Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.19 @ 11:59:53 Player: Fleshy Vegetable Bird Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (93) 465 Value Destroyed (2221) 2221 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (543) 543 TOTAL SCORE: 9629 Bonus ------- Follower Combat Kills 261 Met Data Miner 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Improved Signal Interpreter Advanced Signal Interpreter Melee Analysis Suite Core Analyzer System Shield > --- WEAPON (2) ------- Lance > --- INVENTORY (5) ---- Neutrino Core Micro Fission Core Linear Gravjet Advanced Sensor Array Long-range Terrain Scanner Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Linear Gravjet Linear Gravjet > --- UTILITY ---------- Improved Signal Interpreter Improved Targeting Computer Melee Analysis Suite Melee Analysis Suite Core Analyzer Actuator Array Advanced ECM Suite Light Regenerative Plating Hacking Suite Makeshift Hacking Suite Advanced System Shield > --- WEAPON ----------- Shock Maul Kinetic Spear > --- INVENTORY -------- Light Angular Momentum Engine Neutrino Core Linear Gravjet Improved Cloaking Device Lance [Rating: 92] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Wheel Wheel Armored Wheel Hover Unit Gravmag System Utility Melee Analysis Suite Device Improved Terrain Scanner Storage Large Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Makeshift Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 2 2 Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . 2 . . . . . . 1 Utility 9 | . . . 2 . . . 2 . . . . . 2 2 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 126 | 7 . 10 15 1 2 6 12 19 8 8 . 3 17 8 10 Power 12 | 2 . . 1 . . 1 1 2 . . . 1 3 . 1 Engine 5 | 2 . . 1 . . . 1 . . . . . . . 1 Core 6 | . . . . . . 1 . 2 . . . 1 2 . . Reactor 1 | . . . . . . . . . . . . . 1 . . Propulsion 30 | 2 . 2 3 . . 3 . 10 1 1 . . 5 2 1 Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 12 | 2 . 2 3 . . 3 . . . 1 . . 1 . . Hover 18 | . . . . . . . . 10 1 . . . 4 2 1 Flight . | . . . . . . . . . . . . . . . . Utility 52 | 1 . 2 5 . 1 . 7 4 6 6 . 1 7 5 7 Device 18 | . . 1 1 . . . 1 1 5 . . . 2 3 4 Storage 5 | 1 . 1 1 . . . 1 . . . . 1 . . . Processor 13 | . . . 2 . 1 . 1 1 . 3 . . 2 2 1 Hackware 9 | . . . . . . . . 2 . 3 . . 2 . 2 Protection 7 | . . . 1 . . . 4 . 1 . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 32 | 2 . 6 6 1 1 2 4 3 1 1 . 1 2 1 1 Energy Gun 2 | . . . . . 1 1 . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . Ballistic Gun 9 | 2 . 1 2 1 . 1 1 1 . . . . . . . Ballistic Cannon 4 | . . 2 2 . . . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 . . . . . . Special Weapon 3 | . . 3 . . . . . . . . . . . . . Impact Weapon 3 | . . . 1 . . . 1 . . . . . 1 . . Slashing Weapon 4 | . . . . . . . 2 1 . 1 . . . . . Piercing Weapon 5 | . . . . . . . . 1 . . . 1 1 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . . . . . . 2 1 . Parts Lost 55 | . . 1 2 2 . 7 3 4 6 3 . . 7 1 19 Power 6 | . . . . . . 1 1 1 . . . . 1 . 2 Propulsion 18 | . . 1 1 . . 3 . 3 4 . . . 1 . 5 Utility 21 | . . . . 1 . 1 . . 2 2 . . 4 1 10 Weapon 10 | . . . 1 1 . 2 2 . . 1 . . 1 . 2 Highest Loss Streak 19 | . . 1 2 2 . 3 2 4 2 2 . . 2 1 19 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 82 | . 85 92 98 87 98 87 96 96 70 41 61 65 62 96 71 Engine 5 | . 14 14 11 11 11 9 5 . . . . . . . . Core 1 | . . . . . . . 2 7 1 . . 2 2 5 2 Wheel 12 | . 28 28 22 22 22 21 18 . . . 7 7 2 . . Hover 5 | . . . . . . . . 29 13 . . . 2 23 15 Device 5 | . . 6 10 1 . . 9 6 6 2 . . 5 11 7 Storage 7 | . 14 14 11 11 11 11 9 7 6 . . 1 . . . Processor 13 | . . . 11 11 20 22 17 15 14 11 15 13 16 25 23 Hackware 8 | . . . . . . . . 14 14 23 30 30 20 11 10 Protection 3 | . . . 10 11 11 . 16 . . . . . 2 5 3 Ballistic Gun 6 | . 28 13 11 17 12 17 1 . . . . . . . . Ballistic Cannon 2 | . . 11 10 2 . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 6 . . . . . . 5 3 Slashing Weapon 2 | . . . . . . . 7 8 . 1 7 7 1 . . Piercing Weapon 2 | . . . . . . . . 3 7 2 . 1 5 5 5 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 39 | 14 14 21 36 36 33 29 39 30 34 3 3 21 26 26 26 Greatest Support 52 | 20 20 20 24 24 24 24 24 36 35 28 28 28 36 52 45 Greatest Overweight (x) 2 | 1 . 1 1 1 1 2 1 1 2 . . . 2 . 1 Average Overweight (x) . | . . . 1 1 1 1 1 . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 15 15 15 15 15 15 15 5 5 10 10 5 5 Average Capacity 10 | 5 8 8 12 15 15 15 15 15 14 5 5 6 5 5 5 Most Carried 15 | 6 7 10 15 15 15 15 15 15 15 5 5 7 7 5 5 Average Carried 9 | 3 6 8 11 14 14 14 13 13 14 4 5 5 3 4 4 Final Capacity 15 | 8 8 10 15 15 15 15 15 15 5 5 5 10 5 5 5 Final Carried 15 | 5 7 9 14 14 15 12 15 14 4 5 5 7 4 5 5 Class Distribution -------------------- 44% | Hacker-Mutant 43% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Matter Collected 1997 | 336 30 249 221 30 . 268 109 183 103 59 . 69 164 75 101 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3415 | 122 45 292 307 22 . 288 485 316 157 59 . 15 454 229 624 Parts 201 | 5 7 16 20 1 . 22 34 32 5 3 . 3 19 12 22 Haulers Intercepted 7 | . . . . . . . 2 1 . . . . 3 . 1 Recyclers Shooed 1 | . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . 13 4 . 15 . . . Prevented 2 | . . . . . . . . . 2 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Combat Hostiles Destroyed 63 | . 3 10 11 2 . 8 11 6 3 1 . . 2 2 4 Melee 26 | . . . . . . . 9 6 3 1 . . 2 2 3 Guns 22 | . 3 2 5 2 . 8 2 . . . . . . . . Cannons 14 | . . 8 6 . . . . . . . . . . . . Classes Destroyed 14 | 2 1 4 1 . . 1 3 1 . . . 1 . . . Worker 7 | . . 1 . . . . . . . . . . 1 3 2 Builder 2 | . . 1 . . . . . . . . . . . . 1 Tunneler 6 | 2 . 1 . . . 3 . . . . . . . . . Hauler 7 | . . . . . . . 2 1 . . . . 3 . 1 Recycler 4 | 1 . . 1 . . . . 1 . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . . 1 . . . Operator 3 | . . . . . . . 2 1 . . . . . . . Watcher 3 | . . . . . . . 1 . . . . . . 1 1 Swarmer 31 | . 3 3 7 2 . 4 7 4 1 . . . . . . Grunt 13 | . . 4 3 . . 3 1 . 1 1 . . . . . Sentry 7 | . . . 1 . . . 2 1 1 . . . 1 1 . Hunter 6 | . . . . . . 1 1 . . . . . . 1 3 Programmer 3 | . . . . . . . . 1 . . . . 1 . 1 Assembled 3 | . . 3 . . . . . . . . . . . . . Best Kill Streak 5 | 3 2 3 5 2 . 4 4 5 2 1 . 1 2 3 4 Combat Bots Only 5 | . 2 3 5 2 . 4 4 5 2 1 . . 1 1 2 Max Kills in Single Turn 1 | 1 1 1 1 1 . 1 1 1 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 1 1 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Damage Taken 7653 | . 162 268 502 199 . 874 487 375 498 233 . 85 1198 221 2551 Core 2745 | . 19 39 56 30 . 226 68 72 123 175 . 39 703 23 1172 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 263 | . . . . . . . 43 32 . . . . 48 62 78 Core Remaining (%) 62 | 100 . 76 . . . 22 87 . . . . 41 17 97 . Volleys Fired 173 | 11 5 50 24 12 . 56 11 . 4 . . . . . . Largest 2 | 2 2 2 2 2 . 2 2 . 1 . . . . . . Hottest 100 | 40 40 100 55 55 . 85 85 . 39 . . . . . . Shots Fired 304 | 22 10 74 47 19 . 108 20 . 4 . . . . . . Gun 222 | 22 10 24 24 14 . 108 20 . . . . . . . . Cannon 52 | . . 24 23 5 . . . . . . . . . . . Launcher 4 | . . . . . . . . . 4 . . . . . . Special 26 | . . 26 . . . . . . . . . . . . . Kinetic 237 | 22 10 48 47 19 . 81 10 . . . . . . . . Thermal 56 | . . 26 . . . 20 10 . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 11 | . . . . . . 7 . . 4 . . . . . . Robot Hit Streak 16 | 4 3 6 15 3 . 16 5 . 7 . . . . . . Robot Miss Streak 5 | 3 3 5 2 5 . 3 3 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . 1 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . . . . . . Shots Hit Robots 292 | 11 4 26 32 7 . 83 36 16 9 1 . 2 16 11 38 Core Hits 123 | 4 3 17 13 2 . 31 14 10 4 1 . 1 8 4 11 Critical Kills 1 | . . . . 1 . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 1 . . . . . . 1 1 Critical Strikes 19 | . . 1 1 1 . 1 3 . . . . . . 4 8 Destroy 1 | . . . . 1 . . . . . . . . . . . Blast 2 | . . 1 1 . . . . . . . . . . . . Corrupt 1 | . . . . . . 1 . . . . . . . . . Smash 3 | . . . . . . . 1 . . . . . . 1 1 Sever 2 | . . . . . . . 2 . . . . . . . . Impale 10 | . . . . . . . . . . . . . . 3 7 Melee Attacks 192 | . . . 1 . . . 41 39 7 1 . 3 28 23 49 Impact 11 | . . . 1 . . . 4 . . . . . . 4 2 Slashing 87 | . . . . . . . 37 37 . 1 . 3 9 . . Piercing 94 | . . . . . . . . 2 7 . . . 19 19 47 Sneak Attacks 24 | . . . . . . . 4 3 . . . 1 7 3 6 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Follow-up Attacks 6 | . . . . . . . 1 2 . . . . . 2 1 Damage Inflicted 7636 | 122 87 419 498 116 . 771 1188 722 261 45 . 111 849 661 1786 Guns 1526 | 122 60 140 215 68 . 771 150 . . . . . . . . Cannons 586 | . . 255 283 48 . . . . . . . . . . . Explosions 108 | . 23 . . . . . . . 85 . . . . . . Melee 5376 | . . . . . . . 1038 722 176 33 . 111 849 661 1786 Ramming 16 | . 4 . . . . . . . . 12 . . . . . Kinetic 1706 | 122 60 395 498 116 . 465 50 . . . . . . . . Thermal 407 | . 23 24 . . . 260 100 . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 131 | . . . . . . 46 . . 85 . . . . . . Impact 186 | . . . . . . . 35 . . . . . . 93 58 Slashing 1986 | . . . . . . . 1003 696 . 33 . 111 143 . . Piercing 3204 | . . . . . . . . 26 176 . . . 706 568 1728 Highest Corruption 5 | . . 1 . . . . . . 5 5 5 5 5 . 5 Average Corruption 3 | . . 1 . . . . . . 5 5 5 5 5 . 4 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 51 | . . 6 . . . . . . 1 8 3 10 15 . 8 Message Errors 10 | . . 1 . . . . . . . 2 . 3 3 . 1 Matter Fused 11 | . . 2 . . . . . . 1 3 . 2 1 . 2 Heat Flow Errors 8 | . . . . . . . . . . . 2 1 2 . 3 Energy Discharges 6 | . . 1 . . . . . . . 1 1 1 1 . 1 Parts Fused 3 | . . . . . . . . . . . . 1 1 . 1 Data Loss (minor) 11 | . . 2 . . . . . . . 2 . 2 5 . . Data Loss (major) 2 | . . . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 790 | . . 4 . . . . 182 22 . . . 35 118 159 270 Projectiles 4 | . . 4 . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 786 | . . . . . . . 182 22 . . . 35 118 159 270 Knockbacks 6 | . 1 1 3 1 . . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . . . Kinetic 5 | . . 1 3 1 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 87 | . 81 . . . . . . . . 6 . . . . . Shots 1 | . 1 . . . . . . . . . . . . . . Rammed 2 | . 1 . . . . . . . . 1 . . . . . Targets Rammed 2 | . 1 . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 265 | . 5 100 45 4 . 199 164 . 4 . 241 234 265 . 257 Average Temperature 51 | . 5 28 18 3 . 60 62 . 4 . 99 126 123 . 111 Received Heat Transfer 1460 | . . 160 129 . . 207 117 63 126 93 . 18 330 27 190 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 1 . . . . . . 1 . Impact Corruptions 5 | . . . . . . . 1 . . . . . . 1 3 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . 1 1 . 2 . . . . . . Heat Transferred 988 | . 50 50 . . . 629 259 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Peak Influence 314 | 15 172 154 246 96 . 120 279 196 . . . . 249 314 295 Initial 153 | . 9 66 38 66 . . . 74 . . . . 77 120 153 Average 109 | 7 96 60 136 84 . 52 123 113 . . . . 162 126 217 Maximum Alert Level 1 | . . . 1 . . . 1 . . . . . 1 1 1 Low Security (%) 86 | 100 100 100 76 100 . 100 85 100 . . . . 73 89 27 Level 1 13 | . . . 23 . . . 14 . . . . . 26 10 72 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 . 1 . . . 5 3 . . . . 3 1 1 Investigation 5 | . 1 . 1 . . . . 1 . . . . 1 1 . Extermination 3 | . . . . . . . . 1 . . . . 1 . 1 Reinforcement 5 | . . . . . . . 3 1 . . . . 1 . . Assault . | . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Distress Signals 5 | . 1 . . . . . 3 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 173 | . 8 11 21 4 . 10 27 14 11 17 . 5 14 13 18 Peak Tracking Total 9 | . 5 3 6 4 . 4 4 5 5 5 . 3 5 6 9 Tactical Retreats 34 | . 1 2 1 . . 1 5 1 2 6 . . 8 4 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Traps Triggered 5 | . 1 . 1 . . . . 2 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . . . . Exploded 3 | . . . . . . 3 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Machines Disabled 2 | . 1 . . . . . . . . . . . . . 1 Max in Single Turn 1 | . 1 . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Machines Accessed 61 | . 1 . 6 . 1 . 9 14 1 2 4 . 11 6 6 Terminals 37 | . 1 . 6 . . . 7 7 . 1 . . 8 3 4 Fabricators 9 | . . . . . . . . 4 . . . . 2 3 . Repair Stations 2 | . . . . . . . 1 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . Garrison Access 5 | . . . . . . . 1 1 . . . . 1 . 2 Total Hacks 205 | . 5 . 18 . 23 . 23 41 1 2 26 . 26 21 19 Successful 127 | . 3 . 14 . 23 . 14 14 1 2 26 . 15 11 4 Failed 78 | . 2 . 4 . . . 9 27 . . . . 11 10 15 Catastrophic 17 | . . . 1 . . . 6 6 . . . . . 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 121 | . 5 . 15 . . . 19 30 . 1 . . 20 16 15 Terminals 118 | . 5 . 18 . . . 19 24 . 1 . . 21 15 15 Fabricators 19 | . . . . . . . . 10 . . . . 3 6 . Repair Stations 6 | . . . . . . . 3 3 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 3 . . . . . . . Garrison Access 8 | . . . . . . . 1 1 . . . . 2 . 4 Terminal Hacks 73 | . 1 . 6 . 23 . 1 4 1 2 26 . 3 5 1 Record 32 | . . . . . 23 . . . . 1 8 . . . . Part Schematic 12 | . . . 1 . . . . . . . 10 . . 1 . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . Prototype ID Bank 5 | . . . 1 . . . . . . . 3 . 1 . . Open Door 2 | . . . . . . . . . 1 1 . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . Branch Access Points 3 | . . . 1 . . . . 1 . . . . . 1 . Terminal Index 7 | . 1 . 1 . . . 1 1 . . . . 1 1 1 Unreport Threat 1 | . . . . . . . . . . . . . . 1 . Locate Traps 2 | . . . 1 . . . . . . . . . . 1 . Registered Components 1 | . . . . . . . . 1 . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . 2 2 . Load Schematic 2 | . . . . . . . . . . . . . 1 1 . Build 2 | . . . . . . . . . . . . . 1 1 . Repair Station Hacks 5 | . . . . . . . 3 2 . . . . . . . Scan Component 3 | . . . . . . . 2 1 . . . . . . . Repair 2 | . . . . . . . 1 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . 1 . 1 Seal Access 3 | . . . . . . . 1 . . . . . 1 . 1 Unauthorized Hacks 40 | . 2 . 8 . . . 9 6 . . . . 9 4 2 Terminals 36 | . 2 . 8 . . . 9 4 . . . . 8 3 2 Track 5 | . . . 1 . . . 2 . . . . . 1 1 . Assimilate 1 | . . . . . . . . 1 . . . . . . . Botnet 27 | . 1 . 6 . . . 6 3 . . . . 7 2 2 Disrupt 1 | . . . . . . . 1 . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . Fabricators 4 | . . . . . . . . 2 . . . . 1 1 . Fabnet 4 | . . . . . . . . 2 . . . . 1 1 . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 46 | . 1 . 5 . . . 8 10 . . . . 11 6 5 Full Trace Events 2 | . . . . . . . . . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 1 . . . . 1 . . 10 . . 1 . Parts Built 2 | . . . . . . . . . . . . . 1 1 . Authchips . | . . . . . . . . . . . . . . . . Time 304 | . . . . . . . . . . . . . 152 152 . Total Part Build Rating 10 | . . . . . . . . . . . . . 5 5 . Parts Repaired 2 | . . . . . . . 1 1 . . . . . . . Time 82 | . . . . . . . 38 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . 1 . . 2 Non-combat . | . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . 1 . . 2 Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . 6 6 5 4 Autooverrided 3 | . . . . . . . . . . . . 1 . . 2 Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Total Allies 4 | . . . . . . . . . . . . 2 . . 2 Largest Group 2 | . . . . . . . . . . . . 2 1 . 2 Highest-Rated Group 108 | . . . . . . . . . . . . 108 96 . 95 Highest-Rated Ally 96 | . . . . . . . . . . . . 96 96 . 54 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 41 | . . . . . . . . . . . . 22 11 . 8 Total Damage 1609 | . . . . . . . . . . . . 806 495 . 308 Kills 9 | . . . . . . . . . . . . 5 3 . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . 1 2 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Turns Passed 7501 | 93 165 1151 639 95 143 805 889 681 720 354 76 318 780 231 361 Spaces Moved 6958 | 51 120 754 461 60 131 514 608 1104 570 629 77 263 809 385 422 Core 1260 | 6 . . . . . . . . 71 605 . . 449 . 129 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 3306 | 45 120 754 461 60 131 514 608 . . 24 77 263 249 . . Hover 2392 | . . . . . . . . 1104 499 . . . 111 385 293 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 22 | 50 80 80 95 105 105 105 105 48 48 50 100 100 38 22 30 Average Speed 75 | 78 80 86 95 105 105 105 105 48 99 51 100 100 67 36 39 Slowest Speed 180 | 95 80 95 105 105 105 120 105 112 180 100 100 100 150 42 100 Overloaded Moves 4 | . . . . . . . . . . . . . . 4 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . Exploration Rate (%) 43 | 3 32 91 43 13 49 64 44 35 64 81 68 49 28 9 15 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 3 | . . 1 . . 1 . . . . . . 1 . . . Known Exits Taken 5 | . . . 1 . . . . 1 . . . 1 1 1 . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 . 1 1 1 . . . . Scrap Searched 15 | . . 1 . . . 1 . . 4 7 . 2 . . . Spaces Dug 46 | . . 3 1 . . . 3 13 . . . . 12 9 5 Terrain Destroyed 71 | . 21 7 1 . . . 3 13 . . . . 12 9 5 Melee 43 | . . . 1 . . . 3 13 . . . . 12 9 5 Projectile 7 | . . 7 . . . . . . . . . . . . . AOE 21 | . 21 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Total 8670 | 81 178 1130 610 73 136 689 803 1220 713 655 76 314 1002 450 540 Wait 967 | . 51 299 78 . . 103 108 18 103 5 . 35 103 15 49 Move 6943 | 50 119 753 460 59 130 513 607 1103 569 628 76 262 808 384 422 Hop . | . . . . . . . . . . . . . . . . Pick Up 165 | 12 2 11 21 1 3 7 19 24 6 10 . 8 17 14 10 Fast Attach . | . . . . . . . . . . . . . . . . Attach 85 | 6 . 2 7 1 1 6 7 15 2 8 . 2 15 4 9 Detach 3 | . . . . . . . . 2 . . . . 1 . . Swap 41 | 1 . 8 8 . 1 . 5 4 6 . . 1 2 4 1 Drop 91 | 1 . 7 11 . 1 4 9 17 16 2 . 3 8 10 2 Fire 173 | 11 5 50 24 12 . 56 11 . 4 . . . . . . Melee 180 | . . . 1 . . . 37 37 7 1 . 3 28 19 47 Ram 2 | . 1 . . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 20 | . . . . . . . . . . . . . 20 . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 1 exit: [*Ext]) History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 15) 94 | -11/Junkyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 16) 259 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Mutant 337 | -10/Mines | Excavation squad dispatched 337 | -10/Mines | A large section of the Mines collapsed 532 | -10/Mines | Discovered new exit (range 8) 839 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 864 | -10/Mines | Learned location of Storage (-9) 1010 | -10/Mines | Discovered new exit (range 7) 1410 | -10/Mines | Entered Materials 1410 | -9/Materials | Evolved 2 slots: Utility x2 1452 | -9/Materials | Identified exit to Mines 1452 | -9/Materials | Identified exit to Storage 1558 | -9/Materials | Build established: Scavenger-Mutant 1633 | -9/Materials | Discovered new exit (range 13) 2049 | -9/Materials | Entered Mines 2103 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2104 | -9/Mines | Discovered new exit (range 5) 2144 | -9/Mines | Entered Exiles 2177 | -9/Exiles | Met 8R-AWN 2194 | -9/Exiles | Met EX-HEX 2234 | -9/Exiles | Met EX-DEC 2241 | -9/Exiles | Learned location of Zion (-6) 2246 | -9/Exiles | Build established: Mutant 2274 | -9/Exiles | Discovered new exit (range 14) 2287 | -9/Exiles | Entered Mines 2343 | -8/Mines | Lost 3 parts (1n1u1w) 2820 | -8/Mines | Core integrity fell below 50% 2874 | -8/Mines | Discovered new exit (range 7) 3049 | -8/Mines | Lost 3 parts (1p2n) 3092 | -8/Mines | Entered Materials 3092 | -8/Materials | Evolved 2 slots: Utility x2 3280 | -8/Materials | Garrison activated, responded to threat 3429 | -8/Materials | Repaired Imp. Utility Shielding? 3964 | -8/Materials | Discovered new exit (range 10) 3981 | -8/Materials | Entered Factory 3981 | -7/Factory | Evolved 2 slots: Propulsion x2 4015 | -7/Factory | Identified exit to DSF 4160 | -7/Factory | Identified exit to Lower Caves 4273 | -7/Factory | Build established: Hacker-Mutant 4453 | -7/Factory | Lost 4 parts (1p3n) 4659 | -7/Factory | Repaired Gravmag System? 4662 | -7/Factory | Entered Lower Caves 4663 | -7/Lower Caves | Encountered a Warlord checkpoint 4732 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4894 | -7/Lower Caves | Learned location of 1 exit from Factory 5307 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5376 | -7/Lower Caves | Discovered new exit (range 9) 5382 | -7/Lower Caves | Entered another Lower Caves area 5397 | -7/Lower Caves | Discovered new exit (range 14) 5421 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 5486 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5585 | -7/Lower Caves | Core integrity fell below 50% 5623 | -7/Lower Caves | Encountered a Warlord checkpoint 5689 | -7/Lower Caves | Learned 8 Factory zone layouts 5689 | -7/Lower Caves | Discovered new exit (range 16) 5736 | -7/Lower Caves | Entered Data Miner 5736 | -7/Data Miner | Discovered new exit (range 6) 5755 | -7/Data Miner | Met Data Miner 5780 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5790 | -7/Data Miner | Received God Mode back door access code from Data Miner 5812 | -7/Data Miner | Entered Proximity Caves 5813 | -6/Proximity Caves | Identified exit to Factory 5840 | -6/Proximity Caves | Escorted by Enhanced Grunt 5848 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6130 | -6/Proximity Caves | Entered Factory 6130 | -6/Factory | Accompanied by 1 ally 6130 | -6/Factory | Evolved 2 slots: Utility x2 6131 | -6/Factory | Identified exit to Factory 6185 | -6/Factory | Spotted B-75 Beast 6346 | -6/Factory | Core integrity fell below 50% 6391 | -6/Factory | Crushed by falling debris 6506 | -6/Factory | Fabricated Lgt. Regenerative Plating? 6865 | -6/Factory | Core integrity fell below 20% 6910 | -6/Factory | Entered another Factory area 6910 | -5/Factory | Evolved 2 slots: Utility x2 6938 | -5/Factory | Identified exit to Upper Caves 6973 | -5/Factory | Incoming investigation squad redirected 6983 | -5/Factory | Discovered new exit (range 14) 7097 | -5/Factory | Fabricated Cld. Aerolev Unit (x1) 7135 | -5/Factory | Identified exit to Factory 7141 | -5/Factory | Entered another Factory area 7141 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7202 | -4/Factory | Discovered new exit (range 13) 7393 | -4/Factory | Core integrity fell below 50% 7451 | -4/Factory | Lost 19 parts (2p5n10u2w) 7459 | -4/Factory | Core integrity fell below 20% 7502 | -4/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 07448_ Dropped Adv. Sensor Array. 07448_ Acquired System Shield. 07451_ Acquired Adv. Sensor Array. 07455_ Connecting with Garrison Access... >>Seal Access door sealed. 07458_ Penetrated by Slug. 07466_ ALERT: Rogue bot located, Programmers report to Factory Zone 9R. 07467_ Sneak attack on A-15 Conveyor. 07468_ System corrupted: Matter fused (-10). 07471_ A-15 Conveyor suffers critical hit (Impale). 07471_ Destroyed Imp. Ion Engine. 07475_ A-15 Conveyor suffers critical hit (Impale). 07475_ Destroyed Med. Treads. 07486_ A-15 Conveyor destroyed. 07489_ Acquired 20 matter. 07489_ Critical hit (Burn: +50). 07492_ System corrupted: Heat flow error (+105). 07495_ Network quickbooting L-61 Swordsman, ETC: 7. 07502_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????+ /???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????#% !#???????????????????? | | ???????????????????????#*= %#???????????????????? | | ???????????????????????#[[ #???????????????????? | | ???????????? ######### ##################### | | ??????????? ^ | | ??????????? ==! | | ????????????? " =%= | | ????????????? " ==! | | ????????????? " ^ | | ????????????? " #########;###################+##+ | | ??????????????"?????# @ = !#???????????????? | | ????????????????????# #???????????????? | | ????????????????????# """"""""" Y#??????????????? | | ????????????????????+ ##??????????????? | | ????????????????????# """"""""" #???????????????? | | ????????????????????# #???????????????? | | ????????????????????#"" #???????????????? | | ????????????????????#"" #???????????????? | | ??????????????????????T ?????????????????? | | ??????????????????????" !!!??????????????????? | | ??????????????????????" !????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 410 ECM Strength 2 Additional Mass Support 9 Armor Coverage 300 Melee Speed Boost 20 Evasion (%) 59 Targeting Accuracy 6 Melee Accuracy 10 Core Analysis 6 Offensive Hacking 43 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Arm. Wheel | -9/Materials | Hacked Imp. Utility Shielding | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Imp. Linear Gravjet | -7/Data Miner | Free Adv. Sensor Array | -5/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Cld. Aerolev Unit | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeAntigravAccelerator Manual? 0 Play Time 01:29:50 Cumulative 321.2 hours Start 2023.10.19 @ 10:16:58 End 2023.10.19 @ 11:59:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 359 Rogue 359 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/1/1/1/0/0/0/0/0 Lore% 65 Gallery% 78 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af0d6d2d-d9fa-44ca-ae8a-c24a0eeab610