Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.13 @ 01:50:36 Player: Zurdo Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (43) 215 Value Destroyed (1090) 1090 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (145) 145 TOTAL SCORE: 3190 Bonus ------- Follower Combat Kills 145 Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 64/100 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Wheel Heat Sink Weight Redist. System ECM Suite Hacking Drone Bay (1/1) Particle Gun Particle Gun Makeshift Shrapnel Gun Grenade Launcher Datajack Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardened Light Armor Plating Hacking Drone Bay > --- WEAPON ----------- Particle Gun Advanced Beam Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Improved Treads Wheel Heat Sink Weight Redist. System ECM Suite Particle Gun Particle Gun Grenade Launcher Datajack Self-destruct Interrupter [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 48 | 5 9 5 16 7 3 3 Power 10 | 1 2 . 3 4 . . Engine 10 | 1 2 . 3 4 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 12 | 2 1 . 6 . . 3 Treads 12 | 2 1 . 6 . . 3 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | . 2 2 5 1 3 . Device 9 | . 1 2 4 1 1 . Storage 1 | . 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 3 | . . . 1 . 2 . Artifact . | . . . . . . . Weapon 13 | 2 4 3 2 2 . . Energy Gun 8 | 1 2 2 2 1 . . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 3 | 1 2 . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 15 | . 1 . 2 4 . 8 Power 5 | . 1 . 1 2 . 1 Propulsion 4 | . . . 1 . . 3 Utility 4 | . . . . 2 . 2 Weapon 2 | . . . . . . 2 Highest Loss Streak 8 | . 1 . 1 2 . 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 75 100 92 91 95 92 Engine 11 | . 13 14 10 9 11 10 Treads 23 | . 27 28 21 22 22 19 Device 16 | . 5 14 23 19 17 11 Storage 10 | . . 14 11 11 11 11 Protection 5 | . . . 3 6 11 19 Energy Gun 18 | . 13 14 18 21 22 19 Energy Cannon 2 | . . 7 3 . . . Ballistic Gun 3 | . 13 6 . . . . Naked Turns . | . . . . . . . Heaviest Build 40 | 6 31 35 37 37 40 40 Greatest Support 46 | 40 40 40 46 46 46 46 Greatest Overweight (x) 1 | . . . 1 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 Average Capacity 13 | 5 5 15 15 15 15 15 Most Carried 15 | 1 5 10 14 13 15 15 Average Carried 9 | . 3 7 10 11 12 14 Final Capacity 15 | 5 15 15 15 15 15 15 Final Carried 15 | 1 5 10 13 11 15 12 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Jun Mat Min Mat Min Zio Dee Matter Collected 746 | 94 300 57 160 94 21 20 Remotely . | . . . . . . . Salvage Created 1373 | . 381 39 666 287 . . Parts 73 | . 15 1 42 15 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 39 | . 8 1 23 7 . . Guns 34 | . 8 1 20 5 . . Cannons 3 | . . . 3 . . . AOE 2 | . . . . 2 . . Classes Destroyed 8 | . 3 . 3 2 . . Tunneler 1 | . . . . 1 . . Recycler 2 | . 1 . . 1 . . Watcher 2 | . . . 2 . . . Swarmer 15 | . 3 . 12 . . . Grunt 19 | . 5 1 7 6 . . Brawler 1 | . . . 1 . . . Sentry 3 | . . . 3 . . . Assembled 1 | . . . . 1 . . Best Kill Streak 6 | . 3 1 6 3 . . Combat Bots Only 6 | . 3 1 6 3 . . Max Kills in Single Turn 2 | . 1 1 1 2 . . Gunslinging 1 | . . . . 1 . . Exploded 1 | . . . . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Jun Mat Min Mat Min Zio Dee Damage Taken 2978 | . 455 . 891 325 . 1307 Core 483 | . 58 . 122 22 . 281 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 66 | . . . 14 . 52 . Core Remaining (%) 88 | 100 . 76 . . . . Volleys Fired 147 | . 53 4 64 22 . 4 Largest 2 | . 2 2 2 2 . 1 Hottest 126 | . 85 123 123 126 . 61 Shots Fired 261 | . 86 6 129 36 . 4 Gun 240 | . 86 4 113 33 . 4 Cannon 18 | . . 2 16 . . . Launcher 3 | . . . . 3 . . Special . | . . . . . . . Kinetic 33 | . 33 . . . . . Thermal 204 | . 32 6 129 33 . 4 Explosive 3 | . . . . 3 . . Electromagnetic 21 | . 21 . . . . . Robot Hit Streak 12 | . 11 4 12 9 . 3 Robot Miss Streak 8 | . 8 4 5 3 . 1 Penetration Max . | . . . . . . . Secondary Targets 7 | . 2 . 3 2 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 160 | . 51 4 77 25 . 3 Core Hits 57 | . 17 1 28 11 . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . 1 . 4 1 . . Burn 6 | . 1 . 4 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2778 | . 664 81 1371 602 . 60 Guns 2301 | . 664 50 1079 448 . 60 Cannons 299 | . . 23 276 . . . Explosions 154 | . . . . 154 . . Melee . | . . . . . . . Ramming 24 | . . 8 16 . . . Kinetic 266 | . 266 . . . . . Thermal 2195 | . 259 73 1355 448 . 60 Explosive 154 | . . . . 154 . . Electromagnetic 139 | . 139 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . 2 2 2 . Average Corruption 1 | . . . 1 2 2 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 17 | . . . 9 8 . . Message Errors 4 | . . . 1 3 . . Matter Fused 3 | . . . 1 2 . . Heat Flow Errors 2 | . . . 2 . . . Energy Discharges 1 | . . . 1 . . . Data Loss (minor) 6 | . . . 3 3 . . Misfires 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 37 | . . . . 37 . . Shots 1 | . . . . 1 . . Rammed 3 | . . 2 1 . . . Targets Rammed 3 | . . 2 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 356 | . 356 33 222 207 . 51 Average Temperature 72 | . 95 12 52 78 . 21 Received Heat Transfer 807 | . 186 . 195 174 . 252 Effects 2 | . 2 . . . . . Energy Bleed 1 | . 1 . . . . . Interference 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 10 | . 1 1 8 . . . Heat Transferred 5059 | . 703 148 3182 999 . 27 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Peak Influence 227 | . 151 116 227 190 . . Initial 88 | . . 58 . 88 . . Average 93 | . 83 32 140 104 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 86 | 100 100 100 64 100 . . Level 1 13 | . . . 35 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 1 4 . . . Investigation 3 | . 1 1 1 . . . Extermination . | . . . . . . . Reinforcement 3 | . . . 3 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Jun Mat Min Mat Min Zio Dee Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 79 | . 14 6 45 8 . 6 Peak Tracking Total 8 | . 3 2 8 3 . 3 Tactical Retreats 10 | . 3 . 7 . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Traps Triggered 4 | . 1 . 3 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Jun Mat Min Mat Min Zio Dee Machines Disabled 4 | . 1 . 1 . . 2 Max in Single Turn 1 | . 1 . 1 . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Jun Mat Min Mat Min Zio Dee Machines Accessed 9 | . 2 1 5 . 1 . Terminals 5 | . 2 . 3 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 25 | . 6 1 12 . 6 . Successful 11 | . 1 1 3 . 6 . Failed 14 | . 5 . 9 . . . Catastrophic 5 | . 3 . 2 . . . Database Lockouts . | . . . . . . . Manual 26 | . 7 . 9 . 10 . Terminals 13 | . 6 . 7 . . . Fabricators . | . . . . . . . Repair Stations 4 | . . . 4 . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 1 1 . . 6 . Part Schematic 6 | . . . . . 6 . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . 3 . . . Scan Component 2 | . . . 2 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 . 5 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 19 | . . . . . 19 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Jun Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Jun Mat Min Mat Min Zio Dee Total Allies 14 | . . 5 . . 9 . Largest Group 9 | . . 5 1 . 9 7 Highest-Rated Group 367 | . . 93 22 . 367 318 Highest-Rated Ally 96 | . . 31 22 . 96 96 Total Orders 2 | . . . . . 2 . EXPLORE 1 | . . . . . 1 . RETURN 1 | . . . . . 1 . Ally Attacks 94 | . . 38 . . . 56 Total Damage 3228 | . . 405 . . . 2823 Kills 16 | . . 5 . . . 11 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 1 . Drone Launches 1 | . . . . . 1 . Drone Recoveries 1 | . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Jun Mat Min Mat Min Zio Dee Turns Passed 5613 | 56 792 1053 1470 644 1448 150 Spaces Moved 2951 | 31 385 626 657 280 895 77 Core 3 | 3 . . . . . . Treads 2948 | 28 385 626 657 280 895 77 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 Average Speed 161 | 149 160 160 164 160 160 169 Slowest Speed 240 | 160 160 160 240 160 160 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 3 62 93 46 45 79 24 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . . 2 . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 3 | . . 1 . . 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 27 | . . . . 27 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 27 | . . . . 27 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Jun Mat Min Mat Min Zio Dee Total 3544 | 38 474 669 919 440 911 93 Wait 359 | 2 25 27 158 128 10 9 Move 2945 | 30 384 625 656 279 894 77 Hop . | . . . . . . . Pick Up 19 | 1 2 3 10 1 2 . Fast Attach 22 | 5 7 2 5 . 3 . Attach 9 | . . . 2 4 . 3 Detach 3 | . . . . 1 2 . Swap 17 | . 2 3 9 3 . . Drop 20 | . 1 3 14 2 . . Fire 147 | . 53 4 64 22 . 4 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . . 2 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 16) 57 | -11/Junkyard | Entered Materials 290 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 586 | -10/Materials | Discovered new exit (range 15) 849 | -10/Materials | Entered Mines 1035 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1101 | -10/Mines | Discovered new exit (range 9) 1323 | -10/Mines | Met a Derelict shopkeep closing up shop 1756 | -10/Mines | Learned location of Zion (-7) 1902 | -10/Mines | Entered Materials 1902 | -9/Materials | Accompanied by 1 ally 1902 | -9/Materials | Evolved 2 slots: Utility x2 1903 | -9/Materials | Identified exit to Mines 2341 | -9/Materials | Build established: Scavenger-Mutant 2407 | -9/Materials | Repaired Heat Sink? 2480 | -9/Materials | Discovered new exit (range 12) 3009 | -9/Materials | Build established: Mutant 3372 | -9/Materials | Entered Mines 3388 | -9/Mines | Learned Materials trap positions 3390 | -9/Mines | Met a Derelict bent on vengeance 3651 | -9/Mines | Excavation squad dispatched 3651 | -9/Mines | A large section of the Mines collapsed 3815 | -9/Mines | Discovered new exit (range 8) 3996 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4016 | -9/Mines | Entered Zion 4085 | -7/Zion | Given A8's code to call for help 4106 | -7/Zion | Discovered new exit (range 14) 4141 | -7/Zion | System corruption cleaned by Quarantine Array 4226 | -7/Zion | Gained Derelict followers 4500 | -7/Zion | Learned location of Recycling (-7) 4744 | -7/Zion | Given the Hacking Drone Bay 4752 | -7/Zion | Found Prototype Device 4752 | -7/Zion | Identified Hacking Drone Bay 4814 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4815 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4883 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4956 | -7/Zion | Opened final containment barrier to the Deep Caves 4982 | -7/Zion | Discovered new exit (range 3) 4982 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5092 | -7/Zion | Gained Derelict followers 5464 | -7/Zion | Entered Deep Caves 5464 | -7/Deep Caves | Accompanied by 7 allies 5559 | -7/Deep Caves | Z-Facility disabled 5581 | -7/Deep Caves | Attacked by Z-Imprinter 5600 | -7/Deep Caves | Core integrity fell below 50% 5611 | -7/Deep Caves | Core integrity fell below 20% 5614 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 05563_ O7-VUQ(o) destroyed. 05565_ TW-1EF(o) destroyed. 05573_ Z-Power explodes. 05573_ GJ-4S4(l) destroyed. 05573_ OA-B1N(o) destroyed. 05573_ YN-SFK(l) destroyed. 05573_ Imp. Treads destroyed. 05573_ Enhanced Grunt destroyed. 05573_ MV-WAD(g) destroyed. 05579_ QT-VEP(g) destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 05590_ Enhanced Grunt destroyed. 05591_ Adv. Beam Rifle destroyed. 05594_ Hrd. Light Armor Plating destroyed. 05600_ Imp. Treads destroyed. 05601_ Particle Gun destroyed. 05604_ Mak. Armor Plating destroyed. 05607_ Ion Engine destroyed. 05611_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????? ##### #?? | | ??????????????????????????? #?? | | ?????????????????????????? ??? | | ????????????????????????? #??? | | ??????????????????????? #??? | | ??????????????????????" ##?? | | ??????????????????????" ### | | ?????????????????????"" | | ????????????????????""" | | ????????????????????? | | ????????????????????""" # | | ??????????????????""" ### | | ????????????????""" !% ##?? | | ???????????????" %= #??? | | ?????????????? I ##?? | | ?????????????? #?? | | ????????????? z #?? | | ????????????? z #?? | | ???????????? ##?? | | ???????????? #??? | | ???????????? #?? | | ??????????? #?? | | ??????????? ##?? | | ?????????? ##??? | | ?????????? #???? | | ?????????? @ #??? | | ?????????? ??? | | ?????????? ??? | | ??????????? ????? | | ??????????? ?????? | | ???????????? ??????? | | ???????????? ???????? | | ???????????? ????????? | | ????????????? ?????????? | | ????????????? ??????????? | | ?????????????? ???????????? | | ?????????????? ????????????? | | ???????????????? ??????????????? | | ?????????????????? ;;;;; ????????????????? | | ????????????????????? ;;;; ???????????????????? | | ???????????????????????;; ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 250 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Beamcaster | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Bore Cannon | -7/Zion | Free Battle Cannon | -7/Zion | Free Ripper | -7/Zion | Free Imp. Field Recycling Unit | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Gravmag System | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Hyp. Gauss Cannon | -7/Zion | Archive Mass Driver | -7/Zion | Archive Hvy. Riot Gun | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Coil Gun | -7/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Help From High Places Robot Respite Signs Are For Wimps The More The Merrier Challenges ------------ None Game ------ Seed LinearSupersonicSteel Manual? 0 Play Time 00:51:23 Cumulative 12.8 hours Start 2023.07.13 @ 00:59:27 End 2023.07.13 @ 01:50:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 10 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fbb84898-e16f-4122-bcf7-edc5f6329aa9