Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.14 @ 16:07:40 Player: BoomBlip Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (95) 475 Value Destroyed (4077) 4077 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (444) 444 TOTAL SCORE: 11796 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 150 Aligned with FarCom 300 Friendly Fire -21 Cogmind --------- Core Integrity 0/1300 Matter 201/300 Energy 94/100 System Corruption 34% Temperature Cool (2) Movement Flying (45) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Impulse Thruster Array > --- UTILITY (13) ----- Advanced Transmission Jammer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Q-thruster Gauss Rifle Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Transmission Jammer Hardened Heavy Armor Plating Improved Medium Armor Plating Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Gauss Rifle Mass Driver Heavy Gauss Cannon > --- INVENTORY -------- Neutrino Core Armored Wheel Cesium-ion Thruster Field Propulsion Array Gauss Rifle KE Penetrator Mass Driver Hardcell Cannon Improved Proton Missile Launcher [Rating: 92] Favorites ----------- Power Neutrino Core Engine Improved Ion Engine Power Core Neutrino Core Reactor Reinforced Antimatter Reactor Propulsion Armored Huge Wheel Leg Potential Leg Wheel Armored Huge Wheel Flight Unit Field Propulsion Array Utility Improved Hacking Suite Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Improved EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . . . 4 2 2 2 . . . . 2 2 Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . Utility 11 | . . . . . 2 1 2 2 . . . . 2 2 Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 121 | . . 7 2 . 16 22 24 13 3 4 . 1 6 23 Power 15 | . . 2 . . 2 4 2 2 . . . . . 3 Engine 8 | . . 2 . . 2 2 2 . . . . . . . Core 4 | . . . . . . 2 . 2 . . . . . . Reactor 3 | . . . . . . . . . . . . . . 3 Propulsion 30 | . . 2 2 . 2 6 7 . . . . . 2 9 Treads . | . . . . . . . . . . . . . . . Leg 13 | . . . 2 . 2 6 3 . . . . . . . Wheel 11 | . . 2 . . . . 4 . . . . . 2 3 Hover . | . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . . . . 6 Utility 37 | . . 1 . . 7 4 8 6 . 3 . . 3 5 Device 14 | . . . . . 3 2 2 3 . 1 . . 1 2 Storage 2 | . . . . . 1 . . . . . . . . 1 Processor 4 | . . . . . . 1 2 . . . . . 1 . Hackware 4 | . . . . . . 1 . 2 . . . . 1 . Protection 13 | . . 1 . . 3 . 4 1 . 2 . . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 39 | . . 2 . . 5 8 7 5 3 1 . 1 1 6 Energy Gun 7 | . . . . . 3 2 2 . . . . . . . Energy Cannon 1 | . . . . . . . 1 . . . . . . . Ballistic Gun 16 | . . 2 . . 2 4 4 . 1 1 . . . 2 Ballistic Cannon 12 | . . . . . . 1 . 5 1 . . 1 1 3 Launcher 3 | . . . . . . 1 . . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 . . . . . . . . . Corrupted Parts 2 | . . . . . . . 2 . . . . . . . System Corruption 9 | . . . . . . . 9 . . . . . . . Parts Lost 43 | . . 2 . . 5 6 5 1 5 1 . . . 18 Power 4 | . . 1 . . . 1 1 . . . . . . 1 Propulsion 5 | . . . . . . 1 . . . . . . . 4 Utility 20 | . . . . . 3 1 1 1 3 1 . . . 10 Weapon 14 | . . 1 . . 2 3 3 . 2 . . . . 3 Highest Loss Streak 13 | . . 1 . . 5 4 4 1 4 1 . . . 13 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 85 93 100 100 89 96 94 87 82 76 82 82 78 60 Engine 3 | . 14 13 14 14 9 3 6 1 . . . . . . Core 2 | . . . . . . 3 . 3 5 5 5 5 5 2 Leg 11 | . 28 21 15 28 23 29 16 . . . . . . . Wheel 6 | . . 6 12 . . . 5 11 11 11 11 11 10 7 Device 8 | . . . . . 6 9 7 7 10 8 11 11 13 8 Storage 8 | . 14 14 14 14 13 15 8 5 5 5 5 5 5 3 Processor 6 | . . . . . . 7 13 11 10 5 5 5 5 5 Hackware 6 | . . . . . . 1 6 13 11 11 11 11 11 10 Protection 8 | . . 9 14 14 10 1 7 10 7 8 11 11 10 6 Energy Gun 3 | . 28 21 . . 8 2 4 . . . . . . . Ballistic Gun 8 | . . 6 28 28 17 11 8 6 3 4 5 5 5 3 Ballistic Cannon 6 | . . . . . . 5 2 8 11 11 11 11 10 6 Peak Build Rating 92 | . 6 7 25 25 39 53 59 73 73 80 80 81 90 92 Average Rating 57 | . 6 6 17 25 33 47 53 70 69 72 80 80 84 71 On Entrance 45 | 6 6 6 7 25 25 39 43 59 73 60 80 80 81 87 Naked Turns 18 | . . . . . . . . . . . . . . 18 Heaviest Build 94 | 11 11 14 14 14 37 40 56 66 66 80 79 81 82 94 Greatest Support 95 | 20 20 20 60 60 73 95 75 56 56 56 56 56 56 56 Greatest Overweight (x) 3 | . . 1 . . . . 1 1 1 1 1 1 1 3 Average Overweight (x) . | . . . . . . . . . . . 1 1 1 . Largest Inventory Capacity 10 | . 8 8 8 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | . 8 8 8 8 9 10 10 10 10 10 10 10 10 9 Most Carried 10 | . 6 8 8 8 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | . 6 7 7 8 8 9 9 9 9 9 10 9 9 8 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 6 8 8 8 10 10 10 10 10 10 10 10 10 3 Class Distribution -------------------- 44% | Hacker-Tank 20% | Scavenger-Skirmisher 13% | Mutant 7% | Scavenger-Tank 4% | Skirmisher 3% | Scavenger-Mutant 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -6/Factory Hacker-Tank | -5/Factory Hacker-Tank | -5/Upper Caves Hacker-Tank | -5/Upper Caves Hacker-Tank | -5/Warlord Hacker-Tank | -4/Proximity Caves Hacker-Tank | -4/Factory Hacker-Tank | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Matter Collected 4020 | 200 . 42 . 76 237 812 355 330 858 259 . 76 205 570 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4406 | . . 205 . 54 391 1125 602 317 661 252 . 28 229 542 Parts 199 | . . 22 . 3 18 53 34 18 21 8 . 3 9 10 Haulers Intercepted 2 | . . . . . 1 . . . . . . . 1 . Recyclers Shooed 2 | . . . . . . . . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . 21 7 . 3 . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 82 | . . 8 . 3 6 22 12 3 14 4 . 1 1 8 Guns 42 | . . 5 . 3 6 14 4 2 5 1 . . . 2 Cannons 37 | . . . . . . 8 8 1 9 3 . 1 1 6 AOE 3 | . . 3 . . . . . . . . . . . . Classes Destroyed 12 | . . 3 . . 3 3 1 1 1 . . . . . Worker 2 | . . 1 . . . 1 . . . . . . . . Builder 1 | . . . . . . . 1 . . . . . . . Hauler 2 | . . . . . 1 . . . . . . . 1 . Recycler 6 | . . . . . . 3 . 1 . . . . 1 1 Operator 2 | . . . . . . . . 1 . . . . 1 . Swarmer 19 | . . 6 . 3 . 3 3 . 3 . . . . 1 Grunt 27 | . . . . . 2 12 5 . 5 1 . . . 2 Brawler 9 | . . . . . . 1 1 . 1 1 . . . 5 Duelist 2 | . . . . . . . . . 1 1 . . . . Sentry 13 | . . 2 . . 3 . 3 1 2 1 . . 1 . Hunter 5 | . . . . . 1 3 . . 1 . . . . . Programmer 7 | . . . . . . 3 . 2 1 . . 1 . . Best Kill Streak 9 | . . 4 . 3 2 9 5 2 7 2 . 1 1 4 Combat Bots Only 7 | . . 3 . 3 2 6 5 2 7 2 . 1 1 4 Max Kills in Single Turn 3 | . . 3 . 1 1 2 1 1 2 2 . 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 3 | . . 3 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Hostile Shots Fired 815 | . . 34 . 19 54 146 193 14 81 12 . 4 7 251 Missed 290 | . . 11 . 8 18 54 80 3 19 1 . 2 2 92 Damage Taken 9710 | . . 261 . 81 911 1430 1212 222 1291 285 . 37 129 3851 Core 1836 | . . 32 . . 76 162 139 41 79 . . . . 1307 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 88 | 100 . . . 87 86 76 83 . . . . 88 100 . Volleys Fired 267 | . 1 14 . 7 35 70 30 14 40 11 . 3 8 34 Largest 3 | . 2 2 . 2 3 3 3 3 3 3 . 3 3 3 Hottest 183 | . 80 80 . 40 101 117 175 150 152 150 . 150 150 183 Shots Fired 679 | . 2 26 . 14 89 183 85 32 100 31 . 9 24 84 Gun 412 | . 2 26 . 14 89 136 56 14 25 10 . 3 8 29 Cannon 264 | . . . . . . 47 29 18 73 21 . 6 16 54 Launcher 3 | . . . . . . . . . 2 . . . . 1 Special . | . . . . . . . . . . . . . . . Kinetic 554 | . . . . 14 64 164 35 32 98 31 . 9 24 83 Thermal 38 | . 1 14 . . 8 . 15 . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 87 | . 1 12 . . 17 19 35 . 2 . . . . 1 Robot Hit Streak 16 | . 1 7 . 9 11 8 10 11 16 3 . 2 10 8 Robot Miss Streak 9 | . 1 2 . 2 4 9 9 2 4 4 . 2 1 4 Penetration Max 1 | . . . . . . 1 . . 1 1 . . . 1 Secondary Targets 3 | . . 1 . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . Shots Hit Robots 425 | . 1 17 . 11 62 120 53 21 54 14 . 5 17 50 Core Hits 238 | . 1 10 . 4 23 76 46 11 23 8 . 2 8 26 Critical Kills 18 | . . . . . . 3 . 2 10 3 . . . . Critical Parts Destroyed 22 | . . . . . 1 1 . 1 11 6 . 2 . . Critical Strikes 54 | . . . . . 3 5 . 4 24 9 . 2 1 6 Burn 2 | . . . . . 2 . . . . . . . . . Destroy 43 | . . . . . 1 4 . 3 24 9 . 2 . . Blast 8 | . . . . . . . . 1 . . . . 1 6 Corrupt 1 | . . . . . . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 8433 | . 11 299 . 100 713 1961 1038 472 981 327 . 147 500 1884 Guns 3934 | . 11 189 . 100 712 1223 514 299 342 92 . . 170 282 Cannons 4260 | . . . . . . 678 516 161 639 235 . 147 330 1554 Explosions 218 | . . 110 . . . 60 . . . . . . . 48 Melee . | . . . . . . . . . . . . . . . Ramming 21 | . . . . . 1 . 8 12 . . . . . . Kinetic 6836 | . . . . 100 378 1726 381 460 981 327 . 147 500 1836 Thermal 696 | . 11 207 . . 138 60 280 . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 880 | . . 92 . . 196 175 369 . . . . . . 48 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 34 | . . . . . . 3 9 3 10 10 10 . . 34 Average Corruption 7 | . . . . . . 2 5 2 4 10 10 . . 16 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 73 | . . . . . . 3 17 5 15 15 3 . . 15 Message Errors 15 | . . . . . . . 5 . 3 3 2 . . 2 Matter Fused 17 | . . . . . . 1 7 1 2 2 1 . . 3 Heat Flow Errors 7 | . . . . . . 1 . 1 . 4 . . . 1 Energy Discharges 8 | . . . . . . . 3 1 2 1 . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 . . . . . . . Data Loss (minor) 4 | . . . . . . . . 1 . 1 . . . 2 Data Loss (major) 9 | . . . . . . 1 . 1 5 2 . . . . Misfires 2 | . . . . . . . . . 2 . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . Misdirections 5 | . . . . . . . . . . . . . . 5 Weapon Failures 3 | . . . . . . . 1 . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 19 | . . 15 . . . . . . 2 . . . 2 . Projectiles 4 | . . . . . . . . . 2 . . . 2 . Explosions 15 | . . 15 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 46 | . . . . . . 27 6 . 4 3 . 1 . 5 Impact . | . . . . . . . . . . . . . . . Kinetic 41 | . . . . . . 23 6 . 4 3 . 1 . 4 Secondary 5 | . . . . . . 4 . . . . . . . 1 Self-Inflicted Damage 53 | . . . . . . 40 . 6 . . . . . 7 Shots 2 | . . . . . . 1 . . . . . . . 1 Rammed 1 | . . . . . . . . 1 . . . . . . Targets Rammed 3 | . . . . . 1 . 1 1 . . . . . . Kicked 2 | . . . . . 1 . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 415 | . 18 120 . 12 115 77 132 166 21 415 . 99 99 224 Average Temperature 63 | . 12 53 . 5 39 26 28 48 9 171 . 52 37 75 Received Heat Transfer 1592 | . . 63 . . 108 405 339 18 270 63 . . 27 299 Effects 3 | . . . . . . . . . . 1 . . . 2 Interference 3 | . . . . . . . . . . 1 . . . 2 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . 1 . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . 4 . . . . . . . . . Heat Transferred 1494 | . 25 375 . . 444 100 550 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . 1 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Peak Influence 417 | . . 214 . 81 273 417 361 221 . . . . 71 258 Initial 130 | . . . . . 31 54 130 110 . . . . . 36 Average 137 | . . 91 . 46 141 221 232 121 . . . . 14 100 Maximum Alert Level 2 | . . 1 . . 1 2 1 1 . . . . . 1 Low Security (%) 65 | . 100 80 . 100 74 37 13 79 . . . . 100 94 Level 1 33 | . . 19 . . 25 60 86 20 . . . . . 5 Level 2 . | . . . . . . 1 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 26 | . 2 . . . 1 11 4 1 . . . . 2 5 Investigation 6 | . . . . . . 2 1 . . . . . 1 2 Extermination 5 | . . . . . . 2 . 1 . . . . 1 1 Reinforcement 8 | . 2 . . . 1 3 . . . . . . . 2 Assault . | . . . . . . . . . . . . . . . Garrison 7 | . . . . . . 4 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Distress Signals 8 | . 2 . . . 3 2 . . . . . . . 1 Communications Jammed 3 | . . . . . . . . . . . . . . 3 Distress Signals 3 | . . . . . . . . . . . . . . 3 Times Spotted 137 | . 1 9 . 4 18 31 13 6 13 7 . 1 1 33 Peak Tracking Total 15 | . 1 3 . 4 4 6 6 3 7 4 . 1 2 15 Tactical Retreats 7 | . . 1 . . . . 1 . 1 1 . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Traps Triggered 5 | . . . . . . . 2 1 . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Machines Disabled 11 | . . . . . . 6 . 1 1 . . . . 3 Max in Single Turn 1 | . . . . . . 1 . 1 1 . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Machines Accessed 22 | . . . 2 1 3 6 3 1 . . . . 3 3 Terminals 13 | . . . . 1 3 3 1 1 . . . . 2 2 Fabricators 4 | . . . . . . 1 2 . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . 2 . . . . . . . . Total Hacks 58 | . . . 8 4 12 11 6 2 . . . . 6 9 Successful 33 | . . . 8 . 5 7 3 1 . . . . 5 4 Failed 25 | . . . . 4 7 4 3 1 . . . . 1 5 Catastrophic 5 | . . . . . . 2 2 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 29 | . . . 1 2 12 4 1 2 . . . . 4 3 Terminals 32 | . . . . 4 12 6 1 2 . . . . 4 3 Fabricators 9 | . . . . . . 2 5 . . . . . 2 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . 6 Garrison Access 3 | . . . . . . 3 . . . . . . . . Terminal Hacks 12 | . . . 8 . 1 2 . . . . . . 1 . Record 7 | . . . 7 . . . . . . . . . . . Part Schematic 1 | . . . . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . 2 3 . . . . . 2 . Load Schematic 4 | . . . . . . 1 2 . . . . . 1 . Build 3 | . . . . . . 1 1 . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . 3 Insert Component 2 | . . . . . . . . . . . . . . 2 Analyze 1 | . . . . . . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . Unauthorized Hacks 10 | . . . . . 4 2 . 1 . . . . 2 1 Terminals 10 | . . . . . 4 2 . 1 . . . . 2 1 Botnet 9 | . . . . . 3 2 . 1 . . . . 2 1 Operators 1 | . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . 1 . Used 1 | . . . . . . . . . . . . . 1 . Hacking Detections 18 | . . . . 1 3 5 3 1 . . . . 2 3 Full Trace Events 5 | . . . . . . 2 1 . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . . . . . . 1 Parts Built 3 | . . . . . . 1 1 . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . Time 237 | . . . . . . 95 47 . . . . . 95 . Total Part Build Rating 15 | . . . . . . 5 5 . . . . . 5 . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . 2 Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 Parts Damaged 1 | . . . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Total Allies 5 | . . . . 3 . . . . 2 . . . . . Largest Group 3 | . . . . 3 3 . . . 2 2 . . . . Highest-Rated Group 60 | . . . . 40 40 . . . 60 60 . . . . Highest-Rated Ally 30 | . . . . 16 16 . . . 30 30 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 56 | . . . . 10 44 . . . . 2 . . . . Total Damage 620 | . . . . 72 488 . . . . 60 . . . . Kills 5 | . . . . . 4 . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . 1 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Turns Passed 6992 | . 61 423 252 172 578 1166 735 545 583 375 96 574 774 658 Spaces Moved 4745 | 1 49 342 289 170 466 678 408 414 393 292 84 482 241 436 Core 33 | . . . . . . . . . . . . . . 33 Treads . | . . . . . . . . . . . . . . . Legs 1899 | 1 49 231 158 170 466 678 146 . . . . . . . Wheels 2587 | . . 111 131 . . . 262 414 393 292 84 482 241 177 Hover . | . . . . . . . . . . . . . . . Flight 226 | . . . . . . . . . . . . . . 226 Fastest Speed 34 | 120 120 80 80 90 90 103 86 100 100 100 115 115 115 34 Average Speed 103 | 120 120 107 85 90 95 108 104 111 112 112 115 115 115 71 Slowest Speed 135 | 120 120 120 90 90 105 115 115 115 115 115 115 115 115 135 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . . . . . . . . . 20 Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 33 | 2 19 72 63 43 32 19 12 15 53 57 17 77 8 18 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . . 1 . . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 . 1 1 . . Scrap Searched 4 | . . 1 . . . . . . . 1 . 2 . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 78 | . . 4 . . . 4 1 2 1 1 . 4 7 54 Melee . | . . . . . . . . . . . . . . . Projectile 28 | . . . . . . . 1 2 1 1 . 4 7 12 AOE 49 | . . 4 . . . 3 . . . . . . . 42 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Total 6295 | . 49 372 294 176 538 973 662 474 450 310 83 497 722 695 Wait 1032 | . . 1 . . . 182 162 21 2 3 . 6 457 198 Move 4692 | . 48 341 288 169 465 677 407 413 392 291 83 481 240 397 Hop 19 | . . . . . . . . . . . . . . 19 Pick Up 52 | . . 5 . . 10 7 14 3 1 1 . 2 5 4 Fast Attach 48 | . . 3 2 . 8 5 6 5 . 3 . . 3 13 Attach 28 | . . 2 . . 3 6 7 1 1 1 . . 2 5 Detach 6 | . . . 2 . . . . . . . . . . 4 Swap 45 | . . 2 . . 5 11 11 7 2 . . 1 1 5 Drop 90 | . . 4 2 . 11 15 24 9 . . . 3 6 16 Fire 267 | . 1 14 . 7 35 70 30 14 40 11 . 3 8 34 Melee . | . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . 1 . . . . . . Kick 2 | . . . . . 1 . 1 . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 13 | . . . . . . . . . 12 . . 1 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: [*Upp x2]) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Discovered new exit (range 8) 62 | -10/Materials | Entered Mines 197 | -10/Mines | Learned location of Storage (-7) 306 | -10/Mines | Discovered new exit (range 9) 311 | -10/Mines | Build established: Mutant 480 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 481 | -10/Mines | Discovered new exit (range 5) 485 | -10/Mines | Entered Exiles 496 | -10/Exiles | Discovered new exit (range 15) 507 | -10/Exiles | Met 8R-AWN 520 | -10/Exiles | Met EX-HEX 546 | -10/Exiles | Met EX-BIN 557 | -10/Exiles | Aligned with FarCom system 558 | -10/Exiles | Given EX-Vault access code 587 | -10/Exiles | Opened EX-Vault 592 | -10/Exiles | Found Prototype Leg 592 | -10/Exiles | Identified Potential Leg 595 | -10/Exiles | Found Potential Leg 615 | -10/Exiles | Warned to stay clear of 0b10 Research branches 678 | -10/Exiles | Met EX-DEC 728 | -10/Exiles | Discovered new exit (range 10) 737 | -10/Exiles | Left Exiles lab with Potential Leg 737 | -10/Exiles | Entered Mines 740 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 892 | -9/Mines | Discovered new exit (range 9) 898 | -9/Mines | Learned Materials terminal intel 909 | -9/Mines | Entered Materials 909 | -8/Materials | Accompanied by 3 allies 909 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 910 | -8/Materials | Loaded intel: 10 terminal locations 1077 | -8/Materials | Discovered new exit (range 8) 1164 | -8/Materials | Lost 5 parts (3u2w) 1487 | -8/Materials | Entered Factory 1487 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1509 | -7/Factory | Build established: Scavenger-Skirmisher 1651 | -7/Factory | Garrison activated, responded to threat 1746 | -7/Factory | Lost 4 parts (1p1u2w) 2007 | -7/Factory | Garrison activated, responded to threat 2398 | -7/Factory | Fabricated Imp. Hacking Suite? 2589 | -7/Factory | Discovered new exit (range 17) 2653 | -7/Factory | Entered another Factory area 2653 | -6/Factory | Evolved 2 slots: Utility x2 2690 | -6/Factory | Garrison activated, responded to threat 2785 | -6/Factory | Fabricated Imp. Hacking Suite? 2957 | -6/Factory | Lost 4 parts (1u3w) 3282 | -6/Factory | Build established: Scavenger-Tank 3370 | -6/Factory | Discovered new exit (range 6) 3388 | -6/Factory | Entered another Factory area 3388 | -5/Factory | Evolved 2 slots: Utility x2 3658 | -5/Factory | Build established: Hacker-Tank 3920 | -5/Factory | Discovered new exit (range 9) 3921 | -5/Factory | Discovered new exit (range 19) 3933 | -5/Factory | Entered Upper Caves 4031 | -5/Upper Caves | Learned 12 Factory zone layouts 4069 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4400 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4434 | -5/Upper Caves | System corruption reached 10% 4464 | -5/Upper Caves | Lost 4 parts (2u2w) 4467 | -5/Upper Caves | Destroyed 7 combat bots 4498 | -5/Upper Caves | Discovered new exit (range 16) 4516 | -5/Upper Caves | Entered another Upper Caves area 4516 | -5/Upper Caves | Accompanied by 2 allies 4567 | -5/Upper Caves | Encountered a Warlord checkpoint 4648 | -5/Upper Caves | Identified exit to Warlord 4796 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4891 | -5/Upper Caves | Entered Warlord 4947 | -5/Warlord | System corruption cleaned by Quarantine Array 4972 | -5/Warlord | Discovered new exit (range 15) 4987 | -5/Warlord | Entered Proximity Caves 5061 | -4/Proximity Caves | Learned Research terminal intel 5553 | -4/Proximity Caves | Discovered new exit (range 8) 5561 | -4/Proximity Caves | Entered Factory 5561 | -4/Factory | Evolved 2 slots: Utility x2 5562 | -4/Factory | Identified exit to Research 5809 | -4/Factory | Fabricated Imp. Hacking Suite? 6335 | -4/Factory | Entered Research 6335 | -3/Research | Evolved 2 slots: Utility x2 6336 | -3/Research | Loaded intel: 22 terminal locations 6846 | -3/Research | System corruption reached 10% 6872 | -3/Research | Crushed by falling debris 6872 | -3/Research | System corruption reached 30% 6903 | -3/Research | Lost 13 parts (2n8u3w) 6927 | -3/Research | Core integrity fell below 50% 6974 | -3/Research | Core integrity fell below 20% 6993 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06949_ System corrupted: Component data lost. 06956_ Catalytron disabled. 06960_ ALERT: Rogue bot located, Programmers report to Research Zone 8C. 06961_ W-44 Eye distress signal jammed. 06965_ System corrupted: Matter fused (-10). 06966_ C-30 ARC bursts open, deploying its payload. 06966_ S-43 Plague unfolds itself. 06966_ K-01 Serf collects debris. 06973_ Field Propulsion Array destroyed. 06974_ Penetrated by Slug. 06974_ K-01 Serf destroyed. 06980_ Slug penetrates Wall. 06981_ System corrupted: Component data lost. 06982_ Slug penetrates Wall. 06985_ Slug penetrates Reinforced Barrier. 06986_ U-05 Engineer builds a Door. 06987_ Triggered Alarm Trap. 06987_ An alarm sounds. 06987_ ALERT: Alarm triggered, dispatching investigation squad. 06993_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#########??????????????????????? | | ????????????????? ??????????????????????? | | ?????????????????? ??????????????????????? | | ??????????????????? ??????????????????????? | | ??????????????????? ??????????????????????? | | ???????????????????? ??????????????????????? | | ????????????????????# t #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????#sss #??????????????????????? | | ????????????????????#ss #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# +??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# * @#??????????????????????? | | ????????????????????# % #??????????????????????? | | ????????????????????# = #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??########????????????? | | ????????????????????# #? #????????????? | | ????????????????????# #? / #????????????? | | ????????????????????# # #????????????? | | ????????????????????# # ]#????????????? | | ????????????????????+ + #????????????? | | ????????????????????# # #????????????? | | ????????????????????# # #????????????? | | ????????????????????# #? +????????????? | | ????????????????????# ###########????????????? | | ????????????????????# T#?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????+ ##########?????????????? | | ????????????????????# # #?????????????? | | ????????????????????# #= #?????????????? | | ????????????????????# # """ #?????????????? | | ????????????????????# # """ #?????????????? | | ????????????????????# # """ #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 825 Resistance: TH 30 Evasion (%) 62 Targeting Accuracy 8 Offensive Hacking 36 Item Schematics ----------------- Imp. Hacking Suite | -7/Factory | Hacked Cesium-ion Thruster | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxRingGun Manual? 0 Play Time 01:09:18 Cumulative 120.4 hours Start 2025.03.14 @ 13:21:30 End 2025.03.14 @ 16:07:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 180 Rogue 163 Adventurer 15 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 56 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7042fb8e-ae25-4baa-bf66-0169c15ffce2