Cogmind - Beta 11 X7 *** ADVENTURER MODE // 2021.09.02 @ 19:00:36 Player: Salamander Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (102) 510 Value Destroyed (3703) 3703 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (1451) 1451 TOTAL SCORE: 12744 Bonus ------- High Alert Combat Kills 372 Follower Combat Kills 522 Met Imprinter 300 Was Imprinted 300 Friendly Fire -43 Cogmind --------- Core Integrity 558/1150 Matter 288/300 Energy 95/100 System Corruption 9% Temperature Cool (21) Movement Hovering (46) Location -4/Armory Parts ------- > --- POWER (1) -------- Zionite Heavy DM Reactor > --- PROPULSION (6) --- Combat Gravmag System Combat Gravmag System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (10) ----- Advanced Cooling System Advanced Cooling System Enhanced Optical Array Advanced Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- Enhanced Nova Cannon > --- INVENTORY (5) ---- Micro Fission Core Combat Linear Gravjet Makeshift Transmission Jammer Zionite Phaser-M Gamma Bomb Array Peak State ------------ > --- POWER ------------ Zionite Heavy DM Reactor > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Zionite Phaser-M Enhanced Nova Cannon > --- INVENTORY -------- Micro Fission Core Cooled Aerolev Unit Combat Linear Gravjet Energy Well Makeshift Transmission Jammer Zionite Laser-M Gamma Bomb Array Fusion Bomb Launcher CR-A16's Pointy Stick [Rating: 115] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Zionite Heavy DM Reactor Propulsion Improved Flight Unit Treads Light Treads Wheel Compact Wheel Hover Unit Combat Linear Gravjet Flight Unit Improved Flight Unit Utility Hacking Suite Device Makeshift Transmission Jammer Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Zionite Laser-M Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Fac Arm Slots Evolved 12 | . . 2 . 2 2 . . . . 2 . 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . 1 . . . . . 1 . . . . 1 . Utility 8 | . . 1 . 1 2 . . . . 1 . 2 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 141 | 7 9 14 14 10 14 . 2 . . 19 5 12 . 7 3 25 Power 16 | 1 1 1 1 1 3 . . . . 1 1 3 . 1 1 1 Engine 6 | 1 1 1 1 . 1 . . . . . . 1 . . . . Core 9 | . . . . 1 2 . . . . 1 1 2 . 1 1 . Reactor 1 | . . . . . . . . . . . . . . . . 1 Propulsion 44 | 2 2 7 1 4 5 . 1 . . 3 1 3 . 1 1 13 Treads 10 | 2 2 5 1 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . . . . 10 Flight 23 | . . 1 . 4 5 . 1 . . 3 1 3 . 1 1 3 Utility 47 | 2 4 4 1 4 4 . 1 . . 9 3 6 . 3 1 5 Device 10 | 1 . . . . . . . . . 4 2 . . . . 3 Storage 6 | 1 4 . . 1 . . . . . . . . . . . . Processor 9 | . . 1 . . 2 . 1 . . 2 1 1 . 1 . . Hackware 9 | . . 1 . 2 . . . . . 1 . 3 . 1 1 . Protection 13 | . . 2 1 1 2 . . . . 2 . 2 . 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 34 | 2 2 2 11 1 2 . . . . 6 . . . 2 . 6 Energy Gun 3 | . . . . . . . . . . . . . . . . 3 Energy Cannon 6 | . . . 4 . . . . . . 1 . . . . . 1 Ballistic Gun 12 | 2 2 2 6 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . 1 . . . 1 . . Impact Weapon 3 | . . . . . . . . . . 2 . . . . . 1 Slashing Weapon 7 | . . . . 1 2 . . . . 2 . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 3 . . . . . . 2 . . . . . 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 System Corruption 6 | . . . . . . . . . . . . . . . . 6 Parts Lost 39 | . . 2 6 2 3 . 1 . 1 1 3 2 . 5 3 10 Power 8 | . . 1 1 . 1 . . . 1 . 1 1 . 1 1 . Propulsion 9 | . . . 2 2 1 . 1 . . . 1 . . . 1 1 Utility 15 | . . . 1 . 1 . . . . . 1 1 . 3 1 7 Weapon 7 | . . 1 2 . . . . . . 1 . . . 1 . 2 Highest Loss Streak 6 | . . 2 6 2 2 . 1 . 1 1 2 1 . 2 3 6 Average Slot Usage (%) 88 | . 99 99 93 64 76 84 89 92 92 90 85 83 82 81 84 80 Engine 4 | . 13 11 9 . . 7 7 7 7 . . . . . . . Core 2 | . . . . 2 6 . . . . 6 6 4 5 4 5 3 Treads 9 | . 27 30 31 5 . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 16 Flight 16 | . . . . 24 28 30 30 30 30 26 25 20 17 16 21 8 Device 5 | . 14 8 . . . . . . . 8 13 11 11 6 5 6 Storage 7 | . 14 11 11 9 7 7 7 7 7 6 6 5 5 5 5 5 Processor 7 | . . 2 11 6 1 7 12 15 15 10 9 9 5 6 10 10 Hackware 11 | . . . . 5 15 15 15 15 15 15 16 20 23 24 26 17 Protection 5 | . . 10 9 2 7 7 7 7 7 4 . 1 5 5 5 3 Ballistic Gun 7 | . 27 22 17 . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 5 6 7 7 7 7 4 6 5 5 4 5 2 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 69 | 15 30 35 42 26 21 20 20 20 20 31 26 29 28 29 25 69 Greatest Support 96 | 40 40 67 66 44 21 21 21 20 20 40 33 35 35 35 42 96 Greatest Overweight (x) 1 | 1 . 1 . 1 . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 7 9 15 15 11 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 15 | 7 9 15 15 13 10 9 9 10 9 10 10 10 10 10 9 10 Average Carried 9 | 3 7 13 14 9 7 9 8 8 8 9 9 8 9 9 7 8 Final Capacity 15 | 8 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 7 9 15 13 5 9 9 8 9 9 10 7 10 10 10 7 5 Class Distribution -------------------- 42% | Hacker-Sprinter 34% | Mutant 19% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Extension Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Wizard-Sprinter | -4/Factory Hacker-Mutant | -4/Armory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Fac Arm Matter Collected 2426 | 288 57 479 386 315 81 . 55 20 8 96 50 154 . 58 . 379 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4128 | 127 318 838 1026 358 427 . 40 . . 92 50 219 . 327 . 306 Parts 245 | 7 17 65 59 19 22 . 2 . . 9 7 19 . 11 . 8 Haulers Intercepted 3 | . . 1 . 1 . . . . . . . . . 1 . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Fac Arm Combat Hostiles Destroyed 76 | . 6 24 20 7 7 . 1 . . 1 . 2 . 4 . 4 Melee 21 | . . . . 6 7 . 1 . . 1 . 2 . 4 . . Guns 52 | . 6 24 20 . . . . . . . . . . . . 2 Cannons 3 | . . . . 1 . . . . . . . . . . . 2 Classes Destroyed 14 | 2 2 5 3 . 1 . . . . . . . . . . 1 Worker 1 | . . . 1 . . . . . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . Hauler 3 | . . 1 . 1 . . . . . . . . . 1 . . Recycler 1 | 1 . . . . . . . . . . . . . . . . Operator 9 | . . 1 1 . . . . . . 2 1 2 . 1 . 1 Watcher 9 | . 2 2 . . 1 . . . . . 1 2 . 1 . . Swarmer 14 | . . 11 . 2 . . . . . . . . . 1 . . Grunt 26 | . 6 8 8 3 . . . . . . . . . . . 1 Brawler 2 | . . 1 1 . . . . . . . . . . . . . Duelist 4 | . . . 4 . . . . . . . . . . . . . Sentry 21 | . . 4 7 2 4 . . . . . . . . 2 . 2 Hunter 1 | . . . . . . . . . . . . . . . . 1 Programmer 8 | . . . . . 3 . 1 . . 1 . 2 . 1 . . Best Kill Streak 8 | 2 3 8 6 4 3 . 1 . . 1 1 2 . 1 . 2 Combat Bots Only 8 | . 2 8 6 4 2 . 1 . . 1 . 1 . 1 . 2 Max Kills in Single Turn 2 | 1 1 2 2 1 1 . 1 . . 1 1 1 . 1 . 1 Gunslinging 1 | . . 1 1 . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . . 1 1 . 1 . . 1 . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Fac Arm Damage Taken 6629 | . 76 619 1418 407 750 . 71 . 55 274 173 362 . 835 245 1344 Core 1521 | . . 82 73 165 217 . . . 4 32 4 51 . 301 88 504 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 79 | 100 100 . 61 70 . . . . 68 . 95 . . 64 . . Volleys Fired 184 | 3 14 60 77 2 . . . . . 1 . . . 2 . 25 Largest 2 | 2 2 2 2 1 . . . . . 1 . . . 1 . 2 Hottest 193 | 40 40 40 63 63 . . . . . 90 . . . 40 . 193 Shots Fired 325 | 6 28 120 130 2 . . . . . 1 . . . 2 . 36 Gun 285 | 6 28 120 121 . . . . . . . . . . . . 10 Cannon 37 | . . . 8 2 . . . . . 1 . . . . . 26 Launcher 1 | . . . 1 . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . . . . 2 . . Kinetic 275 | 6 28 120 121 . . . . . . . . . . . . . Thermal 32 | . . . . . . . . . . 1 . . . . . 31 Explosive 1 | . . . 1 . . . . . . . . . . . . . Electromagnetic 10 | . . . 8 2 . . . . . . . . . . . . Phasic 5 | . . . . . . . . . . . . . . . . 5 Robot Hit Streak 37 | 4 17 19 37 5 . . . . . . . . . 1 . 13 Robot Miss Streak 5 | . 1 5 1 1 . . . . . . . . . 2 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 1 5 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . Shots Hit Robots 359 | 4 21 89 109 22 31 . 5 . . 3 4 11 . 30 . 30 Core Hits 148 | 4 12 39 40 10 12 . 1 . . 3 2 6 . 10 . 9 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . . . . . . . . . . Critical Strikes 7 | . . . 2 . 3 . 1 . . . . . . 1 . . Destroy 2 | . . . 2 . . . . . . . . . . . . . Sever 5 | . . . . . 3 . 1 . . . . . . 1 . . Melee Attacks 212 | . . . . 22 36 . 7 . 1 54 8 20 . 42 3 19 Impact 37 | . . . . . . . . . . 27 . . . . . 10 Slashing 175 | . . . . 22 36 . 7 . 1 27 8 20 . 42 3 9 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . 1 1 . 1 . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . 1 . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 9070 | 50 296 1170 1711 783 1088 . 228 . . 162 216 525 . 1397 . 1444 Guns 3428 | 50 296 1170 1563 . . . . . . . . . . . . 349 Cannons 911 | . . . 116 22 . . . . . . . . . . . 773 Explosions 31 | . . . 31 . . . . . . . . . . . . . Melee 4699 | . . . . 761 1088 . 228 . . 162 216 525 . 1397 . 322 Ramming 1 | . . . 1 . . . . . . . . . . . . . Kinetic 3079 | 50 296 1170 1563 . . . . . . . . . . . . . Thermal 917 | . . . . . . . . . . . . . . . . 917 Explosive 31 | . . . 31 . . . . . . . . . . . . . Electromagnetic 138 | . . . 116 22 . . . . . . . . . . . . Impact 42 | . . . . . . . . . . . . . . . . 42 Slashing 4657 | . . . . 761 1088 . 228 . . 162 216 525 . 1397 . 280 Piercing . | . . . . . . . . . . . . . . . . . Phasic 205 | . . . . . . . . . . . . . . . . 205 Highest Corruption 9 | . 1 . . 2 3 3 3 3 . . . 1 6 6 2 9 Average Corruption 3 | . 1 . . 1 2 3 3 3 . . . 1 3 6 1 5 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 47 | . 2 . . 2 10 1 4 1 . . . 1 . 12 . 14 Message Errors 15 | . 1 . . . 2 . 3 1 . . . . . 3 . 5 Matter Fused 7 | . . . . . 2 1 . . . . . . . 3 . 1 Heat Flow Errors 8 | . . . . 1 2 . . . . . . . . 2 . 3 Energy Discharges 6 | . . . . . 2 . . . . . . 1 . 1 . 2 Data Loss (minor) 8 | . 1 . . 1 2 . 1 . . . . . . 1 . 2 Data Loss (major) 2 | . . . . . . . . . . . . . . 2 . . Misfires 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 496 | . . . . 34 . . 48 . . . 18 17 . 211 . 168 Projectiles 9 | . . . . . . . . . . . . . . . . 9 Explosions . | . . . . . . . . . . . . . . . . . Melee 487 | . . . . 34 . . 48 . . . 18 17 . 211 . 159 Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . Highest Temperature 860 | . 21 10 55 277 201 . . . 5 56 . . . 143 . 860 Average Temperature 132 | . 15 3 12 115 79 . . . 5 29 . . . 68 . 257 Received Heat Transfer 2007 | . 75 261 579 198 261 . . . 15 57 42 9 . 132 18 360 Effects 32 | . . . . 1 . . . . . . . . . . . 31 Energy Bleed 4 | . . . . 1 . . . . . . . . . . . 3 Interference 5 | . . . . . . . . . . . . . . . . 5 Matter Decay 2 | . . . . . . . . . . . . . . . . 2 Short Circuit 2 | . . . . . . . . . . . . . . . . 2 Damage (minor) 3 | . . . . . . . . . . . . . . . . 3 Damage (major) 13 | . . . . . . . . . . . . . . . . 13 Damage (core) 3 | . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 . . . . Heat Transferred 777 | . . . . . . . . . . . . . . . . 777 Parts Sabotaged 1 | . . . . . . . . . . . . . . 1 . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Fac Arm Peak Influence 1034 | 15 167 543 673 515 510 . . . . 804 403 430 98 1034 627 556 Initial 436 | . 8 60 168 232 200 . . . . . 339 167 68 60 436 262 Average 341 | 7 48 290 462 344 277 . . . . 430 356 300 81 612 470 391 Maximum Alert Level 3 | . . 2 2 2 2 . . . . 3 2 2 . 3 2 2 Low Security (%) 29 | 100 100 41 10 . 11 . . . . 28 . 12 100 29 . . Level 1 35 | . . 29 15 69 72 . . . . 22 99 57 . . . 72 Level 2 24 | . . 29 73 30 15 . . . . 12 . 29 . 7 100 27 Level 3 10 | . . . . . . . . . . 36 . . . 62 . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 3 4 . 2 . . . . 1 . . . 5 . 1 Investigation 7 | . 1 2 1 . . . . . . 1 . . . 1 . 1 Extermination 2 | . . . . . 2 . . . . . . . . . . . Reinforcement 4 | . . 1 . . . . . . . . . . . 3 . . Assault 3 | . . . 2 . . . . . . . . . . 1 . . Garrison 1 | . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Fac Arm Distress Signals 11 | . . 3 2 3 1 . . . . 1 . 1 . . . . Communications Jammed 23 | . . . . . . . . . . . 7 7 . . 4 5 Distress Signals 23 | . . . . . . . . . . . 7 7 . . 4 5 Times Spotted 243 | . 9 38 31 13 17 2 1 . 8 27 7 14 5 35 20 16 Peak Tracking Total 14 | . 3 10 7 9 5 3 1 . 8 13 5 6 5 9 14 5 Tactical Retreats 33 | . . . 4 2 5 . . . . 8 . 4 . 5 2 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Fac Arm Traps Triggered 13 | . 3 . . 2 . . . . . 1 5 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Fac Arm Machines Disabled 22 | . . 2 3 . . . . . 1 1 . . . 10 . 5 Max in Single Turn 1 | . . 1 1 . . . . . 1 1 . . . . . 1 Garrison Access 7 | . . . 1 . 2 . . . . 1 . 1 . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . 1 . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Fac Arm Machines Accessed 47 | . 6 6 7 4 7 . . 1 1 4 . 5 . 4 1 1 Terminals 21 | . 5 4 6 3 3 . . . . . . . . . . . Fabricators 9 | . . . . . 1 . . . 1 3 . 2 . 1 . 1 Repair Stations 3 | . . . . . 1 . . . . . . 1 . 1 . . Recycling Units 2 | . 1 1 . . . . . . . . . . . . . . Scanalyzers 4 | . . 1 . 1 . . . . . . . 1 . 1 . . Garrison Access 7 | . . . 1 . 2 . . . . 1 . 1 . 1 1 . Total Hacks 147 | . 19 21 14 14 20 . . 5 3 15 . 21 . 11 1 3 Successful 118 | . 16 16 8 12 15 . . 5 2 11 . 18 . 11 1 3 Failed 28 | . 2 5 6 2 5 . . . 1 4 . 3 . . . . Catastrophic 3 | . . . 2 . . . . . . 1 . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 173 | . 14 15 6 8 7 . . . . 43 15 27 . 18 6 14 Terminals 66 | . 18 17 13 10 8 . . . . . . . . . . . Fabricators 33 | . . . . . 1 . . . 3 14 . 6 . 6 . 3 Repair Stations 17 | . . . . . 9 . . . . . . 6 . 2 . . Recycling Units 2 | . 1 1 . . . . . . . . . . . . . . Scanalyzers 16 | . . 3 . 4 . . . . . . . 7 . 2 . . Garrison Access 8 | . . . 1 . 2 . . . . 1 . 2 . 1 1 . Terminal Hacks 28 | . 8 8 4 2 1 . . 5 . . . . . . . . Part Schematic 5 | . . . . . . . . 5 . . . . . . . . Robot Analysis 6 | . 2 4 . . . . . . . . . . . . . . Prototype ID Bank 2 | . . 1 . 1 . . . . . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . . . . Level Access Points 2 | . . . 1 1 . . . . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . . . . . Zone Layout 2 | . . 1 . . 1 . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . . 2 5 . 2 . 2 . 2 Load Schematic 6 | . . . . . . . . . 1 2 . 1 . 1 . 1 Build 7 | . . . . . . . . . 1 3 . 1 . 1 . 1 Repair Station Hacks 16 | . . . . . 8 . . . . . . 6 . 2 . . Scan Component 8 | . . . . . 4 . . . . . . 3 . 1 . . Repair 8 | . . . . . 4 . . . . . . 3 . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . 2 . 4 . . . . . . . 6 . 2 . . Insert Component 7 | . . 1 . 2 . . . . . . . 3 . 1 . . Analyze 7 | . . 1 . 2 . . . . . . . 3 . 1 . . Garrison Access Hacks 7 | . . . 1 . 2 . . . . 1 . 1 . 1 1 . Seal Access 7 | . . . 1 . 2 . . . . 1 . 1 . 1 1 . Unauthorized Hacks 40 | . 8 6 3 6 4 . . . . 5 . 3 . 4 . 1 Terminals 25 | . 7 5 3 6 4 . . . . . . . . . . . Track 7 | . 2 1 . 2 2 . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . Botnet 12 | . 4 3 1 3 1 . . . . . . . . . . . Operators 5 | . 1 1 1 1 1 . . . . . . . . . . . Fabricators 13 | . . . . . . . . . . 5 . 3 . 4 . 1 Report 2 | . . . . . . . . . . . . 1 . 1 . . Prioritize 3 | . . . . . . . . . . 2 . . . 1 . . Siphon 6 | . . . . . . . . . . 3 . 1 . 1 . 1 Haulers 2 | . . . . . . . . . . . . 1 . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . . . . . . . . Tunnel 2 | . 1 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 4 5 5 3 5 . . . 1 2 . 5 . 2 . 1 Full Trace Events 3 | . . 1 1 . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . 4 . 7 . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 66 | . . 1 . 2 . . . 5 . 19 14 24 . 1 . . Parts Built 7 | . . . . . . . . . . 3 . 2 . . . 2 Matter 1050 | . . . . . . . . . . 544 . 109 . 238 . 159 Time 435 | . . . . . . . . . . 189 . 24 . 169 . 53 Total Part Build Rating 33 | . . . . . . . . . . 15 . 6 . . . 12 Parts Repaired 8 | . . . . . 4 . . . . . . 3 . 1 . . Time 400 | . . . . . 191 . . . . . . 169 . 40 . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . 1 . 2 . . . . . . . 3 . 1 . . Part Schematics Acquired 7 | . . 1 . 2 . . . . . . . 3 . 1 . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Fac Arm Total Allies 13 | . . . 2 . . . . 4 . . . . . 1 . 6 Largest Group 4 | . . . 2 . . . . 4 4 . . . . 1 . 4 Highest-Rated Group 306 | . . . 62 . . . . 152 152 . . . . 135 . 306 Highest-Rated Ally 135 | . . . 31 . . . . 40 40 . . . . 135 . 103 Zionite Dispatches 5 | . . . . . . . . . . 1 . . . 1 . 3 Heavy 2 | . . . . . . . . . . . . . . . . 2 Recon 1 | . . . . . . . . . . 1 . . . . . . Demo 1 | . . . . . . . . . . . . . . . . 1 Hero 1 | . . . . . . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 42 | . . . 15 . . . . . 1 . . . . 14 . 12 Total Damage 5358 | . . . 251 . . . . . . . . . . 4161 . 946 Kills 21 | . . . 2 . . . . . . . . . . 16 . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Fac Arm Robot Analysis Total 6 | . 2 4 . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 1 1 2 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Zionite Intel Received 26 | . . . . . . . . . . 9 4 7 . 3 1 2 Main Access 1 | . . . . . . . . . . . . 1 . . . . Branch Access 1 | . . . . . . . . . . . . . . . 1 . Emergency Access 1 | . . . . . . . . . . 1 . . . . . . Guard Positions 1 | . . . . . . . . . . 1 . . . . . . Component Stockpiles 2 | . . . . . . . . . . 1 1 . . . . . Prototype Stockpiles 4 | . . . . . . . . . . 1 1 1 . 1 . . Component Schematics 2 | . . . . . . . . . . . 1 1 . . . . Prototype Schematics 3 | . . . . . . . . . . 2 . 1 . . . . Unaware Schematics 3 | . . . . . . . . . . 1 . 2 . . . . Unaware Analyses 3 | . . . . . . . . . . 1 1 . . . . 1 Trap Installations 2 | . . . . . . . . . . . . . . 1 . 1 Active Terminals 1 | . . . . . . . . . . . . . . 1 . . Active Garrisons 1 | . . . . . . . . . . . . 1 . . . . Depthwide Sectors/0 1 | . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Fac Arm Turns Passed 6866 | 93 578 979 601 212 685 54 91 438 550 781 155 546 26 527 91 459 Spaces Moved 8251 | 47 327 504 241 241 886 175 225 821 318 1421 268 943 70 1009 244 511 Core 8 | 8 . . . . . . . . . . . . . . . . Treads 1021 | 39 327 376 241 38 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 128 | . . 128 . . . . . . . . . . . . . . Hover 245 | . . . . . . . . . . . . . . . . 245 Flight 6849 | . . . . 203 886 175 225 821 318 1421 268 943 70 1009 244 266 Fastest Speed 29 | 50 160 115 145 31 31 31 31 31 31 31 31 31 35 35 33 29 Average Speed 48 | 143 160 144 145 51 31 31 31 31 31 31 31 32 35 35 33 39 Slowest Speed 245 | 160 160 160 145 245 31 31 31 31 31 32 34 35 35 39 35 58 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . 4 1 . . . . . 1 . 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 70 50 49 34 26 33 52 89 55 39 57 33 84 43 12 27 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 12 | . 1 1 . . . . . . . 10 . . . . . . Known Exits Taken 6 | . . 1 1 1 . . . . . . 1 . . 1 1 . Unknown Exits Taken 8 | 1 1 . . . 1 1 1 1 1 1 . . . . . . Scrap Searched 7 | . . . . . . . 3 1 3 . . . . . . . Spaces Dug 64 | . . . . . 5 . . . . 29 2 8 . 12 3 5 Terrain Destroyed 74 | . . . 7 . 5 . . . . 29 2 8 . 12 3 8 Melee 62 | . . . . . 5 . . . . 28 2 8 . 12 3 4 Projectile 5 | . . . . . . . . . . 1 . . . . . 4 AOE 7 | . . . 7 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Ext Fac Was Fac Fac Arm Total 10411 | 63 350 640 362 294 1235 173 235 1004 767 1675 326 1151 71 1114 249 702 Wait 1438 | . . 28 19 13 291 . . 179 447 158 . 162 . 52 . 89 Move 8219 | 46 326 503 240 240 878 172 224 820 317 1420 267 941 69 1002 243 511 Hop 8 | . . . . . 3 1 . . . . . 1 . 3 . . Pick Up 73 | 7 . 17 4 2 7 . 1 3 1 5 . 6 1 4 . 15 Fast Attach 71 | 7 5 6 4 2 9 . 1 . . 9 1 9 . 5 . 13 Attach 37 | . . 4 4 7 3 . 1 . . 2 3 1 . 2 3 7 Detach 10 | . . 1 . . 2 . . . . 1 1 3 . . . 2 Swap 33 | . 4 4 6 1 2 . . . . 8 1 2 . . . 5 Drop 74 | . 1 17 7 5 4 . 1 2 1 10 1 6 1 2 . 16 Fire 184 | 3 14 60 77 2 . . . . . 1 . . . 2 . 25 Melee 212 | . . . . 22 36 . 7 . 1 54 8 20 . 42 3 19 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . Escape Stasis 51 | . . . . . . . . . . 7 44 . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -5/Factory (discovered 4 exits: Fac x4) -5/Waste -5/Factory -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 5) 304 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 8) 340 | -10/Materials | Central database locked down 586 | -10/Materials | Discovered new exit (range 15) 672 | -10/Materials | Entered another Materials area 672 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 810 | -9/Materials | Discovered new exit (range 6) 1059 | -9/Materials | Discovered new exit (range 13) 1306 | -9/Materials | Destroyed 8 combat bots 1337 | -9/Materials | Identified exit to Mines 1337 | -9/Materials | Identified exit to Storage 1651 | -9/Materials | Entered Storage 1746 | -9/Storage | Garrison activated, responded to threat 1842 | -9/Storage | Identified exit to Materials 2024 | -9/Storage | Met a pair of Derelict thieves 2222 | -9/Storage | Lost 6 parts (1p2n1u2w) 2252 | -9/Storage | Entered Materials 2252 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2444 | -8/Materials | Identified exit to Factory 2464 | -8/Materials | Entered Factory 2464 | -7/Factory | Evolved 2 slots: Utility x2 2609 | -7/Factory | Repaired Imp. Flight Unit 2661 | -7/Factory | Repaired Imp. Flight Unit 2714 | -7/Factory | Repaired Imp. Flight Unit 2753 | -7/Factory | Repaired Katana 3024 | -7/Factory | Build established: Hacker-Sprinter 3093 | -7/Factory | Discovered new exit (range 17) 3149 | -7/Factory | Entered Lower Caves 3178 | -7/Lower Caves | Learned 4 Factory zone layouts 3202 | -7/Lower Caves | Discovered new exit (range 5) 3203 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3203 | -7/Lower Caves | Entered another Lower Caves area 3249 | -7/Lower Caves | Encountered a Warlord checkpoint 3284 | -7/Lower Caves | Discovered new exit (range 18) 3289 | -7/Lower Caves | Learned Factory stockpile data 3294 | -7/Lower Caves | Entered Zion 3305 | -7/Zion | Discovered new exit (range 18) 3306 | -7/Zion | Received a visual enhancement algorithm 3338 | -7/Zion | System corruption cleaned by Quarantine Array 3350 | -7/Zion | Learned location of 1 exit from Factory 3407 | -7/Zion | Found CR-A16's Pointy Stick 3454 | -7/Zion | Identified exit to Deep Caves 3457 | -7/Zion | Given the Hacking Drone Bay 3484 | -7/Zion | Imprinted 3486 | -7/Zion | Declared Zion's savior 3732 | -7/Zion | Entered Proximity Caves 3732 | -6/Proximity Caves | Accompanied by 4 allies 3830 | -6/Proximity Caves | Learned location of 1 exit from Factory 4047 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4253 | -6/Proximity Caves | Spotted B-75 Beast 4254 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 4274 | -6/Proximity Caves | Discovered new exit (range 18) 4282 | -6/Proximity Caves | Entered Factory 4282 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4283 | -6/Factory | Identified exit to Factory 4283 | -6/Factory | Identified exit to Lower Caves 4371 | -6/Factory | Fabricated Imp. Flight Unit? 4412 | -6/Factory | Fabricated Impulse Thruster Array (x1) 4445 | -6/Factory | Spotted B-75 Beast 4457 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 4542 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 4623 | -6/Factory | Fabricated Biomechanical Wings (x1) 4679 | -6/Factory | Local fabrication network quarantined 4711 | -6/Factory | Retrieved Zion intel report: Emergency Access 4712 | -6/Factory | Zion Recon squad teleported in 4727 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 4730 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 4759 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 4806 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 4829 | -6/Factory | Retrieved Zion intel report: Guard Positions 4849 | -6/Factory | Discovered exit to Factory (range 12) 4903 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 5058 | -6/Factory | Discovered new exit (range 5) 5063 | -6/Factory | Entered Extension 5097 | -6/Extension | Retrieved Zion intel report: Unaware Analyses 5126 | -6/Extension | Retrieved Zion intel report: Component Stockpiles 5132 | -6/Extension | Retrieved Zion intel report: Prototype Stockpiles 5172 | -6/Extension | Retrieved Zion intel report: Component Schematics 5175 | -6/Extension | Spotted B-75 Beast 5179 | -6/Extension | Spotted B-75 Beast 5212 | -6/Extension | Discovered new exit (range 15) 5212 | -6/Extension | Discovered exit to Factory (range 15) 5217 | -6/Extension | Identified exit to Cetus 5218 | -6/Extension | Entered Factory 5218 | -5/Factory | Evolved 2 slots: Utility x2 5321 | -5/Factory | Retrieved Zion intel report: Active Garrisons 5324 | -5/Factory | Retrieved Zion intel report: Component Schematics 5407 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 5456 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 5538 | -5/Factory | Repaired Impulse Thruster Array 5590 | -5/Factory | Repaired Imp. Flight Unit 5606 | -5/Factory | Retrieved Zion intel report: Main Access 5606 | -5/Factory | Identified exit to Factory 5638 | -5/Factory | Fabricated Imp. Propulsion Shielding (x2) 5642 | -5/Factory | Repaired Lgt. Fission Core? 5678 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 5687 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 5764 | -5/Factory | Manually triggered Chute Trap 5764 | -5/Factory | Sucked down chute 5764 | -5/Factory | Entered Waste 5772 | -5/Waste | Spotted C-40 Crusher 5773 | -5/Waste | Spotted C-40 Crusher 5774 | -5/Waste | Build established: Hacker-Mutant 5779 | -5/Waste | EMP discharged 5779 | -5/Waste | Spotted C-40 Crusher 5782 | -5/Waste | Discovered new exit (range 16) 5782 | -5/Waste | Spotted C-40 Crusher 5782 | -5/Waste | Spotted C-40 Crusher 5790 | -5/Waste | Identified exit to Factory 5790 | -5/Waste | Entered Factory 5943 | -5/Factory | Zion hero teleported in (99-TNT) 5998 | -5/Factory | Retrieved Zion intel report: Active Terminals 6044 | -5/Factory | Retrieved Zion intel report: Trap Installations 6090 | -5/Factory | First assault squad dispatched 6094 | -5/Factory | Repaired Biomechanical Wings 6307 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 6314 | -5/Factory | Discovered exit to Factory (range 11) 6317 | -5/Factory | Entered another Factory area 6317 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6358 | -4/Factory | Spotted B-86 Titan 6365 | -4/Factory | Retrieved Zion intel report: Branch Access 6365 | -4/Factory | Identified exit to Upper Caves 6365 | -4/Factory | Identified exit to Armory 6408 | -4/Factory | Entered Armory 6445 | -4/Armory | Zion Demo squad teleported in 6450 | -4/Armory | Zion Heavy squad teleported in 6468 | -4/Armory | Lost 5 parts (1p2n2u) 6485 | -4/Armory | Found Fusion Bomb Launcher 6507 | -4/Armory | Retrieved Zion intel report: Trap Installations 6561 | -4/Armory | Fabricated Cmb. Gravmag System (x2) 6607 | -4/Armory | Retrieved Zion intel report: Unaware Analyses 6608 | -4/Armory | Zion Heavy squad teleported in 6810 | -4/Armory | Core integrity fell below 50% 6833 | -4/Armory | Found Gamma Bomb Array 6867 | -4/Armory | Self-destructed Last Messages --------------- 06815_ Overheating: System interference. 06815_ Adv. Cooling System temporarily disabled. 06816_ Overheating: Hacking Suite damaged (-3). 06816_ Overheating: Enh. Optical Array damaged (-16). 06816_ Overheating: Med. Storage Unit damaged (-5). 06816_ Overheating: Adv. Signal Interpreter damaged (-6). 06820_ Overheating: Adv. Signal Interpreter damaged (-4). 06821_ System corrupted: Energy discharge (-22). 06830_ Reinforced Shell breached. 06833_ Dropped Broken Cmb. Linear Gravjet. 06833_ Acquired Gamma Bomb Array. 06834_ Identified Zio. Phaser-M. 06837_ Imp. Medium Armor Plating destroyed. 06840_ Hacking Suite destroyed. 06845_ System corrupted: Heat flow error (+158). 06851_ G-67 Veteran destroyed. 06855_ Acquired 63 matter. 06860_ Zio. Laser-M destroyed. 06865_ MHR 9UDSC>VRPKU#BGRPEZ 06866_ Med. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ??????????????????????###################????????? | | ??????????????????????# """" #????????? | | ??????????????????????# ""F" #??######? | | ???##############?????# "" *##?#""""#? | | ???# ####### """ """ =%#?#""F"#? | | ???# + "!""" " !#?##"" ## | | ???# ##"#### """ """ ### [[ | | ???# #######/ *= ###^""" ^ | | ???# ## ##/"###############"#^""" ^ | | ???# ## [!% * # """ | | ???# ## !=!= + """ | | ???# ## ##+#"############## #^""" " | | ???# ### ## # #^""" Y | | ???# #?# ## """" " # # """ "! | | ???# #?# ## "|?"|" # # | | ???# #?# ## "|""|" # ######## | | ???#####+########## ## "||||" + | | ???? ## """""" #+######## | | ???? ## = # | | ???? #############+#####@###############====] = | | ???# ???????????# g!#?????????????# === | | ???# ????????????# """"""g#?????????????# / | | ???#?????????????# ???"] =#?????????????########## | | ?????????????????+ "]""]"g##?????????????????????? | | ?????????????????# "]]] "[;#?????????????????????? | | ?????????????????# """""= ##?????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????##########??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 35 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 66 Targeting Accuracy 8 Melee Accuracy 16 Recoil Reduction 3 Offensive Hacking 60 Defensive Hacking 24 Item Schematics ----------------- Propulsion Shielding | -9/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Drone Bay | -8/Materials | Scanalyzed Beamcaster | -7/Zion | Free Battle Rifle | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Phasing Sabre | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Cold Fusion Reactor | -6/Factory | Z-intel Biomechanical Wings | -6/Factory | Z-intel Imp. Spread Laser | -6/Factory | Z-intel Hvy. Particle Gun | -6/Factory | Z-intel Shock Maul | -6/Factory | Z-intel Thermal Defense Suite | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Cld. Pulse Rifle | -6/Factory | Z-intel Gui. EMP Blaster | -6/Factory | Z-intel Cld. VTOL Module | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Imp. Airjet | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Hvy. Deuterium Engine | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Rocket Array | -6/Factory | Z-intel Enh. Autogun | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Enh. Nuclear Core | -6/Factory | Z-intel Imp. Light Armor Plating | -6/Extension | Z-intel Gravmag Array | -6/Extension | Z-intel Coolant Injector | -6/Extension | Z-intel Matter Filter | -6/Extension | Z-intel Imp. Propulsion Shielding | -6/Extension | Z-intel ECM Suite | -6/Extension | Z-intel Med. Treads | -6/Extension | Z-intel Datajack | -6/Extension | Z-intel System Backup Module | -6/Extension | Z-intel Deuterium Engine | -6/Extension | Z-intel Adv. Melee Analysis Suite | -6/Extension | Z-intel Maneuvering Thrusters | -6/Extension | Z-intel Flexi-carbon Leg | -6/Extension | Z-intel Imp. Signal Interpreter | -6/Extension | Z-intel Cmb. Gravmag System | -5/Factory | Scanalyzed Lgt. Fission Core | -5/Factory | Scanalyzed Powered Hammer | -5/Factory | Scanalyzed Med. Storage Unit | -5/Factory | Z-intel Imp. Remote Datajack | -5/Factory | Z-intel Imp. Reclamation Unit | -5/Factory | Z-intel Weight Redist. System | -5/Factory | Z-intel Hacking Suite | -5/Factory | Z-intel Smartbomb Launcher | -5/Factory | Z-intel Imp. Core Analyzer | -5/Factory | Z-intel Imp. Arc Projector | -5/Factory | Z-intel Adv. Plasma Cannon | -5/Factory | Z-intel Arc Projector | -5/Factory | Z-intel Plasma Cutter | -5/Factory | Z-intel Hvy. Phase Cannon | -5/Factory | Z-intel Imp. Trap Scanner | -5/Factory | Z-intel Hvy. Gatling Laser | -5/Factory | Z-intel Cld. Fission Core | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Z-intel Imp. Matter Compressor | -5/Factory | Z-intel Hvy. Proton Cannon | -5/Factory | Z-intel Kinetic Spear | -5/Factory | Z-intel Enh. Flexi-carbon Leg | -5/Factory | Z-intel Tiamat Missile Launcher | -5/Factory | Z-intel Nanoactuators | -5/Factory | Scanalyzed Robot Schematics ------------------ W-25 Informer | -6/Factory | Z-intel G-50 Soldier | -6/Factory | Z-intel T-07 Excavator | -6/Factory | Z-intel S-27 Virus | -6/Factory | Z-intel A-02 Transporter | -5/Factory | Z-intel D-63 Destroyer | -5/Factory | Z-intel H-66 Slayer | -5/Factory | Z-intel R-06 Scavenger | -5/Factory | Z-intel B-48 Gladiator | -5/Factory | Z-intel I-36 Angel | -5/Factory | Z-intel B-60 Warrior | -5/Factory | Z-intel Fabricated ------------ Imp. Flight Unit | x1 | -6/Factory Impulse Thruster Array | x1 | -6/Factory | Preloaded Biomechanical Wings | x1 | -6/Factory Imp. Propulsion Shielding | x2 | -5/Factory Cmb. Gravmag System | x2 | -4/Armory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralNovaProtection Manual? 0 Play Time 01:50:37 Cumulative 130.1 hours Start 2021.08.28 @ 18:00:17 End 2021.09.02 @ 19:00:36 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 107 Rogue 14 Adventurer 91 Explorer 2 Win Type - Total 6 Types 3/0/1/0/0/1/0/1/0 Lore% 70 Gallery% 76 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8ce1b47-c756-4aff-8757-7008f03f8118