Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.11 @ 22:14:41 Player: Arctifire Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (311) 311 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1336 Bonus ------- None Cogmind --------- Core Integrity 379/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (6) Movement Rolling (130) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (4) ------- EM Pulse Gun Assault Rifle Light Assault Rifle > --- INVENTORY (18) --- Light Ion Engine Reinforced Ion Engine Small Storage Unit Large Storage Unit Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit > --- WEAPON ----------- EM Pulse Gun Assault Rifle Light Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Small Storage Unit Large Storage Unit [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 11 | 5 3 3 Power 1 | . . 1 Engine 1 | . . 1 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device . | . . . Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 3 | 1 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 1 | . . 1 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 Average Slot Usage (%) 80 | . 82 74 Engine 1 | . . 3 Wheel 24 | . 28 16 Storage 24 | . 25 22 Energy Gun 13 | . 14 11 Ballistic Gun 16 | . 14 21 Naked Turns . | . . . Heaviest Build 58 | 8 52 58 Greatest Support 32 | 32 32 32 Greatest Overweight (x) 3 | . 1 3 Average Overweight (x) . | . . 1 Largest Inventory Capacity 18 | 6 18 18 Average Capacity 14 | 5 15 18 Most Carried 4 | 2 4 4 Average Carried 2 | 1 3 3 Final Capacity 18 | 6 18 18 Final Carried 4 | 2 4 4 Class Distribution -------------------- 74% | Mutant 25% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 390 | 238 99 53 Remotely . | . . . Salvage Created 432 | . 190 242 Parts 36 | . 19 17 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 13 | . 8 5 Guns 13 | . 8 5 Classes Destroyed 4 | . 2 2 Swarmer 6 | . 6 . Grunt 5 | . 2 3 Brawler 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 5 | . 3 5 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 222 | . 166 56 Core 52 | . 31 21 Absorbed by Shields . | . . . Core Remaining (%) 93 | 100 87 . Volleys Fired 26 | . 19 7 Largest 3 | . 2 3 Hottest 80 | . 60 80 Shots Fired 59 | . 38 21 Gun 59 | . 38 21 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 33 | . 19 14 Thermal . | . . . Explosive . | . . . Electromagnetic 26 | . 19 7 Robot Hit Streak 33 | . 18 33 Robot Miss Streak 1 | . 1 . Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 43 | . 28 15 Core Hits 19 | . 10 9 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 495 | . 321 174 Guns 495 | . 321 174 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 203 | . 118 85 Thermal . | . . . Explosive . | . . . Electromagnetic 292 | . 203 89 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 7 | . 1 7 Average Temperature 2 | . 1 4 Received Heat Transfer 45 | . 30 15 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 209 | . 209 200 Initial 75 | . . 75 Average 78 | . 74 130 Maximum Alert Level 1 | . 1 1 Low Security (%) 88 | 100 96 63 Level 1 11 | . 3 36 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 10 7 Peak Tracking Total 5 | . 3 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 1 | . 1 . Failed 3 | . 3 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 490 | 68 295 127 Spaces Moved 342 | 56 208 78 Core 3 | 3 . . Treads . | . . . Legs . | . . . Wheels 339 | 53 208 78 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 110 Average Speed 108 | 97 107 117 Slowest Speed 130 | 100 110 130 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 3 40 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 404 | 67 239 98 Wait 23 | 5 10 8 Move 340 | 55 207 78 Hop . | . . . Pick Up 3 | 2 . 1 Fast Attach 8 | 5 1 2 Attach 1 | . . 1 Detach . | . . . Swap 2 | . 2 . Drop 1 | . . 1 Fire 26 | . 19 7 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 9) 314 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 15) 364 | -10/Materials | Entered another Materials area 364 | -9/Materials | Evolved 2 slots: Weapon x2 491 | -9/Materials | Self-destructed Last Messages --------------- 00362_ R-06 Scavenger collects Aluminum Leg. PARAMETERS=WEAPON_2 LOCATION=UNKNOWN GOAL=ESCAPE 00395_ Acquired Prototype Ballistic Gun. 00395_ Identified Imp. Assault Rifle. 00395_ Malfunction: Energy drain (-48). 00397_ Dropped Faulty Imp. Assault Rifle. 00427_ G-34 Mercenary destroyed. 00434_ Com. Wheel destroyed. 00436_ B-36 Bruiser destroyed. 00439_ G-34 Mercenary destroyed. 00439_ Switching to secondary target: Y-45 Defender. 00445_ Y-45 Defender destroyed. 00446_ U-05 Engineer builds a Door. 00447_ Acquired 43 matter. 00452_ Acquired Ion Engine. 00453_ U-05 Engineer builds a Door. 00455_ Acquired Rnf. Ion Engine. 00458_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????#######?????????????#????????????? | | ?????# ########### ###+?????????? | | ?????# g ????????? | | ?????# g a????????? | | ?????# k @ ????????? | | ?????# ###/###########????????????? | | ??????# ## !#????????????? | | ??????# ## =%#????????????? | | ####### ## = =#????????????? | | # # ## = !###### #?????? | | # # ## !%%%+=!=* | | # """ # ## *=%###### #???? | | # """ # #####+######+###????????????? | | # """ # =!#?????????????? | | # + #?????????????? | | # """ # #?????????????? | | # """ # #####+##### #?????????????? | | # """ # ## [ # ??????????? | | # # ## """ # ##?????????? | | # # ## """ # #??????????? | | # ###### """ # #??????????? | | #######????# # ????????????? | | ???????????# + ????????????? | | ???????????###########+###????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronBombCorpse Manual? 0 Play Time 00:04:25 Cumulative 36.8 hours Start 2020.10.10 @ 23:13:53 End 2020.10.11 @ 22:14:41 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 31 Rogue 0 Adventurer 19 Explorer 12 Win Type - Total 6 Types 4/1/1/0/0/0/0/0/0 Lore% 37 Gallery% 54 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b235186-f09b-49a0-9df8-d60260149daf