Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 22:19:29 Player: Skysub Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (91) 455 Value Destroyed (2801) 2801 Prototype IDs (58) 1160 Alien Tech Used (3) 600 Bonus (3452) 3452 TOTAL SCORE: 15768 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 85 Follower Combat Kills 522 Entered DSFs 500 Aligned with FarCom 300 Acquired SGEMP 2000 Friendly Fire -955 Cogmind --------- Core Integrity 0/1300 Matter 145/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Stasis Canceller Advanced Remote Datajack SGEMP Prototype Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Gyrokinetic Inverter Combat Gravmag System Improved Antigrav System Improved Linear Gravjet Antigrav Array > --- UTILITY ---------- Coolant Network Advanced Visual Processing Unit 0b10 Decoder Chip [Skirmisher] Advanced Targeting Computer Advanced Transmission Jammer Hacking Suite Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Gamma Rifle Hypervelocity Railgun Long-range Missile Launcher > --- INVENTORY -------- Antigrav System Field Propulsion Drive Stasis Canceller Antimissile System Advanced Remote Datajack [Rating: 132] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Leg Aluminum Leg Hover Unit Combat Gravmag System Flight Unit Improved VTOL Module Utility Hacking Suite Device Advanced Transmission Jammer Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Experimental Core Shielding Weapon Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Long-range Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp Zhi Pro Fac DSF Res Tes Slots Evolved 14 | . . . . . 4 . . 4 . . 2 . . . . 2 . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . 2 . . 2 . . . . . . . . . . . Utility 8 | . . . . . 2 . . 2 . . 1 . . . . 2 . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Parts Attached 191 | 6 1 3 . 7 30 29 3 7 4 5 14 14 4 5 9 3 9 28 10 Power 20 | 1 . . . 4 6 2 . 1 . . 1 1 . . 1 . . 3 . Engine 8 | 1 . . . 2 3 . . . . . 1 1 . . . . . . . Core 9 | . . . . 2 3 2 . 1 . . . . . . 1 . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 3 . Propulsion 61 | 2 . . . 2 10 12 1 1 . 1 1 1 . 2 3 . 6 12 7 Treads . | . . . . . . . . . . . . . . . . . . . . Leg 6 | 2 . . . 2 . . . . . . . . . 2 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . 2 . . . . . . . . . . . 9 . Flight 44 | . . . . . 10 10 1 1 . 1 1 1 . . 3 . 6 3 7 Utility 55 | 1 1 2 . . 6 3 2 3 . 4 10 5 4 3 3 2 . 5 1 Device 33 | . 1 2 . . . 1 . 2 . 3 9 5 3 1 2 1 . 2 1 Storage 4 | 1 . . . . 1 1 1 . . . . . . . . . . . . Processor 5 | . . . . . 2 . 1 . . . . . . . 1 . . 1 . Hackware 7 | . . . . . 1 1 . 1 . 1 1 . 1 . . . . 1 . Protection 6 | . . . . . 2 . . . . . . . . 2 . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 55 | 2 . 1 . 1 8 12 . 2 4 . 2 7 . . 2 1 3 8 2 Energy Gun 9 | . . . . . 1 4 . . 1 . . . . . . . . 3 . Energy Cannon 8 | . . . . . 3 5 . . . . . . . . . . . . . Ballistic Gun 11 | 2 . . . . . 2 . . . . 1 2 . . . . 1 3 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 16 | . . 1 . 1 4 1 . . 2 . . 4 . . 1 . . 2 . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 7 | . . . . . . . . 2 1 . 1 1 . . 1 . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . 2 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 27 | . . 1 . . 2 11 . 1 . . 1 1 . 4 . 1 . 2 3 Corrupted Parts 2 | . . . . . . 2 . . . . . . . . . . . . . System Corruption 6 | . . . . . . 6 . . . . . . . . . . . . . Parts Lost 57 | . . . . 2 8 2 . 1 . . 1 5 3 . 2 1 7 11 14 Power 7 | . . . . 1 . 1 . . . . . 1 . . . . 1 3 . Propulsion 23 | . . . . . 4 1 . . . . . 2 . . 2 1 4 3 6 Utility 16 | . . . . 1 . . . 1 . . 1 1 3 . . . 1 1 7 Weapon 11 | . . . . . 4 . . . . . . 1 . . . . 1 4 1 Highest Loss Streak 14 | . . . . 2 6 1 . 1 . . 1 5 3 . 1 1 7 5 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 94 100 100 89 71 98 100 91 93 93 99 92 79 77 86 88 73 78 43 Engine 4 | . 14 14 14 9 3 . . . . . 5 4 5 5 5 5 3 . . Core 4 | . . . . 4 4 9 9 6 6 6 5 5 5 5 4 5 5 3 . Leg 7 | . 28 28 28 28 1 . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . 18 9 Flight 18 | . . . . . 25 35 36 33 33 33 34 28 23 23 27 25 19 3 4 Device 6 | . 8 14 14 4 . . . 4 6 6 10 11 8 5 5 5 5 8 4 Storage 6 | . 14 14 14 14 7 8 9 6 6 6 5 3 . . . . . . . Processor 6 | . . . . . 15 9 9 6 6 6 5 5 5 5 9 10 10 9 10 Hackware 12 | . . . . . 2 17 18 20 20 20 17 17 20 23 23 21 18 18 10 Energy Gun 2 | . . . . . 5 8 9 6 6 6 . . . . . . . . . Ballistic Gun 7 | . 28 22 14 14 . 6 . . . . 4 4 5 5 5 3 . 4 . Launcher 4 | . . 5 14 14 1 . . . 6 6 1 3 2 . . . . 3 . Naked Turns 3 | . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 44 | 14 15 19 16 23 23 16 16 19 25 24 34 34 27 21 27 19 16 44 11 Greatest Support 74 | 20 20 20 20 35 35 20 20 25 25 33 40 40 30 30 23 23 31 74 25 Greatest Overweight (x) 4 | 1 . . . . 2 4 . . . . . . . . 1 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 7 | 6 8 8 8 8 7 7 7 8 8 8 8 7 5 5 5 5 5 5 5 Most Carried 8 | . 3 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Average Carried 6 | . 1 4 7 7 6 7 6 6 7 8 7 6 4 5 4 4 5 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | . 3 8 8 8 8 8 6 8 8 8 8 4 5 5 4 5 5 5 5 Class Distribution -------------------- 35% | Hacker-Sprinter 29% | Mutant 16% | Hacker-Mutant 14% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Sprinter | -8/Materials Commander-Sprinter | -8/Storage Commander-Sprinter | -8/Recycling Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/DSF Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp Zhi Pro Fac DSF Res Tes Matter Collected 2792 | 207 117 37 . 237 451 349 7 . 195 136 149 208 92 . 227 . 8 202 170 Remotely 10 | . . . . . . . . . . . . . 10 . . . . . . Salvage Created 3231 | . 134 6 . 223 595 379 358 28 206 136 91 387 65 . 135 . . 421 67 Parts 183 | . 9 3 . 21 33 15 12 . 4 13 4 15 4 . 12 . . 38 . Haulers Intercepted 2 | . 1 . . . . 1 . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . 3 7 . 18 3 . 10 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp Zhi Pro Fac DSF Res Tes Combat Hostiles Destroyed 70 | . 4 1 . 8 18 4 . . 4 7 1 6 3 . 7 . . 3 4 Melee 5 | . . . . . . . . . . . 1 . . . . . . . 4 Guns 26 | . 4 . . . 7 3 . . . 3 . 1 1 . 4 . . 3 . Cannons 2 | . . . . . 1 1 . . . . . . . . . . . . . AOE 36 | . . 1 . 8 9 . . . 4 4 . 5 2 . 3 . . . . Classes Destroyed 14 | . 3 . . . 4 1 . . 2 . . . . . . . . 3 1 Worker 3 | . . . . . . . . . . . . . . . . . . 3 . Builder 3 | . . . . . 2 . . . . . . . . . . . . 1 . Hauler 2 | . 1 . . . . 1 . . . . . . . . . . . . . Recycler 6 | . . . . . . 1 5 . . . . . . . . . . . . Operator 5 | . . . . . 1 1 . 1 . . 1 . . . . . . 1 . Watcher 3 | . . . . . 1 . . . . . . . . . . . . 2 . Swarmer 33 | . 3 1 . 3 3 3 . . . 6 . 5 2 . 7 . . . . Grunt 24 | . 1 . . 6 14 1 . . 2 . . . . . . . . . . Brawler 1 | . . . . . . . . . 1 . . . . . . . . . . Sentry 6 | . . . . . 1 . . . 1 1 1 1 1 . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . . 1 . Programmer 2 | . . . . . . . . . . . . . . . . . . 2 . Packrat 3 | . . . . . . . . . . . . 3 . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . Assembled 4 | . . . . . . . . . . . . . . . . . . . 4 Thug 1 | . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 13 | . 2 1 . 4 13 2 5 1 3 4 1 6 3 . 4 . . 5 4 Combat Bots Only 13 | . 2 1 . 4 13 2 . . 3 4 1 6 3 . 4 . . 2 4 Max Kills in Single Turn 5 | . 1 1 . 2 3 2 1 1 2 3 1 5 1 . 3 . . 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 1 . 2 2 . . . 2 3 . 5 1 . 3 . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . 1 . . . . . . . . . . . . . 01-MTF (-8/Storage) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp Zhi Pro Fac DSF Res Tes Hostile Shots Fired 562 | . 13 6 . 13 115 4 . 4 21 25 4 18 14 . 43 1 32 106 143 Missed 232 | . 2 1 . 5 44 . . 1 15 10 3 8 5 . 18 . 17 47 56 Damage Taken 6843 | . 95 60 . 424 965 67 99 151 57 166 23 641 190 . 374 27 534 1328 1642 Core 2439 | . 22 . . 108 319 15 99 15 10 20 . 204 38 . 119 . 150 239 1081 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 126 | . . . . . . . . . . . . . . . 33 . 93 . . Core Remaining (%) 67 | 100 . . . 48 . . 21 . . 94 . . . . 58 . 86 . . Volleys Fired 210 | . 19 2 . 10 44 22 10 3 9 9 . 15 9 . 18 . . 40 . Largest 2 | . 2 2 . 2 2 2 2 2 2 2 . 2 2 . 2 . . 2 . Hottest 129 | . 40 50 . 59 100 129 129 129 104 104 . 66 76 . 76 . . 115 . Shots Fired 292 | . 38 4 . 17 49 38 19 6 11 15 . 18 10 . 19 . . 48 . Gun 228 | . 38 2 . 8 29 31 10 3 7 9 . 17 8 . 18 . . 48 . Cannon 28 | . . . . . 9 7 9 3 . . . . . . . . . . . Launcher 36 | . . 2 . 9 11 . . . 4 6 . 1 2 . 1 . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 147 | . 38 2 . 8 . 15 . . . . . 17 8 . 18 . . 41 . Thermal 90 | . . . . . 29 20 19 6 7 9 . . . . . . . . . Explosive 36 | . . 2 . 9 11 . . . 4 6 . 1 2 . 1 . . . . Electromagnetic 19 | . . . . . 9 3 . . . . . . . . . . . 7 . Robot Hit Streak 15 | . 6 2 . 5 13 11 15 8 8 15 . 7 11 . 2 . . 11 . Robot Miss Streak 5 | . 2 4 . 3 2 1 2 1 1 1 . 1 1 . 5 . . 5 . Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . 1 . Secondary Targets 2 | . . . . . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 211 | . 23 2 . 8 36 28 14 5 10 12 3 15 8 . 7 1 . 31 8 Core Hits 152 | . 7 1 . 18 37 13 5 1 12 12 1 13 5 . 8 . . 17 2 Critical Kills 6 | . . . . . . . . . . . 1 1 . . . . . 4 . Critical Parts Destroyed 6 | . . . . . . . . . . . 1 . . . 1 . . 4 . Critical Strikes 20 | . . . . . 3 1 . 1 1 . 2 1 . . 1 . . 9 1 Burn 6 | . . . . . 3 1 . 1 1 . . . . . . . . . . Destroy 10 | . . . . . . . . . . . . 1 . . 1 . . 8 . Corrupt 1 | . . . . . . . . . . . . . . . . . . 1 . Smash 2 | . . . . . . . . . . . 2 . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 56 | . . . . . . . . 9 1 . 25 2 . . 2 1 5 . 11 Impact 44 | . . . . . . . . 9 1 . 25 2 . . 2 . 5 . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 11 | . . . . . . . . . . . . . . . . . . . 11 Sneak Attacks 1 | . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7863 | . 299 42 . 708 1957 547 299 93 491 586 118 779 326 . 462 . . 661 495 Guns 2984 | . 299 15 . 51 400 456 176 51 104 134 . 368 145 . 139 . . 646 . Cannons 520 | . . . . . 264 91 123 42 . . . . . . . . . . . Explosions 3731 | . . 27 . 657 1293 . . . 387 452 . 411 181 . 323 . . . . Melee 613 | . . . . . . . . . . . 118 . . . . . . . 495 Ramming 15 | . . . . . . . . . . . . . . . . . . 15 . Kinetic 1843 | . 299 15 . 51 . 206 . . . . . 368 145 . 139 . . 620 . Thermal 1404 | . . . . . 503 271 299 93 104 134 . . . . . . . . . Explosive 3628 | . . 27 . 657 1190 . . . 387 452 . 411 181 . 323 . . . . Electromagnetic 360 | . . . . . 264 70 . . . . . . . . . . . 26 . Impact 118 | . . . . . . . . . . . 118 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 495 | . . . . . . . . . . . . . . . . . . . 495 Highest Corruption 10 | . . . . 5 . 3 3 1 1 1 . . . . . . . 7 10 Average Corruption 3 | . . . . 5 . 2 3 1 1 1 . . . . . . . 4 7 Corruption Purged 3 | . . . . . . 3 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 35 | . . . . 12 . 5 6 . 1 2 . . . . . . . 3 6 Message Errors 12 | . . . . 6 . . 2 . 1 1 . . . . . . . 1 1 Matter Fused 9 | . . . . 1 . 1 1 . . 1 . . . . . . . 1 4 Heat Flow Errors 2 | . . . . . . 2 . . . . . . . . . . . . . Energy Discharges 3 | . . . . . . 1 1 . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . 4 . . . . . . . . . . . . . 1 . Data Loss (major) 2 | . . . . . . 1 1 . . . . . . . . . . . . Misfires 1 | . . . . 1 . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 277 | . . . . . 33 6 . 6 . 19 52 . . . 37 . . . 124 Projectiles 17 | . . . . . 5 6 . 6 . . . . . . . . . . . Explosions 84 | . . . . . 28 . . . . 19 . . . . 37 . . . . Melee 176 | . . . . . . . . . . . 52 . . . . . . . 124 Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 219 | . . 26 . 149 14 . . . . 24 . . . . . . . 6 . Shots 8 | . . 1 . 5 1 . . . . 1 . . . . . . . . . Rammed 8 | . . . . . . . . . . . . . . . . . . 8 . Targets Rammed 9 | . 1 . . . . . . . . . . . . . . . . 8 . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 590 | . . . . 13 208 276 590 167 77 128 142 353 49 . 240 25 . . . Average Temperature 73 | . . . . 6 61 73 235 48 18 38 44 123 35 . 85 12 . . . Received Heat Transfer 787 | . . . . 51 432 36 . 18 21 30 9 18 36 . 24 . . 21 91 Effects 12 | . . . . . . 1 7 . . . . 2 . . 2 . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . Energy Bleed 4 | . . . . . . 1 2 . . . . 1 . . . . . . . Interference 2 | . . . . . . . . . . . . . . . 2 . . . . Short Circuit 2 | . . . . . . . 1 . . . . 1 . . . . . . . Damage (minor) 2 | . . . . . . . 2 . . . . . . . . . . . . Damage (core) 1 | . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Fried 3 | . . . . . 1 . . . . . 2 . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . 2 . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . 1 1 1 2 . . . . . . . . . . . Heat Transferred 3171 | . . . . . 1062 666 592 259 296 296 . . . . . . . . . Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp Zhi Pro Fac DSF Res Tes Peak Influence 1615 | . 231 90 . 301 655 432 312 295 . . 371 . . . . 53 43 154 1615 Initial 230 | . . 90 . . 36 230 109 154 . . 177 . . . . 18 37 5 56 Average 198 | . 143 54 . 194 313 216 162 184 . . 254 . . . . 22 26 40 1580 Maximum Alert Level 5 | . 1 . . 1 2 2 1 1 . . 1 . . . . . . . 5 Low Security (%) 58 | 100 51 100 . 34 46 33 42 69 . . 10 . . . . 100 100 100 . Level 1 34 | . 48 . . 65 3 66 57 30 . . 89 . . . . . . . . Level 2 3 | . . . . . 50 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 23 | . 1 . . 1 3 3 . 1 . . 2 . . . . . 1 5 6 Investigation 7 | . 1 . . 1 1 1 . 1 . . 2 . . . . . . . . Extermination 2 | . . . . . . . . . . . . . . . . . . 2 . Reinforcement 8 | . . . . . 2 2 . . . . . . . . . . 1 3 . Assault 6 | . . . . . . . . . . . . . . . . . . . 6 Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp Zhi Pro Fac DSF Res Tes Distress Signals 9 | . 1 . . . 2 1 1 . . . . . . . . . . 3 1 Communications Jammed 47 | . . . . . . . . . . . . . . . . . . 47 . Distress Signals 47 | . . . . . . . . . . . . . . . . . . 47 . Times Spotted 206 | . 9 3 . 12 31 22 1 4 4 7 2 7 2 . 14 1 6 28 53 Peak Tracking Total 31 | . 5 3 . 4 9 4 1 3 3 4 1 5 2 . 4 1 5 16 31 Tactical Retreats 12 | . 1 1 . . . 1 . . . . . . . . 3 . 1 2 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp Zhi Pro Fac DSF Res Tes Traps Triggered 5 | . . . . . . . . 1 . . 1 . . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp Zhi Pro Fac DSF Res Tes Machines Disabled 14 | . . . . 3 6 3 . . . . . 1 . . . . . . 1 Max in Single Turn 2 | . . . . 2 2 1 . . . . . 1 . . . . . . 1 Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . 1 . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp Zhi Pro Fac DSF Res Tes Machines Accessed 59 | . 2 1 1 1 5 10 8 3 2 1 7 1 . 9 . 2 . 6 . Terminals 33 | . 2 . . . 4 9 5 3 . . 5 . . . . 1 . 4 . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . 1 3 . . . 1 . . . . 1 . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . 1 . Total Hacks 191 | . 7 1 1 1 16 29 23 16 7 1 19 1 . 47 . 2 . 20 . Successful 122 | . 3 1 1 1 6 12 15 11 7 1 8 1 . 47 . 2 . 6 . Failed 69 | . 4 . . . 10 17 8 5 . . 11 . . . . . . 14 . Catastrophic 19 | . 2 . . . 5 1 2 2 . . 3 . . . . . . 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 51 | . 4 . 1 . 9 15 9 3 . . 7 . . . . . . 3 . Terminals 110 | . 7 . . . 15 27 16 16 . . 15 . . . . 1 . 13 . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 18 | . . . . . . 2 7 . . . 3 . . . . 1 . 5 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . 2 . Terminal Hacks 103 | . 2 1 1 1 4 10 9 11 7 1 5 1 . 47 . 1 . 2 . Record 43 | . . . . . . . . . 6 . . 1 . 36 . . . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . 1 . . 3 . . . . . Prototype ID Bank 5 | . . . . . . 1 . . . . . . . 4 . . . . . Open Door 7 | . . 1 . 1 . 3 . . 1 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 5 | . 1 . . . . 1 1 1 . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . Terminal Index 2 | . . . . . . 1 . 1 . . . . . . . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . . . . Alert Level 6 | . . . . . 1 1 2 2 . . . . . . . . . . . Unreport Threat 5 | . . . . . 1 1 2 1 . . . . . . . . . . . Locate Traps 2 | . . . . . . . . 2 . . . . . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . . . Security Status 1 | . . . . . . . . 1 . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . . . 1 1 . 1 . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . 1 . . . . . . 1 . Registered Prototypes 2 | . . . . . . 1 . . . . 1 . . . . . . . . Zone Layout 3 | . . . . . . . 1 2 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . . . . . . 2 3 . . . 1 . . . . 1 . 2 . Report Inventory 7 | . . . . . . 1 3 . . . 1 . . . . 1 . 1 . Retrieve Components 2 | . . . . . . 1 . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . . 1 . Seal Access 2 | . . . . . 1 . . . . . . . . . . . . 1 . Unauthorized Hacks 7 | . 1 . . . 1 . 3 . . . 1 . . . . . . 1 . Terminals 3 | . 1 . . . 1 . . . . . . . . . . . . 1 . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . 1 . Sabotage 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 3 . . . 1 . . . . . . . . Tunnel 4 | . . . . . . . 3 . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 2 . . . 4 7 5 3 . . 7 . . . . . . 6 . Full Trace Events 7 | . 1 . . . 3 1 . 1 . . 1 . . . . . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . 1 . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . 1 . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . 7 . . . . . . . . . . . 2 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp Zhi Pro Fac DSF Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . Non-combat 1 | . . . . . . . . . . . . . . . . 1 . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . 1 . . . find_dsf 1 | . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp Zhi Pro Fac DSF Res Tes Total Allies 19 | . . 3 . 1 . 13 . . . . . 2 . . . . . . . Largest Group 13 | . . 3 3 4 1 13 6 6 . . . 2 . . . . . . . Highest-Rated Group 305 | . . 40 40 71 16 305 109 109 . . . 60 . . . . . . . Highest-Rated Ally 100 | . . 16 16 31 16 100 29 29 . . . 30 . . . . . . . Total Orders 3 | . . . . . . 2 . 1 . . . . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . . . . . ROAM 1 | . . . . . . . . 1 . . . . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 143 | . . 2 . 23 1 47 13 50 . . . 7 . . . . . . . Total Damage 2229 | . . 17 . 244 13 977 198 626 . . . 154 . . . . . . . Kills 31 | . . 1 . 4 . 16 2 5 . . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp Zhi Pro Fac DSF Res Tes Robot Analysis Total 4 | . . . . . . . . . . . 1 . . 3 . . . . . Derelict Logs Recovered 12 | . . 2 . 3 . . . . 2 1 . 2 . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 24 | . . . . . . . . . . . . . . . . 1 1 21 1 Patrols 9 | . . . . . . . . . . . . . . . . . . 8 1 Reinforcements 13 | . . . . . . . . . . . . . . . . . 1 12 . Guards 2 | . . . . . . . . . . . . . . . . 1 . 1 . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp Zhi Pro Fac DSF Res Tes Turns Passed 8120 | 67 204 722 541 801 365 1024 189 241 327 292 402 653 167 112 658 96 53 1026 180 Spaces Moved 12445 | 54 113 540 433 599 453 809 281 646 1196 1043 732 1365 467 342 1330 291 80 1472 199 Core 36 | 11 . . . . 7 3 . . . . . . . . . . . . 15 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 1741 | 43 113 540 433 599 12 . . . . . . . . 1 . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 1326 | . . . . . . . . . . . . . . . . . . 1307 19 Flight 9342 | . . . . . 434 806 281 646 1196 1043 732 1365 467 341 1330 291 80 165 165 Fastest Speed 21 | 50 120 120 120 120 26 26 26 24 24 24 21 21 28 28 24 24 27 31 27 Average Speed 41 | 109 120 120 120 122 33 27 26 24 24 24 21 24 28 28 25 24 28 45 62 Slowest Speed 250 | 120 120 120 120 125 197 250 26 24 24 24 24 28 28 120 103 27 34 122 125 Overloaded Moves 40 | . . . . . . . . . . . . . . . . . . . 40 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 55 | . . . . . 8 9 1 6 2 . . 9 5 . . 1 . 1 13 Cave-ins Triggered 2 | . . . . 1 . . . 1 . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 59 | 6 25 98 90 98 39 88 68 18 98 96 22 99 60 62 94 8 73 25 32 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 15 | . . 3 . 3 . . 3 . 2 . 1 . . 3 . . . . . Known Exits Taken 9 | . 1 . . . 1 1 1 1 . . 1 1 . . . 1 . 1 . Unknown Exits Taken 9 | 1 . 1 1 1 . . . . 1 1 . . 1 1 1 . . . . Scrap Searched 22 | . . 2 . 1 . . . . 4 6 . 2 2 . 5 . . . . Spaces Dug 37 | . . . . . . . . 9 1 . 22 . . . 2 . 3 . . Terrain Destroyed 450 | . . 11 . 112 101 . . 9 46 81 22 25 22 . 16 . 3 2 . Melee 37 | . . . . . . . . 9 1 . 22 . . . 2 . 3 . . Projectile 13 | . . . . . 2 . . . . . . . 4 . 5 . . 2 . AOE 400 | . . 11 . 112 99 . . . 45 81 . 25 18 . 9 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp Zhi Pro Fac DSF Res Tes Total 14897 | 59 142 608 455 655 608 1570 378 702 1220 1067 930 1652 486 355 1629 315 95 1753 218 Wait 1847 | . 6 59 21 28 67 670 74 38 2 7 139 255 10 3 262 20 . 183 3 Move 12321 | 53 112 539 432 598 438 790 278 633 1191 1042 731 1346 456 341 1329 288 79 1469 176 Hop 50 | . . . . . 6 9 1 6 2 . . 9 5 . . 1 . 1 10 Pick Up 63 | . 3 5 1 3 4 14 6 4 5 . 4 3 . . 2 1 . 5 3 Fast Attach 100 | 6 1 . . 3 15 13 . 2 . 4 4 2 2 7 6 1 7 21 6 Attach 45 | . . . . . 9 7 3 3 . . 6 4 1 . 2 1 . 5 4 Detach 37 | . . . . . 8 8 2 1 . . 4 1 2 . 2 1 1 5 2 Swap 51 | . . 3 . 4 7 10 . 2 4 1 4 9 1 . 1 1 2 2 . Drop 95 | . . . 1 9 10 25 4 1 6 4 5 3 . 4 5 . 1 14 3 Fire 210 | . 19 2 . 10 44 22 10 3 9 9 . 15 9 . 18 . . 40 . Melee 56 | . . . . . . . . 9 1 . 25 2 . . 2 1 5 . 11 Ram 8 | . . . . . . . . . . . . . . . . . . 8 . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . 8 . . . . . . . . Rewire 5 | . . . . . . 2 . . . . . 3 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Dat]) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Ext / DSF) -4/DSF -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Identified exit to Mines 272 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 337 | -10/Mines | Discovered new exit (range 6) 386 | -10/Mines | Discovered new exit (range 16) 484 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 513 | -10/Mines | Learned location of Storage (-8) 710 | -10/Mines | Discovered new exit (range 7) 781 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 781 | -10/Mines | Discovered new exit (range 6) 819 | -10/Mines | Learned location of Zion (-7) 823 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 883 | -10/Mines | Found the Drone Emporium 890 | -10/Mines | Found Prototype Device 898 | -10/Mines | Identified Thief Drone Bay 994 | -10/Mines | Entered Exiles 994 | -10/Exiles | Accompanied by 3 allies 1024 | -10/Exiles | Met 8R-AWN 1041 | -10/Exiles | Met EX-HEX 1083 | -10/Exiles | Met EX-BIN 1100 | -10/Exiles | Aligned with FarCom system 1101 | -10/Exiles | Given EX-Vault access code 1167 | -10/Exiles | Opened EX-Vault 1174 | -10/Exiles | Found Skeleton Box 1200 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1236 | -10/Exiles | Met EX-DEC 1299 | -10/Exiles | Visited The Gauntlet 1519 | -10/Exiles | Discovered new exit (range 14) 1535 | -10/Exiles | Left Exiles lab with Skeleton Box 1535 | -10/Exiles | Entered Mines 1535 | -9/Mines | Accompanied by 3 allies 1542 | -9/Mines | Escorted by a lone wolf Derelict 1800 | -9/Mines | Discovered new exit (range 6) 1808 | -9/Mines | Crushed by falling debris 1919 | -9/Mines | Met a Derelict shopkeep closing up shop 2057 | -9/Mines | Discovered new exit (range 9) 2122 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2137 | -9/Mines | Learned 8 Materials zone layouts 2304 | -9/Mines | Core integrity fell below 50% 2336 | -9/Mines | Entered Materials 2336 | -8/Materials | Accompanied by 1 ally 2336 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2337 | -8/Materials | Identified exit to Factory 2337 | -8/Materials | Identified exit to Storage 2550 | -8/Materials | Lost 6 parts (4n2w) 2580 | -8/Materials | Destroyed 13 combat bots 2651 | -8/Materials | Core integrity fell below 50% 2701 | -8/Materials | Entered Storage 2708 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2736 | -8/Storage | Identified exit to Recycling 3016 | -8/Storage | Build established: Commander-Sprinter 3294 | -8/Storage | Met 01-MTF 3380 | -8/Storage | Discovered exit to Factory (range 16) 3446 | -8/Storage | Used back door to open Recycling access 3491 | -8/Storage | Destroyed 01-MTF 3725 | -8/Storage | Entered Recycling 3725 | -8/Recycling | Accompanied by 6 allies 3733 | -8/Recycling | Lost 4 allies 3841 | -8/Recycling | Identified exit to Factory 3914 | -8/Recycling | Entered Factory 3914 | -6/Factory | Accompanied by 6 allies 3914 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 3983 | -6/Factory | Identified exit to Lower Caves 4078 | -6/Factory | Crushed by falling debris 4155 | -6/Factory | Entered Lower Caves 4170 | -6/Lower Caves | Learned location of 1 exit from Research 4170 | -6/Lower Caves | Learned Research terminal intel 4170 | -6/Lower Caves | Learned Extension garrison access intel 4241 | -6/Lower Caves | Build established: Hacker-Sprinter 4296 | -6/Lower Caves | Discovered new exit (range 3) 4330 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4482 | -6/Lower Caves | Entered another Lower Caves area 4494 | -6/Lower Caves | Learned Factory interactive machine intel 4638 | -6/Lower Caves | Discovered new exit (range 12) 4647 | -6/Lower Caves | Encountered a Warlord checkpoint 4722 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4773 | -6/Lower Caves | Discovered new exit (range 7) 4774 | -6/Lower Caves | Entered Factory 4774 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4775 | -5/Factory | Loaded intel: 52 interactive machine locations 4804 | -5/Factory | Identified exit to Upper Caves 4943 | -5/Factory | Mak. System Shield fried by hacking feedback 5176 | -5/Factory | Entered Upper Caves 5209 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5237 | -5/Upper Caves | Identified exit to Upper Caves 5447 | -5/Upper Caves | Learned Factory interactive machine intel 5546 | -5/Upper Caves | Found Alien Artifact 5546 | -5/Upper Caves | Identified Dimensional Node Initializer 5546 | -5/Upper Caves | Initialized slip node 5707 | -5/Upper Caves | Lost 5 parts (1p2n1u1w) 5827 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5829 | -5/Upper Caves | Entered another Upper Caves area 5831 | -5/Upper Caves | Encountered a Warlord checkpoint 5848 | -5/Upper Caves | Discovered new exit (range 15) 5877 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5919 | -5/Upper Caves | Lost 3 parts (3u) 5986 | -5/Upper Caves | Discovered new exit (range 15) 5996 | -5/Upper Caves | Entered Zhirov 5996 | -5/Zhirov | Discovered new exit (range 3) 6013 | -5/Zhirov | Learned location of Quarantine (-2) 6013 | -5/Zhirov | Learned location of Testing (-3) 6013 | -5/Zhirov | Learned location of Command (-1) 6042 | -5/Zhirov | Found Alien Artifact 6042 | -5/Zhirov | Identified Integrated Reactor 6042 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6047 | -5/Zhirov | Found Alien Artifact 6047 | -5/Zhirov | Identified Transdimensional Reconstructor 6047 | -5/Zhirov | Warped through subspace 6108 | -5/Zhirov | Entered Proximity Caves 6325 | -4/Proximity Caves | Learned 4 Research zone layouts 6333 | -4/Proximity Caves | Learned location of 1 exit from Research 6462 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6725 | -4/Proximity Caves | Discovered new exit (range 9) 6766 | -4/Proximity Caves | Entered Factory 6766 | -4/Factory | Evolved 2 slots: Utility x2 6767 | -4/Factory | Identified exit to Extension 6768 | -4/Factory | Loaded intel: 54 interactive machine locations 6862 | -4/Factory | Identified exit to DSF 6862 | -4/Factory | Entered DSF 6882 | -4/DSF | Additional patrols routed to DSF 6887 | -4/DSF | Discovered new exit (range 13) 6915 | -4/DSF | Entered Research 6915 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 6916 | -3/Research | Identified exit to Research 6916 | -3/Research | Identified exit to Testing 6918 | -3/Research | Loaded intel: 22 terminal locations 6945 | -3/Research | Lost 7 parts (1p4n1u1w) 7014 | -3/Research | Found Prototype Protection 7014 | -3/Research | Identified Centrium Heavy Armor Plating 7193 | -3/Research | Build established: Hacker-Mutant 7888 | -3/Research | Found Enh. Force Lance 7892 | -3/Research | Lost 5 parts (2p1n2w) 7941 | -3/Research | Entered Testing 7942 | -3/Testing | Maximum security lockdown engaged 7959 | -3/Testing | Found Prototype Device 7970 | -3/Testing | Lost 5 parts (1p1n1u2w) 8021 | -3/Testing | Assembled infested ambush trap array 8081 | -3/Testing | Identified AEGIS Remote Shield 8095 | -3/Testing | Core integrity fell below 50% 8108 | -3/Testing | Spotted Alpha 7 8110 | -3/Testing | Spotted Striker 8111 | -3/Testing | Spotted Striker 8112 | -3/Testing | System corruption reached 10% 8113 | -3/Testing | Spotted Alpha 7 8116 | -3/Testing | Stole the SGEMP Prototype 8119 | -3/Testing | Core integrity fell below 20% 8121 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Acquired Prototype Flight Unit. Identified Diametric Drive. Diametric Drive blown off. System Shield blown off. E-15 Imp destroyed. Acquired Diametric Drive. Diametric Drive blown off. E-15 Imp destroyed. K9QA:AKLHKTWM4RB&7T&| Acquired Diametric Drive. Door malfunctions. Dropped Antimissile System. Penetrated by Slug. Slug penetrates Machine. Penetrated by Slug. Slug penetrates Machine. Machine disabled. Dropped AEGIS Remote Shield. Acquired SGEMP Prototype. Diametric Drive destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????#####???????????????? | | ??????????????????????##[][#???????????????? | | ??########????????????? ##??????????????? | | ??#""""""#?????????????7 #???????????#### | | ??#" """#?????????????? T#??????????? | | ??#"!! "####???????????# #????????????= | | ??#"" K#; #############//##?????????? | | ??#"" K/ p p g #?????????? | | ??#" /7 p gg@ i =%#?????? #?? | | ??#" ## ;p####l l g ! #???? # ! | | ??#""" ######??# b ggh=! #?? ! / | | ??##### #???????# gg g=%# #? ? | | ??????####???????# !! b =+ #? ??? | | ?????????????????# !! gb##########/##### | | ?????????????????# !* Cb ] % " "" | | ?????????????????# gg =="%""%% | | ?????????????????# ###/##### | | ?????????????????+ """ # % | | ?????????????????# """ # ! | | ?????????????????# """ # = | | ?????????????????## "" "" # """"" | | ??????????????????# ""T"" ] # """"" | | ??????????????????# """ # """"" | | ??????????????????#+################ """"" | | ???????????????????????????????????# | | ???????????????????????????????????# " | | ???????????????????????????????????##### ### | | ????????????????????????????????#######= =## | | ???????????????????????????????# [%*% | | ???????????????????????????????# #### ! ## | | ????????????????????????????????????# ? | | ????????????????????????????????????# % ? | | ????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 45 Energy Capacity 1000 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Power Amplification 30 Additional Mass Support 9 Armor Coverage 150 Core Shielding 40 Evasion (%) 65 Targeting Accuracy 8 Offensive Hacking 30 Defensive Hacking 24 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Achievements -------------- Alien Tech Armchair Analyst Subspace Traveler Challenges ------------ None Game ------ Seed ThiefAssembledWheel Manual? 0 Play Time 02:58:54 Cumulative 54.3 hours Start 2024.04.29 @ 17:59:57 End 2024.04.29 @ 22:19:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 49 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: da01da24-0646-4aa6-a9f9-2e1ed04c7551