Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.19 @ 14:19:38 Player: leiavoia Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (104) 520 Value Destroyed (4933) 4933 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (879) 879 TOTAL SCORE: 11952 Bonus ------- High Alert Combat Kills 879 Cogmind --------- Core Integrity 0/1300 Matter 187/300 Energy 90/170 System Corruption 62% Temperature Cool (46) Movement Core (600) Ox11 Location -3/Research Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Structural Scanner Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Precision Matter Filter Advanced Field Recycling Unit > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Enhanced Armored Leg Coolant Injector Matter Compressor (250) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Energy Well Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer > --- WEAPON ----------- Neutron Cannon Neutron Cannon KE Penetrator Linear Accelerator Heavy Shock Bomb Launcher Powered Hammer > --- INVENTORY -------- Light Antimatter Reactor Light Particle Reactor Armored Heavy Treads Enhanced Armored Leg Wheel Centrium Wheel Centrium Wheel Centrium Wheel Coolant Injector Matter Compressor Structural Scanner Precision Matter Filter Kinecellerator High-powered Tractor Beam Advanced Field Recycling Unit Gamma Rifle Gamma Rifle Plasma Rifle Plasma Rifle Long-range Proton Cannon Heavy Neutron Cannon Coil Gun Heavy Machine Gun [Rating: 126] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Armored Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Propulsion Shielding Weapon Neutron Cannon Energy Gun Improved Medium Laser Energy Cannon Neutron Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Shock Bomb Launcher Impact Weapon Powered Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 . . 2 2 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 3 | . . . . . . . 2 . . 1 Utility 6 | . . . . 2 . . . 2 1 1 Weapon 4 | . . 2 2 . . . . . . . Parts Attached 162 | 8 4 2 9 4 9 . 28 32 23 43 Power 19 | 2 2 . . . 1 . 4 1 3 6 Engine 7 | 2 2 . . . 1 . 2 . . . Core 6 | . . . . . . . 2 1 1 2 Reactor 6 | . . . . . . . . . 2 4 Propulsion 39 | 2 . . 2 2 4 . 10 9 2 8 Treads 21 | . . . 2 . 2 . 7 4 2 4 Leg 1 | . . . . . . . . 1 . . Wheel 16 | 2 . . . 2 2 . 2 4 . 4 Hover 1 | . . . . . . . 1 . . . Flight . | . . . . . . . . . . . Utility 42 | 2 2 . . 2 . . 3 11 10 12 Device 26 | . . . . 1 . . 1 7 6 11 Storage 5 | 2 1 . . . . . . 1 1 . Processor 5 | . . . . 1 . . 2 . 1 1 Hackware 3 | . . . . . . . . 3 . . Protection 3 | . 1 . . . . . . . 2 . Artifact . | . . . . . . . . . . . Weapon 62 | 2 . 2 7 . 4 . 11 11 8 17 Energy Gun 22 | 1 . 1 5 . . . 7 1 2 5 Energy Cannon 13 | . . . . . . . 1 4 3 5 Ballistic Gun 15 | 1 . 1 2 . 2 . 3 2 1 3 Ballistic Cannon 2 | . . . . . . . . 1 . 1 Launcher 4 | . . . . . . . . . 1 3 Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 . . 1 1 . Slashing Weapon 3 | . . . . . 1 . . 2 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . . 1 2 2 Corrupted Parts 6 | . . . . . . . 1 . 1 4 System Corruption 38 | . . . . . . . 8 . 1 29 Parts Lost 92 | . 1 . 1 . 4 . 21 12 16 37 Power 14 | . 1 . . . 1 . 3 1 3 5 Propulsion 24 | . . . . . 2 . 7 4 2 9 Utility 16 | . . . . . . . 3 2 2 9 Weapon 38 | . . . 1 . 1 . 8 5 9 14 Highest Loss Streak 34 | . 1 . 1 . 3 . 16 6 10 34 Average Slot Usage (%) 93 | . 94 100 99 99 98 100 93 89 96 83 Engine 3 | . 14 11 9 7 6 7 4 . . . Core 2 | . . . . . . . . 4 1 8 Reactor 1 | . . . . . . . . . 7 . Treads 11 | . . . 12 1 1 . 13 10 20 12 Wheel 7 | . 28 22 5 13 12 15 11 7 . . Device 6 | . . . . 7 7 7 4 7 10 8 Storage 8 | . 14 11 9 7 7 7 6 7 9 8 Processor 7 | . . . . 6 7 7 8 8 10 14 Hackware 2 | . . . . . . . . 8 4 . Protection 3 | . 8 11 9 7 7 7 2 . . 4 Energy Gun 10 | . 14 22 29 23 17 15 16 2 6 . Energy Cannon 5 | . . . . . . . 1 5 11 9 Ballistic Gun 11 | . 14 22 23 23 22 23 14 8 2 6 Ballistic Cannon 1 | . . . . . . . . 2 2 1 Impact Weapon 1 | . . . . . 4 7 4 . 1 3 Slashing Weapon 2 | . . . . . . . . 6 3 . Naked Turns . | . . . . . . . . . . . Heaviest Build 175 | 19 90 92 101 102 104 104 111 133 175 160 Greatest Support 172 | 20 20 20 40 40 40 26 63 108 111 172 Greatest Overweight (x) 11 | . 4 4 4 5 5 3 3 4 1 11 Average Overweight (x) 2 | . 3 4 3 4 3 3 2 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 23 25 25 25 25 25 25 25 25 24 Most Carried 25 | 5 15 18 20 20 25 25 25 25 25 25 Average Carried 19 | 2 9 14 18 19 22 25 20 19 24 18 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 15 18 20 20 25 25 17 25 22 3 Class Distribution -------------------- 26% | Executioner 24% | Scavenger-Gunner 12% | Scavenger-Executioner 11% | Gunner 10% | Mutant 6% | Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Executioner | -8/Materials Executioner | -7/Factory Executioner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Executioner | -4/Factory Executioner | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Matter Collected 3169 | 283 51 40 140 . 216 . 407 676 511 845 Remotely 225 | . . . . . . . . . . 225 Salvage Created 5103 | 62 201 56 369 . 206 . 693 759 997 1760 Parts 243 | 2 10 2 23 . 13 . 25 36 60 72 Haulers Intercepted 4 | . . 1 3 . . . . . . . Recyclers Shooed 4 | . . . . . . . . 1 1 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . 8 . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Combat Hostiles Destroyed 82 | . 4 . 6 . 4 . 9 13 20 26 Melee 2 | . . . . . . . . 2 . . Guns 40 | . 4 . 6 . 4 . 6 1 6 13 Cannons 31 | . . . . . . . . 10 12 9 AOE 7 | . . . . . . . 2 . 2 3 Classes Destroyed 17 | 1 1 1 4 . 2 . 2 4 2 . Worker 6 | . . . . . . . 1 . 1 4 Builder 6 | . . . 1 . . . . 1 2 2 Tunneler 1 | . . . . . . . . 1 . . Hauler 4 | . . 1 3 . . . . . . . Recycler 5 | 1 . . . . . . 1 2 . 1 Drone 1 | . . . . . . . . . 1 . Watcher 1 | . . . 1 . . . . . . . Swarmer 14 | . . . 4 . . . . 3 4 3 Grunt 26 | . 4 . 1 . 2 . 3 . 4 12 Brawler 2 | . . . . . . . . . 1 1 Duelist 3 | . . . . . 1 . . . . 2 Sentry 5 | . . . 1 . . . . 3 . 1 Specialist 2 | . . . . . . . . 2 . . Hunter 11 | . . . . . . . 6 1 2 2 Programmer 16 | . . . . . . . . 3 8 5 Heavy 1 | . . . . . . . . 1 . . Mutant 1 | . . . . . 1 . . . . . Best Kill Streak 12 | 1 4 1 9 . 3 . 3 5 6 12 Combat Bots Only 9 | . 4 . 3 . 3 . 3 3 4 9 Max Kills in Single Turn 3 | 1 1 1 2 . 1 . 2 2 3 3 Gunslinging 1 | . . . . . . . . . 1 . Exploded 2 | . . . . . . . 2 . 2 1 Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Damage Taken 17598 | . 190 . 351 . 438 . 2398 1784 4062 8375 Core 2418 | . 35 . 50 . 152 . 268 201 381 1331 Absorbed by Shields 260 | . . . . . . . . . 260 . Reduced by Siege Mode 600 | . . . . . . . . . . 600 Core Remaining (%) 83 | 100 86 100 90 . . 78 68 79 66 . Volleys Fired 206 | 1 12 2 18 . 9 . 35 38 35 56 Largest 6 | 2 2 4 6 . 5 . 6 4 5 5 Hottest 402 | 60 60 120 241 . 183 . 285 289 402 387 Shots Fired 722 | 2 24 8 81 . 36 . 107 126 137 201 Gun 430 | 2 24 8 81 . 36 . 101 29 55 94 Cannon 276 | . . . . . . . 6 97 79 94 Launcher 16 | . . . . . . . . . 3 13 Special . | . . . . . . . . . . . Kinetic 308 | 1 12 4 39 . 26 . 49 53 34 90 Thermal 307 | . . 2 30 . 10 . 54 73 63 75 Explosive 4 | . . . . . . . . . . 4 Electromagnetic 103 | 1 12 2 12 . . . 4 . 40 32 Robot Hit Streak 33 | 2 7 4 5 . 14 . 30 12 12 33 Robot Miss Streak 5 | . 2 2 4 . 1 . 5 4 4 3 Penetration Max 1 | . . . . . . . 1 . 1 1 Secondary Targets 4 | . . . . . 2 . . . 1 1 Max Gunslinging Chain 1 | . . . . . 1 . . . 1 1 Shots Hit Robots 462 | 2 17 3 35 . 30 . 79 94 82 120 Core Hits 210 | 2 9 3 15 . 14 . 30 29 36 72 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 5 | . . . . . . . 1 1 . 3 Critical Strikes 13 | . . . 2 . 1 . 1 3 . 6 Burn 3 | . . . 2 . 1 . . . . . Destroy 6 | . . . . . . . 1 1 . 4 Blast 3 | . . . . . . . . 2 . 1 Corrupt 1 | . . . . . . . . . . 1 Melee Attacks 62 | . . . . . 1 . 6 35 9 11 Impact 19 | . . . . . . . 6 . 2 11 Slashing 43 | . . . . . 1 . . 35 7 . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 . . Damage Inflicted 14657 | 25 224 47 475 . 439 . 1622 3187 2900 5738 Guns 5171 | 25 224 47 475 . 439 . 1183 383 633 1762 Cannons 7226 | . . . . . . . 154 2524 2009 2539 Explosions 1831 | . . . . . . . 150 . 258 1423 Melee 412 | . . . . . . . 132 280 . . Ramming 17 | . . . . . . . 3 . . 14 Kinetic 4442 | 12 102 22 193 . 313 . 529 940 575 1756 Thermal 6758 | . . 12 149 . 126 . 920 1967 1700 1884 Explosive 871 | . . . . . . . . . . 871 Electromagnetic 2157 | 13 122 13 133 . . . 38 . 625 1213 Impact 132 | . . . . . . . 132 . . . Slashing 280 | . . . . . . . . 280 . . Piercing . | . . . . . . . . . . . Highest Corruption 62 | . . . . . . . 8 9 14 62 Average Corruption 9 | . . . . . . . 8 5 2 19 Corruption Purged . | . . . . . . . . . . . Effects 77 | . . . . . . . . 18 14 45 Message Errors 17 | . . . . . . . . 2 4 11 Matter Fused 16 | . . . . . . . . 5 3 8 Heat Flow Errors 7 | . . . . . . . . 1 1 5 Energy Discharges 6 | . . . . . . . . 3 1 2 Parts Rejected 2 | . . . . . . . . 1 . 1 Data Loss (minor) 11 | . . . . . . . . 4 3 4 Alerts 1 | . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . 2 Weapon Failures 15 | . . . . . . . . 2 2 11 Overload Shots . | . . . . . . . . . . . Overflow Damage 314 | . . . . . . . 20 130 58 106 Projectiles 242 | . . . . . . . 16 121 58 47 Explosions 59 | . . . . . . . . . . 59 Melee 13 | . . . . . . . 4 9 . . Knockbacks 22 | . . . . . . . 1 5 5 11 Impact 1 | . . . . . . . 1 . . . Kinetic 18 | . . . . . . . . 5 4 9 Secondary 3 | . . . . . . . . . 1 2 Self-Inflicted Damage 148 | . . . . . . . 46 . 39 63 Shots 8 | . . . . . . . 1 . 3 4 Rammed 1 | . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 503 | . 139 102 406 . 284 . 354 369 503 419 Average Temperature 132 | . 84 53 133 . 151 . 151 122 138 125 Received Heat Transfer 2074 | . 144 . 54 . 126 . 171 45 591 943 Effects 13 | . . . 6 . . . 1 1 3 2 Shutdowns 4 | . . . 1 . . . . 1 2 . Energy Bleed 1 | . . . . . . . . . 1 . Interference 2 | . . . 1 . . . . . . 1 Matter Decay 2 | . . . . . . . 1 . . 1 Short Circuit 1 | . . . 1 . . . . . . . Damage (major) 3 | . . . 3 . . . . . . . Siege Activations 2 | . . . . . . . . . . 2 Total Turns 49 | . . . . . . . . . . 49 Longest Duration 34 | . . . . . . . . . . 34 Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Parts Fried 8 | . . . 1 . . . . . 2 5 Impact Corruptions 1 | . . . . . . . 1 . . . Robots Melted 2 | . . . . . . . 1 . . 1 Combat Hostiles 2 | . . . . . . . 1 . . 1 Parts Melted 9 | . . . 4 . . . 3 . 1 1 Heat Transferred 6927 | . . 25 507 . 370 . 1682 1348 1320 1675 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 1 . 1 2 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Peak Influence 997 | 5 123 73 259 117 . . 177 710 997 845 Initial 470 | . 3 51 30 117 . . . 86 347 470 Average 276 | 1 83 55 171 117 . . 59 169 446 565 Maximum Alert Level 3 | . . . 1 . . . . 3 3 3 Low Security (%) 50 | 100 100 100 41 100 . . 100 85 . . Level 1 19 | . . . 58 . . . . 7 35 27 Level 2 21 | . . . . . . . . 2 61 30 Level 3 8 | . . . . . . . . 4 2 41 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 19 | . 1 . 1 . . . 1 4 6 6 Investigation . | . . . . . . . . . . . Extermination 6 | . . . . . . . . 1 3 2 Reinforcement 11 | . 1 . 1 . . . 1 3 3 2 Assault 2 | . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 1 Haulers Reinforced 2 | . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 1 . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Distress Signals 6 | . . . 1 . . . 1 . 2 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 148 | . 7 2 10 . 4 . 17 15 47 46 Peak Tracking Total 18 | . 4 1 6 . 3 . 6 3 18 12 Tactical Retreats 11 | . . . 1 . . . 2 2 1 5 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Traps Triggered 6 | . . . . . . . . 1 2 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Machines Disabled 10 | . 1 . . . 1 . 1 2 4 1 Max in Single Turn 1 | . 1 . . . 1 . 1 1 1 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Machines Accessed 12 | . 1 1 3 . . . 1 2 2 2 Terminals 11 | . . 1 3 . . . 1 2 2 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 23 | . 2 3 7 . . . 1 5 3 2 Successful 9 | . 1 . 2 . . . 1 1 3 1 Failed 14 | . 1 3 5 . . . . 4 . 1 Catastrophic 1 | . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 6 | . . 3 . . . . 1 . 2 . Terminals 21 | . . 3 7 . . . 1 5 3 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 6 | . . . 2 . . . . 1 2 1 Level Access Points 1 | . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . . . 1 Zone Layout 4 | . . . 2 . . . . . 2 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . 1 . 1 . Terminals 2 | . . . . . . . 1 . 1 . Botnet 2 | . . . . . . . 1 . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . . 1 2 . . . . 2 1 1 Full Trace Events 1 | . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 7 | . 7 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Turns Passed 5290 | 59 295 185 399 181 519 14 626 1037 1174 801 Spaces Moved 2275 | 51 180 123 132 109 298 11 286 431 356 298 Core 1 | 1 . . . . . . . . . . Treads 812 | . . . 63 3 15 . 7 102 356 266 Legs . | . . . . . . . . . . . Wheels 1462 | 50 180 123 69 106 283 11 279 329 . 32 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 140 140 155 135 135 135 115 261 110 Average Speed 174 | 79 129 140 245 160 154 135 140 165 268 159 Slowest Speed 370 | 80 140 140 360 360 360 135 260 370 270 245 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 17 | 4 34 23 22 4 49 5 8 14 13 12 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 1 | . . . . . 1 . . . . . Spaces Dug 45 | . . . . . . . . 29 7 9 Terrain Destroyed 168 | . . . . . . . 10 62 29 67 Melee 45 | . . . . . . . . 29 7 9 Projectile 75 | . . . . . . . 1 33 16 25 AOE 48 | . . . . . . . 9 . 6 33 Terrain Rammed 1 | . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Res Total 2984 | 63 217 131 165 114 333 10 426 592 469 464 Wait 133 | . 12 . 1 . 2 . 59 14 17 28 Move 2265 | 50 179 122 131 108 297 10 285 430 355 298 Hop . | . . . . . . . . . . . Pick Up 104 | 4 9 5 3 2 11 . 9 26 15 20 Fast Attach 41 | 7 1 . 4 . 1 . 7 13 6 2 Attach 89 | . 1 2 2 2 4 . 18 16 9 35 Detach 4 | . . . . . . . . 3 1 . Swap 32 | 1 2 . 3 2 4 . 3 3 8 6 Drop 48 | . 1 . 3 . 4 . 3 15 15 7 Fire 206 | 1 12 2 18 . 9 . 35 38 35 56 Melee 60 | . . . . . 1 . 6 34 8 11 Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Build established: Mutant 355 | -10/Materials | Entered another Materials area 355 | -9/Materials | Evolved 2 slots: Weapon x2 519 | -9/Materials | Discovered new exit (range 4) 540 | -9/Materials | Entered another Materials area 540 | -8/Materials | Evolved 2 slots: Weapon x2 889 | -8/Materials | Discovered new exit (range 13) 939 | -8/Materials | Entered Factory 939 | -7/Factory | Evolved 2 slots: Utility x2 1095 | -7/Factory | Discovered new exit (range 16) 1120 | -7/Factory | Entered Lower Caves 1146 | -7/Lower Caves | Build established: Executioner 1235 | -7/Lower Caves | Encountered a Warlord checkpoint 1304 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 1413 | -7/Lower Caves | Lost 3 parts (2n1w) 1558 | -7/Lower Caves | Learned Factory terminal intel 1629 | -7/Lower Caves | Discovered new exit (range 6) 1639 | -7/Lower Caves | Entered another Lower Caves area 1639 | -7/Lower Caves | Discovered new exit (range 9) 1653 | -7/Lower Caves | Entered Factory 1653 | -6/Factory | Evolved 2 slots: Propulsion x2 1654 | -6/Factory | Loaded intel: 22 terminal locations 1751 | -6/Factory | Build established: Scavenger-Gunner 1957 | -6/Factory | Lost 4 parts (1u3w) 2143 | -6/Factory | Lost 16 parts (2p7n2u5w) 2252 | -6/Factory | Discovered new exit (range 17) 2279 | -6/Factory | Entered another Factory area 2279 | -5/Factory | Evolved 2 slots: Utility x2 2318 | -5/Factory | Identified exit to Factory 2738 | -5/Factory | Lost 3 parts (2n1w) 2850 | -5/Factory | Lost 6 parts (2n1u3w) 3209 | -5/Factory | Build established: Gunner 3242 | -5/Factory | Cargo convoy interrupted 3316 | -5/Factory | Entered another Factory area 3316 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3888 | -4/Factory | Build established: Scavenger-Executioner 4039 | -4/Factory | Lost 4 parts (1u3w) 4357 | -4/Factory | Discovered new exit (range 15) 4457 | -4/Factory | Cargo convoy interrupted 4457 | -4/Factory | Spotted Striker 4477 | -4/Factory | System corruption reached 10% 4490 | -4/Factory | Entered Research 4490 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4518 | -3/Research | Lost 10 parts (2p2n1u5w) 4778 | -3/Research | Build established: Executioner 4832 | -3/Research | System corruption reached 10% 4976 | -3/Research | Destroyed 9 combat bots 5022 | -3/Research | First assault squad dispatched 5098 | -3/Research | System corruption reached 30% 5227 | -3/Research | Spotted B-86 Titan 5240 | -3/Research | Core integrity fell below 50% 5276 | -3/Research | Core integrity fell below 20% 5291 | -3/Research | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 05274_ Slug penetrates Reaction Chamber. 05274_ Penetrated by Slug. 05274_ Slug penetrates Wall. 05276_ System corrupted: Matter fused (-10). 05276_ Identified Prc. Energy Filter. 05279_ Penetrated by Slug. 05279_ Slug penetrates Wall. 05282_ Penetrated by Slug. 05285_ Centrium Wheel destroyed. 05285_ Integrated Corrupted Lgt. Antimatter Reactor (+2). 05285_ Complication: Energy sink damages Corrupted Lgt. Antimatter Reactor (-29). 05286_ Terminal disabled. 05290_ Dropped Huge Storage Unit. 05291_ OS,WPFALIYFSPJ:FZ E |10P 05291_ B-86 Titan activates siege mode. 05291_ Wheel destroyed. 05291_ Prc. Energy Filter destroyed. 05291_ Critical hit (Burn: +50). 05291_ Broken Centrium Wheel destroyed. Map ----- +----------------------------------------------------+ | """ """ ???????????????????? | | ##+##########% """ ""??????????????????????? | | #?##?# """ ""??????????????????????? | | ### ##!%% """ ""??????????????????????? | | # !#%%!% """ """ ????????????????????? | | """" # %%=%[ ???????????????????? | | """" ####=#%=%! %!! ???????????????????? | | """" #????#*=!/ !%%!! ???????????????????? | | """" #??### %! [! !=! ???????????????????? | | #??# # % [%=% ???????????????????? | | #???## % [% % % ????????????????????? | | ########???#" ????????????????????? | | ???????????## "F ""?????????????????????? | | ############# """???????????????????????? | | ! + % """?" ?????????????????? | | ######## ;;BB###########?????????????????? | | "" #??????# # BB ##?????????????????? | | "" #??????# % # k ##?????????????????? | | "" #?????## # " """ ##?????????????????? | | #?????#" # """ ##?????????????????? | | ^ #????# # + "" """ ##?????????????????? | | #????#?# # ##?????????????????? | | #??????###### ! ! ##?????????????????? | | ######??????????## g ##?????????????????? | | ????????????????## !##?????????????????? | | ????????????????## @ g ###????????????????? | | ????????????????## """ ""!Y ###????????????????? | | ????????????????## """T"""p g;##????????????????? | | ????????????????############# ###????????????????? | | ????????????????########### #####????????????????? | | ?????????????????????????????## ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 65 Energy Generation 37 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 210 Jamming Range 8 Armor Coverage 375 Resistance: KI 30 Propulsion Shielding 33 Evasion (%) 44 Targeting Accuracy 11 Recoil Reduction 5 Matter Filtering 50 Energy Filtering 50 Particle Charging 15 Kinecelleration 30 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponDispersionCalibrator Manual? 0 Play Time 01:14:32 Cumulative 418.9 hours Start 2021.09.19 @ 12:52:00 End 2021.09.19 @ 14:19:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 41 Adventurer 31 Explorer 0 Win Type - Total 22 Types 17/0/2/3/0/0/0/0/0 Lore% 61 Gallery% 75 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf0a64f6-9d68-4a68-9767-8092bc67d7d5