Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 07:45:26 Player: laeb2 Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (95) 475 Value Destroyed (3031) 3031 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (873) 873 TOTAL SCORE: 5779 Bonus ------- High Alert Combat Kills 173 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/400 Matter 154/300 Energy 358/360 System Corruption 7% Temperature Cool (9) Movement Rolling (150) Ox4 Location -9/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Armored Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Compact Battery Machine Analyzer Target Analyzer > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Armored Wheel Armored Wheel Relay Coupler [Grunt] (33) Relay Coupler [Grunt] (28) Relay Coupler [Duelist] (37) Relay Coupler [Sentry] (22) Relay Coupler [Sentry] (22) Relay Coupler [Hunter] (16) Relay Coupler [Hunter] (16) Relay Coupler [Behemoth] (10) Spread Laser Improved Medium Laser Improved Medium Laser EMP Blaster Heavy Mace Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Compact Battery Machine Analyzer Target Analyzer > --- WEAPON ----------- Improved Assault Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Armored Wheel Armored Wheel Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Behemoth] Spread Laser Improved Medium Laser Improved Medium Laser Improved Assault Rifle Improved Assault Rifle EMP Blaster Heavy Mace [Rating: 30] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Target Analyzer Protection Hardened Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher EMP Blaster Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 51 | 8 4 20 5 14 Power 8 | 1 1 2 1 3 Engine 7 | 1 1 2 1 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 12 | 2 . 6 . 4 Treads 10 | 2 . 6 . 2 Leg . | . . . . . Wheel 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 13 | 2 1 7 . 3 Device 2 | 1 . 1 . . Storage 5 | 1 1 2 . 1 Processor 2 | . . . . 2 Hackware . | . . . . . Protection 4 | . . 4 . . Artifact . | . . . . . Weapon 18 | 3 2 5 4 4 Energy Gun 7 | 3 . 2 1 1 Energy Cannon 1 | . . 1 . . Ballistic Gun 4 | . . 2 . 2 Ballistic Cannon 2 | . . . 1 1 Launcher 2 | . 1 . 1 . Special Weapon . | . . . . . Impact Weapon 2 | . 1 . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 11 | . 1 . 1 9 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 3 | . . . 1 2 Weapon 4 | . 1 . . 3 Highest Loss Streak 4 | . 1 . 1 4 To Critical Strikes . | . . . . . Average Backups 13 | 3 9 14 14 14 Power 1 | . 1 1 1 . Propulsion 2 | 1 1 2 3 3 Utility 3 | . 2 4 1 2 Weapon 6 | 1 3 6 9 7 Tool/Special . | . . . . . Unused Backups 30 | . 3 15 . 12 Power 1 | . . 1 . . Propulsion 4 | . 1 1 . 2 Utility 17 | . 1 7 . 9 Weapon 7 | . 1 5 . 1 Tool/Special 1 | . . 1 . . Average Slot Usage (%) 98 | . 100 99 98 96 Engine 11 | . 14 11 11 10 Treads 20 | . 28 22 22 15 Wheel 2 | . . . . 6 Device 5 | . 14 10 2 . Storage 21 | . 14 21 22 23 Processor 4 | . . . . 11 Protection 8 | . . 11 18 7 Energy Gun 11 | . 25 8 15 7 Ballistic Gun 5 | . . 10 2 5 Ballistic Cannon 2 | . . . 2 6 Impact Weapon 1 | . 2 . . 1 Peak Build Rating 30 | 7 8 23 24 30 Average Rating 18 | 4 7 17 21 23 On Entrance 11 | . 7 8 23 21 Avg Prop Armor Cover (%) 11 | . . . . 11 Naked Turns . | . . . . . Heaviest Build 75 | 15 30 41 47 75 Greatest Support 46 | 40 40 46 46 46 Greatest Overweight (x) 3 | . . . 1 3 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 15 15 15 20 Average Capacity 14 | 7 11 15 15 16 Most Carried 20 | 6 14 15 15 20 Average Carried 13 | 4 9 14 14 14 Final Capacity 20 | 8 15 15 15 20 Final Carried 15 | 5 14 15 15 15 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 1942 | 268 127 389 224 934 Remotely . | . . . . . Salvage Created 3210 | 129 598 736 681 1066 Parts 200 | 8 34 51 54 53 Haulers Intercepted 5 | . 1 3 1 . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 73 | . 12 18 15 28 Melee 1 | . . . . 1 Guns 39 | . 8 11 9 11 Cannons 14 | . . 3 2 9 AOE 18 | . 4 3 4 7 Classes Destroyed 14 | 2 5 2 1 4 Worker 5 | . 3 1 1 . Tunneler 3 | 3 . . . . Hauler 5 | . 1 3 1 . Recycler 3 | 1 1 . 1 . Mechanic 2 | . . . 1 1 Operator 1 | . 1 . . . Watcher 3 | . . 1 2 . Swarmer 31 | . 6 9 4 12 Saboteur 2 | . . . . 2 Grunt 18 | . 6 2 4 6 Duelist 2 | . . . . 2 Sentry 16 | . . 7 7 2 Hunter 1 | . . . . 1 Programmer 3 | . . . . 3 Best Kill Streak 6 | 3 6 4 4 5 Combat Bots Only 5 | . 3 4 4 5 Max Kills in Single Turn 3 | 1 2 3 2 3 Gunslinging . | . . . . . Exploded 3 | . 2 3 2 3 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 370 | . 47 88 48 187 Missed 100 | . 14 25 17 44 Hits 270 | . 33 63 31 143 Melee 13 | . . . . 13 Projectile 257 | . 33 63 31 130 Critical Strikes 10 | . . 2 2 6 Damage Taken 3505 | . 333 698 529 1945 Core 429 | . 22 60 34 313 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 158 | . . . 158 . Core Remaining (%) 95 | 100 91 . . . Volleys Fired 312 | 11 42 54 43 162 Largest 2 | 2 2 2 2 2 Hottest 130 | 100 100 130 130 121 Shots Fired 483 | 22 70 98 74 219 Gun 352 | 22 68 74 56 132 Cannon 106 | . . 23 10 73 Launcher 25 | . 2 1 8 14 Special . | . . . . . Kinetic 194 | . . 30 17 147 Thermal 213 | 22 40 44 49 58 Explosive 3 | . 2 1 . . Electromagnetic 73 | . 28 23 8 14 Robot Hit Streak 39 | 7 7 24 39 25 Robot Miss Streak 13 | 6 3 13 7 3 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 339 | 10 41 76 52 160 Core Hits 229 | 5 25 54 72 73 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 11 | . 1 3 . 7 Burn 5 | . 1 3 . 1 Destroy 1 | . . . . 1 Blast 3 | . . . . 3 Smash 2 | . . . . 2 Melee Attacks 8 | . 2 . . 6 Impact 8 | . 2 . . 6 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6813 | 141 778 1367 1083 3444 Guns 3747 | 141 571 852 672 1511 Cannons 1742 | . . 357 184 1201 Explosions 928 | . 207 158 227 336 Melee 396 | . . . . 396 Ramming . | . . . . . Kinetic 2426 | . . 318 247 1861 Thermal 2619 | 141 329 582 681 886 Explosive 274 | . 164 110 . . Electromagnetic 1098 | . 285 357 155 301 Impact 396 | . . . . 396 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . 2 3 7 Average Corruption 5 | . . 2 2 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 65 | . . 3 10 52 Message Errors 15 | . . . 3 12 Matter Fused 15 | . . 2 3 10 Heat Flow Errors 8 | . . 1 . 7 Energy Discharges 10 | . . . 2 8 Parts Rejected 2 | . . . 1 1 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 5 | . . . . 5 Misfires 1 | . . . . 1 Alerts 3 | . . . . 3 Weapon Failures 4 | . . . 1 3 Overload Shots . | . . . . . Overflow Damage 128 | . . 12 . 116 Projectiles 36 | . . 12 . 24 Explosions . | . . . . . Melee 92 | . . . . 92 Knockbacks 23 | . . . 1 22 Impact 1 | . . . . 1 Kinetic 16 | . . . 1 15 Secondary 6 | . . . . 6 Self-Inflicted Damage 16 | . . . . 16 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 509 | 168 246 280 372 509 Average Temperature 109 | 64 94 93 138 106 Received Heat Transfer 846 | . 153 201 153 339 Effects 15 | . 1 . 4 10 Shutdowns 3 | . . . . 3 Energy Bleed 5 | . 1 . 2 2 Interference 6 | . . . 1 5 Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . 1 . 1 Combat Hostiles 2 | . . 1 . 1 Parts Fried 7 | . 1 1 1 4 Impact Corruptions 3 | . . . . 3 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 13 | 1 2 9 1 . Heat Transferred 5298 | 407 1025 1323 870 1673 Parts Sabotaged 4 | . . . . 4 Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . 1 1 2 1 Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Maximum Alert Level 4 | . 1 . 1 4 Low Security (%) 53 | 100 93 100 39 1 Level 1 17 | . 6 . 60 22 Level 2 9 | . . . . 23 Level 3 18 | . . . . 48 Level 4 1 | . . . . 3 Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 1166 | 5 215 190 289 1166 Initial 176 | . . 55 44 176 Average 346 | . 122 117 210 694 Influence Increases 2603 | 20 429 577 507 1070 Destroy 0b10 Robot/C 1460 | . 240 360 300 560 Destroy 0b10 Robot/NC 140 | 20 30 25 30 35 Destroy Leader 276 | . 42 118 96 20 Successful Hack 93 | . 19 34 12 28 Select Force Hacks 30 | . 30 . . . Disable Machine 90 | . 30 . 15 45 Anti-Garrison Action 300 | . . . . 300 Destroy Structure 94 | . 8 10 9 67 Lose Combat Pursuer 120 | . 30 30 45 15 Influence Decreases 1447 | 20 296 604 342 185 Entered New Map 235 | . . 78 62 95 Time Decay 1102 | 20 286 526 270 . Lost Part 110 | . 10 . 10 90 Squads Dispatched 4 | . 2 1 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 6 | . . 3 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 105 | . 15 31 22 37 Peak Tracking Total 9 | . 5 4 5 9 Tactical Retreats 8 | . 2 2 3 1 Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 9 | . . 3 2 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 12 | . 2 . 1 9 Max in Single Turn 2 | . 1 . 1 2 Garrison Relay 3 | . . . . 3 Phase Generator 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 19 | . 5 7 5 2 Terminals 14 | . 4 5 3 2 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . 2 . . Garrison Access 1 | . . . 1 . Total Hacks 48 | . 12 21 11 4 Successful 26 | . 6 13 5 2 Failed 22 | . 6 8 6 2 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 18 | . 3 9 6 . Terminals 36 | . 11 14 7 4 Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units 1 | . 1 . . . Scanalyzers 7 | . . 7 . . Garrison Access 1 | . . . 1 . Terminal Hacks 10 | . 4 3 1 2 Robot Analysis 1 | . 1 . . . Prototype ID Bank 2 | . 1 1 . . Open Door 1 | . . . 1 . Emergency Access Points 1 | . . . . 1 Hauler Manifests 2 | . 1 1 . . Registered Components 1 | . . 1 . . Zone Layout 1 | . 1 . . . Patrol Navigation 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 5 | . . 5 . . Retrieve Study 5 | . . 5 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 8 | . 2 5 1 . Terminals 7 | . 1 5 1 . Botnet 7 | . 1 5 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 16 | . 4 7 4 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 4 | . . 4 . . Parts Repaired 1 | . . . 1 . Time 16 | . . . 16 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer 1 | . . . . 1 Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 12 | . . . . 12 Machine Destruction 12 | . . . . 12 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Active Infowar (turns) 2472 | 20 637 1459 129 227 Seismic 2245 | 20 637 1459 129 . Machine Analysis 227 | . . . . 227 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 4582 | 136 637 1475 586 1748 Spaces Moved 1871 | 59 228 673 184 727 Core 19 | 19 . . . . Treads 1500 | 40 228 673 184 375 Legs . | . . . . . Wheels 352 | . . . . 352 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 120 Average Speed 154 | 124 160 160 169 145 Slowest Speed 240 | 160 160 160 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 4 44 49 39 75 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 2 | . 2 . . . Terrain Destroyed 100 | . 6 9 8 77 Melee 2 | . 2 . . . Projectile 2 | . . . 2 . AOE 96 | . 4 9 6 77 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 3063 | 99 425 982 381 1176 Wait 635 | 11 125 167 138 194 Move 1868 | 58 227 672 184 727 Hop . | . . . . . Pick Up 73 | 11 14 27 2 19 Fast Attach 11 | 1 . 8 . 2 Attach 29 | 6 1 3 3 16 Detach 1 | . . . 1 . Swap 56 | 1 9 16 9 21 Drop 46 | . 5 35 1 5 Fire 312 | 11 42 54 43 162 Melee 8 | . 2 . . 6 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 24 | . . . . 24 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: [*Mat] / [*Min] / *Sto x2) -9/Storage -9/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 65 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 749 | -10/Materials | Discovered new exit (range 11) 774 | -10/Materials | Entered another Materials area 774 | -9/Materials | Evolved 2 slots: Utility x2 986 | -9/Materials | Discovered new exit (range 10) 1272 | -9/Materials | Discovered new exit (range 9) 1302 | -9/Materials | Discovered new exit (range 7) 1878 | -9/Materials | Discovered new exit (range 8) 2249 | -9/Materials | Entered Storage 2614 | -9/Storage | Repaired Hrd. Light Armor Plating 2667 | -9/Storage | Garrison activated, responded to threat 2835 | -9/Storage | Identified exit to Garrison 2835 | -9/Storage | Entered Garrison 2861 | -9/Garrison | Triggered checkpoint 2903 | -9/Garrison | Installed Relay Interface Framework 3103 | -9/Garrison | Triggered checkpoint 3140 | -9/Garrison | Core integrity fell below 50% 3140 | -9/Garrison | Triggered checkpoint 3211 | -9/Garrison | Triggered checkpoint 3256 | -9/Garrison | Garrison Relay disabled 3388 | -9/Garrison | Discovered new exit (range 8) 3501 | -9/Garrison | Triggered checkpoint 3569 | -9/Garrison | Lost 4 parts (1n1u2w) 3609 | -9/Garrison | Triggered checkpoint 3675 | -9/Garrison | Phase Generator disabled 3711 | -9/Garrison | Triggered checkpoint 4145 | -9/Garrison | Garrison Relay disabled 4178 | -9/Garrison | Discovered new exit (range 10) 4350 | -9/Garrison | Garrison Relay disabled 4532 | -9/Garrison | Core integrity fell below 20% 4583 | -9/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 04464_ Field strength at 10. 04465_ Stasis field depleted. 04473_ LC8Q H1# R & RDFTBKULSV8XPKQ88CFBNQKV>4 04515_ System corrupted: Matter fused (-9). 04528_ Triggered Alarm Trap. 04528_ An alarm sounds. 04529_ S-10 Pest springs to life. 04530_ Slug penetrates Wall. 04530_ Imp. Assault Rifle blown off. 04530_ Gauss Rifle blown off. 04530_ Hvy. Ion Engine blown off. 04530_ Arm. Wheel blown off. 04530_ E-15 Imp destroyed. 04541_ S-10 Pest destroyed. 04541_ Switching to secondary target: G-34 Mercenary. 04544_ S-10 Pest destroyed. 04552_ Acquired 15 matter. 04556_ Critical hit (Burn: +37). 04564_ System corrupted: Energy discharge (-108). 04565_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????#" | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ??????????????????????????????????###???????????#= | | ?????????????????????????????????? ## ###??????# | | ????????????????????????????????? ]] [#??????# | | ?????????????????################%[% [#??????# | | ????????#??????# Y ! *[[== !! #??????# | | ????????????????#########@##=####= !#??????# | | ???????????#??#?????????# ## #??? !! !#??????# | | ????????????????????????# ## #???? !#??????# | | ????????????????????????# ## #### !! #??????# | | ????????????????????????# Y !#??????#" | | ????????????????#???????# ####### !! !#??????## | | ????????????????????????# #???????? ######???????? | | ????????????????????????# #??????????????????????? | | ????????????????#???#???# #??????????????????????? | | ????????????????????# ??# #??????????????????????? | | ?????????????????#### ## #?????????????????????## | | ???????????????# #?????????????????????# | | ?????????????????#### ## #?????????????????????## | | ????????????????????# ??# #?????????????????????#" | | ????????????????????# ## #######???????????????## | | ????????????????????# #????????????????? | | ????????????????????# #????????????????? | | ???????????#????????##### #### #????????????????? | | ???????????#?????????#### #### #????????????????? | | ?????????#???????????# #????????????????? | | ????????????????????# ####### #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Evasion (%) 50 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hrd. Light Armor Plating | 12% | -9/Storage Studied --------- Med. Laser | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Spread Laser | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Deductive Reasoning Item+ Join The Dark Side Organ Harvest Resistances Are Futile There's More Where That Came From Well Done Challenges ------------ None Game ------ Seed EfficiencyAngularNanosword Manual? 0 Play Time 00:43:25 Cumulative 112.1 hours Start 2025.10.22 @ 07:04:59 End 2025.10.22 @ 07:45:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 134 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 59 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 33% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 211d326d-7e1d-4aee-b47e-6b3bea1d7c29