Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.20 @ 10:08:43 Player: btmk16 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (312) 1560 Value Destroyed (12543) 12543 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (739) 739 TOTAL SCORE: 22482 Bonus ------- High Alert Combat Kills 520 Follower Combat Kills 50 Scanned by Researcher 500 Friendly Fire -331 Cogmind --------- Core Integrity 0/1300 Matter 293/300 Energy 63/100 System Corruption 52% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Biometal Leg Advanced Heat Sink Compact Matter Pod (150) Railgun Kinetic Spear Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Enhanced Optical Array Advanced Target Analyzer Centrium Light Armor Plating Advanced Force Field High-powered Tractor Beam Field Recycling Unit > --- WEAPON ----------- Null Cannon Thunder Hammer Kinetic Spear Kinetic Spear > --- INVENTORY -------- Heavy Treads Heavy Treads Flexi-carbon Leg Flexi-carbon Leg Wheel Advanced Cryofiber Web Advanced Cryofiber Web Compact Matter Pod Advanced Trap Scanner Advanced Signal Interpreter Advanced ECM Suite Phasing AFG Gamma Rifle Compact HERF Cannon Heavy Plasma Cannon High-powered Shotgun Z-bomb Delivery System RU-N14's Throwing Claymores Thunder Hammer Thunder Hammer Thunder Hammer Thunder Hammer Thunder Hammer [Rating: 150] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Wheel Treads Armored Treads Leg Myomer Leg Wheel Wheel Hover Unit Combat Gravmag System Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Utility Shielding Weapon Gauss Rifle Energy Gun Storm Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Antimatter Cannon Launcher Precision Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Thunder Hammer Slashing Weapon Great Axe Piercing Weapon Kinetic Spear Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Res Tes Slots Evolved 14 | . . 2 . 2 2 2 . . . . . . 2 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . 1 . . 1 1 . . . . . . 1 . . . . . Utility 7 | . . 1 . 1 1 . . . . . . . 1 2 . . 1 . Weapon 2 | . . . . 1 . 1 . . . . . . . . . . . . Parts Attached 362 | . 15 28 5 34 39 12 2 15 1 7 14 1 57 4 13 21 41 53 Power 31 | . 1 3 1 2 1 . . 1 . . 1 . 8 . 1 1 7 4 Engine 12 | . 1 3 1 2 1 . . 1 . . 1 . 2 . . . . . Core 6 | . . . . . . . . . . . . . 6 . . . . . Reactor 13 | . . . . . . . . . . . . . . . 1 1 7 4 Propulsion 115 | . 7 11 1 11 9 2 2 5 . 3 . 1 24 1 4 6 7 21 Treads 36 | . 2 2 . 5 6 1 1 1 . . . . 6 . 3 3 3 3 Leg 26 | . . 2 . . . . . 1 . 1 . . 6 . . . . 16 Wheel 44 | . 5 7 1 6 3 1 1 3 . 2 . 1 4 . 1 3 4 2 Hover 6 | . . . . . . . . . . . . . 5 1 . . . . Flight 3 | . . . . . . . . . . . . . 3 . . . . . Utility 101 | . 3 3 2 7 15 6 . 7 1 3 4 . 14 1 3 6 14 12 Device 57 | . . 1 2 3 7 2 . 4 1 1 2 . 9 . 1 4 11 9 Storage 9 | . 2 . . . 2 1 . 1 . . 1 . 1 . . 1 . . Processor 15 | . . . . . 1 3 . 2 . 2 . . 3 . . . 2 2 Hackware 1 | . . . . . . . . . . . . . 1 . . . . . Protection 19 | . 1 2 . 4 5 . . . . . 1 . . 1 2 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 115 | . 4 11 1 14 14 4 . 2 . 1 9 . 11 2 5 8 13 16 Energy Gun 16 | . 1 5 . 4 . . . 2 . . 1 . . . . 1 2 . Energy Cannon 15 | . . . . . . 2 . . . . . . . 1 . 2 6 4 Ballistic Gun 43 | . 2 5 1 9 7 2 . . . . 3 . 1 . 4 4 3 2 Ballistic Cannon 3 | . . . . . 1 . . . . . . . . . . . 2 . Launcher 12 | . 1 1 . 1 5 . . . . . . . 2 . . . . 2 Special Weapon 5 | . . . . . . . . . . 1 1 . 1 1 . . . 1 Impact Weapon 5 | . . . . . . . . . . . 1 . . . . . . 4 Slashing Weapon 8 | . . . . . . . . . . . . . 7 . 1 . . . Piercing Weapon 8 | . . . . . 1 . . . . . 3 . . . . 1 . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . 2 1 . . . . . 3 . 1 . 1 2 1 6 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 System Corruption 6 | . . . . . . . . . . . . . . . . . . 6 Parts Lost 157 | . 2 15 1 12 19 3 3 6 3 . . . 26 7 2 4 31 23 Power 14 | . . 2 . 1 1 . . 1 . . . . 3 1 . . 3 2 Propulsion 67 | . 2 6 1 6 7 1 2 3 1 . . . 13 2 1 1 9 12 Utility 41 | . . 2 . 2 5 2 . 1 2 . . . 5 2 . 2 11 7 Weapon 35 | . . 5 . 3 6 . 1 1 . . . . 5 2 1 1 8 2 Highest Loss Streak 13 | . 1 5 1 5 5 2 3 4 2 . . . 8 7 2 2 13 7 To Critical Strikes 5 | . . . . . . . . . . . . . 1 . 1 1 2 . Average Slot Usage (%) 80 | . 97 96 100 89 90 93 61 28 29 31 75 66 70 64 62 77 87 92 Engine 4 | . 14 11 11 8 6 6 3 3 . . 5 6 1 . . . . . Reactor 1 | . . . . . . . . . . . . . . . 3 5 7 8 Treads 7 | . 11 8 11 8 16 13 8 . . . . . 4 . 5 6 9 . Leg 3 | . . 3 . . . . . . 6 6 6 2 2 . . . . 22 Wheel 11 | . 15 20 22 16 11 15 11 5 4 4 13 17 9 . 2 6 12 1 Hover 1 | . . . . . . . . . . . . . 3 11 10 7 . . Device 9 | . . 4 11 8 8 11 8 7 11 3 8 6 7 9 5 7 15 20 Storage 5 | . 14 11 11 9 8 6 3 . . . 2 . 2 . . 4 4 3 Processor 9 | . . . . . 7 8 8 5 6 12 20 20 17 15 10 10 13 11 Protection 5 | . 11 17 11 11 5 4 . . . . 1 6 2 4 4 5 2 2 Energy Gun 4 | . 13 4 11 4 5 . . 4 . . . 6 3 . . . 3 . Ballistic Gun 7 | . 14 15 11 21 12 13 7 . . . 1 . . . 13 15 . 1 Piercing Weapon 1 | . . . . . . . . . . . 6 . . . . 2 . 7 Naked Turns 97 | . . . . . . . 43 43 . . . . . . . . . 11 Heaviest Build 163 | 12 89 96 95 124 129 130 122 10 5 2 37 37 46 41 78 158 163 150 Greatest Support 150 | 20 40 42 26 32 82 32 32 20 3 3 56 66 66 46 70 70 150 148 Greatest Overweight (x) 14 | . 4 9 9 7 12 5 10 1 1 . . . 8 1 2 9 14 13 Average Overweight (x) 1 | . 2 3 3 3 4 4 1 . . . . . . . . 5 3 . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 5 5 5 5 5 10 5 5 25 25 25 Average Capacity 17 | . 19 25 25 25 25 25 17 5 5 5 5 5 7 5 5 22 25 24 Most Carried 25 | . 15 25 25 25 25 25 25 5 5 5 5 5 10 5 5 24 25 25 Average Carried 16 | . 13 23 24 24 21 23 16 4 3 4 4 5 7 3 4 16 22 22 Final Capacity 25 | 8 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 25 25 5 Final Carried 25 | 6 14 24 25 25 23 25 4 5 4 5 5 5 5 5 5 24 15 5 Class Distribution -------------------- 27% | Mutant 16% | Scavenger-Gunner 15% | Scavenger-Mutant 13% | Scavenger-Tank 10% | Derelict-Skirmisher 4% | Derelict-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Scout | -6/Lower Caves Derelict-Assassin | -6/Zion Derelict-Skirmisher | -5/Proximity Caves Derelict-Skirmisher | -5/Factory Mutant | -4/Factory Derelict-Tank | -4/Waste Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Mutant | -3/Testing Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Res Tes Matter Collected 8536 | 200 271 539 386 913 1442 471 . 130 45 126 77 80 723 41 202 906 1233 751 Remotely 693 | . . . . . . . . 74 . . . . . . . . . 619 Salvage Created 13509 | . 768 889 339 1808 2007 536 . 609 . . . 85 1783 144 226 1049 1373 1893 Parts 696 | . 42 58 24 116 126 20 . 11 . . . 3 88 4 6 58 54 86 Haulers Intercepted 16 | . 2 3 . 5 3 2 . . . . . . . . . 1 . . Recyclers Shooed 16 | . 1 . . 1 4 2 . . . . . . 2 . . . 6 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . . 4 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Res Tes Combat Hostiles Destroyed 226 | . 17 26 13 25 41 3 . 3 . . . 1 24 . . 13 32 28 Melee 21 | . . . . . . . . . . . . . 5 . . . . 16 Guns 137 | . 14 22 13 23 26 . . 2 . . . 1 14 . . 9 9 4 Cannons 32 | . . . . . 3 2 . . . . . . 1 . . 4 21 1 AOE 28 | . 3 4 . 2 12 . . . . . . . 4 . . . . 3 Classes Destroyed 19 | . 5 2 2 5 3 . . . . . . . . . . . 1 1 Worker 19 | . . . 1 1 4 . . 4 . . . . 3 1 . 3 2 . Builder 18 | . 1 1 . 1 6 1 . . . . . . 5 . . 1 2 . Tunneler 2 | . . . 1 . . . . . . . . . 1 . . . . . Hauler 16 | . 2 3 . 5 3 2 . . . . . . . . . 1 . . Recycler 20 | . 1 . . 5 3 1 . 3 . . . . 3 1 . . 2 1 Mechanic 2 | . . . . . 2 . . . . . . . . . . . . . Operator 2 | . . . . 1 . . . . . . . . 1 . . . . . Watcher 6 | . . . . 3 1 . . . . . . . 1 . . 1 . . Swarmer 39 | . 3 11 8 3 9 . . . . . . . . . . . 5 . Grunt 81 | . 14 11 5 12 11 . . . . . . 1 3 . . 1 7 16 Brawler 4 | . . . . 2 . . . 1 . . . . . . . . 1 . Duelist 2 | . . 1 . 1 . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . 1 Sentry 24 | . . 3 . 5 3 1 . 1 . . . . 4 . . 3 3 1 Specialist 2 | . . . . . 2 . . . . . . . . . . . . . Hunter 27 | . . . . 1 6 2 . 1 . . . . 3 . . 4 6 4 Programmer 42 | . . . . . 7 . . . . . . . 14 . . 5 9 7 Heavy 4 | . . . . 1 3 . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 12 | . 4 7 4 4 11 2 . 3 . . . 1 5 2 . 7 12 5 Combat Bots Only 8 | . 3 7 4 4 5 2 . 2 . . . 1 3 . . 2 8 5 Max Kills in Single Turn 3 | . 1 3 2 2 3 1 . 1 . . . 1 2 1 . 2 3 2 Gunslinging 1 | . . . 1 . 1 . . . . . . . . . . . . . Exploded 3 | . 1 3 . 2 2 . . . . . . . 1 . . . . 2 Melee 1 | . . . . . . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Res Tes Damage Taken 29121 | . 846 1269 388 1606 4789 204 138 796 484 92 . 361 4303 1247 46 2130 6027 4395 Core 4750 | . 232 160 67 188 380 106 94 355 176 37 . 59 891 600 . 83 436 886 Absorbed by Shields 921 | . . . . . . . . . . . . . . . . . 30 891 Reduced by Siege Mode 429 | . . . . . . . . . . . . . . . . . 392 37 Redirected to Shielding 47 | . 3 13 10 21 . . . . . . . . . . . . . . Regen/Repaired (Parts) 521 | . . . . . 284 . . . . . . . 237 . . . . . Core Remaining (%) 39 | 100 7 . 43 65 45 . . . . . . 2 10 . . 40 . . Volleys Fired 705 | . 63 77 36 93 138 21 . 38 . . . 8 42 . 6 55 107 21 Largest 4 | . 2 2 2 3 3 4 . 1 . . . 1 1 . 4 4 4 3 Hottest 310 | . 60 88 88 111 111 226 . 80 . . . 250 250 . 132 310 308 212 Shots Fired 1627 | . 118 138 71 234 336 59 . 38 . . . 8 41 . 24 187 323 50 Gun 1244 | . 115 135 71 232 286 40 . 38 . . . 8 31 . 24 159 74 31 Cannon 332 | . . . . . 22 18 . . . . . . . . . 28 249 15 Launcher 46 | . 3 3 . 2 28 1 . . . . . . 8 . . . . 1 Special 5 | . . . . . . . . . . . . . 2 . . . . 3 Kinetic 1019 | . 58 107 36 185 229 40 . . . . . . . . 24 148 162 30 Thermal 526 | . 57 28 35 46 79 18 . 38 . . . 8 31 . . 39 142 5 Explosive 50 | . 3 3 . 2 28 1 . . . . . . 10 . . . . 3 Electromagnetic 32 | . . . . 1 . . . . . . . . . . . . 19 12 Robot Hit Streak 24 | . 18 11 8 12 21 23 . 24 . . . 3 8 . 7 10 18 14 Robot Miss Streak 16 | . 3 4 6 4 5 1 . 4 . . . 10 16 . 4 5 5 8 Penetration Max 1 | . . . . 1 1 1 . . . . . . . . . 1 1 . Secondary Targets 15 | . 1 2 4 3 5 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . . . . . . . . . . Shots Hit Robots 1237 | . 83 101 42 134 235 45 . 37 . . . 8 80 3 14 119 222 114 Core Hits 610 | . 39 48 19 70 113 13 . 31 . . . 6 74 2 3 47 96 49 Critical Kills 5 | . . . . . 1 1 . . . . . . . . . . 1 2 Critical Parts Destroyed 22 | . 1 1 1 2 1 . . . . . . . . . . 4 1 11 Critical Strikes 58 | . 1 2 1 4 4 1 . . . . . . 4 . . 4 9 28 Burn 3 | . . 1 . 1 1 . . . . . . . . . . . . . Meltdown 3 | . . . . . . 1 . . . . . . . . . . 1 1 Destroy 18 | . 1 1 1 3 2 . . . . . . . . . . 4 1 5 Blast 8 | . . . . . 1 . . . . . . . . . . . 7 . Corrupt 2 | . . . . . . . . . . . . . . . . . . 2 Smash 7 | . . . . . . . . . . . . . . . . . . 7 Sever 5 | . . . . . . . . . . . . . 4 . . . . 1 Impale 12 | . . . . . . . . . . . . . . . . . . 12 Melee Attacks 191 | . . . . . 2 . . . . . . . 60 4 . . . 125 Impact 26 | . . . . . . . . . . . . . . . . . . 26 Slashing 64 | . . . . . . . . . . . . . 60 4 . . . . Piercing 101 | . . . . . 2 . . . . . . . . . . . . 99 Sneak Attacks 13 | . . . . . . . . . . . . . 9 3 . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 40 | . . . . . . . . . . . . . 15 . . . . 25 Damage Inflicted 37239 | . 1123 1586 598 2937 7056 1166 . 887 . . . 393 5536 225 362 2649 7758 4963 Guns 19226 | . 930 1317 598 2695 4276 633 . 887 . . . 393 2449 . 362 2118 2089 479 Cannons 7988 | . . . . . 842 488 . . . . . . . . . 531 5669 458 Explosions 4332 | . 193 269 . 239 1938 45 . . . . . . 1012 . . . . 636 Melee 5491 | . . . . . . . . . . . . . 1999 225 . . . 3267 Ramming 3 | . . . . 3 . . . . . . . . . . . . . . Kinetic 15019 | . 459 1043 316 2180 3983 633 . . . . . . . . 362 1813 3776 454 Thermal 11489 | . 471 274 282 530 1219 488 . 887 . . . 393 2449 . . 836 3539 121 Explosive 4183 | . 193 269 . 193 1854 45 . . . . . . 1012 . . . . 617 Electromagnetic 855 | . . . . 31 . . . . . . . . . . . . 443 381 Impact 840 | . . . . . . . . . . . . . . . . . . 840 Slashing 2423 | . . . . . . . . . . . . . 2075 225 . . . 123 Piercing 2427 | . . . . . . . . . . . . . . . . . . 2427 Highest Corruption 51 | . . . . . 7 . . . . . . . 22 . . 1 20 51 Average Corruption 12 | . . . . . 4 . . . . . . . 9 . . 1 11 29 Corruption Purged 3 | . . . . . . . . . . . . . 3 . . . . . Corruption Blocked 7 | . . . . . . . . . . . . . 2 2 . . . 3 Effects 234 | . . . . . 45 . . . . . . . 62 . . 1 39 87 Message Errors 57 | . . . . . 13 . . . . . . . 18 . . 1 8 17 Matter Fused 58 | . . . . . 14 . . . . . . . 21 . . . 4 19 Heat Flow Errors 21 | . . . . . 3 . . . . . . . 5 . . . 3 10 Energy Discharges 29 | . . . . . 7 . . . . . . . 4 . . . 6 12 Parts Rejected 3 | . . . . . . . . . . . . . 1 . . . 1 1 Data Loss (minor) 28 | . . . . . 5 . . . . . . . 8 . . . 4 11 Data Loss (major) 15 | . . . . . . . . . . . . . 3 . . . 4 8 Misfires 7 | . . . . . 2 . . . . . . . . . . . 5 . Alerts 3 | . . . . . . . . . . . . . . . . . 1 2 Misdirections 7 | . . . . . . . . . . . . . 1 . . . 1 5 Weapon Failures 6 | . . . . . 1 . . . . . . . 1 . . . 2 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1147 | . . 4 . 2 96 26 . . . . . . 317 . . 4 133 565 Projectiles 188 | . . . . . 8 26 . . . . . . 12 . . 4 133 5 Explosions 183 | . . 4 . 2 88 . . . . . . . 29 . . . . 60 Melee 776 | . . . . . . . . . . . . . 276 . . . . 500 Knockbacks 42 | . . . . . 3 . . . . . . . . . . . 31 8 Impact 5 | . . . . . . . . . . . . . . . . . . 5 Kinetic 32 | . . . . . 3 . . . . . . . . . . . 29 . Secondary 5 | . . . . . . . . . . . . . . . . . 2 3 Self-Inflicted Damage 728 | . . 70 . 96 308 50 . . . . . . 171 . . . . 33 Shots 18 | . . 2 . 3 8 1 . . . . . . 3 . . . . 1 Rammed 1 | . . . . 1 . . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 417 | . 233 24 8 211 358 371 . 48 . . . 314 247 3 337 318 417 261 Average Temperature 90 | . 86 5 3 59 88 131 . 15 . . . 146 68 3 155 147 94 101 Received Heat Transfer 3320 | . 414 336 78 387 588 . . 54 57 45 . 123 288 42 . 132 229 547 Effects 14 | . 2 . . . 1 1 . . . . . . . . 2 3 3 2 Energy Bleed 2 | . . . . . . . . . . . . . . . . 1 1 . Interference 10 | . 2 . . . . . . . . . . . . . 2 2 2 2 Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . 2 1 Total Turns 140 | . . . . . . . . . . . . . . . . . 100 40 Longest Duration 85 | . . . . . . . . . . . . . . . . . 85 40 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . 1 . . . . . . . . . . . . 2 7 Impact Corruptions 7 | . . . . . . . . . . . . . . . . . . 7 Robots Melted 5 | . . . . . . 1 . 1 . . . . . . . . 2 1 Combat Hostiles 5 | . . . . . . 1 . 1 . . . . . . . . 2 1 Parts Melted 41 | . 2 . . 1 2 . . 9 . . . . 20 . . 3 2 2 Heat Transferred 18775 | . 1025 682 666 1197 2233 592 . 2000 . . . 575 3225 . . 1300 5130 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Res Tes Peak Influence 683 | . 255 465 269 269 683 431 165 175 . . . . 516 305 98 183 471 430 Initial 331 | . . 107 181 72 116 331 150 105 . . . . 28 233 98 . 96 238 Average 210 | . 127 325 144 114 267 379 151 103 . . . . 196 248 51 51 323 320 Maximum Alert Level 2 | . 1 2 1 1 2 2 . . . . . . 2 1 . . 2 2 Low Security (%) 55 | . 82 10 69 85 57 . 100 100 . . . . 58 . 100 100 30 . Level 1 29 | . 17 68 30 14 14 58 . . . . . . 20 100 . . 31 93 Level 2 14 | . . 21 . . 28 41 . . . . . . 21 . . . 37 6 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 4 4 1 3 10 1 . 4 . . . . 14 2 . 3 6 11 Investigation 16 | . 3 3 1 1 2 . . . . . . . 4 1 . . . 1 Extermination 17 | . . . . . 3 . . . . . . . 5 . . 2 3 4 Reinforcement 24 | . 1 1 . 1 5 . . 1 . . . . 5 1 . 1 3 5 Assault 2 | . . . . . . 1 . . . . . . . . . . . 1 Garrison 4 | . . . . 1 . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 2 . . . . . . . 1 . . . 2 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Res Tes Distress Signals 12 | . 1 3 . 3 1 . . 1 . . . . . . . 2 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 347 | . 27 31 17 37 62 3 6 10 8 4 . 5 34 15 1 17 38 32 Peak Tracking Total 10 | . 5 7 4 4 9 2 6 5 7 4 . 3 6 10 1 4 5 5 Tactical Retreats 21 | . 1 1 . 1 6 . . 1 2 1 . 3 1 2 . . . 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Res Tes Traps Triggered 10 | . 3 . . . 1 2 . . . . . . . 1 . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 1 . . . 2 . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Res Tes Machines Disabled 22 | . . 2 1 2 6 . . . . . . . 4 . . 1 2 4 Max in Single Turn 4 | . . 1 1 1 4 . . . . . . . 3 . . 1 1 1 Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . 1 . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Res Tes Machines Accessed 53 | . 8 6 1 5 10 . . 2 . . . . 7 1 . 2 2 9 Terminals 31 | . 6 5 1 4 4 . . 1 . . . . 1 . . 2 1 6 Fabricators 6 | . . . . . 1 . . . . . . . 3 1 . . 1 . Repair Stations 4 | . . . . . 2 . . . . . . . 1 . . . . 1 Recycling Units 4 | . 2 1 . . 1 . . . . . . . . . . . . . Scanalyzers 4 | . . . . 1 1 . . . . . . . 1 . . . . 1 Garrison Access 4 | . . . . . 1 . . 1 . . . . 1 . . . . 1 Total Hacks 123 | . 10 17 4 15 24 . . 3 . . . . 25 4 . 5 4 12 Successful 57 | . 7 4 2 7 14 . . . . . . . 12 3 . 3 2 3 Failed 66 | . 3 13 2 8 10 . . 3 . . . . 13 1 . 2 2 9 Catastrophic 13 | . . 3 . 2 2 . . 1 . . . . 2 . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 52 | . 8 7 4 5 7 . . 2 . . . . 8 . . 4 1 6 Terminals 71 | . 8 15 4 11 10 . . 2 . . . . 5 . . 5 2 9 Fabricators 18 | . . . . . 3 . . . . . . . 9 4 . . 2 . Repair Stations 8 | . . . . . 4 . . . . . . . 3 . . . . 1 Recycling Units 6 | . 2 2 . . 2 . . . . . . . . . . . . . Scanalyzers 13 | . . . . 4 2 . . . . . . . 6 . . . . 1 Garrison Access 7 | . . . . . 3 . . 1 . . . . 2 . . . . 1 Terminal Hacks 21 | . 3 3 2 5 4 . . . . . . . 1 . . 1 1 1 Part Schematic 1 | . . . . . . . . . . . . . 1 . . . . . Robot Analysis 5 | . 1 2 2 . . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . Alert Level 8 | . . . . 2 3 . . . . . . . . . . 1 1 1 Unreport Threat 2 | . . . . 1 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . 3 3 . . . . Network Status 2 | . . . . . . . . . . . . . 1 1 . . . . Load Schematic 2 | . . . . . . . . . . . . . 1 1 . . . . Build 2 | . . . . . . . . . . . . . 1 1 . . . . Repair Station Hacks 6 | . . . . . 4 . . . . . . . 2 . . . . . Scan Component 3 | . . . . . 2 . . . . . . . 1 . . . . . Repair 3 | . . . . . 2 . . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . Scanalyzer 7 | . . . . 2 1 . . . . . . . 4 . . . . . Insert Component 3 | . . . . 1 1 . . . . . . . 1 . . . . . Analyze 4 | . . . . 1 . . . . . . . . 3 . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . . 1 Seal Access 2 | . . . . . 1 . . . . . . . . . . . . 1 Unauthorized Hacks 14 | . 4 1 . . 3 . . . . . . . 2 . . 2 1 1 Terminals 8 | . 2 . . . 3 . . . . . . . . . . 2 . 1 Track 1 | . . . . . 1 . . . . . . . . . . . . . Botnet 7 | . 2 . . . 2 . . . . . . . . . . 2 . 1 Fabricators 3 | . . . . . . . . . . . . . 2 . . . 1 . Liberate 1 | . . . . . . . . . . . . . 1 . . . . . Fabnet 2 | . . . . . . . . . . . . . 1 . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . . . . . . . . . . . Tunnel 3 | . 2 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . . . Hacking Detections 46 | . 6 5 1 5 9 . . 2 . . . . 7 1 . 2 2 6 Full Trace Events 12 | . . 2 1 2 2 . . . . . . . 4 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . 2 Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . . . 2 . . . . 7 Parts Built 2 | . . . . . . . . . . . . . 1 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 306 | . . . . . . . . . . . . . 204 102 . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . 8 8 . . . . Parts Repaired 3 | . . . . . 2 . . . . . . . 1 . . . . . Time 92 | . . . . . 70 . . . . . . . 22 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . 2 . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . 2 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . 3 3 3 1 1 Autooverrided 2 | . . . . . . . . . . . . . . . . 2 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Res Tes Total Allies 7 | . . . 2 . . . . . . . 3 . . . . 2 . . Largest Group 3 | . . . 2 . . . . . . . 3 3 . . . 1 . . Highest-Rated Group 82 | . . . 43 . . . . . . . 82 82 . . . 49 . . Highest-Rated Ally 49 | . . . 31 . . . . . . . 31 31 . . . 49 . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 19 | . . . 7 . . . . . . . . 12 . . . . . . Total Damage 437 | . . . 152 . . . . . . . . 285 . . . . . . Kills 4 | . . . 2 . . . . . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Res Tes Robot Analysis Total 5 | . 1 2 2 . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . 2 . . . . . 1 . 3 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 128 | . . . . . . . . . . . . . 53 4 8 24 38 1 Traps 11 | . . . . . . . . . . . . . . 1 . 5 5 . Emergency Access 4 | . . . . . . . . . . . . . . . . 2 2 . Items 79 | . . . . . . . . . . . . . 35 1 8 14 21 . Machines 9 | . . . . . . . . . . . . . 1 1 . 1 5 1 Patrols 9 | . . . . . . . . . . . . . 6 . . 1 2 . Guards 14 | . . . . . . . . . . . . . 11 1 . 1 1 . Exits 2 | . . . . . . . . . . . . . . . . . 2 . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Res Tes Turns Passed 18007 | . 950 947 1150 1500 2593 359 118 581 391 165 960 862 2286 196 759 1017 1501 1672 Spaces Moved 10460 | 1 485 439 751 726 1128 185 132 485 433 304 841 527 1541 256 463 363 621 779 Core 1423 | . . . . . . . 82 446 433 304 25 . 2 . 127 . . 4 Treads 693 | . 150 . . . 102 . . 2 . . . . . . 325 51 28 35 Legs 670 | 1 17 . . . . . . . . . . . 4 . . . . 648 Wheels 7013 | . 318 439 751 726 1026 185 50 37 . . 816 527 1141 . . 312 593 92 Hover 661 | . . . . . . . . . . . . . 394 256 11 . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 95 116 135 135 140 128 50 50 50 50 50 93 53 62 50 131 131 50 Average Speed 124 | 120 141 146 135 152 167 146 80 62 86 50 98 96 90 66 153 211 154 150 Slowest Speed 450 | 120 160 215 215 205 397 160 230 160 100 50 100 100 450 126 240 320 330 275 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 2 82 39 99 61 31 5 74 15 73 58 84 71 34 10 94 8 18 90 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 6 | . 2 1 1 . . . . . . . 2 . . . . . . . Known Exits Taken 5 | . . . . . . . . . . 1 1 1 1 . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 1 . . . . . . 1 . . Scrap Searched 19 | . . . 3 . . . . . 1 11 2 2 . . . . . . Spaces Dug 57 | . . 5 . 5 9 . . . . . . . 17 1 . . 11 9 Terrain Destroyed 355 | . 8 13 . 14 110 17 . . . . . . 73 1 1 16 60 42 Melee 18 | . . . . . 2 . . . . . . . 6 1 . . . 9 Projectile 92 | . . . . 4 7 1 . . . . . . . . 1 15 60 4 AOE 244 | . 8 13 . 10 101 16 . . . . . . 67 . . . . 29 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Res Tes Total 13698 | . 632 613 820 942 1534 227 143 711 448 313 976 857 2245 276 492 471 926 1072 Wait 1708 | . 59 38 17 45 200 . 8 168 12 . 97 321 519 9 3 15 121 76 Move 10444 | . 484 438 750 725 1127 185 131 484 432 303 840 526 1540 256 462 362 620 779 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 145 | . 6 24 5 14 19 4 1 2 2 2 8 . 14 1 1 15 12 15 Fast Attach 173 | . 3 4 1 11 8 4 1 12 . 6 10 1 43 2 13 11 14 29 Attach 85 | . 2 15 1 8 19 3 1 3 1 1 . . 4 2 . 2 18 5 Detach 25 | . 1 1 . . 3 2 . 2 1 . . . 5 1 . 3 1 5 Swap 104 | . 10 9 3 15 12 5 . . . . 4 . 10 . . 8 9 19 Drop 142 | . 4 7 7 30 6 3 1 2 . 1 17 1 26 1 7 . 10 19 Fire 705 | . 63 77 36 93 138 21 . 38 . . . 8 42 . 6 55 107 21 Melee 137 | . . . . . 2 . . . . . . . 42 4 . . . 89 Ram 1 | . . . . 1 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . . . . . . . . . . 14 15 Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Fac x2]) -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -4/Factory -4/Waste -4/Factory -3/Research (discovered 2 exits: Res / *Tes) -3/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 468 | -10/Materials | Core integrity fell below 50% 560 | -10/Materials | Discovered new exit (range 15) 714 | -10/Materials | Discovered new exit (range 13) 839 | -10/Materials | Core integrity fell below 20% 897 | -10/Materials | Discovered new exit (range 16) 951 | -10/Materials | Entered another Materials area 951 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1069 | -9/Materials | Discovered new exit (range 10) 1154 | -9/Materials | Lost 5 parts (1p2n1u1w) 1411 | -9/Materials | Build established: Scavenger-Mutant 1465 | -9/Materials | Destroyed 7 combat bots 1467 | -9/Materials | Lost 3 parts (1n2w) 1588 | -9/Materials | Lost 4 parts (2n1u1w) 1702 | -9/Materials | Discovered new exit (range 10) 1865 | -9/Materials | Build established: Mutant 1874 | -9/Materials | Discovered new exit (range 12) 1898 | -9/Materials | Entered Mines 1934 | -9/Mines | Discovered new exit (range 3) 2090 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2192 | -9/Mines | Learned location of Zion (-6) 2192 | -9/Mines | Discovered new exit (range 9) 2216 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2495 | -9/Mines | Core integrity fell below 50% 2590 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2593 | -9/Mines | Found Prototype Device 2721 | -9/Mines | Learned Materials security intel 3048 | -9/Mines | Entered Materials 3048 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3121 | -8/Materials | Lost 5 parts (1p2n1u1w) 3486 | -8/Materials | Discovered new exit (range 14) 3533 | -8/Materials | Lost 3 parts (1n1u1w) 3662 | -8/Materials | Found Prototype Device 3876 | -8/Materials | Identified Exp. Sensor Array 3926 | -8/Materials | Build established: Scavenger-Tank 4404 | -8/Materials | Discovered new exit (range 14) 4496 | -8/Materials | Garrison activated, responded to threat 4548 | -8/Materials | Entered Factory 4548 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4659 | -7/Factory | Repaired Cooling System 4965 | -7/Factory | Build established: Scavenger-Gunner 5441 | -7/Factory | Discovered new exit (range 13) 6015 | -7/Factory | Repaired Arm. Treads 6067 | -7/Factory | Identified Active Sensor Suite 6159 | -7/Factory | Cargo convoy interrupted 6232 | -7/Factory | Lost 5 parts (1p3n1u) 6499 | -7/Factory | Lost 3 parts (1n2w) 6556 | -7/Factory | Lost 3 parts (1n2u) 6650 | -7/Factory | Lost 3 parts (1n2w) 6846 | -7/Factory | Core integrity fell below 50% 7089 | -7/Factory | Discovered new exit (range 4) 7141 | -7/Factory | Entered another Factory area 7141 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7170 | -6/Factory | Build established: Scavenger-Mutant 7491 | -6/Factory | First assault squad dispatched 7500 | -6/Factory | Sucked down chute 7500 | -6/Factory | Entered Waste 7506 | -6/Waste | Spotted C-40 Crusher 7542 | -6/Waste | Build established: Scavenger-Gunner 7553 | -6/Waste | Spotted C-40 Crusher 7568 | -6/Waste | Spotted C-40 Crusher 7569 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7573 | -6/Waste | Released all parts (12) 7573 | -6/Waste | Spotted C-40 Crusher 7575 | -6/Waste | Spotted C-40 Crusher 7576 | -6/Waste | Crushed by Compactor (1 part destroyed) 7578 | -6/Waste | Spotted C-40 Crusher 7607 | -6/Waste | Lost 3 parts (2n1w) 7612 | -6/Waste | Discovered new exit (range 12) 7618 | -6/Waste | Entered Factory 7869 | -6/Factory | Build established: Mutant 7872 | -6/Factory | Garrison activated, responded to threat 8015 | -6/Factory | Garrison activated, responded to threat 8090 | -6/Factory | Lost 4 parts (2n1u1w) 8137 | -6/Factory | Core integrity fell below 50% 8180 | -6/Factory | Discovered new exit (range 11) 8199 | -6/Factory | Entered Lower Caves 8283 | -6/Lower Caves | Learned Factory emergency access door positions 8487 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8532 | -6/Lower Caves | Core integrity fell below 20% 8565 | -6/Lower Caves | Spotted B-75 Beast 8584 | -6/Lower Caves | Discovered new exit (range 9) 8590 | -6/Lower Caves | Entered another Lower Caves area 8750 | -6/Lower Caves | Discovered new exit (range 10) 8754 | -6/Lower Caves | Identified exit to Zion 8755 | -6/Lower Caves | Entered Zion 8847 | -6/Zion | Discovered new exit (range 14) 8882 | -6/Zion | Received a visual enhancement algorithm 8970 | -6/Zion | Learned Factory garrison access intel 9008 | -6/Zion | Learned Factory terminal intel 9147 | -6/Zion | Found Prototype Device 9147 | -6/Zion | Identified Phasing AFG 9199 | -6/Zion | Learned Factory trap positions 9315 | -6/Zion | Gained Derelict followers 9367 | -6/Zion | Build established: Derelict-Assassin 9392 | -6/Zion | Found Prototype Special Weapon 9394 | -6/Zion | Found Prototype Special Weapon 9396 | -6/Zion | Found Prototype Special Weapon 9398 | -6/Zion | Found Prototype Special Weapon 9402 | -6/Zion | Identified RU-N14's Throwing Claymores (x4) 9561 | -6/Zion | Found Prototype Energy Gun 9561 | -6/Zion | Identified Storm Laser 9636 | -6/Zion | Identified exit to Proximity Caves 9715 | -6/Zion | Entered Proximity Caves 9715 | -5/Proximity Caves | Accompanied by 3 allies 9848 | -5/Proximity Caves | Build established: Derelict-Skirmisher 9998 | -5/Proximity Caves | Learned Factory stockpile data 10071 | -5/Proximity Caves | Learned Factory machine intel 10490 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10562 | -5/Proximity Caves | Discovered new exit (range 17) 10576 | -5/Proximity Caves | Identified exit to Factory 10577 | -5/Proximity Caves | Entered Factory 10577 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10578 | -5/Factory | Loaded intel: 108 trap records 10581 | -5/Factory | Loaded intel: 232 machine locations 10582 | -5/Factory | Loaded intel: 28 terminal locations 10583 | -5/Factory | Loaded intel: 4 garrison access locations 10639 | -5/Factory | Discovered new exit (range 9) 10649 | -5/Factory | Identified exit to Factory 11224 | -5/Factory | Fabricated Exp. Sensor Array (x1) 11659 | -5/Factory | Cargo convoy interrupted 12041 | -5/Factory | Repaired Arm. Huge Wheel 12081 | -5/Factory | Build established: Scavenger-Skirmisher 12094 | -5/Factory | System corruption reached 10% 12165 | -5/Factory | Lost 8 parts (5n2u1w) 12238 | -5/Factory | Lost 5 parts (2p3n) 12442 | -5/Factory | Core integrity fell below 50% 12645 | -5/Factory | Lost 5 parts (1p1n1u2w) 12862 | -5/Factory | Core integrity fell below 20% 12863 | -5/Factory | Entered another Factory area 12863 | -4/Factory | Evolved 2 slots: Utility x2 12884 | -4/Factory | Build established: Mutant 12890 | -4/Factory | Lost 4 parts (1n1u2w) 12983 | -4/Factory | Fabricated Exp. Sensor Array? 13055 | -4/Factory | Core integrity fell below 50% 13059 | -4/Factory | Sucked down chute 13059 | -4/Factory | Entered Waste 13059 | -4/Waste | The area was eerily silent 13085 | -4/Waste | Lost 7 parts (1p2n2u2w) 13139 | -4/Waste | Discovered new exit (range 11) 13159 | -4/Waste | Found Unknown Protection 13159 | -4/Waste | Identified Damper Plating 13200 | -4/Waste | Found Damper Plating 13584 | -4/Waste | Build established: Derelict-Tank 13660 | -4/Waste | A Compactor rumbled back to life 13668 | -4/Waste | Spotted C-40 Crusher 13711 | -4/Waste | Crushed by Compactor (1 part destroyed) 13818 | -4/Waste | Entered Factory 14361 | -4/Factory | Build established: Tank 14728 | -4/Factory | Build established: Scavenger-Tank 14812 | -4/Factory | Discovered new exit (range 11) 14835 | -4/Factory | Entered Research 14835 | -3/Research | Evolved 2 slots: Power x1, Utility x1 15461 | -3/Research | Destroyed 8 combat bots 15468 | -3/Research | Lost 4 parts (1n3u) 15727 | -3/Research | System corruption reached 10% 15771 | -3/Research | Lost 4 parts (1n3u) 16023 | -3/Research | Spotted B-86 Titan 16106 | -3/Research | Destroyed B-86 Titan 16153 | -3/Research | Lost 13 parts (2p4n3u4w) 16254 | -3/Research | Identified exit to Testing 16297 | -3/Research | Lost 7 parts (2n1u4w) 16311 | -3/Research | Identified exit to Research 16336 | -3/Research | Entered Testing 16340 | -3/Testing | Protovariant out of control (PD-TT7CKGRAE1) 16389 | -3/Testing | Lost 4 parts (2n1u1w) 16514 | -3/Testing | Lost 3 parts (1n1u1w) 16843 | -3/Testing | Spotted Striker 16884 | -3/Testing | Found Prototype Launcher 16884 | -3/Testing | Identified Z-bomb Delivery System 16995 | -3/Testing | Found Prototype Energy Cannon 16995 | -3/Testing | Identified Null Cannon 17054 | -3/Testing | Core integrity fell below 50% 17067 | -3/Testing | System corruption reached 30% 17124 | -3/Testing | Build established: Scavenger-Mutant 17267 | -3/Testing | Found Imp. Powered Armor 17576 | -3/Testing | Scanned by Researcher 17897 | -3/Testing | Lost 7 parts (1p4n2u) 17969 | -3/Testing | Found Prototype Launcher 17994 | -3/Testing | Identified Tesla Bomb Launcher 17997 | -3/Testing | Released all parts (14) 17999 | -3/Testing | Core integrity fell below 20% 18008 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 17997_ Released Flexi-carbon Leg. 17997_ Released Adv. Heat Sink. 17997_ Released Adv. Target Analyzer. 17997_ Released Thunder Hammer. 17997_ Released Huge Storage Unit. 17997_ Released Enh. Optical Array. 17997_ Released Kinetic Spear. 17997_ Released Centrium Light Armor Plating. 17997_ Released Thunder Hammer. 17997_ Released Adv. Heat Sink. 17997_ Released Hvy. Treads. 17997_ Released Tesla Bomb Launcher. 18000_ Held in stasis. 18000_ C-55 Analyst is analyzing... 18002_ P-80 Master resets P-80 Master, system corruption cleaned. 18004_ Held in stasis. 18004_ C-55 Analyst is analyzing... 18007_ P-80 Master resets P-80 Master, system corruption cleaned. 18008_ Held in stasis. 18008_ C-55 Analyst is analyzing... Map ----- +----------------------------------------------------+ | ????# ![#!""" """ """????????????????????? | | ????# ![/|""" """ "" #???????????????????? | | ????# |!#%""" """ #???????????????????? | | ????# ######!#=""" """ #???????????????????? | | ????# ?????# # """ """ #???????????????????? | | ????# ?????# # #???????????????????? | | ????# ?????# # ! #???????????????????? | | ????# ?????# "#############???????????????????? | | ?????? ?????# ##???????????????????????????????? | | ??????????????# #?#####??????????????????????????? | | ??????????????# #?# #??????????????????????????? | | ????????????### ### #??????????????????????????? | | ????????????# # ##?????????????????????????? | | ????????????# % ###???????????????????????? | | ????????????# T#???????????????????????? | | ????????????# ""#???????????????????????? | | ????????????# ###???????????????????????? | | ????????????##### #?????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????#####/#####??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# "" #??????????????????????? | | ????????????????# " ]! #??????????????????????? | | ????????????????# """/!/!@#??????????????????????? | | ????????????????# c =!]pp!#??????????????????????? | | ????????????????# ![!=/]#??????????????????????? | | ????????????????# =|/!/!#??????????????????????? | | ????????????????# /[[|/#??????????????????????? | | ????????????????###########??????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 37 Energy Capacity 395 Matter Stores 353 Matter Capacity 500 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Base Temperature (-) 200 Corruption Block 15 Armor Coverage 1600 Resistance: KI 30 Resistance: EM 90 Utility Shielding 33 Phase Shifting 10 Evasion (%) 60 Targeting Accuracy 16 Target Analysis 12 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 12 Item Schematics ----------------- Exp. Sensor Array | -5/Factory | Scanalyzed KE Penetrator | -5/Factory | Hacked Exp. Coolant Injector | -3/Testing | Archive Hvy. Tesla Rifle | -3/Testing | Archive Centrium Heavy Treads | -3/Testing | Archive Exp. Energy Well | -3/Testing | Archive Graviton Reactor | -3/Testing | Archive Hvy. Gatling Laser | -3/Testing | Archive Adv. Energy Well | -3/Testing | Archive Robot Schematics ------------------ B-74 Champion | -3/Testing | Archive C-55 Analyst | -3/Testing | Archive Fabricated ------------ Exp. Sensor Array | x1 | -5/Factory Exp. Sensor Array | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagSuspensionComputer Manual? 0 Play Time 02:41:14 Cumulative 332.3 hours Start 2022.06.17 @ 16:54:08 End 2022.06.20 @ 10:08:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 407 Rogue 406 Adventurer 0 Explorer 1 Win Type - Total 9 Types 6/0/1/2/0/0/0/0/0 Lore% 72 Gallery% 82 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34640393-823e-4041-88ea-0f85ab1b2ed5