Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.11 @ 11:45:38 Player: celerysam Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (97) 485 Value Destroyed (3427) 3427 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1110) 1110 TOTAL SCORE: 10662 Bonus ------- Follower Combat Kills 210 Entered Garrisons 400 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 90/100 System Corruption 5% Temperature Cool (12) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- IFF Parser Improved Terrain Scanner Seismic Detector Advanced Assault Cannon Ripper Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Improved Treads Improved Treads Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Weight Redist. System Advanced Signal Interpreter Improved Medium Armor Plating Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Wave Gun Battle Rifle KE Penetrator > --- INVENTORY -------- IFF Parser Improved Terrain Scanner Seismic Detector Advanced Assault Cannon Ripper [Rating: 82] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac DSF Fac Ext Slots Evolved 10 | . . 2 . . . 2 . . . 4 . . . 2 . Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 4 | . . 1 . . . 1 . . . 1 . . . 1 . Utility 4 | . . 1 . . . 1 . . . 1 . . . 1 . Weapon 1 | . . . . . . . . . . 1 . . . . . Parts Attached 134 | 6 6 21 2 . 3 13 5 10 4 8 2 1 15 10 28 Power 16 | 1 . 2 . . 1 1 . 1 . 1 1 . 4 1 3 Engine 7 | 1 . 2 . . . . . 1 . . . . 1 . 2 Core 9 | . . . . . 1 1 . . . 1 1 . 3 1 1 Reactor . | . . . . . . . . . . . . . . . . Propulsion 50 | 2 2 8 1 . 1 5 . 5 1 2 1 . 6 3 13 Treads 8 | . . 3 . . . 3 . . . . . . . . 2 Leg 13 | 2 . . . . . . . . . . . . 1 . 10 Wheel 15 | . 2 5 1 . 1 1 . 1 . . . . 2 1 1 Hover 2 | . . . . . . . . . . . . . . 2 . Flight 12 | . . . . . . 1 . 4 1 2 1 . 3 . . Utility 36 | 1 2 4 1 . . 5 4 1 3 1 . 1 4 3 6 Device 16 | . . 2 . . . . 3 1 2 1 . . 2 2 3 Storage 3 | 1 1 . . . . 1 . . . . . . . . . Processor 4 | . . . . . . . . . 1 . . 1 . 1 1 Hackware 1 | . . . . . . . . . . . . . 1 . . Protection 12 | . 1 2 1 . . 4 1 . . . . . 1 . 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 32 | 2 2 7 . . 1 2 1 3 . 4 . . 1 3 6 Energy Gun 13 | 1 1 3 . . . 1 1 . . 1 . . . 1 4 Energy Cannon 3 | . 1 2 . . . . . . . . . . . . . Ballistic Gun 5 | 1 . 1 . . 1 . . . . . . . . . 2 Ballistic Cannon 3 | . . . . . . . . 1 . 1 . . . 1 . Launcher 2 | . . . . . . . . 1 . 1 . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 1 . 1 . . . . . Unidentified Prototypes 7 | . . 4 . . . 1 1 . 1 . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . System Corruption 2 | . . . . . . . . . . . . . 2 . . Parts Lost 90 | . 4 7 1 . 1 4 1 10 . . 9 . 13 3 37 Power 13 | . 1 1 . . . . . 1 . . 3 . 1 1 5 Propulsion 39 | . . 3 1 . 1 3 1 4 . . 3 . 7 1 15 Utility 20 | . 1 1 . . . 1 . 3 . . 1 . 4 . 9 Weapon 18 | . 2 2 . . . . . 2 . . 2 . 1 1 8 Highest Loss Streak 16 | . 3 2 1 . 1 2 1 4 . . 9 . 12 3 16 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 13 | 4 9 16 19 20 20 19 20 18 7 7 7 7 6 4 4 Power 1 | . 1 2 3 3 3 3 2 2 1 . . . . . . Propulsion 2 | 2 4 2 3 3 3 3 6 5 2 1 . . . . . Utility 4 | . 1 5 7 8 8 6 4 3 1 2 4 3 3 3 3 Weapon 4 | . 2 6 5 5 5 6 6 5 2 2 2 2 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 21 | . . 7 1 . . 4 . 3 . 1 . . . 1 4 Power 3 | . . 1 . . . 1 . 1 . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 8 | . . . . . . 3 . 1 . . . . . 1 3 Weapon 10 | . . 6 1 . . . . 1 . 1 . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 85 95 98 100 96 97 95 78 89 95 83 57 50 67 71 Engine 5 | . 11 10 11 11 7 . . . 9 6 4 . 3 2 2 Core 3 | . . . . . 3 9 9 6 . 6 3 . 4 7 7 Treads 6 | . . 14 . . . 11 18 6 . . . . . . 2 Leg 1 | . 1 . . . . . . . . . . . 2 2 6 Wheel 15 | . 26 16 31 33 29 21 14 13 . . . . . 1 2 Flight 2 | . . . . . . . . 3 36 32 28 20 8 . . Device 9 | . . 7 11 11 11 9 14 15 12 18 15 13 3 12 12 Storage 9 | . 14 11 11 11 11 18 12 9 9 6 6 6 6 . . Processor 2 | . . . . . . . . . 5 6 6 10 13 13 9 Protection 7 | . 2 12 11 11 11 8 9 8 . . . . . . 3 Energy Gun 6 | . 14 10 . . . 2 16 2 8 6 4 . . 1 5 Energy Cannon 4 | . 2 7 11 11 11 5 . . . . . . . . . Ballistic Gun 5 | . 11 3 11 11 11 9 1 4 . . . . . . 3 Peak Build Rating 82 | 6 8 19 20 20 22 29 31 30 36 54 54 33 43 56 82 Average Rating 25 | 3 6 15 19 20 20 26 29 25 33 49 43 32 27 45 46 On Entrance 25 | . 6 6 19 20 20 22 29 30 23 36 54 29 33 34 53 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 70 | 12 50 61 60 60 60 64 67 70 17 29 29 8 22 28 47 Greatest Support 109 | 20 32 40 42 42 42 42 26 26 26 31 33 14 24 31 109 Greatest Overweight (x) 6 | . 1 5 2 1 2 3 6 6 . . . . 5 1 1 Average Overweight (x) 1 | . . 3 1 1 1 1 3 2 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 8 8 8 8 8 5 5 Average Capacity 15 | 6 19 20 20 20 20 20 20 19 8 8 8 8 7 5 5 Most Carried 20 | 6 12 20 20 20 20 20 20 20 8 8 8 8 8 5 5 Average Carried 13 | 4 9 16 19 20 20 19 20 18 6 7 7 7 7 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 8 8 8 8 8 5 5 5 Final Carried 20 | 6 11 19 20 20 20 20 20 8 7 8 7 8 5 5 5 Class Distribution -------------------- 44% | Mutant 38% | Scavenger-Mutant 6% | Sprinter 3% | Gladiator 3% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Garrison Sprinter | -8/Recycling Sprinter | -6/Factory Sprinter | -6/Garrison Sprinter | -6/Factory Mutant | -6/DSF Gladiator | -5/Factory Scavenger-Mutant | -5/Extension Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac DSF Fac Ext Matter Collected 2470 | 232 99 390 56 . 103 340 34 11 237 . 6 . 128 120 714 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3701 | . 335 998 108 . 181 625 360 109 . 22 134 . 128 100 601 Parts 198 | . 17 58 6 . 12 32 16 4 . 1 13 . 6 10 23 Haulers Intercepted 2 | . . 1 . . . 1 . . . . . . . . . Recyclers Shooed 2 | . . . . . . 1 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac DSF Fac Ext Combat Hostiles Destroyed 84 | . 11 21 2 . 5 11 6 3 . . 9 . 3 2 11 Melee 4 | . . . . . . . . . . . 1 . 3 . . Guns 42 | . 10 11 . . 3 5 6 2 . . . . . . 5 Cannons 28 | . 1 8 2 . 2 6 . 1 . . . . . 2 6 AOE 9 | . . 1 . . . . . . . . 8 . . . . Classes Destroyed 15 | . 3 5 . . 2 1 . . . 1 . . 2 1 . Worker 2 | . . 1 . . . . . . . . . . . 1 . Builder 2 | . . 1 . . . 1 . . . . . . . . . Hauler 2 | . . 1 . . . 1 . . . . . . . . . Recycler 2 | . . . . . 1 1 . . . . . . . . . Operator 1 | . . . . . . . . . . 1 . . . . . Watcher 4 | . 1 3 . . . . . . . . . . . . . Swarmer 26 | . 6 4 . . 4 3 . . . . 9 . . . . Cutter 1 | . . . . . . . . . . . . . 1 . . Grunt 30 | . 5 8 . . . 3 3 3 . . . . . . 8 Brawler 3 | . . 3 . . . . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . Sentry 19 | . . 6 2 . . 4 3 . . . . . 1 . 3 Specialist 1 | . . . . . . . . . . . . . 1 . . Hunter 1 | . . . . . 1 . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . 2 . Best Kill Streak 8 | . 3 5 2 . 4 5 3 2 . 1 8 . 1 3 3 Combat Bots Only 8 | . 3 4 2 . 4 4 3 2 . . 8 . 1 2 3 Max Kills in Single Turn 5 | . 1 2 1 . 1 2 1 1 . 1 5 . 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . Exploded 5 | . . 1 . . . . . . . . 5 . . . . Melee 1 | . . . . . . . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac DSF Fac Ext Hostile Shots Fired 1131 | . 77 124 16 . 34 94 35 116 6 . 137 . 193 12 287 Missed 389 | . 19 31 2 . 11 26 9 37 5 . 67 . 78 2 102 Hits 742 | . 58 93 14 . 23 68 26 79 1 . 70 . 115 10 185 Melee 13 | . . 2 . . . . . 3 . . 1 . 7 . . Projectile 729 | . 58 91 14 . 23 68 26 76 1 . 69 . 108 10 185 Critical Strikes 28 | . . 3 . . . 4 1 7 . . . . 3 1 9 Part Disruptions 3 | . . . . . . . . . . . . . 3 . . Damage Taken 11164 | . 681 1253 212 . 231 879 403 1240 12 . 946 38 1113 201 3955 Core 2674 | . 232 191 14 . 45 127 31 291 12 . 333 38 345 77 938 Absorbed by Shields 292 | . . . . . . . . 35 . . 94 . 163 . . Core Remaining (%) 35 | 100 7 . . . 37 . . . 16 . . . 15 . . Volleys Fired 304 | . 39 58 5 . 14 50 22 21 . . 4 . . 10 81 Largest 3 | . 2 2 2 . 2 2 2 2 . . 1 . . 2 3 Hottest 150 | . 100 123 91 . 91 96 124 94 . . 30 . . 105 150 Shots Fired 535 | . 73 113 10 . 28 100 42 31 . . 4 . . 11 123 Gun 367 | . 58 72 5 . 14 66 42 20 . . . . . 1 89 Cannon 157 | . 15 41 5 . 14 34 . 11 . . . . . 10 27 Launcher 4 | . . . . . . . . . . . 4 . . . . Special 7 | . . . . . . . . . . . . . . . 7 Kinetic 187 | . 24 16 5 . 14 50 1 22 . . . . . 10 45 Thermal 312 | . 49 77 5 . 14 50 41 9 . . . . . . 67 Explosive 4 | . . . . . . . . . . . 4 . . . . Electromagnetic 25 | . . 20 . . . . . . . . . . . 1 4 Robot Hit Streak 21 | . 9 16 5 . 6 11 10 10 . . 1 . . 2 21 Robot Miss Streak 7 | . 7 3 1 . 3 5 2 2 . . 1 . . 2 3 Penetration Max 1 | . . . . . . 1 . 1 . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . Shots Hit Robots 355 | . 38 81 7 . 17 60 33 29 . 1 2 . 7 7 73 Core Hits 151 | . 18 34 3 . 8 22 12 6 . . 10 . 3 5 30 Critical Kills 2 | . . 1 . . . 1 . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . . . . . . Critical Strikes 22 | . 4 3 . . . 3 3 1 . . . . . 1 7 Burn 12 | . 4 1 . . . . 3 1 . . . . . . 3 Meltdown 2 | . . 1 . . . 1 . . . . . . . . . Destroy 3 | . . . . . . 2 . . . . . . . . 1 Blast 3 | . . . . . . . . . . . . . . . 3 Corrupt 1 | . . 1 . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . 1 . Melee Attacks 31 | . . 1 . . . 2 . 8 . 3 2 . 10 5 . Impact 1 | . . 1 . . . . . . . . . . . . . Slashing 21 | . . . . . . 2 . . . 3 2 . 10 4 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . 8 . 1 . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 7714 | . 567 1521 127 . 310 1333 628 442 . 101 661 . 264 249 1511 Guns 4208 | . 445 781 45 . 126 966 628 290 . . . . . 23 904 Cannons 2334 | . 122 641 82 . 184 367 . 152 . . . . . 180 606 Explosions 724 | . . 98 . . . . . . . . 626 . . . . Melee 446 | . . . . . . . . . . 101 35 . 264 46 . Ramming 2 | . . 1 . . . . . . . . . . . . 1 Kinetic 2599 | . 188 153 45 . 126 779 . 282 . . . . . 180 846 Thermal 3555 | . 379 985 82 . 184 554 628 160 . . . . . . 583 Explosive 626 | . . . . . . . . . . . 626 . . . . Electromagnetic 486 | . . 382 . . . . . . . . . . . 23 81 Impact . | . . . . . . . . . . . . . . . . Slashing 446 | . . . . . . . . . . 101 35 . 264 46 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . . 3 4 10 4 5 Average Corruption 4 | . . . . . . . . . . . 3 3 7 3 4 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 29 | . . . . . . . . . . . 1 1 5 4 18 Message Errors 8 | . . . . . . . . . . . . . 2 . 6 Matter Fused 7 | . . . . . . . . . . . . . 2 1 4 Heat Flow Errors 1 | . . . . . . . . . . . . . . . 1 Energy Discharges 6 | . . . . . . . . . . . . . . 3 3 Data Loss (minor) 4 | . . . . . . . . . . . 1 . 1 . 2 Data Loss (major) 1 | . . . . . . . . . . . . 1 . . . Weapon Failures 2 | . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 170 | . 15 11 . . 2 3 . . . 86 53 . . . . Projectiles 31 | . 15 11 . . 2 3 . . . . . . . . . Explosions 53 | . . . . . . . . . . . 53 . . . . Melee 86 | . . . . . . . . . . 86 . . . . . Knockbacks 9 | . . . . . . . . 2 . . . . . 1 6 Impact . | . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . 2 . . . . . 1 5 Secondary 1 | . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 107 | . . 45 . . . . . . . . 62 . . . . Shots 3 | . . 1 . . . . . . . . 2 . . . . Rammed 3 | . 1 1 . . . . . . . . . . . . 1 Targets Rammed 3 | . 1 1 . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 483 | . 187 225 21 . . 56 288 66 . 2 40 . . 9 483 Average Temperature 89 | . 58 64 11 . . 17 95 39 . 1 19 . . 5 185 Received Heat Transfer 3200 | . 132 435 54 . . 342 180 763 . . 50 . 173 . 1071 Effects 9 | . . . . . . . . . . . . . . . 9 Shutdowns 2 | . . . . . . . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . . . . . . 2 Matter Decay 3 | . . . . . . . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . 1 . . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . . 1 . . . 1 . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . Parts Melted 13 | . 1 5 . . . 2 3 . . . . . . . 2 Heat Transferred 8061 | . 1284 2115 148 . 333 1073 1480 370 . . . . . . 1258 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac DSF Fac Ext Maximum Alert Level 1 | . . . . . . . . . . . 1 . . . . Low Security (%) 98 | 100 100 100 100 . 100 100 100 100 100 100 43 100 100 100 100 Level 1 1 | . . . . . . . . . . . 56 . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 380 | . 101 180 82 . 80 136 83 177 44 24 380 199 135 63 82 Initial 199 | . . 20 52 . . 17 46 30 44 1 16 199 135 63 . Average 58 | . 47 77 62 . 19 83 53 91 24 4 214 198 95 30 18 Influence Increases 2893 | . 283 599 40 . 170 377 171 249 . 36 454 5 115 69 325 Destroy 0b10 Robot/C 1800 | . 220 420 40 . 100 220 120 160 . . 180 . 60 40 240 Destroy 0b10 Robot/NC 70 | . 5 30 . . 5 15 5 . . 5 . . . 5 . Destroy Leader 382 | . 42 128 . . 20 62 40 10 . . 20 . 10 10 40 Allied During Kill 39 | . . . . . . . . 21 . . . . . . 18 Successful Hack 42 | . . . . . . . 6 7 . 14 . 5 . 4 6 Disable Machine 45 | . 15 15 . . . 15 . . . . . . . . . Anti-Garrison Action 50 | . . . . . . . . . . . 50 . . . . Destroy Structure 75 | . 1 6 . . . 5 . 6 . 2 39 . . 10 6 Partial Spotted 60 | . . . . . . . . . . 15 45 . . . . Lose Combat Pursuer 330 | . . . . . 45 60 . 45 . . 120 . 45 . 15 Influence Decreases 2893 | . 235 511 124 52 125 311 235 197 95 16 98 191 189 189 325 Entered New Map 637 | . . 28 84 52 . 28 65 17 55 3 8 181 59 57 . Time Decay 1519 | . 202 423 30 . 125 243 120 . 40 13 . 10 . 102 211 Lost Part 557 | . 33 60 10 . . 40 10 100 . . 90 . 130 30 54 Lost Ally 180 | . . . . . . . 40 80 . . . . . . 60 Squads Dispatched 7 | . 1 2 . . . . 1 . . . . . 1 . 2 Investigation 3 | . . 1 . . . . . . . . . . . . 2 Extermination . | . . . . . . . . . . . . . . . . Reinforcement 4 | . 1 1 . . . . 1 . . . . . 1 . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac DSF Fac Ext Distress Signals 8 | . 1 2 . . . 2 2 . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 164 | . 17 25 6 . 8 19 9 15 1 . 26 . 12 5 21 Peak Tracking Total 18 | . 4 4 4 . 4 5 4 11 1 . 18 . 5 3 8 Tactical Retreats 14 | . . . . . 1 4 . 2 . . 3 . 2 . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac DSF Fac Ext Traps Triggered 18 | . 1 1 . . . . . 2 . . 5 1 4 1 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac DSF Fac Ext Machines Disabled 4 | . 1 1 . . . 1 . . . . 1 . . . . Max in Single Turn 1 | . 1 1 . . . 1 . . . . 1 . . . . Garrison Relay 2 | . . . . . . . . 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac DSF Fac Ext Machines Accessed 17 | . . 3 . 1 . . 2 2 1 1 1 1 . 2 3 Terminals 14 | . . 3 . . . . 1 2 1 . 1 1 . 2 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . . . Total Hacks 29 | . . 4 . 4 . . 4 2 1 2 1 2 . 2 7 Successful 15 | . . 2 . 4 . . 2 2 . 1 . 1 . 2 1 Failed 14 | . . 2 . . . . 2 . 1 1 1 1 . . 6 Catastrophic 3 | . . . . . . . . . . . 1 . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 6 | . . 4 . . . . . . 1 . . . . 1 . Terminals 21 | . . 4 . . . . 2 2 1 . 1 2 . 2 7 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 2 . . 2 . . . . . Terminal Hacks 10 | . . . . 4 . . 1 2 . . . 1 . 1 1 Record 4 | . . . . 4 . . . . . . . . . . . Open Door 4 | . . . . . . . 1 1 . . . . . 1 1 Open DSF 1 | . . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . 1 . . . . . Unlock Access 2 | . . . . . . . 1 . . 1 . . . . . Unauthorized Hacks 3 | . . 2 . . . . . . . . . . . 1 . Terminals 3 | . . 2 . . . . . . . . . . . 1 . Botnet 3 | . . 2 . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 4 | . . . . . . . . . . 1 1 . . . 2 Full Trace Events 2 | . . . . . . . . . . . . . . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac DSF Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . . . . . . 1 . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 . no_distress 1 | . . . . . . . . . . . . . . 1 . Relay Couplers Released 9 | . . . . . . . . 5 . . 4 . . . . Machine Destruction 9 | . . . . . . . . 5 . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 2 . . . . . . 3 Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac DSF Fac Ext Total Allies 5 | . . . . . . . . 2 . . . . . . 3 Largest Group 3 | . . . . . . . . 2 . . . . . . 3 Highest-Rated Group 81 | . . . . . . . . 59 . . . . . . 81 Highest-Rated Ally 39 | . . . . . . . . 39 . . . . . . 31 Initial Warlord ECA Mod 3 | . . . . . . . . . 1 . . 1 1 . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 38 | . . . . . . . . 27 . . . . . . 11 Total Damage 788 | . . . . . . . . 529 . . . . . . 259 Kills 8 | . . . . . . . . 7 . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac DSF Fac Ext Active Infowar (turns) 572 | . . . . . . . . . . . . . . 232 340 ECM 572 | . . . . . . . . . . . . . . 232 340 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches 10 | . . . . . . . 10 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac DSF Fac Ext Turns Passed 4872 | 72 478 1125 71 177 479 522 241 305 95 79 109 20 158 243 698 Spaces Moved 3621 | 60 284 590 47 164 381 273 107 194 316 198 245 66 128 205 363 Core 34 | 20 . . . . . . . . . . . . 5 . 9 Treads 104 | . . 45 . . . 2 . . . . . . . . 57 Legs 401 | 40 19 . . . . . . . . . . . 45 107 190 Wheels 1948 | . 265 545 47 164 381 271 107 151 . . . . 1 3 13 Hover 189 | . . . . . . . . . . . . . . 95 94 Flight 945 | . . . . . . . . 43 316 198 245 66 77 . . Fastest Speed 14 | 50 100 101 101 108 108 108 120 26 26 21 14 27 20 56 50 Average Speed 93 | 96 115 138 108 108 111 116 139 105 26 23 21 27 61 76 113 Slowest Speed 320 | 120 120 240 120 108 120 320 170 170 26 24 32 27 300 120 240 Overloaded Moves 69 | . . . . . . . . . . . 38 . 31 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 61 60 10 53 80 29 28 36 71 5 43 3 90 7 44 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . 1 . 1 1 . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 1 | . . . . . 1 . . . . . . . . . . Spaces Dug 7 | . . . . . . 2 . . . 2 . . . 3 . Terrain Destroyed 55 | . . 6 . . . 2 . . . 2 37 . . 5 3 Melee 7 | . . . . . . 2 . . . 2 . . . 3 . Projectile 5 | . . . . . . . . . . . . . . 2 3 AOE 43 | . . 6 . . . . . . . . 37 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac DSF Fac Ext Total 4519 | 71 360 781 58 163 409 375 158 257 326 227 291 67 185 269 522 Wait 162 | . 23 63 . . 10 9 13 6 . . . . . 32 6 Move 3605 | 59 283 589 46 163 380 272 107 191 315 197 244 65 127 204 363 Hop 1 | . . . . . . . . 1 . . . . . . . Pick Up 84 | 6 8 28 3 . . 14 1 2 3 9 . 1 4 4 1 Fast Attach 60 | 6 . 4 . . 1 3 1 1 . 1 1 . 10 8 24 Attach 47 | . 3 11 1 . . 5 . 8 4 5 1 1 5 2 1 Detach 1 | . . 1 . . . . . . . . . . . . . Swap 47 | . 3 10 1 . 2 8 4 3 4 4 1 . 2 1 4 Drop 53 | . . 15 2 . 2 12 5 2 . 8 . . 2 3 2 Fire 304 | . 39 58 5 . 14 50 22 21 . . 4 . . 10 81 Melee 31 | . . 1 . . . 2 . 8 . 3 2 . 10 5 . Ram 2 | . 1 . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . Escape Stasis 116 | . . . . . . . . 14 . . 38 . 25 . 39 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 5 | . . . . . . . 5 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage -8/Garrison -8/Recycling -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory -5/Extension History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 9) 313 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 7) 418 | -10/Materials | Core integrity fell below 50% 505 | -10/Materials | Lost 3 parts (1p1u1w) 513 | -10/Materials | Core integrity fell below 20% 536 | -10/Materials | Discovered new exit (range 14) 551 | -10/Materials | Entered another Materials area 551 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1454 | -9/Materials | Discovered new exit (range 12) 1564 | -9/Materials | Discovered new exit (range 7) 1649 | -9/Materials | Build established: Scavenger-Mutant 1676 | -9/Materials | Entered Mines 1686 | -9/Mines | Core integrity fell below 50% 1735 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1736 | -9/Mines | Discovered new exit (range 5) 1747 | -9/Mines | Entered Exiles 1773 | -9/Exiles | Met 8R-AWN 1793 | -9/Exiles | Met EX-HEX 1822 | -9/Exiles | Met EX-BIN 1850 | -9/Exiles | Met EX-DEC 1878 | -9/Exiles | Learned location of Zion (-6) 1907 | -9/Exiles | Discovered new exit (range 14) 1924 | -9/Exiles | Entered Mines 1997 | -8/Mines | Build established: Mutant 2003 | -8/Mines | Discovered new exit (range 7) 2403 | -8/Mines | Entered Materials 2403 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2525 | -8/Materials | Build established: Scavenger-Mutant 2539 | -8/Materials | Discovered new exit (range 11) 2925 | -8/Materials | Entered Storage 3073 | -8/Storage | Lost 3 allies 3164 | -8/Storage | Identified exit to Garrison 3166 | -8/Storage | Entered Garrison 3166 | -8/Garrison | Accompanied by 6 allies 3348 | -8/Garrison | Triggered checkpoint 3350 | -8/Garrison | Triggered checkpoint 3380 | -8/Garrison | Triggered checkpoint 3386 | -8/Garrison | Lost 6 allies 3428 | -8/Garrison | Lost 3 parts (1p1u1w) 3437 | -8/Garrison | Core integrity fell below 50% 3451 | -8/Garrison | Garrison Relay disabled 3457 | -8/Garrison | Core integrity fell below 20% 3467 | -8/Garrison | Discovered new exit (range 10) 3471 | -8/Garrison | Entered Recycling 3491 | -8/Recycling | Lost 4 parts (2n2u) 3547 | -8/Recycling | Discovered new exit (range 15) 3566 | -8/Recycling | Identified exit to Factory 3566 | -8/Recycling | Entered Factory 3566 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 3643 | -6/Factory | Identified exit to Garrison 3645 | -6/Factory | Entered Garrison 3653 | -6/Garrison | Garrison Relay disabled 3683 | -6/Garrison | Triggered checkpoint 3684 | -6/Garrison | Triggered checkpoint 3697 | -6/Garrison | Discovered new exit (range 12) 3707 | -6/Garrison | Triggered checkpoint 3723 | -6/Garrison | Destroyed 8 combat bots 3750 | -6/Garrison | Build established: Sprinter 3750 | -6/Garrison | Triggered checkpoint 3753 | -6/Garrison | Triggered checkpoint 3753 | -6/Garrison | Discovered new exit (range 5) 3754 | -6/Garrison | Identified exit to Factory 3754 | -6/Garrison | Entered Factory 3756 | -6/Factory | Lost 9 parts (3p3n1u2w) 3774 | -6/Factory | Identified exit to DSF 3774 | -6/Factory | Entered DSF 3801 | -6/DSF | Core integrity fell below 50% 3806 | -6/DSF | Additional patrols routed to DSF 3859 | -6/DSF | System corruption reached 10% 3880 | -6/DSF | Core integrity fell below 20% 3885 | -6/DSF | Lost 12 parts (1p7n3u1w) 3913 | -6/DSF | Discovered new exit (range 15) 3932 | -6/DSF | Entered Factory 3932 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4096 | -5/Factory | Lost 3 parts (1p1n1w) 4173 | -5/Factory | Discovered new exit (range 6) 4175 | -5/Factory | Identified exit to Extension 4175 | -5/Factory | Entered Extension 4335 | -5/Extension | Lost 4 parts (2n2w) 4340 | -5/Extension | Build established: Scavenger-Mutant 4549 | -5/Extension | Lost 4 parts (1p1n2u) 4588 | -5/Extension | Lost 3 allies 4601 | -5/Extension | Core integrity fell below 50% 4669 | -5/Extension | Lost 11 parts (2p5n1u3w) 4805 | -5/Extension | Rescued a captive Derelict 4840 | -5/Extension | Spotted B-75 Beast 4849 | -5/Extension | Spotted B-75 Beast 4869 | -5/Extension | Core integrity fell below 20% 4873 | -5/Extension | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04866_ Critical hit (Burn: +37). 04866_ Penetrated by Slug. 04867_ Lgt. Angular Momentum Engine destroyed. 04867_ Penetrated by Slug. 04867_ Imp. Treads destroyed. 04868_ Slug penetrates R-10 Processor. 04868_ R-10 Processor destroyed. 04868_ Penetrated by Slug. 04868_ KE Penetrator destroyed. 04869_ Penetrated by Slug. 04870_ Acquired Com. Wheel. 04870_ Penetrated by Slug. 04870_ R-10 Processor collects Med. Storage Unit. 04870_ Com. Wheel destroyed. 04871_ Slug penetrates Wall. 04871_ Acquired 14 matter. 04873_ R-10 Processor collects Field Recycling Unit. 04873_ R-10 Processor knocked back. Map ----- +----------------------------------------------------+ | ?????# #??????????????????????????????????????? | | ###### #??????????????????????????????????????? | | #??????????????????????????????????????? | | ### #??????????????????????????????????????? | | ??# #??????????????????????????????????????? | | ??# #??????????????????????????????????????? | | ??# #??????????????????????????????????????? | | ###+##+## #??????????????????????????????????????? | | # # #??????????????????????????????????????? | | # # #????????? ????????????????????????????? | | # + #????????? ????????????????????????????? | | # / # #???#????# ????????????????????????????? | | # # ##? #????# #???????????????????????????? | | ########"%"# #?????# #???????????????????????????? | | ????????# " ###????# #???????????????????????????? | | ???????## " ""####?# #???????????????????????????? | | ??????##" ##" ## ### ###?????????????????????????? | | ??????#"" "" "" ""#?????????????????????????? | | ??????# " " BB " " #?????????????????????????? | | ????### BB R #?????????????????????????? | | ????# " gR #?????????????????????????? | | ####### %g% #################?????????? | | Y% ????????? | | = % R ????????? | | BB %% ????????? | | BB R!@! ????????? | | A =% !%*= ????????? | | #"##### = % #################?????????? | | #?????# "#????????????????????????? | | ??????# "#????????????????????????? | | ??????# ##????????????????????????? | | ??????# #?????????????????????????? | | ??????###### #"""#######?????????????????????????? | | ???????????#"#???????????????????????????????????? | | ???????????##????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 32 Energy Capacity 860 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 EM Shielding 3 Armor Coverage 375 Evasion (%) 74 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectionAntigravMultitool Manual? 0 Play Time 01:47:05 Cumulative 279.0 hours Start 2025.09.04 @ 18:38:55 End 2025.09.11 @ 11:45:38 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 432 Rogue 432 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 63 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: abb3f23d-d57d-46ee-8a36-49e2ec743b1f