Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.23 @ 08:50:52 Player: Kyzrati Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (316) 1580 Value Destroyed (15151) 15151 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (5215) 5215 TOTAL SCORE: 29066 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4174 Follower Combat Kills 85 Scanned by Researcher 500 Friendly Fire -44 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 99/100 System Corruption 18% Temperature Cool (27) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Hardlight Generator Gamma Bomb Array Peak State ------------ > --- POWER ------------ Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Huge Storage Unit Advanced Targeting Computer Experimental Core Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Graphene Brace Advanced Thermal Shield Advanced Force Field Advanced Corruption Screen > --- WEAPON ----------- Enhanced Nova Cannon Railgun Compact Mass Driver > --- INVENTORY -------- Quantum Reactor Centrium Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Coolant Injector Medium Matter Pod Quantum Capacitor Long-range Tractor Beam Trap Extractor Enhanced Quantum Rifle Enhanced Quantum Rifle KE Penetrator Mass Driver Gamma Bomb Array Gamma Bomb Array Gamma Bomb Array Fusion Bomb Launcher Fusion Bomb Launcher Point Singularity Launcher Advanced Datajack Force Lance [Rating: 189] Favorites ----------- Power Quantum Reactor Engine F-cell Engine Power Core Nuclear Core Reactor Quantum Reactor Propulsion Armored Wheel Treads Light Treads Leg Centrium Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Power Maul Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Compact Mass Driver Launcher Gamma Bomb Array Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Tes Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 . 2 . 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 6 | . . 1 . . 1 1 1 . . . . 2 Utility 10 | . . 1 1 2 1 1 . 2 . 2 . . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 353 | 6 6 10 61 24 22 3 31 50 14 40 45 41 Power 22 | 1 1 4 4 1 1 . 1 2 2 1 1 3 Engine 11 | 1 1 4 3 . 1 . 1 . . . . . Core 2 | . . . 1 1 . . . . . . . . Reactor 9 | . . . . . . . . 2 2 1 1 3 Propulsion 66 | 2 . 1 14 3 4 2 4 13 4 6 3 10 Treads 34 | 2 . 1 3 . 1 2 . 11 4 6 3 1 Leg 5 | . . . 1 . . . 2 1 . . . 1 Wheel 24 | . . . 10 3 3 . 2 1 . . . 5 Hover 3 | . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . Utility 129 | 1 2 4 18 8 9 1 12 20 4 19 21 10 Device 78 | . . 1 5 1 5 1 7 16 4 13 16 9 Storage 6 | 1 1 . 1 1 . . . . . 1 . 1 Processor 9 | . . . 3 2 . . 1 . . 2 1 . Hackware 1 | . . . . . . . 1 . . . . . Protection 35 | . 1 3 9 4 4 . 3 4 . 3 4 . Artifact . | . . . . . . . . . . . . . Weapon 136 | 2 3 1 25 12 8 . 14 15 4 14 20 18 Energy Gun 4 | . . . . . . . . 1 . . . 3 Energy Cannon 7 | . . . . . . . . 1 1 1 1 3 Ballistic Gun 38 | 2 3 1 9 . 1 . 5 6 1 5 5 . Ballistic Cannon 20 | . . . 8 1 . . . 1 . 2 5 3 Launcher 29 | . . . 5 2 1 . . 1 2 3 8 7 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 14 | . . . . 6 4 . 2 1 . 1 . . Slashing Weapon 12 | . . . 3 2 . . 4 2 . . 1 . Piercing Weapon 6 | . . . . . . . . 2 . 2 . 2 Special Melee Weapon 6 | . . . . 1 2 . 3 . . . . . Unidentified Prototypes 11 | . . . 1 . 2 . . 3 . 1 3 1 Corrupted Parts 1 | . . . . . . . . . . . . 1 System Corruption 10 | . . . . . . . . . . . . 10 Parts Lost 95 | . 1 8 18 2 4 1 3 18 3 6 17 14 Power 9 | . . 3 4 . . . . 1 . . . 1 Propulsion 22 | . . . 6 . 2 1 . 5 . . 3 5 Utility 43 | . . 4 3 2 2 . 2 10 2 5 9 4 Weapon 21 | . 1 1 5 . . . 1 2 1 1 5 4 Highest Loss Streak 9 | . 1 4 9 1 4 1 1 5 2 3 7 5 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 98 91 96 89 90 94 92 84 84 82 83 56 Engine 4 | . 14 10 7 6 1 5 10 4 . . . . Reactor 3 | . . . . . . . . 4 9 8 8 7 Treads 13 | . 28 31 12 . . 13 11 17 18 13 13 7 Wheel 8 | . . . 13 22 24 14 15 3 . . . 2 Device 16 | . . 6 5 . 9 11 13 18 29 36 37 19 Storage 6 | . 14 11 9 7 6 5 5 4 4 4 4 5 Processor 5 | . . . 4 10 13 11 10 9 2 3 4 . Protection 8 | . 12 9 16 17 8 11 5 3 3 3 2 2 Ballistic Gun 9 | . 28 22 15 3 . . 8 6 8 8 4 2 Ballistic Cannon 1 | . . . 7 . . . . . . . 3 3 Impact Weapon 3 | . . . . 14 19 17 4 1 . . . . Naked Turns 45 | . . . . . . . . . . . . 45 Heaviest Build 207 | 10 32 40 55 135 133 138 152 156 199 194 207 181 Greatest Support 235 | 40 40 60 60 44 48 36 44 210 215 215 235 235 Greatest Overweight (x) 12 | . . . 4 3 5 5 6 12 . . . 11 Average Overweight (x) 1 | . . . . 2 2 3 4 . . . . 1 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 6 10 15 15 24 25 25 25 25 25 25 25 23 Most Carried 25 | 4 8 13 15 25 25 19 25 25 25 25 25 18 Average Carried 19 | 2 6 8 14 23 24 18 22 22 24 24 23 14 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 7 13 15 25 20 19 25 25 25 25 17 2 Class Distribution -------------------- 42% | Mutant 25% | Scavenger-Mutant 20% | Scavenger-Tank 6% | Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Scavenger-Mutant | -3/Armory Scavenger-Tank | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Tes Acc Matter Collected 8904 | 218 261 360 1315 322 262 25 649 871 544 1082 1620 1375 Remotely 1896 | . . . . . . . . 128 175 380 610 603 Salvage Created 14559 | . 394 516 1425 1301 1502 179 1139 803 922 1557 2681 2140 Parts 648 | . 28 34 78 30 22 1 67 56 45 78 130 79 Haulers Intercepted 8 | . . . 1 1 3 . 1 . . 1 . 1 Recyclers Shooed 7 | . 1 . 1 . 1 . . . . . 1 3 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Tes Acc Combat Hostiles Destroyed 240 | . 11 14 37 21 13 2 15 15 12 19 44 37 Melee 23 | . . . . 10 5 2 . 6 . . . . Guns 73 | . 11 14 13 . . . 12 5 4 7 4 3 Cannons 44 | . . . 10 . . . . 2 4 7 16 5 AOE 54 | . . . 14 3 . . . 2 1 . 15 19 Classes Destroyed 20 | . 5 1 5 2 1 . . 1 . . 3 2 Worker 24 | . 1 . 5 2 . . 4 2 . 2 3 5 Builder 12 | . . . 1 . . . 1 . . 1 5 4 Tunneler 3 | . . . . 1 . 1 1 . . . . . Hauler 8 | . . . 1 1 3 . 1 . . 1 . 1 Recycler 21 | . 1 . 4 5 5 1 . . . . 2 3 Operator 2 | . 1 . 1 . . . . . . . . . Watcher 8 | . . . 1 . 1 . 2 . . 1 1 2 Swarmer 32 | . 6 3 12 3 . . 2 3 . . . 3 Saboteur 1 | . . . . . . . . . . . 1 . Grunt 103 | . 5 8 17 12 6 . 4 . 4 4 24 19 Brawler 6 | . . . 1 2 . . . . . . 2 1 Duelist 7 | . . . 1 . . . . . . . 2 4 Protector 1 | . . . . . . . . . . . . 1 Researcher 2 | . . . . . . . . . . . 2 . Sentry 22 | . . 3 6 2 . . 5 . 2 1 3 . Specialist 3 | . . . . . . . . . . . 2 1 Hunter 21 | . . . . . 4 . . 2 3 7 . 5 Programmer 42 | . . . . 2 3 2 4 9 3 7 10 2 Heavy 1 | . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . 1 . . . . Best Kill Streak 16 | . 4 6 12 10 3 1 4 4 6 6 13 16 Combat Bots Only 11 | . 3 6 9 5 3 1 4 4 6 5 11 10 Max Kills in Single Turn 5 | . 2 2 3 2 1 1 2 2 2 2 4 5 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 5 | . . . 3 1 . . . 2 1 . 4 5 Melee 1 | . . . . 1 1 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Tes Acc Damage Taken 26493 | . 365 844 2574 1382 1458 846 1027 3807 2334 2424 4965 4467 Core 3088 | . 29 122 265 57 146 . 93 260 127 127 249 1613 Absorbed by Shields 3791 | . . 114 . . . . 369 172 339 947 1426 424 Reduced by Siege Mode 854 | . . . . . . . . 38 87 106 350 273 Redirected to Shielding 236 | . . . . . . . . . . 156 45 35 Regen/Repaired (Parts) 309 | . . . . 119 . . . . . 190 . . Core Remaining (%) 81 | 100 88 69 51 91 82 100 91 . 70 . 74 . Volleys Fired 604 | . 43 50 93 4 1 . 30 38 67 68 125 85 Largest 3 | . 2 2 3 1 1 . 3 3 3 3 3 3 Hottest 221 | . 40 40 111 36 36 . 45 179 181 170 221 155 Shots Fired 1218 | . 85 100 232 4 1 . 89 97 123 163 221 103 Gun 773 | . 85 100 152 . . . 89 88 67 107 59 26 Cannon 370 | . . . 71 . . . . 8 54 47 142 48 Launcher 75 | . . . 9 4 1 . . 1 2 9 20 29 Special . | . . . . . . . . . . . . . Kinetic 912 | . 85 100 223 . . . 89 84 67 126 112 26 Thermal 227 | . . . . . . . . 8 54 28 89 48 Explosive 44 | . . . 9 4 1 . . 1 . . 12 17 Electromagnetic 35 | . . . . . . . . 4 2 9 8 12 Robot Hit Streak 22 | . 6 8 17 3 . . 17 19 18 13 22 21 Robot Miss Streak 4 | . 2 4 4 . . . 2 3 4 2 3 3 Penetration Max 2 | . . . . . . . . . . 2 1 1 Secondary Targets 10 | . 3 1 4 . . . . 1 . 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 . 1 . . Capacitor 37 | . . . . . . . . . . . . 37 Shots Hit Robots 953 | . 50 59 178 50 45 10 85 111 63 106 123 73 Core Hits 616 | . 28 25 100 13 8 2 41 38 35 60 134 132 Critical Kills 16 | . . . 1 3 2 . 1 . 1 2 5 1 Critical Parts Destroyed 34 | . . . 1 9 13 1 6 3 . 1 . . Critical Strikes 66 | . . 1 3 12 15 1 7 9 1 7 8 2 Meltdown 7 | . . . . . . . . . 1 1 4 1 Destroy 11 | . . 1 2 . . . 1 2 . 4 1 . Blast 7 | . . . 1 . . . . . . 2 3 1 Smash 36 | . . . . 12 15 1 6 2 . . . . Sever 1 | . . . . . . . . 1 . . . . Impale 4 | . . . . . . . . 4 . . . . Melee Attacks 250 | . . . 9 76 65 16 29 50 . 3 . 2 Impact 178 | . . . . 69 64 16 18 11 . . . . Slashing 36 | . . . 9 7 . . 11 9 . . . . Piercing 35 | . . . . . . . . 30 . 3 . 2 Sneak Attacks 38 | . . . 5 11 7 3 9 3 . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . Follow-up Attacks 46 | . . . . 13 11 2 6 14 . . . . Damage Inflicted 45837 | . 548 843 4268 3035 2423 597 2715 3636 2379 4034 10685 10674 Guns 10727 | . 544 843 1415 . . . 1464 1686 1006 2093 1118 558 Cannons 9321 | . . . 1092 . . . . 295 764 1219 3141 2810 Explosions 16897 | . . . 1334 401 . . . 186 609 718 6372 7277 Melee 8747 | . . . 410 2634 2423 597 1251 1432 . . . . Ramming 145 | . 4 . 17 . . . . 37 . 4 54 29 Kinetic 13750 | . 544 843 2507 . . . 1464 1597 1006 2636 2564 589 Thermal 6964 | . . . . 283 . . . 295 1025 676 1695 2990 Explosive 11318 | . . . 1334 118 . . . 186 . . 4944 4736 Electromagnetic 4913 | . . . . . . . . 89 348 718 1428 2330 Impact 6347 | . . . . 2327 2423 597 619 381 . . . . Slashing 1677 | . . . 410 307 . . 632 328 . . . . Piercing 723 | . . . . . . . . 723 . . . . Highest Corruption 37 | . . . 1 1 4 2 2 22 23 4 37 18 Average Corruption 6 | . . . 1 1 2 1 1 13 22 3 7 8 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 40 | . . . . . . . . . . 2 38 . Effects 172 | . . . 7 5 11 1 2 23 52 24 47 . Message Errors 44 | . . . 3 . 5 . . 8 14 9 5 . Matter Fused 36 | . . . 2 3 3 . 1 6 7 2 12 . Heat Flow Errors 24 | . . . . 2 . 1 1 . 10 4 6 . Energy Discharges 17 | . . . 1 . 1 . . 3 6 2 4 . Parts Rejected 3 | . . . 1 . . . . . . . 2 . Data Loss (minor) 18 | . . . . . 1 . . 1 6 5 5 . Data Loss (major) 5 | . . . . . 1 . . 1 1 . 2 . Misfires 5 | . . . . . . . . . 2 2 1 . Alerts 3 | . . . . . . . . 1 . . 2 . Misdirections 5 | . . . . . . . . . 2 . 3 . Weapon Failures 12 | . . . . . . . . 3 4 . 5 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 4732 | . . . 154 1201 1140 290 507 289 . 86 571 494 Projectiles 564 | . . . . . . . . 49 . 86 126 303 Explosions 878 | . . . 74 168 . . . . . . 445 191 Melee 3290 | . . . 80 1033 1140 290 507 240 . . . . Knockbacks 71 | . 1 . 24 8 11 1 . . . 6 15 5 Impact 22 | . 1 . . 8 11 1 . . . . . 1 Kinetic 46 | . . . 24 . . . . . . 6 12 4 Secondary 3 | . . . . . . . . . . . 3 . Self-Inflicted Damage 1353 | . . . 246 231 . . . 66 78 . 534 198 Shots 50 | . . . 6 3 . . . 1 7 . 31 2 Rammed 23 | . 1 . 11 . . . . 3 . 1 4 3 Targets Rammed 23 | . 1 . 11 . . . . 3 . 1 4 3 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 435 | . 25 9 435 248 28 165 237 378 411 201 196 183 Average Temperature 90 | . 6 3 128 88 10 80 27 63 119 56 82 68 Received Heat Transfer 3138 | . 126 314 1053 312 240 36 69 69 337 48 344 190 Effects 6 | . . . 1 1 . . . . 4 . . . Shutdowns 2 | . . . . . . . . . 2 . . . Energy Bleed 1 | . . . . 1 . . . . . . . . Interference 2 | . . . . . . . . . 2 . . . Short Circuit 1 | . . . 1 . . . . . . . . . Siege Activations 42 | . . . . . . . . 2 6 9 18 7 Total Turns 767 | . . . . . . . . 25 251 145 259 87 Longest Duration 89 | . . . . . . . . 20 89 30 50 22 Robots Corrupted 21 | . . . . . . . . . 2 4 5 10 Combat Hostiles 20 | . . . . . . . . . 2 4 5 9 Parts Fried 81 | . . . . 17 17 4 2 . 6 6 9 20 Impact Corruptions 87 | . . . . 27 39 8 8 5 . . . . Robots Melted 8 | . . . . . . . . . 1 1 4 2 Combat Hostiles 7 | . . . . . . . . . 1 1 4 1 Parts Melted 18 | . . . . . . . . . 2 1 11 4 Heat Transferred 5043 | . . . . 150 . . . 222 866 518 1406 1881 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . 1 . . 3 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Tes Acc Peak Influence 2043 | . 142 264 713 808 563 267 311 264 246 374 1783 2043 Initial 1033 | . . 34 85 309 395 217 130 153 44 113 204 1033 Average 398 | . 66 148 426 462 420 239 203 123 145 198 832 1429 Maximum Alert Level 5 | . . 1 3 3 2 1 1 1 1 1 5 5 Low Security (%) 36 | 100 100 70 25 2 . . 38 86 71 46 . . Level 1 31 | . . 29 17 54 46 100 61 13 28 53 8 . Level 2 15 | . . . 49 16 53 . . . . . 27 . Level 3 10 | . . . 8 26 . . . . . . 49 9 Level 4 4 | . . . . . . . . . . . 12 60 Level 5 1 | . . . . . . . . . . . 2 19 High Security . | . . . . . . . . . . . . 10 Max Security . | . . . . . . . . . . . . . Squads Dispatched 74 | . 3 3 8 12 3 1 3 3 4 8 11 15 Investigation 10 | . 2 . 1 3 . . . . 1 1 2 . Extermination 21 | . . . . 3 2 . 2 3 2 4 4 1 Reinforcement 21 | . 1 3 4 . 1 1 1 . 1 3 3 3 Assault 8 | . . . . . . . . . . . 2 6 Garrison 14 | . . . 3 6 . . . . . . . 5 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 4 | . . 1 1 . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Tes Acc Distress Signals 20 | . . 4 4 1 1 . 1 . . 2 . 7 Communications Jammed 35 | . . . . . . . . . . 22 13 . Distress Signals 35 | . . . . . . . . . . 22 13 . Times Spotted 367 | . 20 21 60 26 15 3 27 17 19 33 59 67 Peak Tracking Total 17 | . 3 5 9 4 4 2 4 4 5 6 7 17 Tactical Retreats 11 | . . 1 . 2 1 . 2 . . 1 1 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Tes Acc Traps Triggered 7 | . 1 . 1 2 . . . . 1 . 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 115 | . . . . 2 27 . 86 . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 6 | . . 6 . . . . . . . . . . Reprogrammed 20 | . . . 3 7 3 . 7 . . . . . Reused 7 | . . . 2 1 1 . . . . 1 . 2 Traps Extracted 10 | . . . 3 1 2 . 4 . . . . . Installed 8 | . . . 3 . . . 2 . . 1 . 2 Triggered 8 | . . . 2 1 1 . . 1 . 1 . 2 Most Traps Carried 4 | . . . 3 1 2 2 4 4 4 4 3 3 Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Tes Acc Machines Disabled 31 | . . 1 2 9 . . . 1 6 . 11 1 Max in Single Turn 9 | . . 1 1 9 . . . 1 1 . 2 1 Garrison Access 1 | . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . Overloaded Fab Kills 3 | . . . . . . . . . 1 . 2 . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Tes Acc Machines Accessed 31 | . 4 2 4 5 1 . 2 2 3 3 3 2 Terminals 19 | . 4 2 3 2 1 . 1 1 1 2 1 1 Fabricators 3 | . . . . . . . 1 . 1 . 1 . Repair Stations 2 | . . . . 1 . . . . . 1 . . Recycling Units 5 | . . . 1 2 . . . . 1 . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . 1 . Total Hacks 63 | . 9 5 8 13 2 . 4 4 6 6 4 2 Successful 24 | . 2 2 5 7 . . 1 . 3 3 1 . Failed 39 | . 7 3 3 6 2 . 3 4 3 3 3 2 Catastrophic 14 | . 2 1 2 1 . . . 2 1 2 2 1 Database Lockouts . | . . . . . . . . . . . . . Manual 42 | . 11 5 4 8 2 . 4 1 3 2 1 1 Terminals 39 | . 9 5 4 7 2 . 2 1 2 4 2 1 Fabricators 4 | . . . . . . . 2 . 1 . 1 . Repair Stations 4 | . . . . 2 . . . . . 2 . . Recycling Units 12 | . . . 4 4 . . . . 3 . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 3 . . 1 . Terminal Hacks 9 | . 2 2 2 2 . . . . . 1 . . Part Schematic 1 | . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . Locate Traps 2 | . . 1 . 1 . . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . . . Reprogram Traps 3 | . . . 2 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . 2 . . . . . 2 . . Scan Component 2 | . . . . 1 . . . . . 1 . . Repair 2 | . . . . 1 . . . . . 1 . . Recycling Unit Hacks 5 | . . . 3 . . . . . 2 . . . Process 2 | . . . 1 . . . . . 1 . . . Report Inventory 1 | . . . 1 . . . . . . . . . Retrieve Matter 2 | . . . 1 . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . . 3 . . 1 . 1 . 1 . Terminals 2 | . . . . 2 . . . . . . . . Botnet 2 | . . . . 2 . . . . . . . . Fabricators 3 | . . . . . . . 1 . 1 . 1 . Liberate 1 | . . . . . . . 1 . . . . . Overload 2 | . . . . . . . . . 1 . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . Tunnel 1 | . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 23 | . 4 2 2 3 1 . 2 2 2 1 2 2 Full Trace Events 6 | . 2 . 1 2 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . 1 . . . . . 1 . . Time 63 | . . . . 44 . . . . . 19 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 32 | . . . 9 . . . . . 23 . . . Retrieved Matter 9 | . . . 9 . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . find_fabricator 1 | . . . . . 1 . . . . . . . Relay Couplers Released 5 | . . . . . . . 4 . . . 1 . Machine Destruction 1 | . . . . . . . . . . . 1 . Programmers 4 | . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Tes Acc Total Allies 6 | . . . . 3 . . 3 . . . . . Largest Group 3 | . . . . 3 . . 3 2 . . . . Highest-Rated Group 141 | . . . . 93 . . 141 94 . . . . Highest-Rated Ally 47 | . . . . 31 . . 47 47 . . . . Total Orders 20 | . . . . . 4 2 7 5 . 2 . . EXPLORE 13 | . . . . . 3 1 5 2 . 2 . . RETURN 7 | . . . . . 1 1 2 3 . . . . Ally Attacks 47 | . . . . 34 . . 10 3 . . . . Total Damage 789 | . . . . 536 . . 198 55 . . . . Kills 7 | . . . . 6 . . 1 . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 13 | . . . . . 3 2 4 2 . 2 . . Drone Recoveries 8 | . . . . . 1 2 2 2 . 1 . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Tes Acc Turns Passed 13540 | 78 1030 738 1832 1580 918 199 1282 969 966 1592 1552 804 Spaces Moved 6508 | 44 556 336 1027 918 451 102 556 400 362 784 602 370 Core 102 | 4 . . . . . . . . . . . 98 Treads 3476 | 40 556 336 275 . . . . 319 362 784 602 202 Legs . | . . . . . . . . . . . . . Wheels 2930 | . . . 752 918 451 102 556 81 . . . 70 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 86 115 120 135 130 130 156 153 150 50 Average Speed 144 | 150 160 160 127 132 124 145 149 157 158 156 152 141 Slowest Speed 265 | 160 160 160 240 138 165 165 180 260 160 176 155 265 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 27 | 4 69 33 60 24 25 5 17 8 25 17 57 13 Regions Visited 12 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 1 . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . 1 . 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 143 | . . . 18 14 16 . 3 13 17 13 48 1 Terrain Destroyed 598 | . . . 65 77 16 . 3 15 35 28 292 67 Melee 20 | . . . . 9 3 . 3 1 . 3 . 1 Projectile 149 | . . . 9 . . . . 2 30 25 78 5 AOE 428 | . . . 56 68 13 . . 12 4 . 214 61 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Tes Acc Total 9392 | 53 625 435 1338 1150 700 125 909 608 698 1067 1104 580 Wait 1290 | . 7 29 76 107 136 6 156 40 229 141 309 54 Move 6497 | 43 555 335 1026 917 450 101 555 399 361 784 601 370 Hop . | . . . . . . . . . . . . . Pick Up 133 | 4 6 11 29 14 5 2 14 17 9 8 4 10 Fast Attach 111 | 6 2 3 13 9 4 . 6 14 6 18 16 14 Attach 99 | . 1 6 17 4 5 3 6 22 2 8 8 17 Detach 50 | . 1 . 3 4 2 . 6 14 2 6 4 8 Swap 143 | . 3 1 31 11 13 . 19 14 6 14 21 10 Drop 125 | . 6 . 27 13 8 . 7 15 16 16 12 5 Fire 604 | . 43 50 93 4 1 . 30 38 67 68 125 85 Melee 187 | . . . 9 57 49 13 22 32 . 3 . 2 Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush 21 | . 1 . 11 . . . . 3 . . 4 2 Escape Stasis 8 | . . . . 8 . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 123 | . . . 3 2 27 . 88 . . 1 . 2 Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -3/Armory -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Build established: Mutant 600 | -10/Materials | Discovered new exit (range 3) 988 | -10/Materials | Discovered new exit (range 6) 1109 | -10/Materials | Entered another Materials area 1109 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1117 | -9/Materials | Discovered new exit (range 15) 1460 | -9/Materials | Lost 4 parts (2p2u) 1604 | -9/Materials | Discovered new exit (range 16) 1847 | -9/Materials | Entered another Materials area 1847 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2145 | -8/Materials | Build established: Tank 2470 | -8/Materials | Lost 9 parts (2p3n2u2w) 2476 | -8/Materials | Destroyed 9 combat bots 2680 | -8/Materials | Garrison activated, responded to threat 2738 | -8/Materials | Lost 4 parts (2p2w) 2928 | -8/Materials | Build established: Scavenger-Mutant 3002 | -8/Materials | Destroyed 7 combat bots 3009 | -8/Materials | Lost 3 parts (1n1u1w) 3590 | -8/Materials | Discovered new exit (range 15) 3679 | -8/Materials | Entered Factory 3679 | -7/Factory | Evolved 2 slots: Utility x2 4234 | -7/Factory | Build established: Mutant 4507 | -7/Factory | Garrison activated, responded to threat 4816 | -7/Factory | Garrison activated, responded to threat 5094 | -7/Factory | Discovered new exit (range 13) 5218 | -7/Factory | Repaired Power Maul? 5259 | -7/Factory | Entered another Factory area 5259 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5429 | -6/Factory | Discovered new exit (range 27) 6177 | -6/Factory | Entered another Factory area 6177 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6185 | -5/Factory | Lost 4 parts (2n2u) 6271 | -5/Factory | Discovered new exit (range 15) 6376 | -5/Factory | Entered another Factory area 6376 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6444 | -4/Factory | Spotted B-86 Titan 6918 | -4/Factory | Spotted B-86 Titan 7178 | -4/Factory | Build established: Gunner 7540 | -4/Factory | Discovered new exit (range 20) 7655 | -4/Factory | Identified exit to Research 7658 | -4/Factory | Entered Research 7658 | -3/Research | Accompanied by 2 allies 7658 | -3/Research | Evolved 2 slots: Utility x2 7698 | -3/Research | Discovered new exit (range 20) 7806 | -3/Research | Spotted B-86 Titan 7850 | -3/Research | Lost 5 parts (1n3u1w) 7875 | -3/Research | Destroyed B-86 Titan 7904 | -3/Research | Lost 4 parts (1n2u1w) 7909 | -3/Research | Found Gamma Bomb Array 7912 | -3/Research | Found Gamma Bomb Array 7914 | -3/Research | Found Gamma Bomb Array 7917 | -3/Research | Found Gamma Bomb Array 8153 | -3/Research | Build established: Mutant 8214 | -3/Research | System corruption reached 10% 8289 | -3/Research | Lost 3 parts (1n2u) 8505 | -3/Research | Identified exit to Armory 8606 | -3/Research | Cargo convoy interrupted 8627 | -3/Research | Entered Armory 8675 | -3/Armory | Found Fusion Bomb Launcher 8677 | -3/Armory | Found Fusion Bomb Launcher 8681 | -3/Armory | Found Fusion Bomb Launcher 9588 | -3/Armory | Discovered new exit (range 4) 9593 | -3/Armory | Entered Research 9593 | -2/Research | Evolved 2 slots: Utility x2 9721 | -2/Research | Found Gamma Bomb Array 9959 | -2/Research | Build established: Scavenger-Tank 10074 | -2/Research | Repaired Hvy. Armor Plating? 10374 | -2/Research | Identified exit to Testing 10377 | -2/Research | Lost 3 parts (2u1w) 11185 | -2/Research | Entered Testing 11334 | -2/Testing | Found Corrupted Prototype Launcher 11334 | -2/Testing | Identified Point Singularity Launcher 11395 | -2/Testing | Spotted PP-2VSXNSUVVO 11439 | -2/Testing | Found Unknown Device 11719 | -2/Testing | Found Prototype Processor 11719 | -2/Testing | Identified Exp. Core Analyzer 11964 | -2/Testing | Found Prototype Energy Cannon 12435 | -2/Testing | First assault squad dispatched 12485 | -2/Testing | System corruption reached 10% 12527 | -2/Testing | Lost 7 parts (2n4u1w) 12540 | -2/Testing | Destroyed 11 combat bots 12552 | -2/Testing | Scanned by Researcher 12654 | -2/Testing | System corruption reached 30% 12724 | -2/Testing | Discovered new exit (range 9) 12737 | -2/Testing | Entered Access 12737 | -1/Access | Evolved 2 slots: Propulsion x2 12766 | -1/Access | Lost 7 parts (1n4u2w) 12900 | -1/Access | Garrison activated, responded to threat 12987 | -1/Access | First assault squad dispatched 13033 | -1/Access | Identified Quantum Capacitor 13098 | -1/Access | Identified Null Cannon 13283 | -1/Access | Destroyed 7 combat bots 13295 | -1/Access | Garrison activated, responded to threat 13359 | -1/Access | Lost 4 parts (1n2u1w) 13364 | -1/Access | Destroyed 10 combat bots 13392 | -1/Access | Build established: Scavenger-Mutant 13455 | -1/Access | Garrison activated, responded to threat 13457 | -1/Access | High security lockdown imminent 13469 | -1/Access | Released all parts (19) 13506 | -1/Access | Lost 5 parts (1p1n2u1w) 13509 | -1/Access | Core integrity fell below 50% 13514 | -1/Access | System corruption reached 10% 13520 | -1/Access | Core integrity fell below 20% 13531 | -1/Access | Destroyed 7 combat bots 13537 | -1/Access | High security lockdown engaged 13541 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 13513_ X-87 Electro misfires. 13513_ Slug penetrates Wall. 13513_ Acquired Corrupted Myomer Leg. 13513_ Integrated Corrupted Myomer Leg (+10). 13515_ X-87 Electro misfires. 13515_ Penetrated by Slug. 13516_ Myomer Leg destroyed. 13516_ Slug penetrates Wall. 13516_ K-01 Serf collects debris. 13519_ Penetrated by Slug. 13522_ ALERT: Performing unscheduled system reset. 13522_ Acquired 74 matter. 13522_ Penetrated by Slug. 13522_ Slug penetrates K-01 Serf. 13523_ K-01 Serf collects debris. 13526_ Penetrated by Slug. 13527_ K-01 Serf collects debris. 13536_ W-44 Eye sends out distress signal. 13537_ ALERT: Lockdown in effect, collecting threat data. 13541_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????### ## | | ????????????????????????????????????????# | | ????????????????????????????????????????## | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ???????????????????????????? ????????????# %% | | ???????????????????????????? ????????????### ## | | ???????????????????????????? ?????#????????# #? | | ???????????????????????????? ""???# ???????# #? | | ???????????????????????????? ""????? ?????# #? | | ???????????????????????????? ?######+##### #? | | ???????????????????????????? #? | | ???????????????????????????? #? | | ????????????????????????????# #? | | ????????????????????????????# #? | | ???????????????????????#????# #?#############+"### | | ???????????????????????# ???# #?????# | | ??????????????##########+#### #?????# | | ??????????????# g ## #?????# | | ??????????????# ## ####### """"""" | | ??????????????# + + """"""" | | ??????????????# ##+####### | | ??????????????# ] @ # ????# | | ??????????????# k # ??# | | ??????????????# # #?############## | | ??????????????# **! # #??????????????? | | ??????????????# *!! # #??????????????? | | ??????????????# *!! # #??????????????? | | ??????????????# # #??????????????? | | ??????????????# # #??????????????? | | ??????????????#######+###### #??????????????? | | ???????????????????????????# #??????????????? | | ???????????????????????????# #??????????????? | | ???????????????????????????# #??????????????? | | ???????????????????????????? #??????????????? | | ????????????????????????????######???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Coolant Potential 100 Energy Generation 45 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Corruption Block 20 Armor Coverage 2400 Resistance: TH 30 Core Shielding 30 Weapon Shielding 66 Weapon Cycling 25 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 6 Defensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Batter Up Hehehe Challenges ------------ None Game ------ Seed PoweredMiniTriangulator Manual? 0 Play Time 05:22:11 Cumulative 410.4 hours Start 2022.03.15 @ 08:18:11 End 2022.03.23 @ 08:50:52 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 28 Types 22/0/2/2/0/1/0/1/0 Lore% 40 Gallery% 79 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 606b46ec-fed6-422e-8c6a-53b0c9d10fc0