Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.16 @ 02:57:03 Player: lyrabold Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (753) 3765 Value Destroyed (39874) 39874 Prototype IDs (322) 6440 Alien Tech Used (5) 1000 Bonus (61509) 61509 TOTAL SCORE: 124488 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 12140 Follower Combat Kills 1514 Entered Garrisons 400 Network Hubs Disabled 800 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 612 Met R17 at Cetus 500 Found Hidden Lab 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Friendly Fire -1657 Cogmind --------- Core Integrity 470/1600 Matter 290/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-density Centrium Heavy Treads Omega Cannon Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Huge Storage Unit Assembled Biocell Array Experimental Terrain Scan Processor Assembled Combat Suite Experimental Targeting Computer Experimental Armor Integrity Analyzer Advanced Kinecellerator Improved Weapon Cycler Centrium Heavy Armor Plating Assembled Alloy Armor Experimental Powered Armor Experimental Force Field > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Improved Quantum Reactor Zero-point Reactor Biometal Heavy Treads High-density Centrium Heavy Treads Experimental Biometal Medium Treads Experimental Biometal Medium Treads Advanced Coolant Injector Experimental Energy Well Zionite Biocell Improved Matter Compressor Improved Matter Compressor Advanced Terrain Scanner Advanced Kinecellerator Improved Utility Shielding Layered Heavy Armor Plating Advanced Shield Generator Advanced Force Field Advanced Force Field Transdimensional Reconstructor Compact HERF Cannon Omega Cannon [Rating: 251] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Hover Unit Cooled Antigrav System Flight Unit Nuclear Pulse Thruster Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun EM Pulse Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Antimatter Cannon Launcher Hellfire Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Great Maul Slashing Weapon Makeshift Sword Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . . 2 2 . . Power 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Utility 11 | . . . 1 . . . 1 . 1 . . . . . 2 . . . . . 2 . . . . 1 . . . . 2 . . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 820 | 7 4 7 16 . 4 . 40 10 28 13 10 6 44 15 39 6 8 6 34 12 44 11 22 15 40 56 12 10 27 11 38 11 23 34 36 83 38 Power 30 | 1 . 2 2 . . . 1 . 2 3 1 . 2 . . . . . . . . . . . . 1 . . 2 1 . 1 2 1 . 6 2 Engine 10 | 1 . 2 2 . . . 1 . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 18 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . 2 1 . 1 2 1 . 6 2 Propulsion 95 | 2 . 2 6 . . . 11 3 5 1 . . 8 6 4 1 4 . . . 6 . . 2 3 1 2 . 4 1 2 1 4 2 . 11 3 Treads 50 | 2 . 2 3 . . . 10 3 . . . . 6 . . . 1 . . . . . . . . . 1 . . . 1 1 4 2 . 11 3 Leg 34 | . . . 3 . . . 1 . . . . . . 5 4 1 3 . . . 5 . . 1 3 1 1 . 4 1 1 . . . . . . Wheel 8 | . . . . . . . . . 5 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Utility 459 | 2 2 . 5 . 3 . 9 1 13 1 5 5 25 7 22 3 2 4 30 7 26 8 10 10 23 33 9 9 17 8 29 8 7 23 27 44 22 Device 326 | 1 . . 2 . 2 . . 1 7 . 2 2 9 3 17 1 . 3 29 4 16 8 9 7 21 29 9 9 11 7 25 6 5 16 14 31 20 Storage 20 | 1 2 . . . . . . . 2 . . . 3 1 2 . . . 1 . . . . 1 . 1 . . 3 . . . . 1 . 2 . Processor 12 | . . . 1 . 1 . 1 . . . . . . . 1 . . . . . 3 . 1 . . . . . . . . . . 2 . 2 . Hackware 6 | . . . . . . . . . 1 . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . 1 . Protection 95 | . . . 2 . . . 8 . 3 1 3 3 13 3 . 2 2 1 . 3 6 . . 2 2 2 . . 3 1 4 2 2 4 13 8 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 236 | 2 2 3 3 . 1 . 19 6 8 8 4 1 9 2 13 2 2 2 4 5 12 3 12 3 14 21 1 1 4 1 7 1 10 8 9 22 11 Energy Gun 7 | 2 1 1 . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 76 | . . . . . . . . . . . . . 4 1 2 . . . . . 1 . . 3 7 10 . 1 4 . 4 1 10 7 9 11 1 Ballistic Gun 43 | . . 2 3 . 1 . 13 3 5 4 2 . . . . . 1 . . . . . . . . . . . . . . . . . . 3 6 Ballistic Cannon 49 | . 1 . . . . . . . . 1 . 1 . . 7 1 1 2 2 3 6 2 6 . 1 6 . . . . 1 . . . . 4 4 Launcher 41 | . . . . . . . 1 . 1 2 . . 3 1 2 1 . . 1 2 5 1 6 . 6 5 1 . . 1 2 . . . . . . Special Weapon 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Impact Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 10 | . . . . . . . 5 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 54 | . . . . . . . . . . . 1 1 7 7 11 . 2 . . . 7 . . 5 . . 1 . 6 . . 1 2 1 . . 2 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . System Corruption 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . . . Parts Lost 71 | . 2 7 6 . . . 7 2 1 2 . . 23 1 1 2 3 . . . 2 . . . . 1 . . . . . 1 . . . 1 9 Power 8 | . . 2 1 . . . 1 . . 1 . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 19 | . . 2 2 . . . 2 2 . . . . 6 . . 1 1 . . . 1 . . . . . . . . . . . . . . . 2 Utility 30 | . . . 1 . . . 3 . . 1 . . 10 1 1 1 2 . . . 1 . . . . . . . . . . 1 . . . 1 7 Weapon 14 | . 2 3 2 . . . 1 . 1 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 11 | . 1 3 6 . . . 3 2 1 2 . . 11 1 1 1 1 . . . 1 . . . . 1 . . . . . 1 . . . 1 4 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 84 | . 94 94 95 100 99 100 98 99 96 87 84 84 77 81 86 86 85 86 86 87 87 92 88 86 87 88 89 90 88 87 85 85 57 77 75 67 70 Engine 3 | . 14 14 11 11 11 11 9 9 8 9 14 14 6 . . . . . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . 5 7 6 5 6 6 6 6 5 5 5 5 5 9 10 10 9 7 9 8 5 8 7 7 7 Treads 7 | . 28 23 12 33 33 33 35 35 4 . . . 17 . . . . . . . . . . . . . . . . . 1 4 7 9 11 10 11 Leg 11 | . . . 17 . . . . . . . . . . 24 24 25 24 25 25 25 21 22 22 20 22 20 20 20 19 20 14 9 1 4 . . . Wheel 2 | . . . . . . . . . 23 19 14 14 2 1 . . . . . . . . . . . . . . . . . . . . . . . Device 13 | . 14 14 11 11 10 11 . 3 13 1 . . 5 9 11 6 11 11 11 12 11 15 16 15 11 14 14 15 14 15 21 24 19 23 21 23 16 Storage 9 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 13 12 12 12 12 12 12 11 11 11 8 11 9 10 10 10 10 9 9 9 8 7 7 6 Processor 2 | . . . 6 . . . 5 9 3 . . . . . . . . . . . . 5 5 5 5 5 5 5 5 5 4 4 4 4 7 3 10 Hackware 3 | . . . . . . . . . 3 7 7 6 . . 6 12 6 6 6 6 10 5 5 5 5 4 5 5 5 5 4 2 . . . . . Protection 9 | . . . 2 11 11 11 20 14 7 21 22 20 12 4 6 6 6 5 6 5 10 11 11 7 10 9 10 10 9 10 8 8 4 5 4 7 8 Energy Cannon 7 | . . . . . . . . . . . . . 6 20 14 12 10 12 12 12 11 9 5 8 15 13 10 11 14 14 8 11 4 11 14 1 . Ballistic Gun 3 | . . 9 21 22 22 22 17 15 12 14 12 14 2 . . . 1 . . . . . . . . . . . . . . . . . . . 2 Ballistic Cannon 2 | . 1 10 . . . . . . . . . . 1 . 3 5 4 5 5 5 4 4 4 7 . 1 . . . . 2 . . . . 1 1 Naked Turns 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Heaviest Build 248 | 13 29 31 35 35 35 35 54 52 130 128 132 137 168 177 175 164 166 175 167 165 195 192 190 184 184 203 204 204 203 200 202 202 207 221 228 248 222 Greatest Support 255 | 40 40 40 60 60 60 60 80 80 80 56 56 56 80 100 100 100 100 100 100 100 116 116 116 116 116 116 116 116 116 110 113 60 150 225 225 255 255 Greatest Overweight (x) 55 | . . 1 10 . . . . . 8 4 2 2 5 6 1 2 2 55 1 2 2 1 1 2 2 2 2 1 2 1 3 3 3 3 1 1 1 Average Overweight (x) 1 | . . . . . . . . . 1 2 2 2 2 2 1 1 1 26 1 1 1 1 1 . 1 1 1 1 1 1 1 2 . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 11 15 15 15 15 15 15 15 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 17 25 24 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 4 7 7 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 2 4 5 11 14 14 14 14 14 22 24 24 24 23 24 24 24 24 24 24 24 24 24 24 15 24 23 24 24 24 24 24 24 22 24 23 24 22 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 5 6 15 15 15 15 15 14 25 25 24 24 25 25 25 24 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 24 25 25 23 24 16 Class Distribution -------------------- 37% | Golem 28% | Scavenger-Mutant 18% | Mutant 3% | Tank 3% | Hacker-Golem Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Commander-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Hacker-Golem | -6/Extension Golem | -6/Cetus Golem | -6/Archives Golem | -6/Hub_04(d) Golem | -6/Garrison Hacker-Golem | -5/Factory Tank | -5/Upper Caves Mutant | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Warlord Golem | -3/Proximity Caves Golem | -3/Research Golem | -3/Armory Mutant | -3/Lab Mutant | -2/Research Mutant | -1/Access Scavenger-Mutant | -1/Command Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Matter Collected 21159 | 236 48 209 390 55 . 67 1269 256 785 528 130 93 997 200 1142 432 200 81 602 906 1009 404 178 728 909 1137 315 626 221 182 732 148 300 609 403 1823 2809 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 40215 | 142 735 327 907 . . 217 1856 256 784 294 97 . 1905 1425 2423 836 314 170 942 907 1535 555 162 535 739 2778 94 612 409 602 2136 997 . 1042 4621 6109 2752 Parts 1689 | 8 44 20 56 . . 11 107 13 56 15 4 . 38 46 115 41 16 12 49 41 84 23 10 9 28 114 8 24 15 27 81 40 . 34 191 171 138 Haulers Intercepted 10 | . 1 . 2 . . . 2 . 1 . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 15 | . . . . 1 . . 3 . 1 . . . . . 1 . . . 1 . 1 . . . . 2 . . . . 4 . . . . 1 . Parts Field Recycled 15 | . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Retrieved Matter 440 | . . . . . . . . . 92 . . . . . . . . . . . . . . . . . . . . . . . . 348 . . . Parts Self-Destructed 155 | . . . . . . . . . . 9 2 . . 41 . . . . . . . 21 10 3 19 . 5 11 . 34 . . . . . . . Prevented 26 | . . . . . . . . . . . 2 . . 1 . . . . . . . 2 4 . 7 . . 8 . 2 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Combat Hostiles Destroyed 678 | . 13 14 22 . . 3 29 5 8 8 2 . 63 22 41 17 5 . 13 29 33 13 12 . 26 34 7 18 7 15 22 12 . 17 59 82 27 Melee 5 | . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . Guns 116 | . 11 6 22 . . 3 26 5 6 3 2 . 7 . . . . . . . . . . . . . . . . . . . . . . 3 22 Cannons 286 | . . 8 . . . . . . . . . . 10 21 30 14 5 . 11 17 20 9 1 . 8 15 . 8 1 10 17 6 . 12 28 35 . AOE 215 | . 1 . . . . . 1 . 2 5 . . 38 . 10 3 . . 2 12 13 4 11 . 18 13 7 9 . 5 3 . . 3 15 40 . Classes Destroyed 32 | 2 6 1 1 . . . 3 1 . 1 . . 4 4 3 1 . . . . 1 . . . . 1 . . . . . . . 2 . 1 . Worker 28 | . 3 . . . . . 1 . 4 . . . . . 2 . . . . . 3 . . . . . . . . . 2 . . . 8 5 . Builder 14 | . 1 . . . . . 2 . 1 . . . . . 4 . . . . . 2 . . . . . . . . . . . . . 4 . . Tunneler 5 | 2 . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . 1 . 2 . . . 2 . 1 . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . Recycler 30 | 1 1 . 1 . . 1 3 . 2 . . . . . 2 . . . 2 . 4 . . . . 7 . . . . 4 . . . 1 1 . Carrier 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 1 3 . Minesweeper 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 10 | . . . 1 . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 2 3 . Operator 4 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Drone 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . Watcher 28 | . 1 . 1 . . . 3 . 1 . . . . . 2 1 1 . 4 1 1 . . . . 2 . . . . 5 . . . 5 . . Swarmer 117 | . 3 8 11 . . . . . . . . . . 4 7 . 1 . . 7 10 4 7 . 7 9 5 8 . 10 1 . . 6 9 . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Saboteur 12 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . 1 . . . 3 4 . Grunt 225 | . 10 4 8 . . 3 17 . 3 6 2 . . 9 13 6 . . 4 13 13 7 4 . 8 8 . 4 2 3 5 7 . 7 22 37 . Brawler 19 | . . . . . . . . . . . . . . 2 . 2 . . . 2 . . . . 1 . . . 1 . 4 . . . 3 4 . Duelist 23 | . . . . . . . 1 . . . . . . 2 . . . . . 1 2 . . . 3 1 . 1 . 1 . . . 1 3 7 . Protector 12 | . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . 1 . . 1 . . . . . 2 5 . Sentry 42 | . . 2 3 . . . 8 2 3 . . . . 2 1 3 . . 6 2 . 1 1 . 2 1 . 1 . 1 1 . . . 2 . . Specialist 13 | . . . . . . . . . . . . . . . 6 . . . . 2 . . . . . . . . . . . 3 . . 2 . . Hunter 39 | . . . . . . . 3 . . 1 . . . . 6 2 . . 1 . . . . . 2 4 2 2 . . 3 2 . . 6 5 . Programmer 56 | . . . . . . . . 3 2 . . . . 1 6 . . . 2 2 4 . . . 2 10 . 2 . . 7 . . . 5 10 . Heavy 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . Behemoth 3 | . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 21 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 19 Enhanced Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Z-Technician 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 45 | . . . . . . . . . . . . . 45 . . . . . . . . . . . . . . . . . . . . . . . . Golem 9 | . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 40 | 2 6 3 10 1 . 2 5 1 3 3 1 . 40 7 14 7 4 . 3 9 7 4 5 . 6 6 5 5 4 5 8 4 . 7 12 28 7 Combat Bots Only 36 | . 3 3 9 . . 2 5 1 3 3 1 . 36 7 11 7 4 . 3 9 6 4 5 . 6 5 5 5 4 5 6 4 . 6 10 22 7 Max Kills in Single Turn 22 | 1 4 1 1 1 . 1 2 1 2 2 1 . 22 1 5 3 1 . 1 4 5 2 5 1 3 6 4 5 1 5 2 1 . 3 5 5 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 22 | . 1 . . . . . 1 . 2 2 . . 22 . 4 3 . . 1 4 4 2 5 . 3 4 4 5 . 5 2 . . 2 4 4 . Melee 1 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed 7 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 4 Z-Imprinter (-7/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Damage Taken 38022 | . 355 753 1076 . . 165 2138 637 385 470 117 . 4952 946 1941 1462 848 . 1012 1037 1253 583 164 387 805 772 60 291 404 735 662 419 . 170 999 3963 8061 Core 3373 | . 48 126 295 . . 13 96 14 48 . 19 . 402 32 277 161 71 . 32 111 123 120 8 . 41 83 10 . 54 63 63 10 . 29 22 229 773 Absorbed by Shields 14042 | . . . . . . . . . 164 10 . . . . . 32 . . . 10 392 552 175 . 665 682 67 206 358 500 674 444 . 179 1051 2476 5405 Reduced by Siege Mode 732 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . 6 54 487 160 Redirected to Shielding 353 | . . . . . . . . . . . . . 353 . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 993 | . . . . . . . 86 . . . . . . . . . . . . . . . . . . 887 . . 20 . . . . . . . . Core Remaining (%) 58 | 100 . 30 . . . 23 . 80 . . . . . 28 . . . . . 23 . . . . 70 . . . . 81 . . 86 98 . . 29 Volleys Fired 2286 | 5 54 42 93 . . 8 158 27 56 25 10 . 157 57 116 44 17 93 88 101 60 53 21 22 48 91 16 23 22 22 90 41 60 36 161 168 201 Largest 4 | 2 2 2 2 . . 2 2 2 2 2 2 . 3 3 3 3 3 2 3 3 3 3 2 2 3 3 1 3 3 3 3 2 1 1 2 3 4 Hottest 240 | 80 85 85 60 . . 40 50 50 50 48 48 . 198 119 145 110 110 50 110 110 110 110 140 80 240 155 60 125 120 75 119 94 94 200 225 200 100 Shots Fired 3731 | 10 76 84 186 . . 16 314 54 105 41 20 . 242 125 245 115 51 94 152 184 136 107 25 26 75 158 16 43 24 52 121 43 62 36 165 213 315 Gun 1215 | 10 74 43 186 . . 16 312 54 98 35 20 . 113 . . . . . . . . . . . . . . . . . . . . . . 19 235 Cannon 2404 | . 2 41 . . . . . . . 1 . . 117 125 242 113 51 94 149 176 125 105 19 26 58 151 10 35 24 51 119 43 62 36 165 184 80 Launcher 97 | . . . . . . . 2 . 2 5 . . 12 . 3 2 . . 3 8 11 2 6 . 17 7 6 8 . 1 2 . . . . . . Special 15 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Kinetic 1441 | . 2 54 177 . . 16 312 54 98 36 20 . 69 . 49 36 17 . 29 34 34 26 2 . 2 19 . . . . 28 1 . . . 33 293 Thermal 1602 | . 2 30 9 . . . . . . . . . 70 122 193 77 34 94 120 142 91 79 17 17 28 72 10 11 11 51 54 12 2 24 76 154 . Explosive 97 | . . . . . . . 2 . 2 5 . . 12 . 3 2 . . 3 8 11 2 6 . 17 7 6 8 . 1 2 . . . . . . Electromagnetic 586 | 10 72 . . . . . . . . . . . 91 3 . . . . . . . . . 9 28 60 . 24 13 . 37 30 60 12 89 26 22 Robot Hit Streak 42 | 8 11 7 13 . . 17 27 6 10 9 4 . 18 22 17 30 12 7 18 26 21 15 10 5 14 16 6 9 13 9 24 24 . 16 31 42 36 Robot Miss Streak 8 | . 5 8 3 . . . 4 2 4 3 2 . 4 3 3 2 5 1 4 4 2 3 . 2 3 2 . 2 2 2 2 1 . 2 3 2 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 1 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Capacitor 231 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 35 161 25 . Shots Hit Robots 2219 | 8 48 37 123 . . 16 221 37 73 28 13 . 155 63 125 77 33 13 52 74 73 48 9 19 35 85 4 30 13 28 76 31 . 25 117 163 267 Core Hits 1412 | 5 29 20 54 2 . 10 83 9 35 20 5 . 144 29 70 29 14 5 26 38 57 18 13 8 34 65 10 24 7 19 52 15 . 22 87 167 187 Critical Kills 7 | . . . . . . . 3 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Critical Parts Destroyed 4 | . . . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 40 | . 1 1 2 . . . 4 . 3 . 1 . 7 . 1 1 . . . 3 1 . . . 1 1 . 1 1 . 1 1 . 1 4 2 2 Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Destroy 9 | . . . 2 . . . 4 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 16 | . . 1 . . . . . . . . . . 5 . 1 1 . . . 3 1 . . . . 1 . . . . 1 . . . . . 2 Corrupt 12 | . 1 . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . 1 1 . . 1 . 1 3 1 . Sever 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 105 | . . . . . . . 6 23 19 2 53 2 . . . . . . . . . . . . . . . . . . . . . . . . . Impact 54 | . . . . . . . . . . . 52 2 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 48 | . . . . . . . 6 23 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . . 7 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 128242 | 126 1131 556 1409 68 . 217 3570 750 1883 1084 195 . 6770 2967 8080 4035 1422 565 2579 5596 5822 3111 1662 631 4463 5920 1249 2407 521 1926 4950 1310 . 3150 10400 24022 13695 Guns 21073 | 108 683 217 1371 . . 165 3414 731 1086 348 195 . 1619 . . . . . . . . . . . . . . . . . . . . . . 2010 9126 Cannons 62845 | . 33 334 . . . . . . . . . . 2057 2967 5677 3463 1422 565 2059 3166 3100 2305 90 631 1021 3779 48 873 521 1280 3887 1310 . 1833 6316 9654 4454 Explosions 42838 | . 395 . . . . . 97 . 221 736 . . 3094 . 2397 559 . . 520 2430 2708 806 1572 . 3442 2119 1201 1534 . 646 985 . . 1317 3952 12107 . Melee 576 | . . . . . . . . . 576 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 720 | 18 20 5 38 68 . 52 59 19 . . . . . . 6 13 . . . . 14 . . . . 22 . . . . 78 . . . 132 61 115 Kinetic 29078 | . 33 397 1283 . . 165 3414 731 1086 348 195 . 834 . 484 1028 431 . 364 599 397 727 . . 105 517 . . . . 844 . . . . 2010 13086 Thermal 60436 | . 419 154 88 . . . . . . . . . 1290 2915 5631 2435 991 565 1695 2567 2703 1578 90 491 445 1786 48 363 49 1280 1695 168 . 2794 6737 21459 . Explosive 24638 | . . . . . . . 97 . 221 736 . . 3094 . 1937 559 . . 520 2430 2708 806 1572 . 3442 1980 1201 1534 . 646 985 . . . 170 . . Electromagnetic 12794 | 108 659 . . . . . . . . . . . 1552 52 22 . . . . . . . . 140 471 1615 . 510 472 . 1348 1142 . 356 3361 492 494 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 576 | . . . . . . . . . 576 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . . 3 2 . . . 1 2 2 2 2 2 4 5 1 . . . 1 2 1 1 1 . 5 9 14 1 5 18 4 Average Corruption 4 | . . . . . . . . 2 1 . . . 1 1 2 2 2 1 2 4 1 . . . 1 1 1 1 1 . 2 6 9 1 4 12 3 Corruption Purged 32 | . . . . . . . . . 4 . . . . . . . . 2 2 . 1 . . . 1 3 1 . . . . . . . . 18 . Corruption Blocked 32 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . 24 . . . Effects 432 | . . . . . . . . 8 3 . . . 4 26 40 11 4 12 10 44 2 . . . 13 4 . 5 1 . 23 20 75 . 20 92 15 Message Errors 107 | . . . . . . . . 1 1 . . . . 3 8 4 . 3 2 14 . . . . 4 1 . 2 . . 1 6 23 . 3 28 3 Matter Fused 102 | . . . . . . . . 1 1 . . . 1 5 8 4 2 2 4 6 . . . . 2 1 . . 1 . 8 3 23 . 7 20 3 Heat Flow Errors 44 | . . . . . . . . 2 . . . . 1 5 3 . 1 1 2 5 . . . . 1 . . 1 . . 6 . 4 . 1 9 2 Energy Discharges 50 | . . . . . . . . 1 . . . . 2 4 4 1 . 4 . 4 . . . . 2 . . 1 . . 1 2 10 . 1 10 3 Parts Rejected 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . . Parts Fused 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 1 . . 1 . Data Loss (minor) 49 | . . . . . . . . . . . . . . 6 7 . 1 1 2 5 1 . . . 2 . . . . . 3 2 6 . 2 9 2 Data Loss (major) 26 | . . . . . . . . . 1 . . . . . 4 . . 1 . 3 . . . . 1 . . . . . 2 3 3 . 2 6 . Misfires 18 | . . . . . . . . 2 . . . . . 2 1 . . . . 2 1 . . . . 1 . 1 . . 2 1 2 . 3 . . Alerts 8 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 2 . . 3 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 18 | . . . . . . . . 1 . . . . . 1 3 . . . . 4 . . . . . 1 . . . . . . 1 . 1 5 1 Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Overflow Damage 7182 | . . . . . . . . 3 77 1 . . 132 197 633 29 23 119 120 629 429 298 203 25 338 255 77 195 . 194 240 40 . 323 722 1686 194 Projectiles 3875 | . . . . . . . . . . . . . 68 197 445 29 23 119 88 350 244 66 . 25 8 135 . 56 . 4 240 40 . 170 359 1034 175 Explosions 3140 | . . . . . . . . . . 1 . . 64 . 188 . . . 32 279 185 232 203 . 330 118 77 139 . 190 . . . 153 311 638 . Melee 167 | . . . . . . . . 3 77 . . . . . . . . . . . . . . . . 2 . . . . . . . . 52 14 19 Knockbacks 75 | . . 4 . 2 . . . . . . . . 7 . 4 4 . . 1 5 5 3 . . . 3 . . . . 10 . . . 1 . 26 Impact 5 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 Kinetic 66 | . . 4 . . . . . . . . . . 7 . 3 3 . . 1 5 5 3 . . . 3 . . . . 7 . . . . . 25 Secondary 4 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 2 . . . . . . Self-Inflicted Damage 1235 | . 28 . . . . . . . . 63 . . 122 . 15 . . . . 182 67 . . . 364 79 . . . . 283 . . . 28 4 . Shots 24 | . 1 . . . . . . . . 1 . . 4 . 1 . . . . 2 1 . . . 6 2 . . . . 4 . . . 1 1 . Rammed 67 | 12 3 5 4 8 . 9 10 6 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 5 Targets Rammed 89 | 12 3 5 11 9 . 10 14 6 . . . . . . 1 1 . . . . 2 . . . . 2 . . . . 3 . . . 3 2 5 Kicked 16 | . . . 7 . . . . . . . . . . . 1 1 . . . . 2 . . . . 2 . . . . 3 . . . . . . Crushed 6 | . . . . 1 . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 360 | 54 151 234 9 . . 15 249 354 191 167 110 . 322 278 275 210 239 192 268 259 114 128 . . 150 158 24 164 62 30 336 192 245 256 294 360 207 Average Temperature 65 | 23 36 88 5 . . 6 69 90 60 48 45 . 92 49 55 64 164 114 50 50 29 53 . . 27 36 13 27 27 11 66 87 82 96 102 77 58 Received Heat Transfer 5815 | . 150 249 348 . . 99 909 . 60 189 27 . 1061 261 375 270 9 . 231 250 222 137 24 . 68 81 . 25 59 116 50 33 . 32 97 383 . Effects 5 | . . 1 . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 4 9 8 8 Total Turns 560 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 . 24 96 318 87 Longest Duration 109 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . 9 38 109 23 Robots Corrupted 53 | . 1 . . . . . . . . . . . 8 . . . . . . . . . . . . 6 . 1 4 . 2 6 . 2 16 2 5 Combat Hostiles 52 | . 1 . . . . . . . . . . . 8 . . . . . . . . . . . . 6 . 1 4 . 2 6 . 2 15 2 5 Parts Fried 127 | 2 4 . . . . . . . . . . . . 1 2 . . . . . . . . 1 3 25 . 4 13 . 10 14 . 1 29 2 16 Impact Corruptions 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 2 1 1 Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Parts Melted 39 | . 2 1 1 . . . . . . . . . . 3 2 1 . . 2 . 1 . . . . . . . . . 2 . . . 9 15 . Heat Transferred 40905 | . 574 432 200 . . . . . . . . . 1592 1600 3049 1337 525 325 1000 1300 1425 825 50 331 225 900 25 200 25 700 850 100 . 2040 4870 16405 . Parts Sabotaged 14 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 9 2 . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 5 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Peak Influence 3372 | 15 299 345 303 78 . 64 528 588 332 . . . . . 873 1115 760 260 285 1735 1479 . . . . 1102 . . . . 607 524 . 563 2238 3372 . Initial 1432 | . 9 85 33 73 . . 1 316 308 . . . . . 18 424 553 220 1 199 910 . . . . 300 . . . . 62 318 . . 337 1432 . Average 398 | 6 126 161 147 32 . 22 195 441 192 . . . . . 447 781 681 31 110 922 976 . . . . 615 . . . . 211 410 . 95 957 1973 . Maximum Alert Level 5 | . 1 1 1 . . . 2 2 1 . . . . . 3 4 3 1 1 5 4 . . . . 4 . . . . 2 2 . 2 5 5 . Low Security (%) 37 | 100 67 54 75 100 . 100 62 . 62 . . . . . 19 . . 89 80 . . . . . . . . . . . 65 . . 82 . . . Level 1 14 | . 32 45 24 . . . 23 44 37 . . . . . 16 . . 10 19 12 1 . . . . 27 . . . . 22 51 . 6 19 . . Level 2 13 | . . . . . . . 13 55 . . . . . . 50 40 58 . . 25 15 . . . . 36 . . . . 11 48 . 11 28 . . Level 3 8 | . . . . . . . . . . . . . . . 13 59 41 . . 33 52 . . . . 35 . . . . . . . . 19 . . Level 4 3 | . . . . . . . . . . . . . . . . . . . . 12 30 . . . . . . . . . . . . . 18 5 . Level 5 20 | . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . 88 . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 6 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 111 | . 4 . 4 . . 1 6 . 6 . . . . 1 16 2 . . 5 . 10 . . . 1 12 . . . 1 6 3 . 1 14 18 . Investigation 28 | . 3 . 2 . . 1 3 . 3 . . . . . 6 1 . . 2 . 2 . . . . 1 . . . . 1 2 . . 1 . . Extermination 23 | . . . . . . . . . 2 . . . . . 5 . . . 2 . 3 . . . . 5 . . . . 3 1 . . 1 1 . Reinforcement 22 | . 1 . 2 . . . 3 . 1 . . . . . 5 . . . . . 2 . . . . 3 . . . . . . . 1 3 1 . Assault 38 | . . . . . . . . . . . . . . 1 . 1 . . 1 . 3 . . . 1 3 . . . 1 2 . . . 9 16 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Distress Signals 54 | . 2 . 2 . . . 4 . . . . . . 1 1 1 1 . 1 . . . . . . 3 . . 2 . . . . 5 5 26 . Communications Jammed 27 | . . . . . . . . . . . . . . . 17 . . . 1 4 . . . . . . . . . . 5 . . . . . . Distress Signals 21 | . . . . . . . . . . . . . . . 12 . . . . 4 . . . . . . . . . . 5 . . . . . . Times Spotted 858 | . 26 17 34 1 . 5 41 4 16 8 4 . 71 25 52 36 11 . 17 27 41 11 9 . 30 38 6 18 18 27 29 12 . 17 76 83 48 Peak Tracking Total 37 | . 4 3 9 1 . 3 6 3 5 4 3 . 37 8 10 6 5 . 3 4 8 4 4 . 6 9 5 5 11 12 5 3 . 6 8 13 7 Tactical Retreats 32 | . . 3 . . . . 2 . . . . . 4 2 . . . . . 2 5 2 . . 2 1 . 2 2 3 . . . 1 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Traps Triggered 21 | . . . 1 . . . . . 1 . . . . . . 5 . . 3 3 3 . . . . 2 . . . . 2 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 14 | . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . Traps Reconfigurated 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Traps Extracted 6 | . . . . . . . . . . . 2 . . . . . . . 2 . . 2 . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . . . . . 1 1 . . . 3 . 2 . 2 . . . . . 8 . . . . . . . . Most Traps Carried 6 | . . . . . . . . . . . 2 2 2 5 5 3 3 3 3 2 2 6 6 6 6 6 6 6 6 6 6 6 6 . . . . Exploded 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Machines Disabled 103 | . 1 1 . . . . . 2 1 1 . . 3 1 13 4 . 1 3 13 10 . . 4 1 8 1 . 1 . 6 2 7 1 9 5 4 Max in Single Turn 5 | . 1 1 . . . . . 1 1 1 . . 1 1 3 1 . 1 1 2 5 . . 1 1 2 1 . 1 . 1 1 1 1 2 2 1 Garrison Access 9 | . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . 2 . . 2 2 . . Garrison Relay 7 | . . . . . . . . 2 . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Network Hub 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Machines Accessed 126 | . 8 . 5 . 2 1 11 1 13 . 2 . . . 17 5 1 . 12 3 5 1 1 4 . 9 2 1 8 . 6 2 . 1 4 1 . Terminals 66 | . 6 . 5 . . 1 7 1 6 . . . . . 8 5 1 . 11 3 1 1 . . . 2 . 1 . . 3 1 . . 2 1 . Fabricators 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 1 . . 1 . . Repair Stations 10 | . . . . . . . 2 . 3 . . . . . 2 . . . . . . . . . . 3 . . . . . . . . . . . Recycling Units 6 | . 2 . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . Scanalyzers 9 | . . . . . . . 1 . 2 . . . . . 4 . . . . . 1 . . . . 1 . . . . . . . . . . . Garrison Access 10 | . . . . . . . 1 . 1 . . . . . 2 . . . 1 . 1 . . . . . . . . . 2 . . 1 1 . . Total Hacks 429 | . 26 . 17 . 2 3 31 5 32 . 7 . . . 49 11 2 . 40 14 44 1 1 16 . 50 2 2 11 . 40 7 . 1 12 3 . Successful 211 | . 13 . 5 . 2 1 9 2 18 . 7 . . . 21 3 2 . 15 6 32 1 1 16 . 25 2 2 11 . 11 4 . . 2 . . Failed 217 | . 12 . 12 . . 2 22 3 14 . . . . . 28 8 . . 25 8 12 . . . . 25 . . . . 29 3 . 1 10 3 . Catastrophic 49 | . 1 . 3 . . . 5 1 2 . . . . . 8 2 . . 6 1 1 . . . . 2 . . . . 9 1 . . 6 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 187 | . 17 . 10 . 1 3 18 2 11 . . 4 . . 18 4 . . 20 10 15 . . . . 16 . . . . 29 . . . 9 . . Terminals 230 | . 23 . 17 . . 3 20 5 14 . . . . . 23 11 2 . 38 14 8 1 . . . 9 . 2 . . 29 3 . . 5 3 . Fabricators 35 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . 13 . . . . 5 4 . . 5 . . Repair Stations 33 | . . . . . . . 6 . 6 . . . . . 6 . . . . . . . . . . 15 . . . . . . . . . . . Recycling Units 11 | . 3 . . . . . . . 1 . . . . . 2 . . . . . 4 . . . . 1 . . . . . . . . . . . Scanalyzers 59 | . . . . . . . 3 . 10 . . . . . 14 . . . . . 20 . . . . 12 . . . . . . . . . . . Garrison Access 22 | . . . . . . . 2 . 1 . . . . . 4 . . . 2 . 4 . . . . . . . . . 6 . . 1 2 . . Terminal Hacks 101 | . 8 . 4 . 2 1 2 1 2 . 7 . . . 6 3 2 . 11 4 5 1 1 16 . 2 2 2 11 . 8 . . . . . . Record 27 | . . . . . 1 . . . . . 6 . . . . . 2 . . . . 1 . 4 . . 1 2 10 . . . . . . . . Part Schematic 7 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . 4 . . . . . . 1 . . . . . . Robot Analysis 11 | . 1 . 1 . . 1 . . . . . . . . 2 . . . 2 . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 11 | . 2 . 2 . . . 1 . . . . . . . . . . . 1 . . . . 4 . . . . . . 1 . . . . . . Open Door 5 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . 1 . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . . . . . Locate Traps 7 | . 2 . . . . . . . . . . . . . . 1 . . 3 . . . . . . . . . . . 1 . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 6 | . 2 . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Patrol Navigation 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . 1 4 . . 1 . . Network Status 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . 1 . . Load Schematic 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 1 . . . . . Build 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 2 . . . . . Repair Station Hacks 14 | . . . . . . . 3 . 2 . . . . . 1 . . . . . . . . . . 8 . . . . . . . . . . . Scan Component 9 | . . . . . . . 2 . 2 . . . . . 1 . . . . . . . . . . 4 . . . . . . . . . . . Repair 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Report Inventory 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 41 | . . . . . . . 2 . 8 . . . . . 9 . . . . . 17 . . . . 5 . . . . . . . . . . . Insert Component 17 | . . . . . . . 1 . 3 . . . . . 4 . . . . . 7 . . . . 2 . . . . . . . . . . . Analyze 24 | . . . . . . . 1 . 5 . . . . . 5 . . . . . 10 . . . . 3 . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 . 1 . . . . . 1 . . . 1 . 1 . . . . . . . . . 1 . . . . . . Unlock Access 3 | . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 34 | . 4 . 1 . . . 1 1 5 . . . . . 4 . . . 3 2 5 . . . . 6 . . . . 1 . . . 1 . . Terminals 18 | . 2 . 1 . . . 1 1 3 . . . . . 2 . . . 3 2 . . . . . 1 . . . . 1 . . . 1 . . Track 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . Assimilate 4 | . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Botnet 3 | . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operators 6 | . 1 . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . Override 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Mechanics 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 6 | . 2 . . . . . . . 1 . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . Reject 3 | . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Decoy 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 98 | . 7 . 5 . . 1 11 1 11 . . . . . 16 4 1 . 11 3 5 . . . . 8 . . . . 6 2 . 1 4 1 . Full Trace Events 27 | . 2 . 2 . . 1 5 . 2 . . . . . 6 . . . 2 . 2 . . . . 1 . . . . 1 2 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . . . . . . . 2 . 8 . . 15 . . . . . . . . 6 . . 4 . 2 . . . . 1 . . . . . . Parts Built 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 384 | . . . . . . . . . . . . . . . . . . . . . 102 . . . . 102 . . . . . 180 . . . . . Total Part Build Rating 43 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . 8 . . . . . 27 . . . . . Parts Repaired 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Time 242 | . . . . . . . 60 . . . . . . . . . . . . . . . . . . 182 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 12 | . . . . . . . 1 . 3 . . . . . 1 . . . . . 5 . . . . 2 . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 1 . 3 . . . . . . . . . . . 6 . . . . 2 . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . find_recycling 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 39 | . . . . . . . . 8 . . . . . . . . . . 3 21 . . . . . . . . . . 3 . . 3 1 . . Machine Destruction 35 | . . . . . . . . 8 . . . . . . . . . . 3 17 . . . . . . . . . . 3 . . 3 1 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . . . 3 . . . 2 . 12 . . . . . . . . 1 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Total Allies 34 | . . . . 3 . . . . 2 3 . . . 2 1 16 . . . 2 . . . . 1 3 . . . . . . . . 1 . . Largest Group 8 | . . . . 3 3 3 . . 1 4 4 2 2 2 1 8 8 . . 2 . . . . 1 3 . . . . . . . . 1 . . Highest-Rated Group 277 | . . . . 40 40 40 . . 26 83 83 43 43 50 26 277 235 . . 67 . . . . 47 138 . . . . . . . . 45 . . Highest-Rated Ally 159 | . . . . 16 16 16 . . 26 26 23 23 23 30 26 159 39 . . 38 . . . . 47 46 . . . . . . . . 45 . . Total Orders 17 | . . . . . 4 . . . 1 6 4 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . STAY 7 | . . . . . . . . . 1 3 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . ROAM 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 5 | . . . . . . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . RETURN 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 194 | . . . . 9 . 29 . . . . 13 . . 4 . 75 31 . . 14 . . . . 3 16 . . . . . . . . . . . Total Damage 4219 | . . . . 101 . 338 . . . . 366 . . 96 . 1946 552 . . 332 . . . . 75 413 . . . . . . . . . . . Kills 42 | . . . . 2 . 3 . . . . 2 . . 1 . 17 8 . . 6 . . . . 1 2 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 1 . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Robot Analysis Total 11 | . 1 . 1 . . 1 . . . . . . . . 2 . . . 2 . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 18 | . . 1 . 1 . . . . . 2 2 . . 1 . . . . . . . 2 3 . 2 . 2 2 . . . . . . . . . Drone Launches 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Drone Recoveries 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Turns Passed 66662 | 154 987 1196 1351 1180 453 983 2092 708 2343 1616 2103 1164 3672 2223 2993 1144 418 3905 1887 1572 1312 2283 1648 1525 2104 2055 1633 1264 1026 1233 1594 698 2222 1076 1199 8809 837 Spaces Moved 28813 | 70 513 562 548 726 262 553 782 323 1502 1172 1344 879 1246 980 1277 432 159 231 794 543 542 951 860 325 685 632 879 650 501 635 581 210 401 487 515 4717 344 Core 127 | 5 . . 2 . . . . . . . . . . . . . . 109 . . . . . . . . . . . . . . . . . . 11 Treads 11437 | 65 513 562 251 726 262 553 782 323 131 . . . 833 . . . . . . . . . . . . . . . . . . . 386 485 515 4717 333 Legs 11857 | . . . 295 . . . . . . . . . 1 766 1277 432 159 122 794 543 542 951 860 325 685 632 879 650 501 635 581 210 15 2 . . . Wheels 5392 | . . . . . . . . . 1371 1172 1344 879 412 214 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 117 123 130 130 115 175 185 185 185 185 185 185 175 175 175 120 175 130 175 175 175 175 175 210 145 145 145 135 50 Average Speed 176 | 152 160 182 177 160 160 160 160 160 129 126 130 130 253 192 185 189 201 1420 185 189 186 175 175 171 181 176 175 175 175 175 188 238 151 184 146 147 132 Slowest Speed 2800 | 160 160 240 550 160 160 160 160 160 240 160 130 130 323 242 185 242 242 2800 185 242 226 175 175 222 222 222 222 175 222 175 240 240 305 240 225 237 215 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Exploration Rate (%) 67 | 6 95 98 38 99 91 97 65 42 37 96 97 84 90 95 35 73 67 82 82 81 13 97 96 70 91 17 94 85 77 87 22 7 95 18 16 95 32 Regions Visited 37 Branch Regions 25 Pre-discovered Areas 13 | . 2 . . . 1 . . . . 1 2 1 . . . . . . . . . 1 1 3 . . . 1 . . . . . . . . . Known Exits Taken 9 | . . . . . . 1 1 . 1 . . . . . 1 . . . 1 . 1 . . . . 1 . . . . 1 . 1 . . . . Unknown Exits Taken 26 | 1 1 1 1 1 1 . . . . 1 1 1 1 1 . 1 1 1 . . . 1 1 1 1 . 1 1 1 1 . 1 . 1 1 1 . Scrap Searched 38 | . . 1 . 1 . 2 . . . 2 3 4 . 3 . . . . . . . 4 4 . 5 . 4 4 . 1 . . . . . . . Spaces Dug 688 | . . . . . . . 6 13 9 1 52 1 9 31 56 7 . 48 51 53 19 25 14 . 90 27 49 . 5 5 30 6 . 9 53 15 4 Terrain Destroyed 2316 | . 16 . . . . . 18 13 28 71 52 1 38 57 124 67 13 50 111 169 228 57 68 . 322 132 80 122 7 53 53 6 1 29 119 132 79 Melee 81 | . . . . . . . 6 13 9 . 52 1 . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 782 | . . . . . . . . . . 1 . . 16 57 87 29 13 50 87 57 45 47 17 . 20 42 7 3 7 23 31 6 1 4 24 29 79 AOE 1453 | . 16 . . . . . 12 . 19 70 . . 22 . 37 38 . . 24 112 183 10 51 . 302 90 73 119 . 30 22 . . 25 95 103 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Ac0 Total 41636 | 98 602 645 750 740 297 632 1368 452 1817 1267 1580 897 1548 1222 1703 667 222 764 1070 922 729 1469 976 1288 1463 1412 952 732 621 710 966 367 1986 670 940 6448 644 Wait 8323 | 1 22 23 51 4 24 58 336 63 153 37 153 4 51 114 220 46 25 420 115 244 36 440 55 845 659 578 39 45 47 38 215 91 1451 62 203 1325 30 Move 28775 | 69 512 561 547 725 261 552 781 322 1501 1171 1343 878 1245 979 1276 431 158 230 793 542 541 950 859 324 684 631 878 649 500 634 580 209 400 486 514 4716 343 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 314 | 4 5 7 19 1 1 2 11 . 28 5 4 3 22 9 8 3 4 4 4 4 9 6 5 26 2 23 2 2 7 1 7 3 6 12 5 39 11 Fast Attach 252 | 5 . 1 11 . 3 . 8 1 9 4 2 2 10 12 17 . 2 2 3 4 21 2 6 11 9 7 3 . 17 4 12 4 5 10 1 36 8 Attach 182 | 2 2 6 4 . . . 7 1 3 . 1 . 24 2 9 2 1 1 . . 4 3 7 1 1 3 1 . 2 . 4 3 19 11 8 33 17 Detach 260 | . . . 3 . 1 . 1 . 6 . . . 11 9 22 3 1 6 2 6 12 2 5 17 10 7 . 1 3 2 12 6 35 19 12 40 6 Swap 394 | . 2 . 1 . 1 . 25 8 16 9 8 4 10 1 13 4 5 3 31 9 19 6 9 4 30 46 9 10 8 7 22 5 . 13 27 15 14 Drop 433 | . 2 . 10 1 6 2 21 1 25 9 6 4 18 18 19 2 9 5 7 7 20 6 9 38 9 24 4 2 15 2 16 5 10 21 6 65 9 Fire 2286 | 5 54 42 93 . . 8 158 27 56 25 10 . 157 57 116 44 17 93 88 101 60 53 21 22 48 91 16 23 22 22 90 41 60 36 161 168 201 Melee 105 | . . . . . . . 6 23 19 2 53 2 . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 16 | . . . 7 . . . . . . . . . . . 1 1 . . . . 2 . . . . 2 . . . . 3 . . . . . . Crush 73 | 12 3 5 4 9 . 10 14 6 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 5 Escape Stasis 51 | . . . . . . . . . . . . . . . . 20 . . 10 5 5 . . . . . . . . . 5 . . . . 6 . Rewire 153 | . . . . . . . . . 1 5 . . . 21 . 111 . . . . . 1 . . 11 . . . . . . . . . . 3 . Trap 19 | . . . . . . . . . . . . . . . 2 . . . 17 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 2 exits: *Fac / *Hub) -6/Hub_04(d) (discovered 5 exits: *Fac x4 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: *Upp x2 / Gar) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: Res x2 / *Arm / Tes x2) -3/Armory -3/Lab -2/Research -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 14) 155 | -11/Junkyard | Entered Materials 304 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 11) 394 | -10/Materials | Central database locked down 411 | -10/Materials | Discovered new exit (range 16) 504 | -10/Materials | Discovered new exit (range 15) 1028 | -10/Materials | Discovered new exit (range 13) 1142 | -10/Materials | Entered Mines 1164 | -10/Mines | Met a Derelict bent on vengeance 1561 | -10/Mines | Lost 3 parts (1p1n1w) 1713 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1745 | -10/Mines | Discovered new exit (range 5) 1774 | -10/Mines | Learned 4 Materials zone layouts 1837 | -10/Mines | Build established: Scavenger-Mutant 1994 | -10/Mines | Core integrity fell below 50% 2215 | -10/Mines | Discovered new exit (range 14) 2338 | -10/Mines | Entered Materials 2338 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2339 | -9/Materials | Identified exit to Materials 2491 | -9/Materials | Lost 6 parts (1p2n1u2w) 2508 | -9/Materials | Destroyed 9 combat bots 2874 | -9/Materials | Discovered new exit (range 12) 3081 | -9/Materials | Core integrity fell below 50% 3372 | -9/Materials | Discovered exit to Materials (range 8) 3689 | -9/Materials | Entered Mines 3773 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3827 | -9/Mines | Build established: Mutant 3862 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3862 | -9/Mines | Discovered new exit (range 5) 3915 | -9/Mines | Learned Materials machine intel 4169 | -9/Mines | Discovered exit to Materials (range 13) 4224 | -9/Mines | Discovered exit to Materials (range 6) 4395 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4692 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4869 | -9/Mines | Entered Exiles 4869 | -9/Exiles | Accompanied by 3 allies 4893 | -9/Exiles | Discovered new exit (range 15) 4909 | -9/Exiles | Met 8R-AWN 4937 | -9/Exiles | Met EX-HEX 4997 | -9/Exiles | Met EX-DEC 5010 | -9/Exiles | Learned location of Zion (-7) 5039 | -9/Exiles | Met EX-BIN 5061 | -9/Exiles | Aligned with FarCom system 5063 | -9/Exiles | Given EX-Vault access code 5105 | -9/Exiles | Opened EX-Vault 5124 | -9/Exiles | Found XL Autogun Array 5132 | -9/Exiles | Found Supersonic Drone Bay 5141 | -9/Exiles | Discovered new exit (range 58) 5161 | -9/Exiles | Found Modified TNC 5202 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5322 | -9/Exiles | Left Exiles lab with XL Autogun Array 5322 | -9/Exiles | Entered Mines 5322 | -8/Mines | Accompanied by 3 allies 5349 | -8/Mines | Discovered exit to Materials (range 9) 5415 | -8/Mines | Build established: Scavenger-Mutant 5650 | -8/Mines | Discovered exit to Materials (range 15) 6305 | -8/Mines | Entered Materials 6305 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6306 | -8/Materials | Loaded intel: 68 machine locations 6438 | -8/Materials | Lost 3 parts (1n2u) 6468 | -8/Materials | Identified exit to Garrison 7020 | -8/Materials | Lost 3 parts (1n1u1w) 7354 | -8/Materials | Discovered new exit (range 5) 7938 | -8/Materials | Discovered new exit (range 18) 8071 | -8/Materials | Repaired Enh. Autogun 8170 | -8/Materials | Discovered new exit (range 19) 8397 | -8/Materials | Entered Garrison 8472 | -8/Garrison | Garrison Relay disabled 8576 | -8/Garrison | Triggered checkpoint 8654 | -8/Garrison | Discovered new exit (range 12) 8712 | -8/Garrison | Triggered checkpoint 8905 | -8/Garrison | Garrison Relay disabled 8945 | -8/Garrison | Identified exit to Factory 9105 | -8/Garrison | Entered Factory 9105 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 9106 | -7/Factory | Noticed a derelict Sapper rigging charges 9746 | -7/Factory | Build established: Mutant 9803 | -7/Factory | Found Powered Armor 9812 | -7/Factory | Found Powered Armor 9817 | -7/Factory | Found Powered Armor 9821 | -7/Factory | Found Powered Armor 9823 | -7/Factory | Found Powered Armor 10114 | -7/Factory | Discovered new exit (range 15) 10232 | -7/Factory | Identified exit to Lower Caves 10269 | -7/Factory | P-60 Hacker assimilated allied Technician 4a 10575 | -7/Factory | Build established: Scavenger-Mutant 11242 | -7/Factory | Build established: Mutant 11311 | -7/Factory | Found Powered Armor 11448 | -7/Factory | Entered Lower Caves 11448 | -7/Lower Caves | Accompanied by 1 ally 11454 | -7/Lower Caves | Met a Warlord Commander 11455 | -7/Lower Caves | Learned location of Warlord (-4) 11459 | -7/Lower Caves | Found Encrypted Comm Array 11493 | -7/Lower Caves | Learned 4 Factory zone layouts 11766 | -7/Lower Caves | Learned 8 Factory zone layouts 11962 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 12457 | -7/Lower Caves | Discovered new exit (range 13) 12586 | -7/Lower Caves | Build established: Scavenger-Mutant 13064 | -7/Lower Caves | Entered another Lower Caves area 13064 | -7/Lower Caves | Accompanied by 4 allies 13095 | -7/Lower Caves | Build established: Commander-Mutant 13104 | -7/Lower Caves | Encountered a Warlord checkpoint 13903 | -7/Lower Caves | Learned location of 1 exit from Factory 13932 | -7/Lower Caves | Build established: Scavenger-Mutant 14290 | -7/Lower Caves | Learned location of 1 exit from Research 14290 | -7/Lower Caves | Learned Factory trap positions 14332 | -7/Lower Caves | Discovered new exit (range 9) 15046 | -7/Lower Caves | Found Alien Artifact 15046 | -7/Lower Caves | Identified Core Expander 15046 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 15167 | -7/Lower Caves | Entered Zion 15167 | -7/Zion | Accompanied by 2 allies 15218 | -7/Zion | Discovered new exit (range 9) 15455 | -7/Zion | Found GAL Module 15611 | -7/Zion | Learned Factory recycling unit intel 15689 | -7/Zion | Found Prototype Device 15690 | -7/Zion | Identified Phasing AFG 15955 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 16222 | -7/Zion | Opened final containment barrier to the Deep Caves 16321 | -7/Zion | Discovered new exit (range 3) 16321 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 16331 | -7/Zion | Entered Deep Caves 16331 | -7/Deep Caves | Accompanied by 2 allies 16656 | -7/Deep Caves | Attacked by Z-Imprinter 16702 | -7/Deep Caves | Destroyed Z-Imprinter 16734 | -7/Deep Caves | Lost 5 parts (1p1n3u) 16884 | -7/Deep Caves | Build established: Scavenger-Tank 16915 | -7/Deep Caves | Found Prototype Protection 16915 | -7/Deep Caves | Identified Zio. Heavy Carapace 16932 | -7/Deep Caves | Z-Facility disabled 16980 | -7/Deep Caves | Lost 5 parts (2n3w) 17029 | -7/Deep Caves | Found Prototype Protection 17029 | -7/Deep Caves | Identified Zio. Weapon Casing 17035 | -7/Deep Caves | Found Zio. Heavy Carapace 17042 | -7/Deep Caves | Found Zio. Heavy Carapace 17061 | -7/Deep Caves | Found Zio. Heavy Carapace 17128 | -7/Deep Caves | Found Zio. Weapon Casing 17221 | -7/Deep Caves | Build established: Scavenger-Mutant 17385 | -7/Deep Caves | Discovered new exit (range 15) 18034 | -7/Deep Caves | Spotted as-61197 18042 | -7/Deep Caves | Core integrity fell below 50% 18043 | -7/Deep Caves | Destroyed as-61197 18213 | -7/Deep Caves | Spotted as-84073 18228 | -7/Deep Caves | Destroyed as-84073 18511 | -7/Deep Caves | Found Zio. Weapon Casing 18591 | -7/Deep Caves | Found Zio. Heavy Carapace 19425 | -7/Deep Caves | Found Trap Reconfigurator 19491 | -7/Deep Caves | Triggered Deep Caves wall 19491 | -7/Deep Caves | Spotted AS-77670 19491 | -7/Deep Caves | Spotted AS-07399 19497 | -7/Deep Caves | Exposed GOLEM chamber 19501 | -7/Deep Caves | Destroyed AS-77670 19538 | -7/Deep Caves | Destroyed AS-07399 19547 | -7/Deep Caves | Destroyed 36 combat bots 19599 | -7/Deep Caves | Lost 11 parts (1p3n5u2w) 19605 | -7/Deep Caves | Found GOLEM Unit 19610 | -7/Deep Caves | Found GOLEM Unit 19615 | -7/Deep Caves | Found GOLEM Unit 19630 | -7/Deep Caves | Found Mobile Assembly Unit 19701 | -7/Deep Caves | Found GOLEM Unit 19973 | -7/Deep Caves | Spotted as-41198 19997 | -7/Deep Caves | Build established: Golem 20003 | -7/Deep Caves | Entered Proximity Caves 20507 | -6/Proximity Caves | Found Prototype Launcher 20507 | -6/Proximity Caves | Identified Hellfire Missile Launcher 20518 | -6/Proximity Caves | Found Prototype Device 20518 | -6/Proximity Caves | Identified Exp. ECM Suite 20593 | -6/Proximity Caves | Found Prototype Processor 20610 | -6/Proximity Caves | Found Hellfire Missile Launcher 20667 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 20740 | -6/Proximity Caves | Destroyed 7 combat bots 20881 | -6/Proximity Caves | Learned Factory terminal intel 20937 | -6/Proximity Caves | Spotted B-75 Beast 21402 | -6/Proximity Caves | Discovered new exit (range 12) 21515 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22226 | -6/Proximity Caves | Entered Factory 22226 | -6/Factory | Evolved 2 slots: Utility x2 22227 | -6/Factory | Identified exit to Factory 22228 | -6/Factory | Identified exit to Lower Caves 22228 | -6/Factory | Identified exit to Extension 22229 | -6/Factory | Loaded intel: 113 trap records 22230 | -6/Factory | Loaded intel: 28 terminal locations 22231 | -6/Factory | Loaded intel: 6 recycling unit locations 22528 | -6/Factory | Discovered exit to Lower Caves (range 8) 22589 | -6/Factory | Destroyed 8 combat bots 23297 | -6/Factory | Cargo convoy interrupted 23344 | -6/Factory | Found Prototype Device 23344 | -6/Factory | Identified Adv. Kinecellerator 23351 | -6/Factory | Destroyed 11 combat bots 23437 | -6/Factory | Identified Exp. Target Analyzer 25064 | -6/Factory | Build established: Hacker-Golem 25219 | -6/Factory | Entered Extension 25437 | -6/Extension | Rescued A7 25537 | -6/Extension | Energy Cycler disabled 25537 | -6/Extension | Rescued a captive Derelict 25537 | -6/Extension | Rescued a captive Derelict 25537 | -6/Extension | Rescued a captive Derelict 25543 | -6/Extension | Rescued a captive Derelict 25543 | -6/Extension | Rescued a captive Derelict 25543 | -6/Extension | Rescued a captive Derelict 25544 | -6/Extension | Rescued a captive Derelict 25806 | -6/Extension | Spotted B-75 Beast 25814 | -6/Extension | Spotted B-75 Beast 25816 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 25863 | -6/Extension | Destroyed B-75 Beast 25908 | -6/Extension | Destroyed B-75 Beast 25919 | -6/Extension | First assault squad dispatched 25930 | -6/Extension | Discovered exit to Factory (range 16) 25990 | -6/Extension | Core integrity fell below 50% 26035 | -6/Extension | Destroyed 7 combat bots 26341 | -6/Extension | Discovered exit to Factory (range 10) 26343 | -6/Extension | Discovered new exit (range 6) 26363 | -6/Extension | Entered Cetus 26363 | -6/Cetus | Accompanied by 8 allies 26389 | -6/Cetus | Spotted Cetus Guard 26389 | -6/Cetus | Spotted Cetus Guard 26392 | -6/Cetus | Spotted Cetus Guard 26394 | -6/Cetus | Allies destroyed Cetus Guard 26394 | -6/Cetus | Spotted Cetus Guard 26399 | -6/Cetus | Allies destroyed Cetus Guard 26408 | -6/Cetus | Allies destroyed Cetus Guard 26410 | -6/Cetus | Allies destroyed Cetus Guard 26466 | -6/Cetus | Build established: Commander-Golem 26558 | -6/Cetus | Discovered new exit (range 15) 26604 | -6/Cetus | Spotted Cetus Guard 26615 | -6/Cetus | Destroyed Cetus Guard 26622 | -6/Cetus | Destroyed Cetus Guard 26628 | -6/Cetus | Destroyed Cetus Guard 26636 | -6/Cetus | Destroyed Cetus Guard 26657 | -6/Cetus | Discovered exit to Factory (range 15) 26669 | -6/Cetus | Met Revision 17 26781 | -6/Cetus | Entered Archives 26822 | -6/Archives | Build established: Golem 27284 | -6/Archives | Discovered exit to Factory (range 16) 27387 | -6/Archives | Unable to access archive contents 30626 | -6/Archives | Met Zhirov 30632 | -6/Archives | Reinforcements dispatched to Archives 30640 | -6/Archives | Discovered new exit (range 15) 30677 | -6/Archives | Reinforcements dispatched to Archives 30686 | -6/Archives | Entered Hub_04(d) 30951 | -6/Hub_04(d) | Discovered exit to Factory (range 6) 30958 | -6/Hub_04(d) | Spotted B-75 Beast 31440 | -6/Hub_04(d) | Discovered exit to Factory (range 9) 31555 | -6/Hub_04(d) | Discovered exit to Factory (range 10) 32090 | -6/Hub_04(d) | Network Hub disabled 32285 | -6/Hub_04(d) | Network Hub disabled 32378 | -6/Hub_04(d) | Identified exit to Garrison 32416 | -6/Hub_04(d) | Spotted Lightning 32423 | -6/Hub_04(d) | Network Hub disabled 32431 | -6/Hub_04(d) | Network Hub disabled 32573 | -6/Hub_04(d) | Entered Garrison 32772 | -6/Garrison | Triggered checkpoint 32774 | -6/Garrison | Garrison Relay disabled 32800 | -6/Garrison | Destroyed 7 combat bots 32866 | -6/Garrison | Triggered checkpoint 32922 | -6/Garrison | Discovered exit to Factory (range 11) 33042 | -6/Garrison | Triggered checkpoint 33086 | -6/Garrison | Garrison Relay disabled 33135 | -6/Garrison | Discovered exit to Factory (range 31) 33135 | -6/Garrison | Discovered exit to Factory (range 80) 33135 | -6/Garrison | Discovered exit to Factory (range 30) 33328 | -6/Garrison | Triggered checkpoint 33338 | -6/Garrison | Garrison Relay disabled 33358 | -6/Garrison | Triggered checkpoint 33426 | -6/Garrison | Phase Generator disabled 33558 | -6/Garrison | Rescued a captive Derelict 33559 | -6/Garrison | Rescued a captive Derelict 33708 | -6/Garrison | Triggered checkpoint 33710 | -6/Garrison | Triggered checkpoint 33744 | -6/Garrison | Destroyed 9 combat bots 33780 | -6/Garrison | Triggered checkpoint 33855 | -6/Garrison | Learned Factory security intel 33951 | -6/Garrison | Garrison Relay disabled 34145 | -6/Garrison | Entered Factory 34145 | -5/Factory | Evolved 2 slots: Utility x2 34146 | -5/Factory | Identified exit to Upper Caves 34336 | -5/Factory | Identified exit to Garrison 34445 | -5/Factory | First assault squad dispatched 34619 | -5/Factory | Build established: Hacker-Golem 34890 | -5/Factory | Discovered exit to Upper Caves (range 11) 35074 | -5/Factory | Fabricated Hellfire Missile Launcher? 35164 | -5/Factory | Cargo convoy interrupted 35355 | -5/Factory | Found Prototype Device 35355 | -5/Factory | Identified Exp. Force Field 35364 | -5/Factory | Found Prototype Launcher 35364 | -5/Factory | Identified Ragnarok Missile Launcher 35367 | -5/Factory | Found Prototype Processor 35367 | -5/Factory | Identified Exp. Melee Analysis Suite 35383 | -5/Factory | Found Exp. Force Field 35400 | -5/Factory | Found Ragnarok Missile Launcher 35457 | -5/Factory | Entered Upper Caves 36068 | -5/Upper Caves | Build established: Tank 36367 | -5/Upper Caves | Spotted B-75 Beast 36490 | -5/Upper Caves | Destroyed B-75 Beast 36663 | -5/Upper Caves | Learned 4 Factory zone layouts 37181 | -5/Upper Caves | Build established: Mutant 37642 | -5/Upper Caves | Discovered new exit (range 15) 37740 | -5/Upper Caves | Entered another Upper Caves area 37741 | -5/Upper Caves | Build established: Tank 37950 | -5/Upper Caves | Discovered new exit (range 13) 38132 | -5/Upper Caves | Build established: Mutant 38271 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 38422 | -5/Upper Caves | Learned 4 Factory zone layouts 38478 | -5/Upper Caves | Build established: Tank 38973 | -5/Upper Caves | Build established: Mutant 39022 | -5/Upper Caves | Learned Factory garrison access intel 39225 | -5/Upper Caves | Discovered new exit (range 15) 39388 | -5/Upper Caves | Entered Zhirov 39389 | -5/Zhirov | Discovered new exit (range 3) 39452 | -5/Zhirov | Learned location of Quarantine (-2) 39452 | -5/Zhirov | Learned location of Command (-1) 39452 | -5/Zhirov | Learned location of Testing (-3) 39495 | -5/Zhirov | Found Alien Artifact 39495 | -5/Zhirov | Identified Integrated Reactor 39495 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 39621 | -5/Zhirov | Found Alien Artifact 39958 | -5/Zhirov | Build established: Golem 40494 | -5/Zhirov | Cloak Generator disabled 40494 | -5/Zhirov | Attacked by Zhirov 40556 | -5/Zhirov | Found Prototype Device 40556 | -5/Zhirov | Identified Exp. Thermal Shield 40913 | -5/Zhirov | Entered Proximity Caves 40916 | -4/Proximity Caves | Spotter reported a threat 40916 | -4/Proximity Caves | Spotter reported a threat 41276 | -4/Proximity Caves | Spotted B-86 Titan 41354 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 41965 | -4/Proximity Caves | Learned 4 Research zone layouts 41983 | -4/Proximity Caves | Learned location of 1 exit from Research 42282 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 42415 | -4/Proximity Caves | Discovered new exit (range 11) 43017 | -4/Proximity Caves | Entered Factory 43017 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 43019 | -4/Factory | Loaded intel: 4 garrison access locations 43064 | -4/Factory | Noticed a derelict Sapper rigging charges 43231 | -4/Factory | Identified exit to Upper Caves 43370 | -4/Factory | Repaired Centrium Medium Armor Plating 43513 | -4/Factory | Repaired Adv. Terrain Scanner 43863 | -4/Factory | Allied Derelicts emerged from ambush trap array 43968 | -4/Factory | Fabricated Centrium Medium Armor Plating (x1) 44267 | -4/Factory | First assault squad dispatched 44418 | -4/Factory | Repaired Centrium Medium Armor Plating? 44663 | -4/Factory | Repaired Cld. Proton Cannon 45022 | -4/Factory | Discovered new exit (range 14) 45072 | -4/Factory | Entered Upper Caves 46204 | -4/Upper Caves | Learned 4 Research zone layouts 46214 | -4/Upper Caves | Discovered new exit (range 16) 46286 | -4/Upper Caves | Learned Research interactive machine intel 46331 | -4/Upper Caves | Found Alien Artifact 46441 | -4/Upper Caves | Identified Dimensional Node Initializer 46441 | -4/Upper Caves | Initialized slip node 46705 | -4/Upper Caves | Entered another Upper Caves area 46867 | -4/Upper Caves | Discovered new exit (range 15) 47526 | -4/Upper Caves | Discovered new exit (range 20) 47549 | -4/Upper Caves | Learned Research emergency access door positions 47590 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 47969 | -4/Upper Caves | Entered Warlord 48030 | -4/Warlord | System corruption cleaned by Quarantine Array 48381 | -4/Warlord | Found Prototype Reactor 48381 | -4/Warlord | Identified Vortex Chain Reactor 48390 | -4/Warlord | Found Prototype Device 48390 | -4/Warlord | Identified Exp. Cloaking Device 48419 | -4/Warlord | Found Prototype Device 48419 | -4/Warlord | Identified Thermal Barrier 48424 | -4/Warlord | Found Prototype Processor 48433 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 48434 | -4/Warlord | Found Prototype Hackware 48455 | -4/Warlord | Identified Ghost Barrier 48482 | -4/Warlord | Met Warlord 48507 | -4/Warlord | Warlord's base attacked by MAIN.C 48845 | -4/Warlord | Opened side exit 48857 | -4/Warlord | Warlord forces counterattacked 48920 | -4/Warlord | Discovered new exit (range 11) 48968 | -4/Warlord | Spotted Striker 48995 | -4/Warlord | Entered Proximity Caves 49004 | -3/Proximity Caves | Spotted B-86 Titan 49244 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 50196 | -3/Proximity Caves | Discovered new exit (range 5) 50217 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 50228 | -3/Proximity Caves | Entered Research 50228 | -3/Research | Evolved 2 slots: Utility x2 50229 | -3/Research | Identified exit to Research 50229 | -3/Research | Identified exit to Testing 50232 | -3/Research | Loaded intel: 44 interactive machine locations 50279 | -3/Research | Identified exit to Armory 51316 | -3/Research | Discovered exit to Research (range 16) 51369 | -3/Research | Found Exp. Terrain Scan Processor 51728 | -3/Research | First assault squad dispatched 51822 | -3/Research | Entered Armory 52013 | -3/Armory | Found Quantum Capacitor 52158 | -3/Armory | Fabricated Biometal Heavy Treads (x2) 52292 | -3/Armory | Fabricated Exp. Force Field? 52515 | -3/Armory | Identified Transdimensional Reconstructor 52515 | -3/Armory | Warped through subspace to slip node 52515 | -3/Armory | Discovered new exit (range 1) 52520 | -3/Armory | Entered Lab 52529 | -3/Lab | Discovered exit to Research (range 9) 52545 | -3/Lab | Hidden lab's door opened automatically 52545 | -3/Lab | Sensor layout match revealed 52546 | -3/Lab | Gained access to the hidden lab's interior 52812 | -3/Lab | Build established: Mutant 52821 | -3/Lab | Found Integrated Reactor 52821 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 52859 | -3/Lab | Found Transdimensional Reconstructor 53194 | -3/Lab | Found Prototype Energy Cannon 53201 | -3/Lab | Identified Potential Cannon 53886 | -3/Lab | Found Prototype Protection 54254 | -3/Lab | Identified Exp. Powered Armor 54717 | -3/Lab | System corruption reached 10% 54742 | -3/Lab | Entered Research 54742 | -2/Research | Warlord forces began assault on 0b10 54742 | -2/Research | Evolved 2 slots: Propulsion x2 54767 | -2/Research | Distinguished unit "Department No. 42" dispatched to help 54852 | -2/Research | Research machine network offline 54983 | -2/Research | Spotted B-90 Cyclops 55188 | -2/Research | Found Corrupted Prototype Processor 55216 | -2/Research | Identified Exp. Targeting Computer 55319 | -2/Research | Found Prototype Protection 55319 | -2/Research | Identified Centrium Heavy Armor Plating 55448 | -2/Research | Borebot progress halted 55450 | -2/Research | Spotted Striker 55454 | -2/Research | Destroyed Striker 55497 | -2/Research | Borebot progress halted 55529 | -2/Research | Borebot progress halted 55613 | -2/Research | Spotted Striker 55616 | -2/Research | Destroyed Striker 55620 | -2/Research | Spotted Executioner 55624 | -2/Research | Destroyed Executioner 55671 | -2/Research | Discovered new exit (range 9) 55818 | -2/Research | Entered Access 55818 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 56068 | -1/Access | First assault squad dispatched 56459 | -1/Access | Destroyed 10 combat bots 56828 | -1/Access | Destroyed 7 combat bots 56844 | -1/Access | High security lockdown imminent 56895 | -1/Access | Destroyed 9 combat bots 56924 | -1/Access | High security lockdown engaged 56943 | -1/Access | Spotted Striker 56943 | -1/Access | Spotted Striker 56944 | -1/Access | Destroyed Striker 56950 | -1/Access | Destroyed Striker 56955 | -1/Access | Spotted B-99 Colossus 56981 | -1/Access | Discovered new exit (range 19) 57017 | -1/Access | Entered Command 57267 | -1/Command | First assault squad dispatched 57364 | -1/Command | Build established: Hacker-Mutant 57626 | -1/Command | Destroyed 8 combat bots 57628 | -1/Command | High security lockdown imminent 57708 | -1/Command | High security lockdown engaged 57722 | -1/Command | Spotted Combat Programmer 57724 | -1/Command | Spotted Combat Programmer 57729 | -1/Command | System corruption reached 10% 57731 | -1/Command | Destroyed Combat Programmer 57743 | -1/Command | Destroyed Combat Programmer 57743 | -1/Command | Spotted M Guard 57744 | -1/Command | Spotted M Guard 57759 | -1/Command | Destroyed M Guard 57771 | -1/Command | Destroyed M Guard 57771 | -1/Command | All MAIN.C guards destroyed 57839 | -1/Command | Destroyed 21 combat bots 57919 | -1/Command | Destroyed Investigator 57956 | -1/Command | Destroyed 17 combat bots 58036 | -1/Command | Build established: Scavenger-Mutant 58045 | -1/Command | Spotted Executioner 58051 | -1/Command | Destroyed Executioner 58070 | -1/Command | Destroyed Striker 58094 | -1/Command | Destroyed 22 combat bots 58153 | -1/Command | Met MAIN.C 58158 | -1/Command | 0b10 Conduit disabled 58179 | -1/Command | Destroyed MAIN.C Shell 58179 | -1/Command | MAIN.C activated Command garrisons 58193 | -1/Command | Destroyed MAIN.C 58204 | -1/Command | Discovered new exit (range 45) 58204 | -1/Command | Discovered new exit (range 88) 58204 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 58207 | -1/Command | Found Zero-point Reactor 58214 | -1/Command | Found Omega Cannon 59268 | -1/Command | Found Exp. System Purifier 64659 | -1/Command | Found Adv. Kinecellerator 64664 | -1/Command | Found Exp. Targeting Computer 64742 | -1/Command | Build established: Scavenger-Skirmisher 64942 | -1/Command | Found Adv. Particle Accelerator 64946 | -1/Command | Found Exp. Armor Integrity Analyzer 64981 | -1/Command | Found Vortex Chain Reactor 64984 | -1/Command | Found Zero-point Reactor 65005 | -1/Command | Found Centrium Heavy Armor Plating 65221 | -1/Command | Build established: Gunner 65818 | -1/Command | Warped through subspace to slip node 65818 | -1/Command | Discovered new exit (range 5) 65826 | -1/Command | Entered Access_0 65827 | -1/Access_0 | Met Architect 65840 | -1/Access_0 | Destroyed A8 65852 | -1/Access_0 | Architect warped through subspace 65888 | -1/Access_0 | Architect warped through subspace 65934 | -1/Access_0 | Architect warped through subspace 65957 | -1/Access_0 | Subspace Access Node disabled 65973 | -1/Access_0 | Architect warped through subspace 66010 | -1/Access_0 | Subspace Access Node disabled 66040 | -1/Access_0 | Architect warped through subspace 66094 | -1/Access_0 | Architect warped through subspace 66116 | -1/Access_0 | Build established: Mutant 66139 | -1/Access_0 | Architect warped through subspace 66171 | -1/Access_0 | Architect warped through subspace 66198 | -1/Access_0 | Architect warped through subspace 66206 | -1/Access_0 | A6 warped into view 66213 | -1/Access_0 | Destroyed A6 66222 | -1/Access_0 | Architect warped through subspace 66246 | -1/Access_0 | Architect warped through subspace 66283 | -1/Access_0 | Architect warped through subspace 66312 | -1/Access_0 | Architect warped through subspace 66334 | -1/Access_0 | Subspace Access Node disabled 66384 | -1/Access_0 | Architect warped through subspace 66441 | -1/Access_0 | Architect warped through subspace 66459 | -1/Access_0 | Destroyed 7 combat bots 66462 | -1/Access_0 | Lost 4 parts (1n3u) 66481 | -1/Access_0 | Architect warped through subspace 66483 | -1/Access_0 | Found Prototype Device 66483 | -1/Access_0 | Identified Desublimator 66499 | -1/Access_0 | Architect warped through subspace 66514 | -1/Access_0 | Architect warped through subspace 66528 | -1/Access_0 | Architect warped through subspace 66553 | -1/Access_0 | Architect warped through subspace 66584 | -1/Access_0 | Core integrity fell below 50% 66588 | -1/Access_0 | A5 warped into view 66607 | -1/Access_0 | Destroyed A5 66633 | -1/Access_0 | Subspace Access Node disabled 66656 | -1/Access_0 | Destroyed Architect 66657 | -1/Access_0 | Architect triggered a singularity event 66657 | -1/Access_0 | Released all parts (23) 66659 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 66659 | -1/Access_0 | Warped through subspace to slip node 66659 | -1/Access_0 | Discovered new exit (range 8) 66663 | *** | Escaped singularity! Last Messages --------------- 66657_ Released Adv. Kinecellerator. 66657_ Released Imp. Weapon Cycler. 66657_ Released Lyr. Medium Armor Plating. 66657_ Released Centrium Heavy Armor Plating. 66657_ Released Adv. Shield Generator. 66657_ Released XL Autogun Subcomponent. 66658_ A0_COM: 10. 66658_ Acquired 104 matter. 66659_ A0_COM: 9. 66659_ Acquired Hpw. Transdimensional Reconstructor. 66659_ Warped through subspace, drawn to slip node. 66659_ EXIT=FOUND 66660_ A0_COM: 8. 66661_ A0_COM: 7. 66662_ A0_COM: 6. 66663_ A0_COM: 5. [Achievement: Collector] [Achievement: Rambo] [Achievement: Planet Killer] [Achievement: Death Machine] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Coolant Potential 120 Energy Generation 105 Energy Capacity 2540 Matter Stores 590 Matter Capacity 600 Sight Range 23 Terrain Scan Range 24 Terrain Scan Density 1010 ECM Strength 3 Jamming Range 16 Cloak Strength 4 Additional Mass Support 20 Armor Coverage 2200 Resistance: KI 20 Resistance: TH 50 Resistance: EX 15 Resistance: EM 25 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 33 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 20 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Matter Filtering 30 Particle Charging 20 Kinecelleration 50 Offensive Hacking 23 Defensive Hacking 20 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Lrn. Tractor Beam | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Powered Armor | -7/Factory | Scanalyzed Lgt. Treads | -7/Factory | Scanalyzed System Restoration Module | -7/Factory | Scanalyzed Adv. Visual Processing Unit | -7/Factory | Extracted Weight Redist. System | -7/Factory | Extracted Pulse Rifle | -7/Factory | Extracted Imp. Signal Interpreter | -7/Factory | Extracted Hvy. Flak Cannon | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Beamcaster | -7/Zion | Archive Adv. System Restoration Module | -7/Zion | Archive Mak. Armor Plating | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Plasma Flamer | -7/Zion | Archive Med. Treads | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Centrium Medium Armor Plating | -5/Factory | Scanalyzed Triangulator | -5/Factory | Scanalyzed Adv. Shield Generator | -5/Factory | Scanalyzed Hellfire Missile Launcher | -5/Factory | Scanalyzed Enh. Armored Leg | -5/Factory | Scanalyzed Adv. Kinecellerator | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Force Field | -4/Factory | Scanalyzed Imp. Matter Compressor | -4/Factory | Scanalyzed Adv. Weapon Cycler | -3/Research | Hacked Robot Schematics ------------------ H-77 Assassin | -7/Zion | Archive X-57 Shotgunner | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Hellfire Missile Launcher | x1 | -5/Factory Centrium Medium Armor Plating | x1 | -4/Factory Biometal Heavy Treads | x2 | -3/Armory | Preloaded Exp. Force Field | x1 | -3/Armory Alien Tech Used ----------------- Core Expander Integrated Reactor Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- Collector Death Machine Great Explorer Planet Killer Rambo Shocking Conclusion The Bigger They Are Challenges ------------ None Game ------ Seed ActiveIntegrityMinigun Manual? 0 Play Time 18:28:58 Cumulative 236.5 hours Start 2023.03.06 @ 01:47:26 End 2023.03.16 @ 02:57:03 Sessions 39 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type 6 Total 8 Types 5/0/1/1/0/0/1/0/0 Lore% 73 Gallery% 77 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58c0ac93-0b6c-4d91-8c5b-b35939a48662