Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.20 @ 22:58:20

Player: Drosophila

Result: Destroyed by T6-MZH(R) with Subdweller Machine Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (25)      125
Value Destroyed (603)      603
Prototype IDs (5)          100
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1228

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     199/300
Energy                     198/200
System Corruption          0%
Temperature                Cool (0)
Movement                   Rolling (95)
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
  Subdweller Power Source
>            --- PROPULSION (2) ---
             Wheel
  Subdweller Monowheel
>            --- UTILITY (2) ------
      Medium Storage Unit
             Propulsion Shielding
>            --- WEAPON (2) -------
    Improved Light Cannon
>            --- INVENTORY (10) ---
    Improved Ion Engine
       Large Storage Unit
       Light Armor Plating
       Small Laser
       Small Laser
  Subdweller Laser
       Light Assault Rifle
             Barrage Gun
             Grenade Launcher
             Mining Laser

 Peak State 
------------
>            --- POWER ------------
  Subdweller Power Source
>            --- PROPULSION -------
             Wheel
  Subdweller Monowheel
>            --- UTILITY ----------
      Medium Storage Unit
             Propulsion Shielding
>            --- WEAPON -----------
  Subdweller Laser
    Improved Light Cannon
>            --- INVENTORY --------
    Improved Ion Engine
       Large Storage Unit
       Light Armor Plating
       Small Laser
       Small Laser
       Light Assault Rifle
             Barrage Gun
             Grenade Launcher
             Grenade Launcher
             Mining Laser
[Rating: 12]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Wheel
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Medium Storage Unit
  Device                   Structural Scanner
  Storage                  Medium Storage Unit
  Protection               Propulsion Shielding
Weapon                     Small Laser
  Energy Gun               Small Laser
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Improved Light Cannon
  Launcher                 Grenade Launcher
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             29   | 6   15  8   
  Power                    2    | 1   .   1   
    Engine                 2    | 1   .   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               8    | 2   5   1   
    Treads                 .    | .   .   .   
    Leg                    2    | 2   .   .   
    Wheel                  6    | .   5   1   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  5    | 1   4   .   
    Device                 1    | .   1   .   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             2    | .   2   .   
    Artifact               .    | .   .   .   
  Weapon                   14   | 2   6   6   
    Energy Gun             6    | 1   4   1   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          1    | 1   .   .   
    Ballistic Cannon       3    | .   1   2   
    Launcher               3    | .   1   2   
    Special Weapon         1    | .   .   1   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 3    | .   1   2   
  Power                    .    | .   .   .   
  Propulsion               2    | .   1   1   
  Utility                  .    | .   .   .   
  Weapon                   1    | .   .   1   
  Highest Loss Streak      1    | .   1   1   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     94   | .   92  98  
  Engine                   14   | .   14  14  
  Leg                      7    | .   10  .   
  Wheel                    17   | .   13  27  
  Device                   3    | .   5   .   
  Storage                  13   | .   12  14  
  Protection               9    | .   7   14  
  Energy Gun               21   | .   25  13  
  Ballistic Gun            1    | .   2   .   
  Ballistic Cannon         3    | .   .   12  
Peak Build Rating          12   | 6   9   12  
  Average Rating           8    | 4   7   11  
  On Entrance              4    | .   5   9   
Naked Turns                .    | .   .   .   
Heaviest Build             24   | 10  19  24  
  Greatest Support         30   | 20  22  30  
  Greatest Overweight (x)  2    | .   1   2   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 10   | 8   10  10  
  Average Capacity         9    | 5   9   10  
  Most Carried             10   | 3   10  10  
  Average Carried          8    | 1   8   10  
  Final Capacity           10   | 5   10  10  
  Final Carried            10   | 2   10  10  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           569  | 207 231 131 
  Remotely                 .    | .   .   .   
Salvage Created            744  | .   575 169 
  Parts                    50   | .   42  8   
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      7    | .   .   7   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  15   | .   10  5   
  Guns                     9    | .   7   2   
  Cannons                  2    | .   .   2   
  AOE                      4    | .   3   1   
Classes Destroyed          8    | .   7   1   
  Worker                   3    | .   3   .   
  Builder                  1    | .   1   .   
  Hauler                   2    | .   2   .   
  Operator                 1    | .   1   .   
  Watcher                  3    | .   3   .   
  Swarmer                  3    | .   3   .   
  Grunt                    7    | .   7   .   
  Subdweller               5    | .   .   5   
Best Kill Streak           5    | .   5   3   
  Combat Bots Only         3    | .   3   3   
Max Kills in Single Turn   2    | .   2   1   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   2   1   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        93   | .    63   30   
  Missed                   25   | .    18   7    
Damage Taken               1113 | .    570  543  
  Core                     270  | .    116  154  
  Absorbed by Shields      .    | .    .    .    
  Redirected to Shielding  32   | .    .    32   
  Regen/Repaired (Parts)   184  | .    184  .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              94   | .    58   36   
  Largest                  2    | .    2    2    
  Hottest                  100  | .    80   100  
Shots Fired                172  | .    114  58   
  Gun                      132  | .    112  20   
  Cannon                   28   | .    .    28   
  Launcher                 6    | .    2    4    
  Special                  6    | .    .    6    
  Kinetic                  46   | .    18   28   
  Thermal                  120  | .    94   26   
  Explosive                6    | .    2    4    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         19   | .    19   12   
  Robot Miss Streak        4    | .    4    1    
  Penetration Max          .    | .    .    .    
  Secondary Targets        2    | .    2    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           112  | .    75   37   
  Core Hits                48   | .    37   11   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         1    | .    .    1    
    Blast                  1    | .    .    1    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1881 | .    1008 873  
  Guns                     1046 | .    795  251  
  Cannons                  387  | .    .    387  
  Explosions               448  | .    213  235  
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  483  | .    96   387  
  Thermal                  950  | .    699  251  
  Explosive                448  | .    213  235  
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            21   | .    21   .    
  Projectiles              .    | .    .    .    
  Explosions               21   | .    21   .    
  Melee                    .    | .    .    .    
Knockbacks                 6    | .    .    6    
  Impact                   .    | .    .    .    
  Kinetic                  6    | .    .    6    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      94   | .    .    94   
  Shots                    4    | .    .    4    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        321  | .    321  .    
  Average Temperature      90   | .    90   .    
  Received Heat Transfer   441  | .    363  78   
  Effects                  1    | .    1    .    
    Interference           1    | .    1    .    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             3    | .    3    .    
  Heat Transferred         1825 | .    1525 300  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      1    | .    1    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             242  | .   242 .   
  Initial                  .    | .   .   .   
  Average                  74   | .   78  .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         95   | 100 95  .   
  Level 1                  4    | .   4   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   1   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              25   | .   19  6   
  Peak Tracking Total      3    | .   3   3   
  Tactical Retreats        1    | .   1   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          2    | .   2   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          11   | .   11  .   
  Terminals                8    | .   8   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                35   | .   35  .   
  Successful               23   | .   23  .   
  Failed                   11   | .   11  .   
    Catastrophic           2    | .   2   .   
  Database Lockouts        1    | .   1   .   
  Manual                   19   | .   19  .   
  Terminals                28   | .   28  .   
  Fabricators              .    | .   .   .   
  Repair Stations          4    | .   4   .   
  Recycling Units          3    | .   3   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             13   | .   13  .   
  Robot Analysis           5    | .   5   .   
  Prototype ID Bank        3    | .   3   .   
  Alert Level              1    | .   1   .   
  Unreport Threat          2    | .   2   .   
  Locate Traps             1    | .   1   .   
  Registered Components    1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       4    | .   4   .   
  Scan Component           2    | .   2   .   
  Repair                   2    | .   2   .   
Recycling Unit Hacks       2    | .   2   .   
  Retrieve Components      2    | .   2   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         4    | .   4   .   
  Terminals                4    | .   4   .   
    Botnet                 3    | .   3   .   
    Operators              1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       1    | .   1   .   
  Used                     1    | .   1   .   
Hacking Detections         10   | .   10  .   
  Full Trace Events        2    | .   2   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             2    | .   2   .   
  Time                     58   | .   58  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     6    | .   6   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       5    | .   5   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               1689 | 52   1149 488  
Spaces Moved               1251 | 36   826  389  
  Core                     3    | 3    .    .    
  Treads                   .    | .    .    .    
  Legs                     282  | 33   249  .    
  Wheels                   966  | .    577  389  
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   80   80   
  Average Speed            97   | 114  98   93   
  Slowest Speed            120  | 120  120  110  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       41   | 4    100  20   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          32   | .    5    27   
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      32   | .    5    27   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      1541 | 45   1051 445  
  Wait                     135  | .    127  8    
  Move                     1249 | 35   825  389  
  Hop                      .    | .    .    .    
  Pick Up                  18   | 2    15   1    
  Fast Attach              15   | 6    7    2    
  Attach                   .    | .    .    .    
  Detach                   1    | 1    .    .    
  Swap                     14   | .    8    6    
  Drop                     15   | 1    11   3    
  Fire                     94   | .    58   36   
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub])
-10/Subcaves (discovered 1 exit: Mat)

 History 
---------
 Turn | Location      | Event
   13 | -11/Scrapyard | Discovered new exit (range 16)
   53 | -11/Scrapyard | Entered Materials
  313 | -10/Materials | Build established: Mutant
  395 | -10/Materials | Central database locked down
  445 | -10/Materials | Discovered new exit (range 3)
  660 | -10/Materials | Discovered new exit (range 15)
  745 | -10/Materials | Discovered new exit (range 13)
  848 | -10/Materials | Discovered new exit (range 14)
 1039 | -10/Materials | Repaired Imp. Light Cannon
 1068 | -10/Materials | Repaired Lgt. Armor Plating
 1194 | -10/Materials | Discovered new exit (range 9)
 1202 | -10/Materials | Entered Subcaves
 1211 | -10/Subcaves  | Identified exit to Materials
 1215 | -10/Subcaves  | Shifting Twisted Machinery released Barrage Gun
 1231 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Laser
 1273 | -10/Subcaves  | Core integrity fell below 50%
 1350 | -10/Subcaves  | Core integrity fell below 20%
 1638 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 1645 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 1690 | -10/Subcaves  | Destroyed by T6-MZH(R) with Subdweller Machine Gun

 Last Messages 
---------------
01306_ AD-ECA(R) destroyed.
01312_ Acquired 6 matter.
01314_ Dropped Lgt. Ion Engine.
01317_ Acquired Sub. Monowheel.
01319_ Acquired 20 matter.
01344_ RD-XKF(R) knocked back.
01356_ RD-XKF(R) destroyed.
01365_ Acquired 24 matter.
01601_ Acquired 3 matter. <x2>
01605_ Subatomizers dissect the Lgt. Ion Engine.
01605_ Acquired 9 matter.
01609_ Acquired 13 matter.
A swath of the cavern ceiling suddenly
  collapses. <x2>
01669_ SG-DBJ(R) destroyed.
01676_ Grenade Launcher destroyed.
01676_ T6-MZH(R) knocked back.
01679_ T6-MZH(R) affixes Scrap Shield Fragment
  to Scrap Shield.
01684_ T6-MZH(R) knocked back. <x2>

 Map 
-----
+----------------------------------------------------+
|         ?????????????????????????????????????????? |
|         ?????????????????????????????????????????? |
|         ?????????????????????????????????????????? |
|         ?????????????????????????????????????????? |
|         ?????????????????????????????????????????? |
|         ?????????????????????????????????????????? |
|         ?????????????????????????????????????????? |
|         ?????????????????????????????????????????? |
|         ?????????????????????????????????????????? |
|         ?????????????????????????????????????????? |
|         ?????????????????????????????????????????? |
|         ?????????????????????????????????????????? |
|         ?????????????????????????????????????????? |
|         ?????????????????????????????????????????? |
|         ????????????????????????#????????????????? |
|         ???????????????????????;?????????????????? |
|         ?????????????????????##;?   ?????????????? |
|         ????????????????????#;;#? # # ???????????? |
|         ???????????????????#; # ? "  #???????????? |
|         ?????????????###### ;;? # "   ???????????? |
|         ????????????##    %  #?#     #???????????? |
|         ????????????#    R   ##   "###???????????? |
|         ????????????## %!%&   ??   #"#???????????? |
|         ????????????#       ##?? #"" ????????????? |
|         ?????????????#       #?? # " ????????????? |
|         ??????????????#  @   ##?##"# ????????????? |
|         ?????????????# #   # ;###" ##????????????? |
|         ???????????????##  ;;"  ##""#????????????? |
|         ???????????????###; ####""#"#????????????? |
|         ???????????????##"#;;#?##" ##????????????? |
|         ???????????????##"##;##?#" #####?????????? |
|         ???????????????#"##";;#?## "   ##????????? |
|         ???????????????##""# #### "     #????????? |
|         ???????????????##"## ###        #????????? |
|         ???????????????###"####         #???#####? |
|         ???????????????##"##?#          ####    #? |
|         ???????????????####??###               #?? |
|         ???????????????##  ????#               #?? |
|         ???????????????#   ????##              #?? |
|         ????????????????   ?##??#              ##? |
|         ???????????????##  #  ??#               #? |
|         ??????????????##      ??##    ##    #####? |
|         ??????????????#       ???#   ####   ####?? |
|         ??????????????#      #???# ###??##     #?? |
|         ???????????????#     #???####????##    #?? |
|         ????????????????#    ##??#  ##????##   ##? |
|         ?????????????????#    ####   #######    #? |
|         ?????????????????#                ## "  #? |
|         ?????????????????#                " "  ##? |
|         ????????????????##          """"## " ###?? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            200
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Propulsion Shielding       33
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              SensorEtherialBrace
  Manual?         0
Play Time         00:15:20
  Cumulative      99.3 hours
  Start           2025.02.20 @ 22:40:20
  End             2025.02.20 @ 22:58:20
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          127
  Rogue           115
  Adventurer      12
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             49
Gallery%          54
Achievement%      42
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Terminus
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: d147f586-85f2-4430-a15c-10bff9b4bba3