Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.14 @ 12:09:05 Player: StaticNoob Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (469) 2345 Value Destroyed (21033) 21033 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (8814) 8814 TOTAL SCORE: 39932 Bonus ------- High Alert Combat Kills 1278 Follower Combat Kills 634 Entered Garrisons 400 Destroyed Z-Imprinter 1000 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4660 Friendly Fire -458 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 45/100 System Corruption 2% Temperature Cool (-200) Movement Core (750) Ox14 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Cryofiber Web High-capacity Storage Unit Experimental Signal Interpreter Improved Terrain Scan Processor Experimental Targeting Computer Improved Target Analyzer > --- WEAPON (3) ------- Vortex Lance > --- INVENTORY (20) --- Light Antimatter Reactor Light Antimatter Reactor Flexi-carbon Leg Energy Well (350) Matter Compressor (250) Hardened Heavy Armor Plating Advanced Thermal Shield Advanced EM Shield Advanced Shield Generator Drone Bay (2/2) Hacking Drone Bay (1/1) Dimensional Node Initializer Plasma Rifle Advanced Plasma Cannon Plasma Cutter Molecular Deconstructor Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Armored Leg Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Experimental Optical Array Improved Terrain Scanner Experimental Targeting Computer Experimental Core Analyzer Advanced Weapon Cycler Improved Cloaking Device > --- WEAPON ----------- Phase Gun High-powered Shotgun Helical Railgun > --- INVENTORY -------- Micro Fission Core Light Quantum Reactor Flexi-carbon Leg Energy Well Matter Compressor Hardened Heavy Armor Plating Centrium Light Armor Plating Advanced Shield Generator Drone Bay Hacking Drone Bay Dimensional Node Initializer Vortex Shotgun Improved Remote Datajack Plasma Cutter Molecular Deconstructor Vortex Lance [Rating: 143] Favorites ----------- Power Particle Reactor Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Particle Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility High-capacity Storage Unit Device Advanced Weapon Cycler Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Nova Cannon Energy Gun Thermic Laser Energy Cannon Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Linear Accelerator Launcher Rocket Array Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Powered Hammer Slashing Weapon Axe Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 2 2 . . 2 . . . . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . 1 1 . . . . . . . . . . . 1 . . . . . Utility 7 | . . . . 1 2 . . 2 . . . . . . . . . . . . 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 274 | 8 8 7 13 18 49 18 4 17 11 3 2 3 3 7 6 1 8 12 22 10 44 Power 33 | 1 2 . 2 2 5 3 1 3 1 . . . . 1 2 . 2 . 1 . 7 Engine 8 | 1 1 . . 2 2 1 . 1 . . . . . . . . . . . . . Core 15 | . 1 . 2 . 3 1 1 1 . . . . . . 1 . 2 . . . 3 Reactor 10 | . . . . . . 1 . 1 1 . . . . 1 1 . . . 1 . 4 Propulsion 75 | 2 1 4 6 7 17 7 . 1 2 . . 1 2 . . . 1 3 5 4 12 Treads 5 | 2 . 2 . . . . . . . . . . . . . . . . . . 1 Leg 56 | . 1 2 6 7 13 6 . 1 2 . . 1 2 . . . . 2 5 4 4 Wheel 11 | . . . . . 4 . . . . . . . . . . . 1 1 . . 5 Hover 1 | . . . . . . . . . . . . . . . . . . . . . 1 Flight 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 Utility 83 | 3 2 . . 5 11 5 1 11 4 3 2 1 . 5 1 1 2 3 5 4 14 Device 48 | 2 . . . 3 8 3 1 5 4 2 1 . . 3 1 . 1 1 2 3 8 Storage 5 | 1 2 . . 1 . . . 1 . . . . . . . . . . . . . Processor 14 | . . . . 1 . . . 2 . 1 1 . . . . 1 . 1 3 . 4 Hackware 2 | . . . . . . . . 2 . . . . . . . . . . . . . Protection 14 | . . . . . 3 2 . 1 . . . 1 . 2 . . 1 1 . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 83 | 2 3 3 5 4 16 3 2 2 4 . . 1 1 1 3 . 3 6 11 2 11 Energy Gun 29 | . . . 1 . 6 . 1 1 1 . . . . . 2 . . 6 4 1 6 Energy Cannon 10 | . . . . . 3 . . . 2 . . . . . 1 . 1 . 1 . 2 Ballistic Gun 26 | 2 3 3 4 4 2 1 1 . . . . . . . . . . . 2 1 3 Ballistic Cannon 3 | . . . . . . . . . 1 . . 1 . . . . 1 . . . . Launcher 6 | . . . . . 1 1 . 1 . . . . 1 1 . . 1 . . . . Special Weapon 5 | . . . . . 1 1 . . . . . . . . . . . . 3 . . Impact Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . 1 1 . . 1 . . . . 1 4 . . . . 10 . 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . . . . System Corruption 10 | . . . . . . . . . . . . . . . 10 . . . . . . Parts Lost 130 | . 2 4 3 5 30 5 . 4 5 . . 4 . 2 6 4 3 8 3 3 39 Power 13 | . 1 1 . 1 . 1 . . . . . . . 1 1 . . 1 . . 6 Propulsion 49 | . 1 2 1 3 16 1 . 1 2 . . 1 . . . 2 1 2 . 1 15 Utility 32 | . . . . 1 5 1 . 2 3 . . 2 . 1 3 1 1 3 1 . 8 Weapon 36 | . . 1 2 . 9 2 . 1 . . . 1 . . 2 1 1 2 2 2 10 Highest Loss Streak 9 | . 1 2 1 2 9 2 . 2 3 . . 4 . 2 3 3 2 2 2 2 8 To Critical Strikes 7 | . . 1 . . . . . . . . . 1 . . 1 . . 1 1 . 2 Average Backups 17 | . 12 13 14 14 15 18 19 19 18 18 18 17 19 19 18 14 17 17 17 17 17 Power . | . . . 1 . 1 . 1 . 1 1 1 1 1 . . . . . . 2 1 Propulsion 1 | . 1 1 2 1 1 3 3 3 2 2 2 1 2 2 2 . . . . 1 . Utility 7 | . 2 3 7 8 8 9 10 7 5 6 7 7 8 8 8 8 9 7 7 8 9 Weapon 5 | . 7 8 3 3 4 3 4 6 7 8 6 5 5 6 4 3 4 6 5 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 51 | . . . 7 4 8 1 3 6 1 . 1 . 1 1 2 . . . 3 . 13 Power 7 | . . . 1 1 2 . . . . . . . . . . . . . 2 . 1 Propulsion 10 | . . . 1 . 3 . 3 2 . . . . . . . . . . . . 1 Utility 18 | . . . 1 2 2 1 . 2 . . . . 1 1 . . . . . . 8 Weapon 14 | . . . 4 1 1 . . 2 1 . 1 . . . 2 . . . 1 . 1 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 95 | . 97 99 97 99 95 99 100 99 93 93 92 92 91 92 96 96 92 95 92 91 90 Engine 1 | . 1 10 . 8 2 5 2 2 . . . . . . . . . . . . . Core 3 | . 11 3 10 . 4 . 4 1 . . . . . . 1 5 4 5 1 . 4 Reactor 3 | . . . . . . . . 2 6 6 6 6 6 6 4 5 5 2 3 5 4 Treads 1 | . 15 11 3 . . . . . . . . . . . . . . . . . 2 Leg 23 | . 9 16 27 35 23 26 30 26 25 26 26 26 26 26 26 25 17 22 27 29 9 Wheel 1 | . . . . . 3 1 . . . . . . . . . . 4 4 1 . 6 Device 18 | . 14 14 11 11 15 15 15 20 22 21 20 19 20 19 25 29 23 25 23 12 14 Storage 7 | . 14 14 11 9 7 7 7 6 6 6 6 6 6 6 6 5 5 5 5 5 5 Processor 9 | . . . . 6 7 7 7 15 13 18 19 13 13 13 11 4 5 4 10 17 23 Protection 2 | . . . . . 5 6 7 3 3 . . 5 6 6 1 . 4 2 . 3 2 Energy Gun 5 | . . . 8 9 11 11 13 7 3 . . . . . 7 5 . 11 9 7 4 Energy Cannon 3 | . . . . . 3 2 . . 3 6 5 5 4 5 5 4 9 2 . . 2 Ballistic Gun 7 | . 28 28 23 18 5 6 8 11 . . . . . . . . . . 1 6 5 Ballistic Cannon 1 | . . . . . . . . . 5 6 6 5 5 6 1 . . . . . . Peak Build Rating 143 | 9 10 10 15 34 48 67 65 82 97 97 96 92 88 95 94 100 96 90 137 139 143 Average Rating 70 | 5 9 8 14 27 41 60 64 76 88 95 93 86 84 92 84 96 88 84 108 132 107 On Entrance 67 | . 7 10 9 15 34 39 64 65 74 97 95 90 87 87 93 89 96 87 81 137 132 Avg Prop Armor Cover (%) 5 | . 7 7 . . 5 6 . . . . . . 5 . . . 2 2 2 20 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 126 | 14 30 31 34 39 74 72 70 73 115 120 114 114 107 109 107 105 114 115 126 102 102 Greatest Support 136 | 40 40 40 40 56 69 101 99 99 87 66 66 66 64 64 64 82 66 64 124 136 135 Greatest Overweight (x) 14 | 2 1 1 1 1 13 3 . . 1 1 1 1 2 1 1 1 2 3 1 3 14 Average Overweight (x) . | . . . . . . . . . . 1 1 1 1 1 1 1 1 1 . . 1 Largest Inventory Capacity 20 | 8 20 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 18 20 20 20 20 20 Average Carried 17 | . 12 13 14 14 15 18 19 19 19 19 19 17 19 19 19 16 19 19 19 19 19 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 15 15 15 15 19 19 20 17 19 20 20 19 19 19 19 18 20 20 20 20 18 Class Distribution -------------------- 35% | Gunner 24% | Scavenger-Gunner 20% | Scavenger-Mutant 6% | Scavenger-Skirmisher 4% | Mutant 4% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Gunner | -6/Garrison Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -6/Deep Caves Gunner | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Tank | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Matter Collected 10999 | 198 333 329 685 610 931 658 134 436 715 451 556 840 102 194 1004 74 231 360 532 517 1109 Remotely 492 | . . . . . . . . . . 289 . 203 . . . . . . . . . Salvage Created 18444 | 45 446 282 1203 1209 2654 821 140 849 780 971 501 496 . 172 1402 192 379 688 1051 1506 2657 Parts 836 | 6 39 14 83 68 121 39 9 40 42 41 21 13 . 12 46 13 14 18 41 51 105 Haulers Intercepted 16 | . 1 . 3 5 3 . . . . 2 . . . . . . . . . . 2 Recyclers Shooed 5 | . . . 2 . . . . . . 1 . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 99 | . . . . . . . . . . . 13 3 . . 24 . 9 17 . 33 . Prevented 27 | . . . . . . . . . . . . . . . 22 . . . . 5 . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 408 | . 13 12 28 22 43 20 3 18 24 12 19 19 . 7 29 2 11 17 43 23 43 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . Guns 192 | . 13 12 28 22 23 9 3 16 2 . . . . . 3 . . 2 3 23 33 Cannons 83 | . . . . . 10 5 . . 15 7 6 6 . 5 16 1 1 4 2 . 5 AOE 112 | . . . . . 3 6 . 2 6 5 13 12 . 2 7 . 8 8 37 . 3 Classes Destroyed 26 | 1 4 . 3 3 2 . . 2 1 . 2 1 . 2 . . 1 1 3 . . Worker 17 | . . . 2 4 4 . . . . 4 . . . . . 1 . . . . 2 Builder 4 | . . . . 2 2 . . . . . . . . . . . . . . . . Tunneler 4 | 2 . . . . . . . . . 1 . . . . . . . . . . 1 Hauler 16 | . 1 . 3 5 3 . . . . 2 . . . . . . . . . . 2 Recycler 11 | . . . 1 . 6 . . . . 2 . . . . . . . . . . 2 Minesweeper 1 | . . . . . . . . . . . . . . . . . . 1 . . . Mechanic 3 | . . . . . . . . . . . . 1 . . 1 . . . 1 . . Operator 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . Watcher 5 | . 1 . 1 1 . . . . . 1 . . . . . . . . . . 1 Swarmer 118 | . 6 9 12 7 5 10 . 3 10 . 6 7 . . 3 . 9 3 5 5 18 Saboteur 5 | . . . . . . . . . . . . . . . . . . . 5 . . Grunt 134 | . 7 3 10 4 22 3 2 8 4 9 2 6 . . 10 . . 9 19 9 7 Brawler 8 | . . . . . . . . . . . 2 2 . . 3 . . . 1 . . Duelist 17 | . . . . 1 3 . . . 1 1 3 2 . . 3 . . . 1 1 1 Protector 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . Sentry 45 | . . . 6 8 3 5 1 1 4 . 2 2 . . 2 1 1 2 . . 7 Specialist 9 | . . . . . . . . . 4 . . . . . 3 . . . 2 . . Hunter 24 | . . . . 2 2 . . 2 . 2 . . . . 2 . . 2 4 2 6 Programmer 25 | . . . . . 7 2 . 2 1 . 3 . . . 3 . . 1 2 . 4 Heavy 2 | . . . . . . . . 2 . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . 1 . . Executioner 2 | . . . . . . . . . . . . . . . . . . . 2 . . Z-Technician 1 | . . . . . . . . . . . . . . 1 . . . . . . . Z-Light 3 | . . . . . . . . . . . . . . 3 . . . . . . . Assembled 3 | . . . . . . . . . . . . . . 3 . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . 1 . Savage 5 | . . . . . . . . . . . . 1 . . . . . . . 4 . Mutant 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . Best Kill Streak 13 | 2 4 3 9 8 7 5 2 3 6 9 10 13 . 2 7 1 5 6 13 5 9 Combat Bots Only 13 | . 4 3 9 5 6 5 2 3 6 5 10 12 . 2 7 1 5 6 13 5 7 Max Kills in Single Turn 5 | 1 2 2 3 2 2 2 1 2 3 5 5 5 . 2 3 1 5 2 5 2 3 Gunslinging 2 | . 1 1 2 1 . . . 1 . . . . . . . . . . . . 1 Exploded 5 | . . . . . 2 2 . 2 3 2 5 5 . 2 2 . 5 2 5 . 3 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Hostile Shots Fired 2188 | . 97 66 96 94 388 216 22 50 118 36 21 62 . 18 133 34 34 75 116 141 371 Missed 684 | . 28 17 22 25 106 72 9 18 44 13 7 23 . 6 37 19 18 23 35 39 123 Hits 1504 | . 69 49 74 69 282 144 13 32 74 23 14 39 . 12 96 15 16 52 81 102 248 Melee 19 | . . . . . 15 . . . . . . 1 . . 2 . . . . . 1 Projectile 1485 | . 69 49 74 69 267 144 13 32 74 23 14 38 . 12 94 15 16 52 81 102 247 AOE 3 | . . . . . . . . 2 . . . . . . . 1 . . . . . Critical Strikes 51 | . . 1 1 2 13 1 . 1 2 2 . 2 . . 6 . 1 2 5 2 10 Part Disruptions 7 | . . . . . . . . . . . . . . . . . . . . 7 . Damage Taken 23845 | . 705 425 851 916 4105 1364 94 636 1117 244 219 1005 . 683 2040 596 319 1018 1162 1481 4865 Core 3350 | . 86 113 114 90 420 176 . 80 115 34 42 100 . 28 259 145 18 60 188 124 1158 Absorbed by Shields 1391 | . . . . . 170 147 39 15 160 235 176 147 . . . . . 43 259 . . Ignored by Resistances 535 | . . . . . . . . . . . . . . . . . . . 410 . 125 Regen/Repaired (Parts) 1896 | . . . . 114 . . . . . . . . 1323 . . . . . 252 . 207 Core Remaining (%) 50 | 100 . 20 71 83 . . 14 . . . . . . . 22 . . . . 46 . Volleys Fired 1065 | 7 43 27 59 67 170 52 6 34 52 37 16 34 1 47 74 25 21 42 44 73 134 Largest 3 | 2 2 2 3 3 3 3 3 3 3 2 2 2 1 2 3 2 1 3 3 3 3 Hottest 255 | 40 40 40 99 106 187 204 154 174 183 183 183 183 113 183 209 154 113 255 186 207 218 Shots Fired 2079 | 14 86 54 167 201 367 100 18 91 83 45 24 45 1 58 112 29 21 60 84 140 279 Gun 1516 | 14 86 54 167 201 283 61 18 90 24 . . . . . 22 16 . 40 65 140 235 Cannon 503 | . . . . . 82 33 . . 55 45 21 40 1 57 84 13 17 11 . . 44 Launcher 48 | . . . . . 2 6 . 1 4 . 3 5 . 1 6 . 4 9 7 . . Special 12 | . . . . . . . . . . . . . . . . . . . 12 . . Kinetic 1005 | 14 86 54 134 134 114 20 6 60 32 35 14 31 . 14 21 . . . 33 80 123 Thermal 840 | . . . 33 67 191 72 12 30 47 10 7 9 1 43 38 9 17 51 32 60 111 Explosive 60 | . . . . . 2 6 . 1 4 . 3 5 . 1 6 . 4 9 19 . . Electromagnetic 161 | . . . . . 60 2 . . . . . . . . 47 20 . . . . 32 Entropic 13 | . . . . . . . . . . . . . . . . . . . . . 13 Robot Hit Streak 32 | 4 13 14 11 31 32 26 14 30 14 6 5 7 . 3 11 6 11 15 20 11 19 Robot Miss Streak 10 | 3 3 4 3 3 4 3 2 10 3 5 8 6 . 4 4 1 1 2 3 6 4 Penetration Max 2 | . . . . . . . . . . . . 1 . . . . . . 2 2 1 Secondary Targets 44 | . 3 4 5 6 6 1 1 4 . . . . . . . . . . . 6 8 Max Gunslinging Chain 2 | . 1 1 2 1 1 1 1 1 . . . . . . . . . . . 1 1 Shots Hit Robots 1395 | 8 54 33 110 143 269 68 15 70 45 20 13 29 . 12 70 23 16 45 63 94 195 Core Hits 893 | 3 23 17 49 60 103 37 7 61 27 17 47 55 . 19 57 5 13 36 97 60 100 Critical Kills 13 | . 1 . . . 2 . . 1 1 . . 1 . . 1 . 1 1 . 2 2 Critical Parts Destroyed 10 | . . . 2 . 2 . . . . . . . . . . . 1 . 1 . 4 Critical Strikes 75 | . 1 . 3 6 11 2 1 1 2 . 3 3 . . 8 . 2 7 4 6 15 Burn 35 | . . . 1 6 7 2 1 . . . . . . . . . . 6 1 4 7 Meltdown 6 | . . . . . 2 . . . 1 . . 1 . . . . 1 1 . . . Destroy 15 | . 1 . 2 . 2 . . 1 . . . . . . . . . . 1 2 6 Blast 11 | . . . . . . . . . 1 . 3 2 . . 5 . . . . . . Corrupt 3 | . . . . . . . . . . . . . . . 2 . . . . . 1 Smash 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . 2 . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 17 | . . . . . 6 . . 1 2 . . . . . 3 . 3 . . . 2 Impact 15 | . . . . . 6 . . 1 2 . . . . . 3 . 3 . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 2 | . . . . . . . . . . . . . . . . . . . . . 2 Sneak Attacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 52521 | 91 651 387 1666 2143 5731 2091 291 1960 2639 2840 1939 3228 . 1504 3971 579 1239 2134 8952 2669 5816 Guns 21184 | 91 651 387 1652 2132 3562 877 291 1608 342 . . . . . 233 207 . 522 1444 2669 4516 Cannons 13392 | . . . . . 1545 622 . . 1812 1515 839 1725 . 746 2628 372 434 386 . . 768 Explosions 17034 | . . . . . 300 592 . 352 485 1325 1100 1503 . 758 1005 . 708 1226 7148 . 532 Melee 475 | . . . . . 273 . . . . . . . . . 105 . 97 . . . . Ramming 76 | . . . 14 11 51 . . . . . . . . . . . . . . . . Kinetic 18080 | 91 651 387 1265 1301 1353 307 86 837 1421 1317 789 1527 . 555 1213 . . . 962 1744 2274 Thermal 15911 | . . . 387 831 3107 1180 205 771 733 1523 50 198 . 661 909 280 434 908 482 925 2327 Explosive 14750 | . . . . . 300 592 . 352 485 . 1100 1503 . 288 1005 . 708 1226 7148 . 43 Electromagnetic 2274 | . . . . . 647 12 . . . . . . . . 739 299 . . . . 577 Impact 475 | . . . . . 273 . . . . . . . . . 105 . 97 . . . . Slashing 360 | . . . . . . . . . . . . . . . . . . . 360 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 595 | . . . . . . . . . . . . . . . . . . . . . 595 Highest Corruption 18 | . . . . . 2 4 4 . . . 1 6 6 . 18 1 1 1 1 . 2 Average Corruption 3 | . . . . . 1 3 4 . . . 1 5 6 . 7 1 1 1 1 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 177 | . . . . . 16 30 4 . . . 6 42 3 . 36 2 18 6 1 . 13 Message Errors 53 | . . . . . 6 9 . . . . 2 11 1 . 7 . 6 5 . . 6 Matter Fused 48 | . . . . . 3 9 1 . . . 3 12 . . 11 1 7 1 . . . Heat Flow Errors 17 | . . . . . 1 1 1 . . . 1 3 . . 5 . 4 . . . 1 Energy Discharges 18 | . . . . . 2 5 . . . . . 3 1 . 3 1 1 . . . 2 Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 19 | . . . . . 1 1 1 . . . . 7 . . 6 . . . 1 . 2 Data Loss (major) 8 | . . . . . 1 1 1 . . . . 4 . . . . . . . . 1 Misfires 8 | . . . . . 1 3 . . . . . 2 . . 2 . . . . . . Alerts 5 | . . . . . 1 1 . . . . . . 1 . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1819 | . . . . . 172 43 . . 103 461 157 145 . 235 185 . 73 7 185 . 53 Projectiles 814 | . . . . . 11 9 . . 72 140 132 131 . 43 165 . 42 . 22 . 47 Explosions 907 | . . . . . 87 34 . . 31 321 25 14 . 192 20 . 7 7 163 . 6 Melee 98 | . . . . . 74 . . . . . . . . . . . 24 . . . . Knockbacks 23 | . . . . . 2 . . . 4 6 2 4 . 2 3 . . . . . . Impact 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . Kinetic 20 | . . . . . . . . . 4 6 2 4 . 2 2 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 958 | . . . . . 96 74 . 27 . . 144 217 . 380 . . . 20 . . . Shots 23 | . . . . . 2 2 . 1 . . 7 9 . 1 . . . 1 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 9 | . . 1 1 1 6 . . . . . . . . . . . . . . . . Kicked 9 | . . 1 1 1 6 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 753 | . 20 13 195 28 344 210 244 232 206 277 217 342 68 . 522 . 20 71 . 581 753 Average Temperature 116 | . 6 4 54 15 91 73 79 55 92 106 71 131 49 . 209 . 20 34 . 217 268 Received Heat Transfer 4488 | . 276 27 216 252 1168 291 40 144 95 98 22 155 . 112 276 60 45 268 141 302 500 Effects 44 | . . . . . 6 . . . . . . . . . 1 . . . . 14 23 Shutdowns 6 | . . . . . 1 . . . . . . . . . . . . . . . 5 Energy Bleed 4 | . . . . . 1 . . . . . . . . . 1 . . . . 2 . Interference 15 | . . . . . 4 . . . . . . . . . . . . . . 6 5 Matter Decay 6 | . . . . . . . . . . . . . . . . . . . . 2 4 Short Circuit 4 | . . . . . . . . . . . . . . . . . . . . 1 3 Damage (minor) 5 | . . . . . . . . . . . . . . . . . . . . 1 4 Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . 2 . Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . 2 . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . 6 . . . . . . . . . 2 1 1 . . . 2 Combat Hostiles 9 | . . . . . 4 . . . . . . . . . 2 1 1 . . . 1 Parts Fried 31 | . . . . . 14 . . . 1 . . . . . 7 2 3 . . . 4 Impact Corruptions 5 | . . . . . 4 . . . . . . . . . . . 1 . . . . Robots Melted 13 | . . . . . 3 . . . 1 . . 1 . . . . 1 4 1 . 2 Combat Hostiles 11 | . . . . . 3 . . . 1 . . 1 . . . . 1 3 1 . 1 Parts Melted 79 | . . . 3 7 20 8 . 3 1 1 . . . . 3 1 1 12 3 5 11 Heat Transferred 27179 | . . . 1036 2553 6088 2317 481 1724 1013 1135 37 185 . 129 777 259 407 2420 844 1869 3905 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Maximum Alert Level 4 | . . . 1 1 1 3 2 1 4 4 . . . . . . . . . . 3 Low Security (%) 53 | 100 100 100 37 36 92 1 . 68 3 . . . . . . 100 . . . . 25 Level 1 19 | . . . 62 63 7 9 . 31 25 . . . . . . . . . . . 19 Level 2 12 | . . . . . . 25 100 . 27 71 . . . . . . . . . . 14 Level 3 12 | . . . . . . 64 . . 37 7 . . . . . . . . . . 40 Level 4 1 | . . . . . . . . . 5 21 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1251 | 5 130 62 307 321 259 1078 575 274 1209 1251 . . . . . 94 . . . . 1073 Initial 634 | . 3 . . 32 97 180 565 232 158 634 . . . . . 94 . . . . 70 Average 296 | 1 35 11 193 207 103 752 526 132 663 720 . . . . . 32 . . . . 539 Influence Increases 12848 | 10 391 303 779 669 1180 1028 80 568 1141 1033 437 450 . . 731 67 260 355 1000 425 1941 Destroy 0b10 Robot/C 8140 | . 260 260 560 440 840 520 60 360 500 280 380 400 . . 640 40 200 340 840 360 860 Destroy 0b10 Robot/NC 345 | 10 10 . 35 60 80 10 . 5 . 55 . 5 . . 5 5 10 5 10 . 40 Destroy Leader 1240 | . 54 40 128 152 206 40 20 100 40 56 50 20 . . 50 20 20 10 . 50 184 Allied During Kill 136 | . . 3 . . . 41 . . 15 21 7 10 . . 21 . . . . 15 3 Successful Hack 233 | . 22 . 53 12 35 14 . 27 14 56 . . . . . . . . . . . Disable Machine 735 | . . . . . . 45 . 15 45 435 . . . . . . . . . . 195 Anti-Garrison Action 1000 | . . . . . . 200 . . 400 . . . . . . . . . . . 400 Destroy Structure 524 | . . . 3 5 19 83 . 16 37 115 . . . . . 2 . . . . 244 Partial Spotted 15 | . 15 . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 480 | . 30 . . . . 75 . 45 90 15 . 15 . . 15 . 30 . 150 . 15 Influence Decreases 11785 | 5 396 303 702 532 1136 208 683 817 158 1075 801 776 477 . 580 218 252 363 188 1125 990 Entered New Map 3618 | . 2 . . 45 117 78 513 243 68 575 433 154 477 . . 57 . 2 . 812 42 Time Decay 6380 | 5 374 243 522 437 699 . 170 524 . 440 368 562 . . 480 131 242 271 118 256 538 Lost Part 1230 | . 20 40 30 50 300 50 . 40 50 . . 40 . . 60 30 10 70 30 20 390 Lost Ally 407 | . . 20 . . 20 80 . 10 40 60 . 20 . . 40 . . 20 40 37 20 Purge Threat 150 | . . . 150 . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 3 1 1 1 16 . 1 8 . 6 . 1 . . 1 2 . . . . 11 Investigation 5 | . . . . . 1 . . . . 1 . . . . . . . . . . 3 Extermination 13 | . . . . . 6 . . 3 . 1 . . . . . . . . . . 3 Reinforcement 20 | . 3 . 1 1 6 . 1 5 . 2 . . . . . . . . . . 1 Assault 8 | . . 1 . . . . . . . 2 . 1 . . 1 2 . . . . 1 Garrison 6 | . . . . . 3 . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . Haulers Reinforced 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Distress Signals 22 | . 2 . 5 2 6 . . 2 . 2 . . . . . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 568 | . 25 16 43 31 61 27 5 27 27 23 16 22 . 11 30 2 10 16 93 25 58 Peak Tracking Total 20 | . 8 4 5 5 8 7 2 4 5 5 9 9 . 3 7 1 5 6 20 5 9 Tactical Retreats 16 | . 1 . . . . 2 . 2 4 1 . 1 . . 1 . 1 . 2 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Traps Triggered 13 | . . . 1 . 3 3 . 1 2 . . . . . . 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . . . . . 4 . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Machines Disabled 74 | . . . . . . 5 . 1 10 29 . 1 3 3 2 . 3 2 2 . 13 Max in Single Turn 14 | . . . . . . 1 . 1 1 14 . 1 1 1 1 . 1 1 1 . 5 Garrison Access 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 Garrison Relay 7 | . . . . . . 2 . . 5 . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 9 | . . . . . . 3 . . 2 . . . 3 . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Machines Accessed 80 | . 7 . 13 7 18 2 5 7 2 5 . 1 1 . . 1 2 1 2 . 6 Terminals 48 | . 5 . 10 5 12 2 4 5 2 2 . . . . . . 1 . . . . Fabricators 4 | . . . . . . . 1 . . 2 . . . . . . . . . . 1 Repair Stations 3 | . . . . 1 . . . . . . . . . . . . . . . . 2 Recycling Units 9 | . 2 . 2 . 2 . . . . 1 . . . . . 1 . . . . 1 Scanalyzers 6 | . . . 1 1 3 . . 1 . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . 1 . . . . . . . . . . . . 2 Total Hacks 188 | . 18 . 37 18 40 2 11 17 2 19 . 1 3 . . 1 3 1 4 . 11 Successful 87 | . 10 . 19 10 13 2 3 5 1 8 . 1 3 . . . 3 1 4 . 4 Failed 98 | . 8 . 17 7 27 . 8 11 1 11 . . . . . 1 . . . . 7 Catastrophic 21 | . 3 . 2 1 4 . 4 2 1 2 . . . . . 1 . . . . 1 Database Lockouts 3 | . . . 1 1 . . . 1 . . . . . . . . . . . . . Manual 82 | . 16 . 24 10 5 . 8 1 . 11 . . 1 . 1 . . . . . 5 Terminals 117 | . 16 . 27 13 26 2 9 10 2 10 . . . . . . 2 . . . . Fabricators 9 | . . . . . . . 2 . . 5 . . . . . . . . . . 2 Repair Stations 4 | . . . . 2 . . . . . . . . . . . . . . . . 2 Recycling Units 14 | . 2 . 4 . 2 . . . . 4 . . . . . 1 . . . . 1 Scanalyzers 24 | . . . 6 3 11 . . 4 . . . . . . . . . . . . . Garrison Access 10 | . . . . . 1 . . 3 . . . . . . . . . . . . 6 Terminal Hacks 35 | . 2 . 7 3 4 2 1 1 1 2 . 1 3 . . . 3 1 4 . . Record 6 | . . . . . . . . . . . . . . . . . 3 . 3 . . Part Schematic 3 | . . . . . . . . . . . . . 3 . . . . . . . . Robot Analysis 3 | . 2 . . . . . . . . 1 . . . . . . . . . . . Prototype ID Bank 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . 1 . . . . . 1 1 . . Branch Access Points 4 | . . . 2 1 . . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 4 | . . . 1 1 1 . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 2 . 2 . 2 . . . . 1 . . . . . . . . . . 1 Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 7 | . 2 . 1 . 2 . . . . 1 . . . . . . . . . . 1 Scanalyzer 13 | . . . 3 1 6 . . 3 . . . . . . . . . . . . . Retrieve Study 13 | . . . 3 1 6 . . 3 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . Unlock Access 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . Unauthorized Hacks 26 | . 6 . 7 4 . . 1 . . 5 . . . . . . . . . . 3 Terminals 19 | . 6 . 7 4 . . . . . 2 . . . . . . . . . . . Botnet 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Skim 15 | . 5 . 5 4 . . . . . 1 . . . . . . . . . . . Fabricators 4 | . . . . . . . 1 . . 3 . . . . . . . . . . . Liberate 2 | . . . . . . . . . . 2 . . . . . . . . . . . Fabnet 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 2 Jam 2 | . . . . . . . . . . . . . . . . . . . . . 2 Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 5 . 13 6 16 1 4 6 2 5 . . . . . 1 . . . . 4 Full Trace Events 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . . . . . 18 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 13 | . . . 3 1 6 . . 3 . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . . . . . Time 32 | . . . . 32 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 96 | . . . 96 . . . . . . . . . . . . . . . . . . Retrieved Components 27 | . 10 . 10 . 4 . . . . 1 . . . . . . . . . . 2 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . . 1 . . . . 1 . 1 2 2 . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 8 | . . . . . . . . . . 1 . . . . 1 . 1 2 2 . 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 28 | . . . . . . 7 . . 21 . . . . . . . . . . . . Machine Destruction 28 | . . . . . . 7 . . 21 . . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . . . 3 3 3 3 3 3 3 4 4 4 4 4 1 1 Autooverrided 8 | . . . . . . . . . . 1 . . . . 1 . 1 2 2 . 1 Robots Rewired 11 | . . . . . 2 2 . . . . 1 2 . . 2 . . . . 2 . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Total Allies 31 | . . 2 . . 2 4 . . 2 4 1 2 2 . 3 . 1 2 2 2 2 Largest Group 3 | . . 2 . . 1 3 . . 2 3 1 2 2 2 2 . 1 1 1 2 1 Highest-Rated Group 192 | . . 62 . . 40 157 . . 58 87 29 54 192 192 78 . 49 12 47 76 47 Highest-Rated Ally 96 | . . 31 . . 40 95 . . 29 29 29 29 96 96 49 . 49 12 47 38 47 Initial Warlord ECA Mod 15 | . . . . . . . 6 5 5 15 15 15 15 15 14 14 14 14 14 13 13 Total Orders 9 | . . . . . . . . 3 . 1 . 2 . . . . . . . . 3 STAY 1 | . . . . . . . . . . . . 1 . . . . . . . . . ROAM 1 | . . . . . . . . . . . . 1 . . . . . . . . . EXPLORE 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . RETURN 4 | . . . . . . . . 1 . . . . . . . . . . . . 3 Ally Attacks 193 | . . 11 . . 5 27 . . 5 53 1 12 . 33 32 . . 2 1 6 5 Total Damage 4318 | . . 207 . . 133 867 . . 211 580 23 131 . 911 896 . . 14 40 201 104 Kills 26 | . . 1 . . . 6 . . 1 3 . 2 . 9 3 . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Active Infowar (turns) 17436 | 17 1490 1291 1666 318 2 . . 1052 . 825 839 1664 1744 54 1351 302 1551 1170 830 733 537 Optics 2094 | . . . . . . . . . . . 839 84 . . . . . . 259 733 179 Sensors 1052 | . . . . . . . . 1052 . . . . . . . . . . . . . Terrain 2122 | 12 . . . . . . . . . . . . . . . . 2 1001 571 . 536 Structural 7331 | . . . . . 2 . . . . . 483 1664 1744 54 1351 302 1551 180 . . . Seismic 4770 | 5 1490 1291 1666 318 . . . . . . . . . . . . . . . . . Decoding 1941 | . . . . . . . . . . . . . . . . 221 1551 169 . . . Machine Analysis 825 | . . . . . . . . . . 825 . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . . . . . . . . 1 Robot Analysis Total 3 | . 2 . . . . . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . . . . . 1 2 . 2 . 2 1 . . . Drone Launches 7 | . . . . . . . . 3 . 1 . . . . . . . . . . 3 Drone Recoveries 5 | . . . . . . . . 2 . . . . . . . . . . . . 3 Decoded 0b10 Intel 17 | . . . . . . . . . . . . . . . . 17 . . . . . Items 17 | . . . . . . . . . . . . . . . . 17 . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Turns Passed 28244 | 77 1490 1291 1666 1087 2978 1215 357 1467 1270 1088 840 1664 1744 1252 1580 302 1551 1170 1871 745 1539 Spaces Moved 14079 | 33 575 584 775 657 1730 329 272 1067 619 527 413 813 808 604 717 136 582 561 984 483 810 Core 12 | 9 . . . . 2 . . . . . . . . . . . . . . . 1 Treads 1086 | 24 575 371 116 . . . . . . . . . . . . . . . . . . Legs 11918 | . . 213 659 657 1203 271 272 1067 619 527 413 813 808 604 717 136 582 561 984 483 329 Wheels 1063 | . . . . . 525 58 . . . . . . . . . . . . . . 480 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 103 103 107 107 107 110 187 187 187 190 190 190 186 185 178 102 102 105 Average Speed 163 | 136 229 203 173 105 130 116 107 107 168 187 187 189 190 190 190 186 254 185 157 112 129 Slowest Speed 750 | 160 240 240 190 178 700 178 107 110 187 187 187 190 255 190 190 187 255 322 178 330 750 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 9 | . . . . . . . . . . . . 3 . . . . . . 6 . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 58 | 4 94 96 86 61 50 58 10 28 82 19 70 88 83 72 73 6 73 64 86 57 21 Regions Visited 21 Branch Regions 10 Pre-discovered Areas 4 | . . 1 1 . . . . . . . 1 . . . . . . 1 . . . Known Exits Taken 9 | . . 1 1 1 1 . . 1 . 1 . . . . 1 1 . 1 . . . Unknown Exits Taken 10 | 1 1 . . . . . 1 . . . 1 1 1 1 . . 1 . 1 1 . Scrap Searched 20 | . . 1 . . . . . . . . 4 3 1 . 3 . 5 2 . 1 . Spaces Dug 44 | . . . . . 2 . . 1 3 4 . . . 25 5 . . . . . 4 Terrain Destroyed 1414 | . . . . . 16 78 . 17 58 125 113 238 . 101 162 1 69 95 153 32 156 Melee 3 | . . . . . . . . 1 2 . . . . . . . . . . . . Projectile 229 | . . . . . 4 . . . 18 15 13 13 . 43 23 1 4 1 17 32 45 AOE 1182 | . . . . . 12 78 . 16 38 110 100 225 . 58 139 . 65 94 136 . 111 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Total 17610 | 49 661 641 972 908 2135 1043 331 1327 737 592 453 890 959 672 854 169 632 652 1229 612 1092 Wait 1526 | . 26 14 93 135 98 574 32 169 18 13 1 1 102 . 19 . . 24 118 32 57 Move 14058 | 32 574 583 774 656 1729 328 271 1066 618 526 412 812 807 603 716 135 581 560 983 482 810 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 150 | 1 8 3 12 11 28 4 8 14 3 3 3 5 2 2 11 4 4 2 12 1 9 Fast Attach 145 | 8 2 2 2 5 29 7 . 3 5 1 . . 5 5 . . 9 5 21 6 30 Attach 96 | . . 4 6 6 17 7 1 7 4 1 1 4 . 2 8 5 1 4 4 2 12 Detach 23 | 1 . 2 . . 3 1 . . . 1 . . . 4 1 . . 1 5 1 3 Swap 178 | . 7 2 8 11 11 15 3 19 12 6 14 7 8 4 9 . 5 10 5 2 20 Drop 186 | . 1 3 17 16 26 9 10 14 6 4 3 1 7 5 6 . 8 . 29 6 15 Fire 1065 | 7 43 27 59 67 170 52 6 34 52 37 16 34 1 47 74 25 21 42 44 73 134 Melee 17 | . . . . . 6 . . 1 2 . . . . . 3 . 3 . . . 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 9 | . . 1 1 1 6 . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . . . . . . . . . . . . Rewire 79 | . . . . . 12 24 . . . . 3 26 . . 7 . . . . 7 . Trap 4 | . . . . . . . . . . . . . . . . . . 4 . . . Miscellaneous 66 | . . . . . . 14 . . 17 . . . 27 . . . . . 8 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory -6/Factory (discovered 4 exits: *Fac x2 / *Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 1 exit: *Res) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 16) 546 | -10/Materials | Discovered new exit (range 11) 791 | -10/Materials | Build established: Scavenger-Mutant 891 | -10/Materials | Discovered new exit (range 5) 903 | -10/Materials | Discovered new exit (range 16) 1320 | -10/Materials | Discovered new exit (range 10) 1411 | -10/Materials | Learned 4 Subcaves zone layouts 1449 | -10/Materials | Learned location of 3 exits from Materials 1475 | -10/Materials | Learned Recycling recycling unit intel 1491 | -10/Materials | Learned 4 Subcaves zone layouts 1568 | -10/Materials | Entered Mines 1569 | -10/Mines | Identified exit to Materials 1571 | -10/Mines | Received a Mining Laser from a helpful Derelict 1615 | -10/Mines | Met a Derelict testing a Signal Generator 1889 | -10/Mines | Core integrity fell below 50% 2264 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2264 | -10/Mines | Discovered new exit (range 5) 2593 | -10/Mines | Learned location of Storage (-7) 2614 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2859 | -10/Mines | Entered Materials 2859 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2860 | -9/Materials | Identified exit to Materials 3148 | -9/Materials | Identified exit to Mines 3161 | -9/Materials | Destroyed 9 combat bots 3462 | -9/Materials | Build established: Scavenger-Gunner 3780 | -9/Materials | Central database locked down 3861 | -9/Materials | Learned location of 2 exits from Materials 3890 | -9/Materials | Learned location of 1 exit from Recycling 3919 | -9/Materials | Learned Storage trap positions 3928 | -9/Materials | Learned location of 1 exit from Storage 3949 | -9/Materials | Learned location of 3 exits from Materials 4525 | -9/Materials | Entered another Materials area 4525 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4526 | -8/Materials | Identified exit to Factory 4616 | -8/Materials | Central database locked down 5411 | -8/Materials | Build established: Gunner 5504 | -8/Materials | Repaired Hvy. Assault Rifle 5612 | -8/Materials | Entered Factory 5612 | -7/Factory | Evolved 2 slots: Utility x2 5867 | -7/Factory | P-60 Hacker assimilated allied Angel 4a 6054 | -7/Factory | Lost 9 parts (4n2u3w) 6612 | -7/Factory | Build established: Scavenger-Gunner 7119 | -7/Factory | Build established: Gunner 7178 | -7/Factory | Lost 3 parts (1n1u1w) 7621 | -7/Factory | Core integrity fell below 50% 7670 | -7/Factory | Lost 3 parts (2n1w) 7957 | -7/Factory | Build established: Scavenger-Gunner 8208 | -7/Factory | Discovered new exit (range 14) 8338 | -7/Factory | Garrison activated, responded to threat 8507 | -7/Factory | Lost 5 parts (4n1u) 8583 | -7/Factory | Identified exit to Garrison 8590 | -7/Factory | Entered Garrison 8646 | -7/Garrison | Discovered new exit (range 43) 8646 | -7/Garrison | Discovered new exit (range 66) 8646 | -7/Garrison | Discovered new exit (range 44) 8646 | -7/Garrison | Discovered new exit (range 63) 8662 | -7/Garrison | Triggered checkpoint 8698 | -7/Garrison | Found embedded Infiltrators 8723 | -7/Garrison | Garrison Relay disabled 8880 | -7/Garrison | Triggered checkpoint 8886 | -7/Garrison | Triggered checkpoint 9084 | -7/Garrison | Garrison Relay disabled 9132 | -7/Garrison | Triggered checkpoint 9154 | -7/Garrison | Core integrity fell below 20% 9179 | -7/Garrison | Lost 3 allies 9458 | -7/Garrison | Build established: Scavenger-Tank 9805 | -7/Garrison | Entered Factory 10106 | -7/Factory | Discovered new exit (range 14) 10162 | -7/Factory | Entered another Factory area 10162 | -6/Factory | Evolved 2 slots: Utility x2 10169 | -6/Factory | Discovered new exit (range 12) 10322 | -6/Factory | Identified exit to Lower Caves 10398 | -6/Factory | Central database locked down 10516 | -6/Factory | Discovered new exit (range 12) 10526 | -6/Factory | Identified exit to Factory 10539 | -6/Factory | Found Prototype Launcher 10829 | -6/Factory | Build established: Scavenger-Skirmisher 10942 | -6/Factory | Discovered exit to Factory (range 37) 11082 | -6/Factory | Allied Derelicts emerged from ambush trap array 11290 | -6/Factory | Identified Scatter Rocket Array 11318 | -6/Factory | Build established: Gunner 11623 | -6/Factory | Identified exit to Garrison 11629 | -6/Factory | Entered Garrison 11646 | -6/Garrison | Build established: Scavenger-Gunner 11655 | -6/Garrison | Triggered checkpoint 11677 | -6/Garrison | Garrison Relay disabled 11788 | -6/Garrison | Phase Generator disabled 11977 | -6/Garrison | Triggered checkpoint 12087 | -6/Garrison | Rescued a captive Derelict 12090 | -6/Garrison | Rescued a captive Derelict 12169 | -6/Garrison | Lost 3 parts (2n1u) 12230 | -6/Garrison | Discovered new exit (range 9) 12251 | -6/Garrison | Triggered checkpoint 12289 | -6/Garrison | Garrison Relay disabled 12306 | -6/Garrison | Discovered new exit (range 25) 12306 | -6/Garrison | Discovered new exit (range 61) 12306 | -6/Garrison | Discovered new exit (range 80) 12377 | -6/Garrison | Build established: Gunner 12506 | -6/Garrison | Garrison Relay disabled 12545 | -6/Garrison | Garrison Relay disabled 12840 | -6/Garrison | Garrison Relay disabled 12899 | -6/Garrison | Entered Factory 13652 | -6/Factory | Lost 3 allies 13949 | -6/Factory | First assault squad dispatched 13987 | -6/Factory | Entered Lower Caves 13996 | -6/Lower Caves | Met a Warlord Commander 13997 | -6/Lower Caves | Learned location of Warlord (-5) 13998 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 14011 | -6/Lower Caves | Found Encrypted Comm Array 14113 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14141 | -6/Lower Caves | Destroyed 10 combat bots 14223 | -6/Lower Caves | Spotted B-75 Beast 14621 | -6/Lower Caves | Destroyed B-75 Beast 14656 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14710 | -6/Lower Caves | Discovered new exit (range 16) 14827 | -6/Lower Caves | Entered another Lower Caves area 14827 | -6/Lower Caves | Accompanied by 1 ally 14864 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14911 | -6/Lower Caves | Crushed by falling debris 14923 | -6/Lower Caves | Destroyed 12 combat bots 14942 | -6/Lower Caves | Lost 4 parts (1n2u1w) 14950 | -6/Lower Caves | Learned 4 Factory zone layouts 15258 | -6/Lower Caves | Discovered new exit (range 14) 15491 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15970 | -6/Lower Caves | Discovered exit to Factory (range 13) 16491 | -6/Lower Caves | Entered Zion 16565 | -6/Zion | System corruption cleaned by Quarantine Array 16725 | -6/Zion | Given A8's code to call for help 16727 | -6/Zion | Discovered new exit (range 8) 16838 | -6/Zion | Found Prototype Launcher 16838 | -6/Zion | Identified Rocket Array 16848 | -6/Zion | Found Rocket Array 16987 | -6/Zion | Learned Factory stockpile data 17032 | -6/Zion | Given the Hacking Drone Bay 17033 | -6/Zion | Found Prototype Device 17153 | -6/Zion | Learned 4 Factory zone layouts 17222 | -6/Zion | Visited the Megawrench Repair Shop 17222 | -6/Zion | Megawrench repaired 13 parts 18087 | -6/Zion | Discovered new exit (range 5) 18090 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 18117 | -6/Zion | Enhanced Grunt warped into view, answering call for help 18131 | -6/Zion | Enhanced Grunt warped into view, answering call for help 18235 | -6/Zion | Entered Deep Caves 18235 | -6/Deep Caves | Accompanied by 2 allies 18463 | -6/Deep Caves | Attacked by Z-Imprinter 18471 | -6/Deep Caves | Destroyed Z-Imprinter 18524 | -6/Deep Caves | Found Prototype Protection 18524 | -6/Deep Caves | Identified Zio. Weapon Casing 18629 | -6/Deep Caves | Z-Facility disabled 19361 | -6/Deep Caves | Discovered new exit (range 6) 19463 | -6/Deep Caves | Spotted Golem 19487 | -6/Deep Caves | Entered Proximity Caves 19501 | -5/Proximity Caves | Core integrity fell below 50% 19774 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19829 | -5/Proximity Caves | Destroyed 7 combat bots 19833 | -5/Proximity Caves | Lost 3 parts (2u1w) 19968 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 20275 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 20367 | -5/Proximity Caves | Found Prototype Special Weapon 20586 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 20789 | -5/Proximity Caves | Spotted B-75 Beast 20813 | -5/Proximity Caves | Allies destroyed B-75 Beast 21028 | -5/Proximity Caves | Discovered exit to Factory (range 8) 21065 | -5/Proximity Caves | System corruption reached 10% 21067 | -5/Proximity Caves | Entered Factory 21067 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 21068 | -5/Factory | Identified exit to Upper Caves 21089 | -5/Factory | Build established: Scavenger-Mutant 21195 | -5/Factory | Spotted B-75 Beast 21224 | -5/Factory | Destroyed B-75 Beast 21242 | -5/Factory | Lost 3 parts (2n1w) 21369 | -5/Factory | Entered Upper Caves 21548 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 22111 | -5/Upper Caves | Learned 8 Factory zone layouts 22185 | -5/Upper Caves | Found Alien Artifact 22235 | -5/Upper Caves | Discovered new exit (range 10) 22920 | -5/Upper Caves | Entered another Upper Caves area 22921 | -5/Upper Caves | Identified exit to Warlord 23101 | -5/Upper Caves | Ambushed by research squad 23171 | -5/Upper Caves | Discovered new exit (range 7) 23303 | -5/Upper Caves | Attracted the attention of an 0b10 base 23543 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23648 | -5/Upper Caves | Build established: Scavenger-Skirmisher 23711 | -5/Upper Caves | Learned location of Armory (-3) 24090 | -5/Upper Caves | Entered Warlord 24149 | -5/Warlord | System corruption cleaned by Quarantine Array 24666 | -5/Warlord | Found Prototype Reactor 24666 | -5/Warlord | Identified Vortex Chain Reactor 24675 | -5/Warlord | Found Prototype Processor 24675 | -5/Warlord | Identified Exp. Targeting Computer 24691 | -5/Warlord | Found Prototype Device 24691 | -5/Warlord | Identified Exp. Focal Shield 24963 | -5/Warlord | Build established: Tank 24980 | -5/Warlord | Found Prototype Special Weapon 24980 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 24982 | -5/Warlord | Found RU-N14's Throwing Claymores v3 24987 | -5/Warlord | Found RU-N14's Throwing Claymores v3 25127 | -5/Warlord | Warlord's base attacked by MAIN.C 25229 | -5/Warlord | Found Prototype Piercing Weapon 25229 | -5/Warlord | Identified Vortex Lance 25234 | -5/Warlord | Found Prototype Energy Gun 25234 | -5/Warlord | Identified Vortex Shotgun 25297 | -5/Warlord | Spotted B-86 Titan 25423 | -5/Warlord | Destroyed 11 combat bots 25473 | -5/Warlord | Destroyed 9 combat bots 25477 | -5/Warlord | Warlord forces counterattacked 25544 | -5/Warlord | Spotted Striker 25549 | -5/Warlord | P-80 Master assimilated allied N7-0TG(g) 25551 | -5/Warlord | P-70 Sage assimilated allied 5Y-23V(g) 25554 | -5/Warlord | Spotted Executioner 25562 | -5/Warlord | Destroyed Executioner 25583 | -5/Warlord | Destroyed 13 combat bots 25595 | -5/Warlord | Lost 7 allies 25635 | -5/Warlord | Spotted Executioner 25645 | -5/Warlord | Spotted Executioner 25682 | -5/Warlord | Found Prototype Processor 25682 | -5/Warlord | Identified Exp. Core Analyzer 25695 | -5/Warlord | Lost 11 allies 25727 | -5/Warlord | Spotted Executioner 25727 | -5/Warlord | Spotted Striker 25727 | -5/Warlord | Spotted Executioner 25738 | -5/Warlord | Destroyed Executioner 25783 | -5/Warlord | Destroyed Striker 25802 | -5/Warlord | Warlord base infiltrated, sounded retreat 25827 | -5/Warlord | Lost 13 allies 25877 | -5/Warlord | Discovered new exit (range 12) 25946 | -5/Warlord | Spotted Executioner 25947 | -5/Warlord | Spotted Executioner 25950 | -5/Warlord | Met Warlord 25961 | -5/Warlord | Entered Proximity Caves 26085 | -4/Proximity Caves | Attacked by a faux Warlord 26249 | -4/Proximity Caves | Core integrity fell below 50% 26672 | -4/Proximity Caves | Discovered new exit (range 12) 26706 | -4/Proximity Caves | Entered Factory 26706 | -4/Factory | Evolved 2 slots: Utility x2 26725 | -4/Factory | Found Prototype Device 26788 | -4/Factory | Build established: Scavenger-Gunner 26834 | -4/Factory | Discovered new exit (range 19) 27160 | -4/Factory | Destroyed 7 combat bots 27163 | -4/Factory | Lost 3 parts (1p2n) 27182 | -4/Factory | Garrison activated, responded to threat 27192 | -4/Factory | Identified Hacking Drone Bay 27216 | -4/Factory | Lost 3 parts (2n1w) 27292 | -4/Factory | Lost 8 parts (1p2n3u2w) 27721 | -4/Factory | Found Prototype Processor 27721 | -4/Factory | Identified Exp. Signal Interpreter 27870 | -4/Factory | Core integrity fell below 50% 27902 | -4/Factory | Identified exit to Research 28128 | -4/Factory | Lost 8 parts (3n2u3w) 28206 | -4/Factory | First assault squad dispatched 28232 | -4/Factory | Core integrity fell below 20% 28245 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 28226_ L-61 Swordsman unfolds itself. 28226_ G-67 Veteran unfolds itself. 28226_ E-15 Imp unfolds itself. 28227_ Centrium Light Armor Plating destroyed. 28227_ Antigrav System blown off. 28227_ Field Laser blown off. 28227_ Flexi-carbon Leg blown off. 28227_ Imp. Target Analyzer blown off. 28227_ E-15 Imp destroyed. 28230_ Entropic reaction triggered in Lgt. Antimatter Reactor. 28232_ U-05 Engineer builds a Wall. 28232_ L-61 Swordsman destroyed. 28234_ Lgt. Antimatter Reactor destroyed. 28234_ Critical hit (Burn: +37). 28237_ Plasma Rifle destroyed. 28238_ 9R2T|IV9,HEN8OXY1&6EZBZR 28238_ G-73 Enforcer destroyed. 28239_ Vortex Shotgun destroyed. 28241_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | !! ?????????????????????????????????? | | !! ?????????????????????????????????? | | #####????????????????????????????????????? | | #????????????????????????????????????? | | ""???????????????????????????????????????? | | ""???????????????????????????????????????? | | ""???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????? ????????????? | | ??????????????????????? ??????????? | | ??????????????????????? #?????????? | | ########?????????????????? #?????????? | | ?????????????????? +?????????? | | """" ""????????????????/ #?????????? | | """" """"??????????????# #?????????? | | """" """"??????????????# #?????????? | | """" """" #???????????# #?????????? | | """" """" #???????????# #?????????? | | """" """" #???????????# #??""?????? | | """" """" #???????????# + ?""""???? | | ! #???????????# #? """"???? | | #???????????# #? ????? | | #####+########????????####ggg # """????? | | #############;=@g! # """????? | | !![!! ; """????? | | %=[% # """????? | | o *=* ; ??? | | ""% ! % g ;##;##????? | | [ "%% u %g #???????? | | "%% ###########; %% ;##???????? | | ###" "%% # #???# ;[= #????????? | | #?#" # """ #???# # #%; ##????????? | | #?#" "%% + """ #???#;###+;##?????????? | | #?#T "%% # """ #??? ??? + ??????????? | | #?#" ""% # #??? ??? ###?????????? | | #?#" """ # #??? ????#???????????? | | #?#" # #??? ????????????????? | | ### #??####??? ????????????????? | | + #????????? ????????????????? | | ######+#####+#?????????? ????????????????? | | # ! #???????????????????????????? | | # """ #???????????????????????????? | | # ""R" #???????????????????????????? | | # "" " #???????????????????????????? | | # #???????????????????????????? | | # #???????????????????????????? | | # """ #???????????????????????????? | | """ ]] #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Coolant Potential 65 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Cloak Strength 3 Base Temperature (-) 200 Armor Coverage 625 Resistance: KI 30 Resistance: TH 30 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 9 Core Analysis 8 Recoil Reduction 2 Item Schematics ----------------- Battle Cannon | -6/Zion | Free Beamcaster | -6/Zion | Free Enh. Flamer | -6/Zion | Free Lgt. Angular Momentum Engine | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Jamming Amplifier | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive IFF Parser | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Robot Schematics ------------------ G-50 Soldier | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive M-28 Smith | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 1% | -8/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Titanium Leg | -8/Materials | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Powered Hammer | -7/Factory | Hacked Arc Projector | -7/Factory | Hacked Plasma Cannon | -7/Factory | Hacked Carbon-fiber Leg | -7/Factory | Hacked Hvy. Laser | -6/Factory | Hacked Gatling Laser | -6/Factory | Hacked Minigun | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreForceNeutralizer Manual? 0 Play Time 03:16:21 Cumulative 302.2 hours Start 2026.03.13 @ 20:55:20 End 2026.03.14 @ 12:09:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 230 Rogue 230 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0/0 Lore% 86 Gallery% 72 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41568409-e0f8-49b3-a94c-48cfdc5a68e6