Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.06 @ 14:13:47 Player: Runagate Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (214) 1070 Value Destroyed (9566) 9566 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (3559) 3559 TOTAL SCORE: 21635 Bonus ------- High Alert Combat Kills 364 Follower Combat Kills 60 Aligned with FarCom 300 Win 3000 Friendly Fire -165 Cogmind --------- Core Integrity 1176/1600 Matter 116/300 Energy 98/100 System Corruption 60% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Medium Treads Advanced Particle Charger Graphene Brace Quantum Rifle Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Core Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Layered Medium Armor Plating Graphene Brace Advanced Force Field > --- WEAPON ----------- Quantum Rifle Enhanced Quantum Rifle Heavy Machine Gun Railgun > --- INVENTORY -------- Particle Reactor Particle Reactor Micro Antimatter Reactor Medium Treads Biometal Medium Treads Biometal Medium Treads Advanced Heat Sink Improved Cooling System Improved Cooling System Energy Well Improved Terrain Scanner Improved Force Field Advanced Force Field Heavy Tesla Rifle Variable Charge Gun Quantum Rifle Phase Cannon Heavy Phase Cannon Nova Cannon Coil Gun [Rating: 175] Favorites ----------- Power Micro Antimatter Reactor Engine Ion Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Core Analyzer Device Improved Cooling System Storage High-capacity Storage Unit Processor Core Analyzer Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Weapon AWS/Autocannon Energy Gun Quantum Rifle Energy Cannon Phase Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon AWS/Autocannon Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 4 | . . . . . 2 . . 1 1 . . . Utility 11 | . . . . . 2 1 2 1 . 2 2 1 Weapon 2 | . . . . . . 1 . . . . . 1 Parts Attached 170 | 10 1 2 2 1 29 16 5 9 20 27 5 43 Power 22 | 2 . . . . 4 1 1 . 4 3 1 6 Engine 7 | 2 . . . . 4 1 . . . . . . Core 3 | . . . . . . . 1 . 2 . . . Reactor 12 | . . . . . . . . . 2 3 1 6 Propulsion 48 | 2 . . . 1 11 5 1 2 9 7 . 10 Treads 35 | 2 . . . 1 9 4 . . 2 7 . 10 Leg . | . . . . . . . . . . . . . Wheel 13 | . . . . . 2 1 1 2 7 . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 61 | 3 1 . 2 . 9 9 2 5 3 12 1 14 Device 34 | 2 . . 2 . 3 5 1 2 2 8 . 9 Storage 9 | 1 1 . . . 2 2 . 1 . 1 . 1 Processor 10 | . . . . . . 2 1 2 1 3 . 1 Hackware 1 | . . . . . . . . . . . . 1 Protection 7 | . . . . . 4 . . . . . 1 2 Artifact . | . . . . . . . . . . . . . Weapon 39 | 3 . 2 . . 5 1 1 2 4 5 3 13 Energy Gun 21 | 3 . 1 . . 4 . . 1 2 4 . 6 Energy Cannon 5 | . . . . . . . 1 . . 1 . 3 Ballistic Gun 12 | . . 1 . . 1 . . 1 2 . 3 4 Ballistic Cannon 1 | . . . . . . 1 . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . . . 1 2 . 1 Parts Lost 32 | . . . . . 1 . 1 . 4 . 3 23 Power 2 | . . . . . . . . . 1 . . 1 Propulsion 13 | . . . . . 1 . . . 3 . 3 6 Utility 10 | . . . . . . . 1 . . . . 9 Weapon 7 | . . . . . . . . . . . . 7 Highest Loss Streak 5 | . . . . . 1 . 1 . 2 . 3 5 To Critical Strikes 1 | . . . . . . . . . 1 . . . Average Backups 15 | 4 6 8 12 12 12 14 15 13 17 19 18 16 Power 1 | . 1 1 . . . . . . . 1 . 3 Propulsion 4 | 1 2 3 6 6 7 7 5 3 4 2 3 2 Utility 4 | . 2 3 3 3 1 1 4 4 7 9 8 5 Weapon 5 | . 1 1 2 3 3 5 6 5 6 6 6 6 Tool/Special . | . . . . . . . . . . . . . Unused Backups 16 | 1 . . . . 2 2 3 2 . 3 . 3 Power 2 | . . . . . . . . . . 1 . 1 Propulsion 2 | . . . . . 2 . . . . . . . Utility 7 | 1 . . . . . 2 . 1 . 2 . 1 Weapon 5 | . . . . . . . 3 1 . . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 100 99 100 97 84 74 86 97 99 93 90 Engine 3 | . 14 14 14 14 9 7 3 . . . . . Core 1 | . . . . . . . 2 5 5 . . . Reactor 3 | . . . . . . . . . 2 8 8 7 Treads 18 | . 28 28 28 28 18 23 13 19 18 15 12 15 Wheel 6 | . . . . . 16 6 6 8 11 12 6 . Device 16 | . 14 14 13 14 9 15 14 11 10 17 20 23 Storage 7 | . 14 14 14 14 16 8 6 5 5 5 4 5 Processor 16 | . . . . . . 9 18 25 26 23 21 18 Protection 1 | . . . . . 7 3 . . . . 4 2 Energy Gun 5 | . 28 25 14 14 10 . . . 3 2 6 7 Energy Cannon 1 | . . . . . . . . . 5 4 2 3 Ballistic Gun 4 | . . 2 14 14 7 . . . 6 5 3 5 Ballistic Cannon 1 | . . . . . . 6 6 4 . . . . Peak Build Rating 175 | 7 8 10 17 18 25 66 77 79 83 122 154 175 Average Rating 85 | 6 7 8 10 16 21 54 71 73 76 107 138 163 On Entrance 48 | . 7 8 10 15 18 21 62 72 62 83 122 153 Avg Prop Armor Cover (%) 17 | . . . . . 14 16 12 20 23 18 16 9 Naked Turns 3 | . . . . . . . . . . . . 3 Heaviest Build 157 | 15 30 32 32 32 41 95 94 93 82 112 113 157 Greatest Support 216 | 40 40 40 40 48 68 82 28 104 60 105 195 216 Greatest Overweight (x) 5 | 1 . . . . 2 5 5 3 5 5 3 . Average Overweight (x) 2 | . . . . . . 4 3 2 2 2 2 . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 Average Capacity 17 | 7 14 15 15 15 15 15 15 15 20 20 20 19 Most Carried 20 | 6 8 13 15 15 15 15 15 15 20 20 20 20 Average Carried 15 | 4 7 8 13 14 14 14 14 14 17 19 18 16 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 5 Final Carried 20 | 5 8 13 14 15 15 15 15 14 20 20 18 5 Class Distribution -------------------- 33% | Scavenger-Skirmisher 32% | Skirmisher 14% | Scavenger-Gunner 12% | Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Scavenger-Gunner | -2/Research Scavenger-Skirmisher | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 4795 | 290 . 72 . . 548 166 133 189 673 749 291 1684 Remotely . | . . . . . . . . . . . . . Salvage Created 9793 | 355 . 192 . . 1003 766 363 634 1239 1125 326 3790 Parts 573 | 30 . 18 . . 53 51 32 31 48 62 20 228 Haulers Intercepted 3 | . . . . . 2 . . . . . . 1 Recyclers Shooed 7 | . . . . . 1 . . . 3 . . 3 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 140 | . . 6 . . 14 14 9 11 14 14 6 52 Melee 1 | . . . . . . . . . . . . 1 Guns 79 | . . 6 . . 14 . . . 9 10 5 35 Cannons 57 | . . . . . . 14 9 11 5 3 1 14 AOE 1 | . . . . . . . . . . . . 1 Classes Destroyed 13 | 3 . 2 . . 5 2 . . . . . 1 Worker 12 | 4 . . . . . 2 1 . 2 . . 3 Builder 7 | . . . . . 1 1 . 1 2 . . 2 Tunneler 13 | 9 . 1 . . . 1 . . 1 . . 1 Hauler 3 | . . . . . 2 . . . . . . 1 Recycler 9 | 1 . . . . 1 1 . 1 2 . 1 2 Operator 8 | . . . . . . 3 2 . . 2 . 1 Watcher 19 | . . . . . 2 6 4 4 1 1 . 1 Swarmer 30 | . . 6 . . 3 . 3 . . . 6 12 Grunt 16 | . . 2 . . 3 4 1 3 2 1 . . Sentry 23 | . . . . . 7 3 2 1 1 2 . 7 Hunter 10 | . . . . . 1 2 . 1 2 2 . 2 Programmer 62 | . . . . . . 5 3 6 9 9 . 30 Heavy 1 | . . . . . . . . . . . . 1 Thug 1 | . . . . . 1 . . . . . . . Best Kill Streak 8 | 3 . 4 . . 3 4 4 3 5 3 6 8 Combat Bots Only 6 | . . 3 . . 2 4 4 3 4 2 5 6 Max Kills in Single Turn 2 | 1 . 1 . . 2 1 2 1 2 1 1 2 Gunslinging 1 | . . . . . . . . . . . . 1 Exploded 1 | . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 925 | . . 28 . . 72 79 34 35 113 77 43 444 Missed 304 | . . 7 . . 31 33 15 17 36 26 5 134 Hits 621 | . . 21 . . 41 46 19 18 77 51 38 310 Projectile 621 | . . 21 . . 41 46 19 18 77 51 38 310 AOE 1 | . . . . . . . . . . . . 1 Critical Strikes 31 | . . . . . 3 1 . 1 6 2 . 18 Actively Blocked 18 | . . . . . 1 . . . . . . 17 Part Disruptions 8 | . . . . . . . . . 1 1 . 6 Damage Taken 12014 | . . 169 . . 573 423 238 326 1791 659 739 7096 Core 943 | . . 52 . . 88 48 21 . 182 70 58 424 Absorbed by Shields 1501 | . . . . . . . . . . 526 130 845 Redirected to Shielding 18 | . . . . . 18 . . . . . . . Core Remaining (%) 90 | 100 . . . 79 84 93 97 100 84 94 96 73 Volleys Fired 409 | 21 5 15 . . 58 . 1 5 56 78 17 153 Largest 4 | 2 2 2 . . 2 . 1 3 3 3 3 4 Hottest 391 | 90 90 90 . . 138 . 80 193 198 380 349 391 Shots Fired 1199 | 42 10 30 . . 116 49 24 53 166 159 39 511 Gun 865 | 42 10 30 . . 116 . . 10 110 112 35 400 Cannon 334 | . . . . . . 49 24 43 56 47 4 111 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 469 | . . 4 . . 38 49 23 43 80 54 15 163 Thermal 684 | 42 10 26 . . 53 . 1 10 79 99 24 340 Explosive . | . . . . . . . . . . . . . Electromagnetic 46 | . . . . . 25 . . . 7 6 . 8 Robot Hit Streak 31 | 5 3 5 . . 10 31 18 8 15 22 12 11 Robot Miss Streak 6 | 3 5 2 . . 3 2 1 3 3 1 2 6 Penetration Max 1 | . . . . . . . . . 1 . . 1 Secondary Targets 13 | . . 2 . . 1 . . . . . 2 8 Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . 1 1 Autonomous 111 | . . . . . . 49 23 39 . . . . Shots Hit Robots 692 | 25 4 19 . . 76 45 19 39 110 76 20 259 Core Hits 333 | 15 1 10 . . 33 17 13 16 52 41 12 123 Critical Kills 6 | . . . . . . . . . . 3 . 3 Critical Parts Destroyed 5 | . . . . . 1 . . . 2 . . 2 Critical Strikes 40 | 1 1 2 . . 7 7 4 3 7 3 . 5 Burn 15 | 1 1 2 . . 5 . . 1 5 . . . Meltdown 3 | . . . . . . . . . . 1 . 2 Destroy 8 | . . . . . 1 . . . 2 2 . 3 Blast 13 | . . . . . . 7 4 2 . . . . Corrupt 1 | . . . . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 25464 | 321 46 250 . . 1360 3964 1761 2758 3074 2153 560 9217 Guns 12026 | 321 46 240 . . 1356 . . 97 1752 1023 459 6732 Cannons 12730 | . . . . . . 3845 1482 2661 1187 1130 91 2334 Explosions 508 | . . . . . . . 273 . 135 . . 100 Melee . | . . . . . . . . . . . . . Ramming 200 | . . 10 . . 4 119 6 . . . 10 51 Kinetic 12682 | . . 46 . . 369 3845 1482 2572 1339 678 212 2139 Thermal 11589 | 321 46 194 . . 646 . 73 186 1696 1414 338 6675 Explosive 300 | . . . . . . . 200 . . . . 100 Electromagnetic 693 | . . . . . 341 . . . 39 61 . 252 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 60 | . . . . . . 1 1 2 10 5 1 60 Average Corruption 13 | . . . . . . 1 1 1 6 2 1 28 Corruption Purged 6 | . . . . . . 1 . . . 5 . . Corruption Blocked . | . . . . . . . . . . . . . Effects 262 | . . . . . . . 6 9 17 25 2 203 Message Errors 56 | . . . . . . . 2 . 5 8 1 40 Matter Fused 55 | . . . . . . . 1 2 1 5 1 45 Heat Flow Errors 30 | . . . . . . . 1 1 4 4 . 20 Energy Discharges 21 | . . . . . . . . 3 1 1 . 16 Parts Rejected 4 | . . . . . . . . . 1 . . 3 Parts Fused 5 | . . . . . . . . . . . . 5 Data Loss (minor) 28 | . . . . . . . 2 2 1 2 . 21 Data Loss (major) 5 | . . . . . . . . . 1 2 . 2 Misfires 13 | . . . . . . . . . 1 . . 12 Alerts 4 | . . . . . . . . 1 . . . 3 Misdirections 4 | . . . . . . . . . . . . 4 Weapon Failures 37 | . . . . . . . . . 2 3 . 32 Overload Shots 55 | . . . . . . . . . . 40 5 10 Effects 1 | . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . 1 . . Overflow Damage 1997 | . . . . . . 919 315 569 7 . . 187 Projectiles 1847 | . . . . . . 911 173 569 7 . . 187 Explosions 142 | . . . . . . . 142 . . . . . Melee 8 | . . . . . . 8 . . . . . . Knockbacks 26 | . . . . . . 9 1 15 . . 1 . Impact 2 | . . . . . . 1 . . . . 1 . Kinetic 20 | . . . . . . 7 1 12 . . . . Secondary 4 | . . . . . . 1 . 3 . . . . Self-Inflicted Damage 225 | . . . . . 2 22 67 . . . . 134 Shots 2 | . . . . . . . 1 . . . . 1 Rammed 17 | . . 1 . . 1 7 2 . . . 1 5 Targets Rammed 17 | . . 1 . . 1 7 2 . . . 1 5 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 419 | 90 120 150 . . 313 . 199 64 413 346 306 419 Average Temperature 87 | 34 53 51 . . 67 . 113 15 108 92 86 103 Received Heat Transfer 440 | . . 6 . . 189 45 18 9 72 42 . 59 Effects 13 | . . . . . . . . . 5 . . 8 Shutdowns 5 | . . . . . . . . . 3 . . 2 Energy Bleed 3 | . . . . . . . . . 1 . . 2 Interference 3 | . . . . . . . . . . . . 3 Short Circuit 2 | . . . . . . . . . 1 . . 1 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 8 | . . . . . 1 . . 5 . . . 2 Impact Corruptions 4 | . . . . . . 2 . 2 . . . . Robots Melted 3 | . . . . . . . . . . 1 . 2 Combat Hostiles 2 | . . . . . . . . . . 1 . 1 Parts Melted 57 | 4 . 2 . . 7 . . . 11 6 2 25 Heat Transferred 16644 | 893 186 668 . . 1665 . 50 500 3650 1743 444 6845 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 3 | . . . . . 1 . . . . . . 3 Low Security (%) 89 | 100 100 100 . 100 95 100 100 100 100 100 100 52 Level 1 3 | . . . . . 4 . . . . . . 15 Level 2 4 | . . . . . . . . . . . . 21 Level 3 2 | . . . . . . . . . . . . 9 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 806 | 10 . 70 . . 209 191 102 194 131 120 118 806 Initial 86 | . . . . . . 86 77 16 73 59 63 5 Average 94 | 1 . 17 . . 57 41 35 77 62 30 40 284 Influence Increases 4750 | 70 . 217 . . 494 507 387 366 439 480 180 1610 Destroy 0b10 Robot/C 2840 | . . 160 . . 280 280 180 220 280 280 120 1040 Destroy 0b10 Robot/NC 355 | 70 . 5 . . 30 70 35 30 40 15 5 55 Destroy Leader 792 | . . 30 . . 108 122 58 68 72 82 10 242 Allied During Kill 7 | . . 7 . . . . . . . . . . Successful Hack 16 | . . . . . . 16 . . . . . . Disable Machine 195 | . . . . . . . 75 15 15 45 . 45 Destroy Structure 365 | . . . . . 1 4 39 18 32 58 15 198 Lose Combat Pursuer 180 | . . 15 . . 75 15 . 15 . . 30 30 Influence Decreases 3954 | 70 . 217 . . 303 539 511 250 476 480 284 824 Entered New Map 395 | . . . . . . 105 82 19 78 55 51 5 Time Decay 3229 | 70 . 197 . . 293 434 419 231 358 425 203 599 Lost Part 310 | . . . . . 10 . 10 . 40 . 30 220 Lost Ally 20 | . . 20 . . . . . . . . . . Squads Dispatched 41 | . . . . . 2 6 3 5 4 6 1 14 Investigation 2 | . . . . . 1 . . 1 . . . . Extermination 31 | . . . . . . 5 3 4 3 5 1 10 Reinforcement 5 | . . . . . 1 1 . . 1 1 . 1 Assault 3 | . . . . . . . . . . . . 3 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 9 | . . . . . 1 . . 1 3 1 . 3 Communications Jammed 67 | . . . . . . . . . 48 3 . 16 Distress Signals 65 | . . . . . . . . . 48 3 . 14 Times Spotted 201 | . . 10 . . 22 19 11 18 25 18 12 66 Peak Tracking Total 5 | . 1 3 . . 3 2 2 2 3 3 5 4 Tactical Retreats 10 | . . 1 . . 4 1 . 1 . . 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 12 | . . . . . 1 . . 1 4 3 1 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 13 | . . . . . . . 5 1 1 3 . 3 Max in Single Turn 2 | . . . . . . . 2 1 1 1 . 1 Garrison Access 1 | . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 19 | . . . 5 1 . 5 . 1 . 2 1 4 Terminals 9 | . . . . . . 4 . . . . 1 4 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 1 . 1 . . Garrison Access 2 | . . . . . . 1 . . . 1 . . Total Hacks 70 | . . . 50 1 . 9 . 2 . 3 1 4 Successful 53 | . . . 50 1 . 1 . . . 1 . . Failed 17 | . . . . . . 8 . 2 . 2 1 4 Catastrophic 5 | . . . . . . 2 . . . 1 1 1 Database Lockouts . | . . . . . . . . . . . . . Manual 11 | . . . 2 . . 7 . . . . . 2 Terminals 12 | . . . . . . 7 . . . . 1 4 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 2 . 1 . . Garrison Access 4 | . . . . . . 2 . . . 2 . . Terminal Hacks 51 | . . . 50 1 . . . . . . . . Record 49 | . . . 49 . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . 1 . . Unauthorized Hacks 1 | . . . . . . 1 . . . . . . Terminals 1 | . . . . . . 1 . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 7 | . . . . . . 3 2 . . 1 . 1 Used . | . . . . . . . . . . . . . Hacking Detections 11 | . . . . . . 4 . 1 . 1 1 4 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 3 | . . 3 . . . . . . . . . . Largest Group 3 | . . 3 . . . . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 10 | . . 10 . . . . . . . . . . Total Damage 109 | . . 109 . . . . . . . . . . Kills 2 | . . 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 17794 | 341 189 763 863 89 655 2520 2090 1318 1318 3143 643 3862 Terrain 13864 | . . . 123 89 655 2520 2090 1318 1154 2066 471 3378 Seismic 2033 | 341 189 763 740 . . . . . . . . . Jamming 7957 | . . . . . . . . . 649 3143 643 3522 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 18528 | 513 189 763 914 89 1156 2527 2090 1318 1318 3143 643 3865 Spaces Moved 9594 | 202 100 429 567 54 586 1376 1363 846 776 1306 334 1655 Core 16 | 8 . . . . . . . . . . . 8 Treads 3697 | 194 100 429 567 54 148 38 . 156 9 236 119 1647 Legs . | . . . . . . . . . . . . . Wheels 5881 | . . . . . 438 1338 1363 690 767 1070 215 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 100 130 145 105 105 110 125 50 Average Speed 151 | 156 160 160 160 160 132 176 148 135 120 148 141 161 Slowest Speed 410 | 160 160 160 160 160 240 240 175 160 410 232 237 170 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 11 | . . . . . . . . . . 11 . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 7 28 94 92 14 39 44 32 26 21 28 9 43 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . Known Exits Taken 5 | . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 45 | . . . . . . . . . . 25 4 16 Terrain Destroyed 216 | . . . . . . 3 42 10 24 39 4 94 Melee . | . . . . . . . . . . . . . Projectile 132 | . . . . . . 3 3 10 18 39 4 55 AOE 84 | . . . . . . . 39 . 6 . . 39 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 12755 | 353 118 474 575 56 857 1479 1435 1011 1018 2380 479 2520 Wait 2228 | 112 10 24 . 2 140 33 53 129 129 883 109 604 Move 9581 | 201 99 428 566 53 585 1375 1362 845 775 1305 333 1654 Hop . | . . . . . . . . . . . . . Pick Up 87 | 6 2 4 1 . 8 16 3 8 8 21 1 9 Fast Attach 46 | 6 . . 1 . 2 1 4 3 12 5 . 12 Attach 48 | 1 . . 1 . 3 4 1 7 3 3 5 20 Detach 12 | . . . 2 . . 2 1 2 . 2 . 3 Swap 214 | 4 2 2 1 1 36 18 1 5 27 53 12 52 Drop 113 | 2 . . 3 . 24 23 7 7 8 30 1 8 Fire 409 | 21 5 15 . . 58 . 1 5 56 78 17 153 Melee . | . . . . . . . . . . . . . Ram 3 | . . . . . 1 2 . . . . . . Kick . | . . . . . . . . . . . . . Crush 14 | . . 1 . . . 5 2 . . . 1 5 Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 2 exits: *Res x2) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 514 | -11/Scrapyard | Entered Materials 543 | -10/Materials | Build established: Mutant 647 | -10/Materials | Discovered new exit (range 15) 703 | -10/Materials | Entered Mines 749 | -10/Mines | Discovered new exit (range 11) 787 | -10/Mines | Assembled infested the area 829 | -10/Mines | Discovered new exit (range 9) 1065 | -10/Mines | Discovered new exit (range 9) 1126 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1308 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1438 | -10/Mines | Discovered new exit (range 5) 1466 | -10/Mines | Entered Exiles 1487 | -10/Exiles | Discovered new exit (range 15) 1506 | -10/Exiles | Met 8R-AWN 1530 | -10/Exiles | Met EX-HEX 1593 | -10/Exiles | Met EX-DEC 1647 | -10/Exiles | Visited The Gauntlet 1900 | -10/Exiles | Learned location of Zion (-6) 1948 | -10/Exiles | Discovered new exit (range 10) 2098 | -10/Exiles | Met EX-BIN 2132 | -10/Exiles | Aligned with FarCom system 2134 | -10/Exiles | Given EX-Vault access code 2196 | -10/Exiles | Opened EX-Vault 2204 | -10/Exiles | Found Prototype Device 2204 | -10/Exiles | Identified Supersonic Drone Bay 2224 | -10/Exiles | Found AWS/Autocannon 2260 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2380 | -10/Exiles | Left Exiles lab with AWS/Autocannon 2380 | -10/Exiles | Entered Mines 2405 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2448 | -9/Mines | Met a Derelict bent on vengeance 2448 | -9/Mines | Discovered new exit (range 13) 2469 | -9/Mines | Entered Materials 2469 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2681 | -8/Materials | Build established: Skirmisher 2989 | -8/Materials | Build established: Scavenger-Skirmisher 3411 | -8/Materials | Build established: Scavenger-Mutant 3618 | -8/Materials | Discovered new exit (range 5) 3618 | -8/Materials | Discovered new exit (range 5) 3625 | -8/Materials | Entered Factory 3625 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3939 | -7/Factory | Build established: Scavenger-Skirmisher 4199 | -7/Factory | Discovered new exit (range 16) 5277 | -7/Factory | Build established: Skirmisher 6145 | -7/Factory | Discovered new exit (range 5) 6152 | -7/Factory | Entered another Factory area 6152 | -6/Factory | Evolved 2 slots: Utility x2 6263 | -6/Factory | Discovered new exit (range 15) 6581 | -6/Factory | Identified exit to Factory 6696 | -6/Factory | Discovered new exit (range 15) 6721 | -6/Factory | Identified exit to Lower Caves 7481 | -6/Factory | Discovered exit to Factory (range 16) 8242 | -6/Factory | Entered another Factory area 8242 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9297 | -5/Factory | AWS/Autocannon suddenly broke down 9491 | -5/Factory | Discovered new exit (range 14) 9503 | -5/Factory | Identified exit to Factory 9560 | -5/Factory | Entered another Factory area 9560 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 9614 | -4/Factory | Discovered new exit (range 9) 9622 | -4/Factory | Identified exit to Upper Caves 10522 | -4/Factory | System corruption reached 10% 10854 | -4/Factory | Discovered new exit (range 17) 10876 | -4/Factory | Identified exit to Research 10878 | -4/Factory | Entered Research 10878 | -3/Research | Evolved 2 slots: Utility x2 11039 | -3/Research | Discovered new exit (range 17) 11054 | -3/Research | Build established: Scavenger-Skirmisher 12519 | -3/Research | Build established: Scavenger-Gunner 12907 | -3/Research | Build established: Scavenger-Skirmisher 13971 | -3/Research | Discovered new exit (range 20) 14011 | -3/Research | Identified exit to Research 14021 | -3/Research | Entered another Research area 14021 | -2/Research | Evolved 2 slots: Utility x2 14329 | -2/Research | Build established: Scavenger-Tank 14387 | -2/Research | Lost 3 parts (3n) 14605 | -2/Research | Discovered new exit (range 12) 14646 | -2/Research | Build established: Scavenger-Gunner 14652 | -2/Research | Identified exit to Access 14664 | -2/Research | Entered Access 14664 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 15610 | -1/Access | Build established: Scavenger-Tank 15747 | -1/Access | System corruption reached 10% 16423 | -1/Access | Build established: Scavenger-Gunner 16556 | -1/Access | System corruption reached 30% 16775 | -1/Access | Lost 3 parts (1p1u1w) 17077 | -1/Access | Build established: Scavenger-Skirmisher 17459 | -1/Access | Lost 5 parts (2n2u1w) 17664 | -1/Access | First assault squad dispatched 17946 | -1/Access | Lost 4 parts (1n1u2w) 18524 | -1/Access | Door terminal overloaded 18526 | -1/Access | Released all parts (23) 18527 | -1/Access | Discovered new exit (range 6) 18529 | *** | Escaped! Last Messages --------------- 18526_ Released Rnf. Quantum Reactor. 18526_ Released Imp. Terrain Scanner. 18526_ Released Imp. Cooling System. 18526_ Released Adv. Target Analyzer. 18526_ Released Imp. Armor Integrity Analyzer. 18526_ Released Core Analyzer. 18526_ Released Adv. Terrain Scan Processor. 18526_ Released Hcp. Storage Unit. 18526_ Released Rnf. Quantum Reactor. 18526_ Released Biometal Medium Treads. 18526_ Released Adv. Heat Sink. 18526_ Released Hds. Centrium Heavy Treads. 18526_ Released Adv. Heat Sink. 18526_ Released Adv. Force Field. 18526_ Released Hvy. Machine Gun. 18526_ Released Railgun. 18526_ Released Hvy. Tesla Rifle. 18527_ ,PEO3A%WT8SE5ATRA/A/Q7GDOEL8Y 18527_ The Access Shell folds into the floor. 18527_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? ? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????#? | | ????????????????????????????????????????????#???# | | ?????????????????????????o??????????????????#???# | | ??????????????????????????????????????????#?????# | | ????????????????????????????????????????????????# | | ?????????????????????BB????BB?????????????##?#??# | | ?????????????????????BB????BB?????????????????### | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ?????????????????#?????"???"?????????????????##?# | | ??????????????????????"???"?"???????????????????# | | ?????????????? ??#?#""""""""""#????????????#?##### | | ????????????? ?""#?# #???????##????#?##?# | | ?????????????? ?"??# #?##?????????#?###?? | | ??????????? ?? ? ??# #??##???###?#????##? | | ???????????????????# "" ##??##########?##### | | ???????????#+##??#?# "@ ##??## ? ?# | | ???????????? #?#?#?# ##?#?# ?? ## | | ????????#??# ??##??# ##?### ## | | ????????#?## #????## ####?# " ## | | ????????##????????## *! ###?## """ #? | | ???????????# ?##### [!=*! ##### """ ## | | ????????##?? ???#?##""!!*[[ ##?#?# " ## | | ??????????# ??##?#?#""!=]== ##?#?# ## | | ??????????????##???# =!*!][ ##?### ## | | ????????#?#???###??#T*[[[! ####?# ## | | ??????????? ?###???#"" =[ ###### ## | | ???????#???? ???####"" ###?## ## | | ??????????#????##??#"" p############+####### | | ????????? ?? w p | | ??????????? ?? Cp | | ????????#?#???+######################+######+##### | | ?????????? ????? #?#?##?##?######* # | | ??????????? ???? #?#?###?##?###?# # | | ??????????????? ?####?????#??### " # """""" | | ????????????? ???????##??#?##?### """ # """""" | | ???????????????????###?#?#??##### """ # """""" | | ???????????????? ?##?##????##?### " # """""" | | ??????????????????##?##?#####?### # """""" | | ??????????????? ???#?#?##?####??# # | | ?????????????????#??????#####?### =# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Energy Generation 45 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Power Amplification 20 Armor Coverage 450 Propulsion Shielding 33 Weapon Cycling 25 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Just Shoot The Terminal Challenges ------------ None Game ------ Seed NovaCommStick Manual? 0 Play Time 02:06:55 Cumulative 286.0 hours Start 2026.10.06 @ 12:08:17 End 2026.10.06 @ 14:13:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 428 Rogue 426 Adventurer 0 Explorer 2 Win Type 0 Total 9 Types 7/0/1/1/0/0/0/0/0/0 Lore% 55 Gallery% 61 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09a260ff-ef2b-49eb-8a09-60f3d63cc18a