Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 03:00:13 Player: AkimboAoki Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (85) 425 Value Destroyed (3555) 3555 Prototype IDs (27) 540 Alien Tech Used (2) 400 Bonus (3521) 3521 TOTAL SCORE: 16341 Bonus ------- High Alert Combat Kills 250 Follower Combat Kills 2324 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -453 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Hovering (60) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Antigrav System > --- UTILITY (10) ----- Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Advanced Particle Charger Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array Diametric Drive Diametric Drive > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Advanced Weight Redist. System Advanced Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Experimental Core Analyzer Reaction Control System Graphene Brace Advanced Thermal Shield > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Particle Reactor Diametric Drive Armor Integrity Analyzer Advanced Particle Charger Reaction Control System [Rating: 182] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Flight Unit Treads Medium Treads Leg Aluminum Leg Hover Unit Makeshift Hover Unit Flight Unit Flight Unit Utility Experimental Core Analyzer Device Advanced Heat Sink Storage Small Storage Unit Processor Experimental Core Analyzer Hackware Advanced Hacking Suite Protection Layered Light Armor Plating Weapon Improved Assault Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Disruptor Cannon Ballistic Gun Improved Assault Rifle Special Weapon Improved Remote Datajack Slashing Weapon Chainsword Build | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Slots Evolved 18 | . . 2 . . . 6 . 2 . . . . 2 2 . 2 2 Power 2 | . . . . . . 1 . . . . . . . . . 1 . Propulsion 6 | . . 2 . . . . . . . . . . . 2 . . 2 Utility 8 | . . . . . . 5 . 1 . . . . 2 . . . . Weapon 2 | . . . . . . . . 1 . . . . . . . 1 . Parts Attached 192 | 6 9 13 . 5 7 7 . 42 2 1 11 4 17 21 16 12 19 Power 30 | 1 2 3 . . 2 . . 6 . . 2 . 1 3 1 5 4 Engine 12 | 1 2 3 . . . . . 3 . . 1 . . . . 1 1 Core 6 | . . . . . 2 . . 2 . . . . 1 . . 1 . Reactor 12 | . . . . . . . . 1 . . 1 . . 3 1 3 3 Propulsion 44 | 2 3 5 . . 3 . . 12 . . 5 . 4 1 . . 9 Treads 5 | . . . . . . . . 5 . . . . . . . . . Leg 14 | 2 3 1 . . 1 . . 4 . . 3 . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . 2 . . . . . . . . . . . 4 Flight 19 | . . 4 . . . . . 3 . . 2 . 4 1 . . 5 Utility 70 | 1 1 3 . 3 . 5 . 16 1 . 4 3 7 9 9 5 3 Device 47 | . . 1 . . . 4 . 10 1 . . 2 6 8 8 5 2 Storage 3 | 1 . . . . . . . 2 . . . . . . . . . Processor 7 | . . 1 . 2 . 1 . 1 . . . . . 1 . . 1 Hackware 3 | . . 1 . 1 . . . 1 . . . . . . . . . Protection 10 | . 1 . . . . . . 2 . . 4 1 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 48 | 2 3 2 . 2 2 2 . 8 1 1 . 1 5 8 6 2 3 Energy Gun 26 | . 3 . . . . . . 4 . 1 . 1 4 5 3 2 3 Energy Cannon 5 | . . . . . . 1 . . . . . . 1 3 . . . Ballistic Gun 14 | 2 . 2 . 2 2 1 . 1 1 . . . . . 3 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 2 . 2 . 1 . . . . 5 . 3 2 2 . 1 Corrupted Parts 3 | . . . . . 2 . . . . . . . . . 1 . . System Corruption 8 | . . . . . 5 . . . . . . . . . 3 . . Parts Lost 72 | . 3 1 . . 4 . 5 16 1 . . 2 3 9 3 5 20 Power 13 | . 1 1 . . 2 . . 4 . . . . . 2 1 1 1 Propulsion 20 | . . . . . 2 . 3 6 . . . . . . . . 9 Utility 24 | . . . . . . . 2 5 . . . 1 1 3 2 2 8 Weapon 15 | . 2 . . . . . . 1 1 . . 1 2 4 . 2 2 Highest Loss Streak 10 | . 2 1 . . 2 . 5 9 1 . . 2 2 4 1 4 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 96 88 100 99 94 81 65 82 88 88 87 85 79 80 83 80 75 Engine 4 | . 14 5 11 11 4 . . 2 5 5 5 5 . . . . 1 Core 2 | . . . . . 4 . . 2 5 5 5 5 7 4 . . 1 Reactor 1 | . . . . . . . . 1 . . . . . 3 9 8 7 Treads 1 | . . . . . . . . 9 . . . . . . . . . Leg 6 | . 28 18 11 11 6 6 5 2 . . 2 . . . . . . Hover 1 | . . . . . 11 6 2 . . . . . . . . . . Flight 14 | . . 20 33 33 23 13 6 4 11 11 8 11 10 14 14 13 15 Device 14 | . . 9 . . . 21 23 16 23 23 23 27 28 24 27 29 24 Storage 1 | . 14 1 . . . . . 3 . . . . . . . . . Processor 11 | . . . 11 11 11 13 13 16 17 17 17 17 15 14 17 13 11 Hackware 3 | . . 9 11 11 11 6 5 2 . . . . . . . . . Protection 2 | . 13 1 . . . . . 1 5 5 4 1 2 4 1 . . Energy Gun 6 | . 6 . . . . . . 4 12 14 17 14 12 7 6 15 11 Ballistic Gun 9 | . 18 21 22 21 22 12 7 2 3 1 . . . . 6 . . Peak Build Rating 182 | 6 8 17 15 28 38 54 54 90 91 92 98 97 120 144 148 170 182 Average Rating 71 | 3 7 13 15 22 33 50 45 69 90 91 88 94 104 129 144 155 153 On Entrance 66 | . 6 8 15 15 28 34 54 21 90 91 92 93 97 111 144 148 142 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 74 | 10 13 15 9 9 11 12 12 54 35 35 35 35 35 51 51 52 74 Greatest Support 99 | 20 20 30 12 12 24 12 20 86 35 35 99 35 35 54 54 54 69 Greatest Overweight (x) 2 | 1 . . . . . . 1 2 . . 2 . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 5 5 5 5 5 10 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 5 5 5 5 5 5 8 5 5 5 5 5 5 5 5 5 Most Carried 8 | 4 8 8 3 5 5 5 4 7 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 5 5 3 4 4 3 3 4 4 4 3 4 4 4 4 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 6 | 2 6 3 3 5 5 4 4 4 4 5 5 5 4 5 5 3 5 Class Distribution -------------------- 37% | Scavenger-Mutant 19% | Mutant 17% | Scavenger-Gunner 7% | Scavenger-Scout 7% | Scavenger-Tank 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Scavenger-Mutant | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Scout | -4/Factory Scavenger-Scout | -3/Research Scavenger-Gunner | -3/Armory Scavenger-Gunner | -2/Research Scavenger-Sprinter | -1/Access Resources | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Matter Collected 2798 | 191 222 316 13 182 111 98 . 463 27 40 . 160 155 125 465 100 130 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4207 | . 363 311 . . 135 . . 1495 103 40 . 357 124 286 266 530 197 Parts 172 | . 30 18 . . 4 . . 51 2 2 . 11 4 10 7 26 7 Haulers Intercepted 3 | . . 1 . . 1 . . . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . 11 . . . 1 1 . 9 . . . . . Prevented 9 | . . . . . 8 . . . . 1 . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Combat Hostiles Destroyed 67 | . 9 9 . . 2 . . 17 2 1 . 10 . 5 3 7 2 Melee 5 | . . . . . . . . 5 . . . . . . . . . Guns 53 | . 9 9 . . 2 . . 10 2 1 . 8 . 1 3 6 2 Classes Destroyed 18 | . 4 2 . . 1 . . 6 . 1 . . . . . 3 1 Worker 1 | . . . . . . . . . . . . . . . . . 1 Builder 1 | . . . . . . . . 1 . . . . . . . . . Hauler 3 | . . 1 . . 1 . . . . . . . 1 . . . . Recycler 2 | . . . . . . . . 2 . . . . . . . . . Operator 3 | . 1 1 . . . . . . . . . . . . . . 1 Drone 1 | . . . . . 1 . . . . . . . . . . . . Watcher 7 | . 3 1 . . . . . 1 . . . . 1 . 1 . . Swarmer 19 | . 3 6 . . . . . . . . . 7 . . 1 2 . Cutter 2 | . . . . . . . . . . . . . . . . 2 . Grunt 27 | . 6 2 . . 1 . . 11 1 . . 2 . 2 . 2 . Brawler 2 | . . . . . . . . 1 . . . . . . 1 . . Duelist 1 | . . . . . . . . . . 1 . . . . . . . Sentry 4 | . . 1 . . . . . 1 . . . 1 . . 1 . . Specialist 2 | . . . . . . . . 2 . . . . . . . . . Hunter 2 | . . . . . . . . 1 1 . . . . . . . . Programmer 6 | . . . . . . . . 1 . . . . . 3 . . 2 Behemoth 1 | . . . . . . . . . . . . . . . . 1 . Z-Courier 2 | . . . . . . . . 2 . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . 1 . Best Kill Streak 8 | . 4 4 . . 1 . . 4 2 1 . 8 1 2 3 3 3 Combat Bots Only 8 | . 3 4 . . 1 . . 3 2 1 . 8 . 2 2 3 2 Max Kills in Single Turn 2 | . 1 1 . . 1 . . 2 1 1 . 2 1 1 2 2 2 Gunslinging 1 | . . . . . . . . . . . . 1 . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Hostile Shots Fired 872 | . 67 43 7 . 39 . 40 164 19 8 . 55 15 82 16 52 265 Missed 349 | . 15 12 5 . 16 . 19 26 11 5 . 26 7 38 5 27 137 Damage Taken 10830 | . 614 314 48 . 485 . 523 2525 141 104 . 550 189 965 284 801 3287 Core 2989 | . 152 39 15 . 179 . 313 273 19 . . 75 24 117 44 117 1622 Absorbed by Shields 54 | . . . . . . . 28 . . . . . . . . . 26 Redirected to Shielding 121 | . 29 3 . . . . . . . . . . 14 75 . . . Ignored by Resistances 59 | . . . . . . . . . . . . . . . . 36 23 Regen/Repaired (Parts) 46 | . . . . 46 . . . . . . . . . . . . . Core Remaining (%) 72 | 100 39 . . . 41 . 63 . . . . 58 97 . 87 91 . Volleys Fired 244 | . 75 29 . . 13 . . 23 5 5 . 16 8 25 22 11 12 Largest 4 | . 2 2 . . 2 . . 3 3 3 . 3 3 3 3 4 4 Hottest 293 | . 105 46 . . 46 . . 240 240 188 . 243 243 244 293 260 260 Shots Fired 550 | . 122 58 . . 27 . . 51 14 15 . 44 22 53 63 38 43 Gun 533 | . 122 58 . . 27 . . 51 14 15 . 44 22 37 62 38 43 Cannon 17 | . . . . . . . . . . . . . . 16 1 . . Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 249 | . 108 58 . . 27 . . . 3 5 . . . . 48 . . Thermal 285 | . 14 . . . . . . 51 11 10 . 44 22 37 15 38 43 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 16 | . . . . . . . . . . . . . . 16 . . . Robot Hit Streak 27 | . 10 8 . . 17 . . 27 8 3 . 7 12 19 4 7 4 Robot Miss Streak 6 | . 4 3 . . 1 . . 4 5 2 . 2 3 5 6 6 3 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . . 1 . . 1 . . . 1 . . 4 . . . 3 . Max Gunslinging Chain 1 | . . 1 . . 1 . . . 1 . . 1 . . . 1 . Shots Hit Robots 390 | . 76 37 . . 23 . . 84 9 9 . 34 16 36 24 21 21 Core Hits 219 | . 30 17 . . 10 . . 59 9 9 . 27 9 14 13 12 10 Critical Kills 3 | . . 1 . . . . . . . . . . . 1 1 . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . . . Critical Strikes 21 | . . 2 . . . . . 13 . . . . 2 3 1 . . Burn 4 | . . . . . . . . . . . . . 2 2 . . . Meltdown 1 | . . . . . . . . . . . . . . 1 . . . Destroy 3 | . . 2 . . . . . . . . . . . . 1 . . Sever 13 | . . . . . . . . 13 . . . . . . . . . Melee Attacks 51 | . . . . . . . . 51 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 51 | . . . . . . . . 51 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . 6 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . 6 . . . . . . . . . Damage Inflicted 9385 | . 664 558 . . 338 . . 3016 232 217 . 834 392 960 752 682 740 Guns 7330 | . 664 558 . . 338 . . 1157 232 217 . 834 392 766 752 682 738 Cannons 194 | . . . . . . . . . . . . . . 194 . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 1859 | . . . . . . . . 1859 . . . . . . . . . Ramming 2 | . . . . . . . . . . . . . . . . . 2 Kinetic 2072 | . 567 558 . . 338 . . . . 39 . . . . 570 . . Thermal 5361 | . 97 . . . . . . 1157 232 178 . 834 392 869 182 682 738 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 91 | . . . . . . . . . . . . . . 91 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1859 | . . . . . . . . 1859 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . 5 . . . . . . . . 8 15 . 8 Average Corruption 7 | . . . . . 3 . . . . . . . . 6 14 . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 36 | . . . . . 5 . . . . . . . . 6 17 . 8 Message Errors 7 | . . . . . 1 . . . . . . . . . 2 . 4 Matter Fused 4 | . . . . . . . . . . . . . . 1 2 . 1 Heat Flow Errors 4 | . . . . . . . . . . . . . . . 3 . 1 Energy Discharges 4 | . . . . . 1 . . . . . . . . 1 1 . 1 Parts Fused 1 | . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 6 | . . . . . . . . . . . . . . 2 4 . . Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . . Misfires 4 | . . . . . 1 . . . . . . . . 1 1 . 1 Alerts 3 | . . . . . 1 . . . . . . . . 1 1 . . Misdirections 1 | . . . . . . . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 13 | . . . . . . . . 8 . . . . . 5 . . . Projectiles 5 | . . . . . . . . . . . . . . 5 . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 8 | . . . . . . . . 8 . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . . . . . . . . 1 Shots . | . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 333 | . 135 1 . . 19 . . 114 180 181 . 205 152 281 333 78 255 Average Temperature 90 | . 31 1 . . 11 . . 39 116 67 . 132 66 98 155 31 79 Received Heat Transfer 1788 | . 288 63 . . 99 . 27 1017 27 . . 135 . 57 21 36 18 Effects 3 | . . . . . . . . . . . . . . . 3 . . Interference 3 | . . . . . . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 10 | . . . . . . . . 2 . . . 2 1 4 . 1 . Combat Hostiles 9 | . . . . . . . . 2 . . . 2 . 4 . 1 . Parts Melted 30 | . 1 . . . . . . 3 4 . . 5 3 8 . 2 4 Heat Transferred 9594 | . 212 . . . . . . 2575 525 400 . 1748 933 1351 222 814 814 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Peak Influence 1047 | . 182 335 183 . . 467 326 355 . . . . 467 506 974 923 1047 Initial 547 | . . 49 108 . . 467 326 131 . . . . 163 223 252 510 547 Average 326 | . 108 207 133 . . 467 294 163 . . . . 326 346 456 695 701 Maximum Alert Level 3 | . . 1 . . . 2 1 1 . . . . 2 2 3 3 3 Low Security (%) 39 | 100 100 36 100 . . . . 74 . . . . 12 . . . . Level 1 26 | . . 63 . . . . 100 25 . . . . 33 51 55 . . Level 2 23 | . . . . . . 100 . . . . . . 53 48 25 28 58 Level 3 11 | . . . . . . . . . . . . . . . 19 71 41 Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 1 2 . . . . 1 6 . . . . 1 4 . 4 6 Investigation 2 | . . . . . . . . 1 . . . . . . . . 1 Extermination 2 | . . . . . . . . 1 . . . . . . . . 1 Reinforcement 19 | . 1 2 . . . . 1 4 . . . . 1 3 . 4 3 Assault 1 | . . . . . . . . . . . . . . 1 . . . Garrison 1 | . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . 1 . . 1 Haulers Reinforced 2 | . . . . . . . . 1 . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Distress Signals 7 | . 2 . . . . . . . . . . . . 1 2 . 2 Communications Jammed 59 | . . . . . . . . 49 . . . . . 1 8 1 . Distress Signals 57 | . . . . . . . . 49 . . . . . . 8 . . Times Spotted 286 | . 19 20 14 . 22 . 7 32 2 5 . 14 7 28 21 27 68 Peak Tracking Total 24 | . 5 5 16 . 5 . 6 8 2 3 . 8 3 9 4 8 24 Tactical Retreats 44 | . 1 3 5 . 3 . 1 11 . 1 . 2 . 3 . 1 13 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Traps Triggered 10 | . 1 . . . . . 2 . . . . . . 2 1 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 1 . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Machines Disabled 10 | . . 1 . . . . . . . 1 . . 3 . 4 . 1 Max in Single Turn 1 | . . 1 . . . . . . . 1 . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Machines Accessed 21 | . 2 3 . . 1 1 . 2 1 2 9 . . . . . . Terminals 7 | . 2 3 . . 1 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 78 | . 7 7 . . 1 2 . 7 1 5 48 . . . . . . Successful 61 | . 3 2 . . 1 1 . . 1 5 48 . . . . . . Failed 17 | . 4 5 . . . 1 . 7 . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 79 | . 10 7 . 1 . 2 . 16 . . . . 2 10 16 5 10 Terminals 17 | . 7 7 . . 1 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . . 7 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 56 | . . . . . 1 1 . . 1 5 48 . . . . . . Record 41 | . . . . . 1 . . . . 4 36 . . . . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . 4 . . . . . . Open Door 2 | . . . . . . . . . 1 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 3 2 . . . . . . . . . . . . . . . Terminals 5 | . 3 2 . . . . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . Botnet 2 | . 1 1 . . . . . . . . . . . . . . . Operators 2 | . 1 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . 2 3 . . . . . 2 . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . 2 . . . Hacks Repelled 4 | . . . . . . . . . . . . . . . . . 4 Allies | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Total Allies 44 | . . . . 4 . . . 4 . 3 . . 3 10 12 1 7 Largest Group 9 | . . . . 4 4 2 2 2 . 3 . . 3 4 9 8 4 Highest-Rated Group 775 | . . . . 155 155 76 76 170 . 60 . . 288 288 775 672 273 Highest-Rated Ally 103 | . . . . 40 40 39 39 85 . 20 . . 96 96 103 103 81 Zionite Dispatches 16 | . . . . . . . . 3 . . . . 1 3 5 1 3 Heavy 3 | . . . . . . . . 1 . . . . . . 2 . . Light 4 | . . . . . . . . . . . . . 1 2 1 . . Fire 2 | . . . . . . . . . . . . . . 1 1 . . Hacker 3 | . . . . . . . . . . . . . . . 1 . 2 Heavy Resupply 1 | . . . . . . . . . . . . . . . . . 1 Infowar Resupply 1 | . . . . . . . . 1 . . . . . . . . . Hacking Resupply 1 | . . . . . . . . 1 . . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . 1 . Total Orders 1 | . . . . . . . . 1 . . . . . . . . . DROP 1 | . . . . . . . . 1 . . . . . . . . . Ally Attacks 236 | . . . . . 50 . 3 7 . 7 . . 19 36 64 23 27 Total Damage 10130 | . . . . . 1610 . 45 487 . 180 . . 1119 1004 2951 1424 1310 Kills 63 | . . . . . 16 . . 1 . 1 . . 4 12 17 8 4 Allies Corrupted 5 | . . . . . . . . 1 . . . . . 1 3 . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Robot Analysis Total 4 | . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 7 | . . . 1 1 1 . . . 1 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . . . . . 1 1 1 Branch Access 2 | . . . . . . . . . . . . . . . 1 . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Turns Passed 7770 | 46 695 670 216 805 789 170 63 1112 173 331 130 267 324 599 330 387 663 Spaces Moved 10765 | 32 360 464 488 1550 905 173 64 769 382 731 214 508 616 1004 532 674 1299 Core 138 | 9 . . . . . . 16 62 . . 2 . . . . . 49 Treads 318 | . . . . . . . . 318 . . . . . . . . . Legs 716 | 23 360 132 . . 156 . 25 6 . . 14 . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 792 | . . . . . 579 173 23 . . . . . . . . . 17 Flight 8801 | . . 332 488 1550 170 . . 383 382 731 198 508 616 1004 532 674 1233 Fastest Speed 24 | 50 120 44 44 44 44 80 50 37 37 37 37 37 37 34 34 34 24 Average Speed 49 | 105 120 65 44 44 74 80 91 93 37 37 43 37 37 34 34 34 30 Slowest Speed 270 | 120 120 120 44 44 120 80 120 270 37 37 150 37 120 34 34 34 117 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 83 | . . 2 1 . . . . 2 . 3 . . 4 14 . 15 42 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 46 | 4 45 32 74 93 84 3 72 14 69 64 62 83 22 29 39 19 36 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 10 | . . . . 1 1 . . . . 1 3 2 . . . 2 . Known Exits Taken 13 | . . 1 1 1 . 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . . . 1 . . . . . . . . . . . . Scrap Searched 15 | . . . 1 3 2 . . . 1 4 . 4 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 11 | . . . . . . . . . . . . . . . 6 5 . Melee . | . . . . . . . . . . . . . . . . . . Projectile 11 | . . . . . . . . . . . . . . . 6 5 . AOE . | . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Res Arm Res Acc Total 12603 | 44 520 773 487 1674 993 203 68 1021 399 775 251 551 696 1212 642 791 1503 Wait 1166 | . 69 244 1 104 56 18 . 121 9 38 . 19 36 161 52 100 138 Move 10594 | 31 359 459 485 1549 904 172 63 764 381 724 213 507 607 976 531 648 1221 Hop 70 | . . 2 1 . . . . 2 . 3 . . 4 13 . 10 35 Pick Up 101 | 7 7 11 . 7 7 4 1 13 1 2 10 3 5 6 5 3 9 Fast Attach 99 | 1 2 3 . 3 3 2 . 25 1 1 3 1 11 16 14 3 10 Attach 53 | 5 3 6 . 2 1 3 . 10 . . 4 1 4 3 1 5 5 Detach 19 | . . 1 . 3 . . . 1 . . 3 . 3 3 1 1 3 Swap 42 | . 4 4 . . 3 2 . 7 1 . 6 2 2 2 1 4 4 Drop 112 | . 1 14 . 5 6 2 1 10 1 2 11 2 16 7 15 6 13 Fire 244 | . 75 29 . . 13 . . 23 5 5 . 16 8 25 22 11 12 Melee 45 | . . . . . . . . 45 . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 55 | . . . . . . . 3 . . . . . . . . . 52 Rewire 2 | . . . . 1 . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research -3/Armory -2/Research -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 574 | -10/Materials | Core integrity fell below 50% 590 | -10/Materials | Discovered new exit (range 14) 687 | -10/Materials | Discovered new exit (range 12) 742 | -10/Materials | Entered another Materials area 742 | -9/Materials | Evolved 2 slots: Propulsion x2 1145 | -9/Materials | Build established: Scavenger-Mutant 1323 | -9/Materials | Discovered new exit (range 12) 1407 | -9/Materials | Discovered new exit (range 9) 1411 | -9/Materials | Identified exit to Mines 1412 | -9/Materials | Entered Mines 1417 | -9/Mines | Met a Derelict bent on vengeance 1425 | -9/Mines | Learned 4 Materials zone layouts 1519 | -9/Mines | Assembled infested the area 1617 | -9/Mines | Discovered new exit (range 8) 1619 | -9/Mines | Identified exit to Materials 1624 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1627 | -9/Mines | Identified exit to Zion 1628 | -9/Mines | Entered Zion 1669 | -7/Zion | Discovered new exit (range 15) 1682 | -7/Zion | Identified exit to Proximity Caves 1935 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1974 | -7/Zion | Found Prototype Processor 1974 | -7/Zion | Identified Exp. Melee Analysis Suite 1976 | -7/Zion | Found Prototype Processor 1976 | -7/Zion | Identified Exp. Core Analyzer 2107 | -7/Zion | Met Imprinter 2129 | -7/Zion | Imprinted 2131 | -7/Zion | Declared Zion's savior 2433 | -7/Zion | Entered Proximity Caves 2433 | -6/Proximity Caves | Accompanied by 4 allies 2435 | -6/Proximity Caves | Spotter reported a threat 2436 | -6/Proximity Caves | Spotter reported a threat 3000 | -6/Proximity Caves | Discovered new exit (range 12) 3005 | -6/Proximity Caves | Build established: Mutant 3021 | -6/Proximity Caves | Core integrity fell below 50% 3204 | -6/Proximity Caves | Found Imp. Powered Armor 3222 | -6/Proximity Caves | Entered Factory 3222 | -6/Factory | Accompanied by 2 allies 3222 | -6/Factory | Evolved 6 slots: Power x1, Utility x5 3262 | -6/Factory | Found Powered Armor 3376 | -6/Factory | Identified exit to DSF 3392 | -6/Factory | Entered DSF 3392 | -6/DSF | Accompanied by 2 allies 3422 | -6/DSF | Additional patrols routed to DSF 3445 | -6/DSF | Discovered new exit (range 16) 3454 | -6/DSF | Identified exit to Factory 3455 | -6/DSF | Entered Factory 3455 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3472 | -5/Factory | Zion Hacking Resupply teleported in 3480 | -5/Factory | Lost 5 parts (3n2u) 3484 | -5/Factory | Discovered new exit (range 15) 3492 | -5/Factory | Zion Infowar Resupply teleported in 3626 | -5/Factory | Identified exit to Upper Caves 3852 | -5/Factory | Build established: Scavenger-Mutant 4313 | -5/Factory | Lost 9 parts (1p4n3u1w) 4350 | -5/Factory | Zion Heavy squad teleported in 4517 | -5/Factory | Discovered exit to Upper Caves (range 18) 4562 | -5/Factory | Cargo convoy interrupted 4567 | -5/Factory | Entered Upper Caves 4586 | -5/Upper Caves | Build established: Scavenger-Gunner 4643 | -5/Upper Caves | Learned Factory trap positions 4729 | -5/Upper Caves | Discovered new exit (range 6) 4730 | -5/Upper Caves | Identified exit to Upper Caves 4740 | -5/Upper Caves | Entered another Upper Caves area 4763 | -5/Upper Caves | A Commander dispatched an escort 4763 | -5/Upper Caves | Learned Research emergency access door positions 4763 | -5/Upper Caves | Learned Factory stockpile data 4827 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 4953 | -5/Upper Caves | Build established: Scavenger-Tank 4971 | -5/Upper Caves | Discovered new exit (range 12) 4975 | -5/Upper Caves | Identified exit to Zhirov 5071 | -5/Upper Caves | Entered Zhirov 5071 | -5/Zhirov | Accompanied by 2 allies 5071 | -5/Zhirov | Discovered new exit (range 3) 5072 | -5/Zhirov | Commander's escort returned to base 5072 | -5/Zhirov | Commander's escort returned to base 5078 | -5/Zhirov | Met Zhirov 5085 | -5/Zhirov | Learned location of Quarantine (-2) 5085 | -5/Zhirov | Learned location of Testing (-3) 5085 | -5/Zhirov | Learned location of Command (-1) 5094 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5102 | -5/Zhirov | Found Alien Artifact 5103 | -5/Zhirov | Identified Integrated Reactor 5103 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5113 | -5/Zhirov | Found Alien Artifact 5114 | -5/Zhirov | Identified Transdimensional Reconstructor 5114 | -5/Zhirov | Warped through subspace 5200 | -5/Zhirov | Identified exit to Proximity Caves 5201 | -5/Zhirov | Entered Proximity Caves 5208 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5260 | -4/Proximity Caves | Destroyed 8 combat bots 5428 | -4/Proximity Caves | Spotted B-86 Titan 5464 | -4/Proximity Caves | Discovered new exit (range 9) 5468 | -4/Proximity Caves | Identified exit to Factory 5468 | -4/Proximity Caves | Entered Factory 5468 | -4/Factory | Evolved 2 slots: Utility x2 5469 | -4/Factory | Loaded intel: 84 trap records 5490 | -4/Factory | Zion Light squad teleported in 5785 | -4/Factory | Discovered new exit (range 17) 5792 | -4/Factory | Identified exit to Research 5792 | -4/Factory | Entered Research 5792 | -3/Research | Evolved 2 slots: Propulsion x2 5895 | -3/Research | Build established: Scavenger-Scout 5961 | -3/Research | Zion Fire squad teleported in 6020 | -3/Research | Spotted B-86 Titan 6042 | -3/Research | First assault squad dispatched 6044 | -3/Research | Allies destroyed B-86 Titan 6154 | -3/Research | Lost 3 allies 6281 | -3/Research | Zion Light squad teleported in 6324 | -3/Research | Lost 4 parts (1p2u1w) 6368 | -3/Research | Discovered new exit (range 17) 6381 | -3/Research | Identified exit to Armory 6386 | -3/Research | Zion Light squad teleported in 6391 | -3/Research | Entered Armory 6391 | -3/Armory | Accompanied by 3 allies 6392 | -3/Armory | System corruption reached 10% 6394 | -3/Armory | Found Prototype Protection 6394 | -3/Armory | Identified Zio. Weapon Casing 6555 | -3/Armory | Zion Heavy squad teleported in 6585 | -3/Armory | Retrieved Zion intel report: Branch Access 6586 | -3/Armory | Zion Hacker squad teleported in 6657 | -3/Armory | Zion Fire squad teleported in 6659 | -3/Armory | Zion Light squad teleported in 6664 | -3/Armory | Build established: Scavenger-Gunner 6693 | -3/Armory | Discovered new exit (range 3) 6694 | -3/Armory | Identified exit to Research 6704 | -3/Armory | Zion Heavy squad teleported in 6721 | -3/Armory | Entered Research 6721 | -2/Research | Accompanied by 8 allies 6721 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 6801 | -2/Research | Spotted B-90 Cyclops 6808 | -2/Research | Destroyed B-90 Cyclops 6912 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/-2 6940 | -2/Research | Zion Zionite Resupply teleported in 7073 | -2/Research | Discovered new exit (range 6) 7092 | -2/Research | Lost 5 allies 7097 | -2/Research | Lost 4 parts (2u2w) 7108 | -2/Research | Identified exit to Access 7108 | -2/Research | Entered Access 7108 | -1/Access | Evolved 2 slots: Propulsion x2 7540 | -1/Access | Zion Hacker squad teleported in 7554 | -1/Access | Zion Heavy Resupply teleported in 7637 | -1/Access | Lost 4 allies 7678 | -1/Access | Zion Hacker squad teleported in 7678 | -1/Access | Garrison activated, responded to threat 7722 | -1/Access | Retrieved Zion intel report: Branch Access 7722 | -1/Access | Identified exit to Command 7723 | -1/Access | Lost 7 parts (4n1u2w) 7730 | -1/Access | Lost 3 allies 7747 | -1/Access | Core integrity fell below 50% 7764 | -1/Access | Core integrity fell below 20% 7771 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 07749_ Slug penetrates Wall. 07750_ Slug penetrates H-88 Terminator. 07750_ Penetrated by Slug. 07752_ Acquired 7 matter. 07752_ Penetrated by Slug. 07752_ Antigrav System destroyed. 07752_ Penetrated by Slug. 07757_ Antigrav System destroyed. 07763_ K-01 Serf collects debris. 07764_ Acquired Antigrav System. 07764_ Graphene Brace destroyed. 07764_ Antigrav System destroyed. 07765_ Adv. Signal Interpreter severed. 07766_ System corrupted: Energy discharge (-29). 07767_ Acquired Antigrav System. 07768_ Acquired 13 matter. 07769_ C-57 Dissector destroyed. 07769_ Knocked back. 07770_ K-01 Serf collects debris. 07770_ Adv. Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | ???????????????# """???# #?????????????????????? | | ???????????????# ??"????# #?????????????????????? | | ???????????????#????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# !#??######?????????????? | | ????????????????????????#=%#? ] ?????????????? | | ?????????????????????#### #? ?????????????? | | ??????>???????######## # ! *** ????????????? | | ??????????????" # *** ????????????? | | ??????????????" / **??????????????? | | ??????????????" # #???????????? | | ??????????????######## =% # #???????????? | | ???????????????###?#### ;# #???????????? | | ???????????????# # ;;#########????????????? | | ???????????????# ; =; #????????????????????? | | ???????????????# ; %;;#################????? | | ???????????????# ; %= """G""" ?????? | | ???????????????# ? ; =% """ """ ?????? | | ???????????????# ????# ss ?????? | | #####??????????#??????# = H #????????? | | #?????????????????# ! #????????? | | #?????????????????#=! #????????? | | #?????????????????#!! #????????? | | #?????????????????# @c = * #????????? | | #?????????????????# cc [k!! [[! #????????? | | #?????????????????# !%%!=* %* #????????? | | #?????????????????### " !*]" "=; #????????? | | #####???????????????????#"""" = """# #????????? | | #???????????????????????############# #????????? | | #???????#########???????????????????# #????????? | | #?????? #???????????????????# #????????? | | #?????? #???????????????????# #????????? | | #??# ?? #??????????????????## [ ##???????? | | #??# ?""""" #??????????????????# ########? | | #??# """"" #??????????????????# ## | | #??# """"" ! #??????????????????# | | #??# """"" #??????????????????# ## | | #??# """"" #??????????????????# #####+##? | | #??# #??????????????????#######?? ? | | #??# #????????????????????????? ! | | #??# #????????????????????????# | | #??# #????????????????????????# | | ##########+######????????????????????????# | | #??????????????????????????# = ]] | | #??????????????????????????# ]] | | #??????????????????????????# ]] | | #??????????????????????????######### | | #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Coolant Potential 80 Energy Generation 65 Energy Capacity 630 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 400 Resistance: TH 30 Core Shielding 40 Power Shielding 33 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 75 Targeting Accuracy 8 Target Analysis 8 Core Analysis 8 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Armchair Analyst Denied? Friend Of Zion Rockin' Loadout Slippery One Subspace Traveler The Science Guy What Is This Thing? Challenges ------------ None Game ------ Seed SignalAmuletInsulator Manual? 0 Play Time 03:45:48 Cumulative 20.5 hours Start 2024.08.07 @ 20:59:15 End 2024.08.08 @ 03:00:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 26 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a007e7e-de33-419b-81a4-85963d6c9aaa