Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.26 @ 18:18:27 Player: Daniexpert Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (251) 1255 Value Destroyed (15560) 15560 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (8353) 8353 TOTAL SCORE: 34768 Bonus ------- High Alert Combat Kills 1680 Follower Combat Kills 1692 Entered Garrisons 1400 Used RIF Installer 3500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -519 Cogmind --------- Core Integrity 1150/1450 Matter 300/300 Energy 32/100 System Corruption 10% Temperature Cool (9) Movement Walking (180) Ox2 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Myomer Leg Myomer Leg > --- UTILITY (15) ----- Advanced Heat Sink Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Target Analyzer Relay Coupler [NC] (20) Relay Coupler [Swarmer] (48) Relay Coupler [Brawler] (5) > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (32) --- Myomer Leg Myomer Leg Biometal Leg Biometal Leg Large Storage Unit Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Advanced Melee Analysis Suite Recoil Nullifier Improved Particle Charger Quantum Capacitor Heavy Armor Plating Advanced Powered Armor Focal Shield EM Shield Relay Coupler [NC] (33) Relay Coupler [NC] (32) Relay Coupler [NC] (32) Relay Coupler [Grunt] (27) Relay Coupler [Duelist] (37) Relay Coupler [Sentry] (26) Gamma Rifle Gamma Rifle Gamma Rifle Railgun Long-range Missile Launcher Advanced Remote Datajack Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Target Analyzer Improved Phase Shifter Advanced Phase Shifter Advanced Powered Armor Advanced Powered Armor Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Brawler] > --- WEAPON ----------- Gamma Rifle Gamma Rifle > --- INVENTORY -------- Myomer Leg Myomer Leg Biometal Leg Advanced Heat Sink Large Storage Unit Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Core Analyzer Recoil Nullifier Improved Particle Charger Quantum Capacitor Heavy Armor Plating Focal Shield EM Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Gamma Rifle Gamma Rifle Phase Gun Nova Cannon Railgun Long-range Missile Launcher Long-range Missile Launcher Advanced Remote Datajack Advanced Remote Datajack Advanced Remote Datajack Enhanced Force Lance Enhanced Force Lance Enhanced Force Lance [Rating: 142] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Armored Wheel Treads Medium Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Utility Large Storage Unit Device Focal Shield Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [NC] Protection Advanced Powered Armor Weapon Advanced Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Nova Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Gar Res Slots Evolved 16 | . . . . . 4 . . . 2 . . . 2 . . . . 2 . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Utility 13 | . . . . . 3 . . . 2 . . . 2 . . . . 1 . 1 . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 396 | 8 10 4 3 . 21 13 10 10 6 19 18 21 48 6 3 2 17 . 49 22 22 . 37 47 Power 28 | 1 1 1 . . 2 . . 1 1 . . 1 5 . . . . . 2 3 . . 4 6 Engine 13 | 1 1 1 . . 2 . . . 1 . . . 5 . . . . . 1 1 . . . . Core 3 | . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . Reactor 12 | . . . . . . . . . . . . . . . . . . . . 2 . . 4 6 Propulsion 93 | 2 7 . . . 5 . 4 1 1 5 3 6 11 3 . . 5 . 13 3 3 . 8 13 Treads 37 | . . . . . 1 . 3 1 1 5 3 1 5 2 . . 2 . 7 3 1 . 2 . Leg 45 | 2 5 . . . 2 . . . . . . 5 6 1 . . 3 . 1 . 1 . 6 13 Wheel 11 | . 2 . . . 2 . 1 . . . . . . . . . . . 5 . 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 117 | 2 1 1 3 . 4 4 2 3 2 4 3 4 10 1 . . 5 . 17 13 11 . 14 13 Device 44 | . . . . . 2 1 2 . . . . . 3 1 . . 1 . 7 11 4 . 6 6 Storage 25 | 2 1 1 3 . 1 1 . . 1 1 . . 5 . . . 1 . 3 1 1 . 1 2 Processor 5 | . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 2 Hackware 27 | . . . . . . 2 . 3 . 3 1 4 1 . . . . . 2 1 5 . 5 . Protection 16 | . . . . . 1 . . . 1 . 2 . . . . . 3 . 4 . 1 . 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 158 | 3 1 2 . . 10 9 4 5 2 10 12 10 22 2 3 2 7 . 17 3 8 . 11 15 Energy Gun 30 | 2 1 1 . . . . . . . 1 1 2 4 . . . 1 . 8 . 1 . 3 5 Energy Cannon 24 | . . . . . 1 . . . . 1 3 . 7 . . . 2 . 1 1 2 . 3 3 Ballistic Gun 25 | 1 . 1 . . 6 4 1 . . 3 1 3 1 1 1 1 . . . . . . . 1 Ballistic Cannon 24 | . . . . . . . 3 2 2 1 1 . 2 1 1 1 1 . 3 1 3 . 2 . Launcher 21 | . . . . . 3 4 . 2 . 2 1 1 2 . . . 2 . 3 . . . 1 . Special Weapon 15 | . . . . . . . . . . . 2 3 2 . 1 . . . 1 1 1 . 2 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . . . . . 3 1 4 . . . 1 . 1 . . . . 1 Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Special Melee Weapon 4 | . . . . . . 1 . 1 . 2 . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 . . . . . 2 . 2 . . . . . . . . . 1 . Parts Lost 86 | . 2 1 . . 4 1 . 1 . 11 1 6 8 1 1 . 7 . 8 . 8 . 3 23 Power 8 | . . . . . . . . . . . . 2 1 . . . . . . . . . 1 4 Propulsion 31 | . 1 . . . 3 . . 1 . 4 1 2 3 . 1 . 2 . 4 . 4 . 1 4 Utility 21 | . . . . . . 1 . . . 3 . . 1 . . . 2 . 2 . 2 . 1 9 Weapon 26 | . 1 1 . . 1 . . . . 4 . 2 3 1 . . 3 . 2 . 2 . . 6 Highest Loss Streak 9 | . 2 1 . . 3 1 . 1 . 5 1 3 3 1 1 . 4 . 3 . 7 . 1 9 Average Slot Usage (%) 96 | . 99 100 100 100 93 97 99 97 96 91 99 97 98 96 94 80 96 88 97 98 91 85 93 96 Engine 5 | . 14 14 14 14 8 9 9 2 5 7 7 2 5 6 6 6 6 5 4 3 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 6 10 9 8 7 Treads 9 | . . . . . 2 . 12 20 23 22 22 10 4 15 14 13 12 11 13 21 11 4 7 . Leg 5 | . 17 . . . . 9 . . . . . 11 15 . . . 5 5 1 . . 4 5 16 Wheel 4 | . 10 28 28 28 17 18 14 4 . . . . . . . . . . 5 . 1 4 . . Device 5 | . . . . . 18 9 8 . . . . . 2 6 6 6 5 5 4 12 10 9 9 7 Storage 28 | . 28 28 28 28 18 26 27 27 27 30 30 30 32 33 33 33 33 29 29 26 26 23 23 25 Processor 2 | . . . . . . . . . . . . . 3 6 6 6 6 5 6 1 . . 3 6 Hackware 13 | . . . . . . 4 9 17 15 14 15 21 20 13 13 13 8 5 8 10 17 19 22 17 Protection 2 | . . . . . 9 1 . . 6 1 6 1 . . . . 4 5 6 5 2 . . 3 Energy Gun 2 | . 13 14 14 14 4 . . . . 1 2 . 2 . . . . . 3 1 . . 1 3 Energy Cannon 1 | . . . . . 1 . . . . 1 4 . 3 5 . . 3 5 1 . 4 4 1 1 Ballistic Gun 3 | . 14 14 14 14 11 12 7 . . 3 . 8 . . 5 . 2 . . . . . . . Ballistic Cannon 3 | . . . . . . . 9 13 14 3 1 . 1 5 5 . 2 . 2 7 1 . 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 208 | 16 19 38 46 46 78 89 87 87 110 110 104 104 121 122 119 119 127 123 154 196 186 161 177 208 Greatest Support 121 | 20 24 24 24 24 24 24 44 64 70 79 76 68 60 80 80 52 72 53 113 118 116 70 121 106 Greatest Overweight (x) 10 | 3 1 1 1 1 6 6 7 1 1 2 2 5 6 2 2 2 4 2 10 2 4 2 3 5 Average Overweight (x) 1 | . . . 1 1 2 3 3 1 1 1 1 1 2 1 1 2 2 2 2 1 1 2 1 1 Largest Inventory Capacity 50 | 8 10 14 16 16 18 24 24 24 30 30 30 30 36 36 36 36 36 36 36 36 36 36 36 50 Average Capacity 31 | 6 8 11 15 16 17 23 24 24 27 30 30 30 35 36 36 36 36 36 36 36 36 36 36 43 Most Carried 44 | 5 10 14 16 16 18 24 24 24 30 30 30 30 36 36 36 36 36 32 36 36 36 36 36 44 Average Carried 30 | 2 7 11 14 16 16 22 24 24 26 29 29 29 34 35 36 36 32 32 35 35 35 36 35 41 Final Capacity 36 | 8 10 14 16 16 18 24 24 24 30 30 30 30 36 36 36 36 36 36 36 36 36 36 36 32 Final Carried 36 | 5 10 14 16 16 18 24 24 24 30 30 30 30 36 36 36 36 32 32 36 36 36 36 36 32 Class Distribution -------------------- 60% | Botlord-Mutant 21% | Bothacker-Mutant 6% | Skirmisher 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Lower Caves Botlord-Mutant | -6/Lower Caves Botlord-Mutant | -6/Data Miner Botlord-Mutant | -5/Proximity Caves Botlord-Assassin | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Garrison Botlord-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Gar Res Matter Collected 9224 | 283 181 115 20 . 539 456 423 421 43 597 254 473 996 428 96 . 591 . 603 738 378 . 1073 516 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11405 | 97 496 141 . . 537 331 497 338 43 606 633 429 1291 237 38 . 1100 . 850 803 989 . 531 1418 Parts 570 | 7 29 9 . . 35 22 33 32 1 32 27 32 66 8 3 . 33 . 45 42 32 . 23 59 Haulers Intercepted 4 | . . . . . 1 . . . . . 1 . 1 . . . . . . 1 . . . . Recyclers Shooed 3 | . 2 . . . . . . . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . . . . . . 9 3 . 24 . . . . . . . Prevented 10 | . . . . . . . . . . . . . . . . . 10 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Gar Res Combat Hostiles Destroyed 221 | . 9 5 . . 13 14 12 13 1 20 7 15 24 5 1 . 8 . 19 14 12 . 11 18 Melee 14 | . . . . . . . . . . . 4 1 5 . . . . . 1 . . . . 3 Guns 57 | . 9 4 . . 7 3 8 . . 3 . 11 6 . 1 . . . 3 . . . . 2 Cannons 82 | . . . . . 2 . 4 4 1 3 3 . 10 5 . . 3 . 4 14 11 . 11 7 AOE 58 | . . 1 . . 4 11 . 9 . 13 . 3 3 . . . 2 . 10 . . . . 2 Classes Destroyed 18 | 2 3 1 . . 5 . 1 . . . 2 . . . . . 3 . 1 . . . . . Worker 8 | . . . . . 1 . 2 . . . 1 . 1 . . . . . . 2 . . . 1 Builder 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Tunneler 2 | 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler 4 | . . . . . 1 . . . . . 1 . 1 . . . . . . 1 . . . . Recycler 5 | 1 1 . . . . . . . . . 3 . . . . . . . . . . . . . Operator 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Watcher 5 | . . . . . 1 . . . . . . . 2 . . . . . . 1 1 . . . Swarmer 65 | . . 3 . . 3 9 2 8 . 11 . 10 6 2 . . 1 . 9 . 1 . . . Grunt 86 | . 9 2 . . 6 5 5 4 . 6 4 5 5 3 1 . 1 . 4 5 8 . 6 7 Brawler 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Duelist 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Sentry 24 | . . . . . 3 . 3 1 1 3 . . 7 . . . 1 . 3 1 . . 1 . Demolisher 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Hunter 5 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 3 Programmer 31 | . . . . . . . . . . . 2 . 6 . . . . . 1 9 2 . 3 8 Behemoth 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Best Kill Streak 13 | 2 6 3 . . 3 3 3 4 1 13 5 7 4 3 1 . 3 . 6 5 2 . 4 4 Combat Bots Only 13 | . 5 3 . . 3 3 3 4 1 13 3 7 3 3 1 . 3 . 6 2 2 . 4 4 Max Kills in Single Turn 7 | 2 1 1 . . 2 3 2 2 1 7 1 2 2 1 1 . 1 . 3 3 1 . 1 2 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Exploded 7 | . . 1 . . 2 3 . 2 . 7 . 2 2 . . . 1 . 3 . . . . 2 Melee 1 | . . . . . . . . . . . 1 1 1 . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Gar Res Damage Taken 21308 | . 495 350 . 34 741 374 415 414 170 1952 253 1176 2697 356 192 . 1195 . 1592 1023 1536 47 1698 4598 Core 2385 | . 142 60 . . 75 51 60 52 27 242 60 189 558 84 39 . 113 . 39 62 97 . 135 300 Absorbed by Shields 228 | . . . . . . 12 . . . . . . . . . . . . . 33 73 . 20 90 Reduced by Siege Mode 54 | . . . . . . . . . . . . . . . . . . . . . . . 54 . Core Remaining (%) 59 | 100 . . . 19 . . . 56 . . . 26 . . . . 6 . 96 . 86 . 89 . Volleys Fired 842 | 3 33 20 . . 59 38 47 24 3 47 19 51 110 15 14 . 40 . 59 48 90 . 58 64 Largest 2 | 2 2 2 . . 2 2 2 2 2 2 2 2 2 2 2 . 2 . 2 2 2 . 2 2 Hottest 207 | 60 60 65 . . 90 59 96 96 96 114 114 60 180 138 78 . 118 . 155 174 174 . 188 207 Shots Fired 1400 | 6 65 40 . . 112 55 96 34 6 74 29 64 195 26 24 . 66 . 99 82 116 . 94 117 Gun 636 | 6 65 40 . . 91 47 64 . . 39 2 49 49 2 11 . 22 . 47 5 16 . 3 78 Cannon 641 | . . . . . 14 . 32 23 6 29 18 . 136 24 12 . 36 . 42 74 83 . 78 34 Launcher 57 | . . . . . 7 8 . 11 . 6 . 5 3 . . . 8 . 9 . . . . . Special 66 | . . . . . . . . . . . 9 10 7 . 1 . . . 1 3 17 . 13 5 Kinetic 705 | 3 33 20 . . 89 47 96 23 6 47 8 40 58 18 23 . 18 . 10 67 19 . 65 15 Thermal 319 | . 7 7 . . 14 . . . . . 8 9 89 8 . . 7 . 27 7 64 . 13 59 Explosive 44 | . . . . . 7 4 . 3 . 5 . 5 3 . . . 8 . 9 . . . . . Electromagnetic 266 | 3 25 13 . . 2 4 . 8 . 22 4 . 38 . . . 33 . 52 5 16 . 3 38 Robot Hit Streak 26 | 4 9 4 . . 11 8 7 8 1 26 15 9 11 10 3 . 10 . 7 7 22 . 9 13 Robot Miss Streak 9 | 1 4 4 . . 4 2 3 2 1 3 1 9 4 2 3 . 3 . 4 4 3 . 2 4 Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Secondary Targets 3 | . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . Capacitor 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . Shots Hit Robots 900 | 4 45 22 . . 66 27 59 20 3 59 34 33 99 14 6 . 56 . 58 48 91 . 64 92 Core Hits 437 | 3 26 7 . . 31 19 25 17 2 39 15 20 46 8 2 . 27 . 42 27 29 . 21 31 Critical Hits 34 | . 1 1 . . 1 1 . 1 . . 3 . 2 . . . 2 . . 6 7 . 3 6 Critical Kills 10 | . . 1 . . 1 . . 1 . . 1 . . . . . . . . 1 3 . 1 1 Critical Parts Destroyed 23 | . 1 . . . . 1 . . . . 2 . 2 . . . 2 . . 5 3 . 2 5 Melee Attacks 131 | . . . . . . 5 . 3 . 10 15 2 44 . . . 28 . 2 . 1 . . 21 Thermal 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 91 | . . . . . . . . . . . 15 2 44 . . . 28 . 2 . . . . . Piercing 21 | . . . . . . . . . . . . . . . . . . . . . 1 . . 20 Sneak Attacks 8 | . . . . . . . . . . . 3 1 3 . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Damage Inflicted 30573 | 42 591 424 . . 1784 715 1023 815 81 2070 1043 1121 3378 409 122 . 3095 . 2791 2735 2961 . 2005 3368 Guns 7038 | 42 449 299 . . 920 286 592 . . 387 30 636 803 . 44 . 172 . 477 100 232 . 47 1522 Cannons 12926 | . . . . . 136 . 431 298 81 491 344 . 1354 409 78 . 584 . 913 1899 2729 . 1958 1221 Explosions 6541 | . 142 125 . . 726 429 . 517 . 1192 . 341 382 . . . 399 . 1358 736 . . . 194 Melee 4040 | . . . . . . . . . . . 669 144 813 . . . 1940 . 43 . . . . 431 Ramming 28 | . . . . . 2 . . . . . . . 26 . . . . . . . . . . . Kinetic 9829 | 15 178 190 . . 909 286 1023 298 81 636 140 523 635 283 122 . 115 . 178 1743 538 . 1530 406 Thermal 9109 | . 196 169 . . 557 . . 38 . 602 172 113 1002 126 . . 110 . 534 892 2191 . 428 1979 Explosive 3627 | . . . . . 305 278 . 241 . 446 . 341 312 . . . 346 . 1358 . . . . . Electromagnetic 3940 | 27 217 65 . . 11 151 . 238 . 386 62 . 590 . . . 584 . 678 100 232 . 47 552 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3609 | . . . . . . . . . . . 669 144 813 . . . 1940 . 43 . . . . . Piercing 431 | . . . . . . . . . . . . . . . . . . . . . . . . 431 Highest Corruption 11 | . 2 2 2 2 5 6 6 6 . . 3 3 11 11 11 11 11 . . 2 2 1 3 10 Average Corruption 4 | . 2 2 2 2 5 5 6 6 . . 2 3 5 11 11 11 11 . . 1 2 1 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 546 | . 2 8 5 1 22 34 28 27 . . 8 18 136 47 39 8 67 . . 5 19 . 56 16 Message Errors 113 | . 1 4 2 . 2 4 4 4 . . 1 4 24 11 6 5 10 . . 4 6 . 17 4 Matter Fused 114 | . . . . . 6 8 9 5 . . 1 3 38 10 9 2 10 . . . . . 13 . Heat Flow Errors 46 | . . 3 1 . . 4 2 4 . . . 2 13 2 2 . 3 . . . 2 . 3 5 Energy Discharges 71 | . . 1 2 1 3 6 4 6 . . 2 3 13 2 6 1 10 . . . 5 . 5 1 Parts Rejected 3 | . . . . . . . 1 . . . . . 1 1 . . . . . . . . . . Data Loss (minor) 79 | . 1 . . . 5 3 3 4 . . 4 4 16 6 5 . 8 . . 1 6 . 8 5 Data Loss (major) 19 | . . . . . 1 2 . 2 . . . . 6 5 1 . 2 . . . . . . . Misfires 13 | . . . . . . 1 2 2 . . . . 3 2 1 . 2 . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Misdirections 13 | . . . . . . . . . . . . . . 6 2 . 5 . . . . . . . Targeting Errors 55 | . . . . . 4 5 3 . . . . 1 15 1 3 . 13 . . . . . 9 1 Weapon Failures 18 | . . . . . 1 1 . . . . . 1 7 1 4 . 2 . . . . . 1 . Overload Shots 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . Overflow Damage 1048 | . 6 4 . . 104 . . 6 . 32 117 72 44 . . . 300 . 84 200 7 . 22 50 Projectiles 211 | . . . . . . . . . . . . . 34 . . . . . 33 65 7 . 22 50 Explosions 492 | . 6 4 . . 104 . . 6 . 32 . 72 5 . . . 77 . 51 135 . . . . Melee 345 | . . . . . . . . . . . 117 . 5 . . . 223 . . . . . . . Knockbacks 30 | . . . . . . . 2 2 . . . . 2 1 . . . . 2 11 3 . 7 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 28 | . . . . . . . 2 2 . . . . 2 1 . . . . 1 10 3 . 7 . Secondary 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . Self-Inflicted Damage 470 | . 35 32 . . 28 37 . 8 . 74 . 53 12 . . . . . 95 . . . . 96 Shots 13 | . 1 1 . . 1 2 . 1 . 2 . 1 1 . . . . . 2 . . . . 1 Rammed 4 | . . . . . 1 . . . . . . . 3 . . . . . . . . . . . Targets Rammed 4 | . . . . . 1 . . . . . . . 3 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 467 | 20 203 326 253 . 53 245 243 204 126 198 90 218 375 270 205 . 203 . 154 333 462 . 199 467 Average Temperature 98 | 13 79 73 129 . 20 123 90 61 65 43 28 58 118 99 51 . 73 . 36 78 129 . 96 147 Received Heat Transfer 3806 | . 237 84 . 18 342 171 126 144 48 522 45 216 444 30 36 . 18 . 276 211 192 . 270 376 Effects 15 | . . . . . . . . . . . . . 3 . . . . . . 1 4 . . 7 Shutdowns 6 | . . . . . . . . . . . . . . . . . . . . . 3 . . 3 Energy Bleed 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Interference 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Total Turns 65 | . . . . . . . . . . . . . . . . . . . . . . . 65 . Longest Duration 39 | . . . . . . . . . . . . . . . . . . . . . . . 39 . Robots Corrupted 14 | . . . . . . . . . . 1 . . 1 . . . 3 . 3 1 1 . . 4 Combat Hostiles 10 | . . . . . . . . . . 1 . . . . . . 3 . 1 . 1 . . 4 Parts Fried 25 | . . . . . . . . . . 3 2 . 2 . . . 6 . 1 2 1 . . 8 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 19 | . . . . . . . . . . . 1 1 1 . . . . . 1 1 5 . . 9 Heat Transferred 9323 | . 325 250 . . 472 . . 50 . 600 259 222 1258 148 . . 123 . 859 698 1998 . 370 1691 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . 1 1 . . . 1 . 1 . 4 . . . . . . 1 . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Gar Res Peak Influence 1093 | 10 184 97 . 15 354 683 569 810 470 854 483 609 495 . . . . 21 817 686 1020 573 1093 747 Average Influence 429 | 3 75 50 . 9 98 513 441 581 373 667 334 422 152 . . . . 21 440 435 764 573 890 651 Maximum Alert Level 3 | . . . . . 1 2 2 3 2 3 2 2 2 . . . . . 3 2 3 2 3 3 Low Security (%) . | 100 100 100 . 100 68 4 . . . 2 17 12 71 . . . . 100 27 . . . . . Level 1 9 | . . . . . 31 21 31 23 46 14 45 21 15 . . . . . 3 49 . . . . Level 2 38 | . . . . . . 74 68 52 53 27 37 66 13 . . . . . 52 50 37 100 14 71 Level 3 50 | . . . . . . . . 24 . 56 . . . . . . . . 17 . 62 . 85 28 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 2 . . 1 1 . 1 . 1 . 3 . 7 . . . . . . 8 . . . 8 Investigation 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Extermination 17 | . . . . . . . . . 1 . 2 . 6 . . . . . . 4 . . . 4 Reinforcement 9 | . 1 . . . 1 . 1 . . . 1 . 1 . . . . . . 3 . . . 1 Assault 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Garrison 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Gar Res Distress Signals 26 | . 1 . . . 1 . 2 . . . . . 3 . . . 14 . . 5 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 359 | . 14 6 . 2 23 18 19 19 1 34 9 20 39 6 2 . 17 . 18 25 29 2 26 30 Peak Tracking Total 14 | . 6 3 . 2 4 5 5 6 1 14 4 4 5 3 1 . 4 . 5 6 6 2 7 7 Tactical Retreats 26 | . . 1 . . 4 1 3 . . 2 . 1 2 . . . . . 3 1 7 . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Gar Res Traps Triggered 56 | . 2 1 . . . 6 . 9 . 5 . 3 1 . . . . . 9 1 10 . 9 . Indirectly 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Gar Res Machines Disabled 50 | . . . . . 3 3 . 3 . 4 1 4 4 . . . . . 4 14 5 . 5 . Max in Single Turn 12 | . . . . . 2 1 . 1 . 2 1 1 1 . . . . . 1 12 1 . 1 . Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Garrison Relay 22 | . . . . . . 3 . 3 . 2 . 3 . . . . . . 3 . 4 . 4 . Phase Generator 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Gar Res Machines Accessed 46 | . 3 1 1 2 6 . 3 . 3 . 2 . 12 . . 4 . 1 . 5 . 1 . 2 Terminals 28 | . 3 . . 2 5 . 2 . 2 . 1 . 8 . . . . . . 3 . . . 2 Fabricators 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . 1 . 1 . 1 . 1 . . . . 1 . 1 . 1 . . Total Hacks 119 | . 9 1 1 5 15 . 7 . 3 . 3 . 24 . . 27 . 1 . 15 . 1 . 7 Successful 75 | . 5 1 1 2 8 . 1 . 1 . 1 . 12 . . 27 . 1 . 10 . 1 . 4 Failed 43 | . 4 . . 2 7 . 6 . 2 . 2 . 12 . . . . . . 5 . . . 3 Catastrophic 7 | . . . . . 1 . . . 1 . . . 5 . . . . . . . . . . . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 62 | . 5 . 1 5 12 . 6 . 1 . 2 . 15 . . . . . . 10 . . . 5 Terminals 73 | . 9 . . 5 14 . 6 . 2 . 2 . 18 . . . . . . 10 . . . 7 Fabricators 5 | . . . . . . . . . . . . . 1 . . . . . . 4 . . . . Repair Stations 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . 1 . 1 . 1 . 1 . . . . 1 . 1 . 1 . . Terminal Hacks 43 | . 3 1 1 2 3 . . . . . . . 4 . . 27 . . . 1 . . . 1 Record 13 | . . . . . . . . . . . . . 2 . . 11 . . . . . . . . Part Schematic 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Index 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Unreport Threat 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Locate Traps 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . 1 . 1 . 1 . 1 . 1 . . . . 1 . 1 . 1 . . Unlock Access 7 | . . . . . 1 . 1 . 1 . 1 . . . . . . 1 . 1 . 1 . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 51 | . 4 . . . 12 . 3 . . . 2 . 8 . . . . . . 14 . . . 8 Terminals 19 | . 2 . . . 4 . . . . . . . 3 . . . . . . 7 . . . 3 Track 5 | . 1 . . . . . . . . . . . . . . . . . . 3 . . . 1 Assimilate 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Botnet 11 | . 1 . . . 2 . . . . . . . 3 . . . . . . 3 . . . 2 Operators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 3 . . 2 5 . 2 . 2 . 2 . 9 . . . . 1 . 5 . 1 . 2 Full Trace Events 3 | . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . . 1 . . 7 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 26 | . . . . . . . . . . . . . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Gar Res Used RIF Installer 7 | . . . . . . 1 . 1 . 1 . 1 . . . . . . 1 . 1 . 1 . Robot Detection 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Autooverride 3 | . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . Robots Hacked 55 | . . . . . . 3 . 1 . 8 3 7 5 . 1 . . . 1 3 9 . 11 3 Non-combat 7 | . . . . . . . . . . . 3 . 2 . . . . . . . . . . 2 Combat 48 | . . . . . . 3 . 1 . 8 . 7 3 . 1 . . . 1 3 9 . 11 1 Autooverrided 14 | . . . . . . . . . . . . 1 3 . . . . . . 1 3 . 5 1 Robot Hacks Applied 47 | . . . . . . 3 . 1 . 8 5 6 3 . 1 . . . 1 2 8 . 7 2 find_chute 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . map_walls 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 find_recycling 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . purge_threat 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . locate_traps 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . reprogram_traps 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . block_reporting 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . map_route 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . reboot_propulsion 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . scatter_targeting 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . disrupt_area 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . amplify_resonance 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 disable_weapons 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . overwrite_iff 11 | . . . . . . . . . . 4 . 2 . . . . . . . 2 2 . 1 . streamctrl_high 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . formatsys_high 21 | . . . . . . 3 . 1 . 2 . 3 . . 1 . . . 1 . 5 . 5 . Relay Couplers Released 82 | . . . . . . 10 . 10 . 7 . 12 . . . . . . 12 . 15 . 14 2 Machine Destruction 82 | . . . . . . 10 . 10 . 7 . 12 . . . . . . 12 . 15 . 14 2 Attached 27 | . . . . . . 2 . 3 . 3 1 4 1 . . . . . 2 1 5 . 5 . Robots Rewired 7 | . . . . . . . . . . . . . 1 . . . . . . . . . 6 . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Gar Res Total Allies 53 | . . . . . 1 3 . 1 . 6 . 6 4 . 1 . 1 . 1 3 9 . 16 1 Largest Group 8 | . . . . . 1 4 . 1 . 2 . 2 3 . 1 1 2 . 1 2 4 4 8 8 Highest-Rated Group 432 | . . . . . 26 74 . 15 . 61 . 38 81 . 41 41 135 . 49 94 165 165 432 432 Highest-Rated Ally 94 | . . . . . 26 26 . 15 . 32 . 38 29 . 41 41 94 . 49 49 56 56 64 64 Total Orders 37 | . . . . . 4 3 . 1 . . . . 14 . . . 3 . 2 . . . 4 6 STAY 5 | . . . . . . 1 . 1 . . . . . . . . . . 1 . . . 1 1 GOTO 10 | . . . . . 2 1 . . . . . . 3 . . . 1 . . . . . 1 2 FOLLOW 12 | . . . . . 2 1 . . . . . . 2 . . . 1 . 1 . . . 2 3 DROP 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . EXPLORE 8 | . . . . . . . . . . . . . 7 . . . 1 . . . . . . . RETURN 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 290 | . . . . . . 26 . 14 . 27 . 36 7 . . . 13 . 14 11 31 1 68 42 Total Damage 8058 | . . . . . . 333 . 218 . 708 . 391 96 . . . 427 . 552 406 784 . 2399 1744 Kills 47 | . . . . . . 3 . 5 . 7 . 4 . . . . 2 . 3 1 4 . 11 7 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Gar Res Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . Drone Launches 17 | . . . . . . . . . . . . . 14 . . . 3 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Gar Res Turns Passed 30460 | 109 608 584 672 77 2271 947 838 941 751 1588 1078 1140 5421 1183 729 181 1348 38 1744 1795 2273 12 2569 1563 Spaces Moved 14983 | 61 421 502 666 74 914 638 492 496 405 747 508 555 2400 596 360 93 553 19 868 814 995 6 1204 596 Core 29 | 29 . . . . . . . . . . . . . . . . . . . . . . . . Treads 7741 | . . . . . . . 50 496 405 747 508 255 487 596 360 93 553 19 524 814 995 6 833 . Legs 3431 | 32 215 . . . . 4 . . . . . 300 1913 . . . . . . . . . 371 596 Wheels 3782 | . 206 502 666 74 914 634 442 . . . . . . . . . . . 344 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 100 100 110 120 120 165 170 175 180 150 150 175 175 192 175 200 110 176 172 200 150 145 Average Speed 162 | 129 105 94 100 100 119 121 134 166 171 179 181 171 185 189 188 192 199 200 161 179 184 200 173 168 Slowest Speed 300 | 200 120 100 100 100 150 300 165 170 175 200 200 270 300 200 192 192 240 200 240 200 225 200 210 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration Rate (%) 51 | 7 65 78 88 19 56 69 48 80 6 70 11 60 65 75 41 69 75 1 84 11 93 1 95 9 Regions Visited 24 Branch Regions 7 Pre-discovered Areas 3 | . . 2 . . . . . . . . . . . . . 1 . . . . . . . . Known Exits Taken 14 | . 1 . . 1 1 . 1 . 1 . 1 . 1 1 1 1 1 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 11 | . . 3 . . . . . . . . . . . 4 . . 4 . . . . . . . Spaces Dug 90 | . . . . . 7 . . . . . 1 . 33 . 3 . 35 . . . . . . 11 Terrain Destroyed 691 | . 3 8 . . 47 30 11 3 . 121 1 19 122 5 11 . 71 . 125 62 11 . 18 23 Melee 25 | . . . . . . . . . . . 1 . 13 . . . . . . . . . . 11 Projectile 174 | . . . . . . . 11 . . 1 . 1 81 5 11 . 2 . 2 23 11 . 18 8 AOE 492 | . 3 8 . . 47 30 . 3 . 120 . 18 28 . . . 69 . 123 39 . . . 4 Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Res Gar Res Total 19591 | 82 536 578 675 77 1993 755 579 582 459 917 623 680 3124 622 385 96 682 19 1118 1072 1324 6 1608 999 Wait 2618 | 6 43 39 . 4 973 1 18 25 28 75 48 22 443 4 9 . 41 . 59 161 176 . 201 242 Move 14965 | 60 420 501 665 73 914 637 492 495 404 746 508 554 2399 595 359 92 552 19 867 814 994 6 1203 596 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 196 | 5 14 8 3 . 13 11 2 5 12 8 7 8 34 . . . 1 . 26 6 8 . 15 10 Fast Attach 146 | 7 3 . . . 6 . 8 2 1 7 4 5 17 4 . 2 2 . 23 11 8 . 19 17 Attach 69 | . 1 1 . . 6 1 . . 3 6 3 4 8 1 . . 7 . 4 3 6 . 4 11 Detach 23 | . . . . . . . . . . . 1 1 2 1 . . 1 . 2 2 3 . 2 8 Swap 181 | 1 6 3 3 . 9 12 2 8 2 6 11 12 23 1 3 . 8 . 22 8 8 . 14 19 Drop 238 | . 16 6 4 . 12 5 10 6 6 4 10 8 34 1 . 2 1 . 40 17 12 . 32 12 Fire 842 | 3 33 20 . . 59 38 47 24 3 47 19 51 110 15 14 . 40 . 59 48 90 . 58 64 Melee 127 | . . . . . . 5 . 3 . 10 12 2 44 . . . 28 . 2 . 1 . . 20 Ram 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . Escape Stasis 131 | . . . . . . 45 . 14 . 8 . 12 . . . . . . 14 2 18 . 18 . Rewire 43 | . . . . . . . . . . . . 1 . . . . . . . . . . 42 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . . 7 . . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Garrison (discovered 3 exits: *Res x3) -2/Research History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 16) 347 | -10/Materials | Build established: Mutant 546 | -10/Materials | Core integrity fell below 50% 565 | -10/Materials | Discovered new exit (range 7) 611 | -10/Materials | Discovered new exit (range 8) 694 | -10/Materials | Identified exit to Mines 718 | -10/Materials | Entered Mines 719 | -10/Mines | Learned location of Storage (-9) 721 | -10/Mines | Met a Derelict bent on vengeance 813 | -10/Mines | Discovered new exit (range 8) 925 | -10/Mines | Discovered new exit (range 8) 962 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1057 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1177 | -10/Mines | Core integrity fell below 20% 1250 | -10/Mines | Learned location of Zion (-7) 1296 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1297 | -10/Mines | Discovered new exit (range 5) 1302 | -10/Mines | Entered Exiles 1326 | -10/Exiles | Met 8R-AWN 1342 | -10/Exiles | Met EX-HEX 1372 | -10/Exiles | Met EX-BIN 1427 | -10/Exiles | Aligned with FarCom system 1428 | -10/Exiles | Given EX-Vault access code 1453 | -10/Exiles | Opened EX-Vault 1478 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1505 | -10/Exiles | Met EX-DEC 1605 | -10/Exiles | Visited The Gauntlet 1775 | -10/Exiles | Discovered new exit (range 10) 1876 | -10/Exiles | Found Supersonic Drone Bay 1974 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 1974 | -10/Exiles | Entered Mines 1976 | -9/Mines | Identified exit to Materials 2037 | -9/Mines | Central database locked down 2051 | -9/Mines | Entered Materials 2051 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2365 | -8/Materials | Build established: Skirmisher 3772 | -8/Materials | Discovered new exit (range 15) 3916 | -8/Materials | Lost 3 parts (2n1w) 4287 | -8/Materials | Discovered new exit (range 15) 4322 | -8/Materials | Identified exit to Garrison 4322 | -8/Materials | Entered Garrison 4322 | -8/Garrison | Accompanied by 1 ally 4328 | -8/Garrison | Installed Relay Interface Framework 4358 | -8/Garrison | Triggered checkpoint 4378 | -8/Garrison | Garrison Relay disabled 4544 | -8/Garrison | Triggered checkpoint 4617 | -8/Garrison | Discovered new exit (range 10) 4672 | -8/Garrison | Triggered checkpoint 4687 | -8/Garrison | Build established: Hauler-Mutant 4696 | -8/Garrison | Garrison Relay disabled 4776 | -8/Garrison | Triggered checkpoint 4934 | -8/Garrison | Triggered checkpoint 4985 | -8/Garrison | Discovered new exit (range 9) 5000 | -8/Garrison | Build established: Bothacker-Mutant 5008 | -8/Garrison | Triggered checkpoint 5041 | -8/Garrison | Garrison Relay disabled 5216 | -8/Garrison | Triggered checkpoint 5269 | -8/Garrison | Entered Materials 5765 | -8/Materials | Discovered new exit (range 12) 6107 | -8/Materials | Identified exit to Garrison 6107 | -8/Materials | Entered Garrison 6158 | -8/Garrison | Triggered checkpoint 6238 | -8/Garrison | Garrison Relay disabled 6322 | -8/Garrison | Triggered checkpoint 6402 | -8/Garrison | Discovered new exit (range 10) 6446 | -8/Garrison | Triggered checkpoint 6478 | -8/Garrison | Garrison Relay disabled 6567 | -8/Garrison | Triggered checkpoint 6681 | -8/Garrison | Discovered new exit (range 15) 6813 | -8/Garrison | Triggered checkpoint 6934 | -8/Garrison | Triggered checkpoint 6947 | -8/Garrison | Garrison Relay disabled 7014 | -8/Garrison | Discovered new exit (range 10) 7041 | -8/Garrison | Expanded RIF knowledge: Robot Detection 7048 | -8/Garrison | Entered Factory 7048 | -7/Factory | Evolved 2 slots: Utility x2 7250 | -7/Factory | Identified exit to Garrison 7528 | -7/Factory | Discovered new exit (range 15) 7799 | -7/Factory | Entered Garrison 7808 | -7/Garrison | Expanded RIF knowledge: Autooverride 7880 | -7/Garrison | Triggered checkpoint 7935 | -7/Garrison | Garrison Relay disabled 8066 | -7/Garrison | Triggered checkpoint 8127 | -7/Garrison | Destroyed 13 combat bots 8128 | -7/Garrison | Lost 5 parts (1n2u2w) 8376 | -7/Garrison | Triggered checkpoint 8492 | -7/Garrison | Triggered checkpoint 8560 | -7/Garrison | Garrison Relay disabled 8660 | -7/Garrison | Discovered new exit (range 15) 8670 | -7/Garrison | Triggered checkpoint 8800 | -7/Garrison | Triggered checkpoint 8851 | -7/Garrison | Discovered new exit (range 12) 8973 | -7/Garrison | Phase Generator disabled 9387 | -7/Garrison | Entered Factory 10465 | -7/Factory | Identified exit to Garrison 10465 | -7/Factory | Entered Garrison 10554 | -7/Garrison | Triggered checkpoint 10609 | -7/Garrison | Garrison Relay disabled 10691 | -7/Garrison | Triggered checkpoint 10694 | -7/Garrison | Core integrity fell below 50% 10713 | -7/Garrison | Triggered checkpoint 10755 | -7/Garrison | Destroyed 7 combat bots 10844 | -7/Garrison | Triggered checkpoint 10845 | -7/Garrison | Lost 3 parts (1p2n) 10917 | -7/Garrison | Discovered new exit (range 14) 11001 | -7/Garrison | Garrison Relay disabled 11221 | -7/Garrison | Discovered new exit (range 14) 11255 | -7/Garrison | Expanded RIF knowledge: Autooverride 11348 | -7/Garrison | Triggered checkpoint 11374 | -7/Garrison | Garrison Relay disabled 11470 | -7/Garrison | Triggered checkpoint 11568 | -7/Garrison | Build established: Botlord-Mutant 11586 | -7/Garrison | Discovered new exit (range 13) 11605 | -7/Garrison | Entered Factory 11605 | -6/Factory | Accompanied by 1 ally 11605 | -6/Factory | Evolved 2 slots: Utility x2 13493 | -6/Factory | Repaired Hcp. Storage Unit 13514 | -6/Factory | Build established: Botlord-Assassin 13862 | -6/Factory | Discovered new exit (range 14) 13917 | -6/Factory | Identified exit to Extension 14167 | -6/Factory | Build established: Botlord-Mutant 14279 | -6/Factory | Discovered new exit (range 28) 14473 | -6/Factory | Identified exit to Factory 14633 | -6/Factory | Discovered exit to Factory (range 15) 15479 | -6/Factory | Discovered exit to Factory (range 55) 15744 | -6/Factory | Core integrity fell below 50% 15774 | -6/Factory | Lost 3 parts (1n2w) 16431 | -6/Factory | Identified exit to Lower Caves 16962 | -6/Factory | Crushed by falling debris 16962 | -6/Factory | System corruption reached 10% 17026 | -6/Factory | Entered Lower Caves 17481 | -6/Lower Caves | Learned Factory terminal intel 18150 | -6/Lower Caves | Discovered new exit (range 8) 18170 | -6/Lower Caves | Identified exit to Lower Caves 18209 | -6/Lower Caves | Entered another Lower Caves area 18429 | -6/Lower Caves | Core integrity fell below 20% 18746 | -6/Lower Caves | Discovered new exit (range 10) 18909 | -6/Lower Caves | Identified exit to Data Miner 18938 | -6/Lower Caves | Entered Data Miner 18938 | -6/Data Miner | Accompanied by 1 ally 18939 | -6/Data Miner | Discovered new exit (range 6) 18976 | -6/Data Miner | Met Data Miner 19014 | -6/Data Miner | Learned location of Section 7 (-2) 19014 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19047 | -6/Data Miner | Received God Mode back door access code from Data Miner 19117 | -6/Data Miner | Identified exit to Proximity Caves 19119 | -6/Data Miner | Entered Proximity Caves 19119 | -5/Proximity Caves | Accompanied by 1 ally 19411 | -5/Proximity Caves | Learned Factory trap positions 19592 | -5/Proximity Caves | Escorted by Enhanced Grunt 19627 | -5/Proximity Caves | Lost 4 parts (2n1u1w) 19689 | -5/Proximity Caves | Lost 3 parts (1u2w) 19946 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20338 | -5/Proximity Caves | Discovered exit to Factory (range 6) 20467 | -5/Proximity Caves | Entered Factory 20467 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20468 | -5/Factory | Loaded intel: 76 trap records 20469 | -5/Factory | Loaded intel: 19 terminal locations 20505 | -5/Factory | Identified exit to Garrison 20505 | -5/Factory | Entered Garrison 20548 | -5/Garrison | Triggered checkpoint 20607 | -5/Garrison | Garrison Relay disabled 20795 | -5/Garrison | Spotted B-75 Beast 20867 | -5/Garrison | Destroyed B-75 Beast 20898 | -5/Garrison | Triggered checkpoint 20930 | -5/Garrison | Triggered checkpoint 20940 | -5/Garrison | Garrison Relay disabled 20988 | -5/Garrison | Triggered checkpoint 21067 | -5/Garrison | Lost 3 parts (2n1w) 21264 | -5/Garrison | Discovered new exit (range 10) 21316 | -5/Garrison | Spotted B-75 Beast 21339 | -5/Garrison | Allies destroyed B-75 Beast 21366 | -5/Garrison | Lost 3 parts (1n1u1w) 21405 | -5/Garrison | Found Enh. Force Lance 21408 | -5/Garrison | Found Enh. Force Lance 21410 | -5/Garrison | Found Enh. Force Lance 21432 | -5/Garrison | Found Unknown Protection 21432 | -5/Garrison | Identified Adv. Powered Armor 21436 | -5/Garrison | Found Adv. Powered Armor 21439 | -5/Garrison | Found Adv. Powered Armor 21566 | -5/Garrison | Triggered checkpoint 21778 | -5/Garrison | Triggered checkpoint 21905 | -5/Garrison | Discovered new exit (range 10) 21923 | -5/Garrison | Identified exit to Factory 21977 | -5/Garrison | Garrison Relay disabled 22201 | -5/Garrison | Discovered exit to Factory (range 14) 22237 | -5/Garrison | Expanded RIF knowledge: Structural Interface 22249 | -5/Garrison | Entered Factory 22249 | -4/Factory | Accompanied by 1 ally 22249 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 22666 | -4/Factory | Found Unknown Device 22666 | -4/Factory | Identified Quantum Capacitor 23419 | -4/Factory | Garrison activated, responded to threat 24044 | -4/Factory | Identified exit to Garrison 24044 | -4/Factory | Entered Garrison 24181 | -4/Garrison | Spotted B-86 Titan 24368 | -4/Garrison | Triggered checkpoint 24407 | -4/Garrison | Garrison Relay disabled 24738 | -4/Garrison | Destroyed B-86 Titan 24768 | -4/Garrison | Lost 7 parts (3n2u2w) 24788 | -4/Garrison | Found Hvy. Reflective Plating 24914 | -4/Garrison | Triggered checkpoint 24975 | -4/Garrison | Garrison Relay disabled 25023 | -4/Garrison | Discovered new exit (range 8) 25191 | -4/Garrison | Triggered checkpoint 25575 | -4/Garrison | Discovered new exit (range 11) 25638 | -4/Garrison | Triggered checkpoint 25700 | -4/Garrison | Garrison Relay disabled 25920 | -4/Garrison | Triggered checkpoint 26020 | -4/Garrison | Discovered new exit (range 12) 26058 | -4/Garrison | Expanded RIF knowledge: Patrol Navigation 26144 | -4/Garrison | Triggered checkpoint 26144 | -4/Garrison | Triggered checkpoint 26208 | -4/Garrison | Garrison Relay disabled 26317 | -4/Garrison | Entered Research 26317 | -3/Research | Accompanied by 4 allies 26317 | -3/Research | Evolved 2 slots: Utility x2 26329 | -3/Research | P-80 Master assimilated allied Assassin 7b 26329 | -3/Research | Identified exit to Garrison 26329 | -3/Research | Entered Garrison 26329 | -3/Garrison | Accompanied by 3 allies 26529 | -3/Garrison | P-80 Master assimilated allied Warrior 7b 26548 | -3/Garrison | Triggered checkpoint 26577 | -3/Garrison | P-80 Master assimilated allied Warden 8a 26650 | -3/Garrison | Triggered checkpoint 26787 | -3/Garrison | Garrison Relay disabled 26874 | -3/Garrison | Triggered checkpoint 26932 | -3/Garrison | Triggered checkpoint 27081 | -3/Garrison | Garrison Relay disabled 27113 | -3/Garrison | Discovered new exit (range 8) 27374 | -3/Garrison | Discovered new exit (range 21) 27468 | -3/Garrison | Triggered checkpoint 27653 | -3/Garrison | Garrison Relay disabled 27826 | -3/Garrison | Discovered new exit (range 11) 27860 | -3/Garrison | Expanded RIF knowledge: Autooverride 27916 | -3/Garrison | Triggered checkpoint 27987 | -3/Garrison | Garrison Relay disabled 28898 | -3/Garrison | Entered Research 28898 | -2/Research | Accompanied by 8 allies 28898 | -2/Research | Evolved 2 slots: Utility x2 29016 | -2/Research | Spotted B-90 Cyclops 29096 | -2/Research | Allies destroyed B-90 Cyclops 29398 | -2/Research | First assault squad dispatched 29430 | -2/Research | P-80 Master assimilated allied Assassin 8c 29441 | -2/Research | Incoming assault squad redirected 29513 | -2/Research | Lost 7 parts (1p1n3u2w) 29813 | -2/Research | Lost 4 parts (1p1n2u) 30350 | -2/Research | System corruption reached 10% 30433 | -2/Research | Spotted B-90 Cyclops 30461 | -2/Research | Self-destructed Last Messages --------------- 30437_ Lgt. Quantum Reactor blown off. 30437_ E-15 Imp destroyed. 30442_ Acquired Segregator. 30443_ Lgt. Particle Reactor lost to overload. 30443_ Lgt. Antimatter Reactor blown off. 30443_ Flexi-carbon Leg blown off. 30443_ Microactuators blown off. 30443_ Enh. Force Lance follow-up attack on L-61 Swordsman. 30450_ System corrupted: Component data lost. 30450_ Segregator destroyed. 30453_ Biometal Leg destroyed. 30457_ ALERT: Garrison Access compromised, dispatching assault squad. 30457_ Garrison Access disabled. 30457_ Relay Coupler [Grunt] tumbles out of Garrison Access. 30457_ Relay Coupler [Duelist] tumbles out of Garrison Access. 30458_ Lrg. Storage Unit destroyed. 30459_ Flexi-carbon Leg destroyed. 30460_ Adv. Phase Shifter destroyed. 30460_ Lrg. Storage Unit destroyed. 30461_ Imp. Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????? ?? | | ???????????????????????????????? ?????????? ?? | | ?????????????????????????????? ?????? ?? | | ?????????????????????????????? T ?" ?? | | ?????????????????????????????? "" #? | | ?????????????????????????????# Y" #? | | ?????????????????????????????# "" #? | | ?????????????????????????????# "" #? | | ?????????????????????????????+ #? | | ?????????????????????????????# #? | | ?????????????????????????????# #? | | ?????????????????????????????# #? | | ?????????????????????????????# #? | | ???????????????##########+#### #? | | ???????????????# ! #? | | ???????????????# !]! """ #? | | ???????????????# [@!/ """ #? | | ?????????????### " |!""" """ """ #? | | ?????????????# """ [!""" """ ## | | ?????????????# G% !gg""" """ # | | ?????????????### "" g # | | ???????????????# " ! ! """ ## | | ???????????????# BB =l% """ # | | ???????????????# BB! =*! """% # | | ???????????????# # | | ???????????????#############" ""##### # | | ???????????????????????????#"R""#???# # | | ???????????????????????????#""" #???# """ # | | ???????????????????????????######???# """ # | | ????????????????????????????????????# """ # | | ????????????????????????????????????# % # | | ????????????????????????????????????# # | | ??????????????????????????########### ## | | ??????????????????????????# """" # """ ## | | ??????????????????????????# """"" # """ % ### | | ??????????????????????????# """" # """] [#?? | | ??????????????????????????# """" # %* % [%#?? | | ??????????????????????????# # [ !=%=!### | | ??????????????????????????# # !** | | ????????????###########???# # """ % | | ????????????# #???# # """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 80 Energy Generation 45 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 800 Resistance: KI 20 Resistance: TH 25 Resistance: EX 25 Resistance: EM 25 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 4 Item Schematics ----------------- Remote Datajack | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingZioniteChronowheel Manual? 0 Play Time 03:33:21 Cumulative 137.3 hours Start 2019.11.25 @ 21:32:03 End 2019.11.26 @ 18:18:27 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0 Lore% 51 Gallery% 72 Achievement% 57 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2782600b-1541-4038-9b09-480e18a299da