Cogmind - Beta 14 X2 @@@ ROGUE MODE // 2024.07.30 @ 02:03:19 Player: Decinym Result: Destroyed by Armor Guard with Advanced Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (314) 1570 Value Destroyed (12454) 12454 Prototype IDs (49) 980 Alien Tech Used (2) 400 Bonus (1094) 1094 TOTAL SCORE: 22698 Bonus ------- High Alert Combat Kills 434 Follower Combat Kills 489 Met Zhirov 300 Friendly Fire -129 Cogmind --------- Core Integrity 0/1150 Matter 214/300 Energy 93/100 System Corruption 15% Temperature Cool (15) Movement Treading (145) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Biometal Heavy Treads > --- UTILITY (8) ------ System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Surveybot 24 Chip LU-1G1's Laser Shovel DM-GVY's Chainsaw PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Neutrino Core MA-1KR's Cyclogen > --- PROPULSION ------- Biometal Heavy Treads Enhanced Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Energy Deflector Advanced Hacking Suite Tech Extrapolator > --- WEAPON ----------- Plasma Rifle Phase Gun DM-GVY's Chainsaw > --- INVENTORY -------- Zero-point Reactor Heavy Treads Experimental Cooling System High-capacity Matter Pod Surveybot 24 Chip Makeshift Transmission Jammer ECM Suite Advanced Phase Shifter Hardened Medium Armor Plating Long-range Tractor Beam Experimental Recalibrator Transdimensional Reconstructor High-powered Shock Rifle Heavy Laser LU-1G1's Laser Shovel CPS Tube PL-3XN's Ring of Power [Rating: 145] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Hybrid Fission Core Reactor MA-1KR's Cyclogen Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Tech Extrapolator Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Improved Heavy Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Siege Cannon Launcher Heavy Missile Launcher Special Weapon CPS Tube Slashing Weapon DM-GVY's Chainsaw Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Arm Slots Evolved 12 | . . . 4 2 . . . 4 . . . . 2 . . . Power 1 | . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . 1 . . . . 2 . . . Utility 6 | . . . 3 . . . . 3 . . . . . . . . Weapon 1 | . . . . 1 . . . . . . . . . . . . Parts Attached 347 | . 24 21 33 13 28 2 98 27 15 10 9 17 7 15 23 5 Power 42 | . 2 2 3 1 6 . 11 3 2 1 1 . 2 4 4 . Engine 22 | . 2 2 3 1 5 . 5 1 2 . . . 1 . . . Core 13 | . . . . . 1 . 5 2 . 1 . . 1 . 3 . Reactor 7 | . . . . . . . 1 . . . 1 . . 4 1 . Propulsion 42 | . 5 3 4 1 2 . 5 6 5 1 . 1 2 4 2 1 Treads 28 | . 2 3 4 . 1 . 5 4 1 . . . 1 4 2 1 Leg 11 | . 3 . . 1 1 . . . 4 1 . . 1 . . . Wheel 3 | . . . . . . . . 2 . . . 1 . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 127 | . 4 3 10 3 8 2 46 11 6 6 5 10 2 4 6 1 Device 76 | . 2 3 5 2 3 1 31 5 4 4 3 3 2 3 5 . Storage 7 | . 2 . . . . 1 2 . 1 . . 1 . . . . Processor 4 | . . . . . . . 1 1 . . 1 1 . . . . Hackware 7 | . . . 1 . . . . 1 . . . 4 . . . 1 Protection 33 | . . . 4 1 5 . 12 4 1 2 1 1 . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 136 | . 13 13 16 8 12 . 36 7 2 2 3 6 1 3 11 3 Energy Gun 51 | . 8 6 7 1 3 . 9 2 2 1 3 2 . 1 6 . Energy Cannon 9 | . . 4 . . 1 . . . . . . 2 . 1 . 1 Ballistic Gun 36 | . . 1 5 4 7 . 17 1 . . . 1 . . . . Ballistic Cannon 2 | . . . . . . . 1 . . . . . 1 . . . Launcher 19 | . 3 . 4 2 1 . 4 4 . 1 . . . . . . Special Weapon 13 | . 2 2 . 1 . . 3 . . . . . . 1 4 . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 1 . . . . 1 . . 1 2 Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . 2 2 6 . 5 3 . . 4 . 2 3 . 1 Corrupted Parts 5 | . . . . . . . 1 2 . 2 . . . . . . System Corruption 16 | . . . . . . . 2 11 . 3 . . . . . . Parts Lost 76 | . . 7 7 . 3 1 9 5 3 1 . 14 1 . 24 1 Power 16 | . . 3 . . . . 5 1 1 1 . 2 . . 3 . Propulsion 15 | . . 2 1 . . . 1 3 . . . 4 . . 4 . Utility 27 | . . . 4 . 2 1 1 1 1 . . 4 . . 12 1 Weapon 18 | . . 2 2 . 1 . 2 . 1 . . 4 1 . 5 . Highest Loss Streak 10 | . . 3 4 . 2 1 2 3 2 1 . 7 1 . 10 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 96 95 94 95 91 92 89 86 95 96 82 61 57 78 74 5 Engine 6 | . 14 10 8 14 11 7 5 4 8 5 1 . . 5 . . Core 4 | . . . . . 1 7 6 4 1 1 5 3 . . 7 . Treads 13 | . 16 27 27 18 1 . 14 21 4 3 . . . 12 14 3 Leg 5 | . 11 . . 1 12 14 3 . 13 18 23 3 3 2 . . Device 16 | . 10 14 17 18 24 21 18 16 23 22 21 5 5 4 7 1 Storage 8 | . 14 14 9 6 6 7 7 5 7 11 11 8 5 5 4 . Processor 2 | . . . . . . . . 3 5 5 6 12 15 15 13 . Hackware 1 | . . . 1 6 1 . . 2 . . . 7 15 15 7 . Protection 6 | . . . 12 6 10 9 9 4 5 5 5 4 . . 1 . Energy Gun 6 | . 25 13 12 . 1 7 3 . 14 14 . 5 3 1 8 . Energy Cannon 1 | . . 11 . . . . . . . . . 2 . 1 2 . Ballistic Gun 8 | . . 1 5 18 18 14 13 15 . . . . . . . . Naked Turns 11 | . . . . . . . . . . . . . . . . 11 Heaviest Build 106 | 13 32 42 44 58 65 79 106 101 88 104 100 100 63 83 99 4 Greatest Support 235 | 20 46 46 66 60 75 75 75 83 65 60 60 60 12 235 235 75 Greatest Overweight (x) 32 | . 1 1 . 1 1 1 2 5 5 2 1 32 5 5 . 1 Average Overweight (x) . | . . . . . . . . 1 1 1 1 4 3 . . . Largest Inventory Capacity 20 | . 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | . 10 15 15 15 15 19 20 20 20 20 20 18 20 20 19 5 Most Carried 20 | . 13 15 15 15 15 19 20 20 20 20 20 20 20 20 20 5 Average Carried 17 | . 9 14 13 14 14 18 19 19 19 19 19 16 18 19 18 4 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 6 13 13 15 15 15 19 20 20 20 20 20 16 20 20 5 4 Class Distribution -------------------- 39% | Scavenger-Tank 22% | Mutant 14% | Commander-Tank 7% | Scavenger-Mutant 4% | Hacker-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Storage Commander-Tank | -7/Recycling Scavenger-Tank | -7/Scraptown Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Skirmisher | -4/Factory Mutant | -4/Armory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Arm Matter Collected 11029 | 200 324 233 564 440 1367 122 5261 1142 240 165 . 345 212 234 180 . Remotely 5026 | . . . . 174 937 . 3222 605 51 37 . . . . . . Salvage Created 15918 | . 627 454 1363 598 1675 301 5656 1457 824 608 . 591 269 74 1421 . Parts 683 | . 52 26 85 16 85 7 248 68 30 9 . 13 5 . 39 . Haulers Intercepted 16 | . 2 . 5 1 5 . . 1 . . . . 1 . 1 . Recyclers Shooed 11 | . 4 . 2 . . 1 1 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . 8 . . . . . . 21 3 . 15 . . . . Prevented 3 | . . . . . . . . . . 3 . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Arm Combat Hostiles Destroyed 286 | . 19 12 30 8 27 2 114 24 14 4 . 11 2 . 19 . Guns 145 | . 14 6 22 4 24 2 23 14 14 4 . 9 . . 9 . Cannons 92 | . . 5 . . . . 79 . . . . 2 2 . 4 . AOE 39 | . 5 . 8 4 3 . 10 9 . . . . . . . . Classes Destroyed 29 | . 7 2 6 1 . . 12 . . . . 1 . . . . Worker 12 | . 4 . 1 . 2 . . 4 . . . . 1 . . . Builder 5 | . 1 . 3 . 1 . . . . . . . . . . . Tunneler 4 | . 1 . . . . . 2 1 . . . . . . . . Hauler 17 | . 2 . 5 1 5 . . 1 . . . . 1 . 2 . Recycler 12 | . . . 3 4 1 2 . 1 . . . . 1 . . . Operator 1 | . . . 1 . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . 1 . . . . Turret 1 | . . . . . . . 1 . . . . . . . . . Watcher 5 | . 2 . 1 . . . . 1 . . . . 1 . . . Swarmer 35 | . 6 4 6 . 7 . . 6 3 . . 3 . . . . Grunt 77 | . 13 1 17 6 8 . . 10 2 2 . 6 . . 12 . Brawler 4 | . . . 1 . . . . . 1 1 . 1 . . . . Sentry 15 | . . . 4 1 7 2 . 1 . . . . . . . . Hunter 11 | . . . 1 . 1 . . 2 4 . . . . . 3 . Programmer 17 | . . . . 1 4 . . 5 . 1 . . 2 . 4 . Heavy 1 | . . . 1 . . . . . . . . . . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . Subdweller 7 | . . 7 . . . . . . . . . . . . . . Bolteater 9 | . . . . . . . 9 . . . . . . . . . Federalist 5 | . . . . . . . 5 . . . . . . . . . Explorer 7 | . . . . . . . 7 . . . . . . . . . Ranger 8 | . . . . . . . 8 . . . . . . . . . Guru 11 | . . . . . . . 11 . . . . . . . . . Scientist 11 | . . . . . . . 11 . . . . . . . . . Scrapper 48 | . . . . . . . 48 . . . . . . . . . Elite 22 | . . . . . . . 22 . . . . . . . . . Zionite 1 | . . . . . . . 1 . . . . . . . . . Packrat 2 | . . . . . . . 1 . . 1 . . . . . . Tinkerer 5 | . . . . . . . 5 . . . . . . . . . Thug 7 | . . . . . . . 3 . 4 . . . . . . . Butcher 1 | . . . . . . . 1 . . . . . . . . . Best Kill Streak 30 | . 6 2 8 5 8 3 30 17 4 3 . 3 2 . 9 . Combat Bots Only 22 | . 6 2 6 5 8 1 22 12 4 3 . 3 1 . 9 . Max Kills in Single Turn 4 | . 2 1 3 2 4 1 4 3 2 1 . 1 1 . 1 . Gunslinging 1 | . . . . . 1 . . . 1 . . . . . . . Exploded 3 | . 2 . 2 2 3 . 3 3 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . 1 . . . . . . . . . Triborg (-7/Scraptown) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Arm Hostile Shots Fired 1877 | . 56 70 131 65 260 66 445 127 72 31 . 144 22 . 359 29 Missed 516 | . 21 27 43 20 82 12 107 32 16 12 . 43 11 . 82 8 Deflected 2 | . . . . . . . . . . . . . . . 2 . Damage Taken 21098 | . 411 801 1463 340 1512 209 5057 1683 957 432 . 1944 299 . 5540 450 Core 2453 | . 80 47 225 26 107 22 284 93 77 19 . 314 40 . 1005 114 Absorbed by Shields 1533 | . . . . 156 644 148 528 . . . . . . . . 57 Reduced by Siege Mode 1029 | . . . . . . . 717 . . . . . . . 312 . Redirected to Shielding 224 | . . . . 17 93 . . . . . . 114 . . . . Regen/Repaired (Parts) 1183 | . 48 . . . 92 . 835 10 . . . . . . 198 . Core Remaining (%) 58 | 100 . 49 59 . . . 37 . . . . 49 . . . . Volleys Fired 999 | . 62 56 100 31 96 12 361 62 36 26 . 48 32 . 77 . Largest 3 | . 2 2 2 3 3 3 3 3 3 3 . 3 2 . 3 . Hottest 232 | . 165 160 130 100 111 111 100 170 211 211 . 215 130 . 232 . Shots Fired 1872 | . 117 101 181 79 262 32 531 151 79 56 . 103 34 1 145 . Gun 1452 | . 108 36 166 71 261 32 311 138 79 54 . 78 10 . 108 . Cannon 336 | . . 53 . . . . 206 . . . . 25 24 1 27 . Launcher 54 | . 5 . 15 6 1 . 12 13 . 2 . . . . . . Special 30 | . 4 12 . 2 . . 2 . . . . . . . 10 . Kinetic 981 | . . 2 41 71 249 23 436 122 . . . 12 24 1 . . Thermal 742 | . 112 99 125 2 12 9 1 16 79 54 . 91 10 . 132 . Explosive 45 | . 5 . 15 5 1 . 12 7 . . . . . . . . Electromagnetic 102 | . . . . 1 . . 80 6 . 2 . . . . 13 . Robot Hit Streak 29 | . 13 23 12 15 20 17 18 9 17 10 . 9 8 2 29 . Robot Miss Streak 22 | . 22 2 8 3 3 1 5 5 4 2 . 8 4 . 2 . Penetration Max 2 | . . . . . . . 2 1 . . . . . . 1 . Secondary Targets 18 | . 1 1 2 . 3 . 2 2 5 1 . . . . 1 . Max Gunslinging Chain 1 | . 1 1 1 . 1 . 1 1 1 1 . . . . 1 . Shots Hit Robots 1249 | . 88 62 131 51 177 29 336 76 59 36 . 54 21 1 128 . Core Hits 765 | . 101 39 159 22 72 8 183 55 28 16 . 23 8 1 50 . Critical Kills 5 | . . 1 . . . . 1 2 . . . . . . 1 . Critical Parts Destroyed 10 | . . . 1 1 1 . . 7 . . . . . . . . Critical Strikes 54 | . . 1 1 1 1 2 19 9 3 2 . 1 3 . 11 . Burn 17 | . . . . . . 2 . . 3 2 . . . . 10 . Meltdown 2 | . . 1 . . . . . . . . . . . . 1 . Destroy 13 | . . . 1 1 1 . 1 9 . . . . . . . . Blast 21 | . . . . . . . 18 . . . . . 3 . . . Sever 1 | . . . . . . . . . . . . 1 . . . . Melee Attacks 9 | . . . . . . . 1 . . . . 3 . . 2 3 Impact . | . . . . . . . . . . . . . . . . . Slashing 9 | . . . . . . . 1 . . . . 3 . . 2 3 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 43279 | . 1363 1507 3472 1688 3506 539 19225 3761 1487 1097 . 1494 1021 43 3076 . Guns 19506 | . 1054 484 1905 794 3296 509 3425 2158 1487 893 . 1082 130 . 2289 . Cannons 17488 | . . 1023 . . . . 14649 . . . . 323 778 43 672 . Explosions 6006 | . 289 . 1567 894 185 . 1151 1603 . 204 . . 113 . . . Melee 89 | . . . . . . . . . . . . 89 . . . . Ramming 90 | . 20 . . . 25 30 . . . . . . . . 15 . Kinetic 24242 | . . . 430 794 3116 329 16743 1871 . . . 138 778 43 . . Thermal 11444 | . 1054 1507 1475 138 180 180 138 287 1487 893 . 1267 130 . 2708 . Explosive 4673 | . 272 . 1567 725 185 . 1013 798 . . . . 113 . . . Electromagnetic 2741 | . 17 . . 31 . . 1331 805 . 204 . . . . 353 . Impact . | . . . . . . . . . . . . . . . . . Slashing 89 | . . . . . . . . . . . . 89 . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 26 | . 1 1 . . 1 1 3 15 20 26 26 26 2 2 15 15 Average Corruption 6 | . 1 1 . . 1 1 1 5 18 23 26 26 1 2 8 15 Corruption Purged 3 | . . . . . . . . . 3 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 350 | . 8 14 . . 9 12 46 14 57 39 20 77 1 8 35 10 Message Errors 85 | . 1 5 . . 1 1 9 4 15 13 6 23 . 1 5 1 Matter Fused 89 | . 4 4 . . 4 3 17 2 13 8 8 13 . 2 9 2 Heat Flow Errors 35 | . . 1 . . 2 1 2 . 5 5 2 9 . . 5 3 Energy Discharges 48 | . . 1 . . 2 3 6 3 10 5 3 7 . 1 5 2 Parts Rejected 4 | . . . . . . . . 1 . 2 . 1 . . . . Parts Fused 4 | . . . . . . . . . 3 1 . . . . . . Data Loss (minor) 31 | . 1 1 . . . 1 5 1 2 3 . 8 1 2 6 . Data Loss (major) 11 | . 1 1 . . . 1 2 . 1 1 1 2 . . 1 . Misfires 16 | . 1 1 . . . . 2 . 2 1 . 8 . 1 . . Alerts 7 | . . . . . . 1 1 . 1 . . 2 . 1 1 . Misdirections 4 | . . . . . . . . 1 . . . 1 . . . 2 Weapon Failures 16 | . . . . . . 1 2 2 5 . . 3 . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 2409 | . . 5 149 62 5 . 2068 20 . . . . 100 . . . Projectiles 2109 | . . 5 . . . . 2004 . . . . . 100 . . . Explosions 300 | . . . 149 62 5 . 64 20 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 51 | . . . . . . 1 42 . . . . . 8 . . . Impact 1 | . . . . . . 1 . . . . . . . . . . Kinetic 44 | . . . . . . . 37 . . . . . 7 . . . Secondary 6 | . . . . . . . 5 . . . . . 1 . . . Self-Inflicted Damage 371 | . . . 68 44 . . 174 . . 11 . . 74 . . . Shots 11 | . . . 2 2 . . 5 . . 1 . . 1 . . . Rammed 4 | . 2 . . . . . . . . . . . . . 2 . Targets Rammed 7 | . 3 . . . 1 1 . . . . . . . . 2 . Kicked 3 | . 1 . . . 1 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 396 | . 396 81 357 58 237 366 338 303 218 189 189 219 . . 327 181 Average Temperature 87 | . 92 21 92 17 40 182 100 87 83 71 85 105 . . 95 94 Received Heat Transfer 4910 | . 192 231 531 119 375 37 1327 234 189 108 . 446 . . 996 125 Effects 17 | . 2 . 1 . . 1 13 . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . 3 . . . . . . . . . Interference 13 | . 1 . 1 . . 1 10 . . . . . . . . . Siege Activations 13 | . . . . . . . 9 . . . . . . . 4 . Total Turns 1993 | . . . . . . . 1812 . . . . . . . 181 . Longest Duration 552 | . . . . . . . 552 . . . . . . . 68 . Robots Corrupted 6 | . . . . . . 1 2 1 . . . . . . 2 . Combat Hostiles 5 | . . . . . . . 2 1 . . . . . . 2 . Parts Fried 19 | . . . . . . 1 12 5 . 1 . . . . . . Impact Corruptions 3 | . . . . . . 1 2 . . . . . . . . . Robots Melted 7 | . . 1 . . . . . . . . . . . . 6 . Combat Hostiles 5 | . . 1 . . . . . . . . . . . . 4 . Parts Melted 60 | . . 4 . . . 1 16 3 7 4 . 4 . . 21 . Heat Transferred 18128 | . 1428 1964 1845 100 333 481 124 407 2405 1480 . 1702 185 . 5674 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 3 . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Arm Peak Influence 907 | . 409 . 580 305 562 204 . 681 . . . . 907 211 305 211 Initial 900 | . . . 59 209 113 204 . . . . . . 900 211 7 79 Average 227 | . 234 . 355 222 287 33 . 184 . . . . 809 146 115 135 Maximum Alert Level 3 | . 2 . 2 1 2 1 . 2 . . . . 3 1 1 1 Low Security (%) 48 | . 29 . 9 10 44 99 . 56 . . . . . 31 81 78 Level 1 34 | . 69 . 49 89 18 . . 30 . . . . . 68 18 21 Level 2 12 | . . . 40 . 36 . . 13 . . . . 17 . . . Level 3 4 | . . . . . . . . . . . . . 82 . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 6 . 6 1 5 . . 10 . . . . 1 . 5 1 Investigation 7 | . 3 . 2 . 1 . . . . . . . . . 1 . Extermination 8 | . . . . . 2 . . 3 . . . . 1 . 2 . Reinforcement 15 | . 3 . 3 . 2 . . 4 . . . . . . 2 1 Assault . | . . . . . . . . . . . . . . . . . Garrison 5 | . . . 1 1 . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . 2 . . . Construction Impeded 3 | . . . 1 . . . . 1 . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Arm Distress Signals 20 | . 4 . 4 . 2 . 3 2 . . . 1 . . 3 1 Communications Jammed 1 | . . . . . . . . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . . . . . . . . 1 . Times Spotted 399 | . 30 16 43 13 32 2 107 38 15 7 . 22 6 . 51 17 Peak Tracking Total 21 | . 5 3 5 5 8 2 10 7 4 3 . 4 2 . 21 9 Tactical Retreats 21 | . 1 3 2 . 2 . 3 . 1 1 . 2 1 . 3 2 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Arm Traps Triggered 9 | . 4 1 2 . . . . . . . . . 1 . . 1 Indirectly 1 | . 1 . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 1 . . 1 . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Arm Machines Disabled 57 | . 3 1 2 5 5 . 18 12 . . . . 4 . 5 2 Max in Single Turn 4 | . 2 1 1 3 1 . 2 3 . . . . 4 . 2 1 Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Arm Machines Accessed 52 | . 4 2 6 1 6 9 6 6 . . 4 . 1 . 5 2 Terminals 27 | . 3 . 6 1 4 5 . 4 . . . . 1 . 1 2 Fabricators 4 | . . . . . . . . 2 . . . . . . 2 . Repair Stations 3 | . 1 . . . 1 . . . . . . . . . 1 . Recycling Units 4 | . . . . . . 4 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . 1 . Total Hacks 139 | . 10 13 18 2 12 21 18 14 . . 17 . 2 . 9 3 Successful 90 | . 4 13 7 1 7 11 18 5 . . 17 . . . 6 1 Failed 49 | . 6 . 11 1 5 10 . 9 . . . . 2 . 3 2 Catastrophic 8 | . 1 . 3 . 2 . . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 58 | . 6 . 16 . 5 14 . 13 . . . . 2 . . 2 Terminals 59 | . 6 . 18 2 6 14 . 6 . . . . 2 . 2 3 Fabricators 12 | . . . . . . . . 8 . . . . . . 4 . Repair Stations 10 | . 4 . . . 4 . . . . . . . . . 2 . Recycling Units 7 | . . . . . . 7 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . . . . . . . . . 1 . Terminal Hacks 68 | . 1 13 6 1 4 5 18 1 . . 17 . . . 1 1 Record 36 | . . 12 . . . 1 18 . . . 5 . . . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . . . Robot Analysis 5 | . . . 1 . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . 4 . . . . . Open Door 2 | . . . . . 1 . . . . . . . . . . 1 Branch Access Points 3 | . . . 1 . . . . 1 . . . . . . 1 . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . Alert Level 3 | . . . 1 . 1 1 . . . . . . . . . . Unreport Threat 5 | . . . 2 1 1 1 . . . . . . . . . . Zone Layout 3 | . 1 . 1 . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . 1 . Repair Station Hacks 8 | . 3 . . . 3 . . . . . . . . . 2 . Scan Component 5 | . 2 . . . 2 . . . . . . . . . 1 . Repair 3 | . 1 . . . 1 . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 11 | . . . 1 . . 6 . 4 . . . . . . . . Terminals 4 | . . . 1 . . 2 . 1 . . . . . . . . Botnet 4 | . . . 1 . . 2 . 1 . . . . . . . . Fabricators 3 | . . . . . . . . 3 . . . . . . . . Liberate 2 | . . . . . . . . 2 . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . 4 . . . . . . . . . . Tunnel 4 | . . . . . . 4 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 4 . 6 1 6 7 . 5 . . . . 1 . 4 1 Full Trace Events 3 | . . . 1 . 1 . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . . 7 4 2 7 1 5 2 2 . Parts Built 1 | . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . 93 . Total Part Build Rating 7 | . . . . . . . . . . . . . . . 7 . Parts Repaired 3 | . 1 . . . 1 . . . . . . . . . 1 . Time 120 | . 32 . . . 51 . . . . . . . . . 37 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . 7 . . . . . . . . . . . Programmers 7 | . . . . . 7 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . 1 4 Allies Hacked 2 | . . . . . . . . 2 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Arm Total Allies 21 | . . . . . 10 . . 6 . . . . . . 1 4 Largest Group 10 | . . . . . 10 10 10 3 . . . . . . 1 3 Highest-Rated Group 173 | . . . . . 173 173 173 87 . . . . . . 26 90 Highest-Rated Ally 65 | . . . . . 29 29 29 29 . . . . . . 26 65 Total Orders 15 | . . . . . . 2 10 1 . . . . . . 2 . STAY 11 | . . . . . . 1 9 . . . . . . . 1 . FOLLOW 2 | . . . . . . 1 1 . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . 1 . . . . . . . . Ally Attacks 185 | . . . . . 7 . 126 47 . . . . . . . 5 Total Damage 2387 | . . . . . 97 . 1498 587 . . . . . . . 205 Kills 18 | . . . . . 1 . 14 3 . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Arm Robot Analysis Total 5 | . . . 1 . . . . . . . 4 . . . . . Derelict Logs Recovered 5 | . . 3 . . . . . . . 1 . 1 . . . . Drone Launches 2 | . . . . . . . . 2 . . . . . . . . Drone Recoveries 2 | . . . . . . . . 2 . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Arm Turns Passed 29578 | . 1377 3154 1171 514 1316 1607 12644 1377 1271 794 474 1539 542 587 1014 197 Spaces Moved 12663 | 1 752 1804 479 237 671 852 4407 533 582 353 236 453 310 351 413 229 Core 301 | . . . . . . . . . . . . 66 . . 8 227 Treads 7195 | . 433 1804 479 158 . . 3094 474 . . . . . 346 405 2 Legs 4297 | 1 319 . . 79 671 852 1313 . 369 353 236 104 . . . . Wheels 870 | . . . . . . . . 59 213 . . 283 310 5 . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 130 130 130 130 130 130 190 190 50 135 155 50 50 Average Speed 190 | 120 143 161 162 159 138 183 229 222 168 194 190 281 142 158 154 51 Slowest Speed 1650 | 120 190 240 165 200 200 200 340 480 260 260 190 1650 165 165 160 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 55 | 2 96 89 48 9 85 99 93 26 73 53 61 60 10 96 18 24 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 12 | . . 2 . . . 4 2 . . . 3 1 . . . . Known Exits Taken 4 | . . . . 1 . . . 1 . . . 1 . . 1 . Unknown Exits Taken 10 | 1 1 1 1 . 1 1 1 . 1 1 1 . . . . . Scrap Searched 21 | . . 9 . . . . 3 . 3 4 . 2 . . . . Spaces Dug 55 | . 21 4 . . . . 6 3 . . . . . . 20 1 Terrain Destroyed 607 | . 44 10 113 55 12 . 188 118 . . . 20 36 . 10 1 Melee 3 | . . . . . . . . . . . . . . . 2 1 Projectile 221 | . 2 10 2 . . . 125 56 . . . 20 6 . . . AOE 375 | . 42 . 111 55 12 . 63 62 . . . . 30 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Arm Total 16761 | . 931 1916 692 339 932 882 6614 658 798 414 264 621 374 383 640 303 Wait 2326 | . 54 24 51 41 106 11 1672 9 149 10 . 74 20 2 103 . Move 12648 | . 751 1803 478 236 670 851 4406 532 581 352 235 452 310 350 412 229 Hop . | . . . . . . . . . . . . . . . . . Pick Up 118 | . 15 5 14 9 5 4 18 10 6 5 5 12 3 4 3 . Fast Attach 162 | . 8 6 14 3 15 . 36 15 9 8 10 7 7 9 12 3 Attach 74 | . . 6 10 6 4 . 16 3 4 1 . 10 . 3 8 3 Detach 26 | . . . 2 1 3 . 11 1 . 1 . 1 1 . 3 2 Swap 113 | . 16 9 9 4 9 2 46 9 2 1 . . . 3 3 . Drop 214 | . 22 7 14 8 23 1 47 16 11 10 14 14 1 12 13 1 Fire 999 | . 62 56 100 31 96 12 361 62 36 26 . 48 32 . 77 . Melee 9 | . . . . . . . 1 . . . . 3 . . 2 3 Ram . | . . . . . . . . . . . . . . . . . Kick 3 | . 1 . . . 1 1 . . . . . . . . . . Crush 4 | . 2 . . . . . . . . . . . . . 2 . Escape Stasis 4 | . . . . . . . . . . . . . . . . 4 Rewire 61 | . . . . . . . . 1 . . . . . . 2 58 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 7 exits: Fac x4 / *Sto / Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory (discovered 1 exit: [*Lab]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Discovered new exit (range 7) 207 | -10/Materials | Discovered new exit (range 2) 317 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 11) 533 | -10/Materials | Repaired Imp. Aluminum Leg 603 | -10/Materials | Discovered new exit (range 15) 871 | -10/Materials | Discovered new exit (range 16) 1098 | -10/Materials | Discovered new exit (range 16) 1378 | -10/Materials | Entered Subcaves 1386 | -10/Subcaves | Discovered new exit (range 10) 1404 | -10/Subcaves | Learned Materials emergency access door positions 1557 | -10/Subcaves | Visited 4L-MR0's lab 1574 | -10/Subcaves | Found Cargo Legs 1657 | -10/Subcaves | Visited Clippyterm 1661 | -10/Subcaves | Learned location of Deep Caves (-6) 1661 | -10/Subcaves | Learned 40 Factory zone layouts 2046 | -10/Subcaves | Learned 2 Materials zone layouts 2062 | -10/Subcaves | Learned location of Zion (-6) 2211 | -10/Subcaves | Disturbed a concealed Subdweller 2287 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3170 | -10/Subcaves | Core integrity fell below 50% 3208 | -10/Subcaves | Lost 3 parts (2p1n) 3460 | -10/Subcaves | Discovered new exit (range 10) 4088 | -10/Subcaves | Lost 3 parts (1p1n1w) 4363 | -10/Subcaves | Discovered new exit (range 16) 4532 | -10/Subcaves | Entered Materials 4532 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4774 | -8/Materials | Garrison activated, responded to threat 5084 | -8/Materials | Lost 4 parts (3u1w) 5174 | -8/Materials | Discovered new exit (range 5) 5547 | -8/Materials | Lost 3 parts (1n1u1w) 5671 | -8/Materials | Discovered new exit (range 16) 5703 | -8/Materials | Entered Factory 5703 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 5704 | -7/Factory | Identified exit to Factory 5704 | -7/Factory | Identified exit to Lower Caves 5704 | -7/Factory | Identified exit to Storage 5810 | -7/Factory | Build established: Scavenger-Mutant 5956 | -7/Factory | Garrison activated, responded to threat 6062 | -7/Factory | Attached Cargo Legs, gained temporary slots: Utility x2 6217 | -7/Factory | Entered Storage 6350 | -7/Storage | Build established: Tank 6600 | -7/Storage | Repaired Hvy. Ion Engine 6865 | -7/Storage | Destroyed 8 combat bots 6915 | -7/Storage | Discovered exit to Factory (range 16) 7144 | -7/Storage | Build established: Scavenger-Tank 7148 | -7/Storage | Discovered new exit (range 12) 7157 | -7/Storage | Used back door to open Recycling access 7446 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 7533 | -7/Storage | Entered Recycling 7533 | -7/Recycling | Accompanied by 10 allies 7742 | -7/Recycling | Build established: Commander-Tank 8610 | -7/Recycling | Scanned before Scraplab entrance 8650 | -7/Recycling | Discovered new exit (range 16) 9104 | -7/Recycling | Discovered new exit (range 11) 9110 | -7/Recycling | Entered Scraplab 9140 | -7/Recycling | Entered Scraptown 9140 | -7/Scraptown | Accompanied by 10 allies 9140 | -7/Scraptown | System corruption cleaned by C-Scrubber 9950 | -7/Scraptown | Visited SPCMW 10026 | -7/Scraptown | Visited Shadow of the Wyrm 10248 | -7/Scraptown | Discovered new exit (range 3) 10452 | -7/Scraptown | Visited CPS Storage 10472 | -7/Scraptown | Visited CR-KLE's Repair Center 10497 | -7/Scraptown | CR-KLE repaired 8 parts 10575 | -7/Scraptown | Visited Fellowship of the Rings 10709 | -7/Scraptown | Visited Cyclists 10787 | -7/Scraptown | Visited TADAMA 11642 | -7/Scraptown | Attacked by Scraptown defenders 11650 | -7/Scraptown | Allies destroyed Triborg 11805 | -7/Scraptown | Lost 8 allies 11822 | -7/Scraptown | Destroyed 11 combat bots 11925 | -7/Scraptown | Found Tri-treads 11940 | -7/Scraptown | Found Prototype Ballistic Cannon 11943 | -7/Scraptown | Identified Siege Cannon 12095 | -7/Scraptown | Build established: Scavenger-Tank 12757 | -7/Scraptown | Destroyed 7 combat bots 12940 | -7/Scraptown | Found Prototype Device 12940 | -7/Scraptown | Identified Exp. Recalibrator 13213 | -7/Scraptown | System corruption cleaned by C-Scrubber 13798 | -7/Scraptown | Found PL-3XN's Ring of Power 14009 | -7/Scraptown | Found Tri-treads 14306 | -7/Scraptown | Core integrity fell below 50% 14370 | -7/Scraptown | Destroyed 22 combat bots 14572 | -7/Scraptown | Destroyed 10 combat bots 15576 | -7/Scraptown | Visited Abandonware Association 15610 | -7/Scraptown | Learned abandonware demo "REVENGE.EXE" 15610 | -7/Scraptown | Learned abandonware demo "KABOOM.EXE" 15666 | -7/Scraptown | Visited Scrap Suit Storage 15751 | -7/Scraptown | Visited Supply Room 16082 | -7/Scraptown | Visited Derelict Rescue Squad 16169 | -7/Scraptown | Visited Science Testing Area 16225 | -7/Scraptown | Visited Chapter 10 16321 | -7/Scraptown | Visited Curators Association 16370 | -7/Scraptown | Visited Modified Component R&D 16938 | -7/Scraptown | Entered Cyclist Reading Room 17350 | -7/Scraptown | System corruption cleaned by C-Scrubber 18418 | -7/Scraptown | Found Prototype Reactor 18436 | -7/Scraptown | Found Surveybot 24 Chip 18467 | -7/Scraptown | Found Prototype Slashing Weapon 18467 | -7/Scraptown | Identified DM-GVY's Chainsaw 18468 | -7/Scraptown | Identified MA-1KR's Cyclogen 18762 | -7/Scraptown | Build established: Scavenger-Mutant 18813 | -7/Scraptown | System corruption cleaned by C-Scrubber 19146 | -7/Scraptown | Build established: Scavenger-Tank 19154 | -7/Scraptown | Visited LU-1G1's Boring Crew 19184 | -7/Scraptown | Found Prototype Special Weapon 19184 | -7/Scraptown | Identified LU-1G1's Laser Shovel 19357 | -7/Scraptown | Found Scrap Suit 21226 | -7/Scraptown | Build established: Scavenger-Scrapper 21284 | -7/Scraptown | Discovered new exit (range 5) 21784 | -7/Scraptown | Entered Factory 21784 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 22043 | -5/Factory | Discovered new exit (range 25) 22085 | -5/Factory | Build established: Scavenger-Tank 22150 | -5/Factory | Found Prototype Launcher 22150 | -5/Factory | Identified Tesla Bomb Launcher 22522 | -5/Factory | Identified exit to Upper Caves 22725 | -5/Factory | Build established: Scavenger-Gunner 22952 | -5/Factory | Garrison activated, responded to threat 23031 | -5/Factory | Destroyed 12 combat bots 23039 | -5/Factory | Lost 3 parts (3n) 23055 | -5/Factory | System corruption reached 10% 23161 | -5/Factory | Entered Upper Caves 23218 | -5/Upper Caves | Tech Extrapolator generated special schematic: Machine Rigger 23379 | -5/Upper Caves | Build established: Scavenger-Tank 23628 | -5/Upper Caves | Ambushed by wild Derelicts 24402 | -5/Upper Caves | Discovered new exit (range 6) 24432 | -5/Upper Caves | Entered another Upper Caves area 24894 | -5/Upper Caves | Learned Factory emergency access door positions 25160 | -5/Upper Caves | Discovered new exit (range 6) 25226 | -5/Upper Caves | Entered Zhirov 25226 | -5/Zhirov | Discovered new exit (range 3) 25266 | -5/Zhirov | Met Zhirov 25298 | -5/Zhirov | Learned location of Quarantine (-2) 25298 | -5/Zhirov | Learned location of Command (-1) 25317 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25348 | -5/Zhirov | Found Alien Artifact 25348 | -5/Zhirov | Identified Integrated Dissipator 25348 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 25382 | -5/Zhirov | Tech Extrapolator generated special schematic: Heat Bomb Trap 25518 | -5/Zhirov | Build established: Scavenger-Mutant 25570 | -5/Zhirov | Found Alien Artifact 25700 | -5/Zhirov | Entered Proximity Caves 25813 | -4/Proximity Caves | Lost 4 parts (2n1u1w) 25968 | -4/Proximity Caves | Spotter reported a threat 25986 | -4/Proximity Caves | Spotter reported a threat 26039 | -4/Proximity Caves | Spotter reported a threat 26152 | -4/Proximity Caves | Lost 7 parts (1p2n1u3w) 26307 | -4/Proximity Caves | Spotter reported a threat 26367 | -4/Proximity Caves | Build established: Mutant 26442 | -4/Proximity Caves | Spotter reported a threat 26495 | -4/Proximity Caves | Spotter reported a threat 26737 | -4/Proximity Caves | Spotter reported a threat 26790 | -4/Proximity Caves | Spotter reported a threat 26807 | -4/Proximity Caves | Core integrity fell below 50% 27039 | -4/Proximity Caves | Spotter reported a threat 27115 | -4/Proximity Caves | Build established: Hacker-Mutant 27211 | -4/Proximity Caves | Discovered new exit (range 21) 27238 | -4/Proximity Caves | Identified exit to Factory 27239 | -4/Proximity Caves | Entered Factory 27239 | -4/Factory | Evolved 2 slots: Propulsion x2 27385 | -4/Factory | Discovered new exit (range 15) 27461 | -4/Factory | Spotted B-86 Titan 27520 | -4/Factory | Search patrols dispatched 27739 | -4/Factory | Search patrols dispatched 27781 | -4/Factory | Sucked down chute 27781 | -4/Factory | Entered Waste 27781 | -4/Waste | The area was eerily silent 28062 | -4/Waste | Found Prototype Reactor 28062 | -4/Waste | Identified Zero-point Reactor 28332 | -4/Waste | Discovered new exit (range 12) 28367 | -4/Waste | Identified exit to Factory 28368 | -4/Waste | Entered Factory 28429 | -4/Factory | Repaired Adv. Heavy Siege Treads 28450 | -4/Factory | Build established: Hacker-Skirmisher 28563 | -4/Factory | Tech Extrapolator generated special schematic: Energy Deflector 28722 | -4/Factory | Lost 4 parts (3u1w) 28764 | -4/Factory | Destroyed 9 combat bots 28826 | -4/Factory | Identified exit to Upper Caves 28826 | -4/Factory | Identified exit to Armory 28935 | -4/Factory | Fabricated Energy Deflector (x1) 29025 | -4/Factory | Crushed by falling debris 29025 | -4/Factory | System corruption reached 10% 29046 | -4/Factory | Spotted B-86 Titan 29141 | -4/Factory | Lost 3 parts (1p1n1w) 29255 | -4/Factory | Lost 3 parts (1p2w) 29379 | -4/Factory | Core integrity fell below 50% 29381 | -4/Factory | Core integrity fell below 20% 29382 | -4/Factory | Entered Armory 29410 | -4/Armory | Lost 10 parts (3n6u1w) 29465 | -4/Armory | Spotted B-86 Titan 29469 | -4/Armory | Build established: Mutant 29507 | -4/Armory | Identified Transdimensional Reconstructor 29507 | -4/Armory | Warped through subspace to slip node 29507 | -4/Armory | Discovered new exit (range 1) 29571 | -4/Armory | Spotted Armor Guard 29571 | -4/Armory | Spotted Armor Guard 29579 | -4/Armory | Spotted Armor Guard 29579 | -4/Armory | Spotted Armor Guard 29579 | -4/Armory | Destroyed by Armor Guard with Advanced Plasma Rifle Last Messages --------------- 29550_ B-60 Warrior rewired. 29560_ Acquired System Shield. 29568_ W-44 Eye sends out distress signal. 29571_ Connecting with Door Terminal... >>Open(Door) Sealed Blast Doors opened. 29571_ Penetrated by Slug. 29571_ Door Terminal disabled. 29572_ Triggered Stasis Trap. 29572_ A bubble of rippling energy engulfs the area. 29572_ Field strength at 94. 29572_ Field strength at 88. 29573_ Field strength at 82. 29574_ Field strength at 62. 29575_ Field strength at 56. 29576_ Penetrated by Slug. 29576_ Slug penetrates Wall. 29576_ Stasis field depleted. 29577_ Penetrated by Slug. 29579_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????# #??????????????# # #?????? | | ?????????+ +??????????????# # #?????? | | ?????????# #??????????????# # #?????? | | ?????????# #??????????????# # ! ! #?????? | | ?????????? ???????????????# # #?????? | | ?????????? ???????????????# # #?????? | | ?????????? ???????????????# # #?????? | | ?????????? ???????????????# + """ #?????? | | ?????????? ???????????????# # """ ]#?????? | | ?????????? ??????#####????# # """ #?????? | | ?????????? ??????# ???# # #?????? | | ?????????????????# !! ??# # """ #?????? | | ?????????????????# !! ??# # """ =#?????? | | ?????????????????# T?# # """ #?????? | | ?????????????????? "?# # #?????? | | ?????????????????? """ ""# # #?????? | | ?????????????????#= """ # ##########?????? | | ?????????????????# """ + +?????? | | ?????????????????# # #########??????? | | ?????????????????## ####### #??????????????? | | ?????????????????????????# #??????????????? | | ?????????????????????????## #??????????????? | | ????????????????????####### ##?????????????? | | ????????????????????# #?????????????? | | ????????????????????# #?????????????? | | ????????????????????# @##########?????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????#YY???????????????????????? | | ????????????????????###???????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Coolant Potential 65 Energy Generation 40 Energy Capacity 3400 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 600 Core Shielding 40 Utility Shielding 66 Projectile Deflection 10 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 6 Particle Charging 30 Offensive Hacking 39 Defensive Hacking 10 Item Schematics ----------------- Mak. Light Armor Plating | -5/Factory | Extrapolated Mak. Hacking Suite | -5/Factory | Extrapolated Mak. Power Source | -5/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -5/Factory | Extrapolated Mak. Targeting Computer | -5/Factory | Extrapolated Mak. System Shield | -5/Factory | Extrapolated Multitool | -5/Factory | Extrapolated Machine Rigger | -5/Upper Caves | Extrapolated 0b10 Decoder Chip [Generic] | -5/Upper Caves | Extrapolated 0b10 Decoder Chip [Scout] | -5/Upper Caves | Extrapolated Hvy. Beamcaster | -5/Upper Caves | Extrapolated Tactical Coordination Suite | -5/Upper Caves | Extrapolated Hvy. Battle Rifle | -5/Upper Caves | Extrapolated Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Mak. Coolant Network | -5/Zhirov | Extrapolated Heat Bomb Trap | -5/Zhirov | Extrapolated Mak. Core Shielding | -5/Zhirov | Extrapolated Mak. Trap Scanner | -4/Proximity Caves | Extrapolated Mak. Medium Armor Plating | -4/Factory | Extrapolated Mak. Heavy Armor Plating | -4/Factory | Extrapolated Mak. Thermal Plating | -4/Factory | Extrapolated Mak. Hover Unit | -4/Factory | Extrapolated Mak. Ablative Armor | -4/Factory | Extrapolated Mak. Laser | -4/Waste | Extrapolated Mak. Spear | -4/Waste | Extrapolated Mak. ECM Suite | -4/Factory | Extrapolated Energy Deflector | -4/Factory | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Energy Deflector | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleSalvagingNanovents Manual? 0 Play Time 02:51:01 Cumulative 415.6 hours Start 2024.07.28 @ 21:27:11 End 2024.07.30 @ 02:03:19 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 426 Rogue 426 Adventurer 0 Explorer 0 Win Type - Total 30 Types 16/3/5/1/2/0/3/0/0 Lore% 82 Gallery% 87 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36b53de9-d29c-4242-861e-8508d5abbef1