Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.27 @ 21:25:10 Player: Wakanaka Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (68) 340 Value Destroyed (2940) 2940 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1836) 1836 TOTAL SCORE: 10216 Bonus ------- High Alert Combat Kills 1086 Follower Combat Kills 1816 Met Imprinter 300 Was Imprinted 300 Friendly Fire -1666 Cogmind --------- Core Integrity 0/1150 Matter 238/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (600) Ox11 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- High-capacity Storage Unit Advanced Targeting Computer Improved Core Analyzer > --- WEAPON (3) ------- Chainsword > --- INVENTORY (12) --- Hypervelocity Gauss Rifle Improved Light Cannon Neutron Missile Launcher Neutron Missile Launcher Great Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Core Analyzer Improved Transmission Jammer Improved Propulsion Shielding Hardened Medium Armor Plating Damper Plating Remote Shield > --- WEAPON ----------- Tesla Rifle Improved Arc Projector Phase Cannon > --- INVENTORY -------- Light Ion Engine Energy Well Wave Gun Hypervelocity Gauss Rifle Improved Light Cannon Micro-nuke Launcher Great Maul Chainsword [Rating: 95] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Enhanced Flexi-carbon Leg Leg Enhanced Flexi-carbon Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Transmission Jammer Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Micro-nuke Launcher Impact Weapon Great Maul Slashing Weapon Chainsword Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Was Fac Fac Fac Slots Evolved 12 | . . 2 . . . 6 . . 2 2 Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . . . . 2 . . . . Utility 8 | . . 2 . . . 2 . . 2 2 Weapon 1 | . . . . . . 1 . . . . Parts Attached 97 | 6 6 7 3 2 9 12 2 5 11 34 Power 9 | 1 1 . . 1 1 1 . . 1 3 Engine 4 | 1 . . . 1 1 . . . . 1 Core 4 | . 1 . . . . . . . 1 2 Reactor 1 | . . . . . . 1 . . . . Propulsion 15 | 2 2 2 . . 2 1 1 . 1 4 Treads . | . . . . . . . . . . . Leg 11 | . 2 . . . 2 1 1 . 1 4 Wheel 4 | 2 . 2 . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 42 | 1 2 2 1 1 1 6 . 4 6 18 Device 16 | . . 1 1 1 1 3 . 3 2 4 Storage 4 | 1 1 . . . . . . . . 2 Processor 7 | . 1 1 . . . 1 . . 1 3 Hackware . | . . . . . . . . . . . Protection 15 | . . . . . . 2 . 1 3 9 Artifact . | . . . . . . . . . . . Weapon 31 | 2 1 3 2 . 5 4 1 1 3 9 Energy Gun 11 | . . 2 1 . 2 1 . . 2 3 Energy Cannon 2 | . . . . . . . 1 1 . . Ballistic Gun 6 | 2 . 1 . . 1 . . . . 2 Ballistic Cannon 2 | . 1 . . . 1 . . . . . Launcher 5 | . . . . . 1 . . . 1 3 Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . 1 . . 2 . . . . Slashing Weapon 2 | . . . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 2 . . . 1 Parts Lost 40 | . 3 . 1 . 4 . . . . 32 Power 5 | . 1 . . . . . . . . 4 Propulsion 7 | . 1 . . . . . . . . 6 Utility 18 | . . . 1 . 1 . . . . 16 Weapon 10 | . 1 . . . 3 . . . . 6 Highest Loss Streak 15 | . 2 . 1 . 2 . . . . 15 Average Slot Usage (%) 92 | . 91 99 96 100 88 84 97 99 90 77 Engine 5 | . 8 . . 3 11 6 6 6 5 4 Core 3 | . 4 11 11 7 . . . . . 4 Reactor 1 | . . . . . . 6 6 6 4 . Leg 12 | . 9 6 . . . 20 23 26 23 17 Wheel 9 | . 17 15 22 22 21 . . . . . Device 11 | . . 11 7 11 11 11 13 16 17 10 Storage 8 | . 14 11 11 11 11 6 6 6 5 7 Processor 12 | . 7 22 22 22 11 10 13 9 5 8 Protection 3 | . . . . . . 3 6 6 6 9 Energy Gun 7 | . . 11 12 11 10 6 6 6 4 4 Energy Cannon 2 | . . . . . . . 3 5 5 2 Ballistic Gun 3 | . 26 4 . . 1 6 2 . . 1 Impact Weapon 3 | . . . 9 11 6 3 . . . . Slashing Weapon 1 | . . . . . . . 6 6 3 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 136 | 11 42 45 46 49 81 107 83 87 134 136 Greatest Support 91 | 26 26 24 24 24 43 58 86 86 91 91 Greatest Overweight (x) 3 | . 3 3 1 2 3 1 1 1 1 1 Average Overweight (x) 1 | . . 1 1 1 2 1 . . . . Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 12 12 12 12 Average Capacity 11 | 5 8 12 12 12 12 12 12 12 12 12 Most Carried 12 | 6 12 12 12 12 12 12 12 12 10 11 Average Carried 9 | 3 6 10 11 11 10 9 9 11 9 7 Final Capacity 12 | 6 12 12 12 12 12 12 12 12 12 12 Final Carried 12 | 6 10 12 11 12 9 8 12 11 9 5 Class Distribution -------------------- 64% | Mutant 23% | Scavenger-Mutant 11% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ----------- Run | Scr Mat Mat Min Zio Pro Fac Was Fac Fac Fac Matter Collected 2119 | 218 261 52 150 20 169 . 320 50 146 733 Remotely . | . . . . . . . . . . . Salvage Created 2416 | . 308 52 176 . 323 . . 17 345 1195 Parts 98 | . 25 5 5 . 6 . . . 10 47 Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 29 | . . . . 3 26 . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Was Fac Fac Fac Combat Hostiles Destroyed 53 | . 9 1 7 . 8 . . . 4 24 Melee 10 | . . . . . . . . . . 10 Guns 16 | . 9 . 5 . 2 . . . . . Cannons 3 | . . 1 . . 1 . . . . 1 AOE 21 | . . . . . 5 . . . 4 12 Classes Destroyed 15 | . 5 1 1 . 1 . . . 3 4 Worker 1 | . . . . . . . . . . 1 Builder 1 | . . . . . . . . . . 1 Tunneler 1 | . . . . . . . . . . 1 Hauler 1 | . 1 . . . . . . . . . Operator 2 | . 1 . . . . . . 1 . . Watcher 3 | . 2 . . . . . . . . 1 Swarmer 11 | . 6 . 3 . 2 . . . . . Grunt 28 | . 3 . 3 . 5 . . . 4 13 Brawler 1 | . . . . . 1 . . . . . Duelist 4 | . . . . . . . . . 1 3 Sentry 4 | . . 1 . . . . . . . 3 Programmer 5 | . . . . . . . . . . 5 Z-Heavy 2 | . . . . . . . . . 2 . Assembled 1 | . . . 1 . . . . . . . Surgeon 1 | . . . . . . . . . 1 . Thug 1 | . . . . . . . . . 1 . Savage 2 | . . . . . . . . . 2 . Best Kill Streak 6 | . 4 1 3 . 5 . . 1 3 6 Combat Bots Only 5 | . 3 1 3 . 5 . . . 3 5 Max Kills in Single Turn 10 | . 1 1 1 . 3 . . 1 10 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . 3 2 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Min Zio Pro Fac Was Fac Fac Fac Damage Taken 7355 | . 535 42 259 . 608 . 31 30 344 5506 Core 1536 | . 93 12 65 . 97 . 31 . 74 1164 Absorbed by Shields 236 | . . . . . . . . 1 75 160 Core Remaining (%) 81 | 100 62 . . . 56 . . 96 92 . Volleys Fired 127 | . 43 5 9 . 13 . 11 1 5 40 Largest 3 | . 2 2 1 . 2 . 2 2 3 3 Hottest 220 | . 55 90 45 . 93 . 135 135 204 220 Shots Fired 242 | . 86 10 9 . 17 . 16 2 15 87 Gun 178 | . 80 6 9 . 6 . 15 1 5 56 Cannon 41 | . 6 4 . . 8 . 1 1 5 16 Launcher 23 | . . . . . 3 . . . 5 15 Special . | . . . . . . . . . . . Kinetic 123 | . 86 5 . . 10 . 4 . . 18 Thermal 28 | . . . . . . . 1 1 5 21 Explosive 23 | . . . . . 3 . . . 5 15 Electromagnetic 68 | . . 5 9 . 4 . 11 1 5 33 Robot Hit Streak 13 | . 13 7 11 . 7 . 11 2 2 8 Robot Miss Streak 4 | . 4 2 1 . 3 . 3 1 2 4 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 209 | . 48 8 12 . 11 . 12 3 7 108 Core Hits 150 | . 20 3 6 . 19 . 2 2 20 78 Critical Hits 8 | . 2 1 . . 1 . . 1 . 3 Critical Kills 1 | . . 1 . . . . . . . . Critical Parts Destroyed 6 | . 2 . . . . . . 1 . 3 Melee Attacks 72 | . . . 6 . 1 . . 2 . 63 Impact 7 | . . . 6 . 1 . . . . . Slashing 65 | . . . . . . . . 2 . 63 Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 1 . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10504 | . 624 120 248 . 715 . 104 217 2148 6328 Guns 1574 | . 590 51 100 . 49 . 66 15 42 661 Cannons 626 | . 32 69 . . 146 . 38 37 89 215 Explosions 5902 | . . . . . 490 . . . 2017 3395 Melee 2358 | . . . 148 . 30 . . 165 . 2015 Ramming 44 | . 2 . . . . . . . . 42 Kinetic 1105 | . 622 69 . . 146 . 57 . . 211 Thermal 1683 | . . . . . . . 38 37 1097 511 Explosive 4669 | . . . . . 490 . . . 1009 3170 Electromagnetic 645 | . . 51 100 . 49 . 9 15 42 379 Impact 178 | . . . 148 . 30 . . . . . Slashing 2180 | . . . . . . . . 165 . 2015 Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . 2 Average Corruption 1 | . . . . . . . . . . 1 Corruption Purged 1 | . . . . . . . . . . 1 Effects 3 | . . . . . . . . . . 3 Message Errors 1 | . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 734 | . . . 1 . . . . 80 356 297 Projectiles . | . . . . . . . . . . . Explosions 581 | . . . . . . . . . 356 225 Melee 153 | . . . 1 . . . . 80 . 72 Knockbacks 6 | . 3 . 3 . . . . . . . Impact 3 | . . . 3 . . . . . . . Kinetic 2 | . 2 . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . Self-Inflicted Damage 355 | . 1 . . . 36 . . . 74 244 Shots 7 | . . . . . 2 . . . 1 4 Rammed 6 | . 1 . . . . . . . . 5 Targets Rammed 8 | . 1 . . . . . . . . 7 Kicked 2 | . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . Highest Temperature 614 | . 6 . 18 . 88 . 87 87 383 614 Average Temperature 200 | . 2 . 9 . 35 . 31 47 164 285 Received Heat Transfer 1375 | . 186 18 63 . 144 . . . 55 909 Effects 53 | . . . . . . . . . 2 51 Shutdowns 12 | . . . . . . . . . . 12 Energy Bleed 7 | . . . . . . . . . 1 6 Interference 15 | . . . . . . . . . . 15 Matter Decay 6 | . . . . . . . . . 1 5 Short Circuit 3 | . . . . . . . . . . 3 Damage (minor) 3 | . . . . . . . . . . 3 Damage (major) 6 | . . . . . . . . . . 6 Damage (core) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 3 | . . . 1 . . . . . . 2 Impact Corruptions 2 | . . . 2 . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 Heat Transferred 1281 | . . . . . . . 25 25 661 570 Parts Sabotaged 2 | . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Was Fac Fac Fac Peak Influence 1425 | . 152 138 288 . . 411 145 789 1160 1425 Initial 568 | . . 63 53 . . 410 143 73 386 568 Average 453 | . 53 102 184 . . 410 114 492 582 871 Maximum Alert Level 4 | . . . 1 . . 2 . 3 4 4 Low Security (%) 32 | 100 100 100 69 . . . 100 6 . . Level 1 10 | . . . 30 . . . . 14 26 . Level 2 32 | . . . . . . 100 . 60 42 28 Level 3 17 | . . . . . . . . 18 22 42 Level 4 7 | . . . . . . . . . 7 28 Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . 1 2 . . 1 . . 3 3 5 Investigation 3 | . . . . . 1 . . 1 1 . Extermination 3 | . . . . . . . . . 1 2 Reinforcement 7 | . 1 2 . . . . . 1 1 2 Assault 2 | . . . . . . . . 1 . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Min Zio Pro Fac Was Fac Fac Fac Distress Signals 2 | . 1 . . . . . . . . 1 Communications Jammed 155 | . . . . . . . . 151 4 . Distress Signals 152 | . . . . . . . . 151 1 . Times Spotted 138 | . 18 5 14 . 23 . 6 17 18 37 Peak Tracking Total 12 | . 4 3 3 . 12 . 4 4 7 6 Tactical Retreats 6 | . . . 4 . . . . . 1 1 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Was Fac Fac Fac Traps Triggered 4 | . . . . . . 1 . . 3 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Fabricated Traps 4 | . . . . . . 4 . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ---------- Run | Scr Mat Mat Min Zio Pro Fac Was Fac Fac Fac Machines Disabled 29 | . . 1 . . 1 . . 6 10 11 Max in Single Turn 7 | . . 1 . . . . . . 2 7 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Min Zio Pro Fac Was Fac Fac Fac Machines Accessed 8 | . 1 . . . 1 1 . 2 3 . Terminals 2 | . 1 . . . 1 . . . . . Fabricators 4 | . . . . . . . . 1 3 . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . 1 . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 30 | . 2 . . . 4 13 . 4 7 . Successful 24 | . 2 . . . 4 13 . 2 3 . Failed 6 | . . . . . . . . 2 4 . Catastrophic 1 | . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 9 | . . . . 1 . . . 4 4 . Terminals 6 | . 2 . . . 4 . . . . . Fabricators 8 | . . . . . . . . 1 7 . Repair Stations . | . . . . . . . . . . . Recycling Units 16 | . . . . . . 13 . 3 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 6 | . 2 . . . 4 . . . . . Record 5 | . 1 . . . 4 . . . . . Alert Level 1 | . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 1 3 . Network Status 2 | . . . . . . . . . 2 . Build 2 | . . . . . . . . 1 1 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 14 | . . . . . . 13 . 1 . . Recycle Component 5 | . . . . . . 5 . . . . Process 3 | . . . . . . 3 . . . . Report Inventory 2 | . . . . . . 1 . 1 . . Retrieve Matter 3 | . . . . . . 3 . . . . Retrieve Components 1 | . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . . . . . 1 . . 2 2 . Full Trace Events 3 | . . . . . 1 . . 1 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . Matter 252 | . . . . . . . . 252 . . Time 67 | . . . . . . . . 67 . . Total Robot Build Rating 12 | . . . . . . . . 12 . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 1 | . . . . . . . . . 1 . Matter 234 | . . . . . . . . . 234 . Time 117 | . . . . . . . . . 117 . Total Part Build Rating 7 | . . . . . . . . . 7 . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled 5 | . . . . . . 5 . . . . Recycled Matter 62 | . . . . . . 62 . . . . Retrieved Matter 62 | . . . . . . 62 . . . . Retrieved Components 2 | . . . . . . 2 . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------------ Run | Scr Mat Mat Min Zio Pro Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Min Zio Pro Fac Was Fac Fac Fac Total Allies 32 | . . . . 6 . . 21 3 2 . Largest Group 20 | . . . . 6 6 3 20 18 18 . Highest-Rated Group 727 | . . . . 334 334 165 727 686 686 . Highest-Rated Ally 94 | . . . . 94 94 94 94 50 85 . Zionite Dispatches 1 | . . . . . . . . . 1 . Heavy 1 | . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . Ally Attacks 386 | . . . . . 83 . 122 79 102 . Total Damage 12866 | . . . . . 2529 . 4337 2778 3222 . Kills 67 | . . . . . 17 . 9 20 21 . Allies Corrupted 1 | . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Was Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------------- Run | Scr Mat Mat Min Zio Pro Fac Was Fac Fac Fac Turns Passed 6231 | 58 579 301 237 1406 443 259 270 722 1097 859 Spaces Moved 4139 | 49 347 230 184 1279 307 155 173 433 620 362 Core 2 | 2 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 1880 | . 87 42 . . 8 155 173 433 620 362 Wheels 2257 | 47 260 188 184 1279 299 . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 100 100 100 100 150 120 120 120 120 Average Speed 121 | 87 113 114 100 102 114 150 128 134 149 140 Slowest Speed 210 | 90 210 180 100 110 150 150 150 150 150 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 4 53 22 44 90 56 4 85 15 19 8 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 3 | . . . . 2 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . 1 1 . Scrap Searched 5 | . . . . 3 2 . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 467 | . . . . . 11 . . . 83 373 Melee . | . . . . . . . . . . . Projectile 16 | . . . . . 4 . . . 1 11 AOE 451 | . . . . . 7 . . . 82 362 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Min Zio Pro Fac Was Fac Fac Fac Total 5000 | 61 448 259 215 1371 379 185 204 568 779 531 Wait 461 | . 33 . 14 86 46 1 16 121 133 11 Move 4128 | 48 346 229 183 1276 306 155 172 432 619 362 Hop 1 | . . . . 1 . . . . . . Pick Up 55 | 7 12 10 . 2 2 9 2 1 4 6 Fast Attach 47 | 5 3 2 . 2 1 1 2 5 7 19 Attach 31 | 1 2 3 1 . 4 9 . . 3 8 Detach 3 | . . . . . . 3 . . . . Swap 19 | . 1 2 2 . 4 2 . . 1 7 Drop 48 | . 7 8 . 4 2 5 1 6 7 8 Fire 127 | . 43 5 9 . 13 . 11 1 5 40 Melee 72 | . . . 6 . 1 . . 2 . 63 Ram . | . . . . . . . . . . . Kick 8 | . 1 . . . . . . . . 7 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 6) 314 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 14) 638 | -10/Materials | Entered another Materials area 638 | -9/Materials | Evolved 2 slots: Utility x2 916 | -9/Materials | Discovered new exit (range 17) 939 | -9/Materials | Entered Mines 942 | -9/Mines | Assembled infested the area 1105 | -9/Mines | Learned location of 1 exit from Materials 1158 | -9/Mines | Discovered new exit (range 16) 1163 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1176 | -9/Mines | Entered Zion 1212 | -7/Zion | Found Prototype Device 1234 | -7/Zion | Discovered new exit (range 18) 1397 | -7/Zion | Given A8's code to call for help 1558 | -7/Zion | Learned Factory garrison access intel 1844 | -7/Zion | Imprinted 1846 | -7/Zion | Declared Zion's savior 1904 | -7/Zion | Learned location of Warlord (-4) 2262 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2266 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2582 | -7/Zion | Entered Proximity Caves 2582 | -6/Proximity Caves | Accompanied by 6 allies 2583 | -6/Proximity Caves | Identified exit to Factory 2652 | -6/Proximity Caves | Attracted the attention of an 0b10 base 2675 | -6/Proximity Caves | Learned location of Extension (-6) 2675 | -6/Proximity Caves | Learned 8 Research zone layouts 2675 | -6/Proximity Caves | Learned Armory emergency access door positions 2826 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2865 | -6/Proximity Caves | Identified Bomb Factory No. 2 3025 | -6/Proximity Caves | Entered Factory 3025 | -6/Factory | Accompanied by 3 allies 3025 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 3026 | -6/Factory | Loaded intel: 4 garrison access locations 3121 | -6/Factory | Found Prototype Processor 3127 | -6/Factory | Identified Exp. Terrain Scan Processor 3284 | -6/Factory | Sucked down chute 3284 | -6/Factory | Entered Waste 3284 | -6/Waste | Met up with 1 ally sucked down the chute earlier 3285 | -6/Waste | Met a frightened Derelict 3319 | -6/Waste | Build established: Scavenger-Mutant 3335 | -6/Waste | 2 allies followed down the chute 3338 | -6/Waste | Spotted C-40 Crusher 3345 | -6/Waste | Spotted C-40 Crusher 3350 | -6/Waste | Spotted C-40 Crusher 3362 | -6/Waste | Allies destroyed C-40 Crusher 3373 | -6/Waste | Warlord forces began an assault 3373 | -6/Waste | Allies destroyed C-40 Crusher 3397 | -6/Waste | Spotted C-40 Crusher 3401 | -6/Waste | Allies destroyed C-40 Crusher 3406 | -6/Waste | Spotted C-40 Crusher 3407 | -6/Waste | Spotted C-40 Crusher 3408 | -6/Waste | Allies destroyed C-40 Crusher 3409 | -6/Waste | Allies destroyed C-40 Crusher 3415 | -6/Waste | Allies destroyed C-40 Crusher 3485 | -6/Waste | Found Damper Plating 3514 | -6/Waste | Discovered new exit (range 16) 3554 | -6/Waste | Entered Factory 3554 | -6/Factory | Accompanied by 16 allies 3690 | -6/Factory | Build established: Mutant 3797 | -6/Factory | Fabricated L-41 Fighter (x3) 4103 | -6/Factory | Discovered new exit (range 15) 4254 | -6/Factory | First assault squad dispatched 4276 | -6/Factory | Entered another Factory area 4276 | -5/Factory | Accompanied by 18 allies 4276 | -5/Factory | Evolved 2 slots: Utility x2 4596 | -5/Factory | Build established: Scavenger-Mutant 4860 | -5/Factory | Fabricated Micro-nuke Launcher (x1) 5029 | -5/Factory | Zion Heavy squad teleported in 5145 | -5/Factory | Spotted B-75 Beast 5169 | -5/Factory | Allies destroyed B-75 Beast 5261 | -5/Factory | Build established: Scavenger-Tank 5359 | -5/Factory | Discovered new exit (range 10) 5373 | -5/Factory | Entered another Factory area 5373 | -4/Factory | Evolved 2 slots: Utility x2 5623 | -4/Factory | First assault squad dispatched 5659 | -4/Factory | Lost 3 parts (1p2u) 5815 | -4/Factory | Lost 5 parts (2u3w) 5842 | -4/Factory | Core integrity fell below 50% 5877 | -4/Factory | Lost 6 parts (1n4u1w) 6066 | -4/Factory | Build established: Scavenger-Mutant 6185 | -4/Factory | Core integrity fell below 20% 6221 | -4/Factory | Lost 15 parts (3p4n6u2w) 6232 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 06177_ U-05 Engineer builds a Wall. 06183_ Destroyed Electrolaser. 06188_ G-67 Veteran Flexi-carbon Leg severed. 06190_ Lgt. Ion Engine destroyed. 06191_ R-10 Processor collects Flexi-carbon Leg. 06195_ R-10 Processor collects Phase Gun. 06196_ G-67 Veteran destroyed. 06198_ R-10 Processor collects Lgt. Antimatter Reactor. 06201_ Destroyed Plasma Rifle. 06203_ G-67 Veteran destroyed. 06204_ Acquired 8 matter. 06216_ System corrupted: Component data lost. 06223_ P-70 Sage suffers critical hit. 06223_ Destroyed Hpw. Shock Rifle. 06226_ P-70 Sage destroyed. 06227_ Acquired 50 matter. 06227_ Imp. Melee Analysis Suite destroyed. 06228_ P-70 Sage destroyed. 06229_ Acquired 50 matter. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????? | | ?????????????????????? % ??????????????????? | | ??????????????????? # ???????????????? | | ?????????????????"" !??????????????? | | ??????????????? ???????????????? | | ??????????????? # # ##############???? | | ?????????????? #???? | | ??????????????? % #???? | | ???????????????"" #???? | | ???????????????"T [ #???? | | ????????????????" [ #???? | | ?????????????????? # [ #???? | | ???????????????????? = # #???? | | ?????????????????????? # ### # ####???? | | ???????????????????????? # ## ## # ##?????? | | ?????????????????????????# !### #####?????? | | ?????????????????????????#b### #?????? | | ????????????????????????##p###### #?????? | | ????????????????????????#@%%| ## ### #?????? | | ????????????????????????#!== ### #?????? | | ????????????????????????# # # ## ####???? | | ????????????????????????# # # #???? | | ????????????????????????########### # #???? | | ????????????????????????# || # """" #???? | | ????????????????????????# | # #?"""" #???? | | ????????????????????????# |! # #?"""" #???? | | ????????????????????????# + +??????????? | | ????????????????????????# """ """ # #??????????? | | ????????????????????????# """ """ # #??????????? | | ????????????????????????# """ """ # #??????????? | | ????????????????????????# # #??????????? | | ????????????????????????########### #??????????? | | ??????????????????????????????????# #??????????? | | ?????????????????????????????????? "#?????????? | | ?????????????????????????????????? # #????????? | | ????????????????????############# #???????? | | ??????????????####### = # #??????? | | ??????????????# # #??????? | | ??????????????#= # ??#+### | | ??????????????# "" # %! # | | ??????????????# "" # | | ??????????????# """ # " " | | ??????????????# """ # " " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 32 Energy Capacity 1005 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 13 Terrain Scan Density 1010 Jamming Range 12 Heat Shielding 75 Armor Coverage 1425 Resistance: EM 90 Core Shielding 30 Propulsion Shielding 66 Evasion (%) 42 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -6/Factory | Preloaded Micro-nuke Launcher | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club Backstab Collateral Damage Help From High Places I Survived The Infestation I'm Back, Baby! My Command Is Your Wish Remodeling Serviceable Loadout We Are Legion Challenges ------------ None Game ------ Seed MakeshiftGravityLog Manual? 0 Play Time 01:57:02 Cumulative 16.8 hours Start 2020.12.27 @ 19:20:50 End 2020.12.27 @ 21:25:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a30cc89-5b60-4444-86d2-cdc6e6eb0f8a