Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.06 @ 19:41:38 Player: KYUANTUM Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (83) 415 Value Destroyed (2262) 2262 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (77) 77 TOTAL SCORE: 6434 Bonus ------- Follower Combat Kills 77 Cogmind --------- Core Integrity 441/850 Matter 49/300 Energy 50/100 System Corruption 3% Temperature Critical (672) Movement Core (1200) Ox23 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Cryofiber Web High-capacity Storage Unit Improved Field Recycling Unit Heart of Steel > --- WEAPON (3) ------- Heavy Ion Cannon > --- INVENTORY (20) --- Reinforced Ion Engine Improved Heat Sink Large Storage Unit Compact Battery (200) Compact Battery (200) Weight Redist. System Weapon Cycler ECM Suite EM Shield High-powered Tractor Beam Improved Medium Laser Gatling Laser Gauss Rifle Gauss Rifle Coil Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Cryofiber Web High-capacity Storage Unit Visual Processing Unit Heart of Steel > --- WEAPON ----------- Heavy Ion Cannon Coil Gun > --- INVENTORY -------- Reinforced Ion Engine Light Nuclear Core Light Treads Improved Heat Sink Large Storage Unit Compact Battery Compact Battery Weight Redist. System Weapon Cycler ECM Suite EM Shield High-powered Tractor Beam Improved Field Recycling Unit Improved Medium Laser Gatling Laser Heavy Ion Cannon Gauss Rifle Gauss Rifle Coil Gun [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Airjet Utility Visual Processing Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Weapon Heavy Ion Cannon Energy Gun Improved EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Coil Gun Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power 1 | . . 1 . . . . . . Propulsion 2 | . . . . 2 . . . . Utility 4 | . . 1 . . 2 . . 1 Weapon 1 | . . . . . . . . 1 Parts Attached 52 | 5 6 10 2 12 8 2 3 4 Power 12 | 1 1 2 1 4 . 1 . 2 Engine 7 | 1 1 2 1 . . 1 . 1 Core 5 | . . . . 4 . . . 1 Reactor . | . . . . . . . . . Propulsion 12 | 2 1 3 1 4 1 . . . Treads 3 | . . 2 1 . . . . . Leg 6 | 2 1 . . 3 . . . . Wheel 2 | . . 1 . 1 . . . . Hover 1 | . . . . . 1 . . . Flight . | . . . . . . . . . Utility 14 | . 2 3 . . 5 1 1 2 Device 11 | . 2 1 . . 4 1 1 2 Storage 2 | . . 1 . . 1 . . . Processor 1 | . . 1 . . . . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 14 | 2 2 2 . 4 2 . 2 . Energy Gun 4 | . 1 2 . 1 . . . . Energy Cannon 2 | . . . . . 2 . . . Ballistic Gun 7 | 2 . . . 3 . . 2 . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . Unidentified Prototypes 4 | . . 1 . 1 1 . 1 . Parts Lost 17 | . . 2 . 3 1 . 4 7 Power 7 | . . 1 . 1 . . 3 2 Propulsion 4 | . . . . 1 . . . 3 Utility 3 | . . 1 . . 1 . 1 . Weapon 3 | . . . . 1 . . . 2 Highest Loss Streak 3 | . . 1 . 2 1 . 3 3 To Critical Strikes . | . . . . . . . . . Average Backups 13 | . 4 4 7 8 12 17 18 18 Power 1 | . . . . 1 2 3 2 1 Propulsion 1 | . . 1 4 3 1 1 1 . Utility 5 | . 1 2 3 3 5 7 8 9 Weapon 4 | . 2 1 . . 3 6 5 5 Tool/Special . | . . . . . . . . . Unused Backups 10 | . . 1 . . 1 3 . 5 Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 6 | . . . . . . 2 . 4 Weapon 3 | . . 1 . . . 1 . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 80 | . 99 88 100 84 83 84 69 45 Engine 5 | . 14 12 22 1 . . 6 5 Core 7 | . . . . 15 15 14 2 1 Treads 4 | . . 19 22 13 . . . 1 Leg 3 | . 28 2 . 4 . . . . Wheel 9 | . . . . 4 15 15 15 5 Device 18 | . 27 14 11 9 21 23 13 13 Storage 6 | . . 6 11 9 7 7 7 6 Processor 6 | . . 11 11 9 7 7 7 3 Energy Gun 2 | . 6 11 11 1 . . . . Energy Cannon 7 | . . . . . 13 15 9 5 Ballistic Gun 2 | . 10 . . 9 . . 4 1 Special Melee Weapon 3 | . 10 11 11 6 . . . . Peak Build Rating 52 | 5 8 14 14 26 35 38 49 52 Average Rating 29 | 3 7 10 13 19 32 36 43 45 On Entrance 20 | . 5 8 13 14 25 35 38 46 Naked Turns . | . . . . . . . . . Heaviest Build 86 | 5 9 32 39 42 70 72 72 86 Greatest Support 40 | 20 20 40 40 40 24 24 24 20 Greatest Overweight (x) 22 | . . 1 1 1 2 2 5 22 Average Overweight (x) 1 | . . . . . 1 2 3 9 Largest Inventory Capacity 20 | 5 5 15 15 15 20 20 20 20 Average Capacity 16 | 5 5 11 15 15 19 20 20 20 Most Carried 20 | 2 5 8 9 12 15 20 20 20 Average Carried 13 | . 4 4 7 8 12 17 19 18 Final Capacity 20 | 5 5 15 15 15 20 20 20 20 Final Carried 20 | 1 5 7 8 11 15 20 20 15 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Matter Collected 1719 | 254 97 125 10 423 100 77 364 269 Remotely 170 | . . . . . 93 77 . . Salvage Created 2967 | 65 325 664 358 703 100 93 280 379 Parts 183 | 4 31 50 16 41 5 6 14 16 Haulers Intercepted 1 | . . 1 . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 23 | . . . . . . 4 19 . Prevented 1 | . . . . . . . 1 . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Combat Hostiles Destroyed 65 | 1 10 9 7 19 4 3 6 6 Guns 45 | 1 9 7 6 18 . . 3 1 Cannons 14 | . . . . . 4 3 3 4 AOE 4 | . . 2 1 1 . . . . Classes Destroyed 13 | 2 3 4 1 2 . . 1 . Worker 5 | 1 1 2 . 1 . . . . Builder 2 | . 1 . . . . . . 1 Hauler 1 | . . 1 . . . . . . Recycler 2 | . . 1 . 1 . . . . Mechanic 1 | . . 1 . . . . . . Operator 1 | . . . . 1 . . . . Watcher 6 | . 3 3 . . . . . . Swarmer 28 | . 6 3 . 10 4 3 2 . Grunt 22 | 1 4 2 4 7 . . 1 3 Brawler 4 | . . . 3 . . . . 1 Sentry 8 | . . 4 . 1 . . 2 1 Hunter 1 | . . . . 1 . . . . Programmer 2 | . . . . . . . 1 1 Decomposer 1 | . . . . . . 1 . . Best Kill Streak 6 | 1 4 6 3 5 4 3 3 3 Combat Bots Only 5 | 1 3 3 3 5 4 3 3 2 Max Kills in Single Turn 3 | 1 1 3 1 2 1 1 1 1 Gunslinging 1 | . . . . 1 . . . . Exploded 1 | . . 1 1 1 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Hostile Shots Fired 486 | 5 45 65 21 82 22 10 135 101 Missed 163 | 1 20 24 3 23 4 4 56 28 Hits 323 | 4 25 41 18 59 18 6 79 73 Melee 2 | . . . 2 . . . . . Projectile 321 | 4 25 41 16 59 18 6 79 73 Critical Strikes 9 | . . 3 . 2 1 . . 3 Part Disruptions 1 | . . . . . . . 1 . Damage Taken 3924 | 32 227 437 165 639 204 68 827 1325 Core 1139 | . 95 85 45 183 78 22 222 409 Absorbed by Shields 139 | . . . . . . . 139 . Ignored by Resistances 1092 | 11 71 125 54 189 61 20 272 289 Core Remaining (%) 69 | 100 62 . 67 66 . . 54 . Volleys Fired 276 | 6 42 43 17 61 9 20 32 46 Largest 2 | 2 2 1 1 2 2 2 2 2 Hottest 130 | 40 45 45 45 84 130 130 130 95 Shots Fired 364 | 12 54 43 17 76 14 40 60 48 Gun 232 | 12 54 43 17 76 . . 29 1 Cannon 132 | . . . . . 14 40 31 47 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 148 | 12 39 . . 67 . . 29 1 Thermal 140 | . . . . 8 14 40 31 47 Explosive . | . . . . . . . . . Electromagnetic 76 | . 15 43 17 1 . . . . Robot Hit Streak 16 | 7 15 16 9 9 6 7 15 15 Robot Miss Streak 4 | 1 2 2 2 4 2 . 3 2 Penetration Max 1 | . . . . 1 . . 1 1 Secondary Targets 2 | . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 258 | 11 52 43 17 55 7 7 27 39 Core Hits 128 | 5 23 24 15 29 4 4 11 13 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 4 | . . . . 3 . . 1 . Critical Strikes 5 | . . . . 3 . . 1 1 Meltdown 1 | . . . . . . . . 1 Destroy 4 | . . . . 3 . . 1 . Melee Attacks 19 | . 11 7 . 1 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 17 | . 10 6 . 1 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5043 | 84 484 781 317 1191 188 188 762 1048 Guns 3011 | 84 464 654 269 1119 . . 379 42 Cannons 1765 | . . . . . 188 188 383 1006 Explosions 267 | . 20 127 48 72 . . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 1748 | 84 245 . . 998 . . 379 42 Thermal 2131 | . 20 127 48 171 188 188 383 1006 Explosive . | . . . . . . . . . Electromagnetic 1164 | . 219 654 269 22 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . . 4 3 Average Corruption 3 | . . . . . . . 3 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 21 | . . . . . . . 20 1 Message Errors 6 | . . . . . . . 6 . Matter Fused 3 | . . . . . . . 3 . Heat Flow Errors 4 | . . . . . . . 4 . Energy Discharges 4 | . . . . . . . 4 . Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . 2 . Misfires 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 5 | . . . . . 3 2 . . Projectiles 5 | . . . . . 3 2 . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 42 | . . . . 42 . . . . Shots 1 | . . . . 1 . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 672 | 12 . 16 142 165 440 189 288 672 Average Temperature 104 | 7 . 7 58 53 233 68 106 309 Received Heat Transfer 1389 | 24 24 207 96 378 . . 198 462 Effects 12 | . . . . . 4 . . 8 Shutdowns 1 | . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . 1 Interference 3 | . . . . . 3 . . . Matter Decay 1 | . . . . . 1 . . . Short Circuit 1 | . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . 1 Damage (major) 2 | . . . . . . . . 2 Damage (core) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Fried 4 | . 1 3 . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 10 | . . . . . 3 . 2 5 Heat Transferred 2890 | . 50 100 100 272 259 259 518 1332 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . 1 2 1 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 159 | 20 84 82 105 159 80 . . 69 Initial 49 | . 5 . 14 . 49 . . . Average 29 | 1 21 19 43 86 16 . . 7 Influence Increases 1832 | 25 273 296 174 567 101 70 135 191 Destroy 0b10 Robot/C 1360 | 20 200 180 140 440 80 60 120 120 Destroy 0b10 Robot/NC 90 | 5 25 40 . 15 . . . 5 Destroy Leader 264 | . 36 58 30 80 10 10 . 40 Allied During Kill 15 | . . . 3 12 . . . . Successful Hack 11 | . 10 . . 1 . . . . Disable Machine 27 | . . . . 9 9 . . 9 Destroy Structure 20 | . 2 3 1 10 2 . . 2 Lose Combat Pursuer 45 | . . 15 . . . . 15 15 Influence Decreases 1803 | 15 283 251 219 440 228 70 135 162 Entered New Map 114 | . 5 . 31 . 78 . . . Time Decay 1521 | 15 278 234 188 350 140 70 115 131 Lost Part 108 | . . 17 . 30 10 . 20 31 Lost Ally 60 | . . . . 60 . . . . Squads Dispatched 5 | . 1 . . 3 . . . 1 Investigation 1 | . 1 . . . . . . . Extermination 1 | . . . . . . . . 1 Reinforcement 3 | . . . . 3 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Distress Signals 4 | . 1 2 . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 93 | 1 13 20 6 25 6 3 9 10 Peak Tracking Total 5 | 1 4 3 3 5 4 3 5 4 Tactical Retreats 6 | . . 1 . 2 1 . 1 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Traps Triggered 4 | . 4 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts 1 | . . . . 1 . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Machines Disabled 3 | . . . . 1 1 . . 1 Max in Single Turn 1 | . . . . 1 1 . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Machines Accessed 10 | . 3 . . 3 . 3 1 . Terminals 5 | . 1 . . 3 . 1 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 17 | . 4 . . 9 . 3 1 . Successful 15 | . 3 . . 8 . 3 1 . Failed 2 | . 1 . . 1 . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 3 | . . . . . . 3 . . Terminals 11 | . 1 . . 9 . 1 . . Fabricators . | . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 13 | . 1 . . 8 . 3 1 . Record 8 | . . . . 7 . 1 . . Open Door 3 | . . . . . . 2 1 . Emergency Access Points 1 | . . . . 1 . . . . Alert Level 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . . Scan Component 1 | . 1 . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . 2 . . 1 . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 7 | . 4 3 . . . . . . Non-combat 6 | . 3 3 . . . . . . Combat 1 | . 1 . . . . . . . Robot Hacks Applied 9 | . 6 3 . . . . . . parse_system 6 | . 4 2 . . . . . . no_distress 1 | . 1 . . . . . . . find_recycling 2 | . 1 1 . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Total Allies 3 | . . . 3 . . . . . Largest Group 3 | . . . 3 3 . . . . Highest-Rated Group 40 | . . . 40 40 . . . . Highest-Rated Ally 16 | . . . 16 16 . . . . Total Orders . | . . . . . . . . . Ally Attacks 29 | . . . . 29 . . . . Total Damage 209 | . . . . 209 . . . . Kills 3 | . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Active Infowar (turns) 8075 | . 899 840 423 726 581 2648 1488 470 Optics 7176 | . . 840 423 726 581 2648 1488 470 Structural 1048 | . 899 149 . . . . . . ECM 1645 | . . 378 363 726 178 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Turns Passed 8594 | 104 911 840 423 726 581 2648 1488 873 Spaces Moved 4360 | 76 548 351 161 378 389 1604 700 153 Core 56 | 19 . . . . . . . 37 Treads 769 | . . 321 161 264 . . . 23 Legs 635 | 57 548 30 . . . . . . Wheels 2900 | . . . . 114 389 1604 700 93 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 160 105 105 120 120 165 Average Speed 142 | 102 120 161 168 143 119 120 144 456 Slowest Speed 1150 | 120 120 240 240 160 120 120 165 1150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 7 68 25 28 24 7 78 50 3 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . . 6 1 . Spaces Dug 16 | . . . . . . 11 5 . Terrain Destroyed 38 | . 2 3 1 8 2 11 9 2 Melee . | . . . . . . . . . Projectile 23 | . . . . . 2 11 8 2 AOE 14 | . 2 3 1 8 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Total 6383 | 92 749 581 295 482 497 2290 1116 281 Wait 1576 | . 134 152 113 6 73 650 373 75 Move 4352 | 75 547 350 160 377 388 1603 699 153 Hop . | . . . . . . . . . Pick Up 59 | 6 7 8 2 14 11 7 4 . Fast Attach 5 | . . 4 . . . . . 1 Attach 29 | 5 2 5 . 5 3 1 3 5 Detach 6 | . . 2 . . 2 1 1 . Swap 29 | . 4 3 2 11 5 2 2 . Drop 28 | . 2 7 1 6 6 4 1 1 Fire 276 | 6 42 43 17 61 9 20 32 46 Melee 19 | . 11 7 . 1 . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 3 | . . . . . . 2 1 . Trap 1 | . . . . 1 . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [Sub]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / Low) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 83 | -11/Scrapyard | Discovered new exit (range 8) 105 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 16) 520 | -10/Materials | Discovered new exit (range 17) 801 | -10/Materials | Discovered new exit (range 15) 1016 | -10/Materials | Entered another Materials area 1016 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1069 | -9/Materials | Discovered new exit (range 17) 1461 | -9/Materials | Build established: Scavenger-Mutant 1639 | -9/Materials | Discovered new exit (range 17) 1856 | -9/Materials | Entered Mines 1859 | -9/Mines | Met a Derelict bent on vengeance 2058 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2123 | -9/Mines | Discovered new exit (range 12) 2279 | -9/Mines | Entered Materials 2279 | -8/Materials | Accompanied by 3 allies 2279 | -8/Materials | Evolved 2 slots: Propulsion x2 2505 | -8/Materials | Lost 3 allies 2925 | -8/Materials | Discovered new exit (range 11) 3005 | -8/Materials | Entered Factory 3005 | -7/Factory | Evolved 2 slots: Utility x2 3081 | -7/Factory | Build established: Mutant 3482 | -7/Factory | Discovered new exit (range 17) 3586 | -7/Factory | Entered Lower Caves 3630 | -7/Lower Caves | Encountered a Warlord checkpoint 3887 | -7/Lower Caves | Learned 8 Factory zone layouts 6152 | -7/Lower Caves | Discovered new exit (range 9) 6178 | -7/Lower Caves | Found Prototype Device 6234 | -7/Lower Caves | Entered another Lower Caves area 6273 | -7/Lower Caves | Discovered new exit (range 8) 6324 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6860 | -7/Lower Caves | Identified Heart of Steel 6870 | -7/Lower Caves | Lost 3 parts (2p1u) 7722 | -7/Lower Caves | Entered Factory 7722 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7723 | -6/Factory | Identified exit to Lower Caves 7723 | -6/Factory | Identified exit to Factory 8595 | -6/Factory | Self-destructed Last Messages --------------- 08585_ R-10 Processor collects Mic. Nuclear Core. 08587_ Short circuit averted by Cryofiber Web. 08587_ Lgt. Treads destroyed. 08588_ Power failure averted by Cryofiber Web. 08588_ Overheating: Hcp. Storage Unit damaged (-204). 08588_ K-01 Serf collects debris. 08589_ Power failure averted by Cryofiber Web. 08589_ Cryofiber Web broken. 08589_ Overheating: Short circuit. 08589_ R-10 Processor collects Mace. 08590_ Power failure, Lgt. Nuclear Core shutdown. 08590_ Overheating: Energy bleed (-14). 08591_ R-10 Processor collects Rnf. Deuterium Engine. 08592_ Overheating: Core damaged (-161). 08594_ Lgt. Nuclear Core destroyed. 08595_ Overheating: Core damaged (-144). 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""" """ """ #?? #????????????? | | ????????????????"" ??" ?"" #??? #????????????? | | ???????????????? ????????? #???? #????????????? | | ?????????????????????????? #????? #????????????? | | ?????????????????????????? #????? ??????????????? | | ?????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 100 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Please Form A Line Use The Force Challenges ------------ None Game ------ Seed TractorCorruptionShell Manual? 0 Play Time 01:28:08 Cumulative 3.7 hours Start 2025.06.04 @ 21:52:16 End 2025.06.06 @ 19:41:38 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 25x22 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 677f9924-b8af-42dc-880c-ac1c95f7683e