 . 1 . . . . Part Schematics Acquired 5 | . . . . . 4 . 1 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Total Allies 4 | . . . . . . 2 . . 1 . 1 Largest Group 2 | . . . . . . 2 1 . 1 1 1 Highest-Rated Group 115 | . . . . . . 115 100 . 68 68 96 Highest-Rated Ally 100 | . . . . . . 100 100 . 68 68 96 Total Orders 1 | . . . . . . . 1 . . . . EXPLORE 1 | . . . . . . . 1 . . . . Ally Attacks 54 | . . . . . . 41 . . 4 . 9 Total Damage 1414 | . . . . . . 1304 . . . . 110 Kills 15 | . . . . . . 15 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Field Lobotomies 1 | . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Robot Analysis Total 7 | . 2 . . . 5 . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . 1 1 . . Drone Launches 1 | . . . . . . . 1 . . . . Drone Recoveries 1 | . . . . . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Turns Passed 10640 | 61 521 258 614 300 1882 1150 2492 901 1855 258 348 Spaces Moved 5963 | 35 341 203 499 196 1044 797 1447 587 653 79 82 Core 30 | 19 . . . . . . . . 11 . . Treads 176 | . . . . . 164 . . . . . 12 Legs 4924 | 16 341 203 499 196 880 797 1246 . 597 79 70 Wheels 833 | . . . . . . . 201 587 45 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 125 110 125 155 330 320 Average Speed 152 | 134 120 120 120 136 133 126 138 149 259 330 388 Slowest Speed 950 | 250 120 120 120 190 260 196 265 170 950 330 400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 54 | 4 59 42 89 38 71 89 28 73 67 69 24 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 3 | . 1 . 1 . . . . . . 1 . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 11 | . . 2 . 1 . . . 4 3 . 1 Spaces Dug 19 | . . . . . 5 4 10 . . . . Terrain Destroyed 379 | . 4 5 . 33 99 19 106 8 72 . 33 Melee 15 | . . . . . 5 . 10 . . . . Projectile 16 | . . . . . 5 5 2 . 2 . 2 AOE 347 | . 4 5 . 33 88 14 94 8 70 . 31 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Total 6902 | 46 393 212 517 215 1362 882 1736 603 760 79 97 Wait 272 | . 2 . . 8 122 25 62 4 49 . . Move 5952 | 34 340 202 498 195 1043 796 1446 586 652 78 82 Hop . | . . . . . . . . . . . . Pick Up 66 | 6 7 1 7 1 21 2 17 3 1 . . Fast Attach 41 | 6 1 . . . 9 2 16 . 6 . 1 Attach 27 | . . 1 2 1 5 . 12 . 4 . 2 Detach 11 | . . 1 2 . 3 . 3 . 1 1 . Swap 80 | . 2 3 2 2 28 8 19 3 13 . . Drop 75 | . 5 1 6 1 27 6 26 2 1 . . Fire 300 | . 36 3 . 7 95 35 85 1 26 . 12 Melee 64 | . . . . . 6 1 46 4 7 . . Ram . | . . . . . . . . . . . . Kick 9 | . . . . . 3 2 4 . . . . Crush . | . . . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 14) 62 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 550 | -10/Materials | Discovered new exit (range 16) 583 | -10/Materials | Entered Mines 836 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 836 | -10/Mines | Discovered new exit (range 5) 841 | -10/Mines | Entered Exiles 873 | -10/Exiles | Met 8R-AWN 892 | -10/Exiles | Met EX-HEX 960 | -10/Exiles | Met EX-DEC 984 | -10/Exiles | Visited The Gauntlet 1113 | -10/Exiles | Learned location of Zion (-6) 1239 | -10/Exiles | Met EX-BIN 1286 | -10/Exiles | Aligned with FarCom system 1287 | -10/Exiles | Given EX-Vault access code 1315 | -10/Exiles | Opened EX-Vault 1322 | -10/Exiles | Found Field Lobotomy Kit 1328 | -10/Exiles | Found 0b10 Alert Chip 1332 | -10/Exiles | Found Deploy-a-Sentry 1334 | -10/Exiles | Found Deploy-a-Sentry 1338 | -10/Exiles | Found Deploy-a-Sentry 1365 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1439 | -10/Exiles | Discovered new exit (range 14) 1455 | -10/Exiles | Stole three prototypes: 0b10 Alert Chip, Field Lobotomy Kit, Deploy-a-Sentry 1455 | -10/Exiles | Entered Mines 1490 | -9/Mines | Learned Materials non-interactive machine intel 1671 | -9/Mines | Discovered new exit (range 10) 1755 | -9/Mines | Entered Materials 1755 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1756 | -8/Materials | Loaded intel: 34 non-interactive machine locations 1809 | -8/Materials | Identified exit to Storage 2274 | -8/Materials | Discovered new exit (range 15) 3501 | -8/Materials | Repaired Hrd. Medium Armor Plating? 3501 | -8/Materials | Discovered new exit (range 4) 3637 | -8/Materials | Entered Storage 3679 | -8/Storage | Met 01-MTF 3820 | -8/Storage | Discovered new exit (range 5) 4069 | -8/Storage | Discovered new exit (range 15) 4236 | -8/Storage | Garrison activated, responded to threat 4428 | -8/Storage | Repaired Minigun 4436 | -8/Storage | Repaired Carbon-fiber Leg 4694 | -8/Storage | Identified exit to Recycling 4785 | -8/Storage | Identified exit to Factory 4787 | -8/Storage | Entered Factory 4787 | -7/Factory | Accompanied by 1 ally (01-MTF) 4787 | -7/Factory | Evolved 2 slots: Utility x2 4789 | -7/Factory | FarCom data flow suspended 4792 | -7/Factory | 01-MTF left 5996 | -7/Factory | Discovered new exit (range 5) 6002 | -7/Factory | Identified exit to Factory 6468 | -7/Factory | Identified exit to Lower Caves 6493 | -7/Factory | Repaired Imp. Medium Armor Plating 6881 | -7/Factory | Lost 4 parts (4n) 7279 | -7/Factory | Entered Lower Caves 7627 | -7/Lower Caves | Core integrity fell below 50% 7747 | -7/Lower Caves | Encountered a Warlord checkpoint 8105 | -7/Lower Caves | Learned Factory emergency access door positions 8137 | -7/Lower Caves | Discovered new exit (range 15) 8158 | -7/Lower Caves | Identified exit to Lower Caves 8180 | -7/Lower Caves | Entered another Lower Caves area 8276 | -7/Lower Caves | Discovered exit to Factory (range 2) 9015 | -7/Lower Caves | Learned Factory security intel 9118 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9169 | -7/Lower Caves | Lost 5 parts (1p2n2w) 9186 | -7/Lower Caves | Destroyed 9 combat bots 9192 | -7/Lower Caves | Core integrity fell below 20% 9233 | -7/Lower Caves | Lost 3 parts (1p1n1u) 9964 | -7/Lower Caves | Spotted CO-RU0(f) 9965 | -7/Lower Caves | Encountered a Master Thief 9965 | -7/Lower Caves | Spotted BS-6CU(f) 9965 | -7/Lower Caves | Spotted H2-9FP(f) 9966 | -7/Lower Caves | Encountered a Master Thief 9966 | -7/Lower Caves | Encountered a Master Thief 9967 | -7/Lower Caves | Assimilated CO-RU0(f) with FLK Orb 9969 | -7/Lower Caves | Deploy-a-Sentry stolen by Master Thief 9980 | -7/Lower Caves | Field Lobotomy Kit stolen by Master Thief 10027 | -7/Lower Caves | Discovered new exit (range 2) 10031 | -7/Lower Caves | Identified exit to Data Miner 10035 | -7/Lower Caves | Entered Data Miner 10035 | -7/Data Miner | Accompanied by 1 ally 10036 | -7/Data Miner | Discovered new exit (range 6) 10099 | -7/Data Miner | Met Data Miner 10168 | -7/Data Miner | Learned location of Section 7 (-3) 10168 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10221 | -7/Data Miner | Received God Mode back door access code from Data Miner 10290 | -7/Data Miner | Identified exit to Proximity Caves 10293 | -7/Data Miner | Entered Proximity Caves 10293 | -6/Proximity Caves | Accompanied by 1 ally 10557 | -6/Proximity Caves | Escorted by Enhanced Grunt 10641 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 10559_ S-27 Virus Lgt. Nuclear Core blasted off. 10559_ S-27 Virus knocked back. 10562_ S-27 Virus destroyed. 10568_ Lgt. Nuclear Core fries itself beyond repair. 10568_ S-27 Virus destroyed. 10570_ System corrupted: Matter fused (-7). 10573_ Autogun fries itself beyond repair. 10582_ VTOL Module fries itself beyond repair. 10584_ Lgt. Nuclear Core fries itself beyond repair. 10586_ Acquired Med. Treads. 10589_ System corrupted: Energy discharge (-18). 10600_ Slug penetrates Enhanced Grunt. 10605_ Slug penetrates Wall. 10609_ Slug penetrates Enhanced Grunt. 10615_ Enhanced Grunt destroyed. 10623_ Penetrated by Slug. 10632_ System corrupted: Imp. Medium Armor Plating rejected. 10632_ Penetrated by Slug. 10639_ Med. Treads destroyed. 10639_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##????????????????###????????????????????????????? | | ####??????????####;##########???????????????????? | | ##????????## ####????????????????? | | ###???#### = % #????????????????? | | #??## !%% #?????????????????? | | #???# #??????????????????? | | #????# % #????????????????????? | | ???????# % @ ##????????????????????? | | #???####??## ## #?????????????????????? | | #???# ##??# ##; ##???????????????????? | | ##??# ##?# #?# ####????????????????? | | #??# ### ### ????????????????? | | ##?# ## * h ????????????????? | | #??# # !%! ####### ???????????????? | | #### ## = ##??????? ??????????????? | | ! # % ;#???????????????????????? | | ;#???????????????????????? | | #### ## #???????????????????????? | | #??## # h"#??????????????????????? | | #???# ###### ???????????????????? | | ##???# #????# ### #??????????????????? | | #????## #???# #??#; ##??????????????????? | | ##?????## #???# #???? ###???????????????????? | | #????????## ##???? #????? #?????????????????????? | | ??????????###????? #??????#?????????????????????? | | ?????????????????? #????????????????????????????? | | ?????????????????? #????????????????????????????? | | ?????????????????? #????????????????????????????? | | ?????????????????? #????????????????????????????? | | ?????????????????? ##????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Melee Speed Boost 30 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 2 Force Boost 20 Item Schematics ----------------- Melee Analysis Suite | -8/Materials | Hacked Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Maul | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Microactuators | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Imp. Gravmag System | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Batter Up Quantum Hacking Challenges ------------ None Game ------ Seed ExplosiveEfficiencyMembrane Manual? 0 Play Time 02:37:20 Cumulative 82.5 hours Start 2022.04.18 @ 17:21:57 End 2022.04.18 @ 21:43:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 25 Adventurer 0 Explorer 3 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 54 Gallery% 48 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 98x62 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2e515ac-4129-4828-a025-21732332e7da