Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.14 @ 09:10:35 Player: Happytimes Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (474) 474 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1719 Bonus ------- None Cogmind --------- Core Integrity 366/400 Matter 147/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Hovering (180) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Hover Unit > --- UTILITY (3) ------ Small Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Mace Mace > --- INVENTORY (6) ---- Light Ion Engine Hover Unit Improved Heat Sink Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer > --- WEAPON ----------- Improved Assault Rifle Mace > --- INVENTORY -------- Light Ion Engine Hover Unit Improved Heat Sink Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Storage Small Storage Unit Processor Improved Targeting Computer Protection Utility Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 30 | 5 9 7 9 Power 4 | . 2 . 2 Engine 4 | . 2 . 2 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 4 1 1 Treads . | . . . . Leg 4 | 2 2 . . Wheel . | . . . . Hover 4 | . 2 1 1 Flight . | . . . . Utility 3 | 1 1 . 1 Device . | . . . . Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 15 | 2 2 6 5 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 7 | 2 1 3 1 Ballistic Cannon . | . . . . Launcher 4 | . 1 2 1 Special Weapon . | . . . . Impact Weapon 4 | . . 1 3 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 3 | . . . 3 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 2 | . . . 2 Average Slot Usage (%) 89 | . 93 85 82 Engine 12 | . 12 14 11 Leg 16 | . 25 . . Hover 11 | . 2 28 31 Storage 13 | . 14 14 11 Protection 6 | . 9 . . Ballistic Gun 22 | . 27 16 2 Impact Weapon 4 | . . 9 17 Naked Turns . | . . . . Heaviest Build 16 | 7 13 14 16 Greatest Support 26 | 20 26 12 18 Greatest Overweight (x) 2 | . 2 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 6 Most Carried 6 | 4 6 6 6 Average Carried 4 | 1 4 5 5 Final Capacity 6 | 6 6 6 6 Final Carried 6 | 1 6 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 610 | 237 238 87 48 Remotely . | . . . . Salvage Created 546 | . 409 65 72 Parts 38 | . 23 9 6 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 18 | . 9 5 4 Guns 8 | . 7 1 . AOE 10 | . 2 4 4 Classes Destroyed 4 | . 3 1 . Hauler 2 | . 1 . 1 Recycler 1 | . . 1 . Swarmer 11 | . 2 5 4 Grunt 7 | . 7 . . Best Kill Streak 4 | . 2 3 4 Combat Bots Only 4 | . 2 3 4 Max Kills in Single Turn 3 | . 2 2 3 Gunslinging . | . . . . Exploded 3 | . 2 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 665 | . 438 64 163 Core 184 | . 144 6 34 Absorbed by Shields . | . . . . Core Remaining (%) 70 | 100 . 40 . Volleys Fired 47 | . 37 8 2 Largest 2 | . 2 2 1 Hottest 50 | . 50 50 30 Shots Fired 87 | . 74 11 2 Gun 74 | . 71 3 . Cannon . | . . . . Launcher 13 | . 3 8 2 Special . | . . . . Kinetic 74 | . 71 3 . Thermal . | . . . . Explosive 13 | . 3 8 2 Electromagnetic . | . . . . Robot Hit Streak 8 | . 8 4 1 Robot Miss Streak 3 | . 3 2 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 59 | . 40 7 12 Core Hits 36 | . 20 10 6 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 14 | . . . 14 Impact 14 | . . . 14 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks 2 | . . . 2 Damage Inflicted 1667 | . 649 375 643 Guns 450 | . 425 25 . Cannons . | . . . . Explosions 947 | . 224 350 373 Melee 270 | . . . 270 Ramming . | . . . . Kinetic 450 | . 425 25 . Thermal 189 | . . . 189 Explosive 758 | . 224 350 184 Electromagnetic . | . . . . Impact 270 | . . . 270 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 154 | . 12 11 131 Projectiles . | . . . . Explosions 152 | . 12 11 129 Melee 2 | . . . 2 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 44 | . 30 14 . Shots 3 | . 2 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 18 | . 18 . . Average Temperature 8 | . 8 . . Received Heat Transfer 240 | . 204 . 36 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . . . 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 278 | . 255 278 254 Initial 107 | . . 63 107 Average 131 | . 118 171 202 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 67 | 100 73 60 30 Level 1 32 | . 26 39 69 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 4 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 20 6 6 Peak Tracking Total 6 | . 6 3 4 Tactical Retreats 4 | . 3 1 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 5 | . 5 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 9 | . 1 5 3 Max in Single Turn 3 | . 1 3 3 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 5 | . 5 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 16 . . Successful 7 | . 7 . . Failed 9 | . 9 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 13 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 7 . . Locate Traps 2 | . 2 . . Disarm Traps 2 | . 2 . . Maintenance Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 938 | 61 571 197 109 Spaces Moved 800 | 47 378 270 105 Core 13 | 13 . . . Treads . | . . . . Legs 336 | 34 302 . . Wheels . | . . . . Hover 451 | . 76 270 105 Flight . | . . . . Fastest Speed 50 | 50 56 56 52 Average Speed 84 | 100 108 58 55 Slowest Speed 180 | 120 180 116 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 3 81 78 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 65 | . 12 32 21 Melee . | . . . . Projectile . | . . . . AOE 65 | . 12 32 21 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 964 | 60 474 297 133 Wait 38 | 3 28 7 . Move 797 | 46 377 269 105 Hop . | . . . . Pick Up 23 | 5 13 2 3 Fast Attach 7 | 2 2 1 2 Attach 9 | 3 2 1 3 Detach 1 | . . 1 . Swap 14 | . 5 5 4 Drop 16 | 1 10 3 2 Fire 47 | . 37 8 2 Melee 12 | . . . 12 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 12) 241 | -10/Materials | Discovered new exit (range 3) 317 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 10) 481 | -10/Materials | Discovered new exit (range 17) 602 | -10/Materials | Core integrity fell below 50% 629 | -10/Materials | Discovered new exit (range 8) 633 | -10/Materials | Entered Mines 660 | -10/Mines | Found a hidden stash of uninstalled traps 817 | -10/Mines | Discovered new exit (range 7) 822 | -10/Mines | Discovered new exit (range 9) 830 | -10/Mines | Entered Materials 830 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 939 | -9/Materials | Self-destructed Last Messages --------------- 00881_ Sneak attack on A-02 Transporter. 00884_ U-05 Engineer lays Concrete. 00884_ Destroyed Weight Redist. System. 00884_ A-02 Transporter system corrupted by crushing effect. 00885_ U-05 Engineer lays Concrete. 00899_ W-16 Scout sends out distress signal. 00901_ Mace follow-up attack on A-02 Transporter. 00901_ Transport Network Coupler fried. 00901_ A-02 Transporter destroyed. 00902_ Acquired 48 matter. 00904_ Acquired Prototype Engine. 00905_ Identified Cld. Ion Engine. 00908_ Dropped Mace. 00909_ Acquired Prototype Ballistic Gun. 00909_ Identified Imp. Assault Rifle. 00910_ Dropped Imp. Assault Rifle. 00912_ Acquired Mace. 00920_ Hover Unit destroyed. 00921_ Mace follow-up attack on Y-45 Defender. 00930_ Hover Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????# # + #???????????? | | ?????????????+ # # """ """ #???????????? | | ?????????????# + # """ """ #???????????? | | ?????????????# # # """ #???????????? | | ?????????????# # """"#????????????? | | ?????????????# # !##???????????? | | ?????????????# # "#???????????? | | ?????????????########### "#?#?????????? | | ???????????????????????# ! "# #?????????? | | ???????????????????????# !! * " #?????????? | | ?????????????????####### ! "###?????????? | | ?????????????????""""" # " ##???????????? | | ????????????????"""""" # " #????????????? | | ???????????????""""""" # # #????????????? | | ?????????????? """"""" + ###+##############????? | | ?????????????# """"""" # ???? | | ?????????????# # ???? | | ?????????????# # ???? | | ?????????????# # ###+####### ###+????? | | ?????????????########### #? ??????#???????? | | ???????????????????????# #? """ ??????????????? | | ???????????????????????# # """ ?????????????? | | ???????????????????????# + """ ?????????????? | | ???????????????????????# # +????????????? | | ???????????????????????# Y # #????????????? | | ???????????????????????##@##! "T" #????????????? | | ????????????????????????# ## """ ?????????????? | | ????????????????????????# ## ? ??????????????? | | ???????????????????????##+##### ####?????????????? | | ???????????????????????#[[* #?#????????????????? | | ???????????????????????#** T #??????????????????? | | ???????????????????????# ! #??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????####+###??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 54 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveTachyonConverter Manual? 0 Play Time 00:09:58 Cumulative 30.9 hours Start 2021.12.14 @ 08:59:33 End 2021.12.14 @ 09:10:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 45 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6e7d942-1013-4ea1-a818-fdcaf0a44628