Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.11.11 @ 00:10:44 Player: Spoodle Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (388) 1940 Value Destroyed (19119) 19119 Prototype IDs (255) 5100 Alien Tech Used (2) 400 Bonus (33204) 33204 TOTAL SCORE: 71063 Bonus ------- High Alert Combat Kills 243 Follower Combat Kills 897 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 140 Found Hidden Lab 3000 Decrypted A0 Command 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Pursued by Intercept 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -776 Cogmind --------- Core Integrity 109/1600 Matter 300/300 Energy 7/100 System Corruption 16% Temperature Cool (4) Movement Treading (160) Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- Experimental Biometal Heavy Treads High-density Centrium Heavy Treads High-density Centrium Leg > --- UTILITY (13) ----- High-capacity Storage Unit Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Quantum Capacitor Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Experimental Biometal Leg Experimental Heat Sink Zionite Biocell (600) Long-range Terrain Scanner Long-range Terrain Scanner Experimental Cloaking Device Advanced Focal Shield Advanced Thermal Shield Improved Dynamic Insulation System Advanced Variable Charge Gun Enhanced Nova Cannon Tesla Bomb Launcher Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Reinforced Quantum Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Active Sensor Suite Experimental Targeting Computer Experimental Core Analyzer Centrium Heavy Armor Plating Graphene Brace Thermal Barrier EM Disruption Field Advanced Corruption Screen > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Neutrino Core Experimental Biometal Heavy Treads High-density Centrium Heavy Treads Experimental Heat Sink Zionite Biocell Long-range Terrain Scanner Long-range Terrain Scanner Experimental Cloaking Device Advanced Focal Shield Improved Dynamic Insulation System Advanced Variable Charge Gun Enhanced Nova Cannon Warp Cannon Heavy Hardcell Cannon Tesla Bomb Launcher Hellfire Missile Launcher Self-destruct Interrupter [Rating: 231] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Improved Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Enhanced Biometal Leg Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Improved Utility Shielding Weapon Zionite Phaser-S Energy Gun Zionite Phaser-S Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . . 2 . . . . 2 . . . 2 . . . . 2 . . 2 2 . Power 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Utility 11 | . . . 1 . . . 1 . 2 . . . . . 2 . . . . 1 . . . 2 . . . . . . . 1 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 221 | 8 9 1 28 . . 1 6 8 17 2 4 3 12 3 2 1 2 6 9 3 2 10 . 5 . . 3 2 2 9 5 12 5 41 Power 29 | 1 2 . 7 . . . . 1 1 . . . 1 1 . . . 1 . 2 . 1 . . . . . . 1 . 1 1 . 8 Engine 12 | 1 2 . 6 . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Core 3 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Reactor 14 | . . . . . . . . . . . . . 1 1 . . . . . 1 . 1 . . . . . . 1 . 1 1 . 7 Propulsion 54 | 2 5 . 9 . . . . 3 1 . . . 1 1 . . . 3 4 . . 1 . . . . 1 1 . 5 . 4 . 13 Treads 17 | . 3 . 8 . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Leg 36 | 2 2 . . . . . . . . . . . 1 1 . . . 3 4 . . 1 . . . . 1 1 . 5 . 4 . 11 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 88 | 2 1 . 7 . . . 3 1 9 2 1 1 8 1 2 1 1 2 3 1 2 7 . 4 . . 2 1 1 1 2 4 4 14 Device 42 | 1 . . 2 . . . . . 4 1 1 1 3 1 1 . 1 1 1 . 2 3 . 2 . . 1 . 1 1 1 3 3 7 Storage 6 | 1 1 . 1 . . . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Processor 12 | . . . . . . . . . 1 . . . 1 . . . . . . 1 . 2 . 1 . . . 1 . . . 1 1 3 Hackware 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 27 | . . . 4 . . . 2 1 3 1 . . 3 . 1 1 . 1 1 . . 2 . 1 . . 1 . . . 1 . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 50 | 3 1 1 5 . . 1 3 3 6 . 3 2 2 . . . 1 . 2 . . 1 . 1 . . . . . 3 2 3 1 6 Energy Gun 15 | 1 . . 2 . . . 2 2 2 . . 1 2 . . . . . . . . . . 1 . . . . . 1 . . . 1 Energy Cannon 14 | . . . 1 . . . 1 . 1 . . 1 . . . . . . 2 . . . . . . . . . . 2 2 1 1 2 Ballistic Gun 6 | 2 . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 4 | . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 8 | . . 1 . . . 1 . . . . 2 . . . . . . . . . . 1 . . . . . . . . . 2 . 1 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 4 . . . 1 . . . . 1 8 2 . . . . . . . . . . . . 1 . . 1 1 . . 6 Corrupted Parts 9 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . 1 . . . . . 1 System Corruption 65 | . . . . . . . . . . . . . . . . . . . 50 . . . . . . . . 10 . . . . . 5 Parts Lost 52 | . . . 5 . . . . . . . 1 . . . . . . 4 . . . . . . 2 . . 2 . . . 3 1 34 Power 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 9 Propulsion 11 | . . . 2 . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . 6 Utility 24 | . . . 1 . . . . . . . . . . . . . . 3 . . . . . . 2 . . 1 . . . 2 1 14 Weapon 7 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Highest Loss Streak 20 | . . . 1 . . . . . . . 1 . . . . . . 4 . . . . . . 1 . . 2 . . . 3 1 20 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 18 | 3 9 10 18 19 19 18 19 19 19 19 19 20 19 18 19 19 20 19 19 19 20 18 17 17 17 17 17 17 18 18 17 17 17 17 Power 1 | . . 1 1 2 2 2 2 1 1 1 1 1 1 1 1 . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 Propulsion 3 | 1 2 2 3 4 4 4 3 3 3 4 3 3 3 4 4 5 5 4 5 5 5 4 4 4 4 4 4 3 3 3 4 3 4 2 Utility 8 | . 2 3 6 7 7 8 8 9 8 9 10 10 10 11 12 11 11 10 9 10 10 8 8 7 7 7 7 6 7 8 7 8 7 8 Weapon 4 | 1 3 4 6 6 6 4 5 5 5 5 5 6 4 2 2 2 2 3 5 4 4 4 4 4 4 4 5 5 5 4 5 5 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 52 | . 2 . 6 3 2 . 3 4 3 . . 1 6 1 2 . 2 . . . . 4 . . . 1 1 . . 4 2 . . 5 Power 6 | . 1 . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Propulsion 9 | . . . . 1 . . 1 . 1 . . . 1 1 . . 1 . . . . . . . . . 1 . . . . . . 2 Utility 22 | . 1 . 3 1 . . 1 1 1 . . 1 3 . 2 . 1 . . . . 3 . . . . . . . 1 1 . . 2 Weapon 12 | . . . 2 1 2 . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . 2 . . . 1 Tool/Special 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Average Slot Usage (%) 96 | . 100 100 97 100 78 99 99 100 99 100 100 99 99 100 99 99 100 93 99 95 100 100 100 93 94 94 87 98 95 94 83 86 87 85 Engine 4 | . 14 14 9 . . . 4 9 7 7 7 7 6 7 3 5 6 6 6 4 . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 2 . . . . 1 5 6 11 10 10 10 10 10 9 9 9 7 12 12 Treads 18 | . 21 28 32 33 33 33 36 36 30 30 30 30 30 30 25 26 26 13 . . . . . . . . . . . . . . . . Leg 8 | . 6 . . . . . . . . . . . . . . . . 11 25 23 23 23 23 21 21 21 21 20 23 23 23 22 20 20 Device 17 | . 14 14 10 11 11 11 9 9 10 15 15 15 7 13 19 20 20 16 19 16 17 17 17 20 22 26 28 29 23 25 26 26 29 24 Storage 6 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Processor 6 | . . . . . . . . . 7 7 7 7 11 7 6 6 6 6 6 10 11 11 11 10 10 10 10 10 14 11 9 8 9 12 Hackware 1 | . . . . . . . 8 9 4 . . . . . . . . . . . . . . . . . . . . . . . . . Protection 12 | . . . 9 11 11 11 9 9 14 14 15 15 18 16 20 19 20 19 20 17 17 17 17 14 13 10 10 10 9 9 8 7 4 3 Energy Gun 5 | . . . 5 22 1 20 7 8 4 . . . 8 15 12 12 12 4 13 11 10 11 6 9 9 10 1 9 9 4 . . . . Energy Cannon 2 | . . . 6 . . . 8 8 . 5 1 . 2 . . . . . . . . . . . . . . . . 4 . 7 8 7 Ballistic Gun 2 | . 27 27 8 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . 5 8 13 14 4 . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 231 | 7 8 8 26 27 27 27 35 38 51 55 55 60 65 70 82 79 77 100 100 106 108 124 124 135 141 141 155 157 177 183 183 199 218 231 Average Rating 89 | 5 7 8 19 26 22 26 33 37 48 54 54 54 58 66 75 75 76 78 98 100 107 112 120 129 137 140 133 152 176 178 165 194 214 211 On Entrance 88 | . 7 8 8 26 27 22 27 34 38 51 55 55 56 64 65 79 75 75 100 94 105 108 123 123 135 141 141 155 156 173 173 183 194 218 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 184 | 13 18 18 60 60 60 60 64 66 77 77 73 76 76 67 80 80 76 81 82 94 102 104 100 113 112 98 103 108 124 147 155 161 182 184 Greatest Support 182 | 20 40 40 60 60 60 60 80 85 82 80 80 80 80 80 80 80 80 104 112 104 104 110 108 112 112 112 116 116 141 150 150 180 180 182 Greatest Overweight (x) 1 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 9 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 10 10 20 20 20 19 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 4 9 10 18 19 19 18 19 19 19 19 19 20 19 18 19 19 19 19 19 19 20 19 20 19 19 19 19 19 19 19 19 19 19 19 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 10 10 20 20 20 19 20 20 20 20 20 20 19 19 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 18 20 20 17 Class Distribution -------------------- 63% | Mutant 18% | Scavenger-Mutant 5% | Generator-Mutant 4% | Generator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Commander-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -3/Armory Scavenger-Mutant | -3/Lab Infiltrator-Skirmisher | -2/Research Generator-Mutant | -1/Access Generator-Skirmisher | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Matter Collected 7616 | 306 194 54 638 4 . 52 264 193 737 394 290 80 310 130 110 246 94 200 97 201 182 150 9 315 259 47 . 299 45 92 . 615 184 825 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18420 | 128 513 48 1574 102 . 53 739 1549 1207 39 431 . 82 86 265 872 40 428 57 704 334 23 15 1748 533 111 . 401 304 70 . 1586 1914 2464 Parts 908 | 14 38 10 120 6 . 14 30 81 64 2 24 . . 2 9 32 3 17 5 29 15 2 3 89 20 5 . 23 19 6 . 51 82 93 Haulers Intercepted 20 | . 2 . 6 . . . 2 6 1 . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . Recyclers Shooed 22 | . . 1 2 2 . 2 2 1 1 . . . . . 1 . . . . 2 . . . 3 . . . . . . . . 1 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 101 | . . . . . . . . . . 2 8 1 . 15 . 3 5 . 5 . 14 . 9 . 19 5 . 15 . . . . . . Prevented 37 | . . . . . . . . . . . 13 . . . . 16 1 . . . . . 1 . 1 . . 5 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Combat Hostiles Destroyed 296 | . 13 6 28 3 . 7 11 19 22 1 11 . 2 2 3 14 3 4 1 9 9 1 1 21 14 2 . 10 3 1 . 25 21 29 Guns 111 | . 13 3 5 3 . . 2 14 12 . . . . 2 3 1 . . 1 9 6 1 . 20 8 2 . 3 3 . . . . . Cannons 77 | . . . 13 . . . 5 5 10 1 1 . 2 . . . . . . . . . . . . . . . . 1 . 6 20 13 AOE 79 | . . 3 9 . . 7 . . . . 10 . . . . 12 3 1 . . 3 . 1 1 5 . . 5 . . . 12 . 7 Classes Destroyed 23 | 2 4 . 5 . . . 1 1 2 . 1 . 1 . . 1 . . . . . . 1 . . . . . . . . 1 . 3 Worker 14 | . . . 4 . . . 1 4 1 . . . . . . . . . . . . . . 1 . . . . . . . . 2 1 Builder 15 | . 1 . 1 . . . 1 1 2 . . . . . . . . . . 1 . . . 4 . . . . . . . . 4 . Tunneler 8 | 3 . . 1 . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Hauler 20 | . 2 . 6 . . . 2 6 1 . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . Recycler 14 | 1 . . 4 . . . . 3 2 . . . . . . . . . . . . . . 3 . . . . 1 . . . . . Mechanic 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Drone 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 Watcher 13 | . . . 5 . . . . 1 1 . . . . . . . . . . . . . . 3 . . . . . . . . 2 1 Swarmer 80 | . 6 6 10 3 . 7 . 3 . . 4 . . . . 2 3 . . . 5 . . 8 9 . . 4 . . . 10 . . Grunt 76 | . 7 . 10 . . . 3 4 9 . 6 . . 2 1 3 . . . 7 4 . . 2 2 . . . . . . 7 6 3 Brawler 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Duelist 7 | . . . . . . . . . 1 . . . . . . 4 . . . . . . . . . . . . . . . 2 . . Sentry 40 | . . . 8 . . . 6 11 6 . . . . . 2 1 . . . 1 . . . 3 1 . . . . . . . . 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 19 | . . . . . . . 2 . 2 . . . . . . . . . . . . . . 6 . . . 2 . . . 2 4 1 Programmer 25 | . . . . . . . . . 4 1 . . . . . . . . 1 . . 1 . 2 2 2 . 2 3 1 . . 6 . Behemoth 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Enhanced Q-Series 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Tracker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Combat Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 Z-Light 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Thug 5 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 2 Butcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fireman 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Commander 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 11 | 3 4 3 7 3 . 5 4 5 5 1 4 . 2 1 1 10 3 3 1 4 4 1 1 11 7 2 . 6 3 1 . 8 5 8 Combat Bots Only 10 | . 3 3 6 3 . 4 2 4 3 1 4 . 2 1 1 10 3 3 1 3 4 1 1 9 7 2 . 6 3 1 . 8 5 8 Max Kills in Single Turn 5 | 1 2 2 3 1 . 4 1 1 2 1 4 . 1 1 1 4 2 1 1 1 3 1 1 3 4 1 . 2 1 1 . 3 2 5 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploded 5 | . . 2 2 . . 3 . . . . 4 . . . . 4 2 1 . . 3 . 1 1 4 . . 2 . . . 3 . 5 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Hostile Shots Fired 2559 | . 57 26 152 6 . 20 55 51 317 4 48 . 18 2 142 39 4 57 73 44 33 . 6 157 69 16 . 73 24 4 . 177 311 574 Missed 862 | . 19 9 33 2 . 7 11 17 125 3 17 . 5 1 54 14 2 26 36 16 20 . 2 57 23 10 . 26 5 2 . 57 99 164 Deflected 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 6 Damage Taken 25843 | . 381 138 1495 34 . 106 720 493 2007 16 647 . 477 20 512 574 19 1016 292 380 106 . 40 639 347 43 . 374 161 17 . 1620 1536 11633 Core 2460 | . 82 25 176 . . . . 31 164 . 18 . 30 . 40 47 10 49 12 94 6 . . 95 20 7 . 25 8 . . 30 76 1415 Absorbed by Shields 5581 | . . . . . . . . . 229 . . . . . 193 146 7 92 186 197 113 . 41 594 339 49 . 303 165 17 . 375 1613 922 Redirected to Shielding 902 | . . . . . . . . . 52 . 17 . 19 . 69 80 5 214 75 62 24 . 19 53 52 8 . 14 16 . . 123 . . Ignored by Resistances 3711 | . . . . . . . . . . . . . . . . . . 327 53 . 5 . . 389 125 34 . 269 120 13 . 445 903 1028 Regen/Repaired (Parts) 3901 | . . . 47 . . . . 562 553 . . 1372 . . 256 . . . . . . 159 . . . . . . . . . 339 409 204 Core Remaining (%) 75 | 100 . 57 . . . 56 . 94 . . . . . 69 . . . . 81 . . . 90 . . . . 87 . . 91 97 . 6 Volleys Fired 1120 | 13 48 12 109 10 . 14 51 71 106 2 19 1 17 8 34 18 4 17 9 31 23 13 11 97 33 10 . 29 19 22 11 41 92 125 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 1 2 2 2 2 2 1 2 2 2 2 2 2 2 2 . 2 2 2 1 2 2 2 Hottest 240 | 40 100 40 168 121 . 121 129 129 160 120 80 40 120 120 120 120 120 39 120 120 120 120 120 148 148 148 . 148 148 240 120 240 240 240 Shots Fired 1895 | 26 95 22 180 20 . 15 85 135 201 6 27 1 24 16 52 24 5 17 19 58 41 25 15 171 57 20 . 51 28 32 11 53 180 183 Gun 1055 | 26 94 20 93 20 . 9 35 72 116 . . . 2 16 52 13 3 . 19 58 38 25 14 171 53 20 . 42 28 16 . . . . Cannon 727 | . . . 77 . . . 42 60 85 6 17 1 20 . . . . . . . . . . . . . . . . 16 11 36 180 176 Launcher 99 | . . 2 8 . . 6 . . . . 10 . 2 . . 11 2 17 . . 3 . 1 . 4 . . 9 . . . 17 . 7 Special 14 | . 1 . 2 . . . 8 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 372 | 26 94 20 71 . . . . . 123 3 17 1 12 . . . . . . . . . . . . . . . . . . . . 5 Thermal 1117 | . 1 . 101 20 . 9 85 135 78 3 . . 9 8 22 7 2 . 9 27 18 12 10 77 24 10 . 20 10 22 11 36 180 171 Explosive 35 | . . 2 8 . . 6 . . . . 2 . . . . . 2 . . . 3 . . . 2 . . 3 . . . 3 . 4 Electromagnetic 64 | . . . . . . . . . . . 8 . 2 . . 11 . 17 . . . . 1 . 2 . . 6 . . . 14 . 3 Phasic 307 | . . . . . . . . . . . . . 1 8 30 6 1 . 10 31 20 13 4 94 29 10 . 22 18 10 . . . . Robot Hit Streak 43 | 4 17 7 15 5 . 10 15 24 13 2 5 . 6 6 7 10 . 12 15 14 8 11 . 17 15 7 . 13 17 2 . 8 25 43 Robot Miss Streak 4 | 2 3 4 3 2 . 1 3 4 4 2 1 . 1 4 2 1 . 2 1 2 2 2 . 3 2 1 . 1 1 1 . 3 3 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 1 . . . . . . . . . . . . . . . . . . . 2 . . 1 3 1 . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 . . 1 . . . . . Capacitor 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Shots Hit Robots 1114 | 17 63 11 106 12 . 10 53 81 147 2 17 . 15 6 27 10 . 16 10 38 20 8 . 98 33 8 . 22 15 2 . 26 113 128 Core Hits 636 | 8 35 9 60 6 . 13 19 38 64 1 19 . 6 3 11 26 3 18 3 22 17 3 1 50 19 4 . 16 6 1 . 45 47 63 Critical Kills 14 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 Critical Parts Destroyed 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 51 | 1 1 . 4 2 . 1 5 5 2 . 2 . . 2 1 . . . . 3 2 . . 3 4 . . . 3 . . . 1 9 Burn 18 | . . . 2 2 . 1 3 5 . . . . . . . . . . . . . . . 1 3 . . . 1 . . . . . Meltdown 13 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 Destroy 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 4 | . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . Intensify 13 | . . . . . . . . . . . . . . 2 1 . . . . 3 2 . . 2 1 . . . 2 . . . . . Melee Attacks 22 | . . . . . . . . 7 14 . . . . . . . . 1 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 22 | . . . . . . . . 7 14 . . . . . . . . 1 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43839 | 142 560 265 2537 204 . 671 1128 1769 3557 63 1106 . 447 185 926 1542 287 724 371 1360 985 300 50 3900 1562 290 . 1288 627 112 . 3284 5905 7692 Guns 15010 | 142 551 77 658 195 . 135 488 994 2007 . . . . 185 919 121 . . 364 1316 676 300 . 3470 1008 290 . 568 546 . . . . . Cannons 17631 | . . . 1050 . . . 616 617 1484 63 289 . 445 . . . . . . . . . . . . . . . . 112 . 1074 5718 6163 Explosions 10124 | . . 152 703 . . 536 . . . . 817 . 2 . . 1421 287 650 . . 309 . 50 199 554 . . 720 . . . 2202 120 1402 Melee 228 | . . . . . . . . 92 62 . . . . . . . . 74 . . . . . . . . . . . . . . . . Ramming 822 | . 9 36 102 9 . . 24 66 4 . . . . . 7 . . . 7 44 . . . 231 . . . . 81 . . 8 67 127 Kinetic 4177 | 142 551 77 470 . . . . . 1944 33 289 . 281 . . . . . . . . . . . . . . . . . . . . 390 Thermal 23877 | . . . 1262 195 . 135 1104 1611 1547 30 48 . 164 86 457 415 . 156 220 488 244 120 . 1418 540 110 . 366 222 112 . 1312 5718 5797 Explosive 4965 | . . 152 703 . . 536 . . . . 213 . . . . . 287 . . . 309 . . 199 341 . . 299 . . . 615 120 1191 Electromagnetic 4280 | . . . . . . . . . . . 556 . 2 . . 1094 . 494 . . . . 50 . 213 . . 335 . . . 1349 . 187 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 228 | . . . . . . . . 92 62 . . . . . . . . 74 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 5490 | . . . . . . . . . . . . . . 99 462 33 . . 144 828 432 180 . 2052 468 180 . 288 324 . . . . . Highest Corruption 54 | . . . 1 1 1 1 . . 5 5 5 5 . . . 1 1 1 54 . . . . 1 2 3 3 14 6 6 6 2 2 16 Average Corruption 3 | . . . 1 1 1 1 . . 4 5 5 5 . . . 1 1 1 3 . . . . 1 1 2 3 3 5 6 6 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 10 Effects 264 | . . . 2 3 1 2 . . 49 27 26 2 . . . 11 12 1 7 . . . . 2 9 6 2 8 4 13 21 3 14 39 Message Errors 55 | . . . 2 . . . . . 15 2 7 2 . . . 2 3 . 1 . . . . . 1 2 . 1 1 2 5 1 3 5 Matter Fused 65 | . . . . 3 . 1 . . 9 7 6 . . . . 4 3 1 3 . . . . 1 3 1 1 . . 2 4 . 4 12 Heat Flow Errors 26 | . . . . . . . . . 6 2 3 . . . . 1 1 . . . . . . . . 1 . . . 2 3 . 3 4 Energy Discharges 35 | . . . . . 1 . . . 7 5 2 . . . . . 3 . 2 . . . . . 2 . . 1 1 1 6 . 1 3 Parts Rejected 7 | . . . . . . . . . 2 . . . . . . . . . . . . . . 1 1 . . . . 1 . . 1 1 Parts Fused 5 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . 2 . . . . Data Loss (minor) 30 | . . . . . . . . . 4 2 3 . . . . 2 1 . . . . . . . . 2 1 3 . 1 3 2 2 4 Data Loss (major) 13 | . . . . . . . . . 1 5 2 . . . . 1 . . . . . . . . . . . 2 . 1 . . . 1 Misfires 15 | . . . . . . . . . 3 2 1 . . . . 1 . . 1 . . . . . 2 . . . . 1 . . . 4 Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 10 | . . . . . . 1 . . 2 . 2 . . . . . 1 . . . . . . . . . . . 1 . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 949 | . . . 40 . . 44 . 57 41 . . . 9 . . 156 . . . . . . . 67 87 . . . 33 . . 58 224 133 Projectiles 416 | . . . 12 . . . . 5 19 . . . 9 . . . . . . . . . . . . . . . . . . 15 223 133 Explosions 377 | . . . 28 . . 44 . . . . . . . . . 156 . . . . . . . 22 87 . . . . . . 40 . . Melee 156 | . . . . . . . . 52 22 . . . . . . . . . . . . . . 45 . . . . 33 . . 3 1 . Knockbacks 36 | . . . 2 . . . . 1 22 . . . 1 . . . . . . 2 . . . 2 . . . . 1 . . . . 5 Impact 8 | . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . 2 . . . . 1 . . . . 1 Kinetic 24 | . . . . . . . . . 19 . . . 1 . . . . . . . . . . . . . . . . . . . . 4 Secondary 4 | . . . . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 388 | . . . 92 . . . . . . . 9 . . . . 130 . . . . . . . 54 . . . 2 . . . . . 101 Shots 14 | . . . 4 . . . . . . . 2 . . . . 5 . . . . . . . 1 . . . 1 . . . . . 1 Rammed 44 | . 3 10 10 4 . 1 4 8 2 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Targets Rammed 79 | . 4 10 12 4 . 1 4 10 3 . . . . . 1 . . . 1 2 . . . 10 . . . . 2 . . 1 3 11 Kicked 30 | . 1 . . . . . . . . . . . . . . . . . 1 2 . . . 10 . . . . 2 . . 1 3 10 Crushed 5 | . . . 2 . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 270 | . 20 . 45 . . . 35 78 234 244 237 . 6 . . 175 220 . 15 . 60 24 24 162 270 104 . . . 127 . . . 186 Average Temperature 33 | . 8 . 11 . . . 12 14 39 133 130 . 4 . . 44 85 . 12 . 22 12 11 49 90 32 . . . 40 . . . 62 Received Heat Transfer 3435 | . 129 . 528 . . . 183 189 504 . 159 . 144 9 108 106 . . 37 163 28 . . 26 21 . . . . . . 73 45 983 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 Total Turns 175 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 152 23 Longest Duration 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 22 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 19 | . . . . . . . . . . . . . . . . 1 . 3 . . . . . 4 . . . 2 1 . . 7 1 . Combat Hostiles 13 | . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . 2 . . . 7 . . Parts Fried 54 | . . . . . . . . . . . 3 . . . . 7 . 9 . . . . . 7 . . . 2 3 . . 19 3 1 Impact Corruptions 10 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . 2 . . 1 1 . Robots Melted 16 | . . . 1 . . . 4 . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 9 Combat Hostiles 16 | . . . 1 . . . 4 . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 9 Parts Melted 68 | . . . 5 1 . . 10 4 9 1 . . . . . . . . . . . . . 1 1 . . . 3 . . 5 8 20 Heat Transferred 28136 | . . . 2529 592 . 370 2331 3367 3325 50 50 . 212 111 592 361 . 100 222 592 296 129 . 1815 1150 150 . 450 400 74 . 923 3894 4051 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . . . . 1 . . . . 2 . 2 . . . . . . . . . 1 . . . 1 . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Maximum Alert Level 2 | . . . 2 . . . . 1 1 . . . . . . . . . . . . . . 2 . . . . . 1 . 1 2 1 Low Security (%) 74 | 100 100 100 57 100 . 100 100 76 73 . . . . . 100 . . . . 100 . . . 44 . . . . 100 43 . 78 44 51 Level 1 19 | . . . 24 . . . . 23 26 . . . . . . . . . . . . . . 40 . . . . . 56 . 21 8 48 Level 2 5 | . . . 17 . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . 47 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 538 | 10 90 129 519 75 . 154 78 252 322 . . . . . 51 . . . . 147 . . . 504 . . . . 64 275 . 321 538 339 Initial 333 | . . 25 . 70 . . 48 . 76 . . . . . . . . . . . . . . . . . . . 20 2 . . 105 333 Average 123 | 1 30 29 213 31 . 79 20 133 121 . . . . . 3 . . . . 81 . . . 185 . . . . 15 164 . 119 298 209 Influence Increases 9472 | 20 422 189 1058 85 . 224 374 715 769 30 280 . . 212 149 200 60 . 75 335 200 212 5 858 310 50 . 200 111 473 . 634 885 337 Destroy 0b10 Robot/C 5680 | . 260 120 560 60 . 140 220 380 440 20 220 . . 140 60 200 60 . 20 180 180 160 . 420 280 40 . 160 60 180 . 500 420 200 Destroy 0b10 Robot/NC 470 | 20 15 . 120 . . 10 25 75 40 . . . . . 5 . . . . 10 . 5 5 65 . . . 10 5 . . 10 40 10 Destroy Leader 1206 | . 44 20 182 10 . 20 84 144 134 10 30 . . 10 22 . . . 10 32 20 . . 86 30 10 . 30 10 50 . 82 114 22 Allied During Kill 188 | . . . . . . . . . . . . . . 62 . . . . . . . 17 . . . . . . . 109 . . . . Successful Hack 224 | . 12 . 28 . . . 6 28 27 . . . . . 27 . . . . 53 . . . 8 . . . . 16 5 . . 14 . Select Force Hacks 60 | . 30 . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 360 | . . 30 30 . . . . 45 45 . . . . . . . . . . . . . . 60 . . . . . 75 . . 45 30 Destroy Structure 759 | . 1 4 48 . . 39 9 13 23 . . . . . 20 . . . . 30 . . . 174 . . . . 20 54 . 42 222 60 Partial Spotted 15 | . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 510 | . 60 15 90 15 . 15 . 30 45 . 30 . . . 15 . . . 45 30 . 30 . 45 . . . . . . . . 30 15 Influence Decreases 8052 | 20 357 214 878 155 . 100 422 546 548 216 280 . . 212 132 209 60 . 75 236 232 212 5 370 346 198 . 170 125 264 . 458 468 544 Time Decay 7491 | 20 357 214 538 155 . 100 422 546 548 216 280 . . 192 131 209 60 . 75 236 232 152 5 370 326 198 . 170 125 204 . 438 458 514 Lost Part 120 | . . . 40 . . . . . . . . . . . . . . . . . . . . . 20 . . . . . . 20 10 30 Lost Ally 141 | . . . . . . . . . . . . . . 20 1 . . . . . . 60 . . . . . . . 60 . . . . Purge Threat 300 | . . . 300 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 2 . 4 . . . 1 . 11 . . . . . 2 . . . . 2 . . . 5 . . . . 1 2 . 9 7 6 Investigation 9 | . 2 . . . . . 1 . 2 . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 1 Extermination 14 | . . . . . . . . . 3 . . . . . 2 . . . . . . . . 3 . . . . 1 . . . 2 3 Reinforcement 15 | . . . 4 . . . . . 2 . . . . . . . . . . 1 . . . 1 . . . . . 2 . 2 1 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Distress Signals 50 | . 1 . 5 1 . . . 4 4 . . . . . 3 . . . . . . . . 5 . . . . . . . 8 1 18 Communications Jammed 87 | . . . . . . . . . . . . . . . 2 . . . . 4 . . 1 24 . . . 2 . 12 . . 21 21 Distress Signals 73 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . 24 . . . . . 12 . . 13 21 Times Spotted 535 | . 28 6 51 3 . 8 15 32 44 1 9 . 8 6 12 12 2 4 4 12 9 67 3 40 14 2 . 11 3 3 . 25 27 74 Peak Tracking Total 19 | . 5 3 6 1 . 3 3 4 5 1 4 . 5 3 8 7 3 3 3 4 4 19 2 5 5 2 . 5 3 1 . 8 5 15 Tactical Retreats 26 | . 3 1 3 1 . 1 . 2 3 . 1 . . . 1 . . . 2 1 . 2 . 1 . . . . . . . . 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Traps Triggered 3 | . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Machines Disabled 28 | . . 2 2 . . . . 3 3 . . . . . . 2 . . . . . . . 4 . . . . . 5 1 . 3 3 Max in Single Turn 2 | . . 2 1 . . . . 1 1 . . . . . . 2 . . . . . . . 2 . . . . . 1 1 . 1 1 Garrison Access 3 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Machines Accessed 105 | . 9 . 10 . 2 . 7 13 17 2 . . . . 7 2 1 3 . 6 . 1 . 4 . 2 3 . 4 2 2 1 5 2 Terminals 56 | . 8 . 8 . . . 5 10 8 . . . . . 1 . . . . 3 . . . 3 . . . . 3 1 . . 4 2 Fabricators 6 | . . . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . 1 1 . . . . Repair Stations 11 | . . . 1 . . . . 2 3 . . . . . 3 . . . . 1 . . . . . . . . . . . 1 . . Recycling Units 5 | . 1 . . . . . 1 . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 1 2 . . . . . 1 . . . . 2 . . . . . . . . . . . . 1 . Total Hacks 318 | . 26 . 40 . 2 . 17 41 49 4 . . . . 20 4 1 24 . 16 . 1 . 10 . 6 12 . 7 4 21 1 8 4 Successful 210 | . 13 . 27 . 2 . 12 25 30 4 . . . . 11 4 1 24 . 7 . 1 . 4 . 6 12 . 1 1 21 . 3 1 Failed 108 | . 13 . 13 . . . 5 16 19 . . . . . 9 . . . . 9 . . . 6 . . . . 6 3 . 1 5 3 Catastrophic 21 | . 1 . 2 . . . 1 1 4 . . . . . 2 . . . . 3 . . . 3 . . . . 2 . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 130 | . 16 . 24 . 1 . 14 21 19 . . 5 . . 5 . . . . 7 . 1 . 10 . . . . . 2 . 1 1 3 Terminals 169 | . 25 . 29 . . . 15 34 27 . . . . . 2 . . . . 11 . . . 8 . . . . 5 3 . . 6 4 Fabricators 17 | . . . . . . . . . 7 . . . . . 7 . . . . . . . . . . . . . 2 1 . . . . Repair Stations 25 | . . . 2 . . . . 5 9 . . . . . 7 . . . . 1 . . . . . . . . . . . 1 . . Recycling Units 9 | . 1 . . . . . 1 . 3 . . . . . 2 . . . . . . . . 2 . . . . . . . . . . Scanalyzers 10 | . . . 9 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . . . 2 3 . . . . . 2 . . . . 4 . . . . . . . . . . . . 2 . Terminal Hacks 118 | . 2 . 7 . 2 . 3 11 8 4 . . . . 1 4 1 24 . 3 . 1 . 2 . 6 12 . 1 1 21 . 3 1 Record 43 | . . . . . 1 . . . . 3 . . . . . 3 . 6 . . . . . . . 5 4 . . . 21 . . . Part Schematic 15 | . . . . . . . . . . . . . . . . . . 11 . . . . . . . . 4 . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 16 | . 1 . 3 . . . . 2 2 . . . . . . . . 3 . 1 . . . . . . 4 . . . . . . . Open Door 11 | . . . . . . . . 2 . 1 . . . . . 1 1 . . . . 1 . . . 1 . . . . . . 3 1 Branch Access Points 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . 1 . 1 . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 9 | . . . 1 . . . 1 2 3 . . . . . . . . . . 2 . . . . . . . . . . . . . . Zone Layout 7 | . . . . . . . 2 2 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . Network Status 3 | . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 15 | . . . 2 . . . . 4 5 . . . . . 4 . . . . . . . . . . . . . . . . . . . Scan Component 8 | . . . 1 . . . . 2 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . Repair 7 | . . . 1 . . . . 2 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Process 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 8 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 5 | . . . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 60 | . 11 . 10 . . . 8 10 12 . . . . . 3 . . . . 4 . . . 2 . . . . . . . . . . Terminals 53 | . 10 . 10 . . . 7 10 10 . . . . . . . . . . 4 . . . 2 . . . . . . . . . . Track 9 | . 1 . 1 . . . 1 1 3 . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 13 | . 2 . 3 . . . 2 2 2 . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Operators 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 27 | . 6 . 5 . . . 4 5 5 . . . . . . . . . . 2 . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . Report 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 76 | . 8 . 9 . . . 6 10 14 . . . . . 7 . . . . 6 . . . 4 . . . . 4 2 . 1 3 2 Full Trace Events 9 | . 2 . . . . . . 2 2 . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 2 . . . . . 4 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . 4 . . . . . . . . 15 . . . . . 11 . . . . . . . . 4 . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . . . . . 128 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . 1 . . . . 2 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . Time 256 | . . . 32 . . . . 76 91 . . . . . 57 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 9 | . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 9 | . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . . . . 1 . . . . . 5 . . . . . . . 4 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Total Allies 12 | . . . . . . . . . . . . 2 . . . 1 . . . . . 5 . . . . . . . 4 . . . . Largest Group 5 | . . . . . . . . . . . . 2 2 2 1 1 . . . . . 5 . . . . . . . 4 . . . . Highest-Rated Group 356 | . . . . . . . . . . . . 192 192 192 96 30 . . . . . 258 . . . . . . . 356 . . . . Highest-Rated Ally 96 | . . . . . . . . . . . . 96 96 96 96 30 . . . . . 65 . . . . . . . 89 . . . . Total Orders 23 | . . . . . . . . . 2 . . . . . 5 . . . . 1 . 12 . . . . . . . 3 . . . . STAY 9 | . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . ROAM 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 7 | . . . . . . . . . 1 . . . . . 5 . . . . 1 . . . . . . . . . . . . . . Ally Attacks 161 | . . . . . . . . . . . . . 31 28 3 1 . . . . . 41 . . . . . . . 57 . . . . Total Damage 4842 | . . . . . . . . . . . . . 1025 958 141 37 . . . . . 1477 . . . . . . . 1204 . . . . Kills 28 | . . . . . . . . . . . . . 6 5 . . . . . . . 9 . . . . . . . 8 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Active Infowar (turns) 26684 | 28 1340 811 227 . . . . . 2341 1041 1076 2116 1133 765 1131 1290 933 453 491 604 735 1071 300 1053 725 410 190 489 420 491 920 1349 1156 1595 Sensors 10669 | . . . . . . . . . . 944 1076 2116 4 589 . 969 921 184 291 . 611 698 264 . 624 392 87 489 410 . . . . . A.S.S. 191 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 191 Terrain 3752 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 491 647 1348 296 960 Seismic 2406 | 28 1340 811 227 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 15168 | . . . . . . . . . 2341 1041 1076 2116 1133 765 1131 1290 933 453 491 604 735 1059 . . . . . . . . . . . . Cloaking 6475 | . . . . . . . . . . . . . . . . . . . . . . 7 31 540 549 392 87 384 389 416 920 983 759 1018 Jamming 10429 | . . . . . . . . . . . . . . . 1024 128 124 . 7 465 87 . 5 1053 725 410 190 489 420 491 920 1349 1156 1386 Robot Analysis Total 147 | . . . . . . . . 1 . . . . . . . . . 146 . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 1 . . . . . 1 1 2 . 1 . 2 1 . . . 1 . 1 . 1 . . . . . . . . . Drone Launches 7 | . . . . . . . . . 1 . . . . . 5 . . . . 1 . . . . . . . . . . . . . . Drone Recoveries 7 | . . . . . . . . . 1 . . . . . 5 . . . . 1 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Turns Passed 34377 | 134 1340 811 1904 370 350 224 1566 1905 2499 1041 1076 2116 1133 765 1149 1290 933 453 491 604 735 1545 300 1290 725 410 190 489 420 491 920 1349 1156 2203 Spaces Moved 18781 | 73 781 475 832 190 204 107 762 738 1125 601 596 1228 608 405 507 716 534 190 362 384 535 1054 220 680 490 292 141 337 296 327 402 1086 549 954 Core 21 | 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 10329 | . 587 475 832 190 204 107 762 738 1125 601 596 1228 608 405 507 716 534 98 . . . . . . . . . . . . . . . 16 Legs 8431 | 52 194 . . . . . . . . . . . . . . . . 92 362 384 535 1054 220 680 490 292 141 337 296 327 402 1086 549 938 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 170 170 170 170 161 163 170 170 170 170 170 170 170 170 115 115 115 115 112 117 120 120 120 110 110 112 100 100 100 112 100 Average Speed 146 | 99 150 160 169 170 170 170 170 162 167 170 170 170 170 170 170 170 170 146 115 115 115 114 117 123 120 120 115 110 112 103 100 108 143 157 Slowest Speed 250 | 120 160 160 250 170 170 170 170 163 170 170 170 170 170 170 170 170 170 250 120 115 115 117 117 185 120 120 120 110 112 112 170 112 182 195 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 54 | 4 95 99 75 47 60 28 49 92 34 79 84 85 64 45 21 73 69 78 61 15 52 87 43 24 65 49 60 56 10 19 93 37 16 39 Regions Visited 34 Branch Regions 24 Pre-discovered Areas 46 | . 2 1 2 . 1 . 1 4 6 . . 3 . . . . . 21 . . 1 . 1 . . . 3 . . . . . . . Known Exits Taken 15 | . . 1 . 1 . 1 1 . 1 1 . 1 . 1 1 . . . 1 1 . . . 1 . . . 1 1 . 1 . . . Unknown Exits Taken 19 | 1 1 . 1 . 1 . . 1 . . 1 . 1 . . 1 1 1 . . 1 1 1 . 1 1 1 . . 1 . 1 1 . Scrap Searched 19 | . . 1 . . . 1 . . . 2 2 2 . 1 . 2 2 . 1 . . . . . 4 1 . . . . . . . . Spaces Dug 271 | . 1 . 17 . . 10 8 6 14 . 3 . 1 4 12 4 3 . . 2 29 7 11 24 9 5 . 44 1 15 . 5 22 14 Terrain Destroyed 734 | . 1 4 49 . . 48 8 6 22 1 19 . 6 8 20 20 25 3 9 14 51 11 11 88 36 10 . 76 6 16 . 43 75 48 Melee 16 | . . . . . . . . 5 11 . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 354 | . 1 . 1 . . . 8 1 11 1 4 . 6 8 20 6 3 . 9 14 18 11 11 53 19 10 . 25 6 16 . 10 56 26 AOE 364 | . . 4 48 . . 48 . . . . 15 . . . . 14 22 3 . . 33 . . 35 17 . . 51 . . . 33 19 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Total 23576 | 111 872 501 1141 216 210 131 928 1279 1518 615 627 1253 685 462 739 762 552 343 407 490 607 1370 244 945 562 330 167 396 356 450 910 1200 728 1469 Wait 2524 | 9 11 3 82 7 1 3 69 413 204 4 . 9 12 29 164 5 5 105 8 47 38 200 8 122 16 22 9 10 28 36 475 34 63 273 Move 18746 | 72 780 474 831 189 203 106 761 737 1124 600 595 1227 607 404 506 715 533 189 361 383 534 1053 219 679 489 291 140 336 295 326 401 1085 548 953 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 209 | 9 9 . 29 3 1 1 13 9 17 2 2 1 8 2 10 5 2 8 4 9 . 7 . 6 2 2 4 3 4 10 4 7 3 13 Fast Attach 111 | 4 1 . 10 . . . . 5 5 . 1 4 13 4 1 1 1 2 3 2 . 7 . 2 1 . 4 1 . 5 2 4 2 26 Attach 67 | 3 1 . 5 . . 2 2 . 2 . 1 . . . 3 1 . 8 . 2 . . . 2 2 . 1 1 2 1 5 4 2 17 Detach 18 | . . . 2 . 2 . . 1 . . 1 . . . . . . 2 . . . . . 1 . . . . 1 1 3 . . 4 Swap 342 | 1 8 2 30 . . 4 18 14 26 5 7 6 7 9 13 7 4 5 16 5 12 10 6 21 18 4 3 14 3 10 3 17 13 21 Drop 245 | . 10 . 31 3 3 . 10 12 17 2 1 5 21 6 7 4 3 6 4 9 . 17 . 5 1 1 6 2 2 16 6 7 2 26 Fire 1120 | 13 48 12 109 10 . 14 51 71 106 2 19 1 17 8 34 18 4 17 9 31 23 13 11 97 33 10 . 29 19 22 11 41 92 125 Melee 22 | . . . . . . . . 7 14 . . . . . . . . 1 . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 30 | . 1 . . . . . . . . . . . . . . . . . 1 2 . . . 10 . . . . 2 . . 1 3 10 Crush 49 | . 3 10 12 4 . 1 4 10 3 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 92 | . . . . . . . . . . . . . . . . 6 . . . . . 63 . . . . . . . 23 . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 3 exits: Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: Res x2 / *Arm / Qua x2) -3/Armory (discovered 2 exits: Res / *Lab) -3/Lab -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 365 | -10/Materials | Discovered new exit (range 5) 557 | -10/Materials | Discovered new exit (range 14) 716 | -10/Materials | Discovered new exit (range 13) 724 | -10/Materials | Build established: Mutant 1018 | -10/Materials | Discovered new exit (range 13) 1048 | -10/Materials | Discovered new exit (range 16) 1131 | -10/Materials | Learned Storage stockpile data 1141 | -10/Materials | Loaded intel: 22 trap records 1189 | -10/Materials | Learned location of 2 exits from Mines 1475 | -10/Materials | Entered Mines 1476 | -10/Mines | Identified exit to Materials 1477 | -10/Mines | Identified exit to Subcaves 1541 | -10/Mines | Met a Derelict bent on vengeance 2286 | -10/Mines | Entered Materials 2286 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2287 | -9/Materials | Identified exit to Materials 2704 | -9/Materials | Build established: Scavenger-Mutant 3269 | -9/Materials | Discovered exit to Materials (range 16) 3462 | -9/Materials | Discovered new exit (range 11) 3482 | -9/Materials | Learned location of Mines (-9) 3558 | -9/Materials | Learned location of Storage (-8) 3928 | -9/Materials | Build established: Mutant 4169 | -9/Materials | Repaired Cooling System 4190 | -9/Materials | Entered Mines 4191 | -9/Mines | Met a Derelict testing a Signal Generator 4192 | -9/Mines | Identified exit to Exiles 4199 | -9/Mines | Found Signal Generator 4272 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4276 | -9/Mines | Found Prototype Device 4283 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4466 | -9/Mines | Learned location of 1 exit from Proximity Caves 4530 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4560 | -9/Mines | Entered Exiles 4605 | -9/Exiles | Met 8R-AWN 4632 | -9/Exiles | Met EX-HEX 4678 | -9/Exiles | Met EX-BIN 4698 | -9/Exiles | Aligned with FarCom system 4700 | -9/Exiles | Given EX-Vault access code 4739 | -9/Exiles | Opened EX-Vault 4752 | -9/Exiles | Found Modified TNC 4783 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4833 | -9/Exiles | Met EX-DEC 4839 | -9/Exiles | Learned location of Zion (-7) 4892 | -9/Exiles | Discovered new exit (range 12) 4910 | -9/Exiles | Left Exiles lab with Modified TNC 4910 | -9/Exiles | Entered Mines 4991 | -8/Mines | Discovered exit to Materials (range 15) 5134 | -8/Mines | Entered Materials 5134 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5135 | -8/Materials | Identified exit to Storage 5371 | -8/Materials | Discovered new exit (range 13) 6210 | -8/Materials | Discovered new exit (range 15) 6268 | -8/Materials | Identified Exp. Sensor Array 6700 | -8/Materials | Entered Storage 7106 | -8/Storage | Repaired Arm. Treads 7536 | -8/Storage | Discovered new exit (range 16) 7947 | -8/Storage | Repaired Arm. Treads 8394 | -8/Storage | Learned location of 1 exit from Lower Caves 8431 | -8/Storage | Identified exit to Recycling 8476 | -8/Storage | Learned location of Extension (-5) 8504 | -8/Storage | Learned location of 1 exit from Storage 8605 | -8/Storage | Entered Factory 8605 | -7/Factory | Evolved 2 slots: Utility x2 8606 | -7/Factory | Identified exit to Lower Caves 9356 | -7/Factory | Garrison activated, responded to threat 9715 | -7/Factory | Garrison activated, responded to threat 9936 | -7/Factory | Repaired Arm. Treads 10708 | -7/Factory | Learned location of Warlord (-5) 10748 | -7/Factory | Learned location of Lower Caves (-7) 10776 | -7/Factory | Learned Hub_04(d) interactive machine intel 10786 | -7/Factory | Repaired Broken Arm. Treads 10792 | -7/Factory | Learned location of Upper Caves (-4) 10796 | -7/Factory | Learned 2 Extension zone layouts 10799 | -7/Factory | Learned Extension trap positions 10821 | -7/Factory | Identified exit to Factory 11104 | -7/Factory | Entered Lower Caves 11105 | -7/Lower Caves | Identified exit to Lower Caves 11594 | -7/Lower Caves | Encountered a Warlord checkpoint 11708 | -7/Lower Caves | Entered an active Warlord outpost 11739 | -7/Lower Caves | Learned Research security intel 11739 | -7/Lower Caves | Learned Extension garrison access intel 12042 | -7/Lower Caves | Learned Factory machine intel 12145 | -7/Lower Caves | Entered another Lower Caves area 12440 | -7/Lower Caves | Spotted B-75 Beast 12462 | -7/Lower Caves | Destroyed B-75 Beast 12788 | -7/Lower Caves | Encountered a Warlord checkpoint 12959 | -7/Lower Caves | Discovered new exit (range 8) 13221 | -7/Lower Caves | Entered Zion 13287 | -7/Zion | System corruption cleaned by Quarantine Array 13307 | -7/Zion | Given the Hacking Drone Bay 13368 | -7/Zion | Discovered new exit (range 14) 13397 | -7/Zion | Received a visual enhancement algorithm 13792 | -7/Zion | Learned Factory non-interactive machine intel 13811 | -7/Zion | Learned location of Armory (-3) 13828 | -7/Zion | Given A8's code to call for help 14019 | -7/Zion | Learned Factory stockpile data 14075 | -7/Zion | Learned location of Data Miner (-6) 14168 | -7/Zion | Identified exit to Deep Caves 14353 | -7/Zion | Visited the Megawrench Repair Shop 14416 | -7/Zion | Rebuked by Imprinter 14485 | -7/Zion | Megawrench repaired 9 parts 14777 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 15005 | -7/Zion | Found Prototype Device 15013 | -7/Zion | Identified Hacking Drone Bay 15286 | -7/Zion | Enhanced Grunt warped into view, answering call for help 15291 | -7/Zion | Enhanced Grunt warped into view, answering call for help 15299 | -7/Zion | Opened final containment barrier to the Deep Caves 15326 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 15337 | -7/Zion | Entered Deep Caves 15337 | -7/Deep Caves | Accompanied by 2 allies 15339 | -7/Deep Caves | Met 5H-AD0 15545 | -7/Deep Caves | Z-Facility disabled 15566 | -7/Deep Caves | Attacked by Z-Imprinter 15575 | -7/Deep Caves | Allies destroyed Z-Imprinter 15621 | -7/Deep Caves | Found Prototype Protection 15621 | -7/Deep Caves | Identified Zio. Weapon Casing 15840 | -7/Deep Caves | Found Zio. Weapon Casing 15842 | -7/Deep Caves | Thanked by 5H-AD0 15861 | -7/Deep Caves | Found Zio. Weapon Casing 15865 | -7/Deep Caves | Found Zio. Weapon Casing 16269 | -7/Deep Caves | Discovered new exit (range 6) 16470 | -7/Deep Caves | Entered Proximity Caves 16470 | -6/Proximity Caves | Accompanied by 2 allies 16656 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16822 | -6/Proximity Caves | Found Prototype Device 16822 | -6/Proximity Caves | Identified Exp. Thermal Shield 17052 | -6/Proximity Caves | Learned Factory emergency access door positions 17235 | -6/Proximity Caves | Entered Factory 17235 | -6/Factory | Accompanied by 1 ally 17235 | -6/Factory | Evolved 2 slots: Utility x2 17236 | -6/Factory | Identified exit to Factory 17239 | -6/Factory | Loaded intel: 220 machine locations 17240 | -6/Factory | Loaded intel: 169 non-interactive machine locations 17273 | -6/Factory | Identified exit to Lower Caves 17687 | -6/Factory | Repaired Arm. Treads 18090 | -6/Factory | Found Prototype Processor 18147 | -6/Factory | Fabricated Imp. Thunder Leg (x2) 18324 | -6/Factory | Cargo convoy interrupted 18332 | -6/Factory | Repaired Arm. Treads 18384 | -6/Factory | Entered Lower Caves 18386 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 18435 | -6/Lower Caves | Destroyed 10 combat bots 18956 | -6/Lower Caves | Learned Factory security intel 18964 | -6/Lower Caves | Entered an active Warlord outpost 18977 | -6/Lower Caves | Learned location of 1 exit from Research 18977 | -6/Lower Caves | Learned Armory trap positions 18977 | -6/Lower Caves | Learned Research terminal intel 19392 | -6/Lower Caves | Ambushed by wild Derelicts 19598 | -6/Lower Caves | Discovered new exit (range 10) 19625 | -6/Lower Caves | Learned 12 Factory zone layouts 19674 | -6/Lower Caves | Entered another Lower Caves area 19700 | -6/Lower Caves | Discovered exit to Factory (range 11) 19759 | -6/Lower Caves | Learned location of 1 exit from Factory 20583 | -6/Lower Caves | Discovered new exit (range 8) 20607 | -6/Lower Caves | Entered Data Miner 20607 | -6/Data Miner | Discovered new exit (range 8) 20644 | -6/Data Miner | Met Data Miner 20674 | -6/Data Miner | Learned location of Section 7 (-2) 20674 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 20703 | -6/Data Miner | Received God Mode back door access code from Data Miner 20728 | -6/Data Miner | Interfaced with the Data Conduit 20728 | -6/Data Miner | Identified Exp. Targeting Computer 20844 | -6/Data Miner | Lost 4 parts (1n3u) 21060 | -6/Data Miner | Entered Proximity Caves 21272 | -5/Proximity Caves | Spotted B-75 Beast 21524 | -5/Proximity Caves | System corruption reached 10% 21543 | -5/Proximity Caves | System corruption reached 30% 21551 | -5/Proximity Caves | Entered Factory 21551 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 21552 | -5/Factory | Identified exit to Upper Caves 21556 | -5/Factory | Loaded intel: 259 machine locations 21828 | -5/Factory | Build established: Scavenger-Mutant 22155 | -5/Factory | Entered Upper Caves 22235 | -5/Upper Caves | Encountered a Warlord checkpoint 22339 | -5/Upper Caves | Build established: Mutant 22570 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 22890 | -5/Upper Caves | Entered Warlord 23542 | -5/Warlord | Met Warlord 23551 | -5/Warlord | Opened Warlord's prototype stash 23556 | -5/Warlord | Found Vortex Chain Reactor 23560 | -5/Warlord | Found Exp. Cloaking Device 23567 | -5/Warlord | Warlord's base attacked by MAIN.C 23663 | -5/Warlord | Build established: Commander-Mutant 23803 | -5/Warlord | Spotted B-75 Beast 23810 | -5/Warlord | Spotted B-86 Titan 23821 | -5/Warlord | Allies destroyed B-86 Titan 23828 | -5/Warlord | Warlord forces counterattacked 23875 | -5/Warlord | Lost 6 allies 23878 | -5/Warlord | Spotted Striker 23893 | -5/Warlord | Spotted Executioner 23893 | -5/Warlord | Spotted Executioner 23949 | -5/Warlord | Found Exp. Core Analyzer 23954 | -5/Warlord | Lost 6 allies 23976 | -5/Warlord | Spotted Striker 24019 | -5/Warlord | Lost 12 allies 24064 | -5/Warlord | Opened side exit 24079 | -5/Warlord | Spotted Executioner 24113 | -5/Warlord | Lost 5 allies 24236 | -5/Warlord | Build established: Scavenger-Mutant 24242 | -5/Warlord | Warlord base infiltrated, sounded retreat 24288 | -5/Warlord | Spotted Striker 24367 | -5/Warlord | Spotted Striker 24372 | -5/Warlord | Spotted Striker 24396 | -5/Warlord | Discovered new exit (range 15) 24407 | -5/Warlord | Found Exp. Core Analyzer 24435 | -5/Warlord | Entered Proximity Caves 24490 | -4/Proximity Caves | Spotted B-86 Titan 24646 | -4/Proximity Caves | Discovered new exit (range 3) 24735 | -4/Proximity Caves | Entered Factory 24735 | -4/Factory | Evolved 2 slots: Utility x2 24736 | -4/Factory | Loaded intel: 277 machine locations 25050 | -4/Factory | Discovered new exit (range 11) 25330 | -4/Factory | Destroyed 9 combat bots 25477 | -4/Factory | Identified exit to Research 25568 | -4/Factory | Discovered exit to Research (range 11) 25684 | -4/Factory | Identified exit to Upper Caves 26025 | -4/Factory | Entered Upper Caves 26159 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 26373 | -4/Upper Caves | Destroyed 7 combat bots 26517 | -4/Upper Caves | Learned 8 Research zone layouts 26740 | -4/Upper Caves | Discovered new exit (range 6) 26750 | -4/Upper Caves | Entered another Upper Caves area 27022 | -4/Upper Caves | Entered an active Warlord outpost 27031 | -4/Upper Caves | Learned 8 Research zone layouts 27031 | -4/Upper Caves | Learned Factory trap positions 27031 | -4/Upper Caves | Learned Research garrison access intel 27097 | -4/Upper Caves | Discovered new exit (range 15) 27160 | -4/Upper Caves | Entered Zhirov 27160 | -4/Zhirov | Discovered new exit (range 3) 27185 | -4/Zhirov | Met Zhirov 27218 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 27236 | -4/Zhirov | Found Alien Artifact 27236 | -4/Zhirov | Identified Integrated Dissipator 27236 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 27295 | -4/Zhirov | Found Alien Artifact 27350 | -4/Zhirov | Entered Proximity Caves 27818 | -3/Proximity Caves | Discovered exit to Research (range 15) 27839 | -3/Proximity Caves | System corruption reached 10% 27839 | -3/Proximity Caves | Entered Research 27839 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 27840 | -3/Research | Identified exit to Research 27841 | -3/Research | Identified exit to Quarantine 27843 | -3/Research | Loaded intel: 110 machine locations 27844 | -3/Research | Loaded intel: 20 terminal locations 27845 | -3/Research | Loaded intel: 1 garrison access location 27949 | -3/Research | Identified exit to Armory 28151 | -3/Research | Build established: Scavenger-Skirmisher 28259 | -3/Research | Entered Armory 28260 | -3/Armory | Loaded intel: 64 trap records 28261 | -3/Armory | Loaded intel: 92 machine locations 28344 | -3/Armory | Found Tesla Bomb Launcher 28547 | -3/Armory | Lost 3 allies 28693 | -3/Armory | Identified Transdimensional Reconstructor 28693 | -3/Armory | Warped through subspace to slip node 28693 | -3/Armory | Discovered new exit (range 1) 28717 | -3/Armory | Discovered exit to Research (range 18) 28750 | -3/Armory | Entered Lab 28750 | -3/Lab | Discovered exit to Research (range 9) 28762 | -3/Lab | Hidden lab's door opened automatically 28762 | -3/Lab | Sensor layout match revealed 28763 | -3/Lab | Gained access to the hidden lab's interior 28763 | -3/Lab | Decrypted terminal 28773 | -3/Lab | Decrypted terminal 29045 | -3/Lab | Build established: Scavenger-Mutant 29082 | -3/Lab | Found Transdimensional Reconstructor 29101 | -3/Lab | Found Integrated Dissipator 29101 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 29261 | -3/Lab | Found Prototype Protection 29392 | -3/Lab | Decrypted terminal 29392 | -3/Lab | Acquired modification code for an L2 power cell 29398 | -3/Lab | Identified Hvy. Regenerative Plating 29470 | -3/Lab | Found Prototype Energy Cannon 29670 | -3/Lab | Entered Research 29670 | -2/Research | Warlord forces began assault on 0b10 29670 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 29671 | -2/Research | Loaded intel: 88 machine locations 29701 | -2/Research | Found Exp. Signal Interpreter 29780 | -2/Research | Research machine network offline 29789 | -2/Research | Borebot progress halted 29896 | -2/Research | Destroyed 8 combat bots 29938 | -2/Research | Destroyed 7 combat bots 30053 | -2/Research | Discovered new exit (range 12) 30071 | -2/Research | Identified exit to Testing 30235 | -2/Research | Borebot progress halted 30250 | -2/Research | Build established: Infiltrator-Skirmisher 30343 | -2/Research | Met DD-05H 30524 | -2/Research | Met up with Warlord 30536 | -2/Research | Discovered new exit (range 15) 30567 | -2/Research | Borebot progress halted 30728 | -2/Research | Warlord invited to help at Command 30728 | -2/Research | Given Cave Seal Controls access code 30777 | -2/Research | Spotted Tracker 30778 | -2/Research | Spotted Tracker 30779 | -2/Research | Spotted Combat Programmer 30780 | -2/Research | Spotted Tracker 30780 | -2/Research | Spotted Tracker 30819 | -2/Research | Destroyed Tracker 30821 | -2/Research | Spotted Combat Programmer 30827 | -2/Research | Lost 3 parts (1p2u) 30830 | -2/Research | Destroyed Combat Programmer 30986 | -2/Research | Destroyed 7 combat bots 31019 | -2/Research | Entered Access 31019 | -1/Access | Evolved 2 slots: Power x1, Utility x1 31020 | -1/Access | Loaded intel: 114 machine locations 31300 | -1/Access | Spotted B-99 Colossus 31368 | -1/Access | Destroyed B-99 Colossus 31536 | -1/Access | Intercept squad dispatched 31549 | -1/Access | Spotted Tracker 31549 | -1/Access | Spotted Tracker 31557 | -1/Access | Destroyed Tracker 31576 | -1/Access | Destroyed Tracker 31580 | -1/Access | Spotted Combat Programmer 31585 | -1/Access | Destroyed Combat Programmer 31592 | -1/Access | Spotted Combat Programmer 31600 | -1/Access | Build established: Generator-Mutant 31650 | -1/Access | Destroyed Combat Programmer 32156 | -1/Access | Discovered new exit (range 8) 32175 | -1/Access | Entered Command 32176 | -1/Command | Loaded intel: 55 machine locations 32360 | -1/Command | Disengaged cave seal 32360 | -1/Command | Derelicts emerged from the dark tunnel 32360 | -1/Command | Welcomed Warlord to Command 32411 | -1/Command | Phase Generator disabled 32461 | -1/Command | P-80 Master assimilated allied EL-IAS(d) 32477 | -1/Command | Lost 5 allies 32479 | -1/Command | P-80 Master assimilated allied 2S-SL8(g) 32480 | -1/Command | Spotted 2S-SL8(g) 32754 | -1/Command | Spotted B-99 Colossus 32894 | -1/Command | Build established: Generator-Skirmisher 32966 | -1/Command | Disengaged cave seal 32966 | -1/Command | Derelicts emerged from the dark tunnel 33012 | -1/Command | Discovered new exit (range 21) 33209 | -1/Command | Spotted M Guard 33209 | -1/Command | Spotted M Guard 33209 | -1/Command | Spotted Combat Programmer 33210 | -1/Command | Spotted Combat Programmer 33211 | -1/Command | Identified Warp Cannon 33213 | -1/Command | Destroyed M Guard 33214 | -1/Command | Warlord commented on Warlord statues 33217 | -1/Command | Destroyed M Guard 33217 | -1/Command | Combat Programmer assimilated allied DA-5IV(K) 33220 | -1/Command | Spotted DA-5IV(K) 33223 | -1/Command | Destroyed Combat Programmer 33225 | -1/Command | Destroyed Combat Programmer 33225 | -1/Command | All MAIN.C guards destroyed 33268 | -1/Command | Found Hellfire Missile Launcher 33273 | -1/Command | Found Zero-point Reactor 33278 | -1/Command | Found Thermal Barrier 33531 | -1/Command | Met MAIN.C 33533 | -1/Command | Warlord shut down involuntarily 33554 | -1/Command | 0b10 Conduit disabled 33585 | -1/Command | Surrendered to MAIN.C 33585 | -1/Command | Loaded intel: 51 machine locations 33585 | -1/Command | Loaded intel: 104 trap records 33585 | -1/Command | Identified exit to Surface 33585 | -1/Command | Discovered exit to Surface (range 90) 33585 | -1/Command | Discovered exit to Surface (range 48) 33585 | -1/Command | Spotted RE-YO6(g) 33585 | -1/Command | Spotted 0M-1SA(g) 33585 | -1/Command | Spotted OC-787(g) 33585 | -1/Command | Spotted E3-UV1(B) 33593 | -1/Command | Destroyed RE-YO6(g) 33623 | -1/Command | Lost 5 parts (2p3u) 33627 | -1/Command | Destroyed 8 combat bots 33828 | -1/Command | Build established: Generator-Mutant 33838 | -1/Command | MAIN.C activated Command garrisons 33838 | -1/Command | Found Prototype Device 33838 | -1/Command | Identified Exp. System Purifier 33844 | -1/Command | Found Zero-point Reactor 33876 | -1/Command | Unknown forces attacked Command 33876 | -1/Command | Spotted EQ-002 33885 | -1/Command | Destroyed EQ-002 33891 | -1/Command | Spotted EQ-001 33891 | -1/Command | Spotted EQ-000 33907 | -1/Command | Destroyed EQ-001 33911 | -1/Command | Spotted EQ-008 33911 | -1/Command | Destroyed EQ-000 33935 | -1/Command | Destroyed EQ-008 33947 | -1/Command | Lost 4 parts (1n3u) 33966 | -1/Command | Found Centrium Heavy Armor Plating 33974 | -1/Command | Spotted EQ-019 33976 | -1/Command | Spotted EQ-018 33981 | -1/Command | Destroyed EQ-018 33999 | -1/Command | Destroyed EQ-019 34012 | -1/Command | Found Exp. Core Analyzer 34056 | -1/Command | Spotted EQ-028 34067 | -1/Command | Destroyed EQ-028 34072 | -1/Command | Found Prototype Device 34072 | -1/Command | Identified Active Sensor Suite 34091 | -1/Command | Spotted EQ-056 34093 | -1/Command | Spotted EQ-033 34141 | -1/Command | Lost 3 parts (1p1u1w) 34142 | -1/Command | Spotted EQ-057 34156 | -1/Command | Destroyed EQ-057 34172 | -1/Command | Lost 6 allies 34186 | -1/Command | Found Exp. Core Analyzer 34188 | -1/Command | Spotted EQ-061 34190 | -1/Command | Spotted EQ-060 34235 | -1/Command | Spotted EQ-026 34240 | -1/Command | Spotted EQ-075 34242 | -1/Command | Spotted EQ-074 34247 | -1/Command | Spotted EQ-052 34251 | -1/Command | Spotted EQ-012 34264 | -1/Command | Found Corrupted Quantum Capacitor 34265 | -1/Command | System corruption reached 10% 34275 | -1/Command | Spotted EQ-069 34282 | -1/Command | Destroyed EQ-052 34289 | -1/Command | Spotted EQ-062 34290 | -1/Command | Spotted EQ-068 34295 | -1/Command | Spotted EQ-085 34295 | -1/Command | Spotted EQ-086 34298 | -1/Command | Spotted EQ-087 34307 | -1/Command | Destroyed EQ-068 34312 | -1/Command | Spotted EQ-099 34317 | -1/Command | Core integrity fell below 50% 34317 | -1/Command | Spotted EQ-038 34328 | -1/Command | Lost 18 allies 34332 | -1/Command | Spotted EQ-098 34340 | -1/Command | Spotted EQ-097 34344 | -1/Command | Spotted EQ-101 34347 | -1/Command | Spotted EQ-095 34356 | -1/Command | Core integrity fell below 20% 34378 | *** | Escaped! Last Messages --------------- 34351_ EQ-095 deploys Swarm Drone. 34352_ Extracted 10 matter. 34352_ Penetrated by Slug. 34355_ Biometal Leg destroyed. 34355_ Dropped Hdn. Centrium Leg. 34356_ Penetrated by Slug. 34356_ Rnf. Quantum Reactor destroyed. 34357_ Extracted 10 matter. 34358_ Penetrated by Slug. 34358_ Slug penetrates Wall. 34358_ Centrium Medium Armor Plating destroyed. 34359_ System corrupted: Heat flow error (+236). 34359_ Penetrated by Slug. 34360_ Slammed into EQ-101. 34360_ Penetrated by Slug. 34365_ Slug penetrates Wall. 34367_ Penetrated by Slug. 34371_ Exp. Biometal Leg destroyed. 34373_ Slug penetrates Wall. [Achievement: Data Run] Map ----- +----------------------------------------------------+ | + """# # """" !! #?#?#" | | + """# ###### + """" #?#?#" | | + """# #????#!!# """" #?#?#" | | #""""""# #????#%!# """" #?#?#" | | ########## #????#%!# ! #?###" | | ?????????# #????#!!# #?#?#" | | ########## #????#% ###### """"T"""" ###?#?#" | | # # ######""######"""""""""""#???#?# | | # # ! # % % #################?# | | # "" ^+ !!# % #??????### # ##?# | | #"""" # % %=!# #??##### #?#" | | #"""" #### =!## #?## #?#" | | # "" #???# ## !%%%### % #?#* | | + * #??## ######""#"%%""## %%!#! % # =#?#* | | # #?? # %###?# #?" %%!%###==!*% # ####% | | # #??#" #"## #?##[=[=* !=*[*[% ] %% % % | | ####+##+##### !%#"####"%=[!=%*[%!%! % % | | #%%!%= **=% [[ =!!!!!%!%[ = | | #=%!=[!!*[% % %!%%[% = %#####[ | | #=!=%%"""##"""""##!%%%#% # # #?#! | | #%!%*#####?##### ### ## # #?# | | ##!!%#?????????###### # # # #?## | | #"!="#??????????????##### # #??? | | = = ##% ##?????#####???######### #### | | ##%%##?????# #???# #########??? | | ##########+## % ####### @ #???# #######????? | | """" !*! #???# ! + * #????? | | ""R"" % =%] n #???# =# #????? | | "" "" #%! !n###########???# # ] #????? | | ^ ##;+########"######## # #????? | | # "" #####+#+# #????? | | # % ## + ^ # #????? | | ^ #" ## # ^ + #????? | | ^ #"" ## # ^^ # = #????? | | "" #"" ## # # = #????? | | """" #"" ## # # #????? | | """" #"" ## # = + #????? | | "" #"T ## " # #????? | | #"" ## [ # ###+###+####????? | | #"" #######+### ## !!!#?????? | | #"" ## ## ## !!!######? | | #"" ! ## ## ## !! # # ## | | #### ######" ## ## ## ## ## | | #??# #????# ## ## ## ## | | #??####????# ## ## ## =!! # ## | | #??????????#######+### ## ## [ ##### | | ##?????????????# ######/### !!###"]= ! ### # | | #?????????????# "" !*%!!!* = %! %% | | #?????????????# "T =%[*]%=!= [*! !=% | | #?????????????# ########## *[%############## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 144 Coolant Potential 120 Energy Generation 105 Energy Capacity 1120 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Base Temperature (-) 200 EM Shielding 3 Corruption Block 19 Armor Coverage 825 Resistance: KI 30 Resistance: TH 50 Resistance: EM 25 Utility Shielding 66 Weapon Shielding 100 Evasion (%) 80 Targeting Accuracy 12 Target Analysis 8 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Plasma Cutter | -9/Materials | Scanalyzed Arm. Treads | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Component Analysis Suite | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive System Guard | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Force Field | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Flak Gun | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Heavy Servo Lattice | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Shield Generator | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive B-48 Gladiator | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Imp. Thunder Leg | x2 | -6/Factory | Preloaded Repaired ---------- Cooling System | 6% | -9/Materials Arm. Treads | 3% | -8/Storage Arm. Treads | 9% | -8/Storage Arm. Treads | 6% | -7/Factory Arm. Treads | 9% | -7/Factory | Broken Arm. Treads | 48% | -6/Factory Arm. Treads | 66% | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Data Run Decrypted! Challenges ------------ None Game ------ Seed SystemThermoelectricModule Manual? 0 Play Time 05:32:21 Cumulative 290.3 hours Start 2024.11.09 @ 19:26:15 End 2024.11.11 @ 00:10:44 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type 0 Total 11 Types 7/0/3/1/0/0/0/0/0 Lore% 77 Gallery% 76 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 689ccb6b-c493-41f6-8a97-86c7c30cbe8c