Cogmind - Beta 13 X3 @@@ ROGUE MODE // 2024.02.18 @ 19:25:40 Player: aoemica Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (26) 130 Value Destroyed (477) 477 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (16533) 16533 TOTAL SCORE: 25420 Bonus ------- Unstable Evolution 4500 Follower Combat Kills 533 Entered DSFs 1500 Win 3000 Challenge Win 7000 Cogmind --------- Core Integrity 1555/1600 Matter 269/300 Energy 110/150 System Corruption 1% Temperature Hot (236) Movement Flying (15) Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- Micro Fission Core > --- PROPULSION (7) --- Field Propulsion Array Field Propulsion Array Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY (7) ------ Structural Scanner Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Hardened Light Armor Plating Hacking Suite > --- WEAPON (7) ------- Matter Neutralizer Nanosword Nanosword Nanosword Nanosword > --- INVENTORY (5) ---- Light Ion Engine Q-thruster Stasis Canceller Improved Hacking Suite Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Structural Scanner Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Hardened Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Matter Neutralizer Rocket Launcher Nanosword Nanosword Nanosword Nanosword > --- INVENTORY -------- Light Ion Engine Stasis Canceller Improved Hacking Suite [Rating: 141] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Propulsion VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Experimental Sensor Array Device Experimental Sensor Array Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Thermic Laser Energy Cannon Matter Neutralizer Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Nanosword Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Was Fac Res DSF Res Tes Acc Slots Evolved 18 | . . . . . 4 2 . 2 2 . 2 . . 2 . 2 . 2 Power 3 | . . . . . . 1 . 1 . . . . . . . . . 1 Propulsion 5 | . . . . . 1 . . 1 1 . 1 . . . . . . 1 Utility 5 | . . . . . 2 1 . . . . 1 . . 1 . . . . Weapon 5 | . . . . . 1 . . . 1 . . . . 1 . 2 . . Parts Attached 70 | 6 4 4 2 . 3 . 3 16 . 2 6 . 11 1 3 . 6 3 Power 3 | . . . . . . . . 1 . . 1 . . . . . . 1 Engine 1 | . . . . . . . . 1 . . . . . . . . . . Core 2 | . . . . . . . . . . . 1 . . . . . . 1 Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 32 | 4 3 2 . . 2 . 3 3 . . 2 . 8 . 1 . 2 2 Treads 8 | 2 . 2 . . 2 . 2 . . . . . . . . . . . Leg 5 | 2 3 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . . . . 1 3 . . 2 . 8 . 1 . 2 2 Utility 20 | . . 2 2 . . . . 7 . 2 2 . 2 1 2 . . . Device 13 | . . 2 2 . . . . 5 . 1 1 . . . 2 . . . Storage . | . . . . . . . . . . . . . . . . . . . Processor 2 | . . . . . . . . 1 . . . . 1 . . . . . Hackware 2 | . . . . . . . . . . . 1 . . 1 . . . . Protection 3 | . . . . . . . . 1 . 1 . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 15 | 2 1 . . . 1 . . 5 . . 1 . 1 . . . 4 . Energy Gun 1 | . . . . . . . . 1 . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 1 . . . . . Ballistic Gun 5 | 2 1 . . . 1 . . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . 3 . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . . 4 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 1 . . . . . . . . . . . . . 1 . Parts Lost 9 | . 1 . . . . . 2 . . 2 . . . . . . . 4 Power 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . 1 . . . . . . . . . . . . . . . . 1 Utility 3 | . . . . . . . 1 . . 1 . . . . . . . 1 Weapon 3 | . . . . . . . 1 . . 1 . . . . . . . 1 Highest Loss Streak 3 | . 1 . . . . . 2 . . 2 . . . . . . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 57 66 85 85 58 53 48 68 70 67 70 84 80 76 76 69 72 81 Engine 2 | . . . . . . . . 5 5 5 5 5 5 4 4 4 4 . Core 2 | . . . . . . . . . . . 2 5 5 4 4 4 4 7 Treads 7 | . . 24 28 28 27 23 21 . . . . . . . . . . . Leg 2 | . 28 3 . . . . . . . . . . . . . . . . Flight 15 | . . . . . . . 1 22 23 23 25 31 27 23 23 21 21 22 Device 12 | . . 9 28 28 9 7 4 18 17 14 15 15 10 9 9 8 8 8 Processor 4 | . . . . . . . . 2 5 5 5 5 9 9 9 8 8 8 Hackware 2 | . . . . . . . . . . . 4 5 5 9 9 8 8 7 Protection 3 | . . . . . . . . 6 5 6 5 5 5 4 4 4 4 4 Energy Gun 1 | . . . . . . . . 2 5 5 5 5 2 . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 2 4 4 4 4 4 Ballistic Gun 11 | . 28 28 28 28 22 23 21 9 5 4 . . . . . . . . Launcher 2 | . . . . . . . . . . . 1 5 5 4 4 4 4 3 Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 3 16 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 39 | 2 2 3 3 3 3 3 3 20 16 18 22 22 29 29 32 29 37 39 Greatest Support 60 | 3 10 40 40 3 3 3 60 18 18 18 32 32 34 29 31 31 37 60 Greatest Overweight (x) 1 | . . . . . . . . 1 . 1 . . . . 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 3 4 4 4 5 4 5 4 4 5 4 4 4 4 4 4 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 5 5 5 5 4 3 5 5 5 5 5 5 4 Class Distribution -------------------- 35% | Mutant 25% | Scavenger-Scout 15% | Scavenger-Sprinter 10% | Scavenger-Mutant 8% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/DSF Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/DSF Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/Waste Scavenger-Scout | -4/Factory Scavenger-Scout | -3/Research Scavenger-Scout | -3/DSF Scavenger-Scout | -2/Research Scavenger-Scout | -2/Testing Hacker-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Was Fac Res DSF Res Tes Acc Matter Collected 1031 | 270 142 44 . 24 38 . . 78 . . . 246 95 . . . . 94 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 838 | 100 286 9 . . 60 . . 73 . . . . . . . . . 310 Parts 47 | 3 15 1 . . 6 . . 7 . . . . . . . . . 15 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | 1 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Was Fac Res DSF Res Tes Acc Combat Hostiles Destroyed 15 | . 7 1 . . 4 . . 3 . . . . . . . . . . Guns 12 | . 7 1 . . 4 . . . . . . . . . . . . . AOE 3 | . . . . . . . . 3 . . . . . . . . . . Classes Destroyed 9 | 1 3 . . . . . . 2 . . . . . . . . . 3 Worker 3 | . . . . . . . . 1 . . . . . . . . . 2 Builder 2 | . . . . . . . . 1 . . . . . . . . . 1 Tunneler 1 | . . . . . . . . . . . . . . . . . . 1 Hauler 1 | . 1 . . . . . . . . . . . . . . . . . Recycler 2 | 1 . . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . . . . . . . 1 Watcher 1 | . . . . . . . . . . . . . . . . . . 1 Swarmer 11 | . 3 1 . . 4 . . 3 . . . . . . . . . . Grunt 4 | . 4 . . . . . . . . . . . . . . . . . Best Kill Streak 5 | 1 3 1 . . 4 . . 3 . . . . . . . . . 5 Combat Bots Only 4 | . 3 1 . . 4 . . 3 . . . . . . . . . . Max Kills in Single Turn 3 | 1 1 1 . . 1 . . 3 . . . . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 3 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Was Fac Res DSF Res Tes Acc Hostile Shots Fired 238 | . 62 14 . . 45 . 16 17 . 8 2 . 6 . 1 4 . 63 Missed 98 | . 20 7 . . 14 . 8 11 . 3 . . 4 . 1 4 . 26 Damage Taken 2641 | . 506 62 . . 304 . 295 149 . 360 39 . 73 . . . . 853 Core 519 | . 199 19 . . 65 . 26 32 . 111 22 . . . . . . 45 Absorbed by Shields 11 | . . . . . . . 11 . . . . . . . . . . . Regen/Repaired (Parts) 71 | . . . . . . . . . . . . 52 19 . . . . . Core Remaining (%) 87 | 100 . . . 12 88 . 96 96 . 88 . . 98 . 100 . 100 97 Volleys Fired 124 | 5 52 1 . 2 9 . . 18 . . 1 . 11 . 2 10 9 4 Largest 2 | 2 2 2 . 2 2 . . 2 . . 1 . 1 . 1 1 1 1 Hottest 108 | 40 40 40 . 40 40 . . 108 . . 33 . 105 . 105 105 105 105 Shots Fired 202 | 10 104 2 . 4 18 . . 27 . . 1 . 11 . 2 10 9 4 Gun 162 | 10 104 2 . 4 18 . . 24 . . . . . . . . . . Cannon 36 | . . . . . . . . . . . . . 11 . 2 10 9 4 Launcher 4 | . . . . . . . . 3 . . 1 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 155 | 10 104 2 . 4 18 . . 17 . . . . . . . . . . Thermal 43 | . . . . . . . . 7 . . . . 11 . 2 10 9 4 Explosive 4 | . . . . . . . . 3 . . 1 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | 5 9 1 . 1 4 . . 15 . . . . . . . . . . Robot Miss Streak 4 | 2 4 1 . 2 3 . . 3 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 121 | 8 76 1 . 1 9 . . 17 . . . . . . . . . 9 Core Hits 48 | 3 21 1 . . 6 . . 13 . . . . . . . . . 4 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . Melee Attacks 28 | . . . . . . . . . . . . . . . . . 4 24 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 28 | . . . . . . . . . . . . . . . . . 4 24 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . . . . . . . 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 1966 | 60 625 10 . 10 66 . . 337 . . . . . . . . . 858 Guns 945 | 60 625 10 . 10 66 . . 174 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 163 | . . . . . . . . 163 . . . . . . . . . . Melee 858 | . . . . . . . . . . . . . . . . . . 858 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 909 | 60 625 10 . 10 66 . . 138 . . . . . . . . . . Thermal 36 | . . . . . . . . 36 . . . . . . . . . . Explosive 163 | . . . . . . . . 163 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 858 | . . . . . . . . . . . . . . . . . . 858 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . 1 . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 289 | . . . . . . . . . . . . . . . . . . 289 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 289 | . . . . . . . . . . . . . . . . . . 289 Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . Highest Temperature 224 | . 22 . . . . . . 224 . . 18 88 179 3 25 188 168 203 Average Temperature 60 | . 4 . . . . . . 90 . . 14 38 61 2 14 61 97 51 Received Heat Transfer 411 | . 252 . . . 72 . . 12 . . 21 . 9 . . . . 45 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 100 | . . . . . . . . 100 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Was Fac Res DSF Res Tes Acc Peak Influence 599 | 5 245 115 . . 130 58 44 139 11 7 104 65 542 258 212 360 268 599 Initial 258 | . 3 95 . . . 58 44 12 11 7 2 36 . 258 193 119 196 160 Average 161 | 1 146 71 . . 68 58 39 49 11 5 28 8 349 258 203 286 227 309 Maximum Alert Level 2 | . 1 . . . . . . . . . . . 2 1 1 1 1 2 Low Security (%) 64 | 100 59 100 . 100 100 100 100 100 100 100 100 100 15 . 50 15 30 20 Level 1 24 | . 40 . . . . . . . . . . . 41 100 50 84 69 49 Level 2 11 | . . . . . . . . . . . . . 42 . . . . 29 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . . 1 . . . . 1 2 . 1 . . 4 . 1 1 1 3 Investigation 3 | . . 1 . . . . . . . . . . 1 . . . 1 . Extermination 3 | . . . . . . . . . . . . . 2 . . . . 1 Reinforcement 8 | . . . . . . . 1 2 . 1 . . 1 . 1 1 . 1 Assault 1 | . . . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Was Fac Res DSF Res Tes Acc Distress Signals 5 | . . . . . . . . . . . . . 1 . . 1 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 108 | . 10 3 . . 15 . 2 5 . 4 4 5 15 . 1 8 1 35 Peak Tracking Total 22 | . 7 3 . . 10 . 2 3 . 4 5 4 6 . 1 6 4 22 Tactical Retreats 14 | . 1 . . . . . . 1 . 1 1 . 3 . . 2 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Was Fac Res DSF Res Tes Acc Traps Triggered 9 | . . . . . . . 2 2 . 1 1 . 2 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Was Fac Res DSF Res Tes Acc Machines Disabled 4 | . . . . . . . . . . . . . . . . . 1 3 Max in Single Turn 1 | . . . . . . . . . . . . . . . . . 1 1 Garrison Access 4 | . . . . . . . . . . . . . . . . 2 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Was Fac Res DSF Res Tes Acc Machines Accessed 36 | . 1 1 . . 3 1 . 3 1 . 2 . 9 1 . 5 4 5 Terminals 26 | . 1 . . . 3 1 . 2 1 . 2 . 8 1 . 2 2 3 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 1 . . . . 1 . . 1 . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . 1 . Garrison Access 5 | . . . . . . . . . . . . . . . . 2 1 2 Total Hacks 63 | . 1 1 . . 12 2 . 4 1 . 3 . 17 1 . 9 6 6 Successful 32 | . 1 1 . . 4 1 . 2 1 . 1 . 9 1 . 7 3 1 Failed 31 | . . . . . 8 1 . 2 . . 2 . 8 . . 2 3 5 Catastrophic 7 | . . . . . 2 . . . . . 1 . 3 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 33 | . . . 1 . 9 . . 2 . . 2 . 7 . . 5 2 5 Terminals 51 | . 1 . . . 12 2 . 2 1 . 3 . 16 1 . 6 4 3 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . 2 . . . . 1 . . 1 . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . 1 . Garrison Access 6 | . . . . . . . . . . . . . . . . 2 1 3 Terminal Hacks 15 | . 1 1 . . 3 1 . . 1 . 1 . 4 1 . 1 1 . Robot Analysis 2 | . 1 . . . 1 . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . 1 . . . . . . . 1 . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . Open DSF 3 | . . . . . . 1 . . 1 . . . . 1 . . . . Level Access Points 3 | . . . . . . . . . . . 1 . 1 . . . 1 . Branch Access Points 2 | . . . . . . . . . . . . . 1 . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . 1 . . . . 1 . . 1 . . Retrieve Components 3 | . . . . . . . . 1 . . . . 1 . . 1 . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . 1 . Insert Component 1 | . . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . . 2 1 1 Seal Access 4 | . . . . . . . . . . . . . . . . 2 1 1 Unauthorized Hacks 9 | . . . . . 1 . . 1 . . . . 4 . . 3 . . Terminals 9 | . . . . . 1 . . 1 . . . . 4 . . 3 . . Assimilate 2 | . . . . . . . . 1 . . . . . . . 1 . . Botnet 5 | . . . . . 1 . . . . . . . 3 . . 1 . . Operators 2 | . . . . . . . . . . . . . 1 . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . . . . . 3 1 . 1 . . 2 . 7 1 . 3 3 4 Full Trace Events 2 | . . . . . . . . . . . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . . . 2 . . 2 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Was Fac Res DSF Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . 3 . . . . 1 . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Was Fac Res DSF Res Tes Acc Total Allies 27 | . . 1 3 . . . . 2 . . . 20 . . . 1 . . Largest Group 20 | . . 1 3 3 . . . 1 1 1 . 20 12 . . 1 . . Highest-Rated Group 730 | . . 31 24 24 . . . 20 10 10 . 730 450 . . 26 . . Highest-Rated Ally 50 | . . 31 8 8 . . . 20 10 10 . 50 46 . . 26 . . Total Orders 3 | . . . . . . . . . . 3 . . . . . . . . STAY 2 | . . . . . . . . . . 2 . . . . . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . . . . . Ally Attacks 240 | . . 4 . 7 . . . 5 . . . 95 129 . . . . . Total Damage 6287 | . . 42 . 35 . . . 86 . . . 3437 2687 . . . . . Kills 24 | . . . . 1 . . . 1 . . . 6 16 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Was Fac Res DSF Res Tes Acc Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Was Fac Res DSF Res Tes Acc Turns Passed 3572 | 55 248 551 272 94 101 8 54 503 11 43 76 232 631 13 36 218 92 334 Spaces Moved 6078 | 51 210 693 351 174 135 15 86 726 25 100 206 223 1313 42 78 541 167 942 Core 1551 | 51 209 541 344 174 135 15 82 . . . . . . . . . . . Treads 163 | . . 152 7 . . . 4 . . . . . . . . . . . Legs 1 | . 1 . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 4363 | . . . . . . . . 726 25 100 206 223 1313 42 78 541 167 942 Fastest Speed 14 | 50 50 50 50 50 50 50 50 31 31 31 25 25 24 24 24 24 24 14 Average Speed 36 | 50 50 74 52 50 50 50 55 33 31 37 29 27 24 24 30 24 24 23 Slowest Speed 163 | 50 120 160 160 50 50 50 163 114 31 114 31 28 28 24 107 107 24 25 Overloaded Moves 90 | . . . . . . . . . . . . . . . . . . 90 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 58 | . . . . . . . . 2 . 2 3 1 25 . . 4 1 20 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 31 96 87 40 19 1 87 22 1 90 9 90 34 2 92 21 33 29 Regions Visited 18 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . 1 . . 1 . . . 1 1 . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . . . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . . . . Spaces Dug 52 | . . . . . . . . 18 . . 9 . 9 . 1 8 3 4 Terrain Destroyed 111 | . . . . . . . . 28 . . 9 . 11 . 2 10 11 40 Melee 6 | . . . . . . . . . . . . . . . . . 3 3 Projectile 33 | . . . . . . . . . . . . . 11 . 2 10 8 2 AOE 72 | . . . . . . . . 28 . . 9 . . . . . . 35 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Was Fac Res DSF Res Tes Acc Total 7181 | 71 269 728 439 177 156 14 93 961 27 102 217 393 1584 44 87 612 202 1005 Wait 833 | . . 22 54 . 4 . . 183 3 1 4 168 260 . . 66 11 57 Move 5957 | 50 209 692 350 173 134 14 85 721 24 95 200 220 1271 42 77 533 164 903 Hop 46 | . . . . . . . . 2 . 2 3 1 16 . . 3 1 18 Pick Up 43 | 9 1 5 1 1 2 . 1 7 . 1 2 3 2 1 2 . 3 2 Fast Attach 25 | . 1 1 2 . 1 . . 4 . . 2 . 8 . 1 . 5 . Attach 29 | 4 . 1 . . 1 . 1 10 . 1 4 . 2 1 . . 1 3 Detach 9 | . . . . . 1 . . 5 . . 1 . 1 . . . . 1 Swap 16 | 2 3 2 . . 1 . 2 2 . 1 . . 1 . 2 . . . Drop 44 | 1 3 4 3 1 3 . 3 4 . 1 . 1 12 . 3 . 4 1 Fire 124 | 5 52 1 . 2 9 . . 18 . . 1 . 11 . 2 10 9 4 Melee 20 | . . . . . . . . . . . . . . . . . 4 16 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . 1 2 . . . . . . . . . . Rewire 31 | . . . 28 . . . . 3 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/DSF -6/Factory -5/Factory -5/DSF -4/Factory (discovered 4 exits: Res x4) -4/Waste -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -3/Research -3/DSF -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Core integrity fell below 50% 299 | -10/Materials | Discovered new exit (range 11) 304 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 374 | -10/Mines | Received a Mining Laser from a helpful Derelict 491 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 495 | -10/Mines | Found Prototype Device 516 | -10/Mines | Learned Materials emergency access door positions 604 | -10/Mines | Discovered new exit (range 5) 610 | -10/Mines | Core integrity fell below 20% 634 | -10/Mines | Identified Exp. Sensor Array 691 | -10/Mines | Met a Derelict shopkeep closing up shop 799 | -10/Mines | Discovered new exit (range 9) 853 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 853 | -10/Mines | Discovered new exit (range 5) 855 | -10/Mines | Entered Exiles 855 | -10/Exiles | Found Exiles lab destroyed 924 | -10/Exiles | Opened EX-Vault 931 | -10/Exiles | Found Prototype Device 931 | -10/Exiles | Identified Supersonic Drone Bay 1067 | -10/Exiles | Discovered new exit (range 12) 1127 | -10/Exiles | Entered Mines 1127 | -9/Mines | Accompanied by 3 allies 1162 | -9/Mines | Learned location of Storage (-8) 1179 | -9/Mines | Lost 3 allies 1218 | -9/Mines | Discovered new exit (range 6) 1221 | -9/Mines | Entered Materials 1221 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1310 | -8/Materials | Discovered new exit (range 10) 1315 | -8/Materials | Discovered new exit (range 16) 1322 | -8/Materials | Entered Factory 1322 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1330 | -7/Factory | Identified exit to DSF 1330 | -7/Factory | Entered DSF 1346 | -7/DSF | Additional patrols routed to DSF 1374 | -7/DSF | Discovered new exit (range 15) 1384 | -7/DSF | Entered Factory 1384 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1661 | -6/Factory | Spotted B-75 Beast 1687 | -6/Factory | Build established: Scavenger-Mutant 1826 | -6/Factory | Discovered new exit (range 12) 1887 | -6/Factory | Entered another Factory area 1887 | -5/Factory | Accompanied by 1 ally 1887 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1895 | -5/Factory | Identified exit to DSF 1898 | -5/Factory | Entered DSF 1898 | -5/DSF | Accompanied by 1 ally 1929 | -5/DSF | Additional patrols routed to DSF 1937 | -5/DSF | Discovered new exit (range 14) 1941 | -5/DSF | Entered Factory 1941 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1974 | -4/Factory | Identified exit to Research 2017 | -4/Factory | Sucked down chute 2017 | -4/Factory | Entered Waste 2018 | -4/Waste | Met a frightened Derelict 2020 | -4/Waste | Spotted C-40 Crusher 2022 | -4/Waste | Spotted C-40 Crusher 2025 | -4/Waste | Spotted C-40 Crusher 2029 | -4/Waste | Spotted C-40 Crusher 2032 | -4/Waste | Spotted C-40 Crusher 2038 | -4/Waste | Spotted C-40 Crusher 2044 | -4/Waste | Warlord forces began an assault 2062 | -4/Waste | Allies destroyed C-40 Crusher 2068 | -4/Waste | Allies destroyed C-40 Crusher 2070 | -4/Waste | Allies destroyed C-40 Crusher 2072 | -4/Waste | Allies destroyed C-40 Crusher 2081 | -4/Waste | Discovered new exit (range 12) 2220 | -4/Waste | Build established: Scavenger-Sprinter 2249 | -4/Waste | Entered Factory 2249 | -4/Factory | Accompanied by 12 allies 2486 | -4/Factory | Identified exit to Upper Caves 2486 | -4/Factory | Identified exit to Armory 2608 | -4/Factory | Build established: Scavenger-Scout 2880 | -4/Factory | Entered Research 2880 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 2893 | -3/Research | Identified exit to DSF 2893 | -3/Research | Entered DSF 2917 | -3/DSF | Discovered new exit (range 14) 2919 | -3/DSF | Additional patrols routed to DSF 2929 | -3/DSF | Identified exit to Research 2929 | -3/DSF | Entered Research 2929 | -2/Research | Evolved 2 slots: Weapon x2 3034 | -2/Research | Spotted B-90 Cyclops 3062 | -2/Research | Identified exit to Testing 3147 | -2/Research | Entered Testing 3155 | -2/Testing | Found Prototype Slashing Weapon 3158 | -2/Testing | Identified Nanosword 3175 | -2/Testing | Identified exit to Access 3232 | -2/Testing | Found Nanosword 3234 | -2/Testing | Found Nanosword 3236 | -2/Testing | Found Nanosword 3239 | -2/Testing | Entered Access 3239 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 3431 | -1/Access | Energy Cycler disabled 3489 | -1/Access | First assault squad dispatched 3528 | -1/Access | Build established: Hacker-Scout 3572 | -1/Access | Discovered new exit (range 6) 3573 | -1/Access | Identified exit to Surface 3573 | *** | Escaped! Last Messages --------------- 03556_ G-73 Enforcer unfolds itself. 03556_ I-47 Archangel unfolds itself. 03557_ C-30 ARC bursts open, deploying its payload. 03557_ P-80 Master unfolds itself. 03559_ Rocket Launcher destroyed. 03560_ Connecting with Garrison Access... 03564_ ALERT: Rogue bot located, Programmers report to Access Zone 5I. 03568_ C-30 ARC bursts open, deploying its payload. 03568_ G-73 Enforcer unfolds itself. 03568_ K-01 Serf collects debris. 03570_ K-01 Serf cleans the Terminal. 03571_ Mic. Fission Core destroyed. 03572_ The Access Shell folds into the floor. 03572_ EXIT=FOUND 03572_ K-01 Serf collects debris. 03573_ EXIT=IDENTIFIED: SURFACE [Achievement: Super Mutant] Map ----- +----------------------------------------------------+ | "" " ##????????????????????????????????????? | | ##????????????????????????????????????? | | ##????????????????????????????????????? | | " ##????????????????????????????????????? | | """ ##??????????????????Y?????????????????? | | """ ! ##????????????????????????????????????? | | " ##????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????????????????????????????????? | | ## ###################### ????????? | | #+#############+######################## ?????? | | u gk A u ????? | | k k g g kk ??????? | | #+#############+#####gg ""#########?????????? | | ## ### ""#########?w???????? | | ## ### ""##????????????????? | | ## ""### T##?????????k??????? | | *** ## ""### ""##??????????u?????? | | *** ## T"### ""###???????????????? | | *** ##* ""### ""###???????????????? | | ## ""## ##???????????????? | | ## ### ###???????????????? | | ## ! ### ###???????????????? | | """"" ############# ##????????????????? | | """"" ############# ##????????????????? | | """"" ##?????????## @" ##????????????????? | | """"" ##?????????## "" ##????????????????? | | """"" ##?????????## ##????????????????? | | ##?????????## ##????????????????? | | ]##?????????## ##????????????????? | | ##########?????????##""""""""""##????????????????? | | ##########?????????##"????????"##????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 300 Evasion (%) 66 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Super Mutant Challenges ------------ Unstable Evolution Game ------ Seed HackingParticleBeam Manual? 0 Play Time 00:53:23 Cumulative 961.7 hours Start 2024.02.18 @ 18:32:37 End 2024.02.18 @ 19:25:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 438 Rogue 437 Adventurer 1 Explorer 0 Win Type 0 Total 149 Types 40/13/22/4/2/1/62/3/2 Lore% 95 Gallery% 98 Achievement% 92 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab533522-ea39-4cd5-9d54-30368daf5db7