Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.26 @ 00:15:02 Player: McSaucyNugget Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (145) 725 Value Destroyed (5574) 5574 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2020) 2020 TOTAL SCORE: 12139 Bonus ------- High Alert Combat Kills 593 Follower Combat Kills 629 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -102 Cogmind --------- Core Integrity 0/850 Matter 72/300 Energy 103/160 System Corruption 10% Temperature Critical (522) Movement Treading (166) Location -6/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Armored Treads Armored Treads Improved Medium Treads Compact Wheel > --- UTILITY (7) ------ Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Light Armor Plating Relay Coupler [Swarmer] (22) > --- WEAPON (3) ------- Flak Gun Magnetic Acceleration Cannon > --- INVENTORY (20) --- Light Antimatter Reactor Light Treads Light Treads Improved Medium Treads Advanced Targeting Computer Transmission Jammer Advanced Phase Shifter Improved Light Armor Plating Improved Medium Armor Plating Medium Reflective Plating Relay Coupler [NC] (23) Relay Coupler [Brawler] (28) Relay Coupler [Sentry] (22) Phase Cannon Flak Gun Heavy Machine Gun Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Light Armor Plating Improved Medium Armor Plating Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Cooled Particle Cannon Phase Cannon Remote Datajack > --- INVENTORY -------- Micro Nuclear Core Light Fission Core Armored Treads Armored Treads Armored Treads Compact Wheel Compact Wheel Compact Wheel Transmission Jammer Improved Medium Armor Plating Layered Light Armor Plating Relay Coupler [NC] Relay Coupler [Swarmer] Dynamic Insulation System Gauss Rifle Heavy Machine Gun Magnetic Acceleration Cannon Magnetic Acceleration Cannon Grenade Launcher [Rating: 64] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Hackware Relay Coupler [Sentry] Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Gar Slots Evolved 8 | . . . 2 2 . . . 4 . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . . 2 . Utility 5 | . . . 1 2 . . . 2 . Weapon 1 | . . . 1 . . . . . . Parts Attached 179 | 6 10 5 8 22 9 31 2 28 58 Power 16 | 1 . 1 1 3 . 1 . 1 8 Engine 1 | 1 . . . . . . . . . Core 14 | . . 1 1 3 . 1 . 1 7 Reactor 1 | . . . . . . . . . 1 Propulsion 32 | 2 6 . . 3 3 . . 8 10 Treads 21 | 2 2 . . . 3 . . 6 8 Leg . | . . . . . . . . . . Wheel 11 | . 4 . . 3 . . . 2 2 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 54 | 1 2 . 3 7 . 14 1 5 21 Device 18 | . . . 1 3 . 4 . 2 8 Storage 5 | 1 1 . . 1 . 1 . 1 . Processor . | . . . . . . . . . . Hackware 5 | . . . . . . . 1 . 4 Protection 26 | . 1 . 2 3 . 9 . 2 9 Artifact . | . . . . . . . . . . Weapon 77 | 2 2 4 4 9 6 16 1 14 19 Energy Gun 5 | 2 1 . . 1 . . . . 1 Energy Cannon 8 | . . . . . . 3 . 2 3 Ballistic Gun 29 | . 1 2 4 2 4 6 . 7 3 Ballistic Cannon 15 | . . 1 . 3 2 2 . 3 4 Launcher 12 | . . 1 . 3 . 4 . 1 3 Special Weapon 5 | . . . . . . . . . 5 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 3 | . . . . . . 1 1 1 . Unidentified Prototypes 1 | . . . . . . . . 1 . Parts Lost 45 | . 2 . . 6 1 6 . 6 24 Power 3 | . . . . . . . . . 3 Propulsion 13 | . 2 . . 2 1 . . 1 7 Utility 17 | . . . . 2 . 3 . 3 9 Weapon 12 | . . . . 2 . 3 . 2 5 Highest Loss Streak 6 | . 2 . . 4 1 3 . 5 6 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 97 | . 93 100 95 96 99 99 100 96 95 Engine 1 | . 14 1 . . . . . . . Core 7 | . . 12 11 9 9 9 9 6 5 Treads 14 | . 10 . . . 13 18 18 23 22 Wheel 6 | . 17 28 22 16 4 . . 2 1 Device 10 | . . . 7 21 27 13 9 9 6 Storage 9 | . 14 14 11 9 9 9 9 8 6 Hackware 5 | . . . . . . . 5 6 18 Protection 15 | . 8 14 10 12 9 22 21 17 11 Energy Gun 1 | . 20 . . 2 . . . . 1 Energy Cannon 3 | . . . . . . 5 9 5 5 Ballistic Gun 12 | . 7 21 32 15 16 17 9 6 3 Ballistic Cannon 4 | . . 4 . 8 10 3 . 3 5 Special Melee Weapon 1 | . . . . . . . 8 1 . Peak Build Rating 64 | 6 8 14 21 30 34 43 44 62 64 Average Rating 38 | 4 6 12 18 25 32 39 43 57 57 On Entrance 25 | . 6 8 14 21 27 34 43 44 58 Naked Turns . | . . . . . . . . . . Heaviest Build 90 | 13 52 55 57 68 69 80 77 90 81 Greatest Support 80 | 40 40 20 20 32 40 40 40 80 80 Greatest Overweight (x) 6 | . 5 2 2 6 2 1 1 4 4 Average Overweight (x) 1 | . 1 2 2 2 1 1 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 17 20 20 20 20 20 20 20 20 Most Carried 20 | 4 13 20 20 20 20 20 20 20 20 Average Carried 18 | 2 6 18 19 19 19 19 20 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 13 20 20 20 20 20 20 20 17 Class Distribution -------------------- 43% | Scavenger-Tank 16% | Bothacker-Tank 16% | Mutant 14% | Commander-Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -8/Garrison Commander-Mutant | -8/Recycling Tank | -6/Factory Bothacker-Tank | -6/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Gar Matter Collected 4758 | 195 160 87 256 865 543 539 268 752 1093 Remotely . | . . . . . . . . . . Salvage Created 5426 | . 301 21 507 1035 507 617 204 1109 1125 Parts 294 | . 26 6 36 70 16 40 9 53 38 Haulers Intercepted 2 | . . . 1 . 1 . . . . Recyclers Shooed 7 | . 1 . 2 2 . . . 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Gar Combat Hostiles Destroyed 112 | . 6 3 4 27 10 20 2 9 31 Guns 42 | . 5 . 4 11 5 9 2 3 3 Cannons 40 | . . . . 9 5 4 . 3 19 AOE 29 | . 1 3 . 7 . 7 . 3 8 Classes Destroyed 17 | . 5 . 6 1 . 2 . 1 2 Worker 5 | . 2 . . . 1 . . 2 . Builder 7 | . . . 2 1 1 . . 3 . Tunneler 1 | . . . 1 . . . . . . Hauler 2 | . . . 1 . 1 . . . . Recycler 10 | . . . 2 2 . . 1 5 . Mechanic 1 | . 1 . . . . . . . . Operator 1 | . 1 . . . . . . . . Watcher 6 | . . . 3 1 . . . 2 . Swarmer 31 | . 3 3 . 8 . 7 . 3 7 Cutter 3 | . . . . . . . . . 3 Grunt 44 | . 3 . 2 14 6 6 . 3 10 Brawler 2 | . . . . . . . . . 2 Duelist 2 | . . . . . . . . 1 1 Sentry 20 | . . . 2 3 3 4 2 1 5 Hunter 6 | . . . . 2 1 1 . . 2 Programmer 2 | . . . . . . 1 . 1 . Behemoth 2 | . . . . . . 1 . . 1 Best Kill Streak 7 | . 3 3 3 5 3 3 1 7 4 Combat Bots Only 5 | . 3 3 2 5 2 3 1 3 4 Max Kills in Single Turn 5 | . 1 2 1 2 1 2 1 5 3 Gunslinging 1 | . . . . . . 1 . . . Exploded 3 | . 1 2 . 2 . 2 . 2 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Gar Hostile Shots Fired 870 | . 30 4 13 125 63 105 11 122 397 Missed 265 | . 8 1 5 33 14 21 2 48 133 Damage Taken 9735 | . 277 20 107 1286 552 1326 161 1460 4546 Core 1325 | . 66 . 22 287 35 23 . 146 746 Absorbed by Shields 533 | . . . . 155 206 172 . . . Regen/Repaired (Parts) 49 | . . . . . 49 . . . . Core Remaining (%) 76 | 100 . 73 94 . . . 37 . . Volleys Fired 380 | 3 26 5 27 66 41 46 4 43 119 Largest 3 | 2 2 2 3 3 3 3 2 3 3 Hottest 175 | 80 80 53 76 131 107 136 113 166 175 Shots Fired 919 | 6 50 8 81 180 117 113 10 108 246 Gun 533 | 6 50 6 81 116 77 73 5 52 67 Cannon 339 | . . . . 57 40 31 5 53 153 Launcher 31 | . . 2 . 7 . 9 . 3 10 Special 16 | . . . . . . . . . 16 Kinetic 643 | . 10 6 81 157 117 83 5 75 109 Thermal 194 | 3 8 . . 16 . 21 5 30 111 Explosive 31 | . . 2 . 7 . 9 . 3 10 Electromagnetic 35 | 3 32 . . . . . . . . Robot Hit Streak 25 | 5 7 2 4 7 25 9 7 11 11 Robot Miss Streak 7 | 1 3 1 5 3 3 3 1 4 7 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 3 | . . . 1 1 . 1 . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 . . . Shots Hit Robots 554 | 5 32 4 39 111 70 59 48 66 120 Core Hits 277 | 1 16 4 23 63 21 40 3 45 61 Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 4 | . . 1 1 . 1 . . 1 . Critical Strikes 12 | . . 1 1 1 2 . 1 2 4 Destroy 5 | . . 1 1 . 1 . 1 1 . Blast 7 | . . . . 1 1 . . 1 4 Melee Attacks 39 | . . . . . . . 39 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 34 | . . . . . . . 34 . . Combat Hostiles 27 | . . . . . . . 27 . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13147 | 58 506 173 506 2353 1330 1600 258 2508 3855 Guns 4928 | 58 373 56 493 1124 848 634 106 728 508 Cannons 5210 | . . . . 645 482 374 132 1086 2491 Explosions 2972 | . 133 117 . 584 . 592 . 690 856 Melee . | . . . . . . . . . . Ramming 37 | . . . 13 . . . 20 4 . Kinetic 6845 | . 35 56 493 1513 1330 760 106 1121 1431 Thermal 3234 | 22 206 . . 256 . 248 132 802 1568 Explosive 2460 | . . 117 . 584 . 592 . 311 856 Electromagnetic 571 | 36 265 . . . . . . 270 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 10 | . 1 1 . . 1 2 2 2 10 Average Corruption 1 | . 1 1 . . 1 1 2 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 88 | . 1 5 . . 1 19 18 7 37 Message Errors 18 | . 1 . . . 1 2 4 1 9 Matter Fused 22 | . . . . . . 7 3 1 11 Heat Flow Errors 10 | . . 2 . . . 3 . 1 4 Energy Discharges 12 | . . 2 . . . 1 2 . 7 Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 12 | . . . . . . 3 6 . 3 Data Loss (major) 2 | . . . . . . . 1 . 1 Misfires 4 | . . . . . . 1 2 1 . Alerts 4 | . . 1 . . . 1 . 2 . Weapon Failures 3 | . . . . . . 1 . . 2 Overload Shots 6 | . . . . . . . . . 6 Effects 2 | . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . 1 Overflow Damage 178 | . 8 . . 37 . 31 . 60 42 Projectiles 70 | . . . . . . 3 . 50 17 Explosions 108 | . 8 . . 37 . 28 . 10 25 Melee . | . . . . . . . . . . Knockbacks 37 | . . . . 9 8 . . 8 12 Impact . | . . . . . . . . . . Kinetic 34 | . . . . 9 8 . . 7 10 Secondary 3 | . . . . . . . . 1 2 Self-Inflicted Damage 383 | . 72 . 6 . . 64 . 107 134 Shots 13 | . 2 . . . . 3 . 3 5 Rammed 4 | . . . 2 . . . 1 1 . Targets Rammed 4 | . . . 2 . . . 1 1 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 769 | 54 120 238 129 381 32 241 33 317 769 Average Temperature 87 | 29 39 89 34 90 8 64 16 105 163 Received Heat Transfer 2513 | . 48 . 69 456 262 439 18 393 828 Effects 27 | . . . . 1 . . . 1 25 Shutdowns 2 | . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . 2 Interference 2 | . . . . . . . . 1 1 Matter Decay 2 | . . . . 1 . . . . 1 Damage (minor) 4 | . . . . . . . . . 4 Damage (major) 12 | . . . . . . . . . 12 Damage (core) 3 | . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 8 | . . . . 1 . . . . 7 Heat Transferred 4397 | 50 325 . . 444 . 296 148 951 2183 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . 3 . . . . . . 1 . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Gar Peak Influence 958 | . 144 94 191 633 536 792 492 329 958 Initial 356 | . . 9 . 39 273 65 356 25 79 Average 317 | . 38 48 65 320 273 420 287 161 637 Maximum Alert Level 3 | . . . . 2 2 3 2 1 3 Low Security (%) 42 | 100 100 100 100 18 40 12 31 76 5 Level 1 25 | . . . . 51 35 46 42 23 14 Level 2 20 | . . . . 29 24 28 25 . 39 Level 3 10 | . . . . . . 12 . . 40 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . 1 1 . 5 2 . . 5 . Investigation 3 | . . 1 . 1 1 . . . . Extermination 2 | . . . . . . . . 2 . Reinforcement 9 | . 1 . . 4 1 . . 3 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . 2 . . . 1 . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Gar Distress Signals 9 | . . . 3 2 2 . . . 2 Communications Jammed 88 | . . . . . . . . 88 . Distress Signals 88 | . . . . . . . . 88 . Times Spotted 179 | . 13 3 8 36 18 23 7 21 50 Peak Tracking Total 8 | . 4 3 3 6 4 3 2 5 8 Tactical Retreats 9 | . . . 1 3 4 . . . 1 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Gar Traps Triggered 15 | . 1 . 3 3 . 3 . 2 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Gar Machines Disabled 15 | . . . 1 . 4 2 . 5 3 Max in Single Turn 4 | . . . 1 . 1 1 . 4 1 Garrison Relay 4 | . . . . . . 2 . . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Gar Machines Accessed 20 | . 1 2 3 1 4 3 3 1 2 Terminals 16 | . 1 1 3 1 2 3 3 . 2 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . Total Hacks 38 | . 3 4 5 3 9 5 3 2 4 Successful 20 | . 1 2 3 1 6 1 2 2 2 Failed 18 | . 2 2 2 2 3 4 1 . 2 Catastrophic 5 | . . . . 1 . 3 . . 1 Database Lockouts . | . . . . . . . . . . Manual 9 | . 3 . 1 1 3 . 1 . . Terminals 30 | . 3 3 5 3 4 5 3 . 4 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . . 3 . . 2 . Terminal Hacks 13 | . . 2 3 . 3 1 2 . 2 Open Door 1 | . . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 Alert Level 1 | . . . . . 1 . . . . Unreport Threat 4 | . . . 1 . 2 . 1 . . Maintenance Status 1 | . . . . . . . 1 . . Zone Layout 2 | . . 1 1 . . . . . . Garrison Registry 1 | . . . . . . 1 . . . Patrol Navigation 1 | . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . Scan Component 1 | . . . . . 1 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . 2 . Unlock Access 2 | . . . . . 1 . . 1 . Coupler Status 1 | . . . . . . . . 1 . Unauthorized Hacks 2 | . 1 . . 1 . . . . . Terminals 2 | . 1 . . 1 . . . . . Assimilate 2 | . 1 . . 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used 1 | . 1 . . . . . . . . Hacking Detections 16 | . 1 1 2 1 4 3 2 . 2 Full Trace Events 4 | . . . . 1 2 1 . . . Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 26 | . . . . . 26 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Gar Used RIF Installer 1 | . . . . . . 1 . . . Robots Hacked 11 | . . . . . . . 2 . 9 Non-combat . | . . . . . . . . . . Combat 11 | . . . . . . . 2 . 9 Robot Hacks Applied 12 | . . . . . . . 2 . 10 parse_system 2 | . . . . . . . 1 . 1 spike_heat 2 | . . . . . . . 1 . 1 amplify_resonance 4 | . . . . . . . . . 4 overwrite_iff 3 | . . . . . . . . . 3 formatsys_high 1 | . . . . . . . . . 1 Relay Couplers Released 19 | . . . . . . 12 . . 7 Machine Destruction 15 | . . . . . . 8 . . 7 Programmers 4 | . . . . . . 4 . . . Attached 5 | . . . . . . . 1 . 4 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 20 | . . . . . . . 13 . 7 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Gar Total Allies 28 | . . 1 . . . . 13 3 11 Largest Group 10 | . . 1 1 . . . 10 10 7 Highest-Rated Group 192 | . . 31 31 . . . 192 192 164 Highest-Rated Ally 47 | . . 31 31 . . . 34 34 47 Total Orders 2 | . . . . . . . . 2 . STAY 1 | . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . 1 . Ally Attacks 136 | . . . 3 . . . 20 65 48 Total Damage 3252 | . . . 63 . . . 771 1285 1133 Kills 22 | . . . . . . . 9 9 4 Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Gar Turns Passed 9613 | 96 634 768 537 762 847 1561 1173 1205 2030 Spaces Moved 4503 | 49 394 659 382 383 287 542 444 570 793 Core 3 | 3 . . . . . . . . . Treads 2457 | 46 100 . . . 200 542 444 441 684 Legs . | . . . . . . . . . . Wheels 2043 | . 294 659 382 383 87 . . 129 109 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 110 110 110 115 130 250 250 130 115 Average Speed 173 | 153 131 110 110 126 213 250 250 173 193 Slowest Speed 490 | 160 240 110 110 170 250 250 250 490 320 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 50 | 4 55 97 37 29 47 60 91 18 64 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 2 | . . . . . 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . Scrap Searched 3 | . . 3 . . . . . . . Spaces Dug 12 | . . . . . . . . . 12 Terrain Destroyed 162 | . 7 15 2 49 2 21 1 20 45 Melee . | . . . . . . . . . . Projectile 46 | . . . 2 13 2 1 1 11 16 AOE 116 | . 7 15 . 36 . 20 . 9 29 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Gar Total 5565 | 61 462 692 446 532 432 660 499 700 1081 Wait 232 | . 17 19 7 33 84 10 6 17 39 Move 4496 | 48 393 658 381 382 287 541 443 570 793 Hop . | . . . . . . . . . . Pick Up 109 | 4 10 5 11 13 5 16 1 21 23 Fast Attach 27 | 6 3 . 5 4 . . . 4 5 Attach 55 | . 5 . 2 6 3 9 . 9 21 Detach 14 | . 5 . . 1 2 1 . 2 3 Swap 97 | . 2 5 1 12 6 22 2 15 32 Drop 73 | . 1 . 10 15 4 14 1 18 10 Fire 380 | 3 26 5 27 66 41 46 4 43 119 Melee 39 | . . . . . . . 39 . . Ram 2 | . . . 2 . . . . . . Kick . | . . . . . . . . . . Crush 2 | . . . . . . . 1 1 . Escape Stasis 13 | . . . . . . 1 . . 12 Rewire 26 | . . . . . . . 2 . 24 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -8/Storage -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory -6/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 7) 309 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 15) 349 | -10/Materials | Discovered new exit (range 6) 731 | -10/Materials | Entered Mines 772 | -10/Mines | Met a Derelict bent on vengeance 775 | -10/Mines | Discovered new exit (range 6) 824 | -10/Mines | Met a Derelict shopkeep closing up shop 1072 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1104 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1105 | -10/Mines | Discovered new exit (range 5) 1239 | -10/Mines | Learned location of Zion (-7) 1328 | -10/Mines | Discovered new exit (range 7) 1330 | -10/Mines | Received a Mining Laser from a helpful Derelict 1499 | -10/Mines | Entered Materials 1499 | -9/Materials | Accompanied by 1 ally 1499 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1807 | -9/Materials | Build established: Scavenger-Tank 1857 | -9/Materials | Identified exit to Mines 1883 | -9/Materials | Discovered new exit (range 14) 2036 | -9/Materials | Entered another Materials area 2036 | -8/Materials | Evolved 2 slots: Utility x2 2401 | -8/Materials | Lost 4 parts (1n1u2w) 2504 | -8/Materials | Discovered new exit (range 3) 2756 | -8/Materials | Core integrity fell below 50% 2798 | -8/Materials | Entered Storage 2903 | -8/Storage | Repaired Grenade Launcher 3645 | -8/Storage | Identified exit to Garrison 3645 | -8/Storage | Entered Garrison 3823 | -8/Garrison | Triggered checkpoint 3838 | -8/Garrison | Garrison Relay disabled 3955 | -8/Garrison | Garrison Relay disabled 4200 | -8/Garrison | Spotted B-75 Beast 4219 | -8/Garrison | Destroyed B-75 Beast 4243 | -8/Garrison | Lost 3 parts (3w) 4387 | -8/Garrison | Triggered checkpoint 4557 | -8/Garrison | Triggered checkpoint 4659 | -8/Garrison | Discovered new exit (range 34) 4659 | -8/Garrison | Discovered new exit (range 68) 4659 | -8/Garrison | Discovered new exit (range 18) 4857 | -8/Garrison | Installed Relay Interface Framework 5000 | -8/Garrison | Triggered checkpoint 5206 | -8/Garrison | Entered Recycling 5638 | -8/Recycling | Build established: Commander-Mutant 6330 | -8/Recycling | Discovered new exit (range 15) 6379 | -8/Recycling | Entered Factory 6379 | -6/Factory | Accompanied by 10 allies 6379 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 6919 | -6/Factory | Lost 4 allies 6965 | -6/Factory | Allied Derelicts emerged from ambush trap array 7254 | -6/Factory | Lost 5 parts (1n2u2w) 7584 | -6/Factory | Identified exit to Garrison 7584 | -6/Factory | Entered Garrison 7626 | -6/Garrison | Triggered checkpoint 7699 | -6/Garrison | Garrison Relay disabled 7771 | -6/Garrison | Triggered checkpoint 7866 | -6/Garrison | Triggered checkpoint 8033 | -6/Garrison | Build established: Bothacker-Tank 8424 | -6/Garrison | Discovered new exit (range 11) 8464 | -6/Garrison | Triggered checkpoint 8545 | -6/Garrison | Garrison Relay disabled 8963 | -6/Garrison | Triggered checkpoint 9116 | -6/Garrison | Lost 4 parts (2n1u1w) 9371 | -6/Garrison | Lost 3 parts (2n1u) 9410 | -6/Garrison | Lost 7 allies 9432 | -6/Garrison | Discovered new exit (range 15) 9435 | -6/Garrison | Spotted B-75 Beast 9454 | -6/Garrison | Destroyed B-75 Beast 9591 | -6/Garrison | Core integrity fell below 50% 9610 | -6/Garrison | Core integrity fell below 20% 9612 | -6/Garrison | System corruption reached 10% 9615 | -6/Garrison | Core destroyed Last Messages --------------- 09599_ Overheating: Hcp. Storage Unit damaged (-131). 09599_ Overheating: Magnetic Acceleration Cannon damaged (-16). 09599_ Imp. Light Armor Plating destroyed. 09599_ Magnetic Acceleration Cannon destroyed. 09600_ Overheating: Hvy. Laser damaged (-7). 09600_ Overheating: Hcp. Storage Unit damaged (-68). 09600_ Overheating: Com. Wheel damaged (-10). 09604_ Power failure, Lgt. Nuclear Core shutdown. 09605_ Overheating: Matter decay (-11). 09607_ Overheating: Hvy. Laser damaged (-3). 09608_ Overheating: System interference. 09608_ Adv. Heat Sink temporarily disabled. 09608_ Imp. Light Armor Plating destroyed. 09609_ Overheating: Energy bleed (-30). 09609_ System corrupted: Magnetic Acceleration Cannon jammed. 09609_ Destroyed Gravmag System. 09609_ Destroyed Shock Rifle. 09610_ Overheating: Core damaged (-153). 09613_ Hvy. Laser destroyed. 09615_ Overheating: Core damaged (-170). Map ----- +----------------------------------------------------+ | ????? ???????# #?# #???# #????# #????????????? | | ??????????????# ###%##### #???##"###??????????? | | ??????????????# #??##/ !############ | | ??????????????# % ! #??#"/ !" !%* | | ??????????????####" ##### #??##/ !############ | | ?????++??????????## #???# ###### ##??????????? | | ??????????????????# #???# + #???????????? | | ??????????????????# #???# + #???????????? | | ??????????????????# #???# ######++#???????????? | | ?????????????????" #?# #???????????????????? | | ????????????????#" #?# %#???????????????????? | | ????????????????#" ### %=######++#####???#???+ | | ????????????????#"# ####" + ????? | | ????????????????### #??## " ???? | | ??????????????????# #???# ############????#??#+ | | ??????????????????# #???# #???????????????????? | | ??????????????????# #???# #???????????????????? | | ??????????????????! ???# #???????????????????? | | ?????????????????? #???# #???????????????????? | | ??????????????????] ???# #???????????????????? | | ??????????????????##+#???# ###############?????? | | ?????????????????????????# #?????? | | ???????????????????#?????# #### #?????? | | ???????????????????# ?##?# #### #?????? | | ???????????????????#%##;## ## [ #?????? | | ???????????????????#p*%%|@ < ## = #?????? | | ???????????????????#+##### ## = ! #?????? | | ?????????????????????????######## #?????? | | ????????????????????????????????# #?????? | | ???????????????????+?+??????????# #?????? | | ??????????????????/???+?????????# #?????? | | ????????????????????????????????############?????? | | ???????????????????+?+???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 21 Energy Capacity 250 Matter Stores 444 Matter Capacity 550 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Evasion (%) 40 Recoil Reduction 4 Relay Coupler Types 4 Relay Coupler Value 95 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assassin Assimilation Complete Error 47 Total Silence Challenges ------------ None Game ------ Seed TowerLinearBallwheel Manual? 0 Play Time 01:31:26 Cumulative 18.7 hours Start 2025.04.25 @ 17:53:10 End 2025.04.26 @ 00:15:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 24 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 925960ce-dfff-46d6-9b1f-a7c63c7f749e