Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.11 @ 14:45:30 Player: WetterLettuce Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (48) 240 Value Destroyed (1632) 1632 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5172 Bonus ------- None Cogmind --------- Core Integrity 850/850 Matter 264/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (7) ------ Improved Heat Sink Small Storage Unit Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- Plasma Cannon Gauss Rifle Advanced Assault Cannon > --- INVENTORY (8) ---- Improved Deuterium Engine Minigun Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon Rocket Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Plasma Cannon Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Terrain Scan Processor Minigun Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon Rocket Launcher [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Advanced Assault Cannon Energy Gun Lightning Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 5 | . . . 1 2 1 1 Weapon 2 | . . . 1 . . 1 Parts Attached 42 | 7 3 1 5 11 15 . Power 3 | 1 . . 1 . 1 . Engine 2 | 1 . . 1 . . . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 8 | 2 2 . 1 . 3 . Treads . | . . . . . . . Leg 7 | 2 2 . . . 3 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 13 | 1 1 . 1 4 6 . Device 2 | . . . 1 . 1 . Storage 1 | 1 . . . . . . Processor 8 | . 1 . . 3 4 . Hackware 1 | . . . . . 1 . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 18 | 3 . 1 2 7 5 . Energy Gun 5 | 2 . . 1 1 1 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 7 | 1 . 1 1 1 3 . Ballistic Cannon 5 | . . . . 5 . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 1 . . Parts Lost 3 | . . . . 1 2 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 2 | . . . . 1 1 . Weapon . | . . . . . . . Highest Loss Streak 1 | . . . . 1 1 . To Critical Strikes . | . . . . . . . Average Backups 7 | . 4 8 7 7 7 . Power 1 | . 1 2 2 . . . Propulsion . | . . 2 2 2 . . Utility . | . . . . 1 . . Weapon 4 | . 2 4 3 3 5 . Tool/Special . | . . . . . . . Unused Backups 13 | . . . . 4 2 7 Power 3 | . . . . 2 . 1 Propulsion . | . . . . . . . Utility 1 | . . . . . 1 . Weapon 8 | . . . . 2 1 5 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 97 | . 86 100 94 97 99 . Engine 7 | . 14 14 11 9 4 . Core 1 | . . . . . 2 . Leg 22 | . 28 28 22 18 22 . Device 3 | . . . 6 8 2 . Storage 8 | . 14 14 11 9 7 . Processor 23 | . 1 14 11 22 29 . Hackware 1 | . . . . . 2 . Protection 2 | . . . . 2 2 . Energy Gun 2 | . 14 . . . 1 . Energy Cannon 2 | . . . . . 4 . Ballistic Gun 11 | . 14 28 33 11 6 . Ballistic Cannon 8 | . . . . 15 8 . Peak Build Rating 40 | 6 10 10 15 29 40 . Average Rating 28 | 4 6 10 11 24 38 . On Entrance 15 | . 6 10 10 13 28 39 Naked Turns . | . . . . . . . Heaviest Build 48 | 11 11 10 16 46 48 . Greatest Support 39 | 20 26 26 26 26 39 . Greatest Overweight (x) 5 | . . . 5 1 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 . Average Capacity 7 | 6 8 8 8 8 8 . Most Carried 8 | 2 8 8 8 8 8 . Average Carried 7 | . 5 8 7 7 7 . Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 2 8 8 8 7 8 8 Class Distribution -------------------- 78% | Gunner 13% | Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 1328 | 175 54 40 90 430 539 . Remotely . | . . . . . . . Salvage Created 1471 | . 84 40 90 458 799 . Parts 87 | . 7 7 7 29 37 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 37 | . 3 3 2 14 15 . Guns 15 | . 3 3 2 4 3 . Cannons 17 | . . . . 9 8 . AOE 4 | . . . . . 4 . Classes Destroyed 8 | . 2 . 2 1 3 . Worker 3 | . . . . 1 2 . Tunneler 1 | . . . . . 1 . Recycler 1 | . . . . . 1 . Watcher 6 | . 1 . . 2 3 . Swarmer 10 | . 3 3 . 4 . . Grunt 21 | . . . 1 8 12 . Sentry 3 | . . . 1 2 . . Programmer 3 | . . . . . 3 . Best Kill Streak 9 | . 3 3 1 6 9 . Combat Bots Only 6 | . 3 3 1 6 4 . Max Kills in Single Turn 4 | . 1 2 1 2 4 . Gunslinging 1 | . . 1 . . . . Exploded 4 | . . . . . 4 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 166 | . 9 25 7 73 52 . Missed 54 | . 4 10 2 22 16 . Hits 112 | . 5 15 5 51 36 . Projectile 112 | . 5 15 5 51 36 . Critical Strikes 4 | . . 1 1 1 1 . Damage Taken 1652 | . 33 116 115 659 729 . Core 222 | . 33 24 30 27 108 . Absorbed by Shields . | . . . . . . . Ignored by Resistances 13 | . . . . 13 . . Core Remaining (%) 89 | 100 . 77 92 95 84 . Volleys Fired 87 | . 10 9 5 30 33 . Largest 3 | . 2 2 3 3 3 . Hottest 148 | . 60 40 60 100 148 . Shots Fired 240 | . 20 18 15 90 97 . Gun 126 | . 20 18 15 34 39 . Cannon 114 | . . . . 56 58 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 200 | . 10 18 15 90 67 . Thermal 23 | . . . . . 23 . Explosive . | . . . . . . . Electromagnetic 17 | . 10 . . . 7 . Robot Hit Streak 25 | . 1 3 6 12 25 . Robot Miss Streak 4 | . 4 3 1 4 2 . Penetration Max 1 | . . . . . 1 . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 142 | . 6 10 8 52 66 . Core Hits 69 | . 4 4 5 26 30 . Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 4 | . . . . 2 2 . Meltdown 1 | . . . . . 1 . Destroy 1 | . . . . . 1 . Blast 2 | . . . . 2 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3403 | . 75 82 67 1072 2107 . Guns 1042 | . 75 82 67 175 643 . Cannons 1738 | . . . . 897 841 . Explosions 623 | . . . . . 623 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2257 | . 27 82 67 1072 1009 . Thermal 975 | . . . . . 975 . Explosive . | . . . . . . . Electromagnetic 171 | . 48 . . . 123 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . 4 1 . . Average Corruption 1 | . . . 4 1 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . 2 2 . . Message Errors 1 | . . . . 1 . . Matter Fused 2 | . . . 1 1 . . Data Loss (minor) 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 112 | . . . . 9 103 . Projectiles 51 | . . . . 9 42 . Explosions 61 | . . . . . 61 . Melee . | . . . . . . . Knockbacks 14 | . . . . 12 2 . Impact . | . . . . . . . Kinetic 13 | . . . . 11 2 . Secondary 1 | . . . . 1 . . Self-Inflicted Damage 154 | . . . . . 154 . Shots 2 | . . . . . 2 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 241 | . 40 . 55 241 238 . Average Temperature 66 | . 15 . 24 62 80 . Received Heat Transfer 681 | . . . 51 315 315 . Effects 2 | . . . . 2 . . Energy Bleed 1 | . . . . 1 . . Interference 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 1 | . . . . 1 . . Impact Corruptions 1 | . . . . 1 . . Robots Melted 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . . . . 5 . Heat Transferred 1050 | . . . . . 1050 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Maximum Alert Level 1 | . . . . 1 1 . Low Security (%) 97 | 100 100 100 100 98 95 . Level 1 2 | . . . . 1 4 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 353 | . 63 60 31 202 353 . Initial 170 | . . . 19 . 88 170 Average 50 | . 28 20 11 91 47 . Influence Increases 1176 | . 90 70 65 367 584 . Destroy 0b10 Robot/C 740 | . 60 60 40 280 300 . Destroy 0b10 Robot/NC 55 | . 5 . . 15 35 . Destroy Leader 162 | . 12 10 10 54 76 . Successful Hack 58 | . 13 . 15 3 27 . Disable Machine 120 | . . . . . 120 . Destroy Structure 41 | . . . . 15 26 . Influence Decreases 1006 | . 90 20 115 173 429 179 Entered New Map 316 | . . . 31 . 106 179 Time Decay 642 | . 90 20 84 163 285 . Lost Part 20 | . . . . 10 10 . Purge Threat 28 | . . . . . 28 . Squads Dispatched 10 | . 3 . . 3 4 . Investigation 4 | . 1 . . 2 1 . Extermination 2 | . . . . . 2 . Reinforcement 3 | . 2 . . . 1 . Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 45 | . 5 3 3 17 17 . Peak Tracking Total 6 | . 3 3 2 6 5 . Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 3 | . . . 1 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 8 | . . . . . 8 . Max in Single Turn 6 | . . . . . 6 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 13 | . 3 . 2 4 4 . Terminals 9 | . 2 . 2 3 2 . Fabricators 2 | . . . . . 2 . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 42 | . 8 . 8 11 15 . Successful 24 | . 5 . 5 4 10 . Failed 18 | . 3 . 3 7 5 . Catastrophic 5 | . . . 1 2 2 . Database Lockouts . | . . . . . . . Manual 34 | . 7 . 8 9 10 . Terminals 35 | . 7 . 8 8 12 . Fabricators 3 | . . . . . 3 . Repair Stations . | . . . . . . . Recycling Units 4 | . 1 . . 3 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 1 . 2 . 6 . Prototype ID Bank 1 | . . . . . 1 . Branch Access Points 3 | . 1 . 1 . 1 . Alert Level 1 | . . . . . 1 . Unreport Threat 1 | . . . . . 1 . Registered Components 1 | . . . . . 1 . Zone Layout 2 | . . . 1 . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 1 . . 1 . . Report Inventory 2 | . 1 . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 13 | . 3 . 3 3 4 . Terminals 11 | . 3 . 3 2 3 . Botnet 7 | . 2 . 2 1 2 . Operators 4 | . 1 . 1 1 1 . Fabricators 1 | . . . . . 1 . Fabnet 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Recyclers 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 3 . 2 4 3 . Full Trace Events 3 | . 1 . . 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % 3 | . . . . . . 3 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 2483 | 49 218 78 204 499 1435 . Spaces Moved 1593 | 39 149 45 147 284 929 . Core 15 | 14 . . 1 . . . Treads . | . . . . . . . Legs 1578 | 25 149 45 146 284 929 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 . Average Speed 133 | 94 120 120 121 133 139 . Slowest Speed 300 | 120 120 120 300 190 190 . Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 4 29 22 18 31 23 . Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 46 | . . . . 13 33 . Melee . | . . . . . . . Projectile 19 | . . . . 13 6 . AOE 27 | . . . . . 27 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 1781 | 47 170 54 164 348 998 . Wait 1 | . . . . . 1 . Move 1587 | 38 148 44 146 283 928 . Hop . | . . . . . . . Pick Up 27 | 2 7 . 1 8 9 . Fast Attach 24 | 6 . . 5 7 6 . Attach 7 | . 1 . 1 1 4 . Detach . | . . . . . . . Swap 14 | 1 2 1 1 4 5 . Drop 34 | . 2 . 5 15 12 . Fire 87 | . 10 9 5 30 33 . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Identified exit to Mines 268 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 338 | -10/Mines | Discovered new exit (range 8) 346 | -10/Mines | Entered Materials 346 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 528 | -9/Materials | Identified exit to Mines 538 | -9/Materials | Discovered new exit (range 12) 550 | -9/Materials | Entered another Materials area 550 | -8/Materials | Evolved 2 slots: Utility x2 768 | -8/Materials | Garrison activated, responded to threat 927 | -8/Materials | Build established: Gunner 994 | -8/Materials | Discovered new exit (range 8) 1049 | -8/Materials | Entered Factory 1049 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2044 | -7/Factory | Identified exit to Lower Caves 2428 | -7/Factory | Discovered new exit (range 16) 2482 | -7/Factory | Identified exit to Factory 2484 | -7/Factory | Entered another Factory area 2484 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2484 | -6/Factory | Self-destructed Last Messages --------------- Destroyed Aluminum Leg. G-47 Trooper destroyed. Destroyed Aluminum Leg. Power Conduit explodes. G-47 Trooper destroyed. K-01 Serf collects debris. Acquired 20 matter. K-01 Serf collects debris. EXIT=FOUND K-01 Serf collects debris. TF Node disabled. Imp. Sensor Array tumbles out of TF Node. Imp. Signal Interpreter tumbles out of TF Node. Discarded Adv. Targeting Computer. Acquired Imp. Signal Interpreter. Connecting with DSF Access... EXIT=IDENTIFIED: FACTORY PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=FACTORY GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????? ###########+#####????????????? | | ?????????? #????????????? | | ?????????? #????????????? | | ?????????? @ #????????????? | | ?????????? #????????????? | | ?????????? #????????????? | | ??????????? #####+### ###????????????? | | ????????????????????# #??????????????? | | ????????????????????# #??????????????? | | ????????????????????# #??????????????? | | ????????????????????# #??????????????? | | ????????????????????# #??????????????? | | ????????????????????# ???????????????? | | ????????????????????# ???????????????? | | ????????????????????# ???????????????? | | ????????????????????# ???????????????? | | ????????????????????# ???????????????? | | ????????????????????? ???????????????? | | ??????????????????????? ???????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 32 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperShiftMeganuke Manual? 0 Play Time 00:22:36 Cumulative 83.5 hours Start 2025.05.11 @ 14:22:19 End 2025.05.11 @ 14:45:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 52 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9b525239-6217-4153-8158-9f84061ec01f