Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.27 @ 11:15:24 Player: karotgaemin Result: Destroyed by B-60 Warrior with Heavy Mace Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (132) 660 Value Destroyed (4775) 4775 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (253) 253 TOTAL SCORE: 9508 Bonus ------- High Alert Combat Kills 253 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 100/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Medium Treads Wheel Advanced Terrain Scan Processor Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Medium Treads Armored Medium Treads Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Advanced Targeting Computer Advanced Melee Analysis Suite Improved Weapon Cycler Advanced Hacking Suite > --- WEAPON ----------- Wave Gun Coil Gun Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved VSS Leg Wheel Compact Wheel Improved Heat Sink Large Storage Unit Reaction Control System System Shield Recalibrator Tesla Rifle Improved Medium Laser Variable Charge Gun Long-range Proton Cannon Phase Cannon Improved Heavy Machine Gun KE Penetrator Mass Driver [Rating: 76] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Utility Improved Signal Interpreter Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Improved Medium Laser Energy Cannon Long-range Proton Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Mini Smartbomb Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 2 | . . . 1 . . 1 Propulsion 1 | . . . . 1 . . Utility 6 | . . 2 1 1 1 1 Weapon 1 | . . . . . 1 . Parts Attached 193 | 6 15 24 31 20 12 85 Power 37 | 1 4 3 9 4 2 14 Engine 22 | 1 3 3 7 1 1 6 Core 15 | . 1 . 2 3 1 8 Reactor . | . . . . . . . Propulsion 39 | 2 3 7 7 5 1 14 Treads 17 | 2 . 2 5 5 1 2 Leg 2 | . . . 2 . . . Wheel 20 | . 3 5 . . . 12 Hover . | . . . . . . . Flight . | . . . . . . . Utility 44 | 1 3 4 6 5 6 19 Device 24 | . . 1 5 3 3 12 Storage 4 | 1 1 . . . . 2 Processor 9 | . 2 3 1 . 1 2 Hackware 1 | . . . . . . 1 Protection 6 | . . . . 2 2 2 Artifact . | . . . . . . . Weapon 73 | 2 5 10 9 6 3 38 Energy Gun 21 | 1 1 6 2 1 1 9 Energy Cannon 10 | . . . . 1 . 9 Ballistic Gun 20 | 1 4 4 2 . 1 8 Ballistic Cannon 19 | . . . 4 3 1 11 Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon 2 | . . . 1 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 2 . . 1 1 Parts Lost 67 | . 2 2 10 . . 53 Power 11 | . 1 . 2 . . 8 Propulsion 16 | . . 1 3 . . 12 Utility 25 | . 1 . 4 . . 20 Weapon 15 | . . 1 1 . . 13 Highest Loss Streak 19 | . 1 2 6 . . 19 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 90 | . 95 96 93 91 94 83 Engine 7 | . 9 11 12 3 6 5 Core 6 | . 4 . 2 10 6 7 Treads 9 | . 8 3 12 16 15 5 Wheel 6 | . 19 18 . . . 6 Device 9 | . . . 13 13 13 10 Storage 7 | . 14 11 9 7 6 4 Processor 17 | . 10 29 19 15 19 15 Protection 2 | . . . . 5 5 2 Energy Gun 4 | . 4 17 . 1 1 2 Energy Cannon 1 | . . . . 3 . 4 Ballistic Gun 6 | . 23 4 10 . 2 3 Ballistic Cannon 4 | . . . 6 5 8 4 Impact Weapon 1 | . . . . 3 6 . Naked Turns 8 | . . . . . . 8 Heaviest Build 102 | 12 31 34 52 55 63 102 Greatest Support 68 | 40 40 43 43 60 68 68 Greatest Overweight (x) 21 | . . 2 10 1 1 21 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 Average Capacity 15 | 6 8 15 15 15 15 18 Most Carried 20 | 3 8 11 15 15 15 20 Average Carried 11 | . 6 8 10 11 12 15 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 14 | 1 8 11 11 11 14 3 Class Distribution -------------------- 63% | Mutant 16% | Scavenger-Gunner 13% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 3745 | 188 363 312 834 284 156 1608 Remotely . | . . . . . . . Salvage Created 4862 | . 468 735 941 420 274 2024 Parts 267 | . 31 57 51 13 5 110 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 112 | . 13 17 26 12 4 40 Melee 7 | . . . . 6 1 . Guns 63 | . 13 16 17 . . 17 Cannons 28 | . . . 8 3 . 17 AOE 4 | . . . . . . 4 Classes Destroyed 14 | . 4 3 1 3 . 3 Worker 8 | . . 1 1 . 1 5 Builder 2 | . . . . . . 2 Recycler 4 | . 1 1 . . . 2 Mechanic 1 | . . 1 . . . . Operator 1 | . . . . . . 1 Watcher 4 | . 1 2 . . . 1 Swarmer 35 | . 6 6 2 4 . 17 Grunt 42 | . 7 7 14 3 2 9 Brawler 3 | . . . 2 . 1 . Duelist 3 | . . . . 1 . 2 Sentry 17 | . . 4 8 2 1 2 Hunter 4 | . . . . 1 . 3 Programmer 7 | . . . . 1 . 6 Heavy 1 | . . . . . . 1 Best Kill Streak 8 | . 8 7 4 4 3 7 Combat Bots Only 7 | . 7 5 4 4 3 5 Max Kills in Single Turn 4 | . 2 2 2 1 1 4 Gunslinging . | . . . . . . . Exploded 3 | . . . . . . 3 Melee 1 | . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 817 | . 65 71 185 99 28 369 Missed 224 | . 11 23 43 30 12 105 Damage Taken 10518 | . 528 612 2231 952 224 5971 Core 1846 | . 128 166 412 66 42 1032 Absorbed by Shields . | . . . . . . . Redirected to Shielding 104 | . . . . . . 104 Regen/Repaired (Parts) 260 | . 23 84 . 153 . . Core Remaining (%) 69 | 100 48 58 25 90 95 . Volleys Fired 284 | . 34 44 70 21 . 115 Largest 3 | . 2 2 2 2 . 3 Hottest 223 | . 85 112 112 109 . 223 Shots Fired 607 | . 68 87 134 31 . 287 Gun 376 | . 68 87 84 . . 137 Cannon 231 | . . . 50 31 . 150 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 384 | . 51 22 128 20 . 163 Thermal 154 | . 17 55 6 11 . 65 Explosive . | . . . . . . . Electromagnetic 69 | . . 10 . . . 59 Robot Hit Streak 17 | . 17 11 11 6 . 11 Robot Miss Streak 7 | . 3 7 5 3 . 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 7 | . 3 . . . . 4 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 428 | . 46 55 108 35 8 176 Core Hits 198 | . 23 29 50 8 1 87 Critical Kills 6 | . . . . 2 1 3 Critical Parts Destroyed 8 | . . . 1 5 2 . Critical Strikes 28 | . 3 5 3 10 3 4 Burn 8 | . 3 5 . . . . Meltdown 1 | . . . . . . 1 Destroy 2 | . . . . . . 2 Blast 6 | . . . 2 3 . 1 Smash 11 | . . . 1 7 3 . Melee Attacks 36 | . . . 7 19 9 1 Impact 36 | . . . 7 19 9 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11404 | . 672 934 2514 1200 419 5665 Guns 5163 | . 672 918 1231 . . 2342 Cannons 3688 | . . . 1057 512 . 2119 Explosions 1204 | . . . . . . 1204 Melee 1311 | . . . 221 671 419 . Ramming 38 | . . 16 5 17 . . Kinetic 5676 | . 484 202 2202 308 . 2480 Thermal 3307 | . 188 591 86 204 . 2238 Explosive 98 | . . . . . . 98 Electromagnetic 974 | . . 125 . . . 849 Impact 1311 | . . . 221 671 419 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 26 | . 2 3 . 1 . 26 Average Corruption 7 | . 1 2 . 1 . 10 Corruption Purged 5 | . . . . 1 . 4 Corruption Blocked 4 | . . . . . . 4 Effects 85 | . . 8 . 7 . 70 Message Errors 23 | . . 4 . 1 . 18 Matter Fused 20 | . . 3 . 3 . 14 Heat Flow Errors 14 | . . . . 2 . 12 Energy Discharges 9 | . . . . . . 9 Parts Rejected 3 | . . . . . . 3 Data Loss (minor) 4 | . . . . 1 . 3 Data Loss (major) 3 | . . . . . . 3 Misfires 4 | . . . . . . 4 Alerts 1 | . . . . . . 1 Weapon Failures 4 | . . 1 . . . 3 Overload Shots . | . . . . . . . Overflow Damage 1039 | . . . 107 352 198 382 Projectiles 68 | . . . 43 5 . 20 Explosions 362 | . . . . . . 362 Melee 609 | . . . 64 347 198 . Knockbacks 32 | . . . 14 6 1 11 Impact 4 | . . . 1 2 1 . Kinetic 24 | . . . 9 4 . 11 Secondary 4 | . . . 4 . . . Self-Inflicted Damage 297 | . . 8 . . . 289 Shots 4 | . . . . . . 4 Rammed 4 | . . 2 1 1 . . Targets Rammed 4 | . . 2 1 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 590 | . 252 240 141 98 . 590 Average Temperature 127 | . 87 93 41 15 . 158 Received Heat Transfer 2310 | . 150 162 1251 162 105 480 Effects 42 | . 1 . . . . 41 Shutdowns 17 | . . . . . . 17 Energy Bleed 5 | . 1 . . . . 4 Interference 12 | . . . . . . 12 Short Circuit 1 | . . . . . . 1 Damage (minor) 3 | . . . . . . 3 Damage (major) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 14 | . . . 1 5 4 4 Impact Corruptions 21 | . . . 4 10 7 . Robots Melted 3 | . . 1 . . . 2 Combat Hostiles 3 | . . 1 . . . 2 Parts Melted 13 | . 1 5 1 . . 6 Heat Transferred 5227 | . 740 1665 185 259 . 2378 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 592 | . 205 478 532 349 144 592 Initial 241 | . . 39 128 241 74 24 Average 232 | . 106 305 278 191 82 300 Maximum Alert Level 2 | . 1 2 2 1 . 2 Low Security (%) 41 | 100 92 15 23 32 100 30 Level 1 44 | . 7 64 55 67 . 43 Level 2 13 | . . 19 20 . . 25 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 25 | . 3 1 8 3 . 10 Investigation 1 | . . . . 1 . . Extermination 5 | . . . . 2 . 3 Reinforcement 12 | . 3 1 2 . . 6 Assault 1 | . . . . . . 1 Garrison 6 | . . . 6 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 18 | . 1 5 6 1 . 5 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 163 | . 22 31 37 16 4 53 Peak Tracking Total 7 | . 6 5 7 6 3 5 Tactical Retreats 10 | . . 2 4 2 . 2 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 6 | . 2 2 . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 15 | . . 1 . . . 14 Max in Single Turn 4 | . . 1 . . . 4 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 9 | . 3 1 . 2 1 2 Terminals 5 | . 2 . . 1 1 1 Fabricators . | . . . . . . . Repair Stations 4 | . 1 1 . 1 . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 25 | . 8 5 . 6 2 4 Successful 14 | . 6 4 . 4 . . Failed 11 | . 2 1 . 2 2 4 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 12 | . 6 . . 2 2 2 Fabricators . | . . . . . . . Repair Stations 13 | . 2 5 . 4 . 2 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 4 . . . . . Prototype ID Bank 1 | . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . Terminal Index 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 10 | . 2 4 . 4 . . Scan Component 5 | . 1 2 . 2 . . Repair 5 | . 1 2 . 2 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 7 | . 1 1 . 2 1 2 Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . 1 2 . 1 . . Time 185 | . 26 77 . 82 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 4 | . . . . . . 4 Drone Recoveries 2 | . . . . . . 2 Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 7760 | 67 959 902 1169 1630 573 2460 Spaces Moved 3793 | 36 690 558 437 652 245 1175 Core 12 | 2 . . 1 . . 9 Treads 1743 | 34 126 68 314 652 245 304 Legs 122 | . . . 122 . . . Wheels 1916 | . 564 490 . . . 862 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 100 130 160 163 86 Average Speed 159 | 153 110 108 187 213 206 161 Slowest Speed 1100 | 160 160 160 550 245 245 1100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 4 90 46 34 15 7 29 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 140 | . . . 7 2 . 131 Melee . | . . . . . . . Projectile 43 | . . . 7 2 . 34 AOE 97 | . . . . . . 97 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 4878 | 48 814 761 632 821 290 1512 Wait 388 | . 51 107 56 86 14 74 Move 3787 | 35 689 557 436 651 244 1175 Hop . | . . . . . . . Pick Up 130 | 7 16 19 21 13 8 46 Fast Attach 18 | . 2 . . 1 3 12 Attach 69 | 6 2 6 11 4 3 37 Detach 2 | . . . . . . 2 Swap 106 | . 11 18 20 15 6 36 Drop 54 | . 9 8 10 10 3 14 Fire 284 | . 34 44 70 21 . 115 Melee 36 | . . . 7 19 9 1 Ram 2 | . . 2 . . . . Kick . | . . . . . . . Crush 2 | . . . 1 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 3) 604 | -10/Materials | Destroyed 7 combat bots 713 | -10/Materials | Discovered new exit (range 7) 771 | -10/Materials | Discovered new exit (range 6) 863 | -10/Materials | Repaired Com. Wheel 934 | -10/Materials | Core integrity fell below 50% 1027 | -10/Materials | Entered another Materials area 1027 | -9/Materials | Evolved 2 slots: Utility x2 1075 | -9/Materials | Repaired Com. Wheel 1501 | -9/Materials | Repaired Imp. EM Shotgun? 1604 | -9/Materials | Discovered new exit (range 18) 1857 | -9/Materials | Discovered new exit (range 17) 1927 | -9/Materials | Identified exit to Materials 1929 | -9/Materials | Entered another Materials area 1929 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2341 | -8/Materials | Garrison activated, responded to threat 2404 | -8/Materials | Core integrity fell below 50% 2422 | -8/Materials | Lost 6 parts (2p2n1u1w) 2788 | -8/Materials | Garrison activated, responded to threat 3090 | -8/Materials | Discovered new exit (range 5) 3096 | -8/Materials | Identified exit to Factory 3098 | -8/Materials | Entered Factory 3098 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3319 | -7/Factory | Build established: Scavenger-Mutant 4074 | -7/Factory | Discovered new exit (range 12) 4111 | -7/Factory | Identified exit to Factory 4114 | -7/Factory | Build established: Mutant 4217 | -7/Factory | Repaired Adv. Assault Cannon 4516 | -7/Factory | Discovered exit to Factory (range 12) 4728 | -7/Factory | Entered another Factory area 4728 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5169 | -6/Factory | Discovered new exit (range 10) 5185 | -6/Factory | Identified exit to Lower Caves 5248 | -6/Factory | Discovered new exit (range 6) 5299 | -6/Factory | Identified exit to Factory 5301 | -6/Factory | Entered another Factory area 5301 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5722 | -5/Factory | Lost 3 parts (2u1w) 5920 | -5/Factory | Found Prototype Launcher 5921 | -5/Factory | Identified Mni. Smartbomb Launcher 6032 | -5/Factory | System corruption reached 10% 6073 | -5/Factory | Lost 5 parts (1p2n1u1w) 6485 | -5/Factory | Cargo convoy interrupted 6863 | -5/Factory | Build established: Scavenger-Gunner 6906 | -5/Factory | Lost 5 parts (2n1u2w) 7394 | -5/Factory | Lost 11 parts (2p2n5u2w) 7721 | -5/Factory | Spotted B-75 Beast 7748 | -5/Factory | Core integrity fell below 50% 7752 | -5/Factory | Core integrity fell below 20% 7761 | -5/Factory | Destroyed by B-60 Warrior with Heavy Mace Last Messages --------------- Adv. Cooling System destroyed. Lrg. Storage Unit destroyed. Adv. Targeting Computer destroyed. System corrupted by crushing effect (+1). System corrupted by crushing effect (+2). System corrupted by crushing effect (+1). K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Knocked back. U-05 Engineer lays Concrete. System corrupted: Matter fused (-5). K-01 Serf collects debris. U-05 Engineer lays Concrete. Critical hit (Burn: +37). B-60 Warrior heat damages Imp. Treads. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????##############???????????????????????????? | | ????????# #???????????????????????????? | | ????????# #??###???###????????????????? | | ????????# """ """ #??# ?? ??? ????????????? | | #???????# """ """ #??# ?? "?? "????????????? | | #??????# """ """ #??# "" ""? 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"??????????????????? | | " " # #??????????????????? ???????????????????? | | " " # #??????????????????? ?????????????????????? | | # #?????????????????????????????????????????? | | ###### ??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 37 Energy Capacity 620 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Additional Mass Support 9 Armor Coverage 300 Utility Shielding 66 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 13 Melee Accuracy 8 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseGammaCloak Manual? 0 Play Time 01:05:47 Cumulative 7.1 hours Start 2024.05.27 @ 10:01:07 End 2024.05.27 @ 11:15:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 19 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 59e6afc5-8566-4780-9d7e-651a8235ac7d