Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.02 @ 16:16:53 Player: Knightshade Result: Destroyed by BW-FPJ(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1332) 1332 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2277 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 220/250 System Corruption 0% Temperature Cool (18) Movement Rolling (160) Ox5 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Spiked Treads Subdweller Monowheel > --- UTILITY (2) ------ Huge Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Subdweller Beam Cannon Subdweller Beam Cannon > --- INVENTORY (25) --- Subdweller Power Source Subdweller Power Source Light Nuclear Core Subdweller Monowheel Medium Storage Unit Structural Scanner Seismic Detector Makeshift Light Armor Plating Makeshift Thermal Plating Makeshift Hacking Suite Cobbler Unit Subdweller Laser Subdweller Laser Subdweller Beam Cannon Subdweller Machine Gun Subdweller Machine Gun Barrage Gun Battle Cannon Rocket Launcher Datajack Flamer Ripper Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Spiked Treads Subdweller Monowheel > --- UTILITY ---------- Huge Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Barrage Gun Rocket Launcher > --- INVENTORY -------- Ion Engine Subdweller Power Source Subdweller Power Source Light Nuclear Core Compact Wheel Improved Heat Sink Improved Heat Sink Medium Storage Unit Structural Scanner Seismic Detector Subdweller Laser Subdweller Laser Subdweller Beam Cannon Subdweller Beam Cannon Subdweller Beam Cannon Battle Rifle Battle Rifle Subdweller Machine Gun Subdweller Machine Gun Subdweller Machine Gun Subdweller Machine Gun Battle Cannon Datajack Flamer [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Protection Makeshift Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Weapon Flamer Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 49 | 8 9 3 29 Power 4 | 1 1 . 2 Engine 4 | 1 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 2 1 7 Treads 4 | 2 . 1 1 Leg . | . . . . Wheel 8 | . 2 . 6 Hover . | . . . . Flight . | . . . . Utility 10 | 2 3 . 5 Device 4 | 1 1 . 2 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 23 | 3 3 2 15 Energy Gun 3 | 2 1 . . Energy Cannon 3 | . . . 3 Ballistic Gun 11 | 1 2 2 6 Ballistic Cannon 2 | . . . 2 Launcher 3 | . . . 3 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . 4 2 6 Power 2 | . 1 . 1 Propulsion 6 | . 1 1 4 Utility 2 | . 1 . 1 Weapon 2 | . 1 1 . Highest Loss Streak 3 | . 3 2 3 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 94 99 99 Engine 13 | . 13 14 13 Treads 15 | . 20 13 13 Wheel 12 | . 7 14 13 Device 9 | . 12 14 5 Storage 14 | . 14 14 14 Protection 4 | . . . 8 Energy Cannon 4 | . . . 8 Ballistic Gun 18 | . 22 28 12 Ballistic Cannon 1 | . . . 2 Launcher 1 | . . . 2 Peak Build Rating 19 | 7 8 9 19 Average Rating 11 | 4 7 8 15 On Entrance 5 | . 7 7 9 Naked Turns . | . . . . Heaviest Build 105 | 15 90 88 105 Greatest Support 40 | 40 40 16 36 Greatest Overweight (x) 31 | . 5 5 31 Average Overweight (x) 4 | . 2 5 4 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 22 | 6 17 25 25 Most Carried 25 | 4 14 17 25 Average Carried 17 | 1 10 15 22 Final Capacity 25 | 8 25 25 25 Final Carried 23 | 3 14 17 23 Class Distribution -------------------- 93% | Mutant 6% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1615 | 146 564 71 834 Remotely . | . . . . Salvage Created 1649 | 102 773 86 688 Parts 127 | 6 56 6 59 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 25 | . . . 25 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 44 | . 19 2 23 Guns 29 | . 18 2 9 Cannons 9 | . . . 9 AOE 5 | . . . 5 Classes Destroyed 9 | 2 5 . 2 Worker 2 | . 2 . . Tunneler 1 | 1 . . . Hauler 2 | . 2 . . Recycler 1 | 1 . . . Watcher 3 | . 3 . . Swarmer 15 | . 9 . 6 Grunt 14 | . 10 2 2 Artisan 2 | . . . 2 Subdweller 15 | . . . 15 Best Kill Streak 4 | 2 4 2 3 Combat Bots Only 4 | . 4 2 3 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging 1 | . 1 . 1 Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 209 | . 112 14 83 Missed 61 | . 27 3 31 Damage Taken 1467 | . 685 105 677 Core 258 | . 98 30 130 Absorbed by Shields . | . . . . Ignored by Resistances 442 | . 213 34 195 Core Remaining (%) 100 | 100 . . . Volleys Fired 199 | 6 77 9 107 Largest 2 | 1 2 2 2 Hottest 180 | 20 80 40 180 Shots Fired 331 | 6 132 17 176 Gun 241 | 6 132 17 86 Cannon 61 | . . . 61 Launcher 22 | . . . 22 Special 7 | . . . 7 Kinetic 238 | 6 114 17 101 Thermal 53 | . . . 53 Explosive 22 | . . . 22 Electromagnetic 18 | . 18 . . Robot Hit Streak 21 | 3 21 13 20 Robot Miss Streak 2 | 1 2 1 2 Penetration Max . | . . . . Secondary Targets 7 | . 4 . 3 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 221 | 5 106 15 95 Core Hits 82 | 3 39 5 35 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3605 | 78 1340 187 2000 Guns 2416 | 78 1340 187 811 Cannons 535 | . . . 535 Explosions 642 | . . . 642 Melee . | . . . . Ramming . | . . . . Kinetic 2428 | 78 1138 187 1025 Thermal 333 | . . . 333 Explosive 642 | . . . 642 Electromagnetic 202 | . 202 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 32 | . . . 32 Projectiles 13 | . . . 13 Explosions 19 | . . . 19 Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 171 | . 112 2 171 Average Temperature 40 | . 36 2 43 Received Heat Transfer 540 | . 312 81 147 Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 524 | . . . 524 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 214 | 10 214 40 . Initial 5 | . 5 . . Average 46 | 2 78 8 . Maximum Alert Level 1 | . 1 . . Low Security (%) 98 | 100 97 100 . Level 1 1 | . 2 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 26 2 27 Peak Tracking Total 5 | . 5 2 3 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 11 | . 10 . 1 Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 35 | . 31 . 4 Successful 21 | . 17 . 4 Failed 14 | . 14 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 22 | . 22 . . Terminals 27 | . 27 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 9 . 4 Record 4 | . . . 4 Part Schematic 1 | . 1 . . Prototype ID Bank 2 | . 2 . . Terminal Index 1 | . 1 . . Scanalyzer Index 1 | . 1 . . Locate Traps 3 | . 3 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 6 . . Terminals 4 | . 4 . . Botnet 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 9 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 4 | . . 2 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 6559 | 96 1722 1290 3451 Spaces Moved 3343 | 46 861 683 1753 Core 10 | 6 . . 4 Treads 453 | 40 413 . . Legs . | . . . . Wheels 2880 | . 448 683 1749 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 175 129 Average Speed 168 | 145 167 175 167 Slowest Speed 1600 | 160 320 175 1600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 69 | 5 91 100 82 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 4 | . 2 . 2 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 15 | . . 2 13 Spaces Dug . | . . . . Terrain Destroyed 124 | . . . 124 Melee . | . . . . Projectile 3 | . . . 3 AOE 121 | . . . 121 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 3933 | 69 1006 761 2097 Wait 254 | . 32 61 161 Move 3340 | 45 860 682 1753 Hop . | . . . . Pick Up 66 | 10 21 6 29 Fast Attach . | . . . . Attach 19 | 7 3 3 6 Detach . | . . . . Swap 30 | 1 6 . 23 Drop 25 | . 7 . 18 Fire 199 | 6 77 9 107 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 18 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 663 | -10/Materials | Discovered new exit (range 4) 883 | -10/Materials | Discovered new exit (range 5) 1348 | -10/Materials | Discovered new exit (range 10) 1429 | -10/Materials | Lost 3 parts (1p1n1w) 1634 | -10/Materials | Discovered new exit (range 8) 1819 | -10/Materials | Entered Mines 2478 | -10/Mines | Discovered new exit (range 8) 2517 | -10/Mines | Discovered new exit (range 10) 2660 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2761 | -10/Mines | Core integrity fell below 50% 2781 | -10/Mines | Discovered new exit (range 5) 3109 | -10/Mines | Entered Subcaves 3113 | -10/Subcaves | Learned location of Storage (-8) 3236 | -10/Subcaves | Discovered new exit (range 5) 3278 | -10/Subcaves | Learned location of 1 exit from Materials 3417 | -10/Subcaves | Disturbed a concealed Subdweller 3418 | -10/Subcaves | Core integrity fell below 20% 3499 | -10/Subcaves | Lost 3 parts (1p2n) 4180 | -10/Subcaves | Ambushed by Subdweller buried in earth 4415 | -10/Subcaves | Visited Clippyterm 4420 | -10/Subcaves | Learned Research security intel 4420 | -10/Subcaves | Identified exit to Recycling 4420 | -10/Subcaves | Identified exit to Materials 4487 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4611 | -10/Subcaves | Ambushed by Subdweller buried in earth 4613 | -10/Subcaves | Ambushed by Subdweller buried in earth 4775 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4784 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 5298 | -10/Subcaves | Build established: Derelict-Mutant 5443 | -10/Subcaves | Learned location of Zion (-6) 5443 | -10/Subcaves | Met a Zionite searching for "candidates" 5619 | -10/Subcaves | Build established: Mutant 5666 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 6503 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 6560 | -10/Subcaves | Destroyed by BW-FPJ(R) with Subdweller Machine Gun Last Messages --------------- 06273_ Subatomizers dissect the Battle Rifle. 06278_ Heat Sink fries itself beyond repair. 06326_ BF-PXH(R): "ECOKILL!" 06330_ BF-PXH(R) destroyed. 06334_ Searching scrap... 06334_ Found Mak. Thermal Plating. 06334_ Found Ripper. 06334_ Found 52 Matter. 06336_ Dropped Sub. Power Source. 06338_ Acquired Mak. Thermal Plating. 06339_ Dropped Sub. Machine Gun. 06343_ Acquired Ripper. 06366_ Dropped Ion Engine. 06367_ Acquired Mak. Hacking Suite. 06369_ Acquired 10 matter. 06421_ Sub. Beam Cannon shoots sparks and powers down. 06503_ EM-NHV(R) crushed by falling debris. A swath of the cavern ceiling suddenly collapses. 06527_ BI-F21(R) destroyed. 06543_ Subatomizers dissect the Sub. Optics. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????######??# | | ????????????????????????????????###??????# # #### | | ???????????????????????????????## #####??##& | | ?????????????????###############"""# #####%! | | ??????????????#### ## # ## ## & # " | | ??????????????# " """""#" # #### | | ??????????????## ##""# ### """"#### # * #??? | | ????????????### ########?##""###??# # #####??? | | ??????####### #???#####"" #????# #?????? | | ????### ##???#"""#"""##???## # ##?????? | | ???## ##"###????# """#????## #?????? | | ???# # " # " ###### ""#?????? ????? | | ???## ##### # " " #""" ##?????## # ???? | | ???# ##???#"#" & # @ #?????? ## % ?? | | ???#" "#???#""# " # #?????? ?? ? | | ???# ###### # <;#! ; ###?? #?? | | ???## ## ########<;## #?? #??? | | ???# #" ##?##""# R #? #???? # | | ???# ## ##"" ###""#### ## ?#?????# | | ???# ####### "###"#??## ![;#?? ? ???????? | | ???## #????# """"##??? &%& " ?? #???????? | | ????# ##????# #""##??? =! "" ??????????? | | ????# ###????#" #### #? ## ? ??????????? | | ????###?????""# #??#?#? ?# " ???????????? | | ???????????#####"?????# ??# " #??????????? | | ???????????????? ????? ??##"" " ##??????????? | | ???????????????? ????# ?????## """????????????? | | ???????????????? ????# ??????? "###????????????? | | ???????????????? ????#????????# ""#??????????????? | | ???????????????? ??????????????#"#???????????????? | | ????????????????" ???????????????????????????????? | | ???????????????? ???????????????????????????????? | | ?????????????????#???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellDiametricShifter Manual? 0 Play Time 00:37:23 Cumulative 94.5 hours Start 2024.10.02 @ 15:37:45 End 2024.10.02 @ 16:16:53 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 68 Rogue 0 Adventurer 68 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 43 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a51c98b-df15-4528-a37e-52d9daed6e14