Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.21 @ 20:47:56 Player: IzRey Result: Destroyed by X-72 Disruptor with Improved Arc Projector Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (135) 675 Value Destroyed (4202) 4202 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (678) 678 TOTAL SCORE: 9615 Bonus ------- High Alert Combat Kills 178 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit High-capacity Matter Pod (200) Improved Medium Armor Plating Reactive Plating Chainsword Peak State ------------ > --- POWER ------------ Deuterium Engine Micro Fission Core > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Signal Interpreter Core Analyzer Hardened Medium Armor Plating Improved Medium Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Hypervelocity Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads High-capacity Storage Unit High-capacity Matter Pod Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Reactive Plating Autogun Advanced Assault Cannon Heavy Rocket Launcher Chainsword [Rating: 63] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Improved Medium Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Slots Evolved 10 | . . 2 2 2 2 . 2 Power 1 | . . . . . . . 1 Propulsion 3 | . . 1 1 1 . . . Utility 6 | . . 1 1 1 2 . 1 Weapon . | . . . . . . . . Parts Attached 150 | 2 22 28 35 25 2 9 27 Power 15 | . 3 2 3 1 . 1 5 Engine 11 | . 2 2 3 1 . 1 2 Core 4 | . 1 . . . . . 3 Reactor . | . . . . . . . . Propulsion 40 | . 5 10 7 7 . 2 9 Treads 10 | . 2 1 . . . . 7 Leg 27 | . . 9 7 7 . 2 2 Wheel 3 | . 3 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 33 | 2 5 4 6 6 2 3 5 Device 11 | 2 3 1 2 1 1 1 . Storage 4 | . 2 1 1 . . . . Processor 7 | . . 1 2 2 . . 2 Hackware . | . . . . . . . . Protection 11 | . . 1 1 3 1 2 3 Artifact . | . . . . . . . . Weapon 62 | . 9 12 19 11 . 3 8 Energy Gun 4 | . 3 1 . . . . . Energy Cannon 2 | . . . 2 . . . . Ballistic Gun 18 | . 2 3 8 2 . . 3 Ballistic Cannon 16 | . 1 5 1 4 . 1 4 Launcher 5 | . . . 2 . . 2 1 Special Weapon 3 | . 3 . . . . . . Impact Weapon 7 | . . . 4 3 . . . Slashing Weapon 7 | . . 3 2 2 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Corrupted Parts 1 | . 1 . . . . . . System Corruption 9 | . 9 . . . . . . Parts Lost 50 | . 12 7 2 1 . 6 22 Power 10 | . 3 1 1 . . 1 4 Propulsion 17 | . 3 4 . 1 . 2 7 Utility 9 | . 2 . . . . 1 6 Weapon 14 | . 4 2 1 . . 2 5 Highest Loss Streak 12 | . 6 4 2 1 . 3 12 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 86 86 99 100 100 98 91 Engine 7 | . 8 8 9 7 6 5 5 Core 1 | . 2 1 . . . . 2 Treads 1 | . 5 1 . . . . 4 Leg 30 | . 7 30 36 38 33 31 21 Wheel 1 | . 13 . . . . . . Device 6 | . 8 2 4 7 13 14 11 Storage 9 | . 14 12 9 7 6 6 4 Processor 10 | . . 4 14 15 13 13 17 Protection 5 | . . 3 7 7 13 11 8 Energy Gun 1 | . 7 4 . . . . . Energy Cannon 1 | . . . 5 . . . . Ballistic Gun 6 | . 11 9 7 3 . . 3 Ballistic Cannon 4 | . . 5 1 5 6 7 5 Impact Weapon 1 | . . . 3 2 . . . Slashing Weapon 1 | . . 2 . 2 6 . . Naked Turns 19 | . . . . . . . 19 Heaviest Build 87 | 12 49 58 64 73 81 84 87 Greatest Support 136 | 20 40 60 60 86 84 89 136 Greatest Overweight (x) 14 | . 2 2 1 1 . 1 14 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 8 17 20 20 20 20 20 19 Most Carried 20 | 6 10 20 20 20 18 18 18 Average Carried 16 | 6 7 14 19 19 17 14 14 Final Capacity 20 | 8 20 20 20 20 20 20 5 Final Carried 20 | 6 4 20 20 19 17 18 5 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Matter Collected 5146 | 280 319 1230 763 582 . 537 1435 Remotely 2025 | . . . 435 . . 355 1235 Salvage Created 5197 | 95 440 1050 885 781 . 659 1287 Parts 295 | 7 23 70 74 30 . 21 70 Haulers Intercepted 3 | . . 2 . . . . 1 Recyclers Shooed 5 | . . 1 . 1 . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Combat Hostiles Destroyed 99 | . 12 25 25 13 . 10 14 Melee 2 | . . . . 2 . . . Guns 32 | . 9 7 10 1 . . 5 Cannons 51 | . 3 18 10 6 . 6 8 AOE 10 | . . . 5 . . 4 1 Classes Destroyed 14 | 2 3 5 . 1 . 2 1 Worker 10 | . 2 2 1 1 . . 4 Builder 6 | . . 1 2 1 . . 2 Tunneler 3 | 2 . 1 . . . . . Hauler 3 | . . 2 . . . . 1 Recycler 9 | 1 . 2 . 3 . . 3 Watcher 5 | . . 3 1 1 . . . Swarmer 25 | . 2 6 11 3 . . 3 Grunt 45 | . 10 11 9 6 . 6 3 Brawler 1 | . . 1 . . . . . Sentry 14 | . . 7 5 2 . . . Specialist 4 | . . . . . . 3 1 Hunter 3 | . . . . . . . 3 Programmer 6 | . . . . 2 . . 4 Heavy 1 | . . . . . . 1 . Best Kill Streak 11 | 2 4 4 4 4 . 5 11 Combat Bots Only 5 | . 3 4 4 3 . 5 5 Max Kills in Single Turn 2 | 1 1 2 2 1 . 1 2 Gunslinging 1 | . . 1 1 . . . . Exploded 2 | . . . 2 . . 1 1 Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Damage Taken 10086 | . 1085 1647 893 735 . 1314 4412 Core 1966 | . 217 308 165 70 . 203 1003 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 62 | 100 13 23 70 90 . 76 . Volleys Fired 365 | 15 55 99 56 23 . 39 78 Largest 2 | 2 2 2 2 2 . 2 2 Hottest 150 | 40 150 89 119 96 . 96 87 Shots Fired 653 | 30 80 189 101 46 . 54 153 Gun 361 | 30 62 100 48 19 . . 102 Cannon 263 | . 9 89 49 27 . 40 49 Launcher 20 | . . . 4 . . 14 2 Special 9 | . 9 . . . . . . Kinetic 542 | 30 54 155 66 46 . 40 151 Thermal 91 | . 26 34 31 . . . . Explosive 11 | . . . 4 . . 5 2 Electromagnetic 9 | . . . . . . 9 . Robot Hit Streak 15 | 4 12 15 12 7 . 9 11 Robot Miss Streak 10 | 4 2 10 4 5 . 4 4 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 3 | . 1 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 464 | 16 50 143 69 46 . 36 104 Core Hits 271 | 5 26 70 42 19 . 40 69 Critical Kills 6 | . . . . 2 . . 4 Critical Parts Destroyed 12 | . . . 1 1 . . 10 Critical Strikes 34 | . 1 5 1 5 . 5 17 Burn 3 | . 1 2 . . . . . Destroy 14 | . . . . . . . 14 Blast 13 | . . 3 . 2 . 5 3 Smash 4 | . . . 1 3 . . . Melee Attacks 93 | . . 10 27 54 2 . . Impact 66 | . . . 23 43 . . . Slashing 27 | . . 10 4 11 2 . . Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . 4 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10697 | 153 710 2047 1746 1703 . 1904 2434 Guns 2849 | 153 463 919 539 208 . . 567 Cannons 4660 | . 147 1105 799 464 . 1044 1101 Explosions 2004 | . 52 . 330 . . 860 762 Melee 1132 | . . 23 78 1031 . . . Ramming 4 | . . . . . . . 4 Kinetic 6562 | 153 472 1740 813 672 . 1044 1668 Thermal 1078 | . 186 284 525 . . 83 . Explosive 1474 | . . . 330 . . 382 762 Electromagnetic 447 | . 52 . . . . 395 . Impact 1109 | . . . 78 1031 . . . Slashing 23 | . . 23 . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . 12 . 3 3 . 3 11 Average Corruption 3 | . 7 . 2 2 . 2 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 79 | . 19 . 32 16 . 4 8 Message Errors 15 | . 4 . 6 3 . . 2 Matter Fused 11 | . 3 . 4 1 . 1 2 Heat Flow Errors 10 | . 4 . 1 1 . 1 3 Energy Discharges 14 | . 2 . 5 5 . 2 . Parts Rejected 3 | . 2 . . . . . 1 Data Loss (minor) 13 | . 1 . 8 4 . . . Data Loss (major) 5 | . 1 . 3 1 . . . Misfires 3 | . . . 2 1 . . . Alerts 2 | . . . 2 . . . . Misdirections 2 | . 2 . . . . . . Weapon Failures 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 438 | . 6 3 56 361 . 6 6 Projectiles 24 | . . 3 . 9 . 6 6 Explosions 6 | . 6 . . . . . . Melee 408 | . . . 56 352 . . . Knockbacks 52 | . 1 23 1 8 . 9 10 Impact 6 | . . . . 6 . . . Kinetic 46 | . 1 23 1 2 . 9 10 Secondary . | . . . . . . . . Self-Inflicted Damage 154 | . 95 . . . . 13 46 Shots 6 | . 3 . . . . 1 2 Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 1112 | . 305 227 432 216 . 1112 207 Average Temperature 102 | . 102 56 97 71 . 310 80 Received Heat Transfer 2394 | . 537 666 333 216 . 237 405 Effects 17 | . 2 . 1 . . 13 1 Shutdowns 2 | . . . . . . 2 . Energy Bleed 1 | . . . . . . 1 . Interference 6 | . 2 . . . . 3 1 Matter Decay 5 | . . . 1 . . 4 . Short Circuit 1 | . . . . . . 1 . Damage (minor) 1 | . . . . . . 1 . Damage (core) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 15 | . . . 3 9 . 3 . Impact Corruptions 15 | . . . 2 13 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . 1 . . . 1 . Heat Transferred 2457 | . 581 999 777 . . 100 . Parts Sabotaged 2 | . . . . . . . 2 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 1 . . . . 1 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Peak Influence 643 | 15 228 498 643 513 163 361 351 Initial 291 | . 9 96 167 291 161 114 189 Average 307 | 7 112 348 360 367 162 253 205 Maximum Alert Level 2 | . 1 2 2 2 . 1 1 Low Security (%) 25 | 100 74 15 13 . 100 36 65 Level 1 51 | . 25 52 48 76 . 63 34 Level 2 22 | . . 32 37 23 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . 1 . Squads Dispatched 21 | . 3 2 3 4 . 2 7 Investigation 8 | . 3 1 1 1 . . 2 Extermination 4 | . . . . 2 . . 2 Reinforcement 9 | . . 1 2 1 . 2 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Distress Signals 9 | . 2 3 3 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 176 | . 20 43 42 20 . 11 40 Peak Tracking Total 14 | . 8 8 5 4 . 4 14 Tactical Retreats 9 | . 1 1 2 3 . 1 1 Traps | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Traps Triggered 11 | . 1 . 2 4 . 1 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . 6 . . . . . . Reprogrammed 1 | . . 1 . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Machines Disabled 8 | . 3 3 . 1 . 1 . Max in Single Turn 2 | . 2 1 . 1 . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Machines Accessed 37 | . 6 10 8 9 1 . 3 Terminals 29 | . 5 9 7 5 1 . 2 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units 4 | . 1 1 1 1 . . . Scanalyzers 2 | . . . . 2 . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 105 | . 19 31 27 18 1 . 9 Successful 67 | . 14 23 15 9 1 . 5 Failed 38 | . 5 8 12 9 . . 4 Catastrophic 9 | . . . 4 4 . . 1 Database Lockouts . | . . . . . . . . Manual 62 | . 10 19 19 9 . . 5 Terminals 89 | . 18 30 26 9 1 . 5 Fabricators . | . . . . . . . . Repair Stations 4 | . . . . . . . 4 Recycling Units 5 | . 1 1 1 2 . . . Scanalyzers 6 | . . . . 6 . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 31 | . 8 13 8 1 1 . . Robot Analysis 2 | . . 2 . . . . . Prototype ID Bank 4 | . 2 . 2 . . . . Open DSF 1 | . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . Terminal Index 1 | . . 1 . . . . . Unreport Threat 1 | . . 1 . . . . . Locate Traps 8 | . 2 4 1 1 . . . Disarm Traps 2 | . 2 . . . . . . Reprogram Traps 1 | . . 1 . . . . . Recall Investigation 1 | . . . 1 . . . . Recall Reinforcements 1 | . 1 . . . . . . Hauler Manifests 2 | . . 1 1 . . . . Registered Components 1 | . . . 1 . . . . Zone Layout 5 | . 1 3 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 Scan Component 2 | . . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . . 4 . . . Insert Component 2 | . . . . 2 . . . Analyze 2 | . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 30 | . 6 10 7 4 . . 3 Terminals 26 | . 5 9 6 3 . . 3 Track 1 | . . . . . . . 1 Assimilate 2 | . . 1 . . . . 1 Botnet 23 | . 5 8 6 3 . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 1 1 1 1 . . . Tunnel 4 | . 1 1 1 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 28 | . 5 7 7 7 . . 2 Full Trace Events 7 | . 3 1 1 . . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . Part Schematics Acquired 2 | . . . . 2 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Robot Analysis Total 2 | . . 2 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Turns Passed 7445 | 81 712 1882 1690 1829 91 292 868 Spaces Moved 3702 | 30 363 777 753 1237 69 125 348 Core 39 | . . . . . . . 39 Treads 156 | . 51 53 . . . . 52 Legs 3300 | 30 105 724 753 1237 69 125 257 Wheels 207 | . 207 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 105 130 120 120 120 120 50 Average Speed 151 | 120 141 185 173 120 120 132 171 Slowest Speed 750 | 120 240 270 190 190 120 192 750 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 46 | 4 80 81 64 37 2 91 11 Regions Visited 7 Branch Regions . Pre-discovered Areas 4 | . 1 1 1 1 . . . Known Exits Taken 2 | . . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 75 | . 7 6 22 27 2 . 11 Terrain Destroyed 185 | . 9 7 59 30 2 53 25 Melee 57 | . . 6 22 27 2 . . Projectile 26 | . 7 1 12 3 . . 3 AOE 99 | . 2 . 25 . . 53 19 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Total 4711 | 47 466 1014 996 1448 74 199 467 Wait 233 | . 7 66 77 79 . 2 2 Move 3695 | 29 362 776 752 1236 68 124 348 Hop . | . . . . . . . . Pick Up 80 | . 11 21 19 10 1 13 5 Fast Attach 44 | 2 6 9 8 8 . 2 9 Attach 45 | . 8 7 3 4 2 5 16 Detach 10 | . 1 6 1 2 . . . Swap 61 | . 8 12 24 13 . 2 2 Drop 79 | 1 8 8 29 19 1 7 6 Fire 365 | 15 55 99 56 23 . 39 78 Melee 93 | . . 10 27 54 2 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . . . . 1 Escape Stasis 5 | . . . . . . 5 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / *Sto) -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 82 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 14) 488 | -10/Materials | System corruption reached 10% 509 | -10/Materials | Discovered new exit (range 18) 513 | -10/Materials | Lost 5 parts (1p1n1u2w) 630 | -10/Materials | Core integrity fell below 50% 661 | -10/Materials | Core integrity fell below 20% 695 | -10/Materials | Lost 6 parts (1p2n1u2w) 777 | -10/Materials | Discovered new exit (range 7) 794 | -10/Materials | Entered another Materials area 794 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1187 | -9/Materials | Lost 4 parts (2n2w) 1355 | -9/Materials | Core integrity fell below 50% 1371 | -9/Materials | Discovered new exit (range 10) 1746 | -9/Materials | Discovered new exit (range 3) 2469 | -9/Materials | Discovered new exit (range 17) 2676 | -9/Materials | Entered another Materials area 2676 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3517 | -8/Materials | Discovered new exit (range 18) 4228 | -8/Materials | Discovered new exit (range 3) 4366 | -8/Materials | Entered Factory 4366 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5586 | -7/Factory | Discovered new exit (range 4) 6045 | -7/Factory | Discovered new exit (range 19) 6052 | -7/Factory | Discovered new exit (range 19) 6075 | -7/Factory | Identified exit to Storage 6081 | -7/Factory | Identified exit to Factory 6195 | -7/Factory | Entered another Factory area 6195 | -6/Factory | Evolved 2 slots: Utility x2 6286 | -6/Factory | Identified exit to DSF 6286 | -6/Factory | Entered DSF 6304 | -6/DSF | Additional patrols routed to DSF 6383 | -6/DSF | Lost 3 parts (2n1w) 6444 | -6/DSF | Sterilization system engaged 6450 | -6/DSF | Lost 3 parts (1p1u1w) 6464 | -6/DSF | Ambient heat levels rising (+10) 6479 | -6/DSF | Ambient heat levels rising (+10) 6488 | -6/DSF | Discovered new exit (range 20) 6494 | -6/DSF | Ambient heat levels rising (+10) 6509 | -6/DSF | Ambient heat levels rising (+10) 6524 | -6/DSF | Ambient heat levels rising (+10) 6539 | -6/DSF | Ambient heat levels rising (+10) 6554 | -6/DSF | Ambient heat levels rising (+10) 6569 | -6/DSF | Ambient heat levels rising (+10) 6576 | -6/DSF | Identified exit to Factory 6578 | -6/DSF | Entered Factory 6578 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7214 | -5/Factory | Build established: Scavenger-Mutant 7235 | -5/Factory | Lost 5 parts (1p2n1u1w) 7400 | -5/Factory | Cargo convoy interrupted 7401 | -5/Factory | Lost 3 parts (1p2u) 7417 | -5/Factory | System corruption reached 10% 7427 | -5/Factory | Released all parts (5) 7432 | -5/Factory | Core integrity fell below 50% 7446 | -5/Factory | Destroyed by X-72 Disruptor with Improved Arc Projector Last Messages --------------- 07422_ Lgt. Nuclear Core destroyed. 07424_ K-01 Serf collects debris. 07425_ Slug penetrates Wall. 07427_ Slug penetrates Repair Station. 07427_ U-05 Engineer lays Concrete. 07427_ Released Targeting Computer. 07427_ Released Signal Interpreter. 07427_ Released Hcp. Storage Unit. 07427_ Released Adv. Visual Processing Unit. 07427_ Released Core Analyzer. 07427_ U-05 Engineer builds a Wall. 07428_ K-01 Serf collects debris. 07428_ U-05 Engineer lays Concrete. 07428_ Slug penetrates Repair Station. 07431_ Penetrated by Slug. 07434_ System corrupted: Heat flow error (+175). 07445_ Nuclear Reactor explodes. 07445_ K-01 Serf destroyed. 07446_ Nuclear Reactor explodes. 07446_ T-07 Excavator destroyed. Map ----- +----------------------------------------------------+ | ??????????????????? "T" ?????????????????? ? | | ??????????????????? 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""" #??? | | ???????????????????# ??? ??? | | ???????????????????# ????" ??? | | ???????????????????# ????" ??? | | ???????????????????# ????" #??? | | ???????????????????# ?????? ???? | | ???????????????????# """ ?????? ???? | | ???????????????????# """ ????????????? | | ???????????????????# """ ????????????? | | ???????????????????# ??? ??????????????? | | ???????????????????# ??? ????????????????? | | ????????????????????? ??? ???????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 27 Energy Capacity 450 Matter Stores 450 Matter Capacity 450 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 5 Kinecelleration 30 Item Schematics ----------------- Imp. Treads | -7/Factory | Scanalyzed Kinecellerator | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralChromaticSystem Manual? 0 Play Time 02:00:51 Cumulative 508.6 hours Start 2023.02.20 @ 23:15:44 End 2023.02.21 @ 20:47:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 34 Adventurer 17 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 60 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35602a0b-6d83-4d06-809d-619e7e5abe29